Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - 11drew511 (5)

Pages: [1]
1
Issue Archive / Re: oracle lying?
« on: January 15, 2011, 05:39:40 am »
I'm not sure if i should post here or not, but whatever.
I can't prove this because i can't go to the oracle right now, but when you mouse over the question mark next to the FG prediction, doesn't it say there's a chance he might be wrong?

2
Buff This Card! / Re: Nightmare | Nightmare
« on: December 21, 2010, 08:41:13 pm »
Nightmare is not useless.  Use it in a deck that has dune scorpions to cause neurotoxin, use it on a photon while you have a shield out, and the person either has a hand filled with a useless card or a lot more neurotoxin.

3
Game Suggestions and Feedback / Re: Submerge
« on: December 18, 2010, 09:31:52 pm »
I like this idea, even though i dont use water. I think that's the sign of a good idea...

4
PvP Tournaments / Re: Post your tournament ideas here
« on: December 18, 2010, 07:21:49 am »
Dunno if this was suggested before, didnt feel like looking through all those pages.
Your mark has to be of an element your deck does not use (in either summoning cost or skill cost)
meaning, if you had pulveriser, your mark could not be gravity or earth.

Only rare or upgraded cards allowed. (pillars dont have to be upgraded)
^ dont know if it will work to well...

no damage at all, you have to wait for opponent to deck out
^dont think this will work well either, oh well, suggesting it anyway.

Immortal creatures only (quints maybe, but would have to be played as soon as summoned)

only cards that involve chances or luck, no solid attack, only mutations (no elves!) fate eggs, fog shield and such.
^why do i think most of my ideas wont work too well?

Those are my ideas, im actually surprised i came up with 5, considering i only thought of 1 when i started typing this...

5
Design Theory / Re: Steal My Idea!
« on: December 16, 2010, 09:05:16 pm »
My second post ever! yay! now, anyway, on to my idea thingy...
Unupped
3 :time erosion: Destroy the target permanent
Upped
2 :time erosion: Destroy the target permanent

EDIT: adding some ideas...
unupped
4 :time slow: removes adrenaline and creature does half damage for 1 turn
upped
3 :time slow: removes adrenaline and creature does half damage for 1 turn

Pages: [1]
anything
blarg: