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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg437339#msg437339
« Reply #24 on: December 11, 2011, 07:08:35 am »
I can't comment on the Synergies of Gravity all that well, because I don't frequent with Mono/Duo decks; it's because of all the time I spend with rainbow decks.  Forgive me. :(   However, while playing around with said decks, I have noticed a few cards from the other elements that do well with the likes of the Heavyweight Element of the game.  Allow me to start with the Elements I voted in the poll:

 :aether AETHER :aether

Not surprising anyone, Aether is my first choice for Gravity.  Aether has FOUR cards that work alongside Gravity:

  • Quintessence - Invincible creatures that simply dominate on the field of battle (Sapphire Charger/Otyugh/Titan)
  • Parallel Universe - Aether laughs at the six-creature-card limit (Sapphire Charger/Titan/Armagio/Colossal Dragon)
  • Dimensional Shield - Bypass enemy defenses while stopping them from getting past yours (Sapphire Charger/Catapult)
  • Fractal - See Parallel Universe (Sapphire Charger/Armagio/Graviton Mercenary)
Aether turns the already devastating Gravity Element into a war machine in a way no other Element can; whether you need an offensive boost, or a defensive save, Gravity's got Aether's support.  It's not cheap to do so, but once the cards are played, you'd better hope the inevitable isn't coming after you.

 :entropy ENTROPY :entropy

The public vote for Entrophy so far has been about the combination of Discord + Black Hole, and it's a bit obvious to see why that is.  However, that's not why I voted for this Element; I've got two words for you:

Chaos Power

Sure, Blessing can do the same thing (and sometimes better), but the immediate availability and readiness of Chaos Power gives it a distinct advantage.  Being able to play this off your Mark alone means being able to play one or two of them quickly on one or two creatures within the first few turns. :)  Chargers, Titans, and Otyughs will easily benefit from the swift moves of the chaotic strengths, suddenly become more dangerous than they already are;  heck, any creature benefits from the effects of Chaos Power (though some more than others, as previously mentioned).

I could make an argument for Maxwell's Demon + Gravity Pull, but I've never tried that out.  If someone has, feel free to comment on it; I'm a tad curious about it myself.

 :fire FIRE :fire

Fire's massive CC arsenal is just begging to be called upon, and with good reason; it turns gravitational force into a weapon of mass destruction.  Rage Potions are useful with several Gravity creatures, while Rain of Fire and Fire Bolt turn battle-hardened warriors into marshmallows.  The health of Armagios and Colossal Dragons shine through as the abilities of Sapphire Chargers and Otyughs leave a lasting and burning impression on any opponent. 8)  Deflagration prevents any chance the enemy can stall you while Fire Shield makes you wish you had just stayed home.  Fire keeps Gravity warm at night while Gravity keeps the Fire from burning out.

 :life LIFE :life

The poll says Life isn't a good option for Gravity, and, to some extent, it's warranted.  However, if you've ever been on the receiving end of a Sapphire Charger on drugs, you'd understand very quickly that with Life comes PAIN! :P  Adrenaline is a nasty card to be paired with Gravity; one card turns a four damage-dealing Charger into a nine damage-dealing powerhouse.  And don't think shields are gonna make it hurt any less either; once the Adrenaline kicks in, it's gonna be a bumpy ride.  All of Gravity's creatures benefit from an Adrenaline rush... well... maybe not Armagios, since they're more meat shield than meat cleaver. :))

Mitosis is another good option, since you can spawn an infinite army of Mercenaries/Guards, Chargers, Armagios (near-infinite defense, anyone?), and, if you're really spiteful, Titans.  It's bad enough having to deal with Gravity throwing it's weight at you once; now imagine having to dealing with it multiple times.

I could make a few more combinations, but those were the four I voted for, as I feel they're the best for Gravity.  Will I make a vouche for the other Elements?  Maybe.  But that's for another time.

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg437341#msg437341
« Reply #25 on: December 11, 2011, 07:14:51 am »
Mitosis is another good option, since you can spawn an infinite army of Mercenaries/Guards, Chargers, Armagios (near-infinite defense, anyone?), and, if you're really spiteful, Titans.  It's bad enough having to deal with Gravity throwing it's weight at you once; now imagine having to dealing with it multiple times.
Hmm yes.  While I would like for Titans to provide unkillable beat sticks with Mitosis, the latter cannot be used on the former.

