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Messages - Gamerr (12)

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1
Card Ideas and Art / Win Card
« on: December 15, 2009, 10:10:02 pm »

IMO, it could be horribly abused.

Lets say, that we use maybe 55 quantum towers, 1 hourglass, 1 diss shield, 1 protect artifact and the Element Joker.
That would make the game really easy and abusable  ???

2
Card Ideas and Art / Some new card ideas :)
« on: December 15, 2009, 10:10:02 pm »

The ideas are awesome!

But the gravity card is overpowered as the spell was discussed in some other topics. If you switch the health with a Titan card, it'd have a huge attack point of 70! So maybe add a  health restriction

3
Duo-Decks / Earth/time: Seism style
« on: December 15, 2009, 10:10:02 pm »

Hey, nice deck :p

But, I'm quite sure you mean "TIME MARK"

Am i correct?   :o

4
Card Ideas and Art / ideas by Finale #4
« on: December 15, 2009, 10:09:52 pm »

Pretty cool, but try doing another subject another than the evolution idea, although it IS cool. Keep it up, btw try to edit your post instead of making seperate posts.

5
Game Suggestions and Feedback / "Flying" ability?
« on: December 15, 2009, 10:09:52 pm »

I'd think the part about mutation might screw the cards up a bit.

For example, let's say you get a firefly with devour. That'd be pretty strong then, and bugs would probably occur with the skills?

6
Card Ideas and Art / HERO CARDS by Scaredgirl
« on: December 15, 2009, 10:09:51 pm »

Maybe the wyrm queen could perhaps make wyrm souls with like 2/2 stats and sacrifice it to deal 3 damage to a target :D

Just an idea, bored so though of that

7
Card Ideas and Art / HERO CARDS by Scaredgirl
« on: December 15, 2009, 10:09:51 pm »

Hey Scared, I think instead of making the heroes have alot of damage, reduce the damage, and make their special effects better, so they are not really over powered, but act as a morale booster. Like a hero would do in real life, they would also increase the bravery of their fighters. Like a war cry  :o

8
Card Ideas and Art / Miracle, but for other elements
« on: December 15, 2009, 10:09:51 pm »

I think the water one mite be unbalanced too.
Just build a deck with like 20 water towers and 6 of those spell cards. It would be a massive amount of early crawlers.

But good job, pretty cool :D

9
Issue Archive / Ripetitive?
« on: December 15, 2009, 10:09:51 pm »

Prob just your luck, strangely i kept getting morte and hermes.  :P

10
Game Suggestions and Feedback / Improving the AI
« on: December 15, 2009, 10:09:51 pm »

-Morte and Incarnate should stop sacrificing their own retrovirus for no fricken reason :)
-Miracle should not use light dragon when he needs miracle that turn.
- Do not dive monsters when there is a sundial or phase shield in play.

11
Card Ideas and Art / Upgrading your Mark
« on: December 15, 2009, 10:09:49 pm »

Well, as Zanz adds more quest it would help, and I wanted 30k because then people would have to work.
Of course it could be lowered to possible 10k, but it is pernament, so yeah. And quantum mark would be cool too

12
Card Ideas and Art / Upgrading your Mark
« on: December 15, 2009, 10:09:49 pm »

I think this idea should only be for single player, because it would kind of be unfair in PvP

Anyways, my idea is that when you get the ability to upgrade your cards, you can also upgrade your mark, but it should be expensive. (30k for one?)

So when you upgrade, you basically get to choose which element you want to add, and can add up to 2 more.
That means that when you upgrade it two time, you can choose +3, +2/+1, or 1+/+1/+1 for your mark.
I think it would help with fighting gods

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