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Duo-Decks / Re: Turbo-speed false god farming (statistics added, 5-6 upped cards per hour)
« on: July 14, 2010, 05:35:20 am »
does this work up uppd
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You have way too many weapons and the deck is too big for having that little draw cards (it essentially has only one since the sundials make you play a card to get a card, making it a stall essentially)the many weapons help against different decks and heals are completely necessary and the spreading thin problem is fixed because the creatures grow but i see Wat your saying i just eventually grew this deck to fix problems i encountered but thanks 4 the feedback
Reccomendations: Choose a single weapon and shield,
take out the heals,
all cards that let you draw cards
and focus the deck more. you seem to be spreading it REALLY THIN.
not if its a rare card with high quantum to make it balancedlove it and an improved mutation for whole field would be greatNow THAT would be way too powerful. Make an army of skeletons, mass improve, swing for a ton of damage and use a ton of insane abilities (steal, destroy, devour, freeze, etc.).
Sounds crazy but is it the same random effect or a different one each creature?different
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 5c1 5c1 5c1 5c1 5c1 5c1 5c2 5c2 5c2 5c2 5c2 5c2 5f5 5f6 5f8 5f8 5fa 5fa 5fa 5fa 5ii 5lh 5ol 5ol 5rl 5rp 5rp 5rp 5rp 61r 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rq 6u3 71a
eventually ill trade lycanthopes for more shards but i need to upgrade them first