But I do enjoy Mitosis Armagio + Catapult quite a bit.  It can be difficult breaking through that defense before having huge chunks of HP taken out instantly.
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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg442201#msg442201
« Reply #26 on: December 24, 2011, 06:47:50 pm »
scorps+momentum+adrenaline create pretty good killing machines. (12 hp +2 poison per round, no shield)

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg487429#msg487429
« Reply #27 on: April 25, 2012, 10:01:17 pm »
I believe  :gravity best synergizes with:
1st)  :earth Does the word "Pulverizer" rings a bell?
2nd)  :fire Graviton Fire-eaters, enough said.
3rd)  :death Otughs work well with Vultures and other Death cards. You can even Alfatoxin a creature of yours in order to use all those Malignant Cells as Chimera buff.
4th)  :life Gravity Pull gives  :life the creature control so desperately needs, while  :gravity uses the powerful green creatures as Chimera's buff. Graviton Mercenaries/Guards are also much more useful adrenalined, same with Saphires.
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Offline forest wood

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg503396#msg503396
« Reply #28 on: May 25, 2012, 12:26:13 am »
personaly i like the  :gravity:aether combo

mainly for the parrallel universes...

or quitesence for an unstoppable creature

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1002481#msg1002481
« Reply #29 on: September 24, 2012, 10:39:24 pm »
gravity/fire ragin armagin or ragin dragon, time/gravity the unforgettable pharoah scarab with accel and mom thrown in if have space
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1022994#msg1022994
« Reply #30 on: December 17, 2012, 08:55:09 am »
 :gravity :earth is epic. Pulveriser. Heavy Armour, Basilisk Blood, PA + Gravity Shield. Heavy Armour +Otyugh. Why this isn't widely used (apart from legnth of games) I will never know.

 :gravity :aether can create the only truly invunerable creatures in the game, Momentum + Quint. Fractal Chargers. Cliche but it works.

 :gravity :entropy Everyone else has said it, but Discord +  BH is an extremely effective combo, and removes a lot of the paper scissors rock gameplay from using a BH denial deck.

 :gravity :light Armagio + Guardian Angel works quite well, if you have the CC to keep your opponents damage under 25/30 . Also, blessings + momentum, Otyugh. Miracle + BH (Guaranteed EM)



Semi on topic: And Mono Gravity can make quite a good deck. Oty's and Grav Pulls for CC, with a Grav shield. Chargers for damage. Not super complicated, but not bad either. Chimera for possible late finisher.
« Last Edit: December 17, 2012, 08:56:57 am by DANIEELA »
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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1030274#msg1030274
« Reply #31 on: January 09, 2013, 06:13:47 am »
i would probably love to play  :gravity :life
i would only use
adrenline for  :life
and i would only use the mark of  :life to generate it
it can play safely with armagio
it is perfect because you have enough damage

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1060866#msg1060866
« Reply #32 on: April 17, 2013, 06:37:22 pm »
Definetly  :fire and  :earth
Because earth has plate armor that u can give to otyughs so they can eat sronger opponents creatures and basilic blood works well if u use catapult on the creature u used basilic blood on and pulverizer requires gravity quanta to use its abbility.Also fire is good cus it can buff your graviton fire eaters and u can add lava golems from fire and earth can give u lots of earth quanta so u can buff the lava golems.So basiacly every element gives something to another in this combo exept that gravity doesnt give anything to fire but its still an exelent deck
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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1135823#msg1135823
« Reply #33 on: May 10, 2014, 09:36:39 pm »
 :life - Mitosis + Armagio + Catapult, sapphire charger +adrenaline, and heal for EM
 :earth - Pulvy; basilisk blood + armagio + catapult.

Leaning toward Life over Earth. To drive the point further home:
Gravity's one weakness as a mono is perhaps that it doesn't grow, and Life's weakness as a mono is that it's too easy to stop, so they each play to eachother's faults, where stone and gravity are both rigid elements that don't produce any growth by themselves

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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1156472#msg1156472
« Reply #34 on: September 21, 2014, 10:26:29 am »
 :gravity and  :light is very good: use momentum and blessing and otyugh and your set to annoy your enemy by ignoring his shields and eating everything. Also, sanctuaries  help with healing.
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Re: Synergies with Gravity https://elementscommunity.org/forum/index.php?topic=13802.msg1156476#msg1156476
« Reply #35 on: September 21, 2014, 11:02:20 am »
just checking, has anyone tried chimmera and parralel universe? if you got a few creatures, used chimmera, then parraled the chimmera, you could double your attack and health power in two cards. plus, you could even do it again with your two chimmeras. i never really tested this, maybe someone could make an OTK or a stall with it? i mean, you already have aether, why not dim shields? please let me know if this has been done already or if you made a deck for it.
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