Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Celyka (8)

Pages: [1]
1
Issue Archive / Re: Fire Shield vs Fire Wall - AI Made an odd decision.
« on: January 07, 2010, 11:25:46 am »
Wow, very good point.

2
Patch Notes and Development News / Re: AI improvements
« on: January 06, 2010, 10:53:30 am »
It happened again, this time he cast 3.  Sorry for the condensed attachment but it had to be sized down to under 128k.  Managed to hit print screen before the first one faded.

Edit:  This is in regards to my previous post about casting more than on Rain of Fire when only 1 was needed.  I was playing against the level 5 AI Pyronos.


3
Issue Archive / Fire Shield vs Fire Wall - AI Made an odd decision.
« on: January 06, 2010, 10:31:48 am »
Just wanted to report that the AI had a fire shield up.  The next turn it decided to cast a fire wall (improved fire shield which does the exact same thing, but costs 1 less element) up into play. 

4
Issue Archive / Gravity Pull and the AI
« on: January 05, 2010, 09:12:45 am »
Just had an odd encounter with the AI using gravity pull.  Mentioning it here as I've seen the code has been updated.  Please move this to bugs if it belongs there instead.

AI has no creatures out and I cast a crimson dragon.  He put a gravity pull on it.  Next turn I brought out a brimstone eater and ended my turn.  The next turn he cast gravity pull on my brimstone eater, removing it from my dragon.  Did the AI actually consider a 2/1 creature generating 1 element (I already have 29 reserved) more of a threat than a 12/3?

5
Issue Archive / Re: Elemental Mastery Bug or Intentional?
« on: December 31, 2009, 10:51:42 am »
Sorry for the late reply, I've been away.  Just wanted to say thanks.

6
Issue Archive / Elemental Mastery Bug or Intentional?
« on: December 23, 2009, 10:38:35 am »
Hi All,
   How to describe this...  If you have your full 100, you get EM.  If you use Shards of Divinity, you can increase your total HP by 20 for each.  This increases your EM gold amount.  I just played against a T50 by the name of Robag.  He played all lands and no creatures/spells/artifacts.  I decided to cast a shard before a win and it only gave me 30g instead of the 68 or so I would have had.

   Is this intentional now?  I did notice in a prior game where I did take damage, but regenerated it back up to my full HP before a win, and I did get the bonus.  I can see why this is a good thing, don't get me wrong.  People are making these decks so you have a better chance at making money (Automatic Win)

Thanks,
   Celyka

7
Patch Notes and Development News / Re: AI improvements
« on: December 22, 2009, 09:23:48 am »
I don't think this has been mentioned yet, and it may be a target issue.

A couple times now, I've had the AI cast 2 Rain of Fire/Fire Storms on my creatures when just one would have taken them all out, wasting a card.  It just happened again so I wanted to mention it.

EDIT:  I play a mono fire deck and none of my creatures have more than 3 HPs.  If I had to guess why, it's because the first fire storm's animation(flame pillars) had not removed my creatures yet so it casts another if it has one.


you know, the ai isn't watching the animation...
I know the AI isn't watching it, but it IS watching the creatures it was trying to kill.  There is a slight delay using Rain of Fire/Firestorm before the creatures are removed, and it's the animation effect.  It's not instant like a fire bolt or any other instant.  When I see the card played, the animation starts and the AI immediately plays another RoF/FS.

Anyways, it was just a thought on why the AI does this.

EDIT:  Just witnessed this again, he didn't cast a double RoF/FS (was out of cards), but the animation of the one RoF he did cast killed the middle creature first, there was a small delay, then the other 2 were removed.  It could be nothing at all, or maybe something *shrug*  Just trying to be helpful if I can.

8
Patch Notes and Development News / Re: AI improvements
« on: December 22, 2009, 07:13:46 am »
I don't think this has been mentioned yet, and it may be a target issue.

A couple times now, I've had the AI cast 2 Rain of Fire/Fire Storms on my creatures when just one would have taken them all out, wasting a card.  It just happened again so I wanted to mention it.

EDIT:  I play a mono fire deck and none of my creatures have more than 3 HPs.  If I had to guess why, it's because the first fire storm's animation(flame pillars) had not removed my creatures yet so it casts another if it has one.


Pages: [1]
blarg: