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brain9h

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Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2165#msg2165
« on: December 15, 2009, 10:09:35 pm »

So... are Supernovas worth it?

Novas don't cost any quanta, so they give +1 to all elements;
Supernovas cost +2 entropy quanta to play and give +2 all.

I play a rainbow deck... my concern is that novas/supernovas are really good early, the early the better, but the cost of 2 entropy might be too high for a rainbow deck...

I see everybody who plays rainbow decks with fully upgraded supernovas, so I suppose its the right thing to do, but still, I have my doubts... Sounds strange not being able to play the nova on the starting round of the game.

Any ideas?


brain9h

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2166#msg2166
« Reply #1 on: December 15, 2009, 10:09:35 pm »

Personally, after I upgraded my hour glasses, the very next thing I did was upgrade my novas.  It's extremely powerful.  Also a quantum tower is by far more valuable than a nova (so you would never use novas if you were using all quantum towers).

A nova gives you, on average, the quantum you would get from 4 turns with a quantum pillar.
A nova gives you, on average, the quantum you would get from 3 turns with a quantum tower.
A supernova gives you, on average, the quantum you would get from 8 turns with a quantum pillar.
A supernova gives you, on average, the quantum you would get from 7 turns with a quantum tower.
A quantum tower gives you, on average, the quantum you would get from a quantum pillar in 2 turns.

If your towers don't give you 2 lousy entropic quantum, then it's just bad luck.  It's clear that supernovas are better than towers when you are starting out.
Thanks uzra, that very much settles it for me :D

CB!

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2167#msg2167
« Reply #2 on: December 15, 2009, 10:09:35 pm »

My rainbow false-god deck uses nova instead of supernova for that very reason....a nova mid-late game is mostly useless.  And since time is my mark I don't usually have enough entropy quanta to use a super nova.

Chival

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2168#msg2168
« Reply #3 on: December 15, 2009, 10:09:35 pm »

supernova is great, once you get 2 entropy, you can cast them all, because your getting the casting cost back every-time. I wouldnt suggest upgrading novas until your pillars are all upgraded though because they can create entropy quanta when they are layed down, which makes the casting cost on supernovas less of a hassle.

Evil Hamster

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2169#msg2169
« Reply #4 on: December 15, 2009, 10:09:35 pm »

Supernova should be made the same as the pre-nerf nova-

pay 3 life for 2 of every quantum

Edit: typos!

Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2170#msg2170
« Reply #5 on: December 15, 2009, 10:09:35 pm »

If you were using Dissipation Shields, late game Supernovas would be much more useful, especially if you're running an Entropy Mutation deck, similar to Chaos Lord (who, I think, would be the strongest False God if it was played correctly).

Uzra

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2171#msg2171
« Reply #6 on: December 15, 2009, 10:09:35 pm »

Personally, after I upgraded my hour glasses, the very next thing I did was upgrade my novas.  It's extremely powerful.  Also a quantum tower is by far more valuable than a nova (so you would never use novas if you were using all quantum towers).

A nova gives you, on average, the quantum you would get from 4 turns with a quantum pillar.
A nova gives you, on average, the quantum you would get from 3 turns with a quantum tower.
A supernova gives you, on average, the quantum you would get from 8 turns with a quantum pillar.
A supernova gives you, on average, the quantum you would get from 7 turns with a quantum tower.
A quantum tower gives you, on average, the quantum you would get from a quantum pillar in 2 turns.

If your towers don't give you 2 lousy entropic quantum, then it's just bad luck.  It's clear that supernovas are better than towers when you are starting out.

vice123

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2172#msg2172
« Reply #7 on: December 15, 2009, 10:09:35 pm »

I have 2 supernovas dropped from gods but I use 6 regular novas. I need the free +1 to all to play dials early game, even first hand. Both nova and supernova are not so useful late game, so I figure as I need them mostly for the first 5-6 turns I should stick to regular version.

I was thinking about chaning mark from time to entropy and get supernovas. Uped hourglasses don't need so much time quanta anyway.

Yangshuo

  • Guest
Novas versus Supernovas https://elementscommunity.org/forum/index.php?topic=256.msg2173#msg2173
« Reply #8 on: December 15, 2009, 10:09:35 pm »

I actually just excitedly upgraded a Nova without paying attention to the new casting cost. Now that I see it takes 2 entropy, I wish I had used my upgrade on something else.

 

anything
blarg: