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Messages - Bleys295 (58)

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25
Auction Archive / Bleys295
« on: October 05, 2011, 07:25:35 pm »
War Application
Banned Elements :entropy :fire :aether (These elements cannot bid on this Player)*** *** ***
Forum NameBleys295
In-Game NameThe_Tao
Score18845
Electrum1431
Timezone (http://whatismytimezone.com/) (GMT)GMT +/- 4
Usually Online (GMT)From GMT 7 to GMT 10
Favorite elements
1st :water
2nd :earth
3rd :darkness
Preferred roles
1stSoldier
2nd***
3rd***
Non-Upgraded cards
:aether Aether        85
:air Air                     60
:darkness Darkness92
:death Death           76
:earth Earth             71
:entropy Entropy      67
:fire Fire                    76
:gravity Gravity         82
:life Life                     78
:light Light                65
:time Time                 73
:water Water            67
     Other                   51
Upgraded cards       
:aether Aether        6
:air Air                     3
:darkness Darkness5
:death Death           3
:earth Earth             3
:entropy Entropy      4
:fire Fire                    1
:gravity Gravity         5
:life Life                     4
:light Light                 1
:time Time                 4
:water Water            1
     Other                   16
Non-Upgraded Rares
:entropy Discord      1
:death Arsenic          4
:gravity Titan            3
:earth Pulverizer       4
:life Druidic Staff        3
:fire Fahrenheit           2
:water Trident             0
:water Arctic Squid      1
:light Morning Star       1
:light Miracle                 1
:air Owl's Eye               3
:time Eternity                2
:time Pharaoh               5
:darkness Vampire Stiletto1
:aether Lobotomizer     2
Non-Upgraded Nymphs
:aether Aether        0
:air Air                     2
:darkness Darkness0
:death Death           0
:earth Earth             0
:entropy Entropy      3
:fire Fire                    0
:gravity Gravity         0
:life Life                     1
:light Light                 1
:time Time                 0
:water Water            0
Why I would make a good War team member                                                             
I have been playing elements for and extremely long time. I am a creative deckbuilder, with few preferences towards strategies, I am also well versed in classic pvp decks as wel as most of the current popular ones. I am also very active and am on almost every day.

26
Water / Re: Flooding | Inundation
« on: October 05, 2011, 06:49:02 pm »
I think there is too much hate for this card. It has theme and application, the problem being that once the field is flooded everyone just sort of forgets what the point of a stall deck is. I will agree that water needs a way to deal serious damage outside of Ice Dragon. I use flooding in all my FG decks, and it works wonders on spam gods (Serket, Jezebel, Osiris, Eternal Phoenix, Ferox, Incarnate, and if I get lucky, Rainbow).

I feel this card is fine, and that Zanz has made all the right calls with it.

27
Water / Re: Flooding | Inundation
« on: September 30, 2011, 03:17:26 am »
The yellow text explains the current realism. Flood creates a moat around a hill.
Okay, other than that, what do you think of the idea?
I dislike 1 card taking out an entire decks offense even at an absorb cost of 5.

That is why I like the rising tides idea where it takes 7 floods to cover the entire middle row.
7 copies of the card in play, or 7 turns of flood?

28
FG Proposals / Re: Beat my False God!!!!
« on: September 29, 2011, 01:56:01 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tt 6tt 6u8 6u8 6u9 6u9 6ua 6ua 6ua 6ua 710 710 710 710 710 710 714 714 714 714 719 719 71b 71b 71b 71b 71b 71f 71f 71f 80e 80e 80h 80h 80h 80h 80h 8pu


I really want to see a death-triggers false god. Not the best, but still cool.

29
Water / Re: Shard of Patience
« on: September 29, 2011, 04:01:42 am »
Tested this in the beta, adapting the  :water :death :death duo to deathstalers and flooding. Using shard os sac when things got hairy. Obliterated AI 4. This was something the game needed.

30
Buff This Card! / Re: Fate Egg | Fate Egg
« on: September 28, 2011, 01:19:10 pm »
Has anyone thought of making Fate egg produce elite creatures in it's un-upped form, and reducing it's cost in upped form. paying :time to play and :time to morph for a random elite creature would certainly save this card.

31
Anvil Archive / Re: Sludge | Sludge
« on: September 28, 2011, 01:13:38 pm »
Would make Parasite obsolete for Death decks (though not for Darkness decks with Death mark).


True. Anyway this card would be viable without the infect ability?

32
Anvil Archive / Re: Enchantress | Siren
« on: September 26, 2011, 03:41:41 pm »
Finally a binding card for the   :water :earth :darkness deck I have always watered to make. Poisdon+ devourer+ Siren+ flooding= denial city. I hope this makes the bump to in-game soon

33
Buff This Card! / Re: Flooding|Inundation
« on: September 02, 2011, 03:11:53 pm »
It would be useful against all the mono-aether grinders. I wish we could hear from zanz on this topic

34
Buff This Card! / Re: Flooding|Inundation
« on: September 01, 2011, 07:14:16 pm »
So, totally just though of a way to re-work flooding and make it useful. Give it a set increasing culumulative upkeep. For exaple, you play flooding, it floods all but seven squares for  :water. the turn after it takes over another square of an additonal upkeep of  :water :water  bringing cumulative to  :water :water :water. So on and so forth. You cannot keep up  a seven to nine quanta return forever and play any damaging spell.

I have no idea how it would code, but it would make flooding worth while. Just my 2 :electrum

35
Crucible Archive / Re: Prevailing Winds | Prevailing Winds
« on: August 24, 2011, 07:38:29 pm »
I like it.


Shockwave stall deck ftw?

36
Crucible Archive / Re: Kiss of Death | Kiss of Death
« on: August 24, 2011, 07:36:54 pm »
Drop the neccessary Infection counters to 2. It would give afatoxin a purpose.

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blarg: Bleys295