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Outdated Tutorials / NEWBIE GUIDE: How to become RICH in 1 Day
« on: December 15, 2009, 10:09:54 pm »i think red or black is the best element to start for this as well.
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The Poison spell card doesn't target, it automatically effects the opponent, just like how Miracle automatically effects you. Bolts/Lances are reflected because you need to click a target after casting them.with that logic rain of fires should hit immaterial creatures... right?
gravity force would do almost nothing because you have only morning glory that hasn't momentum
Idea is to use Gravity Pull on your OWN Titans. This makes them absorb 70 HP which sounds amazing in theory but is actually very average in reality.
I think it was Jellyfish who came up with this same idea earlier. There's a thread about it on this forum.
i dont think he ( Finale ) saw the titans.
Farenheit + steal = bad weapon that kills you.that could be said for every weapon except morning star... but this weapon is fairly harmless unless the opponent that steals it has fire quanta. Most of the time people will steal it just to stop it from doing damage to them, then they will play their own weapon on top of it. And if they already have a weapon that fits their deck in play, and they have to steal yours to stop massive damage, you basically just destroyed their weapon.
Sorry I posted in mono.
In my defense, I have to say that upgraded, it has only fire pillars.
Dials in trainer are pre-fix - they stop you for 2 turns but only 1 for the enemy. Fixed dials stop all creatures on the board for 2 turns.actually thats not completly accurate, if you dont use the hasten ability the turn after you play it, it will last 2 opponents turns
Chival -- I read that you are considering taking out your Anubis. Have you tried it with protect artifacts instead? (cast Fahrenheit, Protect Artifact, then Animate Weapon and then your animated guy is immaterial). Protect artifact is very cheap so then you should be able to get a similar effect without needing the time quanta. Disadvantages would be that it would take up more cards in your deck (unless your deck currently includes any time towers which you could take out), and you wouldn't have the possibility of immaterializing your FFQ. Anyway, just thought that may be something worth trying out if you haven't already.already tried that, enchanting the weapon then animating it doesn't keep it immaterial unfortunately. You would think it should, but it doesnt. i assume its a bug.