Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - 2004030 (27)

Pages: [1] 2 3
1
General Discussion / The best nightmare
« on: July 12, 2011, 02:03:11 pm »
Usually Nightmare = clogged hand, but for one particular battle with Hecate..... I thanks for the nightmare (maybe this is already known  :) )
Just curious why Hecate did not nightmare his voodoo doll instead?

2
Actually any spell can finish me off.  8)

3
I'm going to be completely honest here, this can easily be achieved in many situations. It's not that interesting.
Oh well, sorry. I can modify "interesting" if it is misleading in anyway.
Although, you were lucky to dodge the fire shields and fire storms. :D
and lucky enough to get no dragon from drawing. If I got any I won't have the chance to do so =]

4
Underworld
Generic Quantum

5
General Discussion / Re: Victory of the small! (interesting screen shot)
« on: December 24, 2010, 04:20:43 pm »
I'm going to be completely honest here, this can easily be achieved in many situations. It's not that interesting.
Oh well, sorry. I can modify "interesting" if it is misleading in anyway.

7
Duo-Decks / Re: Perpetual Light (standard RoL/Hope)
« on: December 23, 2010, 04:34:12 pm »
Quote
Light nymph:
cost:9
stats: 1/9
skill cost:4 (3 if upgraded)
/.\

AA/ Dragon are the only choices now...
... if you don't want to use Crusader:
cost:5+2 :light
stats:~8/7
skill cost:1 :aether (with Electrocutor).
Thanks for reminder me that, that's the best creature indeed =]

8
Trio & Quartet / Re: Literal Firearms
« on: December 22, 2010, 04:28:23 am »
Code: [Select]
7dg 7dg 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7jp 7jp 7jp 7jp 7jp 7jt 7jt 7k2 7k2 7k5 7k5 7k5 7k5 7k5 7la 7la 7n2 7n2 7n2
much more powerful now! thanks jmizzle7!

9
Trio & Quartet / Re: Literal Firearms
« on: December 22, 2010, 04:20:49 am »
I personally like RoL + Cremation with Light Pendulums and Mark of Fire. That way you can cut towers for more cards like Animate Weapon, Holy Flash, Solar Buckler, Blessing, another Crusader... whatever, really.
I should make the corresponding change, thanks for the suggestion ^^

10
Trio & Quartet / Literal last defense
« on: December 22, 2010, 04:18:40 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
6rl 6rl 6rl 744 744 744 744 744 74c 74c 74c 7jo 7jo 7jo 7jo 7jo 7jo 7jt 7jt 7k2 7k2 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 8pl


Use miracle if needed.

Hover over cards for details, click for permalink
Deck import code : [Select]
744 744 744 744 744 744 74c 74c 74c 74c 74c 74c 74h 74h 7jo 7jo 7jo 7jo 7jo 7jo 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 7n2 8pl


Similar but more aggressive.

11
Looks good, but could you benefit another animate for a pend? More flying daggers more EMs right? ;) Also would it be worth it to remove your angels for blessings (crusader + blessing + dagger = EM dragon) or even more towers to get the deck up and running quick?
I Just think if the AAs are for anti-lobo?

12
Trio & Quartet / Re: Literal Firearms
« on: December 22, 2010, 03:01:48 am »
i'm playing with a version of this myself. It's going to end up rainbow for quints...perhaps a titan or two...but this is a fun deck.
sigh...some weapons work better with crusader, e.g. simply vamp. dag. is OP with crusader

I think quints will slow the deck, and Fahrenheit + Crusader works best with high density of Fahrenheit/ Crusader/ Fire tower.

Pages: [1] 2 3
anything
blarg: