Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => General Discussion => Topic started by: Glitch on February 20, 2011, 09:08:24 pm

Title: Ask a simple question, get a simple answer
Post by: Glitch on February 20, 2011, 09:08:24 pm
This thread is intended for the tutorials section of the forum.

The premise is simple, if you have a question, and no idea where it belongs, post it here.  We'll be sure to answer it for you.
Title: Re: Ask a simple question, get a simple answer
Post by: Dragoon1140 on February 20, 2011, 09:11:27 pm
Great idea Gl1tch, it's nice to have a thread where one can just ask anything without logging into chat.

Let's start with something simple:
I have 96 HP left.
Opponent has 2 HP left, with nothing on the field.
I attack with a Vampire Dagger, do I EM?
Title: Re: Ask a simple question, get a simple answer
Post by: Kamietsu on February 20, 2011, 09:17:02 pm
I believe you should. Even though the opponent doesn't have the full amount to take, it will still heal you for that much. And since it's simultaneous, it should give you EM. I could be wrong.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 20, 2011, 09:18:26 pm
Let's start with something simple:
I have 96 HP left.
Opponent has 2 HP left, with nothing on the field.
I attack with a Vampire Dagger, do I EM?
Yes, you get an EM; I tested it in Trainer.

You end up doing enough damage to send your opponent to negative HP (note that we can also send the opponent's HP to the negatives with a TU'ed Voodoo Doll). Therefore, you receive the full amount of vampiric healing.
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on February 20, 2011, 09:19:07 pm
Here's my "simple question"

Both my opponent and I are at 1 health.  He has a voodoo doll on the field.  I use unstable gas.

Who wins?
Title: Re: Ask a simple question, get a simple answer
Post by: icecoldbro on February 20, 2011, 09:28:44 pm
You, from what I remember Spell is activated before Creature abilities, therefore you win.
Title: Re: Ask a simple question, get a simple answer
Post by: QuantumT on February 20, 2011, 09:30:53 pm
You, from what I remember Spell is activated before Creature abilities, therefore you win.
K then in a revision of that question, what if my opponent and I both have a voodoo doll, my opponent has 21 hp and I have 1 hp. Who wins?
Title: Re: Ask a simple question, get a simple answer
Post by: icecoldbro on February 20, 2011, 09:33:40 pm
You, from what I remember Spell is activated before Creature abilities, therefore you win.
K then in a revision of that question, what if my opponent and I both have a voodoo doll, my opponent has 21 hp and I have 1 hp. Who wins?
I really don't want to test this...
Some else answer.
I think by principle still you, as your creature effects are counter first, then again i might be wrong, answer is in programing.
Title: Re: Ask a simple question, get a simple answer
Post by: EvaRia on February 21, 2011, 01:14:59 am
I think in PvP you both win.
In PvE you win.

I could be wrong though.
Title: Re: Ask a simple question, get a simple answer
Post by: Metoropolice on February 21, 2011, 01:28:48 am
"why the electrocutors doesnt work when removing the adrenaline of a creature but it can rid out momentums ?? .. ..
Title: Re: Ask a simple question, get a simple answer
Post by: Onizuka on February 21, 2011, 02:57:19 am
"why the electrocutors doesnt work when removing the adrenaline of a creature but it can rid out momentums ?? .. ..
Because momentum is an active skill, while adrenaline is not.

Question: What is the order that the AI will destroy permanents?
Title: Re: Ask a simple question, get a simple answer
Post by: Dragoon on February 21, 2011, 05:55:38 am
Here's my "simple question"

Both my opponent and I are at 1 health.  He has a voodoo doll on the field.  I use unstable gas.

Who wins?
On a side note, I *think* someone was trying to test this situation, but I'm not sure if anyone ever actually done that, so here it is, from a real game:

(http://img593.imageshack.us/img593/2980/octanevsmalduk.jpg)

Winner is: Me. Surprisingly... I thought UG damage would be calculated first.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 21, 2011, 06:41:27 am
Question: What is the order that the AI will destroy permanents?
Eternity > Hourglass > Pulvy > Shield > SoG > Pends > Towers
Title: Re: Ask a simple question, get a simple answer
Post by: Metoropolice on February 21, 2011, 07:40:24 am
"why the electrocutors doesnt work when removing the adrenaline of a creature but it can rid out momentums ?? .. ..
Because momentum is an active skill, while adrenaline is not.

Question: What is the order that the AI will destroy permanents?
but they both came from  spell cards right ?? hmmm
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on February 21, 2011, 09:46:03 am
"why the electrocutors doesnt work when removing the adrenaline of a creature but it can rid out momentums ?? .. ..
Because momentum is an active skill, while adrenaline is not.

Question: What is the order that the AI will destroy permanents?
Shards are always first, then hourglasses.  I have no idea after that, I think it orders shield and weapons as though they were the same value (what I mean is, some weapons are better than some shields, and vice versa.  It doesn't run down the list of weapons and then start on the shields).  Pillars are always last, and it bases which ones it goes after on your quanta.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on February 21, 2011, 09:53:14 am
"why the electrocutors doesnt work when removing the adrenaline of a creature but it can rid out momentums ?? .. ..
Because momentum is an active skill, while adrenaline is not.

Question: What is the order that the AI will destroy permanents?
Shards are always first, then hourglasses.  I have no idea after that, I think it orders shield and weapons as though they were the same value (what I mean is, some weapons are better than some shields, and vice versa.  It doesn't run down the list of weapons and then start on the shields).  Pillars are always last, and it bases which ones it goes after on your quanta.
Pika had the ordering right, Hourglasses are targeted before Shards.  To add another, SoG > Electrocutor > Pends.
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on February 21, 2011, 02:12:01 pm
Which would be targeted first, a bond or a shard?
Title: Re: Ask a simple question, get a simple answer
Post by: zupermannd on February 21, 2011, 02:29:02 pm
Question: What is the order that the AI will destroy permanents?
Eternity > Hourglass > Pulvy > Shield > SoG > Pends > Towers
an expanding
Hourglass>Dusk Mantle>unstable gas>Mindgate>Empathic Bond>Sanctuary>Flooding>Nightfall
and Nightfall is before Boneyard, Catapult, Piller, Fog Shield, Discord, Pendulum
and the ai will not destroy a Cloak
I was testing it in the trainer (al unupped)
I am thinking of making a thred just to this
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 21, 2011, 03:50:55 pm
Which would be targeted first, a bond or a shard?
Bond > Shard

(Tested in Trainer)
Title: Re: Ask a simple question, get a simple answer
Post by: Onizuka on February 21, 2011, 05:42:26 pm
I played around in trainer with only permanents (No SoG (I forgot D:))

Hourglass->Unstable Gas->Boneyard->Feral bond->Mind Gate->Eclipse->Sanctuary
These are all upgraded.

Going around a second time, I got
Hourglass->Unstable Gas->Boneyard->Feral bond->Mind Gate->Eclipse->Trebuchet->Sanctuary->

Trebuchet was stolen, then sanctuary was destroyed.
Title: Re: Ask a simple question, get a simple answer
Post by: KimQ on February 21, 2011, 06:54:39 pm
It is either situational or sometimes random, -----> playing a fire deck regularly, the AI usually targets my Fahrenheit first but occasionally will target my firesheild first.
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on February 21, 2011, 08:01:43 pm
It is either situational or sometimes random, -----> playing a fire deck regularly, the AI usually targets my Fahrenheit first but occasionally will target my firesheild first.
This probably depends upon the health of it's creatures.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 21, 2011, 08:04:45 pm
It is either situational or sometimes random, -----> playing a fire deck regularly, the AI usually targets my Fahrenheit first but occasionally will target my firesheild first.
It will also depend on whether or not the cards in question are upgraded or not.

Fahrenheit > Upped Fire Shield
Unupped Fire Shield > Fahrenheit
Title: Re: Ask a simple question, get a simple answer
Post by: LadyViator2 on February 25, 2011, 01:42:53 pm
does importing a deck code override your existing deck? or does something else happen?

I'm a little confused on this point....
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on February 25, 2011, 02:02:30 pm
does importing a deck code override your existing deck? or does something else happen?

I'm a little confused on this point....
When you import a deck code, it immediately adds the current cards in your deck into your library of unused cards.  It then searches your library for the cards in the code, and adds as many cards as possible from the code into your current deck.

You do not lose any cards from using import codes, however, there is no "undo" button to get your old decklist back.
Title: Re: Ask a simple question, get a simple answer
Post by: zupermannd on February 27, 2011, 03:54:38 am
what time is it posibly to ask the orackle another quetion?
I know you can ask The Oracle one question each day, but when will the day change?
(I write the same question in two ways, so there is a greater chance you will understand what I mean)
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 27, 2011, 03:56:56 am
what time is it posibly to ask the orackle another quetion?
I know you can ask The Oracle one question each day, but when will the day change?
(I write the same question in two ways, so there is a greater chance you will understand what I mean)
Oracle resets at 7AM GMT each day.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on February 28, 2011, 01:11:59 pm
why in T50 list they are the same account 2-3-our more time?
Title: Re: Ask a simple question, get a simple answer
Post by: RootRanger on February 28, 2011, 01:13:04 pm
They submit twice from two different IP addresses.
Title: Re: Ask a simple question, get a simple answer
Post by: Ryli on February 28, 2011, 01:27:31 pm
If the opponent has cloak, does my plague hit the creatures while removing invisibility, or just remove invisibility, ready for future attacks.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 28, 2011, 04:32:07 pm
If the opponent has cloak, does my plague hit the creatures while removing invisibility, or just remove invisibility, ready for future attacks.
Plague (as well as other Cloak-breaking effects) goes right through in addition to breaking the Cloak.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 01, 2011, 02:42:31 pm
why i kann up a card but i can not unup a card? i know that for the maiority of the card that have no sense but for rare and nimph that would be nice for tournement whit unup card or not?
maybe unup the card give you 1000 :electrum back + the card unup
sorry but englisch is not my lenguage :))
Title: Re: Ask a simple question, get a simple answer
Post by: kitty45 on March 01, 2011, 03:14:54 pm
I really don't know why  :(,but I can tell you this upgrading makes the card harder to find.If you were able to unupgrade there was no point of upgrading it in the first place. Hope that helps
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 01, 2011, 04:14:46 pm
why i kann up a card but i can not unup a card? i know that for the maiority of the card that have no sense but for rare and nimph that would be nice for tournement whit unup card or not?
maybe unup the card give you 1000 :electrum back + the card unup
sorry but englisch is not my lenguage :))
That's a fairly common feature request, and I don't see why it shouldn't be done. Unupgraded cards are needed for most tournaments and PvP events, and that's why people generally keep extra unupped rares and don't upgrade their Nymphs.

Some threads made for this request in the past:
http://elementscommunity.org/forum/index.php/topic,18973.0.html
http://elementscommunity.org/forum/index.php/topic,7965.0.html
http://elementscommunity.org/forum/index.php/topic,4260.0.html
http://elementscommunity.org/forum/index.php/topic,14494.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: icecoldbro on March 01, 2011, 04:41:46 pm
How many unique cards were in version 1.13? (Uped and unuped version count as two different ones).
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 02, 2011, 01:30:00 pm
why i kann up a card but i can not unup a card? i know that for the maiority of the card that have no sense but for rare and nimph that would be nice for tournement whit unup card or not?
maybe unup the card give you 1000 :electrum back + the card unup
sorry but englisch is not my lenguage :))
That's a fairly common feature request, and I don't see why it shouldn't be done. Unupgraded cards are needed for most tournaments and PvP events, and that's why people generally keep extra unupped rares and don't upgrade their Nymphs.

Some threads made for this request in the past:
http://elementscommunity.org/forum/index.php/topic,18973.0.html
http://elementscommunity.org/forum/index.php/topic,7965.0.html
http://elementscommunity.org/forum/index.php/topic,4260.0.html
http://elementscommunity.org/forum/index.php/topic,14494.0.html
y have take a look on the tread and y have see that y am not the only that think unupgarde the card (especialy nimph but y thnk the rare too wen T50 will change in T500 for the newby) is a good idea .
maybe create a pool for this and ask zanzarino to think at this in next upgrade? my english is wery bad to make this kann someone help me?
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on March 02, 2011, 03:33:06 pm
1.13 had 272 cards, seperating unupped and upped.
270 useable ones, discounting the unupped shards
137 if you don't include upgraded and unupgraded as 2 seperate cards, except for chaos power/seed.
The below is done from memory and the bazaar. This is just a rough estimate, though.
84+16+18+16+18+16+16+18+16+14+14+14+12=272
26 pillars 2 per, QT
30 weapons 2 per, then dagger/longsword/hammer
4 shards- Divinity, Gratitude
24 dragons
OTHER or in a 12 element SET: 84
---
2 Maxwell's Demon
2 Abomination
2 dissipation field
2 lycanthrope
2 chaos seed
2 fallen elf
2 mutation
2 nova
ENTROPY:16, 8 upped unupped not including dragons/pillars/weapon

2 virus
2 flesh spider
2 vulture
2 skull shield
2 bone wall
2 skeleton
2 poison
2 boneyard
2 plague
18 DEATH

2 Sapphire Charger
2 Graviton mercenary
2 Armagio
2 Gravity Shield
2 Momentum
2 Otyugh
2 Gravity Pull
2 Graviton Fire eater
16 GRAVITY

2 Antlion
2 Stone golem
2 Titanium Shield
2 Plate armor
2 Gnome rider
2 Graboid
2 Shrieker
2 Enchant Artifact
2 Earthquake
18 EARTH

2 Horned Frog
2 Rustler
2 Cockatrice
2 Forest Spirit
2 Heal
2 Carapace Shield
2 Emerald Shield
2 Emphatic Bond
16 LIFE

2 Ash Eater
2 Fire Spirit
2 Fire Bolt
2 Fire Shield
2 Deflagration
2 Rain of Fire
2 Immolation
2 Lava Golem
16 FIRE

2 Chrysora
2 Blue Crawler
2 Freeze
2 Ice Bolt
2 Ice Shield
2 Purify
2 Toadfish
2 Mindflayer
2 Arctic Octopus
18 WATER

2 Photon
2 Pegasus
2 Holy Light
2 Solar Shield
2 Guardian Angel
2 Blessing
2 Reflective Shield
2 Miracle
16 LIGHT

2 Dragonfly
2 Wyrm
2 Fog Shield
2 Thunderstorm
2 Firefly Queen
2 Firefly
2 Flying Weapon
14 AIR

2 Deja Vu
2 Fate Egg
2 Procrastination
2 Reverse Time
2 Golden Hourglass
2 Anubis
2 Sundial
14 TIME

2 Devouerer
2 Parasite
2 Dusk Mantle
2 Steal
2 Nightfall
2 Drain Life
2 Vampire
14 DARKNESS

2 Spark
2 Lightning
2 Immortal
2 Parallel Universe
2 Dimensional Shield
2 Phase Spider
12 AETHER















Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 10, 2011, 11:57:27 am
if peopel make acces in elemets.com and . net kan spin 2 time to oracle par day?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 10, 2011, 12:07:58 pm
if peopel make acces in elemets.com and . net kan spin 2 time to oracle par day?
No. Both .com and .net are connected to the same servers.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 20, 2011, 09:33:21 am
why the spin any pay 5 :electrum when the first 2 card are = but not the other?
1-1-x give 5 :electrum
1-x-1 give nothing
x-1-1 give nothing
why?
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on March 20, 2011, 09:52:14 am
Because that's the way it's programmed.  If you want it changed, why not bring the issue up in the game suggestions and feedback?
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 20, 2011, 09:57:31 am
because my english is very very bad  :)) :)) :))
thanks for answer y have think that "Because that's the way it's programmed."
Title: Re: Ask a simple question, get a simple answer
Post by: Rastafla on March 20, 2011, 09:58:50 am
why the spin any pay 5 :electrum when the first 2 card are = but not the other?
1-1-x give 5 :electrum
1-x-1 give nothing
x-1-1 give nothing
why?
As a consolation prize for being close.

I can add that it was increased from 1 :electrum to 5 :electrum because more cards came into the game and to make things easier for people.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 20, 2011, 12:49:28 pm
why the spin any pay 5 :electrum when the first 2 card are = but not the other?
1-1-x give 5 :electrum
1-x-1 give nothing
x-1-1 give nothing
why?
As a consolation prize for being close.

I can add that it was increased from 1 :electrum to 5 :electrum because more cards came into the game and to make things easier for people.
i being close also in the 2 other case  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: Rastafla on March 20, 2011, 02:53:11 pm
why the spin any pay 5 :electrum when the first 2 card are = but not the other?
1-1-x give 5 :electrum
1-x-1 give nothing
x-1-1 give nothing
why?
As a consolation prize for being close.

I can add that it was increased from 1 :electrum to 5 :electrum because more cards came into the game and to make things easier for people.
i being close also in the 2 other case  ;)
I dont think so, none of the others are close beside the 1-1-x situation.

If a spin looks like follows where the last card is still undetermined.

1-1-?
x-1-?
1-x-?

Then it becomes obvious why only the first one can be considered close at all and could give a small bonus.
The second and third have already failed no matter what the third card is. They stopped being close right when the second card was a miss.
Title: Re: Ask a simple question, get a simple answer
Post by: killybob on March 21, 2011, 11:32:50 am
OK here's a question: i'm fighting Chaos Lord and he mutates my firefly queen into a GoTP with the quard ability. now in order to protect my precious creatures i use guard on his fallen druid and BAM!!! the druid dies. why? random glitch or what?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 21, 2011, 11:36:29 am
OK here's a question: i'm fighting Chaos Lord and he mutates my firefly queen into a GoTP with the quard ability. now in order to protect my precious creatures i use guard on his fallen druid and BAM!!! the druid dies. why? random glitch or what?
The Guard ability causes the guard to attack the targeted creature if the target isn't airborne. I would presume that your mutated GotP had an attack power, right? Using Guard would do damage to the non-airborne target equal to the guard's attack power.

(Same principle applies to Warden -- you can buff your own Warden's attack power to let it be CC on a stick)
Title: Re: Ask a simple question, get a simple answer
Post by: killybob on March 21, 2011, 11:38:48 am
dear lord i forgot about that part of the skill. with mutants it never shows what its ability is in its description. thanks mate
Title: Re: Ask a simple question, get a simple answer
Post by: likelinker on March 21, 2011, 12:56:08 pm
Why when I have full table of vamps and 95-99HP and my opp has his last 2-4HP I sometimes earn EM and sometimes I don't?
Title: Re: Ask a simple question, get a simple answer
Post by: omegareaper7 on March 21, 2011, 01:02:00 pm
Why when I have full table of vamps and 95-99HP and my opp has his last 2-4HP I sometimes earn EM and sometimes I don't?
I think its because of this:
when your at 98 hp, and your opponent 2, that final hit ends it right away, resulting in an EM.
But when your at 97 and there at 2, you kill them before going up to full.
Title: Re: Ask a simple question, get a simple answer
Post by: DrOctaganapus2 on March 21, 2011, 03:17:10 pm
If an Adredalined Frog attacks the enemy gets killed by Skull Shield, does the small chance happen for each indivisual attack or once from the un-adredalined attack?

And does the Skeleton still have adredaline?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 21, 2011, 03:30:28 pm
If an Adredalined Frog attacks the enemy gets killed by Skull Shield, does the small chance happen for each indivisual attack or once from the un-adredalined attack?

And does the Skeleton still have adredaline?
Adrenalined creatures are affected by the additional effects of shields with each attack it makes.

If Skull Shield's ability activates on an Adrenalined creature, the resulting Skeleton will still have Adrenaline.
Title: Re: Ask a simple question, get a simple answer
Post by: shwiggles on March 22, 2011, 07:44:06 am
If my opponent plays purify and goes to a +1 or +2 counter, and I then attack with a dune scorpion, my opponents poison counter goes down 1, or back to neutral.  If I hit him with the dune scorpion again, why does the enemy poison counter jump up as if he had bee infected with neurotoxin the whole time?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 22, 2011, 07:56:20 am
If my opponent plays purify and goes to a +1 or +2 counter, and I then attack with a dune scorpion, my opponents poison counter goes down 1, or back to neutral.  If I hit him with the dune scorpion again, why does the enemy poison counter jump up as if he had bee infected with neurotoxin the whole time?
This is a known bug.

6.  Poison counters aren't accurate
Symptoms:  Weird shenanigans.  Perhaps being effected by neurotoxin despite having purified yourself, or perhaps having a 0 counter, or, even stranger, having 5 purify counters and still being effected by neurotoxin.
Causes:  Playing purify versus neurotoxin.  Zanz is currently working on fixing this.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on March 29, 2011, 02:41:13 am
how many card in total is possible to have?
Title: Re: Ask a simple question, get a simple answer
Post by: KingOfArmagio on March 29, 2011, 03:17:42 am
You can have infinite cards, I think. You can have 150 of the same card, but only 6 are allowed in your deck, if I'm not mistaken. This is why most decks show only 6 of a card. It's because there's no point of getting more than that.
Title: Re: Ask a simple question, get a simple answer
Post by: Malignant on March 29, 2011, 07:11:34 am
You can have infinite cards, I think. You can have 150 of the same card, but only 6 are allowed in your deck, if I'm not mistaken. This is why most decks show only 6 of a card. It's because there's no point of getting more than that.
Nope. You can only have up to 4,000 cards, or the game won't save.
Title: Re: Ask a simple question, get a simple answer
Post by: GreenThumb on April 01, 2011, 01:14:40 pm
I'm not sure it's a simple question, but am confident you'll know where to send it.  I just had an odd experience with girlsgeneration (GG hereafter) in T50.  I'm not certain how many HP I had remaining--single digit, anyway.  GG had hammer as weapon, and several creatures of HP <5 plus flying hammer with HP 6.  I had Gravity Shield (and a bunch of creatures--irrelevant to the question), so the flying hammer was blocked--in play, the word "blocked" is shown and there is no sound effect. 

GG played Chimera, which had a double-digit HP.  I was expecting to lose to the hammer as weapon, but I heard the big thump of the Chimera and did not see the word "blocked".

So the question is:  Does Chimera ignor Gravity Shield (or other shield) effects under any circumstances? 
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 01, 2011, 01:16:19 pm
I'm not sure it's a simple question, but am confident you'll know where to send it.  I just had an odd experience with girlsgeneration (GG hereafter) in T50.  I'm not certain how many HP I had remaining--single digit, anyway.  GG had hammer as weapon, and several creatures of HP <5 plus flying hammer with HP 6.  I had Gravity Shield (and a bunch of creatures--irrelevant to the question), so the flying hammer was blocked--in play, the word "blocked" is shown and there is no sound effect. 

GG played Chimera, which had a double-digit HP.  I was expecting to lose to the hammer as weapon, but I heard the big thump of the Chimera and did not see the word "blocked".

So the question is:  Does Chimera ignor Gravity Shield (or other shield) effects under any circumstances?
Creatures and weapons with Momentum ignore all shield opposing effects.
Title: Re: Ask a simple question, get a simple answer
Post by: Delauney on April 02, 2011, 07:13:53 pm
I have more than one question, so I hope that's okay.

1. Does adrenaline stack? (IE if I use 2 adrenalines on the same target, does that target get twice as many attacks?)
EDIT: Answered by Kitty45: No.

2. I've read some comments about using adrenaline on the druidic staff- I'm thinking they're outdated, but don't want to assume such. Is it still possible to do this to increase the healing potential of it? (Adrenaline seems to specify creatures and attack.)
EDIT: Answered by Gl1tch: Adrenaline works on the staff, but only if the staff is flying.

3. I made my 500 score, got my weapon, and have decided that I don't like the lack of any card control in the :life deck I'm using. Is it still in the realm of reason to reset my account? I've gotten quite a few rare cards just from the L3 grind I did- Fahrenheit, Owl's Eye (I think? It has Owl in the name for sure), Lobotomizer, a Pharaoh, and a few regular cards. I also chose Eternity. It's not the grind that worries me; it's the cards.  Is it pretty common to acquire these while getting to 500?
EDIT: Answered by Gl1tch: (paraphrased by me) Um... why would you do that instead of just grinding out a new deck on the same account? Are you insane or just stupid? (The real answer was much more polite and says that it is not common to pick up all those weapons.)

Thanks in advance for any help with my noob questions.
Title: Re: Ask a simple question, get a simple answer
Post by: kitty45 on April 02, 2011, 07:15:31 pm
I have more than one question, so I hope that's okay.

1. Does adrenaline stack? (IE if I use 2 adrenalines on the same target, does that target get twice as many attacks?)

2. I've read some comments about using adrenaline on the druidic staff- I'm thinking they're outdated, but don't want to assume such. Is it still possible to do this to increase the healing potential of it? (Adrenaline seems to specify creatures and attack.)

3. I made my 500 score, got my weapon, and have decided that I don't like the lack of any card control in the :life deck I'm using. Is it still in the realm of reason to reset my account? I've gotten quite a few rare cards just from the L3 grind I did- Fahrenheit, Owl's Eye (I think? It has Owl in the name for sure), Lobotomizer, a Pharaoh, and a few regular cards. I also chose Eternity. It's not the grind that worries me; it's the cards.  Is it pretty common to acquire these while getting to 500?

Thanks in advance for any help with my noob questions.
1 no
2 ???
3 ???
Title: Re: Ask a simple question, get a simple answer
Post by: Delauney on April 02, 2011, 07:23:55 pm
Thanks, Kitty45- I've updated my original post to have your answer included.
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on April 02, 2011, 07:26:43 pm
I have more than one question, so I hope that's okay.

1. Does adrenaline stack? (IE if I use 2 adrenalines on the same target, does that target get twice as many attacks?)
EDIT: Answered by Kitty45: No.

2. I've read some comments about using adrenaline on the druidic staff- I'm thinking they're outdated, but don't want to assume such. Is it still possible to do this to increase the healing potential of it? (Adrenaline seems to specify creatures and attack.)

3. I made my 500 score, got my weapon, and have decided that I don't like the lack of any card control in the :life deck I'm using. Is it still in the realm of reason to reset my account? I've gotten quite a few rare cards just from the L3 grind I did- Fahrenheit, Owl's Eye (I think? It has Owl in the name for sure), Lobotomizer, a Pharaoh, and a few regular cards. I also chose Eternity. It's not the grind that worries me; it's the cards.  Is it pretty common to acquire these while getting to 500?

Thanks in advance for any help with my noob questions.
2.  Yes, it is possible to increase the healing on druidic staff using adrenaline.  When druidic staff attacks, it heals you for five, so using adrenaline, you can make it heal for twenty.  HOWEVER.  Druidic staff has to be flying first, otherwise it cannot be targeted by adrenaline.  Alternatively, use crusaders (my new favorite life/light deck, shhhh).

3.  Instead of resetting your account, why not make a new deck?  You've got pretty good rares, although having a pulvie would be nice.  Making a second deck in your old account will probably be faster than making one in a new account.  To answer your question, no.  Getting that many rares in your first 500 score is not common.
Title: Re: Ask a simple question, get a simple answer
Post by: ztormtrooper on April 02, 2011, 08:02:15 pm
ok i have empahtic bonds( i have enough creatures to get Em), and my creatures kill the opponent wouldn't it be fair to get an em?

by that i mean is the only reason i can't get an em is that permanents won't be activated after creatures kill the opponent?
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on April 02, 2011, 08:07:54 pm
Yes, the permanents' effect will take place after your creatures, thus robbing you of an EM . It used to be done in the way you suggest with bonds; you would gain life as each creature attacked. However, the introduction of adrenaline made that mechanic too overpowered, so the bonds took a nerf and now its by how many creatures you have, not how many times each creature attacks.
Title: Re: Ask a simple question, get a simple answer
Post by: ztormtrooper on April 02, 2011, 09:11:39 pm
Yes, the permanents' effect will take place after your creatures, thus robbing you of an EM . It used to be done in the way you suggest with bonds; you would gain life as each creature attacked. However, the introduction of adrenaline made that mechanic too overpowered, so the bonds took a nerf and now its by how many creatures you have, not how many times each creature attacks.
thanks i would be a ton richer if i could get those em on those false gods.

anyway will mitosis create an exact copy of the creature with mitosis?(im not sure so im asking, also im not counting mitosis as what is suppose to be copied. My guess is no)

ex momentum 2/2 forest spirit with mitosis will it make a momentum 2/2 forest spirit
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 02, 2011, 09:43:02 pm
Yes, the permanents' effect will take place after your creatures, thus robbing you of an EM . It used to be done in the way you suggest with bonds; you would gain life as each creature attacked. However, the introduction of adrenaline made that mechanic too overpowered, so the bonds took a nerf and now its by how many creatures you have, not how many times each creature attacks.
thanks i would be a ton richer if i could get those em on those false gods.

anyway will mitosis create an exact copy of the creature with mitosis?(im not sure so im asking, also im not counting mitosis as what is suppose to be copied. My guess is no)

ex momentum 2/2 forest spirit with mitosis will it make a momentum 2/2 forest spirit
Side note: According to Zanz, fixing the activation of Bond actually fixed a few bugs.

Mitosis =/= Deja Vu. What you get is a base copy of the creature (i.e. no Adrenaline, no Momentum, etc.)

Example: 3/3 Adrenaline Frog with Mitosis generates a regular 3/3 Frog (no Adrenaline).
Title: Re: Ask a simple question, get a simple answer
Post by: Delauney on April 03, 2011, 01:56:21 am
2.  Yes, it is possible to increase the healing on druidic staff using adrenaline.  When druidic staff attacks, it heals you for five, so using adrenaline, you can make it heal for twenty.  HOWEVER.  Druidic staff has to be flying first, otherwise it cannot be targeted by adrenaline.  Alternatively, use crusaders (my new favorite life/light deck, shhhh).

3.  Instead of resetting your account, why not make a new deck?  You've got pretty good rares, although having a pulvie would be nice.  Making a second deck in your old account will probably be faster than making one in a new account.  To answer your question, no.  Getting that many rares in your first 500 score is not common.
Thanks for the response, Gl1tch.

2. I'm a little confused about why the staff has to be flying (and how that might occur), but I suspect the answer is there if I look.

3. Extra thanks for the feedback on this one. Building a new deck is the same grind, but with fun toys to play with at the end. My original logic made sense in my brain- waste of  :electrum , wanting to start fresh, etc... but why throw away the weapons on top of it all? Critical fail on logic check, brain. Off to update the original post!
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 03, 2011, 02:00:46 am
2.  Yes, it is possible to increase the healing on druidic staff using adrenaline.  When druidic staff attacks, it heals you for five, so using adrenaline, you can make it heal for twenty.  HOWEVER.  Druidic staff has to be flying first, otherwise it cannot be targeted by adrenaline.  Alternatively, use crusaders (my new favorite life/light deck, shhhh).
Thanks for the response, Gl1tch.

2. I'm a little confused about why the staff has to be flying (and how that might occur), but I suspect the answer is there if I look.
Adrenaline targets only creatures -- you can't target your Weapon slot with it. The Flying Weapons card takes the card in your Weapon slot and puts it on your side of the field as a creature. After using Flying Weapons, you can then target your Staff with Adrenaline.
Title: Re: Ask a simple question, get a simple answer
Post by: Jappert on April 03, 2011, 02:03:49 am
For more information about adrenaline damage, check this wiki page:
http://elementswiki.co.cc/cards-life/adrenaline-epinephrine/

And yeah, never reset your account imo!
Title: Re: Ask a simple question, get a simple answer
Post by: Delauney on April 03, 2011, 02:17:07 am
Thanks for the additional info, Pikachufan and Jappert! I am obviously not well-versed in the cards yet, though I hope to be.

I have actually reset my account at least four times, until I came here and discovered the trainer. Oops... lesson learned!
Title: Re: Ask a simple question, get a simple answer
Post by: afxtal on April 06, 2011, 08:52:08 am
How does the spin choose which cards are available to be won?
Title: Re: Ask a simple question, get a simple answer
Post by: itsnick on April 07, 2011, 06:09:33 am
I've been playing for quite a while now, but this has never happened before:

I was playing a PVP game, and had finished my turn. My opponent was taking a while to play, the timer got into the red, then suddenly I got the message: "Your connection to the server is not responding, you will lose this match in..." then it counted down about 6 seconds and BANG, I lost.

I hadn't had connection issues either before or after this game, and haven't in the past. I was winning by quite a margin, so I'm wondering if my connection really did drop off, or is it possible that my opponent somehow pulled a swifty? Maybe I'm just being paranoid.
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on April 07, 2011, 09:47:52 am

Maybe I'm just being paranoid.
Yes ... Elements works on your computer and not online, so even if your connection
is lost you will always have the impression that it is the other players "fault".
You got dropped.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on April 07, 2011, 01:22:32 pm
How does the spin choose which cards are available to be won?
You can win only the cards, that were in the deck you played against.
You can't win nymphs from spinns, even if they were in the deck (you get relic instead).
Title: Re: Ask a simple question, get a simple answer
Post by: spiritkirinblade on April 07, 2011, 01:47:20 pm
I was wondering what "Quanta Index" was?
Title: Re: Ask a simple question, get a simple answer
Post by: killybob on April 07, 2011, 01:57:34 pm
quanta index was a study carried out by scaredgirl. it was an experiment where she tried to find out the best amount of pillars/pendulums for the perfect quanta distribution. here's a link: http://elementswiki.co.cc/articles/empirical-evidence-to-support-qi/ (http://elementswiki.co.cc/articles/empirical-evidence-to-support-qi/). this is usually a vital tool for good deck builders, although as jmtd stated it is not always the best guideline concerning some decks.
Title: Re: Ask a simple question, get a simple answer
Post by: spiritkirinblade on April 07, 2011, 02:08:56 pm
quanta index was a study carried out by scaredgirl. it was an experiment where she tried to find out the best amount of pillars/pendulums for the perfect quanta distribution. here's a link: http://elementswiki.co.cc/articles/empirical-evidence-to-support-qi/ (http://elementswiki.co.cc/articles/empirical-evidence-to-support-qi/). this is usually a vital tool for good deck builders, although as jmtd stated it is not always the best guideline concerning some decks.


Thanks, I appreciate it.
Title: Re: Ask a simple question, get a simple answer
Post by: killybob on April 07, 2011, 02:09:56 pm
quanta index was a study carried out by scaredgirl. it was an experiment where she tried to find out the best amount of pillars/pendulums for the perfect quanta distribution. here's a link: http://elementswiki.co.cc/articles/empirical-evidence-to-support-qi/ (http://elementswiki.co.cc/articles/empirical-evidence-to-support-qi/). this is usually a vital tool for good deck builders, although as jmtd stated it is not always the best guideline concerning some decks.


Thanks, I appreciate it.
your welcome
Title: Re: Ask a simple question, get a simple answer
Post by: itsnick on April 08, 2011, 07:34:58 am
Maybe I'm just being paranoid.
Yes ... Elements works on your computer and not online, so even if your connection
is lost you will always have the impression that it is the other players "fault".
You got dropped.
Thanks for the reply, but I'm not getting it.

Surely Elements is played online in the sense that both players must connect?

Anyway the example I described is the first time in the 6500-odd games I've played that I've ever gotten that particular message. I've played plenty of PVP games during which I got the message 'your opponent is not responding...the computer will take over' (or words similar), after which the game went on as if I was playing an AI. When I get that message I assume it's my opponent's 'fault' i.e. their connection has dropped out or they've left the game intentionally.

Title: Re: Ask a simple question, get a simple answer
Post by: killybob on April 08, 2011, 01:28:29 pm
Maybe I'm just being paranoid.
Yes ... Elements works on your computer and not online, so even if your connection
is lost you will always have the impression that it is the other players "fault".
You got dropped.
Thanks for the reply, but I'm not getting it.

Surely Elements is played online in the sense that both players must connect?

Anyway the example I described is the first time in the 6500-odd games I've played that I've ever gotten that particular message. I've played plenty of PVP games during which I got the message 'your opponent is not responding...the computer will take over' (or words similar), after which the game went on as if I was playing an AI. When I get that message I assume it's my opponent's 'fault' i.e. their connection has dropped out or they've left the game intentionally.
i imagine that when your computer said that your opponent was not responding he lost the game. if your computer loses connection you lose because you cannot take any more actions and thus your time runs out (if you quit the the game it informs your opponent, not causes the timer to go all the way into the red). it's inevitable and unfortunate. if you find it a really bad problem i would suggest making a topic on the "suggestions and feedback" section to make clear that it should be fixed.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on April 08, 2011, 01:52:05 pm
am i the only that think that the  :electrum gain in this game is a little to slow?
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on April 09, 2011, 04:17:24 am

Maybe I'm just being paranoid.
Yes ... Elements works on your computer and not online, so even if your connection
is lost you will always have the impression that it is the other players "fault".
You got dropped.
Thanks for the reply, but I'm not getting it.

Surely Elements is played online in the sense that both players must connect?

Anyway the example I described is the first time in the 6500-odd games I've played that I've ever gotten that particular message. I've played plenty of PVP games during which I got the message 'your opponent is not responding...the computer will take over' (or words similar), after which the game went on as if I was playing an AI. When I get that message I assume it's my opponent's 'fault' i.e. their connection has dropped out or they've left the game intentionally.
i imagine that when your computer said that your opponent was not responding he lost the game. if your computer loses connection you lose because you cannot take any more actions and thus your time runs out (if you quit the the game it informs your opponent, not causes the timer to go all the way into the red). it's inevitable and unfortunate. if you find it a really bad problem i would suggest making a topic on the "suggestions and feedback" section to make clear that it should be fixed.
Yes, sort of.
Elements surely is played online and both PvPers must connect but there doesn't seem to be a continuous
check on whether the connection is still stable on both sides. It's done whenever you press "end turn".
In the meantime your offline game keeps going. I am not an IT-pro but what happened is probably something like:

You press "end turn"
-> your (offline) computer continues with the programmed (offline) routine of starting your opponents count-down cause it should be his turn
-> your computer attempts over and over to send the package online which will then be submitted to your opponent
-> your computer fails to do that in time because your connection was/is lost
(by now your "opponents" counter is down to some 10secs on your offline screen)
-> the server finally resolves that your connection was lost and feeds back this info to you
(perhaps it's not even the server but also your offline program which, of course, knows by now that it couldn't submit the package)
-> you get the message "your connection was lost you will lose in ... "

What your opponent saw during the whole time was his opponents (your) counter going into the red because
his computer never received the package from you. For him, you never even finished your turn.

I guess this could be overcome by "stopping" the game right when you click "end turn" and perform a check
whether everybodys connection is still stable. You would get an info such as "attempting to send turn-info ... connecting ... connecting ... connecting ..."
However, losing the connection is not supposed to be the normal case so in any regular bug-free game it makes
for a much more fluent gameplay if such a checkpoint is not installed.





Title: Re: Ask a simple question, get a simple answer
Post by: itsnick on April 13, 2011, 06:44:42 am
Maybe I'm just being paranoid.
Yes ... Elements works on your computer and not online, so even if your connection
is lost you will always have the impression that it is the other players "fault".
You got dropped.
Thanks for the reply, but I'm not getting it.

Surely Elements is played online in the sense that both players must connect?

Anyway the example I described is the first time in the 6500-odd games I've played that I've ever gotten that particular message. I've played plenty of PVP games during which I got the message 'your opponent is not responding...the computer will take over' (or words similar), after which the game went on as if I was playing an AI. When I get that message I assume it's my opponent's 'fault' i.e. their connection has dropped out or they've left the game intentionally.
i imagine that when your computer said that your opponent was not responding he lost the game. if your computer loses connection you lose because you cannot take any more actions and thus your time runs out (if you quit the the game it informs your opponent, not causes the timer to go all the way into the red). it's inevitable and unfortunate. if you find it a really bad problem i would suggest making a topic on the "suggestions and feedback" section to make clear that it should be fixed.
Yes, sort of.
Elements surely is played online and both PvPers must connect but there doesn't seem to be a continuous
check on whether the connection is still stable on both sides. It's done whenever you press "end turn".
In the meantime your offline game keeps going. I am not an IT-pro but what happened is probably something like:

You press "end turn"
-> your (offline) computer continues with the programmed (offline) routine of starting your opponents count-down cause it should be his turn
-> your computer attempts over and over to send the package online which will then be submitted to your opponent
-> your computer fails to do that in time because your connection was/is lost
(by now your "opponents" counter is down to some 10secs on your offline screen)
-> the server finally resolves that your connection was lost and feeds back this info to you
(perhaps it's not even the server but also your offline program which, of course, knows by now that it couldn't submit the package)
-> you get the message "your connection was lost you will lose in ... "

What your opponent saw during the whole time was his opponents (your) counter going into the red because
his computer never received the package from you. For him, you never even finished your turn.

I guess this could be overcome by "stopping" the game right when you click "end turn" and perform a check
whether everybodys connection is still stable. You would get an info such as "attempting to send turn-info ... connecting ... connecting ... connecting ..."
However, losing the connection is not supposed to be the normal case so in any regular bug-free game it makes
for a much more fluent gameplay if such a checkpoint is not installed.
Yeah that makes sense. It is annoying because there should be a way to suspend, or draw, games in such a situation. Maybe that's asking too much of the whole set-up.

Thanks for the further explanation. Maybe I should just count myself very lucky that t's never happened before  :-\
Title: Re: Ask a simple question, get a simple answer
Post by: spiritkirinblade on April 20, 2011, 03:43:03 pm
Where do I go to report something like.. iunno hacking. 
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on April 20, 2011, 03:46:33 pm
Odds are better than not it wasn't hacking.  What were the symptoms?
Title: Re: Ask a simple question, get a simple answer
Post by: spiritkirinblade on April 20, 2011, 03:57:50 pm
Erm a guy having 2 sets of nymphs; and admitting to hacking. http://i54.tinypic.com/miyrf9.jpg
Title: Re: Ask a simple question, get a simple answer
Post by: Glitch on April 20, 2011, 04:42:14 pm
A few points.

1)  He's /probably/ lying.
2)  If he hacked in such a manner, Zanz has securities that would catch him.  As bug hunter, I have personally experienced some of these punishments on my dummy accounts.  That oracle is a fickle man, there's just no besting him.
3)  His kongregate account might not necessarily be the same as his in-game name.
4)  ???
5)  Profit

Personally I don't remember the hacking issue protocol.  It's rarely the case, and things have changed a bit.  We'll do our best to fix the issue for you.
Title: Re: Ask a simple question, get a simple answer
Post by: spiritkirinblade on April 20, 2011, 08:26:01 pm
Alright, just wanted to inform I guess, thank you
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on April 21, 2011, 02:21:58 am

Simple question:

Why do you have a screenie being omegareaper?

Title: Re: Ask a simple question, get a simple answer
Post by: spiritkirinblade on April 21, 2011, 05:56:28 am
Omega gave me the screenie, he was there when we saw the guy hacking
Title: Re: Ask a simple question, get a simple answer
Post by: Yoshi29pi on May 15, 2011, 04:08:45 pm
What happens when a spark attacks through a skull shield?

I've read that the chance of a creature turning into a skeleton is 50%/hp, so in this case, it would be 50%/0. Does this mean that the spark will always turn into a skeleton, never turn into a skeleton, turn into a skeleton half the time, or cause an error from dividing by zero?
Title: Re: Ask a simple question, get a simple answer
Post by: whitevo on May 15, 2011, 04:18:48 pm
i got 1 hp, opponent got 1 hp
we both have voodoo doll in game
i destroy eclipse with explosion

Who Wins?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on May 15, 2011, 04:19:57 pm
What happens when a spark attacks through a skull shield?

I've read that the chance of a creature turning into a skeleton is 50%/hp, so in this case, it would be 50%/0. Does this mean that the spark will always turn into a skeleton, never turn into a skeleton, turn into a skeleton half the time, or cause an error from dividing by zero?
I've tested it in Trainer, and the Sparks always turn into Skeletons when they slam into a Skull Shield.
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on May 15, 2011, 05:59:27 pm
i got 1 hp, opponent got 1 hp
we both have voodoo doll in game
i destroy eclipse with explosion

Who Wins?
This (http://elementscommunity.org/forum/index.php/topic,21501.msg294026#msg294026) is related to your question (and it's even in the first page of this thread). I think you'll loose, but the best way is to try it for yourself  ;D
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on May 15, 2011, 06:28:02 pm

i got 1 hp, opponent got 1 hp
we both have voodoo doll in game
i destroy eclipse with explosion

Who Wins?
This (http://elementscommunity.org/forum/index.php/topic,21501.msg294026#msg294026) is related to your question (and it's even in the first page of this thread). I think you'll loose, but the best way is to try it for yourself  ;D
Nobody wins yet because there is no damage dealt, neither to the player nor a doll.

Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on May 15, 2011, 06:36:16 pm
i got 1 hp, opponent got 1 hp
we both have voodoo doll in game
i destroy eclipse with explosion

Who Wins?
This (http://elementscommunity.org/forum/index.php/topic,21501.msg294026#msg294026) is related to your question (and it's even in the first page of this thread). I think you'll loose, but the best way is to try it for yourself  ;D
Nobody wins yet because there is no damage dealt, neither to the player nor a doll.
Are you sure about that? As far as I know voodoo gets -1 to its HP when eclipse destroyed and this counts as damage to the players.
However, I'm still not sure who will win and I'm too lazy to test it now. >.<
Title: Re: Ask a simple question, get a simple answer
Post by: Nepycros on May 17, 2011, 06:55:30 pm
How can I upload a video from the internet onto my forum profile? I've tried for awhile...

I want to get this video: http://fc02.deviantart.net/fs70/f/2009/361/a/6/BYE_Preview2_by_Terkoiz.swf (http://fc02.deviantart.net/fs70/f/2009/361/a/6/BYE_Preview2_by_Terkoiz.swf)

And make it my avatar.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on May 17, 2011, 07:07:51 pm
How can I upload a video from the internet onto my forum profile? I've tried for awhile...

I want to get this video: http://fc02.deviantart.net/fs70/f/2009/361/a/6/BYE_Preview2_by_Terkoiz.swf (http://fc02.deviantart.net/fs70/f/2009/361/a/6/BYE_Preview2_by_Terkoiz.swf)

And make it my avatar.
Not really related to Elements, but I'll have a go at trying to answer this.

Since the swf file requires you to press a button for it to play the movie, it would be best if you record it with a program like CamStudio (http://camstudio.org/) (it's a freeware program) into the AVI format, and then convert AVI file that into an animated GIF (there's plenty of freeware/online tools used to do that; Google is your friend here).
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on May 18, 2011, 06:55:21 am

Are you sure about that? As far as I know voodoo gets -1 to its HP when eclipse destroyed and this counts as damage to the players.
However, I'm still not sure who will win and I'm too lazy to test it now. >.<
Ooops ... I had a feeling I was missing the actual point of the question and that it wasn't just a trick-question.
Well, I am too lazy too ... no simple answer in this case it seems.  :))

Title: Re: Ask a simple question, get a simple answer
Post by: yee on June 19, 2011, 08:28:08 am
Why I can't see the High Scores?
Title: Re: Ask a simple question, get a simple answer
Post by: Essence on June 19, 2011, 01:50:52 pm
Your eyes are shut?  Give more detail, please.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on June 20, 2011, 05:08:16 am
When I click on high scores, I get "Loading..." with button "Back to MENU", but it never loads the high scores no matter how long I wait :(
I also can't play against top50.

I play Elements on the official page of Elements the game.
Title: Re: Ask a simple question, get a simple answer
Post by: etphonehome on June 20, 2011, 05:34:00 am
help my account has been banned.

user name etphonehome1.

I did not cheat or hack so i wonder why I have been banned. I am annoyed as I spent a lot of time grinding on that account to get cards. Is it a temporary or permanent ban. Please can you un ban me or atleast tell my why I got banned as underwise all my time spent on that account would be wasted and I dont think it is worth starting from scratch

someone please answer me
Title: Re: Ask a simple question, get a simple answer
Post by: Essence on June 20, 2011, 01:51:12 pm
Unfortunately, you have done something that looked suspicious under the rules set by a string of code that Zanzarino programmed way back when.  You can expect that it will take a long time to get your account unbanned -- if it happens at all -- because Zanzarino is the only person who can unban it, and he's very very busy.  So busy, in fact, that you cannot get in touch with him directly at all.

Your only hope is to PM Scaredgirl, the board admin, and ask her to send Zanz an e-mail.  Even she has rather poor luck in getting a response from him, but it's your best bet.

As much as it sucks and it's unfair and awful, you should probably, to be perfectly honest, commit to starting over from scratch.  Even if Zanz does decide to look into your particular case, he probably won't do so for at least a month and he still might decide that you're lying and you hacked somehow based on what the logs show of your games. 

I'm sorry to be the bearer of bad news, but it's probably best to get the full truth out there up front.  Good luck!
Title: Re: Ask a simple question, get a simple answer
Post by: growl on June 23, 2011, 04:22:27 am
Whats is the maximum number of cards that can be saved on your account?

What is the maximum amount of gold that can be saved on your account?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on June 23, 2011, 04:24:03 am
Whats is the maximum number of cards that can be saved on your account?

What is the maximum amount of gold that can be saved on your account?
Maximum is 3000 cards before the game stops saving (this probably has been increased to 4000 cards by Zanz). I'm pretty sure that there's no apparent electrum limit for now.
Title: Re: Ask a simple question, get a simple answer
Post by: ZergKing on June 23, 2011, 04:38:46 am
What happens when you duality a person with no cards in their deck left?
Just a bit curious
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 23, 2011, 04:46:46 am
Whats is the maximum number of cards that can be saved on your account?

What is the maximum amount of gold that can be saved on your account?
Maximum is 3000 cards before the game stops saving (this probably has been increased to 4000 cards by Zanz). I'm pretty sure that there's no apparent electrum limit for now.
Yep, it's 4k now.

What happens when you duality a person with no cards in their deck left?
Just a bit curious
Nothing.
Title: Re: Ask a simple question, get a simple answer
Post by: ZergKing on June 23, 2011, 04:49:44 am
ok kool thnx
Title: Re: Ask a simple question, get a simple answer
Post by: growl on June 23, 2011, 05:55:57 am
Thanks for the info.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on June 24, 2011, 04:20:51 pm
how reputation power work?
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on June 24, 2011, 04:29:51 pm
how reputation power work?
Not sure if you're asking anything specific about the rep system, so I give you everything about reputation ;) (click on the quote link to see the thread)

Reputation System
The new reputation system is a combination of posting activity and how much other users give you reputation. How much you give reputation to others, is related to your own reputatation. The higher your reputation is, the more reputation you can give.

Keep in mind that since the system is new, reputation is now only about your posting activity. After we use the system, posting activity will be much less relevant. One rep given by a high reputation player, can be the equivalent of posting more than 100 times.

Facts about the reputation system:
- You gain +1 rep for each post
- You gain +3 rep for each topic
- Previous Karma we had is currently NOT included in your reputation. This will be added later by multiplying your old Karma with a number, and adding it to your reputation.
- Some users have their reputation counted incorrectly. This is a bug that will be fixed.
- You need to be Jr. Member or above (30+ posts) to give others reputation
- Your "Reputation Power" determines how much rep you give to a person.
- You gain one Reputation Power for each 100 reputation points
- You one Reputation Bar (the green thing) for each 500 reputation points
- You can give reputation up to 6 times per day (to different users)
- You can give reputation again to the same person after you've given reputation to 6 other people
- You cannot lose reputation
- You can disable reputation from your profile. You will still receive rep from others, but it will only be visible to you.
- You can see who gave you reputation, and why, in your Profile - View Reputation (http://elementscommunity.org/forum/index.php?action=profile;area=reputation).
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on June 25, 2011, 02:41:37 am
tanks for the reponse that is all wat i needed  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: zero2212 on June 25, 2011, 10:19:42 am
whats that red bar thingy next to your name in PVP?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 25, 2011, 01:10:59 pm
How much score you stand to lose or gain if you lose or win. :>
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on June 26, 2011, 07:22:07 pm
What do the stars mean above your avatar in a post? And also why are there different numbers of staff symbols and element signs too? There might not be the element symbols anymore but I remember Zanzarino had a bunch of time ones before.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on June 26, 2011, 07:28:55 pm
What do the stars mean above your avatar in a post? And also why are there different numbers of staff symbols and element signs too? There might not be the element symbols anymore but I remember Zanzarino had a bunch of time ones before.
The stars represent your forum rank -- users with more posts have more stars under their name.

Newbie = 0-29 posts = 1 star
Jr. Member = 31-199 posts = 2 stars
Full Member = 200-499 posts = 3 stars
Sr. Member = 500-999 posts = 4 stars
Hero Member = 1000-1999 posts = 5 stars
Legendary Member = 2000+ posts = 6 stars

The other icons are for staff members; some indicate what they do (such as cards for the Card Curator position), others are purely for decoration (such as Axes for League Organizers and Air symbols for Deck Helpers).
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on June 26, 2011, 07:39:25 pm
Half-ninja'd by pika

When becoming a staff member, the default number of stars you receive beneath your staff icons becomes 5.  Staff members who lose their titles lose their staff icons may receive a total number of stars which exceeds 6; this is an error which still needs fixing for some members.

The number of icons are used to show a user's influence within the community.  Not influence as in amount of reputation, but more like...importance.  Zanz for instance has a ridiculous number of :time icons because he's just pure win and has more of a say that goes on here than anyone.  SG has a lot of :death icons because she holds the higher power here.  Global Moderators have 6 :life icons because their power is higher than those of other staff members.  There might be another reasoning for this, but this seems like the simplest explanation to me.
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on June 26, 2011, 08:34:32 pm
So the element symbols are just hgher job titles. I thought they were something unrelated.

That makes a lot more sense now that it's explained. Especially the staff and ex-staff stars. That threw me off of the member ranking. Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Qwandri on June 30, 2011, 11:18:06 pm
Did Zanz completely remove holy cow from the game code, or is it still possible to get one as a mutant or some other such thing?

And, since I think I already know the answer to that,  why does the skill Guard have "attack the target creature" or something close to that in its card text?

Also, define "simple answer".
Title: Re: Ask a simple question, get a simple answer
Post by: Chromatophore on June 30, 2011, 11:21:11 pm
Did Zanz completely remove holy cow from the game code, or is it still possible to get one as a mutant or some other such thing?
If its possible to get it from mutation card/ability then chance is near infinitessimal.
Quote
And, since I think I already know the answer to that,  why does the skill Guard have "attack the target creature" or something close to that in its card text?
Because it deals damage equal to its strength to the target creature
Quote
Also, define "simple answer".
is that a question?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 01, 2011, 06:00:19 am
Did Zanz completely remove holy cow from the game code, or is it still possible to get one as a mutant or some other such thing?
Not possible.
And, since I think I already know the answer to that,  why does the skill Guard have "attack the target creature" or something close to that in its card text?
It attempts to lock the creature in combat.
Also, define "simple answer".
Usually a yes/no answer, or a short sentence.
Title: Re: Ask a simple question, get a simple answer
Post by: keisei on July 05, 2011, 03:51:37 pm
I'm new. Everywhere I look in the forums it pretty much says, "don't have **** rare card? go request a farm."

Since t50 got removed two days after I started, Is there any other way to get these cards or do I have to hope for the 1/1000000000000 chance when I actually get a card out of that annoying card spinner that its a rare card/weapon?
Title: Re: Ask a simple question, get a simple answer
Post by: RootRanger on July 05, 2011, 03:53:22 pm
If you actually spin skillfully, you'll win a rare more often or not. And if you play properly, you'll get the rare spin more often than not.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on July 05, 2011, 04:02:47 pm
I'm new. Everywhere I look in the forums it pretty much says, "don't have **** rare card? go request a farm."

Since t50 got removed two days after I started, Is there any other way to get these cards or do I have to hope for the 1/1000000000000 chance when I actually get a card out of that annoying card spinner that its a rare card/weapon?
Try playing bronze league in the Arena; winning 6 times in a row gives you a special spin with a chance at winning nothing but rares.  It's still not a 100% guarantee and the rare is random, but it's significantly easier than praying for winning a weapon from other AI opponents.
Title: Re: Ask a simple question, get a simple answer
Post by: Chromatophore on July 06, 2011, 06:43:36 am
Also its pretty easy to win rares from AI3 if you play it a lot.
Title: Re: Ask a simple question, get a simple answer
Post by: Marvaddin on July 06, 2011, 07:51:47 am
Just some of them, and I would never call it 'easy'. How many games would you need to get 12 of each rare avaliable on AI3? 20k games?
Title: Re: Ask a simple question, get a simple answer
Post by: Chromatophore on July 06, 2011, 07:58:32 am
Just some of them, and I would never call it 'easy'. How many games would you need to get 12 of each rare avaliable on AI3? 20k games?
No idea but 1/1000000000000 chance seems a bit harsh.
Title: Re: Ask a simple question, get a simple answer
Post by: Onizuka on July 06, 2011, 08:05:02 am
In addition to the rare spin you get from consecutive wins, Players can have the oracle card as a rare card (I've won ~4 discords just from a deck w/ that oracle card), which can be somewhat similar to what the t50 used to have, albeit very watered down.
Title: Re: Ask a simple question, get a simple answer
Post by: aPiiNKFiSH on July 06, 2011, 10:14:51 am
Is there any way you can change your name...?
I'm really far on this account (Upgraded cards, 10000+ score, you know).
I don't want to make a new account.
Title: Re: Ask a simple question, get a simple answer
Post by: Terroking on July 06, 2011, 02:06:42 pm
Is there any way you can change your name...?
I'm really far on this account (Upgraded cards, 10000+ score, you know).
I don't want to make a new account.
Technically you could ask the developer to change it, but he is far too busy.

Otherwise while you can change your password, there is no way to change your name yet.
Title: Re: Ask a simple question, get a simple answer
Post by: aPiiNKFiSH on July 06, 2011, 02:17:07 pm
Yeah,
I guess I'll send him a PM or something.
If I can.
EDIT: Yeah, I can't. Damn. Oh well. No name change </3
Also, that would be a nice feature in Elements...
To change your name for 1000 electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Bonestorm on July 06, 2011, 06:28:37 pm
Did Zanz completely remove holy cow from the game code, or is it still possible to get one as a mutant or some other such thing?
If its possible to get it from mutation card/ability then chance is near infinitessimal.
I really wish there was a chance! :D On a random lame note, devonian dragon can also never be a mutant product  :-*
Title: Re: Ask a simple question, get a simple answer
Post by: Terroking on July 06, 2011, 07:30:35 pm
Did Zanz completely remove holy cow from the game code, or is it still possible to get one as a mutant or some other such thing?
If its possible to get it from mutation card/ability then chance is near infinitessimal.
I really wish there was a chance! :D On a random lame note, devonian dragon can also never be a mutant product  :-*
Neither can Immortal or Scarab, if we're going to spout random trivia.
Title: Re: Ask a simple question, get a simple answer
Post by: Bonestorm on July 06, 2011, 07:34:18 pm
Is there a real reason the above can't be mutant products?
Title: Re: Ask a simple question, get a simple answer
Post by: Chromatophore on July 06, 2011, 07:44:46 pm
Is there a real reason the above can't be mutant products?
Just guesses but maybe immortal and devonian dragon are "older than time itself" and so can't come about through random genetic resequencing.

Scarab i guess is manufactured?  (by pharaohs??... like i said only guesses  :-\)
Title: Re: Ask a simple question, get a simple answer
Post by: Qwandri on July 07, 2011, 10:31:45 am
You're forgetting chimera (For obvious passive skill reasons.)
Title: Re: Ask a simple question, get a simple answer
Post by: xathil on July 08, 2011, 08:36:59 am
Ugh. I tried the new t500 (first day back after taking a long break) I've won a grand total of 2/12 games. Gave up, tried to farm FGs with (mostly) unupped decks posted. 4 hours of "farming" 0 wins. How do I fail so hard? I'm like 1k electrum down from where i started. I even had to sell some rares to buy some of the cards I needed.  WTF am i supposed to do? the old T50 is gone so I cant farm that. i can barely win in silver rank. What should I do? farm AI3?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 08, 2011, 08:46:13 am
Some days, you go 0-10 against FG's before you ragequit. I did, yesterday, except I didn't RQ and kept going. It evened out. x)
But yes, AI3 is your best bet if you don't have the decks to tackle Silver/Gold League or FG's. Most profitable against Elders would be a speed-EM deck, such as USEMosis or TADAbow (which is also good for League and PvP). If unupped, you can go from this: http://elementscommunity.org/forum/index.php/topic,10563.msg313190#msg313190
Title: Re: Ask a simple question, get a simple answer
Post by: xathil on July 08, 2011, 08:51:50 am
4 hours is more than 10 fights. probably closer to 50 and that was just for FGs.  regardless. im done for a few weeks. i just tried to get 6 consecutive wins on bronze.... and i couldnt. FML.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 08, 2011, 08:55:17 am
It was an example.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on August 01, 2011, 04:43:56 am
in "users loged in today" at the forum HP the some name have color what this color means?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 01, 2011, 04:54:53 am
in "users loged in today" at the forum HP the some name have color what this color means?
All users with coloured names are part of the forum staff; the coloured names make them easier to distinguish from regular members and helps them stand out.

Also note that regular members have their names displayed in a brighter shade of white as their forum rank rises.
Title: Re: Ask a simple question, get a simple answer
Post by: Nemo on August 07, 2011, 08:22:33 pm
A couple of questions unrelated questions:

- Is the official, up-to-date trainer always full? Is there a time where there's a higher chance of sneaking in? Is there an alternative, up-to-date trainer available?

- I recently invested in ~Napalm's amazing vNG 2.0 to farm Electrum in the Arena. Which would yield more electrum/hour, Platinum or Gold?

Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 08, 2011, 02:14:42 am
- Full? It's never full. Any number of people can visit http://elementsthegame.com/trainer at any time.

- That will depend on the day. Some days you'll find Gold very hateful towards rushes like vNG, and I've often actually had a better winrate in Platinum due to this. Since you need less wins in a row to get the bonus spin there, I would generally opt to farm Plat.
Title: Re: Ask a simple question, get a simple answer
Post by: Nemo on August 08, 2011, 09:42:19 am
Thanks for the answers.

The trainer I was trying to get on was www.elementsthegame.net/trainer. I didn't know there was one that wasn't always full. Thanks again.
Title: Re: Ask a simple question, get a simple answer
Post by: NikaZaslavsky on August 15, 2011, 08:47:29 pm
What privileges do the different ranks get? For example, when you are a full member you can have a custom avatar......?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 15, 2011, 09:09:24 pm
What privileges do the different ranks get? For example, when you are a full member you can have a custom avatar......?
Newbie: No special privileges.
Jr. Member: Able to use an avatar (Elements card art only).
Full Member: Able to use a custom avatar.
Sr. Member and up: Able to use upload a custom avatar to the forum servers and view the Farewell section.
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on August 29, 2011, 09:08:58 pm
When you use sky blitz to boost the attack power of a flying weapon and then endow the weapon with a crusader it gains normal non blitz stats. Is this intended or a bug?
Title: Re: Ask a simple question, get a simple answer
Post by: presonlam on August 29, 2011, 10:25:54 pm
How do I find Rare card farms becuase everytime i fight lvl 4's or (are they called T50) I never see any farms and end up seeing hte same people like a couple times so how do i farm like rare cards or weapons?

Thanks for the help :)
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on August 29, 2011, 10:44:37 pm
There are no rare farms anymore. T50 got axed in the latest patch. Your best bet now would be arena/ai3 (or pvp2 if you have friends with rares).
Title: Re: Ask a simple question, get a simple answer
Post by: Sh00pdaWoop on August 30, 2011, 07:08:14 am
When you use sky blitz to boost the attack power of a flying weapon and then endow the weapon with a crusader it gains normal non blitz stats. Is this intended or a bug?
I would assume this is not a bug, because it seems a lot like the nerf with diving/parallel universe.  With diving/parallel universe, you used to be able to double the stats of the creature each time.  As this was considered abusive/OP/something by Zanz/community, it was nerfed so that if you used parallel universe, it would undive the next time you dived it or something.  I know I didn't explain it well, but I hope you got what I meant.  And if you really think its a bug, you could try posting in the report a bug section on the forum.  However, you should probably read through that section before posting, see if the problem is there.
Title: Re: Ask a simple question, get a simple answer
Post by: Djhopper :) on August 30, 2011, 10:17:09 am
4 hours is more than 10 fights. probably closer to 50 and that was just for FGs.  regardless. im done for a few weeks. i just tried to get 6 consecutive wins on bronze.... and i couldnt. FML.
What FG deck are you using?

Also, to get rares on bronze I'd try Grabbix: http://elementscommunity.org/forum/index.php/topic,16828.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: Amphetryon on August 30, 2011, 11:53:48 am
How is the attack order of your creatures determined?  Example:  My opponent is at 4 life, and I have 2 Minor Vampires and a GotP.  Sometimes I EM, sometimes I don't.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 30, 2011, 12:00:54 pm
You can see the order and many other things here: http://elementscommunity.org/forum/index.php/topic,11691.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 30, 2011, 12:18:33 pm
When you use sky blitz to boost the attack power of a flying weapon and then endow the weapon with a crusader it gains normal non blitz stats. Is this intended or a bug?
I would assume this is not a bug, because it seems a lot like the nerf with diving/parallel universe.  With diving/parallel universe, you used to be able to double the stats of the creature each time.  As this was considered abusive/OP/something by Zanz/community, it was nerfed so that if you used parallel universe, it would undive the next time you dived it or something.  I know I didn't explain it well, but I hope you got what I meant.  And if you really think its a bug, you could try posting in the report a bug section on the forum.  However, you should probably read through that section before posting, see if the problem is there.
I had made a thread about PU/Dive and Eva Ria said
Quote
Intended.

Dive's mechanic works as follows:

1. Double creature's current attack.
2. After the attack, reset creature's attack to it's full value.

So, combined with PU:

3 ATK Pegasus.
Dive makes it 6 ATK current and 3 ATK full.
PU copies these stats but the new copy does not count as "Dived", and as such, it's stats don't reset at the end of the turn.
Next turn, you dive the PUed Pegasus, it doubles it's current attack again making it 12 ATK current 3 ATK full.
After the attack, resets to full ATK which is 3.
The same i believe applies to crusader.
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on August 30, 2011, 07:27:48 pm
Ah, thanks for the replies guys. The way I understand it now is that endow copies the full ATK of the weapon rather than the current. Shame.
Title: Re: Ask a simple question, get a simple answer
Post by: Zerker on August 30, 2011, 09:05:21 pm
Is there a card list of every card in game that has all cards which are in the game now?
Title: Re: Ask a simple question, get a simple answer
Post by: bripod on August 30, 2011, 09:22:49 pm
http://elementscommunity.org/wiki/ (http://elementscommunity.org/wiki/)
Title: Re: Ask a simple question, get a simple answer
Post by: Zerker on August 30, 2011, 09:24:28 pm
The wiki :o i am so dump but thank you :P
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on August 31, 2011, 05:18:25 pm
Also: http://elements.alanbeam.net/cards.php
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on September 10, 2011, 03:46:20 am
Quote
I would assume this is not a bug, because it seems a lot like the nerf with diving/parallel universe.  With diving/parallel universe, you used to be able to double the stats of the creature each time.  As this was considered abusive/OP/something by Zanz/community, it was nerfed so that if you used parallel universe, it would undive the next time you dived it or something.  I know I didn't explain it well, but I hope you got what I meant.  And if you really think its a bug, you could try posting in the report a bug section on the forum.  However, you should probably read through that section before posting, see if the problem is there.

(http://t1.gstatic.com/images?q=tbn:ANd9GcSgV_WtEGDxXxlzVUoixa539uEab5BobCuI5nXWMpQV1vqZwOgBXA)


So are you saying they finally nerfed my favourite PvP deck?

Do not waaaaaant!


I had made a thread about PU/Dive and Eva Ria said
Quote
Got a link?
Title: Re: Ask a simple question, get a simple answer
Post by: Arceus567 on September 10, 2011, 07:21:38 am
Hey guys, I got a nova as my oracle card and I forgot what my FG was. Is it preset to the card? If so, what is my next FG?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 10, 2011, 10:51:13 am
It is not preset.
Your only chance is to remember the FG you got.
Title: Re: Ask a simple question, get a simple answer
Post by: Jocko on September 10, 2011, 11:23:20 am
The nerf is not that bad. You still get to dive it again once, and with PU/Dive you only need 3 pu's to win most of the times.
Title: Re: Ask a simple question, get a simple answer
Post by: Amphetryon on September 14, 2011, 07:25:14 am
I had Momentum on a Mummy when it got Reverse Timed into a Pharaoh.  The Pharaoh had Momentum on it, but not the +1/+1 from Momentum.  Feature, or bug?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 14, 2011, 07:36:25 am
Considering Momentum is a symbol status, it makes sense that it stays on the new creature while the stat buff doesn't carry over since it's an original Pharaoh.
Nonetheless, it could very well be a situation the developer hasn't considered and thus the behaviour is not entirely intended.
Title: Re: Ask a simple question, get a simple answer
Post by: Jocko on September 14, 2011, 08:11:15 pm
Momentum carries over mutations too, doesn't it?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 14, 2011, 08:12:35 pm
Momentum carries over mutations too, doesn't it?
Indeed.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on September 15, 2011, 12:53:19 am
Why do upped versions of towers and pendulums have a reduced chance to be spun?  I can understand this for unupped versions, since they have such a low value, but for upped ones, I'd -love- to win more upped towers or pendulums from FGs. (or halfbloods, for those who play those)  It's not like it matters much for selling; all upped cards are worth pretty much the same, and upped towers/pends are the basis for virtually any upped deck.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on September 15, 2011, 01:45:16 am
Why do upped versions of towers and pendulums have a reduced chance to be spun?  I can understand this for unupped versions, since they have such a low value, but for upped ones, I'd -love- to win more upped towers or pendulums from FGs. (or halfbloods, for those who play those)  It's not like it matters much for selling; all upped cards are worth pretty much the same, and upped towers/pends are the basis for virtually any upped deck.
If they were treated the same way as the non-Pillar/Pend cards in spins, then you'd win them way more often than the other cards. Also, your chances of winning a card would probably also be reduced (since there would effectively be more cards to choose from in the random selection of cards to put on the reels).

There was a time in which Quantum Towers weren't filtered out by the spin mechanics, so if you won against Rainbow, then it was highly likely that you would win Quantum Towers from the slots, and less likely that you would win something else.

From the perspective of achieving Jmizzle Status (12-24 of each Pillar/Pend, 6 of every non-Nymph/Mark card), then it would be more advantageous to get a variety of upped cards from the spins.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on September 15, 2011, 03:30:45 am
I hadn't thought of that... if they were included at the rate of other cards, yeah, you'd win them almost every time you won a card.  I want to win them, but not -that- many of them :p  I guess I'll have to make do. 
Title: Re: Ask a simple question, get a simple answer
Post by: Darkslay on September 19, 2011, 04:03:34 am
Just wondering what is Reputation Power and how do you get it?
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on September 19, 2011, 04:16:35 am
Just wondering what is Reputation Power and how do you get it?
Reputation is, well, reputation. You get it by posting, making threads, and receiving it from other members who feel you did something to earn it.
Title: Re: Ask a simple question, get a simple answer
Post by: Darkslay on September 20, 2011, 03:54:53 am
Just wondering what is Reputation Power and how do you get it?
Reputation is, well, reputation. You get it by posting, making threads, and receiving it from other members who feel you did something to earn it.
Well then what is the repuation that is in your profile for example

Repuation:114

Is that something completely different?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on September 20, 2011, 04:29:19 am
Well then what is the repuation that is in your profile for example

Repuation:114

Is that something completely different?
Reputation Power = Reputation / 100 (rounded down to the nearest whole number)

When you +rep someone, you add your reputation points equal to your reputation power to the other person's reputation point total.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on September 20, 2011, 07:57:26 am
I'm just curious about a thing i saw in War, but i feel a new thread was too much for this.
I made my thread in "War Auction" and after a while i noticed my thread got some stars, as well as other players in War Auction.
I roughly see that stars are matching the experience/card pool/etc of the player.
The question is: who is rating us???  :P
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 20, 2011, 08:04:26 am
Anyone can rate any thread, provided you're not the creator. In other words, a lot of ratings are inaccurate as to the actual general opinion of the community as a whole, and never serves any practical purpose.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on September 20, 2011, 08:30:47 am
Another question just came to my mind.
When i play a Spark or a Ball Lightning, it will attack and then die.
But, if for some reasons (mutations, for example) i get a Spark, or a Ball Lightining, or another 0 HP creature during my opponent turn, will it die or will it stay alive until my turn?
I'm interested in this mechanic because a card i made (http://imageplay.net/img/m7Gbd214318/Unstable_clone.png) will behave differently depending on the outcome.
Title: Re: Ask a simple question, get a simple answer
Post by: DarknessDemon on September 20, 2011, 08:52:47 am
Whats the fastest win available on an ai3 turn wise. I have gotten 4 turn wins using a half upped Gems of Destruction. Im curious to know if 3 turn wins are possible and if anyone has a SS to prove that they can happen.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 20, 2011, 08:59:42 am
@Manuz: It will die. Mutation cannot lower the HP of a base creature, however, so Spark and Blight are the only ones that will. Mutation grants 0-4 HP/Attack.

@Demon: 3 turn wins are possible, but rare (there are screens circulating, and most vets have gotten one; I have). Destroyer rushes like vNG can do them. A faster version of the Destroyer rush is called V2. You can also get a lot (comparatively) of 3-turn wins with SoR and Elite Deja Vu's in the Beta right now.

Also: http://elementscommunity.org/forum/index.php/topic,31219.msg423617#msg423617
Title: Re: Ask a simple question, get a simple answer
Post by: Calindu on September 20, 2011, 09:16:51 am
Whats the fastest win available on an ai3 turn wise. I have gotten 4 turn wins using a half upped Gems of Destruction. Im curious to know if 3 turn wins are possible and if anyone has a SS to prove that they can happen.
Deja Vu rushes(on official version too), Destroyer rushes, speedbows featuring adrenalines are the only decks that can(w/o relying on opponent or quantum tower haxx, just on your draw).If anyone can prove i am wrong just post a deck that can.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on September 20, 2011, 09:42:13 am
You can get turn 2 wins if you get unbelievable luck with mutations.  I figured it out on another thread, but I think it was something like 2x nova 2x supernova, photon, mutation, twin universe, and hope you get a couple of diving crimson dragons.  The best I've ever actually done was 4 turns; I don't think I've ever done it in 3, but I've been close.  I'm sure some decks can do 3 turn wins, but you'd need an absolutely perfect draw.
Title: Re: Ask a simple question, get a simple answer
Post by: Darkslay on September 21, 2011, 06:14:55 am
Ok guys, Why cant I search the forums in the search at the top of the screen/page it always comes up with -You dont have permisson to search these forums?...
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on September 21, 2011, 06:28:45 am
Ok guys, Why cant I search the forums in the search at the top of the screen/page it always comes up with -You dont have permisson to search these forums?...
Search is currently down for maintenance. The "this topic," "this board," and "entire forum" search options are down, but you can still use Google.
Title: Re: Ask a simple question, get a simple answer
Post by: DarknessDemon on September 21, 2011, 07:57:00 am
i know they are down. but when will they be back up?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on September 21, 2011, 08:28:21 am
i know they are down. but when will they be back up?
No idea. It's going to be back eventually, though.
Title: Re: Ask a simple question, get a simple answer
Post by: DarknessDemon on September 24, 2011, 05:56:20 pm
If you use a shard of readiness on a rustler/leaf dragon do you get unlimited life quanta?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 24, 2011, 05:57:14 pm
Yes, but you can only use its ability once per turn when it's been SoR'd.
Title: Re: Ask a simple question, get a simple answer
Post by: DarknessDemon on September 25, 2011, 05:21:57 pm
thats dumb QQ lol. Should be atleast 5....
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on September 29, 2011, 04:31:54 pm
Where in the forum settings can I disable receiving emails every time someone sends me a private message?  I found one place where it has my email address.  (in profile: account settings)  If I change this, I'm assuming it would stop emailing me, but would any new problems be caused by this?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 29, 2011, 04:40:34 pm
Where in the forum settings can I disable receiving emails every time someone sends me a private message?  I found one place where it has my email address.  (in profile: account settings)  If I change this, I'm assuming it would stop emailing me, but would any new problems be caused by this?
Profile --> Modify Profile --> Personal messaging
You'll see a dropdown menu next to an area that says:  "Notify by e-mail every time you receive a personal message".  Changing that to Never should stop the e-mails from coming.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on September 30, 2011, 01:47:26 am
What's a good unupped Pharaoh deck? I have 6+ of them but haven't found a good use for them on my own or by snooping around the forums and wiki. I tried a Light/Time Sanctuary/Sundial Stall to get them out, a rainbow, a strict monotime without even any gravity. I tried adding in extra Pharoahs to get the swarm jumstarted, I tried having only Pharaohs. I tried Hourglasses and Precogs. Nothing was even good enough to get a good winrate vs AI3.
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on September 30, 2011, 02:16:58 am
Err, there really aren't any, especially unupped.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on September 30, 2011, 04:13:36 am
I feel littlebit stupid for asking, but what deck is the fire stall?
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on September 30, 2011, 04:28:31 am
I feel littlebit stupid for asking, but what deck is the fire stall?
It's not a stupid question. This is a fire stall. (http://elementscommunity.org/forum/index.php/topic,6515.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on September 30, 2011, 05:28:22 am
I feel littlebit stupid for asking, but what deck is the fire stall?
It's not a stupid question. This is a fire stall. (http://elementscommunity.org/forum/index.php/topic,6515.0.html)
As well as Candlelight (http://elementscommunity.org/forum/index.php/topic,23347.0.html), the unupped version.
Title: Re: Ask a simple question, get a simple answer
Post by: IceySammy on September 30, 2011, 02:51:10 pm
I have a question that I'm curious of. On all other games I've played I've had the option and people have understood I talk in the forum, not in chats 99.9% of the time and others did the same. I would like to talk in the forum with this site too but when I tired to today it was moved (thats fine by me as I weren't sure what it came under) but what I didn't really appricate was the whole thing being locked and me being told to talk in chat if I wanted a convosation with other players.
Is there a certain place where I can start a convosation not on the chat as I'm playing the actual game and don't have time to watch teh chat for answers beings as everyone there answers too fast but is then covered up by 20 other convosations others are having with their friends? Or is the chat the only place where I can have a random convosation?
If so that's fine but I'm pregnant and busy playing this to calm down while dealing with real life so I seriously don't have the time or paitence for chat right now.
Hope for a answer soon. Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on September 30, 2011, 02:54:27 pm
I have a question that I'm curious of. On all other games I've played I've had the option and people have understood I talk in the forum, not in chats 99.9% of the time and others did the same. I would like to talk in the forum with this site too but when I tired to today it was moved (thats fine by me as I weren't sure what it came under) but what I didn't really appricate was the whole thing being locked and me being told to talk in chat if I wanted a convosation with other players.
Is there a certain place where I can start a convosation not on the chat as I'm playing the actual game and don't have time to watch teh chat for answers beings as everyone there answers too fast but is then covered up by 20 other convosations others are having with their friends? Or is the chat the only place where I can have a random convosation?
If so that's fine but I'm pregnant and busy playing this to calm down while dealing with real life so I seriously don't have the time or paitence for chat right now.
Hope for a answer soon. Thanks.
I think you've misunderstood. The thread you created was not locked. It was moved from general discussion board to Off-topic board where it belongs.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 30, 2011, 03:05:14 pm
Right here, Sammy: http://elementscommunity.org/forum/index.php/topic,31762
I left a redirection topic in General Discussion, which is what you will see as "MOVED". As for why, the General Discussion board is for general discussion on Elements the Game.
Title: Re: Ask a simple question, get a simple answer
Post by: IceySammy on September 30, 2011, 03:16:46 pm
Thank you, I saw it was moved but couldn't find it when I tried going onto it again and on this computer it came up with a locked symbol, but this computer has been messy up with this site today. Connection with it seems terrible atleast with the forum.
As for general on other places general meant alot of things like just general convosation, gets confusing but thanks for letting me know that on here that kind of convosation goes in off topic, I'll try to make sure my convosations go in the correct places and if I have questions about where to put a convosation or something I'll ask them here.
Thanks for answering so quickly and letting me know where to put things in the forum. Have a good day :)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 30, 2011, 03:35:37 pm
No worries. The forum server has had a little downtime today, and I don't mind moving topics.
Title: Re: Ask a simple question, get a simple answer
Post by: Haltar Dhrim on October 01, 2011, 02:15:30 am
Hi, I heard of a Trainer account in Elements...
Can I use it? How can I login as Trainer?
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on October 01, 2011, 02:19:40 am
Hi, I heard of a Trainer account in Elements...
Can I use it? How can I login as Trainer?
elementsthegame.com/trainer (http://elementsthegame.com/trainer)

(there's also elementsthegame.com/beta (http://elementsthegame.com/beta))
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on October 01, 2011, 02:20:27 am
Hi, I heard of a Trainer account in Elements...
Can I use it? How can I login as Trainer?
http://www.elementsthegame.com/trainer

It's not really an account per se. The trainer is a standalone client that is not connected with the main game, so you can't play PvP using it. However, you do get to experiment with all the cards in the latest live version of the game, and the Trainer also lets you import custom decks for the AI to use against your own deck.
Title: Re: Ask a simple question, get a simple answer
Post by: zupermannd on October 01, 2011, 10:51:27 am
What is the perfect counter to Graboid-rush?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 01, 2011, 10:58:58 am
Wings.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on October 01, 2011, 12:03:26 pm
Wings.
Totally, i use it vs Arena Gold!
Title: Re: Ask a simple question, get a simple answer
Post by: glopso on October 01, 2011, 09:23:51 pm
What's the resolution of the mind's eye?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 01, 2011, 09:29:53 pm
What's the resolution of the mind's eye?
Not an owl or eagle's eye.
Title: Re: Ask a simple question, get a simple answer
Post by: glopso on October 02, 2011, 12:45:10 am
What is the sound of 80 hands clapping?
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on October 02, 2011, 06:04:19 am
What is the sound of 80 hands clapping?
It's "clapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclapclap"
Title: Re: Ask a simple question, get a simple answer
Post by: Sinec on October 02, 2011, 07:27:16 am
I was wondering if i should upgrade a phase dragon when i get 1500 points ;D
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 02, 2011, 07:38:22 am
I was wondering if i should upgrade a phase dragon when i get 1500 points ;D
If you mean electrum, it's a decent choice. If you're going for this deck: http://elementscommunity.org/forum/index.php/topic,23368
If not, I would advise getting a reliable FG killer first.
Title: Re: Ask a simple question, get a simple answer
Post by: zupermannd on October 02, 2011, 09:46:20 am
What would happen if you run ElementsTheGame in two windows?
(are you able to play two games at the same time with different deck and gain the rewards from both, or will they interrupt each other or what will happen?)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 02, 2011, 09:55:18 am
You are able to do that. When the game saves, the last save will overwrite any others, so you will only gain one of the rewards.
Title: Re: Ask a simple question, get a simple answer
Post by: glopso on October 02, 2011, 08:04:47 pm
Yeah, the game just loads the stuff from the server, then all of the progress is on your computer, then it puts it back there periodically. Which means you can duel yourself, as if you were in a series of some sort and the author ran out of ideas and went for a doppelganger plot.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 03, 2011, 04:03:58 pm
What's the largest you should make a deck before needing extra draw power?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 03, 2011, 04:25:22 pm
Not a simple question, so you're not getting a simple answer. That depends on the purpose of the deck. A lot of stalls are fine in PvP without drawing power at 40-45 cards. You mainly want drawing power in AI killer decks that are over 30 cards, especially FG killers.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 03, 2011, 08:18:35 pm
Thanks.  :) I've been having trouble trying to fit all the cards I need for certain deck ideas into 30 or so cards- but today I realized that's a terribly limiting frame of mind, so I'll experiment with bigger decks.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 03, 2011, 08:29:00 pm
If you PU an opponent's voodoo doll that's poisoned, how come your opponent doesn't get poisoned?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 03, 2011, 10:04:32 pm
Any word on when version 1.29 will be released?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on October 03, 2011, 11:34:17 pm
If you PU an opponent's voodoo doll that's poisoned, how come your opponent doesn't get poisoned?
Probably a quirk in the game mechanics that prevents Doll + Parasite + TU (a doable trio) from becoming OP.

Any word on when version 1.29 will be released?
When Zanz fixes up the bugs and does a few more balance fixes. That, or when he's had enough fun with being a tease :P
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 03, 2011, 11:45:43 pm
I can somehow see zanzarino sitting at his computer, cackling evilly as he sees me begging for the new cards...  >:D  I hadn't realized there were still bugs to be worked out; I thought it was just balance issues left, and at least from my perspective, other than some of the shards being a bit cheap to play, I think they are fairly balanced now, so I was hoping it might be done soon.  Ah, well...
Title: Re: Ask a simple question, get a simple answer
Post by: glopso on October 04, 2011, 01:01:12 am
I can somehow see zanzarino sitting at his computer, cackling evilly as he sees me begging for the new cards...
Don't automatically attribute to malice what can be attributed to incompetence.
Title: Re: Ask a simple question, get a simple answer
Post by: hello12 on October 05, 2011, 01:53:52 am
I want to use an elements avatar but I do not know how to upload one. I have 30+ posts.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on October 05, 2011, 02:05:14 am
I want to use an elements avatar but I do not know how to upload one. I have 30+ posts.
Go to Profile > Forum Profile > Personalized Picture to pick out an Elements-related avatar.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on October 05, 2011, 04:10:31 am
I want to use an elements avatar but I do not know how to upload one. I have 30+ posts.
With 30+ you can choose one of the default avatars.
With 200+ you can upload your own.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 05, 2011, 01:21:22 pm
I had a longer rant, but I just erased it and I'll rephrase the question simply and without bias:

When you get rare spins for beating the arena, are the rares in the slots...
1) completely 100% randomly chosen from all available rares?
2) deterministic somehow, like based on the marks of the defeated decks or contents of those decks or some other factor?
Title: Re: Ask a simple question, get a simple answer
Post by: Rember on October 05, 2011, 02:58:31 pm
Numero uno.

I'm too lazy to actually remember what the last deck I faced before a special spin is but if you assume it's an immorush/firestall then the cards are definitely randomly selected.
Title: Re: Ask a simple question, get a simple answer
Post by: hello12 on October 05, 2011, 06:21:18 pm
TheMaunz I know but I want to get a Colossal Dragon as my avatar and I don't know how.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 05, 2011, 10:21:18 pm
I don't have any upped cards and don't intend to up any for a long time. What's the best place to grind rares? I have enough Titans and Pharaohs (shit I have like 9 of those) and I'm most interested in getting some Discords and Arctic Squids.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on October 05, 2011, 10:30:24 pm
I don't have any upped cards and don't intend to up any for a long time. What's the best place to grind rares? I have enough Titans and Pharaohs (shit I have like 9 of those) and I'm most interested in getting some Discords and Arctic Squids.
Special spins in Bronze Arena (win 6 consecutive games), or you might get lucky from the AI3 (note that it's impossible to get Trident and Eternity from AI3).
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 05, 2011, 10:33:51 pm
I don't have any upped cards and don't intend to up any for a long time. What's the best place to grind rares? I have enough Titans and Pharaohs (shit I have like 9 of those) and I'm most interested in getting some Discords and Arctic Squids.
Bronze probably. Bronze is easier than silver and many of the decks there have a theme, so it's easier to get rares. Additionally, if you win 6 games in a row, you can get a special spin which almost guarantees you a rare.
Title: Re: Ask a simple question, get a simple answer
Post by: hello12 on October 05, 2011, 11:46:25 pm
I don't have any upped cards and don't intend to up any for a long time. What's the best place to grind rares? I have enough Titans and Pharaohs (shit I have like 9 of those) and I'm most interested in getting some Discords and Arctic Squids.
Bronze probably. Bronze is easier than silver and many of the decks there have a theme, so it's easier to get rares. Additionally, if you win 6 games in a row, you can get a special spin which almost guarantees you a rare.
Almost? NOT GOOD ENOUGH.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 06, 2011, 01:44:29 am
Uh no almost is alright. I was grinding bronze for a while but I got pretty frustrated with not being able to make the 6 streaks very consistently and I found that I was winning one every now and then from AI3. Plus I could test new decks at the same time whereas in the Arena I needed to just whore out Grabbix or something.

But if it is actually a better way to get rares then that's what I'll do.

Thanks for the help!
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on October 06, 2011, 05:39:12 am
TheMaunz I know but I want to get a Colossal Dragon as my avatar and I don't know how.
Try this:
(http://imageplay.net/img/m7Gbd229584/avatar_select.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Holokausti on October 06, 2011, 05:49:54 am
Uh no almost is alright. I was grinding bronze for a while but I got pretty frustrated with not being able to make the 6 streaks very consistently and I found that I was winning one every now and then from AI3. Plus I could test new decks at the same time whereas in the Arena I needed to just whore out Grabbix or something.

But if it is actually a better way to get rares then that's what I'll do.

Thanks for the help!
Even though you said you aren't planning on upping anything soon, I'd recommend it in order to gain the rares much faster. Bronze unupped is doable but getting the special spins is quite rare what I found out.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 07, 2011, 07:17:54 pm
What do the "attack member" and attack and defense stats on people's profiles mean?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 07, 2011, 07:24:42 pm
What do the "attack member" and attack and defense stats on people's profiles mean?
It was for a forum game known as Battle.  The game was running for a while but was disabled for various reasons.  You can read more about it here:  http://elementscommunity.org/forum/index.php/board,403.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 08, 2011, 06:26:25 pm
How much reputation do you need to get another green bar?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 08, 2011, 06:32:53 pm
They increase in increments of 5. At 45, I will get a new description. Unfortunately.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 10, 2011, 01:22:28 pm
Has zanz changed something in the arena in the last 24 hours?  The last few days since new shards came in, I saw lots of 1hp decks in bronze because the bottom decks were constantly rotating in and out of bronze, and months-old decks were coming to the surface, but I haven't seen any of those today.  (like maybe a cap on how old a deck can be in the arena)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 10, 2011, 06:10:30 pm
What are the chances the oracle decides to give you a card?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 10, 2011, 10:23:07 pm
What are the chances the oracle decides to give you a card?
If it's a nymph, 100%.  If it's anything else, I'm not sure, but I'd guess 10% or so; usually I don't get one otherwise.  There's a thread somewhere where people are trying to figure out oracle statistics by recording everything about their oracle spins.  I don't remember what it's called or where it is, but it's around somewhere.  The only statistic I remember for that (because it's the one I was looking for) is that a nymph is given roughly one in thirty visits to the oracle.
Title: Re: Ask a simple question, get a simple answer
Post by: Essence on October 10, 2011, 10:26:10 pm
Confirmed: Zanz has said that non-Nymph card-winning chances in the Oracle are fixed at 10%.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 10, 2011, 10:40:44 pm
Confirmed: Zanz has said that non-Nymph card-winning chances in the Oracle are fixed at 10%.
Nice; I just pulled that out of my ass as a rough approximation, so it's pretty funny that it's exactly right :p
Title: Re: Ask a simple question, get a simple answer
Post by: glopso on October 11, 2011, 07:47:54 pm
Confirmed: Zanz has said that non-Nymph card-winning chances in the Oracle are fixed at 10%.
Nice; I just pulled that out of my ass as a rough approximation, so it's pretty funny that it's exactly right :p
You say it's funny.....but who's to say it isn't a conspiracy?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 11, 2011, 07:59:48 pm
Confirmed: Zanz has said that non-Nymph card-winning chances in the Oracle are fixed at 10%.
Oh really? Why do I feel it's less than that then? XD
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 11, 2011, 08:40:13 pm
Confirmed: Zanz has said that non-Nymph card-winning chances in the Oracle are fixed at 10%.
Oh really? Why do I feel it's less than that then? XD
Impatience?
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 11, 2011, 09:20:11 pm
It's probably just whatever bias it's called (I forgot) but I feel like I lose the arena game right before the rare spin more than any other game. What deck has the absolute highest winrate in bronze without any attention paid to speed? Should I use a FG rainbow?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 11, 2011, 10:00:22 pm
It's probably just whatever bias it's called (I forgot) but I feel like I lose the arena game right before the rare spin more than any other game. What deck has the absolute highest winrate in bronze without any attention paid to speed? Should I use a FG rainbow?
Any deck with at least half upped cards should be able to take on bronze with a high win rate. Whether it be a mono darkness or a supernovabow, bronze by itself really isn't that hard. 6 in a row might be a bit frustrating though since your deck has to go up against six different decks, each with a potential to counter your deck. I'd say it's better to use a rainbow deck that can counter most bronze decks (mono aether, immorush, monodarknes...).
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 11, 2011, 10:38:31 pm
It's probably just whatever bias it's called (I forgot) but I feel like I lose the arena game right before the rare spin more than any other game. What deck has the absolute highest winrate in bronze without any attention paid to speed? Should I use a FG rainbow?
Fully upped Mono Darkness seems to have a very high success rate.  I've heard as high as 1 loss during 2 complete days of grinding.  Granted, it's a bit slower, but if you're out to hardcore grind for rares then this definitely wouldn't be a waste of your time.
As for a specific build, anything remotely close to this would fair very, very well:
http://elementscommunity.org/forum/index.php/topic,29807.msg405694#msg405694

Also, I believe you're thinking of "confirmation bias".
Title: Re: Ask a simple question, get a simple answer
Post by: Essence on October 11, 2011, 11:54:47 pm
Nah, it's "confirmation bias".
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 12, 2011, 09:20:55 pm
Why don't Malignant Cells die from Flooding? Or have encountered a glitch?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 12, 2011, 09:22:21 pm
Why don't Malignant Cells die from Flooding? Or have encountered a glitch?
I think they count as a 'neutral' creature, and flooding says it kills nonwater, nonneutral creatures.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 12, 2011, 09:25:05 pm
Ah. Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 12, 2011, 09:35:41 pm
Yeah confirmation bias sounds like the right one. Thanks for the advice guys!
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 14, 2011, 04:36:27 pm
In the League forum, I found this:

Begins: League Season 3/2011 has begun!
Ends: 1 month 20 days 14 hours 57 minutes remaining.

Will the next League season begin shortly after this (i.e. a few days to a week) or will there be a break between seasons?  I was thinking of joining next season when I can get in on it at the beginning.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on October 14, 2011, 05:59:48 pm
In the League forum, I found this:

Begins: League Season 3/2011 has begun!
Ends: 1 month 20 days 14 hours 57 minutes remaining.

Will the next League season begin shortly after this (i.e. a few days to a week) or will there be a break between seasons?  I was thinking of joining next season when I can get in on it at the beginning.
Starting from this season, Leagues are now regularly scheduled as a 3-month season, followed by a 1-month off-season period.

Leagues will run January-March, May-July, and September-November, with breaks during the months of April, August, and December (since many Elements players are in university or high school, and will have final exams during December and April).
Title: Re: Ask a simple question, get a simple answer
Post by: frlaa on October 16, 2011, 03:49:27 pm
Why is elements still free ? I mean nobody would mind paying 10/20 bucks if the game gets updated a lot.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 16, 2011, 03:54:09 pm
It's Zanz' portfolio project, and as such is kept as a project between him and the community to show a little of what he can do. He makes money elsewhere. We can also assume he enjoys developing it as a hobby ;>
Title: Re: Ask a simple question, get a simple answer
Post by: artimies7 on October 16, 2011, 04:08:15 pm
How many times must I type my name before I own the internet?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 16, 2011, 04:20:33 pm
How many times must I type my name before I own the internet?
Until they call you a man.
Title: Re: Ask a simple question, get a simple answer
Post by: artimies7 on October 16, 2011, 04:24:37 pm
How many times must I type my name before I own the internet?
Until they call you a man.
See: All my other forums. Could a mere boy juggle all of that?
Title: Re: Ask a simple question, get a simple answer
Post by: Essence on October 16, 2011, 04:41:34 pm
How many times must I type my name before I own the internet?
1 Googleplex.

I'm clever.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 16, 2011, 04:57:45 pm
How do I make it so that whenever I get a PM it doesn't send me notification by e-mail?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 16, 2011, 05:04:52 pm
Profile -> Modify Profile -> Personal Messaging -> Notify by email every time you receive a personal message
Title: Re: Ask a simple question, get a simple answer
Post by: artimies7 on October 17, 2011, 07:56:29 pm
How many times must I type my name before I own the internet?
1 Googleplex.

I'm clever.
I thought I already got that. Any other ideas?
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on October 17, 2011, 08:20:06 pm
How many times must I type my name before I own the internet?
1 Googleplex.

I'm clever.
I thought I already got that. Any other ideas?
Have you ever read If by Rudyard Kipling? Maybe it's not about the number of times you post your name. I think also the internet counts as something in the earth, referring to the second to last line. I mean come on, is there internet outside the earth?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 17, 2011, 08:52:34 pm
How many times must I type my name before I own the internet?
1 Googleplex.

I'm clever.
I thought I already got that. Any other ideas?
Have you ever read If by Rudyard Kipling? Maybe it's not about the number of times you post your name. I think also the internet counts as something in the earth, referring to the second to last line. I mean come on, is there internet outside the earth?
Perhaps not in terms of online computing, but if you call galaxy A a net and galaxy B a different net, then what's in between is the internet!  :P
Title: Re: Ask a simple question, get a simple answer
Post by: glopso on October 18, 2011, 12:28:44 am
I could tell you that the phrase "a suffusion of yellow" is, in fact, the number of stars in the in the universe, and that the amount of starage in the universe is a suffusion of yellow. But that wouldn't have any implications since I defined everything myself.
Title: Re: Ask a simple question, get a simple answer
Post by: Brontos on October 19, 2011, 10:21:32 pm
Hey.

I just won 1990 electrums against a random platinium guy.
Why the hell is that? Not that I'm unhappy about it... but I'd love to understand it in order to make it happen again.
And I hope it was not a bug, if it is, a moderator can have the electrums back.  8)

- he had a very good ratio (like 80/3) with a pestal deck.
- no EM (damn... should have worked on this EM a little harder)

Thanks in advance.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 19, 2011, 10:24:08 pm
Hey.

I just won 1990 electrums against a random platinium guy.
Why the hell is that? Not that I'm unhappy about it... but I'd love to understand it in order to make it happen again.
And I hope it was not a bug, if it is, a moderator can have the electrums back.  8)

- he had a very good ratio (like 80/3) with a pestal deck.
- no EM (damn... should have worked on this EM a little harder)

Thanks in advance.
When you win against an arena deck in the top 10, your reward is dramatically increased.
Title: Re: Ask a simple question, get a simple answer
Post by: Brontos on October 19, 2011, 10:26:56 pm
Thx Furball. :]
Is this a viable strat to hunt them down?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 19, 2011, 10:33:23 pm
Thx Furball. :]
Is this a viable strat to hunt them down?
Not really. Your chances of getting a deck that's in the top 10 is 2%. About one game every 50 games. But if you're already farming the arena and you happen on a high rank deck that's weakened by age, lucky you!
Title: Re: Ask a simple question, get a simple answer
Post by: Brontos on October 19, 2011, 10:39:01 pm
Thanks!!
I guess he was not that random finally. Got a good hand. :p
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 20, 2011, 07:15:44 pm
What is reputation power and how does it work?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 20, 2011, 07:25:53 pm
What is reputation power and how does it work?
Facebook uses the Like button.  We use Reputation (formerly known as karma).

When you join the forums you are automatically given 100 reputation points which is equal to 1 reputation power.  For every 5 reputation power your description (that you can see when hovering your mouse over the green bars below your avatar) changes to a new text.  When giving reputation to other members (using the :electrum button beneath their avatar), they gain points equal to your current reputation power.  For every post that you make, you gain 1 reputation point.  Starting threads gives you 3 reputation points.  Your reputation power increases by 1 for every 100 reputation points that you gather.  Your total reputation points can be shown on your profile, and there is also a page on your profile to see if you have received reputation from another person (this page also shows the reputation that you give to other people).  There is also a setting on your profile which allows you to hide your reputation power from other users, making it seem as if your reputation power is 0.

It's mainly used to display appreciation for other forum members, whether it be for something they did which required a lot of work, or a comment which you thought was very thought-provoking, helpful, etc.
Title: Re: Ask a simple question, get a simple answer
Post by: Contrary on October 20, 2011, 07:37:53 pm
Thanks! I was wondering what that electrum button was for- it never occurred to me to click it. I see people with less rep than their post count would suggest- I assume filling the disagree bubble takes away rep?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 20, 2011, 07:51:43 pm
Thanks! I was wondering what that electrum button was for- it never occurred to me to click it. I see people with less rep than their post count would suggest- I assume filling the disagree bubble takes away rep?
I don't believe it does since the old system got rid of negative karma, but then again I've never really tried it.
Title: Re: Ask a simple question, get a simple answer
Post by: hawknose33 on October 20, 2011, 08:25:32 pm
Does anyone thing that  :darkness :death :life is a good combanation for a deck
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 20, 2011, 08:33:33 pm
Why can't we multi quote on this forum? Or have I not found anything?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 20, 2011, 08:43:50 pm
Does anyone thing that  :darkness :death :life is a good combanation for a deck
It's possible, but trios can be fairly unstable.
Why can't we multi quote on this forum? Or have I not found anything?
There used to be a multi-quote function but it disappeared it seems after the forums software was upgraded.  When multi-quoting someone I typically just scroll down while posting and then Insert whichever quote I need.  Otherwise you'll have to copy and paste the quote into a text document or something and then put it all into the post later.
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on October 21, 2011, 08:11:02 am

Question(s):

If I play a deck with an 80% win-rate over 40 games,

How many streaks of at least 4 wins can I expect?

How many would it be, if my win-rate is only 60%?

Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on October 21, 2011, 08:40:35 am
Question(s):

If I play a deck with an 80% win-rate over 40 games,

How many streaks of at least 4 wins can I expect?

How many would it be, if my win-rate is only 60%?
I try a fast calculation, it should be 0.8^4 = 0.4096, that means 40.96%
The other case should be 0.6^4 = 0.1296, that means 12.96%

If i made errors, someone point out please!
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 21, 2011, 10:46:56 am
I try a fast calculation, it should be 0.8^4 = 0.4096, that means 40.96%
The other case should be 0.6^4 = 0.1296, that means 12.96%

If i made errors, someone point out please!
That's the odds of winning 4 in a row with the given win percentages, and is correct.  It's not actually the answer to his question, though :)

I'll have to try and remember how to answer his exact question with statistics; I can't recall off the top of my head just now.  Failing that, a simple RNG computer program could be written to figure it out, which would be about the size of this post.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on October 21, 2011, 11:14:32 am
I try a fast calculation, it should be 0.8^4 = 0.4096, that means 40.96%
The other case should be 0.6^4 = 0.1296, that means 12.96%

If i made errors, someone point out please!
That's the odds of winning 4 in a row with the given win percentages, and is correct.  It's not actually the answer to his question, though :)

I'll have to try and remember how to answer his exact question with statistics; I can't recall off the top of my head just now.  Failing that, a simple RNG computer program could be written to figure it out, which would be about the size of this post.
my gut says to just multiply that percentage by the number of sets of 4 (37).
...except that doesnt take into account the fact that if you win 4, the count resets, so multiply the 40.96 by .2 to make it so you lost the previous game, that yields 3 which seems a little low...
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on October 21, 2011, 12:00:04 pm


I don't really understand your calculation but:
2 would be the lowest possible number of streaks.
If the streak is broken at the fourth game every time that would give you:

4games*8(losses at 4th game)=32
That leaves 8 straight wins = 2 streaks at the end of the set

On the other hand, 8 streaks is the highest possible number ...

So, yeah, intuitively, 3 seems a bit low. I also find it hard to believe that the expected number of streaks will be an even value ...
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on October 21, 2011, 12:03:45 pm

I don't really understand your calculation but:
2 would be the lowest possible number of streaks.
If the streak is broken at the fourth game every time that would give you:

4games*8(losses at 4th game)=32
That leaves 8 straight wins = 2 streaks at the end of the set

On the other hand, 8 streaks is the highest possible number ...

So, yeah, intuitively, 3 seems a bit low. I also find it hard to believe that the expected number of streaks will be an even value ...
it was 2.9 or so when i did my math so i just rounded up.  i dont see how the lowest number of streaks can be anything other than 0...
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on October 21, 2011, 12:20:32 pm

Because at a win-rate of 80%, in 40 games, you only got 8 losses at your disposal to break streaks.  ;)

Like the first example shows, you "run out of" losses to break it by game 32. After that, its 8 straight wins ...

Now for only 60% win-rate, it's a different story and 0 streaks is well possible.


Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 21, 2011, 12:39:26 pm
Question(s):
If I play a deck with an 80% win-rate over 40 games,
How many streaks of at least 4 wins can I expect?
How many would it be, if my win-rate is only 60%?
I just wrote a little MATLAB program to figure this out.  It's 17 lines long.

If you play 40 games, and your win rate per game is 80%, then on average you will have about 5.55 streaks of 4.
If you play 40 games, and your win rate per game is 60%, then on average you will have about 2.38 streaks of 4.

Due to the fact that I did this with random simulation (of 1 million games) there may be a small error.  I ran it a few times, and it's within 0.01 each time, so it's good enough for these purposes.

edit: just realized that this doesn't take into account the problem that occurs if your 37th game is a loss and so your last 3 games are irrelevant.  Fortunately, this will only have a minor impact on the final result, lowering it slightly.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on October 21, 2011, 03:00:39 pm
Because at a win-rate of 80%, in 40 games, you only got 8 losses at your disposal to break streaks.  ;)

Like the first example shows, you "run out of" losses to break it by game 32. After that, its 8 straight wins ...

Now for only 60% win-rate, it's a different story and 0 streaks is well possible.
an 80% win rate overall does not guarantee an 80% win rate over 40 games.

Question(s):
If I play a deck with an 80% win-rate over 40 games,
How many streaks of at least 4 wins can I expect?
How many would it be, if my win-rate is only 60%?
I just wrote a little MATLAB program to figure this out.  It's 17 lines long.

If you play 40 games, and your win rate per game is 80%, then on average you will have about 5.55 streaks of 4.
If you play 40 games, and your win rate per game is 60%, then on average you will have about 2.38 streaks of 4.

Due to the fact that I did this with random simulation (of 1 million games) there may be a small error.  I ran it a few times, and it's within 0.01 each time, so it's good enough for these purposes.

edit: just realized that this doesn't take into account the problem that occurs if your 37th game is a loss and so your last 3 games are irrelevant.  Fortunately, this will only have a minor impact on the final result, lowering it slightly.
good to know, but theres gotta be some kind of formula for this...  guess this isnt such a simple question.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on October 21, 2011, 03:29:48 pm
Because at a win-rate of 80%, in 40 games, you only got 8 losses at your disposal to break streaks.  ;)

Like the first example shows, you "run out of" losses to break it by game 32. After that, its 8 straight wins ...

Now for only 60% win-rate, it's a different story and 0 streaks is well possible.
an 80% win rate overall does not guarantee an 80% win rate over 40 games.

Question(s):
If I play a deck with an 80% win-rate over 40 games,
How many streaks of at least 4 wins can I expect?
How many would it be, if my win-rate is only 60%?
I just wrote a little MATLAB program to figure this out.  It's 17 lines long.

If you play 40 games, and your win rate per game is 80%, then on average you will have about 5.55 streaks of 4.
If you play 40 games, and your win rate per game is 60%, then on average you will have about 2.38 streaks of 4.

Due to the fact that I did this with random simulation (of 1 million games) there may be a small error.  I ran it a few times, and it's within 0.01 each time, so it's good enough for these purposes.

edit: just realized that this doesn't take into account the problem that occurs if your 37th game is a loss and so your last 3 games are irrelevant.  Fortunately, this will only have a minor impact on the final result, lowering it slightly.
good to know, but theres gotta be some kind of formula for this...  guess this isnt such a simple question.
This is a really interesting question, but unfortunately my math isn't strong enough!
I hope someone could give us the formula and explain it!
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on October 21, 2011, 05:21:43 pm


@dragonsdemesne

Thanks dude! Can you run it for 50% and 70% as well? *cough


Anybody wondering: You guessed right, this is of course to estimate how profitable Arena-farming really is.  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: artimies7 on October 22, 2011, 06:24:51 pm
Is my Compendium a real compendium, or is it just a big list?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 23, 2011, 01:13:24 am
@dragonsdemesne

Thanks dude! Can you run it for 50% and 70% as well? *cough
Very easy; I only have to change one number in the program to change the win percentage.  Similarly, to do it for 6,5, or 3 streaks for the other arena leagues, I only need to change 1 number. 

I also thought of a way to remove the slight error due to the problem I mentioned in my last post.  Instead of using one streak of 1000000 games as I did before, I use 25000 streaks of 40 games.  This may seem like a subtle difference, since it's still 1 million games, but it (finally!) answers the exact question asked. 

As I mentioned, because of this, it removes a few of the streaks and thus lowers the old numbers i had for 80% and 60% slightly, the reason being that what my old method's mathematics actually calculated was the case where if you finished the 40 games, and you had some rings lit, you would play a few more games to finish that streak until you either got a rare spin or lost a game.  (which is probably what you'd do in real life, but whatever :p )

If you play 40 games, and your win rate per game is 90%, then on average you will have about 7.32 streaks of 4.
If you play 40 games, and your win rate per game is 80%, then on average you will have about 5.30 streaks of 4.
If you play 40 games, and your win rate per game is 70%, then on average you will have about 3.60 streaks of 4.
If you play 40 games, and your win rate per game is 60%, then on average you will have about 2.26 streaks of 4.
If you play 40 games, and your win rate per game is 50%, then on average you will have about 1.26 streaks of 4.
If you play 40 games, and your win rate per game is 40%, then on average you will have about 0.59 streaks of 4.
If you play 40 games, and your win rate per game is 30%, then on average you will have about 0.21 streaks of 4.
If you play 40 games, and your win rate per game is 20%, then on average you will have about 0.05 streaks of 4.
If you play 40 games, and your win rate per game is 10%, then on average you will have about 0.003 streaks of 4.
If your win rate is less than 10%, you need to find a new deck!

I ran these a couple times each, and the numbers again vary by about 0.01 or so, but they give a good enough idea.  Increasing N in the code below will get a more precise number, at the expense of having the program take longer to run.

MATLAB code for the uber geeks:
N=25000;
B=zeros(1,N);
streak = 0;
rarewin = 0;
rarewinsum = 0;
for I = 1:N
    for I=1:40
        B(I) = rand;
        if rand < 0.8
            streak = streak + 1;
            if streak == 4
                streak = 0;
                rarewin = rarewin + 1;
            end
        else
            streak = 0;
        end
    end
        streak=0;
        rarewinsum = rarewinsum + rarewin;
        rarewin=0;
end
rarewinsum/N

-Increase N to increase the simulation accuracy.  (and require more CPU time to run; right now it takes my dinosaur computer about a second)
-On the line " if streak == 4" the 4 represents how long the streak needed is.  So for bronze, you'd make this a 6, for silver a 5, for plat a 3.
-On the line " if rand < 0.8" the 0.8 in this case represents a deck with a win rate of 0.8, or 80%.  Change this to match the win % you are looking for.
-On the line "for I=1:40" the 40 represents the 40 games.  Change this to change the number of games played in one sitting.
Quote
This is a really interesting question, but unfortunately my math isn't strong enough!
I hope someone could give us the formula and explain it!
Sadly, I only ever took one statistics class in university, so my programming skills are stronger than my statistics skills, and I don't know how to come up with an exact formula.  I could probably dig around in my books and figure it out, but it would require devoting several hours to the problem, whereas the program above took me maybe 15 minutes max to think up, write, run, and post about.
Title: Re: Ask a simple question, get a simple answer
Post by: DarknessDemon on October 23, 2011, 09:43:17 am
Did the original black hole only drain 2 from each element?
Title: Re: Ask a simple question, get a simple answer
Post by: FlarePod on October 23, 2011, 12:32:28 pm
Ive got a quick little question about the spins :)
I am currently farming AI3, slowly but steadily making my way to a false god deck.
Ive noticed the spins has a certain nature to make me win some cards more then others
It may be pure coincidence, or maybe there is something about it.. A rare scale perhaps?
For instance- If i had kept all my Blessings, i would have had over 30 of them.
Then again, from the same AI3, i would get about 5 pegasuses or Wyrms. Is there more then just 2 rarity scales? Because i thought there basicly was the common cards you could buy from the Bazar, and there rare cards you could only get from oracles or spins (Or Redeem codes i guess).

Same with weapons. I tend to get A TON of pharaos. And i really mean it. ive gotten about 20 of them, and its not even exadurating. Though on the other side, out of probably all the 200 matches ive had with the aether AI3, ive never got a single lobotomizer.  (Ofcourse, this is the weapon i need.. Oh the gruesome fate)

Really aprreciate any answers.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on October 23, 2011, 12:51:44 pm
Ive got a quick little question about the spins :)
I am currently farming AI3, slowly but steadily making my way to a false god deck.
Ive noticed the spins has a certain nature to make me win some cards more then others
It may be pure coincidence, or maybe there is something about it.. A rare scale perhaps?
For instance- If i had kept all my Blessings, i would have had over 30 of them.
Then again, from the same AI3, i would get about 5 pegasuses or Wyrms. Is there more then just 2 rarity scales? Because i thought there basicly was the common cards you could buy from the Bazar, and there rare cards you could only get from oracles or spins (Or Redeem codes i guess).

Same with weapons. I tend to get A TON of pharaos. And i really mean it. ive gotten about 20 of them, and its not even exadurating. Though on the other side, out of probably all the 200 matches ive had with the aether AI3, ive never got a single lobotomizer.  (Ofcourse, this is the weapon i need.. Oh the gruesome fate)

Really aprreciate any answers.
i have 4 lobotimizers and only 1 pharoah (incidentally a card i am trying to get 6 of).  the spins are skewed towards the proportion of the cards in the deck you defeated.
Title: Re: Ask a simple question, get a simple answer
Post by: Jangoo on October 23, 2011, 12:53:21 pm

@dragonsdemesne: That is pretty awesome!
Am I understanding right, that when using a single set of 1mio games, certain won games are not "wasted" since there is no "end of the set" where you happen to play some three wins before you have to quit, as they are calculated with a 40-game-set?
Also, is there a freeware alternative to this program? When googling it, all I ever got was nasty forms to fill out with my personal information to even get a shareware-version ...

@FlarePod: This is not the answer to your question, but This Post (http://elementscommunity.org/forum/index.php/topic,31072.msg425026#msg425026) might interest you, when you are currently grinding money. Dragons numbers are already a part of it now.  ;)

Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 23, 2011, 01:10:48 pm
There is no rare scale outside of Common -> Rare -> Ultra rare (Nymphs and Mark cards)
The chance to have a card end up in the spins increases the more copies of the card that are in the deck. Blessing is common in two decks, and the Pharaoh Elder obviously has a lot of Pharaohs. In contrast, the Aether Elder only has 2 Lobos. Full list here: http://elementscommunity.org/wiki/pve/random-normal-and-elder/ai-level-3-elder/
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 23, 2011, 04:42:48 pm
Am I understanding right, that when using a single set of 1mio games, certain won games are not "wasted" since there is no "end of the set" where you happen to play some three wins before you have to quit, as they are calculated with a 40-game-set?

Also, is there a freeware alternative to this program? When googling it, all I ever got was nasty forms to fill out with my personal information to even get a shareware-version ...
To the first point, yes.  Technically, there is an 'end of the set' even for 1 million games, but with a sample that huge, the effect is extremely tiny.  Even in the cases I did for 40 game streaks, the difference was something like 0.2 streaks per set.

To the second point... I have no idea.  I got matlab back in the day when I was getting my engineering degree; it's a popular piece of software in the field.  Any programming language should be capable of doing the same thing, although of course the code syntax will be slightly different.  I don't know of any legal way to get a free version.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on October 23, 2011, 08:01:39 pm
Also, is there a freeware alternative to this program? When googling it, all I ever got was nasty forms to fill out with my personal information to even get a shareware-version ...
The closest thing you'll legally get to MATLAB for free is Octave (http://www.gnu.org/software/octave/). Most code is interchangeable between the two programming environments, but there are still some differences.

I'm piggybacking on one of my university courses for MATLAB ($25 for one year of access to the department's computer lab), and I believe MATLAB costs $100 or so to download for your own computer.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 23, 2011, 11:00:29 pm
Ive got a quick little question about the spins :)
I am currently farming AI3, slowly but steadily making my way to a false god deck.
Ive noticed the spins has a certain nature to make me win some cards more then others
It may be pure coincidence, or maybe there is something about it.. A rare scale perhaps?
For instance- If i had kept all my Blessings, i would have had over 30 of them.
Then again, from the same AI3, i would get about 5 pegasuses or Wyrms. Is there more then just 2 rarity scales? Because i thought there basicly was the common cards you could buy from the Bazar, and there rare cards you could only get from oracles or spins (Or Redeem codes i guess).

Same with weapons. I tend to get A TON of pharaos. And i really mean it. ive gotten about 20 of them, and its not even exadurating. Though on the other side, out of probably all the 200 matches ive had with the aether AI3, ive never got a single lobotomizer.  (Ofcourse, this is the weapon i need.. Oh the gruesome fate)

Really aprreciate any answers.
Probably because blessing and pharaoh are common cards in that particular elder's deck. The more copies of a card they have, the more likely you are to win it.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 25, 2011, 08:05:31 pm
On average, how many rounds is war? How much rl time does it take?
Title: Re: Ask a simple question, get a simple answer
Post by: bmd on November 08, 2011, 03:10:15 am
Quote
An Error Has Occurred!
You are not allowed to search for posts in this forum.
Do I need to have a certain post count before I can search the forum?

Also, which are the most useful nymphs? It seems like some nymphs are kinda superfluous because there are already cards with the same, or almost the same ability (anubis for aether nymph, hourglass for time nymph).
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 08, 2011, 05:53:34 am
Quote
An Error Has Occurred!
You are not allowed to search for posts in this forum.
Do I need to have a certain post count before I can search the forum?

Also, which are the most useful nymphs? It seems like some nymphs are kinda superfluous because there are already cards with the same, or almost the same ability (anubis for aether nymph, hourglass for time nymph).
1) No. Search is not enabled at the moment, you can correct that by putting the dropbar to ''ggoogle''.
2) This varies *alot* between people. My favorite is red nymph.

About whoever asked about the multiquote question  : post a reply, go down a little, click ''insert quote". It only goes so far, though.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on November 08, 2011, 06:12:39 am
1) No. Search is not enabled at the moment, you can correct that by putting the dropbar to ''google''.
Really, now? It's enabled for me :\
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 08, 2011, 06:15:34 am
1) No. Search is not enabled at the moment, you can correct that by putting the dropbar to ''google''.
Really, now? It's enabled for me :\
*facebrains* works for me too. *wonders when sg added it*
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on November 08, 2011, 06:16:01 am
Search is working again, SG has confirmed it.
So it is odd it doesn't work for some people.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 08, 2011, 06:20:50 am
Chat is working again, SG has confirmed it.
So it is odd it doesn't work for some people.
When did she?
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on November 08, 2011, 06:29:06 am
Is there a limit to the number of cards you can own?
Because i remember i read something about that...
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 08, 2011, 06:32:18 am
Is there a limit to the number of cards you can own?
Because i remember i read something about that...
4000 iirc. I'm aiming to test that number atm :silly:
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on November 08, 2011, 06:37:29 am
Chat is working again, SG has confirmed it.
So it is odd it doesn't work for some people.
When did she?
*facepalm*
A week ago or something like that.
Title: Re: Ask a simple question, get a simple answer
Post by: bmd on November 08, 2011, 10:22:37 am
Sorry if this has been asked before--how much does it cost to buy 6 copies of every card from the bazaar?
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on November 08, 2011, 03:41:49 pm
Sorry if this has been asked before--how much does it cost to buy 6 copies of every card from the bazaar?
Interesting question. Counting only the 178 "buy-able" cards (excluding rares), the total cost to buy 6 copies of those 178 cards is 50,640 :electrum. Hmm.. It's not that much. With my current "savings", I can afford 6 times of that amount.  ;D

But, seriously.. I hope you're not going to buy each and every card in the bazaar.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 08, 2011, 06:17:21 pm
But, seriously.. I hope you're not going to buy each and every card in the bazaar.
But... seriously... I did that :p  I have 6 of all the unupped bazaar cards.  I don't remember how long it took, but once I decided to focus on it it, it didn't take long at all, though I would've had most of the useful ones already by then.
Title: Re: Ask a simple question, get a simple answer
Post by: bmd on November 08, 2011, 06:30:55 pm
I have a lot of unupgraded cards already, and I have 30k :electrum saved up, so it's nice to know I can buy them all right now if I wanted. I have yet to upgrade a lot of cards still, so that's my goal atm.
Title: Re: Ask a simple question, get a simple answer
Post by: Zerker on November 08, 2011, 08:03:09 pm
Sorry if this has been asked before--how much does it cost to buy 6 copies of every card from the bazaar?
Interesting question. Counting only the 178 "buy-able" cards (excluding rares), the total cost to buy 6 copies of those 178 cards is 50,640 :electrum. Hmm.. It's not that much. With my current "savings", I can afford 6 times of that amount.  ;D

But, seriously.. I hope you're not going to buy each and every card in the bazaar.
is that including pillars and pendulums?
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on November 09, 2011, 08:23:48 am
But, seriously.. I hope you're not going to buy each and every card in the bazaar.
But... seriously... I did that :p  I have 6 of all the unupped bazaar cards.  I don't remember how long it took, but once I decided to focus on it it, it didn't take long at all, though I would've had most of the useful ones already by then.
Hmm.. yeah. It all depends on your preferences and how you want to manage your shiny :electrum. I prefer to buy/upgrade cards whenever I need them because with the way I play this game, I feel that's the best way to to do it. But if you're a hardcore grinder who wants to complete your card collection as fast as possible (for the purpose of.. idk.. bragging rights?), by all means go ahead. ;)


is that including pillars and pendulums?
Yes, 4 pillars and 4 pends from each element; which is not quite logical for it be called "complete". You can calculate how many you want by subtracting 1,464 from the 50,640 and add 366 x how many pillars/pends you want for your collection. 1,464 is the total cost of all pillars/pends x 4.

For example; if I want to have 12 pillars/pends, I would need 50,640 - 1,464 + (366 x 12) = 53,568 :electrum
Title: Re: Ask a simple question, get a simple answer
Post by: Time_lord_victorius on November 09, 2011, 08:45:28 am
here goes the idiotic question: how do i get better odds of getting nymphs? (from any known source aside tournaments since im not competitive at all)
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on November 09, 2011, 09:13:30 am
here goes the idiotic question: how do i get better odds of getting nymphs? (from any known source aside tournaments since im not competitive at all)
Spin the Oracle more often.
PvP events and spinning is the only ways to get a Nymph.
Title: Re: Ask a simple question, get a simple answer
Post by: Zerker on November 09, 2011, 04:44:50 pm
But, seriously.. I hope you're not going to buy each and every card in the bazaar.
But... seriously... I did that :p  I have 6 of all the unupped bazaar cards.  I don't remember how long it took, but once I decided to focus on it it, it didn't take long at all, though I would've had most of the useful ones already by then.
Hmm.. yeah. It all depends on your preferences and how you want to manage your shiny :electrum. I prefer to buy/upgrade cards whenever I need them because with the way I play this game, I feel that's the best way to to do it. But if you're a hardcore grinder who wants to complete your card collection as fast as possible (for the purpose of.. idk.. bragging rights?), by all means go ahead. ;)


is that including pillars and pendulums?
Yes, 4 pillars and 4 pends from each element; which is not quite logical for it be called "complete". You can calculate how many you want by subtracting 1,464 from the 50,640 and add 366 x how many pillars/pends you want for your collection. 1,464 is the total cost of all pillars/pends x 4.

For example; if I want to have 12 pillars/pends, I would need 50,640 - 1,464 + (366 x 12) = 53,568 :electrum
thank you that you did the math for me :P exactly what i needed

new question what are good deck uses for death and darkness nymph and light nymph except something with hope with air nymph it isnt difficult to get an idea ^^
Title: Re: Ask a simple question, get a simple answer
Post by: makapse on November 10, 2011, 06:37:16 am
when exactly does the vampire ability activate?before he attacks ,or after he attacks
i am asking for both,when the vamp is yours and when the vamp is a opponents AMed one.
ie,whom will he damage first and whom will he heal first?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 10, 2011, 06:44:44 am
when exactly does the vampire ability activate?before he attacks ,or after he attacks
i am asking for both,when the vamp is yours and when the vamp is a opponents AMed one.
ie,whom will he damage first and whom will he heal first?
As of current version : attack first. Vampire ability after, IF the game isn't won already.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 14, 2011, 07:30:40 pm
When you give rep what does the "I disagree" thing for?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 14, 2011, 07:41:38 pm
When you give rep what does the "I disagree" thing for?
Interesting.

Curious, I went and chose a random person with less than 30 posts who hasn't logged on in over a year to see what would happen if I tried to give them negative +rep.  I got the message "You are not allowed to give negative reputation to this user!"

Similarly, when the old karma system was around there was also a negative karma feature which people abused a bit too much which forced the feature to be disabled.  I'm led to believe that this same concept has been applied here:  It's mainly to discourage people from trolling.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 14, 2011, 07:43:10 pm
When you give rep what does the "I disagree" thing for?
Interesting.

Curious, I went and chose a random person with less than 30 posts who hasn't logged on in over a year to see what would happen if I tried to give them negative +rep.  I got the message "You are not allowed to give negative reputation to this user!"

Did the person have any rep to lose? Can rep go below 0? Could Karma?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 14, 2011, 07:44:30 pm
When you give rep what does the "I disagree" thing for?
Interesting.

Curious, I went and chose a random person with less than 30 posts who hasn't logged on in over a year to see what would happen if I tried to give them negative +rep.  I got the message "You are not allowed to give negative reputation to this user!"

Did the person have any rep to lose? Can rep go below 0? Could Karma?
Everyone begins with 100 reputation power and subtracting my 43 rep wouldn't cause anything to go below zero.  Karma was able to go negative at one point, but reputation is not.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 14, 2011, 07:49:40 pm
When you give rep what does the "I disagree" thing for?
Interesting.

Curious, I went and chose a random person with less than 30 posts who hasn't logged on in over a year to see what would happen if I tried to give them negative +rep.  I got the message "You are not allowed to give negative reputation to this user!"

Similarly, when the old karma system was around there was also a negative karma feature which people abused a bit too much which forced the feature to be disabled.  I'm led to believe that this same concept has been applied here:  It's mainly to discourage people from trolling.
Huh. Very useful info. You can "downvote" posts as well as "upvoting" them.
Title: Re: Ask a simple question, get a simple answer
Post by: bmd on November 23, 2011, 03:48:31 am
Is there any reason not to upgrade a nymph, if you have no upgraded nymphs of that element? I'm thinking like maybe for upgrade-restricted play, and if the upgrade is not that much of an improvement. I just got an :air nymph btw :D
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on November 23, 2011, 04:04:35 am
Huh. Very useful info. You can "downvote" posts as well as "upvoting" them.
Uh. No you can't.

Is there any reason not to upgrade a nymph, if you have no upgraded nymphs of that element? I'm thinking like maybe for upgrade-restricted play, and if the upgrade is not that much of an improvement. I just got an :air nymph btw :D
The main reason not to upgrade nymphs is so that you can use them in non-upgraded-restricted PvP like in tournaments or Beginner's League. People generally avoid upgrading them for that reason.
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on November 23, 2011, 08:11:32 pm
I'm not sure if this question is "simple" enough to be in this thread, but here it goes.

Shortly after arena was introduced, zanz added a "guilt system (http://elementscommunity.org/forum/index.php/topic,27523.msg383811#msg383811)" to make arena less annoying especially when coupled with the double draw/deck ability. So, my questions related to this are:
also noticed that right after the guilt system is "activated", AI won't play anything even if it had the necessary quanta to do so; which sometimes forcing them to discard a card. Is this a fact or am I just seeing things? :|[/list]
Title: Re: Ask a simple question, get a simple answer
Post by: Jocko on November 25, 2011, 11:50:02 am
I'm not sure if this question is "simple" enough to be in this thread, but here it goes.

Shortly after arena was introduced, zanz added a "guilt system (http://elementscommunity.org/forum/index.php/topic,27523.msg383811#msg383811)" to make arena less annoying especially when coupled with the double draw/deck ability. So, my questions related to this are:
    Does this system exist outside of arena? (e.g. AI3, FG, etc) I
also noticed that right after the guilt system is "activated", AI won't play anything even if it had the necessary quanta to do so; which sometimes forcing them to discard a card. Is this a fact or am I just seeing things? :|
[/list]
Yes and yes.
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on November 25, 2011, 04:55:18 pm
Hmm.. that explains the weirdness I found when facing Dark Matter the other day. I wonder what is the reasoning behind that. Simpler programming?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 25, 2011, 04:59:03 pm
Hmm.. that explains the weirdness I found when facing Dark Matter the other day. I wonder what is the reasoning behind that. Simpler programming?
Probably.  Stopping the complaining about Dark Matter being too hard because it can play a BH each turn was killing 2 birds with one stone too I would imagine.
Title: Re: Ask a simple question, get a simple answer
Post by: Jocko on November 25, 2011, 05:05:18 pm
I still dunno why it doesn't play anything else
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on November 25, 2011, 05:21:39 pm
Bleh... the nymph is still spamming BH like usual. So, I don't feel there's much different in the level of "annoyance-ness".
I'm not liking that fact, to be honest. I can accept the actual guilt system, but the added sort of "brain freeze effect" doesn't seem right to me.
Oh well, I guess I should learn to accept that.
Title: Re: Ask a simple question, get a simple answer
Post by: NikaZaslavsky on November 25, 2011, 11:26:43 pm
This might be a bit off topic...

When getting stats for a deck, is it a good idea to use the number of turns in a game that was lost? Or should you just include turns to win?

Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 25, 2011, 11:33:31 pm
This might be a bit off topic...

When getting stats for a deck, is it a good idea to use the number of turns in a game that was lost? Or should you just include turns to win?
Just turns to win.
Title: Re: Ask a simple question, get a simple answer
Post by: minordeity1 on November 26, 2011, 08:23:27 am
I have a couple of questions about PvP:

1. If your opponent gets taken over by the computer shouldn't that give you a win since they quit and you are still playing? I know when I quit (click on the menu button) it says I lose.
2. How do you get the computer to play for you?
3. Why do so many people just let the computer play for them. Can they play multiple games at the same time that way?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 26, 2011, 08:37:33 am
1. Nope. When AI takes over, it means you and your opponent has lost connection with each other. This "timeout" can occur for many reasons ranging from temporarily slow connection, lag spikes, or just Flash slowing down on either of your PC. The latter occurs very often when either player tabs away from the game tab, which is the number one reason so many players time out in PvP1.

Manually leaving the game means the other player autowins.

2. See above.

3. See above. No, since they don't leave the duel in question.
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on November 26, 2011, 11:27:18 am
Q: I'd like to join a PvP competition of some sort, but most of my cards are upgraded and I have relatively few. What should I consider joining?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 26, 2011, 11:30:50 am
Q: I'd like to join a PvP competition of some sort, but most of my cards are upgraded and I have relatively few. What should I consider joining?
Unfortunately the forums holds very few PvP Events where upgraded cards play a large role in the Event itself.  Tournaments also use upgraded cards once per month, which isn't very often at all.  I would advise that you continue grinding and get yourself some more unupgraded cards, they're far more useful here on the forums.
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on December 01, 2011, 01:00:27 pm
Q: My Elements username is different from my forum username. Is that a problem if I want to join PvP events?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 01, 2011, 01:01:13 pm
Nope. You just notify your opponent when you begin duelling. Mine's not the same either.
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on January 09, 2012, 08:36:36 pm
Am I allowed to bump my necro thread in Rainbow Decks, (so that I can possibly find someone to test it for me)?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 09, 2012, 08:39:32 pm
Am I allowed to bump my necro thread in Rainbow Decks, (so that I can possibly find someone to test it for me)?
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on January 10, 2012, 09:42:06 pm
Is there any reason for why the game website has a life mark, the forum an earth mark, and the wiki a time mark?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on January 10, 2012, 09:48:28 pm
Is there any reason for why the game website has a life mark, the forum an earth mark, and the wiki a time mark?
Not really. Probably just chosen that way. The PvP screen has a fire mark.
Title: Re: Ask a simple question, get a simple answer
Post by: Aygor on January 12, 2012, 05:53:01 am
why is the pvp2 so lonely? i think it's the coolest feature but i seem to be the only one
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 12, 2012, 06:44:07 am
Mainly because it's not profitable for farming compared to the likes of Arena and FG's, and secondly because most PvP'ers participate in actual PvP Events, Tournaments and the Leagues. Many of us prefer restrictions when PvP'ing because it's more of a challenge and usually becomes a lot more balanced than unrestricted PvP.
Title: Re: Ask a simple question, get a simple answer
Post by: SinisterSaint on January 12, 2012, 05:35:30 pm
Is there a list of cards that serves as a "priority list" of what to upgrade?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 12, 2012, 05:42:07 pm
Not a general one, because that choice depends entirely on what deck you're aiming to build. You can consult those deck threads for advice on that matter.

There are, however, some upgrades that are generally useful because they're overused in farming decks and can still be used in PvP decks, such as Supernova.
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on January 13, 2012, 09:32:23 am
How do you a screen shot?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on January 13, 2012, 09:34:33 am
How do you a screen shot?
http://take-a-screenshot.org/
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 13, 2012, 09:35:38 am
Basically all keyboards nowadays have a key called PrtScr or similar, which is short for Print Screen. Press that and you'll get a screenshot of your current display in your clipboard. Then you open an image program like Paint, and paste into that (ctrl+v). Save and upload to a site like imgur.com, then use that URL on the forums using the relevant tags.

There are also some free screenshot programs you can easily find with Google.
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on January 13, 2012, 09:37:04 am
How do you a screen shot?
http://take-a-screenshot.org/
Thank you very much!!
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 16, 2012, 01:53:30 pm
Anyone can say me how I can find information about Arena?

For example, how it works and how my build-deck can play against other people?

Thanks a lot.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 16, 2012, 01:57:18 pm
Anyone can say me how I can find information about Arena?

For example, how it works and how my build-deck can play against other people?

Thanks a lot.
This is probably as good as it gets:  http://cdn.elementscommunity.com/wiki/pve/arena/
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on January 16, 2012, 02:29:30 pm
i am new to the forum and just by curiosity, i wanted to know what is reputation power, what it means to players and how can i increase it

i couldnt find a place in the forum that would answer my question sorry
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 16, 2012, 02:33:55 pm
i am new to the forum and just by curiosity, i wanted to know what is reputation power, what it means to players and how can i increase it

i couldnt find a place in the forum that would answer my question sorry
What is reputation power and how does it work?
Facebook uses the Like button.  We use Reputation (formerly known as karma).

When you join the forums you are automatically given 100 reputation points which is equal to 1 reputation power.  For every 5 reputation power your description (that you can see when hovering your mouse over the green bars below your avatar) changes to a new text.  When giving reputation to other members (using the :electrum button beneath their avatar), they gain points equal to your current reputation power.  For every post that you make, you gain 1 reputation point.  Starting threads gives you 3 reputation points.  Your reputation power increases by 1 for every 100 reputation points that you gather.  Your total reputation points can be shown on your profile, and there is also a page on your profile to see if you have received reputation from another person (this page also shows the reputation that you give to other people).  There is also a setting on your profile which allows you to hide your reputation power from other users, making it seem as if your reputation power is 0.

It's mainly used to display appreciation for other forum members, whether it be for something they did which required a lot of work, or a comment which you thought was very thought-provoking, helpful, etc.
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on January 16, 2012, 02:34:53 pm
for reputation look
http://elementscommunity.org/forum/index.php/topic,24486.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on January 16, 2012, 02:42:27 pm
thaks alot, i was starting to go crazy for its meaning lol

so, the more i can contribute to the forum, the more reputation i will eventually have

seems a pretty cool way to encourage the community to help eachother :D
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 16, 2012, 03:52:15 pm
Wich is the quanta limit for each element?
It depends on my score or something?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 16, 2012, 03:53:49 pm
Wich is the quanta limit for each element?
It depends on my score or something?
Quanta is capped at 75 for every element.  As of right now there is no way to increase or decrease this cap.
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 17, 2012, 02:41:05 pm
Another question, sorry for the inconvenience  ::)

I'm going to reach the "500-quest", so I have to decide wich rare-weapon choose from the list.
I want to make the right choice, do you have any tips about that?

Do you have also any tips about a "good" deck that can beat false-Gods and make some victory in the Arena?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on January 17, 2012, 02:46:09 pm
Another question, sorry for the inconvenience  ::)

I'm going to reach the "500-quest", so I have to decide wich rare-weapon choose from the list.
I want to make the right choice, do you have any tips about that?

Do you have also any tips about a "good" deck that can beat false-Gods and make some victory in the Arena?
follow this link for a good guide about wich weapon you should choose
http://elementscommunity.org/forum/index.php/topic,3522.0.html

dont worry about false gods right now, personally i think it would be best in the beginning to focus on farming AI3
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on January 17, 2012, 08:08:11 pm
Another question, sorry for the inconvenience  ::)

I'm going to reach the "500-quest", so I have to decide wich rare-weapon choose from the list.
I want to make the right choice, do you have any tips about that?

Do you have also any tips about a "good" deck that can beat false-Gods and make some victory in the Arena?
Probably eternity, pulvy, and trident. Those are the rarest. Discord, arsenic, and stiletto are probably the most useful, though they're not that rare.

Good decks that can beat FGs and Arena? Probably rol/hope, instosis, liquid antimatter, a powerful SNbow...
Title: Re: Ask a simple question, get a simple answer
Post by: KeeperofDreams on January 17, 2012, 09:41:19 pm
eternity and pulvy are the top most recommended based on skill, usefulness, rarity, etc...
tridents are rare, but rarely used either
most of the other very useful ones like arsenic, are the most common to get grinding AI3
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 18, 2012, 01:07:20 am
This is not the thread for discussing what rare weapon to get. It's technically not a simple question either, but the simplest answer would be: get what you're building for.
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 18, 2012, 12:28:31 pm
Always me   ;D

I saw that level-4 opponents have a x3 Mark that provide them 3 quanta for each turn.
How can i get that "3x Mark"?

And also, how many upgraded cards i need to beat them?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on January 18, 2012, 01:03:41 pm
Always me   ;D

I saw that level-4 opponents have a x3 Mark that provide them 3 quanta for each turn.
How can i get that "3x Mark"?

And also, how many upgraded cards i need to beat them?
At the moment, it's impossible to start with a multiple mark.

It's entirely possible to win with a completely unupgraded deck, but the probabilities.... :\
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on January 18, 2012, 07:17:41 pm
Always me   ;D

I saw that level-4 opponents have a x3 Mark that provide them 3 quanta for each turn.
How can i get that "3x Mark"?

And also, how many upgraded cards i need to beat them?
Well, if you're level is 30 or higher, you can put them all into the mark category of your arena deck, so your arena deck has a triple mark. To get a multiplier for your own mark, then the only way is to actually get a mark of the element that is the  same to your mark. It will then stack on your mark and be resistant to EQ.
There's really not any definite number of upgraded cards you need to beat them. You can use a completely unupped deck, 1 upped, 2 upped....
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on January 18, 2012, 08:19:22 pm
Always me   ;D

I saw that level-4 opponents have a x3 Mark that provide them 3 quanta for each turn.
How can i get that "3x Mark"?

And also, how many upgraded cards i need to beat them?
Well, if you're level is 30 or higher, you can put them all into the mark category of your arena deck, so your arena deck has a triple mark. To get a multiplier for your own mark, then the only way is to actually get a mark of the element that is the  same to your mark. It will then stack on your mark and be resistant to EQ.
There's really not any definite number of upgraded cards you need to beat them. You can use a completely unupped deck, 1 upped, 2 upped....
I'm pretty sure that's just gonna get him more confused...
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on January 18, 2012, 11:29:00 pm
Always me   ;D

I saw that level-4 opponents have a x3 Mark that provide them 3 quanta for each turn.
How can i get that "3x Mark"?

And also, how many upgraded cards i need to beat them?
Well, if you're level is 30 or higher, you can put them all into the mark category of your arena deck, so your arena deck has a triple mark. To get a multiplier for your own mark, then the only way is to actually get a mark of the element that is the  same to your mark. It will then stack on your mark and be resistant to EQ.
There's really not any definite number of upgraded cards you need to beat them. You can use a completely unupped deck, 1 upped, 2 upped....
I'm pretty sure that's just gonna get him more confused...
In short, you can only get double mark or triple mark using a mark card.
What is a mark card? It is like a pillar. The only differences are it's limited to 6 per deck AND it's resistant against earthquake.
Where to get one? Tournament.
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 19, 2012, 09:25:08 am
Ok, thanks to all.

Now I have about 1050 score and I "easly" beat level-3 opponents, but I still lose against level-4 and Arena's Bronze decks.
(I haven't upgraded cards yet).

Is it normal or I am doing something wrong?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on January 19, 2012, 09:40:08 am
it depends on the type of deck you are using

against AI4, you may need a semi-upgraded deck to farm it decently, although ive heard mono-aether can do the trick too
against bronze, it could have been bad luck or its because you are not using a god enough deck

decks using upgraded cards usually perform better so try to upgrade your cards
Title: Re: Ask a simple question, get a simple answer
Post by: ralouf on January 19, 2012, 10:28:40 am
You can kill AI4 with an unupped mono aether, unppd instosis or fast draw or a time bow or an unupped fire stall. other unupped deck looses too much
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 19, 2012, 11:16:50 am
You can kill AI4 with an unupped mono aether, unppd instosis or fast draw or a time bow or an unupped fire stall. other unupped deck looses too much
So I can try this deck http://elementscommunity.org/forum/index.php/topic,33614.0.html (http://elementscommunity.org/forum/index.php/topic,33614.0.html)?

Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on January 19, 2012, 11:42:14 am
yes half-blood = Liv. 4 but i don't know this deck maybe test it in trainer first  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on January 19, 2012, 03:45:25 pm
Ok, thanks to all.

Now I have about 1050 score and I "easly" beat level-3 opponents, but I still lose against level-4 and Arena's Bronze decks.
(I haven't upgraded cards yet).

Is it normal or I am doing something wrong?
Mono aether usually does okay against halfbloods. As for bronze, that's a bit trickier, since the decks are way more varied. A simple rainbow or immorush could do quite nicely though. If you go down the rainbow path, consider upping novas to supernovas for faster quanta generation.
Title: Re: Ask a simple question, get a simple answer
Post by: GaDv.Shining on January 20, 2012, 08:09:46 am
hello all....
can anyone give me advice how to easily beat false gods..
because i'm so frustated always lose against it..
even my score is good enough an a few upgrade cards..
 :(
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on January 20, 2012, 08:19:27 am
look at this section
http://elementscommunity.org/forum/index.php/board,15.0.html
you find deck specific against single FG and deck that works with more  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: pupi4 on January 20, 2012, 08:40:02 am
Mono aether usually does okay against halfbloods. As for bronze, that's a bit trickier, since the decks are way more varied. A simple rainbow or immorush could do quite nicely though. If you go down the rainbow path, consider upping novas to supernovas for faster quanta generation.
I am using mono-aether deck and I had won my first match against a half-blood  ;)

But I lost the other 4 matches   :-[
Title: Re: Ask a simple question, get a simple answer
Post by: GaDv.Shining on January 21, 2012, 02:19:35 am
look at this section
http://elementscommunity.org/forum/index.php/board,15.0.html
you find deck specific against single FG and deck that works with more  ;)
is it really works?
i have to try it then
:D
thanks
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on January 22, 2012, 06:36:10 am
Is there a thread where I can suggest improvements for the AI? I can't find one.
Thanks :)
Title: Re: Ask a simple question, get a simple answer
Post by: pedzacyzolw on January 22, 2012, 06:42:13 am
Is there a thread where I can suggest improvements for the AI? I can't find one.
Thanks :)
http://elementscommunity.org/forum/index.php/topic,30783.0.html (http://elementscommunity.org/forum/index.php/topic,30783.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on January 26, 2012, 09:31:35 pm
 ::) OK really stupid, really newb question, but how do i set my profile pick.  ::)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 26, 2012, 09:32:37 pm
::) OK really stupid, really newb question, but how do i set my profile pick.  ::)
To answer your question and more, I present you with this thread:  http://elementscommunity.org/forum/index.php/topic,6459.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on January 26, 2012, 09:46:15 pm
::) OK really stupid, really newb question, but how do i set my profile pick.  ::)
To answer your question and more, I present you with this thread:  http://elementscommunity.org/forum/index.php/topic,6459.0.html
Thanks a lot. still super new so i'm getting used to navigating the forums and knowing all the rules.
Title: Re: Ask a simple question, get a simple answer
Post by: Djhopper :) on January 28, 2012, 12:05:27 pm
Ummm...

Anyone know where that thread that tells you how to use forum formatting is?

I forget how to use stuff very easily :(
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 28, 2012, 12:37:53 pm
Ummm...

Anyone know where that thread that tells you how to use forum formatting is?

I forget how to use stuff very easily :(
I'm not exactly sure what you mean by formatting; do you mean tables and stuff?

If that's the case then there's this thread:  http://elementscommunity.org/forum/index.php/topic,33125.msg447281#msg447281
Title: Re: Ask a simple question, get a simple answer
Post by: Djhopper :) on January 28, 2012, 03:52:39 pm
That's the one. Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on January 28, 2012, 06:12:51 pm
Can the game be put on full screen? if not id like to suggest so.  >:D its so annoying when your in the middle of a battle and your troll mouse ends up clicking a wild link the appears out of no where. 
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 28, 2012, 06:17:07 pm
You can put your browser in full-screen mode with F11 on most PC's. You can also lock the tab to stop the page from changing in some browsers.
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on January 28, 2012, 06:28:03 pm
You can put your browser in full-screen mode with F11 on most PC's. You can also lock the tab to stop the page from changing in some browsers.
 :D Thanks for the quick reply, but moving between tabs isnt so much the problem as ads which are on the game page, which can sometimes be accidentally clicked and then you end up on an MMO site or something.

It would be great if there was the feature to put the game itself on full screen.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 28, 2012, 06:37:22 pm
No, you can literally stop it from loading a new page. Another more common way, now that I think about it, is to make the browser always open new tabs when you click something.
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on January 29, 2012, 12:08:40 am
Just wanted to addressed what seemed like a conflict in card effects. The case is as such: I constructed a deck using adrenaline and forest scorpion -

Forest Scorpion/Scorpion - Add one poison damage to each successful attack.

Adrenaline - The target creature attacks multiple times per turn.

After using adrenaline, forest scorpion attacked for five times each turn, however this didn't increase the poison damage. Why is this?
Title: Re: Ask a simple question, get a simple answer
Post by: KeeperofDreams on January 29, 2012, 12:23:38 am
It actually does increase the poison counter by more than just one, but not for every attack as you might expect given the language of the cards.  There are several mechanics like that; that came from nerfs.  I wasn't around for this one if it was a nerf.  Though.  Instead, I think every other successful attack will add the poison counter or so.  Still powerful, just not as powerful as you would expect.
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on January 29, 2012, 12:31:46 am
It actually does increase the poison counter by more than just one, but not for every attack as you might expect given the language of the cards.  There are several mechanics like that; that came from nerfs.  I wasn't around for this one if it was a nerf.  Though.  Instead, I think every other successful attack will add the poison counter or so.  Still powerful, just not as powerful as you would expect.
Trust me i tried it more than once after spending hundreds of coins constructing the deck. it doesnt change the effect of forest scorpion. It counts multiple attacks in each turn as "one attack". At least if you follow the card language it does.

but the point is it doesn't do what it says it does. I at least think the wording should be changed to "adds one poison damage (per turn) for every successful attack." At least no one else will make that mistake. ...................#feelingkindacheated  :(
Title: Re: Ask a simple question, get a simple answer
Post by: RagidyRock on January 29, 2012, 12:46:48 am
Forest Scorpion + Adrenaline = TWO poison counters each turn.

I missed the period in time where Adrenaline got the nerf, much like Keeper, but if you put Adrenaline on a creature with an active poisonous ability, its effect is doubled. :)  (Well, not the Neurotoxin part, but that's it's own beast)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on January 29, 2012, 12:51:16 am
Adrenaline makes scorpions and devourers poison and steal quanta every other attack. This was made to balance it.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 29, 2012, 01:00:27 am
It's first and last attack, not every other attack, for the record.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on January 29, 2012, 01:25:58 am
It's first and last attack, not every other attack, for the record.
Really? Huh. Did not know that. I thought it was every other attack.
Title: Re: Ask a simple question, get a simple answer
Post by: KeeperofDreams on January 29, 2012, 10:25:54 am
Good to know, It's an importing when calculating odds against shield effects, thanks for the correction willng3
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on January 30, 2012, 02:45:47 am
Quick question. (which is also silly, but i want to clarify anyway)
Does Fractal ever work on permanents?
Because a person said he was playing Elements a long time ago, and he said he used a Fractal UG deck, but i think he's just bluffing.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on January 30, 2012, 02:49:06 am
Quick question. (which is also silly, but i want to clarify anyway)
Does Fractal ever work on permanents?
Because a person said he was playing Elements a long time ago, and he said he used a Fractal UG deck, but i think he's just bluffing.
Well, it could work with the Air Nymph, and that would explain the Fractal, but it doesn't seem a very powerful combo.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on January 30, 2012, 03:24:23 am
Quick question. (which is also silly, but i want to clarify anyway)
Does Fractal ever work on permanents?
Because a person said he was playing Elements a long time ago, and he said he used a Fractal UG deck, but i think he's just bluffing.
Well, it could work with the Air Nymph, and that would explain the Fractal, but it doesn't seem a very powerful combo.
No.
1. He specifically says he "fractal the UGs and put them all".
2. He quitted before nymps were introduced.
Besides, fractal nymph is a very sloppy combo.
So i think he's lying. Thanks anyway.
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on January 30, 2012, 03:38:30 am
Quick question. (which is also silly, but i want to clarify anyway)
Does Fractal ever work on permanents?
Because a person said he was playing Elements a long time ago, and he said he used a Fractal UG deck, but i think he's just bluffing.
Well, it could work with the Air Nymph, and that would explain the Fractal, but it doesn't seem a very powerful combo.
No.
1. He specifically says he "fractal the UGs and put them all".
2. He quitted before nymps were introduced.
Besides, fractal nymph is a very sloppy combo.
So i think he's lying. Thanks anyway.
Yep, I'm pretty sure he was lying. Can't remember whether there was a bug that could "enable" those feat either.
Also, nymphs existed (ver 1.18 (http://elementscommunity.org/forum/index.php/topic,2383.0.html)) before Fractal does (ver 1.21 (http://elementscommunity.org/forum/index.php/topic,4066.0.html)).  ;D
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on February 01, 2012, 12:29:15 am
How well does liquid antimatter fare against gold and platinum arena?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 01, 2012, 12:58:26 am
How well does liquid antimatter fare against gold and platinum arena?
This is highly variable, depending on how many upgraded cards the version you're using has, and the general meta among Arena decks. You'll generally find yourself getting outrushed by smaller creatures, which the combo generally ends up failing against.
Title: Re: Ask a simple question, get a simple answer
Post by: Acsabi44 on February 01, 2012, 07:37:43 am
What's the faster way to gain  :electrum :
Farming gold/platinum with SPlat or
Farming FGs with Instosis (assuming that I sell every 3rd card on average)
Title: Re: Ask a simple question, get a simple answer
Post by: siriosirio on February 01, 2012, 08:56:08 am
farm FG with a good anti FG deck i think is better in  :electrum gain als arena, you win UP card in spin and you skip the FG that are to hard for your deck (gain in time)
i have farm FG with the CCWB modified with some sanctuary
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on February 01, 2012, 07:54:17 pm
How well does liquid antimatter fare against gold and platinum arena?
This is highly variable, depending on how many upgraded cards the version you're using has, and the general meta among Arena decks. You'll generally find yourself getting outrushed by smaller creatures, which the combo generally ends up failing against.
Right, so what is the general metagame in Gold and Platinum? Are there minimally upgraded decks that can grind for occasional upped cards there?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on February 01, 2012, 07:56:47 pm
How well does liquid antimatter fare against gold and platinum arena?
This is highly variable, depending on how many upgraded cards the version you're using has, and the general meta among Arena decks. You'll generally find yourself getting outrushed by smaller creatures, which the combo generally ends up failing against.
Right, so what is the general metagame in Gold and Platinum? Are there minimally upgraded decks that can grind for occasional upped cards there?
Going into gold/platinum with unupped deck ????

If I had to guess, I'd say there will probably be a whole bunch of rainbows in there. So perhaps black hole can be a start.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on February 01, 2012, 09:23:20 pm
How well does liquid antimatter fare against gold and platinum arena?
This is highly variable, depending on how many upgraded cards the version you're using has, and the general meta among Arena decks. You'll generally find yourself getting outrushed by smaller creatures, which the combo generally ends up failing against.
Right, so what is the general metagame in Gold and Platinum? Are there minimally upgraded decks that can grind for occasional upped cards there?
I can't speak for Gold, but Platinum has a very broad metagame.  Expect to see a lot of decks using Shard of Sacrifice, Poison, denial in the form of Pests, Quicksand, Black Hole, Discord and Silence, Speedbows (most of which use Discord and Black Hole), healing (Vampires, Purify, Black Hole, Sanctuary, Shard of Gratitude, Feral Bonds, etc.), Ghostmares, and Fire.  Liquid Antimatter fared somewhat averagely when Arena was first released, but now there's just no way it could handle it.  I also find it extremely difficult at times to get a special spin with my current grinder due to losses breaking my consecutive chains of wins, so I have severe doubts about a mostly unupped deck managing a special spin without ridiculous amounts of luck.

Assuming that Gold is a watered down version of Plat you may have a better chance there, but I still have my doubts about winning upped cards being frequent enough to be considered "occasional" there as well.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 02, 2012, 03:24:16 am
If you're aiming for upped cards only, false gods are most certainly more profitable than gold/plat with an unupped deck.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on February 03, 2012, 09:24:41 pm
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 03, 2012, 09:31:27 pm
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
No.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on February 04, 2012, 07:37:20 am
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
No.
As Jenkar already said, the answer is no. More than this: SoSe cannot generate any shard. I think it also doesn't generate Nymphs.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 04, 2012, 07:41:44 am
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
No.
As Jenkar already said, the answer is no. More than this: SoSe cannot generate any shard. I think it also doesn't generate Nymphs.
Correct. All other normal cards are fair game.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 04, 2012, 07:44:54 am
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
No.
As Jenkar already said, the answer is no. More than this: SoSe cannot generate any shard. I think it also doesn't generate Nymphs.
Correct. All other normal cards are fair game.
Checked miracle?
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on February 04, 2012, 07:52:20 am
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
No.
As Jenkar already said, the answer is no. More than this: SoSe cannot generate any shard. I think it also doesn't generate Nymphs.
Correct. All other normal cards are fair game.
Checked miracle?
It cannot generate Miracle.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on February 04, 2012, 10:21:07 am
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
No.
As Jenkar already said, the answer is no. More than this: SoSe cannot generate any shard. I think it also doesn't generate Nymphs.
Correct. All other normal cards are fair game.
Checked miracle?
It cannot generate Miracle.
I never got one, but it generates weapons. I'm not sure about Arctic Squids and Pharaohs. I think i never saw a Pharaoh from a SoSe.
I also noticed that there isn't a thread about SoSe in the "Others" section.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 04, 2012, 10:22:50 am
http://elementscommunity.org/forum/index.php/topic,31452.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: regen2k9 on February 04, 2012, 05:53:35 pm
If one were to hypothetically win a reward code from a tournament, league, other event, can the average member use it to make an unofficial competition (i.e deck building, etc.) or is that reserved for the council members/TOs?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 04, 2012, 05:57:00 pm
You can use your code for whatever you want.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on February 05, 2012, 02:37:22 pm
How comes I just gained 880  :electrum for an EM in Gold arena? the opponent had only one hp so I won the first turn with my pet.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 05, 2012, 02:39:42 pm
1-10th rank => more money.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on February 05, 2012, 03:34:54 pm
i really want to join a pvp league but im not sure which one to commit myself to. for upped cards i can basically only make snbows, rol hope, and fractal phoenix, though im close to vader sader and powerful wyrms. but i hear cl is mostly just a tonne of snbows so im maybe ok? i also have a decent supply of rares.

which has a more varied metagame/is more fun and which one is easier to get prizes out of, based on my current resources?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on February 05, 2012, 03:42:07 pm
i really want to join a pvp league but im not sure which one to commit myself to. for upped cards i can basically only make snbows, rol hope, and fractal phoenix, though im close to vader sader and powerful wyrms. but i hear cl is mostly just a tonne of snbows so im maybe ok? i also have a decent supply of rares.

which has a more varied metagame/is more fun and which one is easier to get prizes out of, based on my current resources?
Idk. Last season when playing BL, most matches were against decks that were quite well known and not very varied (flying titans, antagonbow, ghostmare), but there were a few unique gems in them. I have no idea what the CL metagame is like, though I assume there will be a lot of SNbows.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 05, 2012, 03:45:46 pm
Your decks won't be able to cover the meta like that, but you could still get a decent position with a lot of luck. Nonetheless, I would advise BL for you as it has a more varied metagame, and my personal observation is that it's more challenging to build for. This goes for all comparisons between upped and unupped, mind you.

CL can be easier to get a good position in due to lower amount of participants, but you have to strike early and know the good picks.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 05, 2012, 03:55:50 pm
Agreed with higu. From what i've heard from CL participants, CL is unfun, while i'm very much enjoying BL :P
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on February 05, 2012, 05:13:22 pm
thanks for the advice guys; ill definitely join bl soon. and ill try my best not to use generic decks. :p

edit: just wondering what would i need to cover my bases in cl?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on February 05, 2012, 08:09:11 pm
Can you get SoSe from playing SoSe?
In other words, can the random cards obtained from playing SoSe be SoSe again?
You can't get shards, nymphs, or marks from SoSe.  (and no ash or malignant cell or things like that)
Title: Re: Ask a simple question, get a simple answer
Post by: alexmf2 on February 06, 2012, 06:29:56 pm
whats the best upgraded deck for Arena farming?
Title: Re: Ask a simple question, get a simple answer
Post by: atm2995 on February 06, 2012, 06:33:57 pm
i would say instosis from personal experience, but a good SN bow would also work for plat. the only difference is that instosis games  are much quicker which let you get a higher score per hour
Title: Re: Ask a simple question, get a simple answer
Post by: regen2k9 on February 06, 2012, 07:37:17 pm
whats the best upgraded deck for Arena farming?
It really depends on what arena you're grinding.  This thread should help answer that question: http://elementscommunity.org/forum/index.php/topic,30564.msg415331#msg415331
Title: Re: Ask a simple question, get a simple answer
Post by: alexmf2 on February 06, 2012, 08:06:38 pm
whats the best upgraded deck for Arena farming?
It really depends on what arena you're grinding.  This thread should help answer that question: http://elementscommunity.org/forum/index.php/topic,30564.msg415331#msg415331
Thanks! Which rank of the Arena do you personally suggest grinding?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on February 06, 2012, 08:33:35 pm
Thanks! Which rank of the Arena do you personally suggest grinding?
depends on the cards you have and the decks you can build really altough overall gold or silver are the best for getting electrum and some special spins along the way
Title: Re: Ask a simple question, get a simple answer
Post by: regen2k9 on February 06, 2012, 09:49:12 pm
Thanks! Which rank of the Arena do you personally suggest grinding?
Np!  Personally, I say bronze or silver for rares (bronze is the best for rares, but silver will get you electrum+score while you're at it, at a decreased chance of winning a rare), gold or platinum for score (easier to get a higher win rate on gold, but platinum is more popular and gets you more score per win).  If you have to choose, I say bronze for rare, gold for score, but that's just me.
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on February 07, 2012, 12:16:08 am
 ;D Hola!  :gravity

Was voodoo doll nerfed or something, why it doesn't send damage effects to the enemy?

I just played a game where two scorpions where attacking my voodoo doll: physical damage was done to the enemy but no poison status.

Voodoo Doll - If this creature survives an attack, damage and status is inflicted to your opponent as well.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 07, 2012, 12:18:41 am
No poison status was done to your vodoo :p
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on February 07, 2012, 12:33:59 am
;D Hola!  :gravity

Was voodoo doll nerfed or something, why it doesn't send damage effects to the enemy?

I just played a game where two scorpions where attacking my voodoo doll: physical damage was done to the enemy but no poison status.

Voodoo Doll - If this creature survives an attack, damage and status is inflicted to your opponent as well.
Scorpions don't poison creatures they attack.
Title: Re: Ask a simple question, get a simple answer
Post by: Levy on February 07, 2012, 02:48:23 am
Thanks after reviewing the scorpions ability i realized
Title: Re: Ask a simple question, get a simple answer
Post by: automeris on February 13, 2012, 08:56:22 am
What are the seven thin purple bars that just appeared in the game today, centered at the very top of the game screen above the words "Main Menu" in the Main screen, but persisting in the same position apparently in all screens, including the deck view, the Bazaar, or in games?

They are much like the green bars that appear under a person's Reputation Power in this forum, but about twice as long, and much closer together.  I tried searching for "purple bars", "bars", and "purple" here, and I looked at all the new posts and in all the likely forums but have had no luck finding the explanation.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 13, 2012, 09:19:49 am
Sounds like your browser is having a graphical glitch. Tried refreshing? Clearing cache/registry, etc?

I've always been able to create a couple white bars by selecting the area you mention, but they do not persist when I go to my deck, the Bazaar or the Arena.
Title: Re: Ask a simple question, get a simple answer
Post by: automeris on February 13, 2012, 10:08:32 am
Sounds like your browser is having a graphical glitch. Tried refreshing? Clearing cache/registry, etc?

I've always been able to create a couple white bars by selecting the area you mention, but they do not persist when I go to my deck, the Bazaar or the Arena.
Well, I'll be.  Thank you.  I had that area selected somehow, and it stays selected through changes in screens.  (In fact, I think I had the whole page selected, but was only viewing the game area, which showed no other selected text.)  I use purple for selected text, so that's why mine are purple and yours are white.  That means the bars are not new, but they are still mysterious.  Does anybody have any idea what they are for?

And you say "a couple", which doesn't sound like seven.  Do people have a different number of these mysterious bars based on some arcane concept?  Or are they just spacers to make the page look better?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 13, 2012, 10:17:41 am
The bars are probably just part of the html design on the page. I actually get 12 or so of them. Gotta say purple is a hideous colour choice for that, dude x)
Title: Re: Ask a simple question, get a simple answer
Post by: SinisterSaint on February 19, 2012, 09:58:09 am
I've tried to look this up, but I'm not having much success. Only finding answers concerning farming the old T50 decks.

I'm trying to throw together a quick RoL/Hope deck; have all the RoLs and a few upped Fractals. However, I only have one Lobo. I've been farming Bronze League for about a month now, and I haven't gotten any Lobos. This is probably just a case of poor luck on my part, but is there a better way to farm Lobos?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 19, 2012, 10:02:15 am
Nope. You could farm fg since gemini has a chance of giving one, but you got more chance in bronze (which has tons of Mono-Aethers iirc).
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on February 19, 2012, 10:36:01 am
I have found that in order to have motivation to grind in Elements, I always need some kind of goal (like a deck I'm trying to build/upgrade).

Right now, these are my cards (https://docs.google.com/spreadsheet/ccc?key=0AjKelL6bW9wXdFdLVHgxd0piczJPWWdzdEtkYmpUQVE) and I would like some advice on what deck to build/cards to upgrade next.

Thanks in advance.
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on February 19, 2012, 10:49:38 am
How about grinding for some of the new shards, like SoSa (for SPlat), or SoSe (because it's an incredibly fun card to use in rainbows)?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 19, 2012, 10:52:04 am
^ + other Rares. Goal i'd suggest : have at least 6 unupped of every rare.
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on February 19, 2012, 11:40:51 am
How about grinding for some of the new shards, like SoSa (for SPlat), or SoSe (because it's an incredibly fun card to use in rainbows)?
^ + other Rares. Goal i'd suggest : have at least 6 unupped of every rare.
So I should just take out The Wrecking Ball (http://elementscommunity.org/forum/index.php/topic,32982.0.html) again and start beating the crap out of Bronze?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 19, 2012, 11:47:48 am
Or directly silver with that deck.
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on February 19, 2012, 08:51:34 pm
Ummm... can someone give me a link to the forum rules?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 19, 2012, 09:24:41 pm
Ummm... can someone give me a link to the forum rules?
The rules from before the domain change are here:

http://elementscommunity.org/forum/index.php/topic,36365.msg489036#msg489036
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on February 20, 2012, 06:26:00 pm
How do you calculate QI for marks? ex. Double mark, Triple mark (I would like to be able to use this for arena decks).
Title: Re: Ask a simple question, get a simple answer
Post by: BluePriest on February 20, 2012, 06:49:43 pm
How do you calculate QI for marks? ex. Double mark, Triple mark (I would like to be able to use this for arena decks).
Each mark counts as 1 tower. So a double mark would be 2 towers, triple, 3.
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on February 20, 2012, 08:15:17 pm
Is chat down for everyone, or is it just me/my internet failing?
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on February 20, 2012, 08:15:51 pm
Chat's down, I suggest we go to chatspike like everyone did the last time chat failed.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on February 20, 2012, 09:10:07 pm
Each mark counts as 1 tower. So a double mark would be 2 towers, triple, 3.
Marks only count as one tower? Based on all the decks that run Lightnings and Nightmares solely off the mark I think it'd be worth at least two towers.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on February 21, 2012, 04:48:37 am
Yes, I always count marks as being worth two pillars.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on February 21, 2012, 05:14:21 am
I think marks count a little more than a pillar for the reason they are already in play.
When Quanta Index calculations were made, the pillar was counted for 5 (quanta) because that was the average number of uses a pillar get (counting turn of draw, turns of permanence on the field, length of game, etc...).
A mark is worth the same number of turns the game is expected to last.
So if you expect to finish the game in 5 turn, you would use the mark 5 times so in this case it would be equal to a pillar.
An average game is 10 turns, when using a stall deck it can be 20+ turns.
So i think the QI should be calculated accordingly.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on February 21, 2012, 05:18:27 am
I think marks count a little more than a pillar for the reason they are already in play.
When Quanta Index calculations were made, the pillar was counted for 5 (quanta) because that was the average number of uses a pillar get (counting turn of draw, turns of permanence on the field, length of game, etc...).
A mark is worth the same number of turns the game is expected to last.
So if you expect to finish the game in 5 turn, you would use the mark 5 times so in this case it would be equal to a pillar.
An average game is 10 turns, when using a stall deck it can be 20+ turns.
So i think the QI should be calculated accordingly.
The same applies to normal pillars, though. The longer you expect a game to last, the less each pillar will produce on average, and the higher your QI can be. That's the thing about QI - it is fixed for every single deck, not variable depending on speed. However, lower QIs are preferred for faster decks, and higher QIs for slower decks. In other words, marks and pillars should be counted as having constant quanta production. Overall, I've found that counting the mark as two pillars works best.
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on February 21, 2012, 05:10:11 pm
I think marks count a little more than a pillar for the reason they are already in play.
When Quanta Index calculations were made, the pillar was counted for 5 (quanta) because that was the average number of uses a pillar get (counting turn of draw, turns of permanence on the field, length of game, etc...).
A mark is worth the same number of turns the game is expected to last.
So if you expect to finish the game in 5 turn, you would use the mark 5 times so in this case it would be equal to a pillar.
An average game is 10 turns, when using a stall deck it can be 20+ turns.
So i think the QI should be calculated accordingly.
The same applies to normal pillars, though. The longer you expect a game to last, the less each pillar will produce on average, and the higher your QI can be. That's the thing about QI - it is fixed for every single deck, not variable depending on speed. However, lower QIs are preferred for faster decks, and higher QIs for slower decks. In other words, marks and pillars should be counted as having constant quanta production. Overall, I've found that counting the mark as two pillars works best.
The QI calculator does count the mark as 1 pillar, but you make a very good point.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 01, 2012, 12:30:11 am
Is there a cap for maximum number of bone wall charges?
What's the hp cap again? 500? 499?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 01, 2012, 12:39:03 am
Is there a cap for maximum number of bone wall charges?
What's the hp cap again? 500? 499?
Player's HP, 500. Critter's HP (and ATK), 499.
Bone Wall charges, i don't know.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on March 01, 2012, 08:22:33 am
Is there a cap for maximum number of bone wall charges?
What's the hp cap again? 500? 499?
I've seen bone wall go over 100; I've never seen a cap yet.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 01, 2012, 09:25:51 am
Is there a cap for maximum number of bone wall charges?
What's the hp cap again? 500? 499?
I've seen bone wall go over 100; I've never seen a cap yet.
I've seen over 200, and still no sign of stopping.
If there's any cap, it should be at either 499, 500, or 999.
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on March 01, 2012, 09:26:57 am
Is there a cap for maximum number of bone wall charges?
What's the hp cap again? 500? 499?
I've seen bone wall go over 100; I've never seen a cap yet.
I've seen over 200, and still no sign of stopping.
If there's any cap, it should be at either 499, 500, or 999.
Well, it's not at 499/500.
(http://i.imgur.com/fAvP2.png)
Might try for 1000 if I have more time this afternoon.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 01, 2012, 10:00:03 am
Next bet: 9999

(http://i.imgur.com/aMcwX.jpg)
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 01, 2012, 10:06:01 am
That bonewall thing above is unbelievable lol.

I'm new here, so don't blast me but...Is there a cap to the amount of cards you can store? Just wandering as I'm running out of space underneath my deck, I'm guessing there will be a scroll bar or something like that when it get full but I thought I'd ask just in case
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 01, 2012, 10:06:55 am
4000. It used to be 3k. There's no scroll bar, so the ALL button becomes useless.
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 01, 2012, 10:10:51 am
4000. It used to be 3k. There's no scroll bar, so the ALL button becomes useless.
Cheers Hig
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 01, 2012, 10:36:57 am
@Bone Wall:
So i guess there is no hard limit, or most likely 9999. Which happens to be over 9000.
(http://i.imgur.com/9YVpY.png)
(http://i.imgur.com/isxZV.png)And this is over just because the FG decks out.

This is the FG deck:
by Absol
Hover over cards for details, click for permalink
Deck import code : [Select]
7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 7k6 8pq

And this is the deck i use to test this:
by Absol
Hover over cards for details, click for permalink
Deck import code : [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6ua 6ua 6ua 6ua 6ua 6ua 717 717 717 717 717 717 71b 71b 71b 7h1 7h1 7h1 7q0 7q0 7q0 7q4 7q5 7q8 8pp
Tried on trainer with maximum quanta from the start.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 01, 2012, 10:40:26 am
4000.
Technically untrue.

The game stops saving at 4000. This means that if you were to buy, say, till you had 3999 cards, went back to menu, waited for save to complete, then reloaded the page, you'd get your account with that save. However, as soon as you buy card #4000, it stops saving. You can continue buying cards, playing ect, but if you are to exit before going back to 3999 or under, you won't get your progress save. Also, it's a *hell* playing with 4000+ cards in your account, since you get an error message each time the game saves (as an example, it does whenever you get back to menu).
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 01, 2012, 10:41:33 am
Not sure if you noticed, but this thread is called "Ask a simple question, get a simple answer".
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 01, 2012, 10:52:12 am
Not sure if you noticed, but this thread is called "Ask a simple question, get a simple answer".
Haha well it was a simple question at least, I'm a long way off yet, just didn't want to lose any cards without reason, thanks again :)
Title: Re: Ask a simple question, get a simple answer
Post by: Guldfisk on March 03, 2012, 01:54:54 am
So what cards should I usually upgrade for 1500 gold first?
I have 2 upgraded pillars but I am not sure if it is such a good idea to keep updating them.
This is my deck so far
(http://helltgivre.free.fr/elements/?deck=5f0%205f0%205f0%205f0%205f0%205f0%205f0%205f0%205f0%205f0%205f0%205f0%205f2%205f2%205f2%205f2%205f2%205f2%205f4%205f4%205f4%205f4%205f4%205f4%205fc%205gi%205gi%205gi%207dg%207dg%208po)

It's pretty much for farming, if I manage to get a fahrenheit and upgrade all of them it's apparently a good FG farmer.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 03, 2012, 03:50:32 am
No version of that will be a good FG farmer. That said, your question isn't all that simple. The easiest way to answer it is by saying it depends on your plan. You should generally make your first upgraded deck an FG farmer because it's the most reliable source of income. You can find the best here, and I would recommend the semi-upped Flay 'Em or RoL/Hope for your first FG killer: http://elementscommunity.org/forum/index.php/topic,25609.0.html
Another option is to farm for SoR's in Bronze and make Instosis ASAP.
Title: Re: Ask a simple question, get a simple answer
Post by: Guldfisk on March 03, 2012, 05:25:41 am
Oops, it was meant to be a top 50 farmer, but thanks for the tip, I'll definitely read through that thread.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 03, 2012, 09:36:16 am
How does reputation power and member level/stars work?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 03, 2012, 11:59:45 am
How does reputation power and member level/stars work?
Reputation power:  http://elementscommunity.org/forum/index.php/topic,21501.msg442671#msg442671

Member level/stars:
(http://imageplay.net/img/m7Gbd60358/nerd.jpg)Question:
What are all the different membergroups and how many posts are required to "level up"?
(http://imageplay.net/img/m7Gbd60359/cool.png)(http://imageplay.net/img/m7Gbd62843/post.png)
The only real importance of leveling up and obtaining more stars is that at 30 posts you can select an Elements card image as an avatar, and at Full Member you can choose any avatar you like as long as it's appropriate.  Sr. Members obtain access to the Farewell section where various forum members post to inform the community of their departure.  Otherwise the only big thing that happens is that your Inbox gains more space.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on March 03, 2012, 12:32:39 pm
The only real importance of leveling up and obtaining more stars is that at 30 posts you can select an Elements card image as an avatar, and at Full Member you can choose any avatar you like as long as it's appropriate.  Sr. Members obtain access to the Farewell section where various forum members post to inform the community of their departure.  Otherwise the only big thing that happens is that your Inbox gains more space.
Also of note is that you must be at least a Jr. Member (30 posts) to enter a PvP tournament.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 03, 2012, 12:35:40 pm
The only real importance of leveling up and obtaining more stars is that at 30 posts you can select an Elements card image as an avatar, and at Full Member you can choose any avatar you like as long as it's appropriate.  Sr. Members obtain access to the Farewell section where various forum members post to inform the community of their departure.  Otherwise the only big thing that happens is that your Inbox gains more space.
Also of note is that you must be at least a Jr. Member (30 posts) to enter a PvP tournament.
Heh, yeah I keep forgetting that rule exists.  On that same note, it appears that some forum PvP Events are starting to advocate a post minimum (30).
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 03, 2012, 03:28:42 pm
How does reputation power and member level/stars work?
Reputation power:  http://elementscommunity.org/forum/index.php/topic,21501.msg442671#msg442671

Member level/stars:
(http://imageplay.net/img/m7Gbd60358/nerd.jpg)Question:
What are all the different membergroups and how many posts are required to "level up"?
(http://imageplay.net/img/m7Gbd60359/cool.png)(http://imageplay.net/img/m7Gbd62843/post.png)
The only real importance of leveling up and obtaining more stars is that at 30 posts you can select an Elements card image as an avatar, and at Full Member you can choose any avatar you like as long as it's appropriate.  Sr. Members obtain access to the Farewell section where various forum members post to inform the community of their departure.  Otherwise the only big thing that happens is that your Inbox gains more space.
How come you have 4000 posts and only 5 stars?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 03, 2012, 03:29:56 pm
Some staff titles do that.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on March 03, 2012, 03:31:04 pm
Don't these rankings just make people spam a lot?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 03, 2012, 03:33:55 pm
Don't these rankings just make people spam a lot?
Not really. Spam is eaten, ya know?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 03, 2012, 08:48:42 pm
Oh another thing. What's the attack member stuff i see in my profile?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 03, 2012, 08:50:54 pm
Oh another thing. What's the attack member stuff i see in my profile?
Some old forum game thingy.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 03, 2012, 08:56:25 pm
Ummm... sorry but that doesn't answer my question enough for me to be satisfied. Is it usable? Ever intended to be used? If not why is it still there?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 03, 2012, 09:01:03 pm
Ummm... sorry but that doesn't answer my question enough for me to be satisfied. Is it usable? Ever intended to be used? If not why is it still there?
It was put on hold because there were a few issues with how the game itself was balanced.  As of right now it does not work, but it could be in the future.  For more information, you can view this board:  http://elementscommunity.org/forum/index.php/board,403.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 04, 2012, 01:51:01 am
How do I rate a topic?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 04, 2012, 02:22:10 am
How do I rate a topic?
Just click on the stars above the thread. Which stars you click will indicates your rating.
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 04, 2012, 09:36:20 am
What am I suppose to do with this Relic I've just won? It looks useless but I'm maybe not seeing its potential  ???
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 04, 2012, 09:39:33 am
What am I suppose to do with this Relic I've just won? It looks useless but I'm maybe not seeing its potential  ???
It's written on it! (unless you're a collector whose aim is to gather everything, then keep it! i only have 46 :P)
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 04, 2012, 09:43:17 am
What am I suppose to do with this Relic I've just won? It looks useless but I'm maybe not seeing its potential  ???
It's written on it! (unless you're a collector whose aim is to gather everything, then keep it! i only have 46 :P)
So it's that simple? I'm guessing there's no value what so ever in collecting them? lol
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 04, 2012, 09:51:05 am
Novelty sake. Or money.
Either way, yes it's useless game-wise, as stated in the wiki. http://elementscommunity.org/wiki/spell/relic-relic/
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 04, 2012, 09:53:19 am
Cool, cheers peeps
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on March 04, 2012, 08:27:26 pm
When you quit a game in the arena without voting- the window/tab closes, flash crashes, you surrender, etc...I'd assume that it counts as a thumbs down win for the deck. Could somebody verify?
Title: Re: Ask a simple question, get a simple answer
Post by: Dandy on March 05, 2012, 01:51:59 am
I have a silly question that has probably already been asked, but this seems like the place for this type of thing, so here it goes:

Can you win shards from the special spin in the bronze arena, or is it only silver and up?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on March 05, 2012, 01:54:58 am
I have a silly question that has probably already been asked, but this seems like the place for this type of thing, so here it goes:

Can you win shards from the special spin in the bronze arena, or is it only silver and up?
Yes you can win shards from the special spin in bronze league and in the other 3 leagues as well altough in gold and platinum arena, you will get an upped rare card in the special spin
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 05, 2012, 02:00:57 am
Question about Growth ability.
Will it be usable if one of the stats has reached the cap?
If the creature in question have max HP capped but current HP damaged, can it use growth to heal itself? Or will it just fail because the Max HP has been capped?
Title: Re: Ask a simple question, get a simple answer
Post by: Guldfisk on March 05, 2012, 02:23:56 am
Why can I press OK after I win a game without having to spin, but when I win another game all the spins are gone?
It would be cool if you could save spins.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on March 05, 2012, 07:51:31 am
Why can I press OK after I win a game without having to spin, but when I win another game all the spins are gone?
It would be cool if you could save spins.
Indeed the spins cannot save because the spins you get after winning a game will only spin valid cards from that deck... having said that, you should spin everytime you win or else you will lose those spins

You probably cant save spins because that would lead to some big exploits from the player's part, where people would fight say like, AI3, to save up to 3 spins for each fight, and then go against a False God and spend all those spins on its deck, pottentialy giving you several upped cards in the end. The other alternative would be to save spins in a way that they would still only spin cards from the deck you beaten when you got them, but thats useless as you should spin them right away like i already said
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on March 05, 2012, 04:30:30 pm
Question about Growth ability.
Will it be usable if one of the stats has reached the cap?
If the creature in question have max HP capped but current HP damaged, can it use growth to heal itself? Or will it just fail because the Max HP has been capped?
As far as I know, creatures have no cap on pumping their stats.  There might be an extremely high one, but I've seen Chimeras with over 200 att/def, so it's huge if there is one.  I've also had very large lava destroyers or steam machines; I know one game I had over 100 attack on a steam machine, for instance.  You can't heal a creature's hp past its maximum (with holy flash/archangel heal ability) but you can go past the maximum with anything else, like heavy armour, chaos power, blessing, growth, ablaze, etc.
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on March 05, 2012, 04:54:17 pm
Question about Growth ability.
Will it be usable if one of the stats has reached the cap?
If the creature in question have max HP capped but current HP damaged, can it use growth to heal itself? Or will it just fail because the Max HP has been capped?
As far as I know, creatures have no cap on pumping their stats.  There might be an extremely high one, but I've seen Chimeras with over 200 att/def, so it's huge if there is one.  I've also had very large lava destroyers or steam machines; I know one game I had over 100 attack on a steam machine, for instance.  You can't heal a creature's hp past its maximum (with holy flash/archangel heal ability) but you can go past the maximum with anything else, like heavy armour, chaos power, blessing, growth, ablaze, etc.
Chimera is capped at 500, I believe. Growth creatures probably have the same cap, though you'd need an anti-deckout deck and play against a gravity shielded anti-deckout deck to reach that point.

Also... anybody want to confirm?
When you quit a game in the arena without voting- the window/tab closes, flash crashes, you surrender, etc...I'd assume that it counts as a thumbs down win for the deck. Could somebody verify?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 05, 2012, 06:17:29 pm
That kind of thing would be quite hard confirm because you have to contact the person you lose against and the other would have to know which game was yours. Someone please try though, I'd like to know as well.

Why are some threads locked and who locks them?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 05, 2012, 07:31:17 pm
Why are some threads locked and who locks them?
Some threads are locked to prevent people from posting on them for various reasons (organization purposes, thread is outdated, no more discussion needs to be done on the topic, duplicate threads, thread has derailed, flame wars, trolling, etc.)

In most sections of the forums, the person who started the thread can close it. People with moderator powers over the specific section are also able to lock threads.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on March 05, 2012, 07:36:45 pm
That kind of thing would be quite hard confirm because you have to contact the person you lose against and the other would have to know which game was yours. Someone please try though, I'd like to know as well.

Why are some threads locked and who locks them?
Any mod can lock a thread, and anyone can lock their own threads.  This might be done to prevent spam (like on league announcements) or done by people to prevent unwanted replies for some other reason, like keeping a log of their own arena decks but not wanting other people to comment on them.  It can also be done if someone is breaking forum rules or being a twit in some thread, i.e. swearing, racism, phishing, revealing exploits, etc.

edit: pikachu, proving that pokemon are ninjas.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on March 05, 2012, 07:56:12 pm
So I've grinded FGs and Arena with Instosis, Voodoos, Nymphs, Mono Aether, Fat Rainbows, Splat, Silence is Golden, AD101, The Wrecking Ball, The Bone Collector, A Chimera SNBow, A Control/Heal SNBow, Denial SNBows, all kinds of rush + 6 SoSa, Flying SoR Eternity, Day Traitors, SoSe Speebows, and SoR Fate Eggbows.

I am bored of all of them and still want some SoP, SoV, and Glories. What else can I play FGs/Arena with?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 05, 2012, 08:43:09 pm
toast a plat farmer cant find link so here

6 titan
5 aw
3 overdrive
6 sosa
10 grav tower

Apparently it worked really well, not so sure now give it a try and tell me how you like it.
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on March 05, 2012, 09:06:20 pm
That does fall under all kinds of rush + 6 Sosa...
Mm. I can't believe you didn't list firestall, mono-not-aether-rushes, I've GotP time, or the Immortal.
Also, try your hand at making a new grinder yourself? You seem like you have the card pool for it.
Title: Re: Ask a simple question, get a simple answer
Post by: Marvaddin on March 05, 2012, 09:31:06 pm
Probably asked before...

I cant see the new cards (in development) in the trainer. How can I correct that WITHOUT messing with data saved from other flash games?
Title: Re: Ask a simple question, get a simple answer
Post by: UTAlan on March 05, 2012, 09:36:15 pm
Try doing a "hard" refresh. While on that page, hit Control-F5 (you may need to first click somewhere on the page that isn't flash). Also, new cards aren't showing up with the All Cards button yet, so check the bazaar, too.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on March 05, 2012, 09:55:55 pm
I made a flying SoR Eternity deck with MitoAnubises and SoGs. Nowhere near as lucrative as Instosis but it does turn a profit. Made a Chimera SNBow as a stylish way to stomp Mono Aethers (it also takes advantage of Chimera by using Diving and Basilisk Bloods) and a SNBow that focuses on healing, CC, and growth. I've also experimented extensively with every other deck I have used, though I usually find that with each deck there are only maybe one or two card changes that could possibly make the deck better, if that.

I mean I must have come up with dozens of ides for FG and Arena grinders, but very few have been effective.

Does Firestall make a good arena deck? I thought it was mostly PvP. Never tried IGP before, I guess I kinda automatically overlooked it due to it having SoGs and no life mark, but I'll check it out. What's The Immortal? My searches bring up nothing.
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on March 05, 2012, 10:15:31 pm
Mm, fair enough. The way you worded it made it seem like you hadn't done much experimenting. I apologize.

The Immortal was a deck used in a previous war- it was basically a SS/Miracle stall. Admittedly, most of those decks I mentioned may be outdated or for PvP, but they are ideas that can be built upon or changed.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on March 05, 2012, 10:25:47 pm
No offence taken.

Oh right Stone Skin + Miracle. Yeah I will try that too. Thanks for the help!
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 06, 2012, 12:03:00 am
What does SoBe mean? How do people get SoBe from SoB?
Title: Re: Ask a simple question, get a simple answer
Post by: UTAlan on March 06, 2012, 12:16:14 am
People use SoBe instead of SoB because that's what zanz said in chat that he wanted it to be called.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 06, 2012, 12:22:23 am
What does SoBe mean? How do people get SoBe from SoB?
Zanz wanted it to sound more like an energy drink or something.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 06, 2012, 12:48:19 am
SoBe = Shard of Bravery.
Because, you know, SoB = Son of Beach. And that's offensive.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 06, 2012, 01:00:36 am
I get Absol's answer... don't really get why Zanz wants it like some energy drink, but I'll go with it. Thanks for your answers!
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 06, 2012, 05:35:38 am
How do I get the:

Shard of Readline
and the:
Shard of Gratitude

I'm guessing it's arena but does anyone know which league?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 06, 2012, 05:37:32 am
How do I get the:

Shard of Readline
and the:
Shard of Gratitude

I'm guessing it's arena but does anyone know which league?
All shards can be won from the special spins of any Arena League. You can also find them from regular spins if the deck you defeated had them.
Title: Re: Ask a simple question, get a simple answer
Post by: NaTuraL on March 06, 2012, 05:40:10 am
How do I get the:

Shard of Readline
and the:
Shard of Gratitude

I'm guessing it's arena but does anyone know which league?
All shards can be won from the special spins of any Arena League. You can also find them from regular spins if the deck you defeated had them.
Fair enough, cheers
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 06, 2012, 08:18:51 am
I get Absol's answer... don't really get why Zanz wants it like some energy drink, but I'll go with it. Thanks for your answers!
It's a joke. SoBe is an actual beverage company.

(son of beach is not offensive xD)
Title: Re: Ask a simple question, get a simple answer
Post by: corky on March 06, 2012, 01:33:20 pm
Can you give me the top 5 cards computer AI does not play right?
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on March 06, 2012, 01:35:45 pm
Can you give me the top 5 cards computer AI does not play right?
Well, it seems to be very bad at using Liquid Shadow, Acceleration/Overdrive, Silence, Shard of Patience, and Precognition (last one isn't the AI's fault, AIs aren't conscious). There's no definitive list, these are just examples.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 06, 2012, 01:44:36 pm
The most disastrous errors are associated with extreme cards like Fractal (targeting the wrong creature loses them the game), Miracle (easy to burst past because it triggers use too late, loses them the game) and Shard of Sacrifice (plays it at 12 damage, makes it much easier to overcome than it should be, loses them games).

Some other huge problems are with using PC too early or on the wrong targets; Steal and Deflag being used on pends/pillars before important perms are played has made them lose thousands upon thousands of games, as well as baiting PC with things like Hourglasses.

Incidentally, those are 5 cards.
Title: Re: Ask a simple question, get a simple answer
Post by: Guldfisk on March 06, 2012, 02:11:48 pm
Today I won a leaf dragon after beating a false god and I am wondering if I should sell it for money.
It doesn't seem that good of a card anyway
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 06, 2012, 02:14:46 pm
Yep, it's a pretty useless upgrade. I'd sell it.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on March 06, 2012, 05:01:22 pm
Yep, it's a pretty useless upgrade. I'd sell it.
Now i feel like an idiot... when i get an upped dragon i dont sell it because.. its a dragon!! lol (dragons are awesome)
Title: Re: Ask a simple question, get a simple answer
Post by: BluePriest on March 06, 2012, 05:57:27 pm
Today I won a leaf dragon after beating a false god and I am wondering if I should sell it for money.
It doesn't seem that good of a card anyway
It depends. Are you planning on collecting them all? If so, keep it since you lose about 400  :electrum in the deal. If you want cards that are just useful... sell it.
Title: Re: Ask a simple question, get a simple answer
Post by: Mammalman on March 09, 2012, 10:31:27 pm
why does mitosis interact with chimera the way it does? i was hoping for a NEW creature that size, instead my existing chimera merely jumped over to a new spot when i activated the mitosis ability on it, wtf!
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 09, 2012, 10:38:22 pm
why does mitosis interact with chimera the way it does? i was hoping for a NEW creature that size, instead my existing chimera merely jumped over to a new spot when i activated the mitosis ability on it, wtf!
This is intended.

Read over the card text for Chimera again. Its ability is a "comes into play" ability, and the ability activates as soon as it enters the field. Think of Chimera as a spell disguised as a creature.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 09, 2012, 10:52:49 pm
why does mitosis interact with chimera the way it does? i was hoping for a NEW creature that size, instead my existing chimera merely jumped over to a new spot when i activated the mitosis ability on it, wtf!
The same thing happens if you parallel universe your chimera. It acts like you placed another chimera on the field, so the new chimera absorbs the old one.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 14, 2012, 09:16:31 pm
Is there any method of knowing score and electrum gained per win vs each ai and league or is there a chart? Also, what's the fastest way to gain score? I heard it was ai3, but now that there is arena I'm not sure.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 14, 2012, 09:41:12 pm
Is there any method of knowing score and electrum gained per win vs each ai and league or is there a chart? Also, what's the fastest way to gain score? I heard it was ai3, but now that there is arena I'm not sure.
Electrum and score gain formula: http://elementscommunity.org/wiki/articles/secret-of-electrum-and-score-gaining/

The fastest way to gain score is from Platinum Arena.
Title: Re: Ask a simple question, get a simple answer
Post by: Iyashii on March 14, 2012, 11:31:05 pm
What happens when the enemy player has poison counters on them?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 14, 2012, 11:34:49 pm
They take damage equal to the number of poison counters shown at the end of each of your turns.  They cannot be removed without using the spell Purify.
Title: Re: Ask a simple question, get a simple answer
Post by: Iyashii on March 14, 2012, 11:37:11 pm
They take damage equal to the number of poison counters shown at the end of each of your turns.  They cannot be removed without using the spell Purify.
Thanks.
I had figured it was the end of their turn and I did not notice anything.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on March 15, 2012, 10:33:52 am
They take damage equal to the number of poison counters shown at the end of each of your turns.  They cannot be removed without using the spell Purify.
actually the damage dealt by the poison counters is applied in your turn just before your creatures start attacking and not in the end of the turn

you probably meant this anyway but needed a better rephrasing :P
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 15, 2012, 10:54:07 am
In simplest terms pressing the spacebar initiates the end of your turn; damage order from that point forward is inconsequential for the purposes of the question asked.  If I wanted to give a more complex answer I would have done so in a different thread.  But as it stands:
Not sure if you noticed, but this thread is called "Ask a simple question, get a simple answer".
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on March 15, 2012, 03:08:22 pm
I apologize in advance if this question has already been answered.
When playing in the arena, why would someone post a deck with an HP lower than 100? I just had a match when the opponent had 1hp starting out.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 15, 2012, 03:09:24 pm
I apologize in advance if this question has already been answered.
When playing in the arena, why would someone post a deck with an HP lower than 100? I just had a match when the opponent had 1hp starting out.
HP decays as an arena deck ages.
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on March 15, 2012, 03:15:35 pm
I apologize in advance if this question has already been answered.
When playing in the arena, why would someone post a deck with an HP lower than 100? I just had a match when the opponent had 1hp starting out.
HP decays as an arena deck ages.
Thank you
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on March 15, 2012, 10:18:35 pm
In arena, the minimum card limit is 35, but what is the max? Would it be abnormal to see a deck with 100+ cards? Just wondering because I just encountered one for the first time.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 15, 2012, 10:20:31 pm
In arena, the minimum card limit is 35, but what is the max? Would it be abnormal to see a deck with 100+ cards? Just wondering because I just encountered one for the first time.
The maximum that you, yourself can insert is 60.  However, keep in mind that the Arena skill "Dexterity" doubles the size of your deck, meaning your deck could hold as many as 120 cards.
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on March 15, 2012, 10:35:35 pm
In arena, the minimum card limit is 35, but what is the max? Would it be abnormal to see a deck with 100+ cards? Just wondering because I just encountered one for the first time.
The maximum that you, yourself can insert is 60.  However, keep in mind that the Arena skill "Dexterity" doubles the size of your deck, meaning your deck could hold as many as 120 cards.
Thank you.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 16, 2012, 05:35:51 am
Question.
How much of an influence is having upped cards for War? (feel free to elaborate, though the thread is definitely about simple answer)
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 16, 2012, 05:46:04 am
Question.
How much of an influence is having upped cards for War? (feel free to elaborate, though the thread is definitely about simple answer)
Oni's answer is da best. 4.5k/round. Possibly more with new rules, i'd go up to 9k in later rounds.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on March 18, 2012, 12:44:24 pm
Is this considered spam?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 18, 2012, 12:46:47 pm
Not specifically, but it's off topic. Posts that aren't relevant to the discussion topic on a thread may be deleted.

Spam posts are typically very low content posts, or advertisement posts.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on March 18, 2012, 12:48:55 pm
I have a serious one though.
Sometimes, I gain twice the amount of gold for beating an opponent in the arena, just like with elemental master - but I didn't have full HP left. Why is that?
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on March 18, 2012, 12:50:41 pm
You probably beat a deck in the top 10. #1 gives you as much as 10x the normal reward. (Maybe a little less.)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 18, 2012, 12:56:27 pm
I have a serious one though.
Sometimes, I gain twice the amount of gold for beating an opponent in the arena, just like with elemental master - but I didn't have full HP left. Why is that?
Taking these from xeno's wiki article.
"However, if the deck is rank 4-9, bonus is doubled.
If the deck is rank 3, bonus is multiplied by 6.
If the deck is rank 2, bonus is multiplied by 8.
If the deck is rank 1, bonus is multiplied by 10."
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on March 18, 2012, 01:12:12 pm
Oh, thanks very much.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on March 18, 2012, 04:17:03 pm
Question.
How much of an influence is having upped cards for War? (feel free to elaborate, though the thread is definitely about simple answer)
In War 4, the soldiers used 3 upgraded cards per deck, so assuming you don't have any of the ones you will be asked to use, you needed to make 4500 electrum a week, unless you had the upgrades already.  In practice, if you have a decent collection already, you won't need quite that much.  In War 4, I banked about 20k electrum beforehand in case I needed it, and I never had to upgrade a card specially for war even once, because the upgrades I used were things like hourglasses or graboids or towers that were among the first things I upgraded.  The upgraded cards I didn't yet have were mostly the weaker ones that we didn't want to use.

Generals and lieutenants can use more upgrades, but you won't be a general, since they've already been chosen, though you could conceivably be a lieutenant.  For war 5, the number of upped cards per deck is slightly variable (see war rules for details on that) but you can probably expect to use an average of 3 upgraded cards in war 5 each round.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 18, 2012, 04:44:56 pm
The importance of upgrades also depends heavily on which team you're in. Team Aether, for instance, is a bit special in that a lot of our decks require a few upgrades to even work in the first place, due to things like Fractal and PU. For instance, Minor Phoenix for Fractix, Giant Frog for Frogtal, upgraded dragons like Ivory Dragon for Bonebolt stallbreaker (if aimed at a certain OTK range), Sky Dragons for OTK Air duo, and so on.

Most other teams simply gain a small boost from upgrades, such as Darkness upgrading Gargoyles in their Grabbows, while some gain a larger boost like Light upgrading Miracles. Cards like Animate Weapon are a must to have though. Your performance will definitely be noticeably affected by having upgrades or not, and thus almost no General will pick a player in Auction that doesn't have a satisfactory amount of upgrades, electrum, OR the diligence to earn the necessary electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 18, 2012, 10:30:20 pm
Okay, i understand. Thanks for both.
Title: Re: Ask a simple question, get a simple answer
Post by: glennfoo on March 19, 2012, 01:22:51 am
i don wan to post in the war thread because i just wan a simple answer. which of the roles are more significant between assassin, salvager and scout. i am not saying they are not important, don't get me wrong. which of these roles will need a veteran player or something like that. how is a newbie going to play a role in these jobs. because i believe anybody new in war will not be a liutenant or strategist straight away. they are too important. if strategist fails the whole team is gone before the war starts. general and liutenant is the vanguard. i hope u get the gist of the question.
so, back to the question. between assassin, salvager and scout, which are more important or significant?? how important are their roles. a short answer will do unless you wan to kindly eleborate

Title: Re: Ask a simple question, get a simple answer
Post by: ralouf on March 19, 2012, 01:49:11 am
Actually you're right for start, lieut and gen. : they're better spot for veteran player because they are very important, even if lieutenant is just a soldier with more uppgrades most of the time..
Assassin doesn't need particular skills so it's good for a new player in war : you just have to win your battle ^^
Salvager can be very efficient if he win all his battle, his role may be more important, but all the decks are built by the team so I think a new player can fit here too.
Same for the scout, it needs some skills to post the right card but the whole team will think about it so a new player can also fit in this role.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on March 19, 2012, 11:24:13 am
What happens if you miracle with a Shard of Sacrifice?
Do you get 1 health or 0 health?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 19, 2012, 11:52:36 am
What happens if you miracle with a Shard of Sacrifice?
Do you get 1 health or 0 health?
My hypothesis is that you'll get to your HP minus 1. The effect of Miracle can't really be called healing, as it puts 100 HP to 99. It's more like HP setting effect.

EDIT: oops, it got you to 1 HP. So i guess even Miracle is counted as healing.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 19, 2012, 12:13:58 pm
It's not, but Zanz realised and adjusted the interaction between the two.
Title: Re: Ask a simple question, get a simple answer
Post by: ralouf on March 19, 2012, 12:17:04 pm
Actually it shouldn't make you having 1 HP.

Let's say your max HP is 100 and you currently have X HP. If you play miracle it should heal you 99-X HP right ? Thus Sosac should deal you 99-X damage if you play miracle.

Just my thoughts
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 19, 2012, 12:21:34 pm
Miracle doesn't heal to begin with. It sets the HP to full(-1). As such, it sets your HP to 1 under SoSa, but this is a specifically and separately designed behaviour for the two cards.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver on March 19, 2012, 01:40:29 pm
If you're at full health, Miracle damages you doesn't it?
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on March 19, 2012, 01:41:40 pm
Yes, it brings you down to your maximum HP - 1.  From 100-->99 for example.
Title: Re: Ask a simple question, get a simple answer
Post by: semibalanus on March 20, 2012, 08:57:08 am
Whats the best way to get shards.  bronze or siliver.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on March 20, 2012, 08:58:34 am
Whats the best way to get shards.  bronze or siliver.
Bronze is the way to go if you hunting for shards and other rares
Title: Re: Ask a simple question, get a simple answer
Post by: Acsabi44 on March 20, 2012, 09:07:27 am
Whats the best way to get shards.  bronze or siliver.
Bronze is the way to go if you hunting for shards and other rares
Nossir. If you have a deck that beats bronze with around 90% efficiency, try it in silver and if you reach 83% there (5/6) then silver is better.
Plus, factor in the enormous (as of now, 14.5 times) differene in score/ electrum gain per win.
Title: Re: Ask a simple question, get a simple answer
Post by: semibalanus on March 20, 2012, 09:10:33 am
So, the odds  the spins are better in silver -> Gold -> Plat
Title: Re: Ask a simple question, get a simple answer
Post by: Acsabi44 on March 20, 2012, 09:30:44 am
So, the odds  the spins are better in silver -> Gold -> Plat
well... if you can beat all leagues with the same efficiency, then the odds of spinning a rare are  plat>gold>silver>bronze. (since you need fewer and fewer consecutive wins in each league to spin)
Of course, the difficulty of the decks are bronze<silver<gold<plat.

so you must figure out your winning percentage vs. the frequency of rarespins vs. the time it takes to spin for each league and choose the best one.

for example, if you have a deck that wins 90% in gold, and it can win 85% in plat as well, then plat is better for you.

same for all the other leagues.

My personal experience is that if you have a deck that wins 90% in bronze (meaning that, in 100 games you'll win 90 and thus will have 90/6=16 spins) then you might be able to win 80% in silver with the deck (winning 80 in 100 will earn you 80/5=16 spins) then you should play silver.

Of course this is not this easy to determine, since you'll need consecutive wins, deck tweaking etc etc. But you get the idea.

Title: Re: Ask a simple question, get a simple answer
Post by: semibalanus on March 20, 2012, 09:32:58 am
Thanks
Title: Re: Ask a simple question, get a simple answer
Post by: Acsabi44 on March 20, 2012, 09:38:59 am
Thanks
with a basic, mostly unupped arenagrinder, go for bronze.
with a deck like this (http://elementscommunity.org/forum/index.php/topic,32901.0.html) or this (http://elementscommunity.org/forum/index.php/topic,32189.0.html), I'd go for silver.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on March 20, 2012, 10:18:30 am
be in mind that all the leagues are constatly changing, as their metagaming, so those percentages can be far from accurate some of the times. in the end, not counting score and electrum, bronze is always a better a safer choice to go for the special spin
Title: Re: Ask a simple question, get a simple answer
Post by: Acsabi44 on March 20, 2012, 10:42:45 am
be in mind that all the leagues are constatly changing, as their metagaming, so those percentages can be far from accurate some of the times. in the end, not counting score and electrum, bronze is always a better a safer choice to go for the special spin
safer=/= more efficient
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 20, 2012, 11:06:46 am
be in mind that all the leagues are constatly changing, as their metagaming, so those percentages can be far from accurate some of the times. in the end, not counting score and electrum, bronze is always a better a safer choice to go for the special spin
safer=/= more efficient
False on long run, & rare grinding is a LONG run.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 20, 2012, 11:18:05 am
Is there a time limit between two post on forums? If so, how big is it?
Title: Re: Ask a simple question, get a simple answer
Post by: semibalanus on March 20, 2012, 11:53:37 am
Switched to farming silver and with good results so far.  Thanks guys.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 20, 2012, 12:09:29 pm
Is there a time limit between two post on forums? If so, how big is it?
Apparently not.

There is a minimum amount of time needed between PMs and reporting posts, however.
Title: Re: Ask a simple question, get a simple answer
Post by: semibalanus on March 20, 2012, 12:24:56 pm
I have another newbie Q.  Is the oracle the only way to get nymphs?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 20, 2012, 12:27:25 pm
I have another newbie Q.  Is the oracle the only way to get nymphs?
No, tournaments and leagues too.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on March 20, 2012, 12:28:48 pm
I have another newbie Q.  Is the oracle the only way to get nymphs?
Nope.

You can also get Nymphs from tournament/league prizes. However, the relevant prizes given by Tournaments and Leagues offer a choice between Nymphs (also available from Oracle) and Mark cards (now unobtainable any other way), so most players who win Nymph/Mark codes choose Marks.
Title: Re: Ask a simple question, get a simple answer
Post by: waterzx on March 20, 2012, 09:33:18 pm
Everyone is telling me to go for Instosis

http://elementscommunity.org/forum/index.php/topic,32309.0.html


But, in terms of win rate, isn't Poison Dial SoSac a better FG farmer ?

http://elementscommunity.org/forum/index.php/topic,37412.0.html


So....which one should I pick ?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 20, 2012, 09:38:19 pm
Everyone is telling me to go for Instosis

http://elementscommunity.org/forum/index.php/topic,32309.0.html


But, in terms of win rate, isn't Poison Dial SoSac a better FG farmer ?

http://elementscommunity.org/forum/index.php/topic,37412.0.html


So....which one should I pick ?
Depends, as of now, it looks like poison dial SoSac has a better win rate, but instosis games are much faster. It's up to you really, see which shards you can get ahold of first.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 20, 2012, 10:01:56 pm
Everyone is telling me to go for Instosis

http://elementscommunity.org/forum/index.php/topic,32309.0.html


But, in terms of win rate, isn't Poison Dial SoSac a better FG farmer ?

http://elementscommunity.org/forum/index.php/topic,37412.0.html


So....which one should I pick ?
Instosis came before Poison Dials SoSa, so it got more followers as of now.
However, by 1.30, the SN nerf will somewhat impact the winrate. So i suggest you to make Poison Dials SoSa with higher winrate and unchanging strategy between patches.
Or you could also train yourself to not use more SN than 1 per turn while still playing Instosis to make yourself used to 1.30.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on March 21, 2012, 08:32:43 pm
how much electrum do u win per win for your arena deck? I found a thread for this but i think i heard somewhere that it was recently changed... For example my unoriginal sosa deck just got 18 electrum, not 5 or 10 like i thought it was supposed to be in gold.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 21, 2012, 08:47:57 pm
how much electrum do u win per win for your arena deck? I found a thread for this but i think i heard somewhere that it was recently changed... For example my unoriginal sosa deck just got 18 electrum, not 5 or 10 like i thought it was supposed to be in gold.
zanz recently changed it as seen here:  http://elementscommunity.org/forum/index.php/topic,31187.msg502053#msg502053
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 24, 2012, 12:16:19 am
What team wins the previous Wars? (from War#1 to the latest War)
Also, how was Team Underworld created? (i know there won't be Team UW this war, just curious)
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on March 24, 2012, 12:27:06 am
What team wins the previous Wars? (from War#1 to the latest War)
Also, how was Team Underworld created? (i know there won't be Team UW this war, just curious)
Not sure about the second, but I can answer the first.

1. Earth
2. Entropy
3. Fire
4. Death


5. Time   ;D

EDIT: Apparently I was wrong.  Correct is Fire/Entropy/Fire/Death in Wizardcat's post below. 
Title: Re: Ask a simple question, get a simple answer
Post by: Wizardcat on March 24, 2012, 12:36:18 am
What team wins the previous Wars? (from War#1 to the latest War)
Also, how was Team Underworld created? (i know there won't be Team UW this war, just curious)
Not sure about the second, but I can answer the first.

1. Earth
2. Entropy
3. Fire
4. Death


5. Time :P
This is incorrect.

1. Fire
2. Entropy
3. Fire
4. Death

As for Underworld, it was designed to give players who didn't get past the War auction a new chance to join the War; it started in War 2. It could also serve as a kind of Team Rainbow, for those who wanted one in War.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 24, 2012, 01:19:28 pm
What team wins the previous Wars? (from War#1 to the latest War)
Also, how was Team Underworld created? (i know there won't be Team UW this war, just curious)
UW was created for people who didn't get bid on and entered a team. There is a tourney to decide who among the unchosen got to join UW.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on March 31, 2012, 03:10:42 pm
Let's say I have a quinted Nymph Queen, Turquoise Nymph, and Purple Nymph.

I create a Turquoise Nymph on the other side so that I can AM it. (I think they have highest ATK)

Let's say it is now the opposite person's turn, right after I end my turn.

Will the opposing Turquoise Nymph be able to use its ability or not? There has been a half-turn, not a full turn.

And on a related note, is Nymph's Tears/Nymph Queen the only way to immediately create a creature on the opposing side?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 31, 2012, 03:20:31 pm
No, it will not.

No, if you want to get complete, killing any non-skeleton creature while opponent has boneyard in play creates creature on his side, immediatly.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 31, 2012, 03:24:01 pm
Let's say I have a quinted Nymph Queen, Turquoise Nymph, and Purple Nymph.

I create a Turquoise Nymph on the other side so that I can AM it. (I think they have highest ATK)

Let's say it is now the opposite person's turn, right after I end my turn.

Will the opposing Turquoise Nymph be able to use its ability or not? There has been a half-turn, not a full turn.
From testing in the Trainer, it doesn't look like it.  If the AI does activate a Turqoise Nymph's ability, they've always been on the field for more than 1 of their turns.
Quote
And on a related note, is Nymph's Tears/Nymph Queen the only way to immediately create a creature on the opposing side?
Aside from killing an opponent's Phoenix and turning it into Ash, the only ways I can recall off the top of my head are 1)  Kill a non-Skeleton creature while Boneyard/Graveyard is in play on the opponent's side of the field or 2)  Use Aflatoxin on an opponent's creature before using some form of creature control to kill it, causing a Malignant Cell to appear immediately.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 31, 2012, 03:30:03 pm
Quote
And on a related note, is Nymph's Tears/Nymph Queen the only way to immediately create a creature on the opposing side?
Aside from killing an opponent's Phoenix and turning it into Ash, the only ways I can recall off the top of my head are 1)  Kill a non-Skeleton creature while Boneyard/Graveyard is in play on the opponent's side of the field or 2)  Use Aflatoxin on an opponent's creature before using some form of creature control to kill it, causing a Malignant Cell to appear immediately.
Reverse time on mummy/skeleton, too?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on March 31, 2012, 03:32:48 pm
Quote
And on a related note, is Nymph's Tears/Nymph Queen the only way to immediately create a creature on the opposing side?
Aside from killing an opponent's Phoenix and turning it into Ash, the only ways I can recall off the top of my head are 1)  Kill a non-Skeleton creature while Boneyard/Graveyard is in play on the opponent's side of the field or 2)  Use Aflatoxin on an opponent's creature before using some form of creature control to kill it, causing a Malignant Cell to appear immediately.
Reverse time on mummy/skeleton, too?
That's not so much creating as it is mutating/transforming.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on April 01, 2012, 08:54:44 pm
Opponent has 1 card left in deck. I have 1 card left in deck. I play SoBe.
Who win?
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on April 01, 2012, 09:08:40 pm
Opponent has 1 card left in deck. I have 1 card left in deck. I play SoBe.
Who win?
(http://i42.tinypic.com/5yup2t.jpg)(http://i39.tinypic.com/30cx25l.jpg)
Edit: My guess is that both players lose (AI has nothing to lose :P), I bet that if this happens in a PvP game both players get the lost screen. It has to be tested in pvp to know for sure.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 01, 2012, 09:44:37 pm
Opponent has 1 card left in deck. I have 1 card left in deck. I play SoBe.
Who win?
This would depend on what the game coding does.

Here's how I'm interpreting the wording on the card:

Code: [Select]
If mark = fire;
  Opponent draws 3 cards
  X = number of cards opponent drew
  You draw X cards
else
  Opponent draws 2 cards
  X = number of cards opponent drew
  You draw X cards
end
Essentially, your opponent draws first, then you draw.

Of course, the coding could be saying that the drawing happens simultaneously. The only way to tell is to look through the game's coding.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on April 01, 2012, 11:03:30 pm
In programming, no two things ever happen simultaneously. The opponent draws first.

Note that if the opponent has two cards and you have just one, then you will deck out. However, the opponent cannot be decked out directly by the card - they just stop drawing (of course, they'll lose after you finish your turn if their hand isn't full). In other words, if you both have only one card left, no one will lose immediately, as you'll both only draw that one card.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on April 01, 2012, 11:31:24 pm
[...]if you both have only one card left, no one will lose immediately, as you'll both only draw that one card.
In the screenshot I posted above, I lost as soon as I clicked the shard. Both SS are from the same turn (see opponent's quanta).
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on April 02, 2012, 12:35:23 am
In programming, no two things ever happen simultaneously. The opponent draws first.

Note that if the opponent has two cards and you have just one, then you will deck out. However, the opponent cannot be decked out directly by the card - they just stop drawing (of course, they'll lose after you finish your turn if their hand isn't full). In other words, if you both have only one card left, no one will lose immediately, as you'll both only draw that one card.
nah you will lose if you only have 1 card left and try to draw 2 or more. Its the same as having zero cards in your deck and activate your hourglass you lose
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on April 02, 2012, 12:42:09 am
Yes, that's what I said. The point is that if the opponent only has one card then they will only draw one card, and therefore so will you. It seems I was mistaken though.

So let me revise that: you will actually die in some circumstances - if you draw down to 0 cards then, even if you wouldn't normally draw any more, if you do not have a full hand after drawing those cards then you will lose. Example: You and opponent have one card. You use Shard of Bravery. Opponent only draws one card. You draw one card. If you now have less than eight cards in your hand, you will lose.
Title: Re: Ask a simple question, get a simple answer
Post by: MistressAbyss on April 02, 2012, 01:14:51 pm
It's probably been asked before many times, but how often are there new cards?
I was playing this game like 3 months ago and there aren't any knew cards yet.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 02, 2012, 02:17:32 pm
There are new cards released with no regular intervals whatsoever. Zanz just does it when he feels like it. Usually you'll see it happen during anything between 2-6 months.

Additionally, the patch thread is often posted a long time before the patch goes up. 1.30 is pretty big and has gotten new stuff added now and then, as you can see here: http://elementscommunity.org/forum/index.php/topic,35190.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on April 02, 2012, 03:52:51 pm
It's probably been asked before many times, but how often are there new cards?
I was playing this game like 3 months ago and there aren't any knew cards yet.
Whenever Zanz wants to add them.  I started in March 2011, and there was one batch of new cards in about June/July (several of the shards) as well as modifications to a half dozen or so existing cards.  (deflagration, immolation, the old shards, and probably a few others I've forgotten)  There have been a few small tweaks to cards since then, but none have been added since last summer.  A large addition is planned for sometime soon (see the elements 1.30 thread for details) but I don't think anyone but Zanzarino knows when they will be implemented.  (several more new shards, seraph for fire, and a few changes to other cards, like making aflatoxin cheaper and changing purify)
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on April 02, 2012, 08:11:50 pm
What's the point of having a maximum Attack in the hover stats for creatures? The only thing that comes to mind that can take any creature below max ATK is AM.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on April 02, 2012, 08:21:25 pm
What's the point of having a maximum Attack in the hover stats for creatures? The only thing that comes to mind that can take any creature below max ATK is AM.
Burrow reduces attack too.
(http://i40.tinypic.com/27y51xl.jpg)
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 02, 2012, 10:30:15 pm
What's the point of having a maximum Attack in the hover stats for creatures? The only thing that comes to mind that can take any creature below max ATK is AM.
Sky Blitz and the Dive ability give temporary increases in attack power, such that "current attack" > "full attack".
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on April 03, 2012, 12:52:19 am
What's the point of having a maximum Attack in the hover stats for creatures? The only thing that comes to mind that can take any creature below max ATK is AM.
Sky Blitz and the Dive ability give temporary increases in attack power, such that "current attack" > "full attack".
Also Steam Machine, Nightfall (IIRC) and some more temporary boost, like Dive.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on April 10, 2012, 03:18:10 pm
Question.
What's the history behind Mark of Underworld ( :underworld ) and Mark of Rainbow ( :rainbow )?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 10, 2012, 03:44:01 pm
Question.
What's the history behind Mark of Underworld ( :underworld ) and Mark of Rainbow ( :rainbow )?
Underworld's mark was designed by kobisjeruk as part of the Design the Underworld Mark competition. This entry won, and became the official symbol for Team Underworld in War.

Mark of Rainbow was designed by Bloodshadow, also as part of the Design the Underworld Mark competition, but was not the winner.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on April 11, 2012, 03:13:31 am
who wins if in pvp opponent has lets say 21 hp and you have 1 hp and each player has a voodoo doll and you activate unstable gas?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on April 11, 2012, 03:22:51 am
who wins if in pvp opponent has lets say 21 hp and you have 1 hp and each player has a voodoo doll and you activate unstable gas?
Has been answered before. http://elementscommunity.org/forum/index.php/topic,21501.msg274874.html#msg274874
You  both win.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on April 11, 2012, 10:17:05 am
Is the progress made in http://www.elementsthegame.com/beta.php (score, electrum, etc) saved to one's account?
Is there any chance of rollback or something?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on April 11, 2012, 02:03:55 pm
Is the progress made in http://www.elementsthegame.com/beta.php (score, electrum, etc) saved to one's account?
Is there any chance of rollback or something?
All changes made there also are saved on one's account, yes.

There is no way to reverse that.
Title: Re: Ask a simple question, get a simple answer
Post by: ~Napalm on April 11, 2012, 03:43:55 pm
Hi Chat!
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on April 29, 2012, 09:07:15 pm
Two quick questions
1. Do the Shard of Freedom effects stack?
2. Does mutation/improved mutation ever create a Singularity?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on April 29, 2012, 09:08:47 pm
Two quick questions
1. Do the Shard of Freedom effects stack?
2. Does mutation/improved mutation ever create a Singularity?
1. Yes.
2. Pretty sure the answer is no.
Title: Re: Ask a simple question, get a simple answer
Post by: tyranim on April 29, 2012, 11:12:59 pm
what was the color of death cards in the FIRST release of the game?
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on April 29, 2012, 11:49:33 pm
If you cast a SoR on a skele with mitosis, then you give the skeleton Butterfly Effect. Does SoR carry over to Butterfly Effect? Or you still need 3 :entropy quanta
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on April 29, 2012, 11:50:21 pm
BE would overwrite the SoR effect and still require 3 :entropy to use.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on April 30, 2012, 05:31:29 am
what was the color of death cards in the FIRST release of the game?
They were a nice greyish colour, the same as the pre-1.29 Death background.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on April 30, 2012, 11:09:53 am
If someone lvl 80+ makes an arena deck that is an exact copy of a FG, would the AI play exactly as the FG does?
Or does the code include something like if(myname=="Jezebel"){NymphTearsTarget=lolPillarStolenFromThePlayer;}
Title: Re: Ask a simple question, get a simple answer
Post by: Rastafla on April 30, 2012, 11:17:17 am
I will say yes. I'm not certain that all AIs is universal but i think it is. As far as I can recall, whenever the AI have been upgraded it have been the same upgrade in AI3 as in halfblood and FG. And its the same algorithms that govern the arena im pretty sure about that. Why wouldn't it?
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on April 30, 2012, 11:24:05 am
The AI is universal, except that double-draw opponents won't chain certain cards.
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on May 01, 2012, 01:56:31 am
Does SoFr stacking max at 4 (100%) or does each successive one decrease in relative power?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 01, 2012, 02:03:55 am
Does SoFr stacking max at 4 (100%) or does each successive one decrease in relative power?
Flat 25%. Max at 100% (4 SoFr).
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on May 01, 2012, 08:48:35 pm
Is there a rule with the special spins when they give only weapons and "common" rares like miracle, arctic squid etc.
because i rarely have special spins where i can win shards which i'd appreciate much more than have 30 cards of each weapon...
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 01, 2012, 11:10:32 pm
Is there a rule with the special spins when they give only weapons and "common" rares like miracle, arctic squid etc.
because i rarely have special spins where i can win shards which i'd appreciate much more than have 30 cards of each weapon...
I think it's the same.  I'm having the exact opposite effect with my spins.  As much as I'd like to add to my Weapons and Miracles and Squids, I'm only getting Shards...
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 01, 2012, 11:30:21 pm
Bonus spins select randomly from all normal rares in the game (obviously not Nymphs or Mark cards). I believe it chooses 5 rares.
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on May 02, 2012, 11:06:52 am
Is there any way to personally speed up PvP? Or is the time delay just ping related?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 02, 2012, 11:15:29 am
It's actually usually related to players tabbing away from the game. This slows down or freezes Flash in the worst case, which almost never fails to cause desynchs. Sometimes they'll listen to you if you tell them not to tab away if you actually tell them about the effects. Sometimes they're just too dumb.
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on May 02, 2012, 11:51:41 am
So if both players actually focus on the PvP it would end much faster?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 02, 2012, 12:02:47 pm
So if both players actually focus on the PvP it would end much faster?
Not much faster, but much smoother, as the risk of desyncing is significantly reduced.
Also, by tabbing out, you will waste some time not picking your move, so it do speed up a bit, in that sense.
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on May 02, 2012, 12:06:33 pm
Guess i should stop 9gagging x)
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 02, 2012, 07:46:49 pm
quick question: i was testing the psion in the trainer (which will make me add a jade shield post haste in my deck, incidentally), and i was wondering.

the jade shield reflects back: drain life, ice and firebolts, shockwaves and lightnings.

i was wondering if it reflected back catapulted critters and/or anything else
Title: Re: Ask a simple question, get a simple answer
Post by: mesaprotector on May 02, 2012, 07:50:00 pm
Doesn't reflect Catapult or poison. It does work on Unstable Gas though, and a couple of things you'd never use it for.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 02, 2012, 09:11:16 pm
Doesn't reflect Catapult or poison. It does work on Unstable Gas though, and a couple of things you'd never use it for.

i knew about unstable gas, but what of the couple of things? the bolts or other things not cited previously?

edit: so, catapult's effect does not count as a spell, i take it then...
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 02, 2012, 11:42:23 pm
I'd assume things like Holy Light which are almost never used.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on May 03, 2012, 05:05:29 am
Only harmful things except poison and catapult get around anyway. Surprisingly, UG gets reflected.

So your miracle wouldn't get reflected, and neither would your heal or flash.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 03, 2012, 01:11:14 pm
why surprisingly? i had read in this thread a couple dozen pages earlier that UG counts as a permanent-based spell (ok, that sounds really weird), i was just wondering if catapult counted like that too.

another question: i stole a druidic staff, and it dealt the final blow (i was at full health before it hit) on an AI4. i earned 82 electrum instead of the standard 80 in EM. i couldn't take a screenshot, but is this a bug?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 03, 2012, 02:55:52 pm
why surprisingly? i had read in this thread a couple dozen pages earlier that UG counts as a permanent-based spell (ok, that sounds really weird), i was just wondering if catapult counted like that too.

another question: i stole a druidic staff, and it dealt the final blow (i was at full health before it hit) on an AI4. i earned 82 electrum instead of the standard 80 in EM. i couldn't take a screenshot, but is this a bug?

did you have a mx hp superior to 100 hp? did you use any SoD or stone skin?
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 03, 2012, 03:36:24 pm
why surprisingly? i had read in this thread a couple dozen pages earlier that UG counts as a permanent-based spell (ok, that sounds really weird), i was just wondering if catapult counted like that too.

another question: i stole a druidic staff, and it dealt the final blow (i was at full health before it hit) on an AI4. i earned 82 electrum instead of the standard 80 in EM. i couldn't take a screenshot, but is this a bug?

did you have a mx hp superior to 100 hp? did you use any SoD or stone skin?

nothing of the sort, just a full field of critters, 2 empathic bonds, a hope shield with 15 defense, and 3 antimattered dragons on the other side of the field. i've got no shards, and i don't have a need for a stone skin. should've said i had 100hp, would've cleared up those possibilities. i'm thinking bug
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on May 03, 2012, 07:50:22 pm
another question: i stole a druidic staff, and it dealt the final blow (i was at full health before it hit) on an AI4. i earned 82 electrum instead of the standard 80 in EM. i couldn't take a screenshot, but is this a bug?

When a staff (or any creature with the regenerate active, really) deals the finishing blow, the game ends after it heals you, but before the game makes sure your current hp is no higher then your max hp. In 1.29, this would result in you receiving only 41 electrum, as you get a bonus for having more then 100 hp, but do not receive the elemental mastery since your current hp is not equal to your max hp. Version 1.30 fixes that simply by making you get the EM bonus if your current hp is more then your max hp (or equal to it, of course), but does not change the fact that your health is at 105/100 (or similar). So this could still be considered a bug, but the difference is very small (+2 electrum, whereas the old version would put you at -39) and fixing it would require a lot more work, so it isn't likely to be fixed anytime soon.


tl;dr: Interaction between various game mechanics left you at 105 health out of a maximum of 100 health, so you received a bonus for having more than 100 health.
Title: Re: Ask a simple question, get a simple answer
Post by: Blues on May 04, 2012, 03:20:53 am
What effect does it have when I put purify on a creature?
I somethimes see AI do that, but I don't get what effect it has.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 04, 2012, 03:48:59 am
What effect does it have when I put purify on a creature?
I somethimes see AI do that, but I don't get what effect it has.
The new Purify, buffed in 1.30, can now target creature as well.
What does it do? Exactly the same as what it does to you. Removing all poison counter from target creature (plus aflatoxin counter too at that) and add 2 purify counter that heals the creature every turn.
This makes it a viable strategy combined with LS or Overdrive, for example, as the damage done will be healed.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 04, 2012, 03:49:21 am
What effect does it have when I put purify on a creature?
I somethimes see AI do that, but I don't get what effect it has.
The creatures gets healed each turn (or time it attacks, not sure about this, I'd like someone to check this). It allows a weakened creature to recover, and can recover hp lost by acceleration or rage pot.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on May 04, 2012, 04:13:01 am
What is the chance of permafrost freezing a creature?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 04, 2012, 04:13:36 am
What is the chance of permafrost freezing a creature?
30% iirc.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on May 04, 2012, 06:37:19 am
What is the chance of permafrost freezing a creature?
If the creature is able to attack, and its attack power is greater than the shield's damage reduction, then 30%.
Otherwise, 0%.
Title: Re: Ask a simple question, get a simple answer
Post by: TheFallenHero94 on May 06, 2012, 05:30:07 pm
When will pvp2 farming get stopped? Meaning guys playign other people specifically with decks that cant play the rares in the deck so the other people will win them.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 06, 2012, 05:38:59 pm
Only Zanz could have any possibility of doing anything about that, and I don't know what he could do. It'd be up to him.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 07, 2012, 11:39:21 am
When will pvp2 farming get stopped? Meaning guys playign other people specifically with decks that cant play the rares in the deck so the other people will win them.

is that as common as you imply it is? i would've imagined there was card trading done this way, but....

question: what is the task priority with coming out with a new version of elements? balance first? bugs? i guess artwork is last, but i'm curious on top-level priority order
Title: Re: Ask a simple question, get a simple answer
Post by: jackofalltrades on May 07, 2012, 01:06:26 pm
Where/how can I start earning upgraded cards?
I have a Titan already. May have beaten a Half-blood by mistake and that's probably where I got it from.
Too expensive IMHO upgrading them one at a time. 1500? Come on!
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on May 07, 2012, 01:18:16 pm
Where/how can I start earning upgraded cards?
I have a Titan already. May have beaten a Half-blood by mistake and that's probably where I got it from.
Too expensive IMHO upgrading them one at a time. 1500? Come on!
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 07, 2012, 01:54:32 pm
Where/how can I start earning upgraded cards?
I have a Titan already. May have beaten a Half-blood by mistake and that's probably where I got it from.
Too expensive IMHO upgrading them one at a time. 1500? Come on!

False Gods are the way to go if you want electrum. Build a FG killer deck, grind them and you will probably win some upgraded cards along the way. Unless those cards are already the ones you really need for the next deck you will build, you should sell those cards as each card will give you roughly 1,1K electrum
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 07, 2012, 01:58:20 pm
When will pvp2 farming get stopped? Meaning guys playign other people specifically with decks that cant play the rares in the deck so the other people will win them.

is that as common as you imply it is? i would've imagined there was card trading done this way, but....

question: what is the task priority with coming out with a new version of elements? balance first? bugs? i guess artwork is last, but i'm curious on top-level priority order
These really aren't simple questions, as none of us can answer them. However, from my observation, Zanz takes the time to fix a lot of bugs when he's already of mind to release a new patch. Artwork is changed whenever, really.
Title: Re: Ask a simple question, get a simple answer
Post by: Einstein Skw on May 08, 2012, 03:20:30 pm
Is it possible to lose money if i post a really poor deck when i click 'cash the electrum'?
If i do not click it for a loser deck and post another one, will the debt be restored to zero?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 08, 2012, 03:26:45 pm
Nope, you can only gain electrum from submitting Arena decks.
Title: Re: Ask a simple question, get a simple answer
Post by: Einstein Skw on May 08, 2012, 03:57:50 pm
Nope, you can only gain electrum from submitting Arena decks.

Thank you, and thanks for moving the thread!  :D
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on May 08, 2012, 04:46:30 pm
Are twinks/smurfs/alts allowed? If yes, is there an official limit? 1? 2?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 08, 2012, 04:52:11 pm
Currently, yes. And no. Most who have alts are vets who only have have one for PvP1. Having several for, say, the purpose of Arena isn't exactly ethical.
Title: Re: Ask a simple question, get a simple answer
Post by: Einstein Skw on May 08, 2012, 06:03:44 pm
Are twinks/smurfs/alts allowed? If yes, is there an official limit? 1? 2?

What are these "twinks/smurfs/alts"...?
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on May 08, 2012, 06:06:30 pm
Currently, yes. And no. Most who have alts are vets who only have have one for PvP1. Having several for, say, the purpose of Arena isn't exactly ethical.

I do know of a few mods that have alts in arena though. I think I'll keep mine as long as there is an official comment on this.
Title: Re: Ask a simple question, get a simple answer
Post by: Einstein Skw on May 08, 2012, 06:21:03 pm
May i post an Elemetns-related stupid joke i just made up as a new topic on "General Discussion" or should i post it somewhere else?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 08, 2012, 06:22:53 pm
Off-topic Discussions -> Humour
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 08, 2012, 06:35:53 pm
Is there a way to retrieve your password?? account name " kurosaki Ichigo.....i forgot whether it's kurosaki ichigo/ the capital letters' anyhow, if it's not possible, pls delete that account of mine, I played this game some 1 year ago, abandoned  and i'm back. i don't think i care about the rares i've got there since i've got it all here. Thanks
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 08, 2012, 06:48:08 pm
You can appeal to game.elements@gmail.com, but don't expect much.
Title: Re: Ask a simple question, get a simple answer
Post by: burpcow on May 09, 2012, 12:48:23 am
What's the base gain of a win for your arena deck now? Is it still 4/6/9/12?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 09, 2012, 12:58:23 am
What's the base gain of a win for your arena deck now? Is it still 4/6/9/12?
Believe so. Double the number if it gets a thumbs up.
Title: Re: Ask a simple question, get a simple answer
Post by: burpcow on May 09, 2012, 01:32:48 am
What's the base gain of a win for your arena deck now? Is it still 4/6/9/12?
Believe so. Double the number if it gets a thumbs up.

Thanks, didn't know about electrum doubling when you get a thumbs up.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 09, 2012, 01:31:44 pm
is there a way to add a quote to your signature? is it based on post count like your avatar or is this disabled on this forum?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on May 09, 2012, 02:08:38 pm
is there a way to add a quote to your signature? is it based on post count like your avatar or is this disabled on this forum?
The [quote] BBCode tags can't be used in signatures.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 09, 2012, 05:16:44 pm
@Pikachufan, how do put those links on your signature?

instead of appearing like this:  http://elementscommunity.org/forum/index.php

they appear like this (http://elementscommunity.org/forum/index.php)

is it the same way as when writing a post?
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on May 09, 2012, 05:27:01 pm
@Pikachufan, how do put those links on your signature?

instead of appearing like this:  http://elementscommunity.org/forum/index.php

they appear like this (http://elementscommunity.org/forum/index.php)

is it the same way as when writing a post?
Its the same
Try this:
Code: [Select]
bla bla bla personal stuff bla bla bla...
[url=http://elementscommunity.org/forum/index.php/topic,39277]My creations![/url]
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 09, 2012, 05:29:34 pm
@Pikachufan, how do put those links on your signature?

instead of appearing like this:  http://elementscommunity.org/forum/index.php

they appear like this (http://elementscommunity.org/forum/index.php)

is it the same way as when writing a post?
Its the same
Try this:
Code: [Select]
bla bla bla personal stuff bla bla bla...
[url=http://elementscommunity.org/forum/index.php/topic,39277]My creations![/url]

thanks! now my signature is way more pretty ^^
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on May 09, 2012, 09:09:06 pm
hey, i noticed this while looking at profiles and was unsure of what it does, but there is a button that says "attack member" on each persons profile. is this for the war? and if so, should it show if you arent fighting in it?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 09, 2012, 09:14:44 pm
It's for Battle, a little forum game. There's a tab for it at the top.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on May 10, 2012, 01:04:01 pm
does anyone know a situation in which the ai will use holy light/flash on (his own) voodoo dolls? I wanted to do an arena deck but the ai always casts it on itself for healing (and it wasn't even close of losing).
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on May 10, 2012, 01:11:39 pm
i dont have the answer to the previos question, but i do have one of my own.
when i try to login to elements it says that i have been banned. i dont know what i was doing wrong and i am wondering why. is there a way that i can view why i was banned? i was not hacking, spamming, or anything of the sort and am very confused as to why i have been banned. also, fi i get the ban removed, will i still have all the rares and upped cards i had before?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 10, 2012, 01:28:44 pm
does anyone know a situation in which the ai will use holy light/flash on (his own) voodoo dolls? I wanted to do an arena deck but the ai always casts it on itself for healing (and it wasn't even close of losing).
Nope, don't think that's in the code.

i dont have the answer to the previos question, but i do have one of my own.
when i try to login to elements it says that i have been banned. i dont know what i was doing wrong and i am wondering why. is there a way that i can view why i was banned? i was not hacking, spamming, or anything of the sort and am very confused as to why i have been banned. also, fi i get the ban removed, will i still have all the rares and upped cards i had before?
If you haven't done anything, it's quite possible your IP has been used by a botnet or similar. The banfilter is automatic, but you can appeal to Zanz by following the steps here: http://elementscommunity.org/forum/index.php/topic,3440.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 10, 2012, 02:14:13 pm
i heard that there are people who suggest that PvP 2 events should never offer spin so that people would not help others to farm shards. I'm hoping that this is not going to happen. It'll be much like PvP duel, except that you get electrums. BTW, if this happen, i think people will lose the interest of playing PvP 2. Afterall, why jealous of others having shards? it doesn't seem like that's a long term startegy.
ok, maybe it's unfair that you do the shard farm, others play arena....fought lots of matches to get a shard. but tell me, how many people really benefited from this shard farm, after all we don't really need them. The whole idea is to get the rare because you really would like to build a deck recommended by forum. maybe the weapons too. but i don't really think a single or two occasions of meeting people who put a rare farm would give you every rare, not to mention that it's really luck for you to be able to meet the person. Click at the same time perhaps, who knows, there are lots of people clicking too!! 8)
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on May 10, 2012, 02:36:47 pm
does anyone know a situation in which the ai will use holy light/flash on (his own) voodoo dolls? I wanted to do an arena deck but the ai always casts it on itself for healing (and it wasn't even close of losing).
There's Xeno's article on the AI coding (http://elementscommunity.org/wiki/articles/coding-of-the-game-ai/) that you can poke at, but that's all I know of.

-snip-
Question: Was there even a question in there to answer? (http://i.imgur.com/dmpHh.png)
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 10, 2012, 02:52:14 pm
oops, i think i forgot. Well, sorry. Qs.is that a possibility of PvP events banning such activity?
and Could any1 send me the link to elements the game trainer with SoFreedom and Bravery?....the one that i entered has got none
Thank you :)
well, i just realize that those cards must be bought
Title: Re: Ask a simple question, get a simple answer
Post by: jackofalltrades on May 10, 2012, 04:35:17 pm
Why isn't there a ONE/GENERAL topic with top HB/FG farming decks?

Something obvious instead of browsing the forums like mad after such things.
Everything simple and organized.
No more N topics about it.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 10, 2012, 04:49:37 pm
Why isn't there a ONE/GENERAL topic with top HB/FG farming decks?

Something obvious instead of browsing the forums like mad after such things.
Everything simple and organized.
No more N topics about it.
If you notice, top right of the forum ......search, just type that in. Actually , someone already asked this question -about FG farming and arena....i don't recall where, but i think i'll posted a few for that person.
Easiest of all, go community recommended decks http://elementscommunity.org/forum/index.php/board,505.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: DoubleCapitals on May 11, 2012, 01:36:49 am
I have crappy score, some rares, few shards, few upgrades and about 7k. what deck do i use, and what do i farm?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 11, 2012, 01:46:50 am
I have crappy score, some rares, few shards, few upgrades and about 7k. what deck do i use, and what do i farm?
Get a grabbow and farm the arena (silver)
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on May 12, 2012, 10:05:12 pm
How do you change the clock time, where it says "Hello [you]"? I thought it used to be under Account Settings, but I don't see it there. Yes, I have clocks elsewhere, but it bugs me. It's 4 hours ahead.
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on May 12, 2012, 10:20:20 pm
How do you change the clock time, where it says "Hello [you]"? I thought it used to be under Account Settings, but I don't see it there. Yes, I have clocks elsewhere, but it bugs me. It's 4 hours ahead.

Profile -> Modify Profile -> Look and Layout
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 13, 2012, 03:12:33 pm
the other day, my oracle card was owl's eye (which the oracle gave me :) ) and so i built a flying OE deck. badly, it seems, as it got a perfect 0-6 score.

did i accidentaly build an OE farm? is that frowned upon? do other people do it?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 13, 2012, 03:14:34 pm
the other day, my oracle card was owl's eye (which the oracle gave me :) ) and so i built a flying OE deck. badly, it seems, as it got a perfect 0-6 score.

did i accidentaly build an OE farm? is that frowned upon? do other people do it?

farms on arena are not frowned upon, its usually a choice a player makes when he puts his deck. For example, there's a thread solely dedicated to people posting their farm decks on their repective leagues (just dont know where or i would give you the link)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on May 13, 2012, 03:31:14 pm
the other day, my oracle card was owl's eye (which the oracle gave me :) ) and so i built a flying OE deck. badly, it seems, as it got a perfect 0-6 score.

did i accidentaly build an OE farm? is that frowned upon? do other people do it?

farms on arena are not frowned upon, its usually a choice a player makes when he puts his deck. For example, there's a thread solely dedicated to people posting their farm decks on their repective leagues (just dont know where or i would give you the link)
http://elementscommunity.org/forum/index.php/topic,38714.msg481569.html#msg481569
Title: Re: Ask a simple question, get a simple answer
Post by: DoubleCapitals on May 14, 2012, 09:25:44 am
I have crappy score, some rares, few shards, few upgrades and about 7k. what deck do i use, and what do i farm?
Get a grabbow and farm the arena (silver)
Recommend me one.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on May 14, 2012, 10:18:13 am
Or just think for yourself? Never understood how some people just copy&paste some deck from the forum and then play it. Can you actually be proud to win? Can it be fun? Just try decks yourself.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 14, 2012, 02:00:02 pm
Or just think for yourself? Never understood how some people just copy&paste some deck from the forum and then play it. Can you actually be proud to win? Can it be fun? Just try decks yourself.

i make decks all the time. I also play decks made from others. I hope other people like and try the decks i create.

Dont underestimate the work of others, using an already made deck is not something to be ashamed of, its actually something i think everyone should do, it gives you a good grip on the game, on the card mechanics and synergies and it can ultimately inspire you to make your own deck. I only started making decks myself after a while

your post reminds of people who think they can learn all by themselves, that learning from others is useless. That is not true
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 14, 2012, 02:51:51 pm
I have crappy score, some rares, few shards, few upgrades and about 7k. what deck do i use, and what do i farm?
Get a grabbow and farm the arena (silver)
Recommend me one.
Antagonbow, toxic shriekers, any immobow.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on May 14, 2012, 04:05:13 pm
Or just think for yourself? Never understood how some people just copy&paste some deck from the forum and then play it. Can you actually be proud to win? Can it be fun? Just try decks yourself.

i make decks all the time. I also play decks made from others. I hope other people like and try the decks i create.

Dont underestimate the work of others, using an already made deck is not something to be ashamed of, its actually something i think everyone should do, it gives you a good grip on the game, on the card mechanics and synergies and it can ultimately inspire you to make your own deck. I only started making decks myself after a while

your post reminds of people who think they can learn all by themselves, that learning from others is useless. That is not true

You confuse copying with learning.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 14, 2012, 04:14:07 pm
Or just think for yourself? Never understood how some people just copy&paste some deck from the forum and then play it. Can you actually be proud to win? Can it be fun? Just try decks yourself.

i make decks all the time. I also play decks made from others. I hope other people like and try the decks i create.

Dont underestimate the work of others, using an already made deck is not something to be ashamed of, its actually something i think everyone should do, it gives you a good grip on the game, on the card mechanics and synergies and it can ultimately inspire you to make your own deck. I only started making decks myself after a while

your post reminds of people who think they can learn all by themselves, that learning from others is useless. That is not true

You confuse copying with learning.

then i would say you confuse learning with copying... but that might only mean that some people dont try to learn the game  at all, wich is entirely possible

But it doesnt mean all of the newcomers are like that
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 14, 2012, 05:50:27 pm
Or just think for yourself? Never understood how some people just copy&paste some deck from the forum and then play it. Can you actually be proud to win? Can it be fun? Just try decks yourself.

i make decks all the time. I also play decks made from others. I hope other people like and try the decks i create.

Dont underestimate the work of others, using an already made deck is not something to be ashamed of, its actually something i think everyone should do, it gives you a good grip on the game, on the card mechanics and synergies and it can ultimately inspire you to make your own deck. I only started making decks myself after a while

your post reminds of people who think they can learn all by themselves, that learning from others is useless. That is not true

You confuse copying with learning.

then i would say you confuse learning with copying... but that might only mean that some people dont try to learn the game  at all, wich is entirely possible

But it doesnt mean all of the newcomers are like that

well said ;D  learn without assimilation = arrogant/ not trying to improve
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on May 14, 2012, 05:52:54 pm
if i don't err the mutation card has the following probabilities:
50% abomination
40% mutant
10% dead

however, my question is the following:
can it be that when you use mutation on a mutant the possibility is much higher to receive a new mutant?
because i can't remember to ever have received an abomination when using mutation on a mutant though i think i have seen him die.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on May 14, 2012, 07:38:02 pm
if i don't err the mutation card has the following probabilities:
50% abomination
40% mutant
10% dead

however, my question is the following:
can it be that when you use mutation on a mutant the possibility is much higher to receive a new mutant?
because i can't remember to ever have received an abomination when using mutation on a mutant though i think i have seen him die.

I thought I remembered turning dangerous mutants into abominations (sometimes with momentum) in the past, but in testing this in the trainer, I received a large number of mutant abominations. This probably means that the creature is retaining the mutant status when being turned into an abomination, similar to why Parallel Universe creates a new mutant with the same base creature type.
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on May 14, 2012, 10:31:03 pm
ok, so if i remove the first message in a thread i started does it remove the whole thread or is there another way to do that?
Title: Re: Ask a simple question, get a simple answer
Post by: DoubleCapitals on May 14, 2012, 11:14:59 pm
Before we get into an all-out war here, i want to say that using the decks of others is not unethical, and many people do it. this is so that they can farm more efficiently.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on May 14, 2012, 11:27:55 pm
Before we get into an all-out war here, i want to say that using the decks of others is not unethical, and many people do it. this is so that they can farm more efficiently.

I actually regret not searching for the forum and the wiki sooner when i started playing, wasted a lot of electrum experimenting with decks of my own :P
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on May 14, 2012, 11:36:30 pm
ok, so if i remove the first message in a thread i started does it remove the whole thread or is there another way to do that?
Attempting to remove the first message of a thread you started will give you an error message telling you that you can't do that.  However, some threads you start will have a "REMOVE TOPIC" option at the very bottom left which does allow you to remove the entire topic.  But not all sections allow users to remove topics they've created, so you'll need to report a topic you want removed in order to get rid of that if that is the case.
Title: Re: Ask a simple question, get a simple answer
Post by: Blues on May 15, 2012, 07:57:30 pm
When I have 6 black hole in my deck and a shord of focus of mine turns into a black hole - does that mean I can get 7 black holes?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on May 15, 2012, 07:58:07 pm
Yes.  And if you have 6 Shard of Focus you can get up to 12.
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on May 15, 2012, 08:51:06 pm
Also if you're playing a 6x Mindgate deck (especially with creatures and Rewind), you can get a whole lot of any card you want, that's in one of the decks.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on May 16, 2012, 03:13:57 am
What's the difference between freeze and delay? (Other than that they come from different cards, and that freeze+shockwave=destroy/instakill)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on May 16, 2012, 03:19:38 am
What's the difference between freeze and delay? (Other than that they come from different cards, and that freeze+shockwave=destroy/instakill)
Some abilities will activate while Delayed but will not while Frozen (i.e. Biouminescence).  Freeze also tends to only last a duration of 3 to 4 turns while Delay can range from 1 to 6 depending on the ability.  Otherwise there's really not much of a difference.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 16, 2012, 03:24:24 am
The above, and Shockwave's insta-kill effects of the Frozen | Congealed.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on May 16, 2012, 03:36:19 am
The other key difference is that if you quintessence a frozen creature, it becomes unfrozen.  If you do the same to a delayed creature, it stays delayed.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 16, 2012, 03:39:07 am
Also, freeze can be removed via Quint. IIRC Quint doesn't remove delay.
EDIT: ninjaaaaa!
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on May 16, 2012, 04:25:27 am
Another thing: If you put up a new deck in arena, does your old one automatically die, or does it stay? Because it seems like it would automatically die.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 16, 2012, 04:27:00 am
Another thing: If you put up a new deck in arena, does your old one automatically die, or does it stay? Because it seems like it would automatically die.
It disappears!
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on May 16, 2012, 04:27:58 am
Another thing: If you put up a new deck in arena, does your old one automatically die, or does it stay? Because it seems like it would automatically die.
It was never truly alive! :P
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 16, 2012, 02:50:14 pm
two questions:

-there are two spin buttons. spin, and spin all. is the winning percentage the same on both?

-is there a compendium thread listing all variants on the same deck types? (ultra-scorp, SNbow, poison stall, photon bounce, empathy, x/hope...) would it be wise to try and create that thread? or to create a "skeleton-build" archetype for each? i know i lost a lot of time and electrum trying out variants on classics because i accidentally took out a key card in the skeleton... you know, newbie mistakes not to make, with guidelines regarding the strategies and synergies involved... an faq, even
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on May 16, 2012, 02:57:18 pm
two questions:

-there are two spin buttons. spin, and spin all. is the winning percentage the same on both?

-is there a compendium thread listing all variants on the same deck types? (ultra-scorp, SNbow, poison stall, photon bounce, empathy, x/hope...) would it be wise to try and create that thread? or to create a "skeleton-build" archetype for each? i know i lost a lot of time and electrum trying out variants on classics because i accidentally took out a key card in the skeleton... you know, newbie mistakes not to make, with guidelines regarding the strategies and synergies involved... an faq, even
1. Yes

2. We have a Speedbow list (http://elementscommunity.org/forum/index.php/topic,27792.0.html), but there are so many different ways to build decks that it's kind of difficult to come up with a good definition of what's important and what's not.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 16, 2012, 03:09:39 pm
two questions:

-there are two spin buttons. spin, and spin all. is the winning percentage the same on both?

-is there a compendium thread listing all variants on the same deck types? (ultra-scorp, SNbow, poison stall, photon bounce, empathy, x/hope...) would it be wise to try and create that thread? or to create a "skeleton-build" archetype for each? i know i lost a lot of time and electrum trying out variants on classics because i accidentally took out a key card in the skeleton... you know, newbie mistakes not to make, with guidelines regarding the strategies and synergies involved... an faq, even
1. Yes

2. We have a Speedbow list (http://elementscommunity.org/forum/index.php/topic,27792.0.html), but there are so many different ways to build decks that it's kind of difficult to come up with a good definition of what's important and what's not.

so i take it would be next to useless to create a thread listing the 3 broad variants of ultra scorps? ( :life :time :death?)
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 16, 2012, 03:35:53 pm
-snip-
so i take it would be next to useless to create a thread listing the 3 broad variants of ultra scorps? ( :life :time :death?)
If you think you can manage it, then go ahead. It would be helpful, and more information rarely hurts.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 17, 2012, 12:08:41 am
-snip-
so i take it would be next to useless to create a thread listing the 3 broad variants of ultra scorps? ( :life :time :death?)
If you think you can manage it, then go ahead. It would be helpful, and more information rarely hurts.

alright, in that case, i'll get on it, but i'll ask approval from the elemental engineers first (just so i don't screw up the skeleton builds) ::)
Title: Re: Ask a simple question, get a simple answer
Post by: Wolfunit on May 17, 2012, 12:37:08 am
What's the new formula if it did change for Half-Bloods in Secret of Electrum and Score Gaining (http://elementscommunity.org/wiki/articles/secret-of-electrum-and-score-gaining/).
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 17, 2012, 03:18:02 am
What's the new formula if it did change for Half-Bloods in Secret of Electrum and Score Gaining (http://elementscommunity.org/wiki/articles/secret-of-electrum-and-score-gaining/).

i think it's the same, between both patches i've EM'd at 80 electrum. no idea about the score, though
Title: Re: Ask a simple question, get a simple answer
Post by: Wolfunit on May 17, 2012, 05:03:11 pm
Who ever knows for sure please do answer my above post, My other question is why isn't the new shards images + content on the wiki (.com) and is the .com changing to .org as I saw there was a elements logo on the page?
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 18, 2012, 08:39:54 pm
^sorry about the inadequate answer, can't do better.

regarding the oracle's card: are all the cards available, and do all have an equal chance of appearing? feels like i get way too often stone skin or enchant artifact, whereas i've yet to get, say, a sapphire charger.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 18, 2012, 08:57:00 pm
No change, wolfie. As for Wiki, you'll have to ask the Wiki Editors. I think they're slacking ;)

@Guizonde: All non-mark standalone cards are available and have the same chance to appear apart from Purple Nymph which is twice as common as the other nymphs due to a bug.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on May 18, 2012, 09:32:27 pm
So, is Miracle in the list now?

And by the way, since SoSe uses the oracle list, is it possible to get a nymph from a SoSe? what are the chances? if any.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on May 18, 2012, 09:45:37 pm
So, is Miracle in the list now?

And by the way, since SoSe uses the oracle list, is it possible to get a nymph from a SoSe? what are the chances? if any.

I've played hundreds of games with my plat farmer that contains six shard of serendipity, and I have never once gotten a nymph.  I don't think I've ever seen miracle, either, but I'm not 100% sure on that.
Title: Re: Ask a simple question, get a simple answer
Post by: Wolfunit on May 18, 2012, 11:55:20 pm
Okey thanks Higurashi.  :)
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on May 19, 2012, 11:51:48 pm
If the opponent plays a cloak while another is in effect on the same side, are both visible or does one cover the other? If one does cover the other, is it the newer one?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on May 19, 2012, 11:57:09 pm
If the opponent plays a cloak while another is in effect on the same side, are both visible or does one cover the other? If one does cover the other, is it the newer one?
This question confused me for a few seconds.
They cover each other. Kill one, and they're still cloaked. I think (needs confirmation) the newer goes over the older.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 20, 2012, 02:34:26 am
IIRC they are both visible, as can be demonstrated by Jezebel chaining Cloaks.
Title: Re: Ask a simple question, get a simple answer
Post by: asiantraceur on May 20, 2012, 10:29:31 pm
(http://i48.tinypic.com/4hdzrl.jpg)
So I got the special spin and then I saw this weird card so I tried to get it...never seen the card before and it cost me the chance at another arsenic trying to get it...could someone please tell me what that card is and what it does? (I mean the two spins on the right, not the pulverizer)
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 20, 2012, 10:34:04 pm
That card is Shard of Integrity.

http://elementscommunity.org/forum/index.php/topic,37247.0.html

Basically a Chimera for Shards in your hand.
Title: Re: Ask a simple question, get a simple answer
Post by: asiantraceur on May 21, 2012, 02:08:31 am
O okay thanks still getting back into the metagame after a year off of elements so I dont know the new cards...wow now I really wish I won it
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on May 24, 2012, 12:16:45 pm
So, is Miracle in the list now?

And by the way, since SoSe uses the oracle list, is it possible to get a nymph from a SoSe? what are the chances? if any.

I've played hundreds of games with my plat farmer that contains six shard of serendipity, and I have never once gotten a nymph.  I don't think I've ever seen miracle, either, but I'm not 100% sure on that.

I would agree that I have never seen SoSe give nymphs or Shards. I am also not even sure if the oracle gives out shards. In my experience I have never gotten one nor have I played against an arena deck in which a shard was the "featured" card.
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on May 26, 2012, 12:23:31 am
Not to keep bumping this topic up, but..
Which weapons are considered ranged?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on May 26, 2012, 12:24:42 am
Not to keep bumping this topic up, but..
Which weapons are considered ranged?
Owl's/Eagle's Eye and Short/Long Bow.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on May 26, 2012, 12:37:16 am
Is it a bug or wanted that quinted Vampires with SoW don't heal anymore? (at least that's how it is in trainer)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on May 26, 2012, 12:39:10 am
Is it a bug or wanted that quinted Vampires with SoW don't heal anymore? (at least that's how it is in trainer)
Intended.  Pretty sure zanz said it would work this way before 1.30 went live.
Title: Re: Ask a simple question, get a simple answer
Post by: euclid47 on May 26, 2012, 12:53:46 am
Not to keep bumping this topic up, but..
Which weapons are considered ranged?
Owl's/Eagle's Eye and Short/Long Bow.
Thank you
Title: Re: Ask a simple question, get a simple answer
Post by: GeniugG on May 26, 2012, 06:35:25 am
What do you guys think is the best shield? overall
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 26, 2012, 06:38:14 am
The best unconditional shield is Dimensional Shield. Most of the community agrees on that. Pack ways to get around it or risk autolosing to any deck. Its position is incredibly strong in the meta.

My personal second would be Bone Wall. It has the potential to be even stronger than Dim, but requires a lot more dedication. Its strongest point is not being vulnerable to PC like most other strong shields (excluding Hope).
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on May 26, 2012, 03:09:18 pm
should i ask to move a thread from deck help to deck compilations or should i just post a new entry there?
and who has the power to move the thread, if that's the best way to do it?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 26, 2012, 03:14:40 pm
If it's in the deck idea boards, Deck Helpers and the GlobMod (me) have the rights to move it. Admins can do it as well of course, but it's not their job.

The best way is to report your own topic.

You should never duplicate threads. Ask to have it moved.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on May 28, 2012, 10:21:12 am
What happens in PvP and I let the time pass by? The AI will play for me, and if the AI wins, will I get the electrum and the score?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 28, 2012, 10:49:17 am
If neither you nor your opponent time out from Flash lagging because you tabbed out or the connection breaking, you will simply end your turn by waiting.
AI only takes over if a player times out. Obviously it can't take over if you're still in the game and watching it, so AI can never win any rewards for you. However, on your opponent's end, they can still lose to your AI.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on June 01, 2012, 04:13:18 am
If you adrenaline a flying short bow and you have an air mark, what will its attacks be?
3|3|3|3, 4|4|4|4, or 4|3|2?
Same for fiery skills?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 01, 2012, 04:16:35 am
I tried it with fiery once, and it acts as if the fiery bonus were a bonus to attack, so if your fahrenheit or crusader is dealing more than 15 damage, it only attacks once, even if it's just a 5/5 or whatever.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on June 01, 2012, 04:17:30 am
If you adrenaline a flying short bow and you have an air mark, what will its attacks be?
3|3|3|3, 4|4|4|4, or 4|3|2?
Same for fiery skills?
It becomes 3+1, 3+1, 3+1, 3+1, so 16.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on June 01, 2012, 04:17:53 am
Short Bow + Adrenaline gives 4|4|4|4

Fiery + Adrenaline adds the bonus from Fiery into the base attack and then applies Adrenaline.  So if you have an upgraded Fahrenheit with 35 quanta that is Adren'd then your total comes to 16 damage:  Fahrenheit's 5 damage + 7 damage from Fiery yields 12 attack, which then receives a 2nd attack of 4 damage from Adrenaline, totaling 16.
Title: Re: Ask a simple question, get a simple answer
Post by: AP579 on June 01, 2012, 10:50:32 pm
o.o
Now to make flying bow+flying druidic staff decks!
Title: Re: Ask a simple question, get a simple answer
Post by: hell7fire1 on June 03, 2012, 02:34:59 pm
what order do you up cards in Toast
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 03, 2012, 03:45:49 pm
AW -> SoSa -> Towers/Pends -> Overdrives -> Titans.
Title: Re: Ask a simple question, get a simple answer
Post by: gnomikomori on June 06, 2012, 03:29:32 pm
I get this error when I start the game

"Oops! An error has occured.
unable to retrieve  store information"

What is this about?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on June 06, 2012, 03:32:02 pm
Moji ads unable to load. If this happens repeatedly, it might be your side having a connection problem. Never saw it affect the game itself, however.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on June 09, 2012, 03:00:54 am
Gonna get this straightened out once and for all~
Does SoFre let spell damage bypass reflect?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on June 09, 2012, 03:16:11 am
Gonna get this straightened out once and for all~
Does SoFre let spell damage bypass reflect?
No.  Same goes for Momentum.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on June 11, 2012, 02:35:29 am
If all the ultra rare cards turn into relics in spins, does that mean a deck with all nymphs, marks, and foil chimeras will mean getting 3 relics guaranteed if you beat it?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on June 11, 2012, 02:40:17 am
If all the ultra rare cards turn into relics in spins, does that mean a deck with all nymphs, marks, and foil chimeras will mean getting 3 relics guaranteed if you beat it?
Yes. There shouldn't be any "difference" between Relics that have been transformed from different source materials.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on June 11, 2012, 03:25:59 am
Question.
Will mulligan happen if:
1. Starting hand contains no 0 cost card
2. Starting hand contains either no 0 cost card or no non-0 cost card
Because i've seen some people saying that it will happen too if your hand contains all pillar, for example.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on June 11, 2012, 03:30:02 am
To my knowledge it's case 1.  I've never seen any calculations done by anyone accounting for full Pillar hands and the like.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on June 11, 2012, 03:36:09 am
Correct, it is only case 1.
Title: Re: Ask a simple question, get a simple answer
Post by: Qwandri on June 11, 2012, 03:42:10 am
Not to stir up any potentially bad memories, but I couldn't quite piece together a full picture without asking. What exactly happened with SG's disappearance and the associated forum change? I see that there was some sort of drama involved, and again, I'm sorry for asking, but I'm curious.
Title: Re: Ask a simple question, get a simple answer
Post by: YoungSot on June 11, 2012, 03:50:25 am
Not to stir up any potentially bad memories, but I couldn't quite piece together a full picture without asking. What exactly happened with SG's disappearance and the associated forum change? I see that there was some sort of drama involved, and again, I'm sorry for asking, but I'm curious.

Not much drama really. She disappeared without a word, and eventually the forum staff got tired of not having any sort of administrative access (makes it much harder to run things). When they noticed that the server was set to expire, Zanz and the staff decided that something had to be done and bought the .org domain to set up a new forum.
Title: Re: Ask a simple question, get a simple answer
Post by: Qwandri on June 11, 2012, 04:18:38 am
Huh. Must have gotten the wrong impression/assumed that some things were about that when in fact they were about something else, but thanks for the answer.
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on June 12, 2012, 04:03:32 pm
Did anyone just run a rainbow table on her password at least? I dont have a lot of experience with javascript, php, etc. but it shouldnt be too hard to translate one.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on June 12, 2012, 09:20:25 pm
I highly doubt her password is weak enough to be guessed by brute force, and we didn't have a hashed version of her password, as we don't have database access to the old forum. If we did, most of this could have been avoided anyway without any password-cracking.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on June 12, 2012, 10:18:51 pm
I highly doubt her password is weak enough to be guessed by brute force, and we didn't have a hashed version of her password, as we don't have database access to the old forum. If we did, most of this could have been avoided anyway without any password-cracking.
Did anyone have any way to contact her besides the forum? Did anyone manage to contact her after she disappeared?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 12, 2012, 11:26:07 pm
Zanz had several ways. Got no response, obviously. I was the one who managed to get Zanz' attention in this matter and started the whole shebang. It's always kind of wondrous when you get a reply from Zanz.
Title: Re: Ask a simple question, get a simple answer
Post by: hell7fire1 on June 15, 2012, 06:56:41 pm
....An we know for sure that there is some way to prevent this from happening again... right?
(small mouth and big words,I'm sorry)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 15, 2012, 08:25:17 pm
We now have 4 Admins instead of 1 for that very reason. Two of them extremely active. If me, Xeno and Alan get run over by a transformer bus, we made sure the creator of the game itself is an Admin to prevent any kind of Admin absence for too long. Then I'll defeat the transformer bus after a long, epic battle.
Title: Re: Ask a simple question, get a simple answer
Post by: puri1 on June 17, 2012, 08:47:01 pm
Nightmare: Is there a list of cards the (arena) AI will nightmare into your hands? Or is it based mostly on other factors? A full breakdown would be best. Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on June 17, 2012, 09:13:04 pm
Nightmare: Is there a list of cards the (arena) AI will nightmare into your hands? Or is it based mostly on other factors? A full breakdown would be best. Thanks!
DISCLAIMER: Most of my information on the AI is from before version 1.3 of the game.

List of creatures the AI will not nightmare:
    Anything untargetable (graboids, immortals and phase dragons, although it may be possible with a mutant)
    Malignant Cell (unless lobotomized, whether by means of the actual lobotomise skill or a replacement such as mitosis)

That is all.

For the factors in the decision, the ai chooses the creature that costs the most relative to your quanta totals. As such, it will always nightmare Light Dragons over photons, even if you have 75 light quanta and can play the dragons easily. The ai is also more likely to cast nightmare at all when your hand is less full, since that gives more health drain.

EDIT: Also, the AI loves nightmaring its own GotP, even if you have time quanta.
Title: Re: Ask a simple question, get a simple answer
Post by: Homergande on June 19, 2012, 06:32:53 pm
Hellau

how can i post a screenshot??? lol
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 19, 2012, 06:52:21 pm
1. Upload it to a site, such as http://imgur.com/
2. Click this when posting: (http://elementscommunity.org/forum/Themes/default/images/bbc/img.gif)
Or write out the image brackets yourself:
Code: [Select]
[img][/img]3. Paste the image URL in between the brackets, like so:
Code: [Select]
[img]http://i.imgur.com/SPPUm.gif[/img]4. Preview to make sure it works.
5. Post.
Title: Re: Ask a simple question, get a simple answer
Post by: Homergande on June 19, 2012, 07:15:28 pm
Ok i try it :D

(http://i.imgur.com/mJiWT.jpg?1)

cool...

Ok now my question...
 my opponent has played the life mark
how or why he can it???!

Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on June 19, 2012, 07:23:17 pm
Ok i try it :D

(http://i.imgur.com/mJiWT.jpg?1)

cool...

Ok now my question...
 my opponent has played the life mark
how or why he can it???!

you can win them from PVP tournaments.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 19, 2012, 07:51:27 pm
Long ago, you could win Mark cards from the spins. That's why some non-tourney non-league winners have them. If you want one, enter a tourney to practice and try to win one eventually, or a league.

Also, when posting screenshots, you need to use the direct link to the image, not the thumbnail link. To get the direct link, click the image once you've uploaded it. You'll notice when you have it because the image will fill your screen.
Title: Re: Ask a simple question, get a simple answer
Post by: Guizonde on June 19, 2012, 08:38:09 pm
Nightmare: Is there a list of cards the (arena) AI will nightmare into your hands? Or is it based mostly on other factors? A full breakdown would be best. Thanks!
DISCLAIMER: Most of my information on the AI is from before version 1.3 of the game.

List of creatures the AI will not nightmare:
    Anything untargetable (graboids, immortals and phase dragons, although it may be possible with a mutant)
    Malignant Cell (unless lobotomized, whether by means of the actual lobotomise skill or a replacement such as mitosis)

That is all.

For the factors in the decision, the ai chooses the creature that costs the most relative to your quanta totals. As such, it will always nightmare Light Dragons over photons, even if you have 75 light quanta and can play the dragons easily. The ai is also more likely to cast nightmare at all when your hand is less full, since that gives more health drain.

EDIT: Also, the AI loves nightmaring its own GotP, even if you have time quanta.

silly ai will not nightmare malignant cells, as said previously, but it WILL empty its hand if you nightmare a cell into its hand: easiest field lock ever!
it will also enjoy rewinding after nightmaring (if possible)

question: who thought shards would be a good idea paid with neutral (any) quantum as opposed to element-centric quantum?
Title: Re: Ask a simple question, get a simple answer
Post by: Heavenscall on June 19, 2012, 10:27:35 pm
Finally i have over 30 forum posts and want to start a pvp career. I play longer than a year and have many upgraded cards, all Weapons and most Shards. I have read something about different wars, weekly Events, special Element based fights and more. What kind of pvp event can you recommend me and should i know something more before start pvp?

Thanks, Heaven
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 19, 2012, 10:37:15 pm
Tournaments are the simplest place to start. You won't drag anyone down if you lose, and you can spectate tons of matches in a short time to learn the metagame. It's incredibly insightful for a newbie. Besides that, you can also look at the Duels board. They're basically free duels against anyone with any conditions you want to think of.

PvP Events and League take a lot more dedication over a period of time, and requires you know some stuff to be useful to your team or to have any chance on your own. War even more so. It's the most extreme event in terms of time investment and commitment to your team, and requires a fair deal of skill.
Title: Re: Ask a simple question, get a simple answer
Post by: Heavenscall on June 20, 2012, 07:40:47 am
So Tournaments will be a good first choice - thanks
I hear the possibility to spectate for the first time - can i spectate real tournament/war... games? How i can i spectate? Where i can read at which time i can spectate some? Cause that is really interesting..
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on June 20, 2012, 08:29:54 am
So Tournaments will be a good first choice - thanks
I hear the possibility to spectate for the first time - can i spectate real tournament/war... games? How i can i spectate? Where i can read at which time i can spectate some? Cause that is really interesting..
Spectate Mode (http://www.elementsthegame.com/spectate) -- it's not the most advanced technology ever (still has some problems displaying certain in-game things), but it works. More info here. (http://elementscommunity.org/forum/index.php/topic,1830.0.html)

Your best bet for spectating non-tournament matches are just by sticking around in chat. Usually, people will announce when a duel for War/Events is about to happen in chat. You'll need to know the in-game names for both players, but you can usually find out from chat if you ask nicely.

As for tournaments, there will be a start time for the tournament posted each week.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 20, 2012, 11:49:22 am
Technically, you only need the in-game name of the person who is at the top of the playing field (and thus search bar). The second entry does nothing. Ever. You could type in the right names and never find the game because the order is wrong.
Title: Re: Ask a simple question, get a simple answer
Post by: Heavenscall on June 20, 2012, 02:30:13 pm
and thanks again - i will see how helpfully that is for me ;-)
Title: Re: Ask a simple question, get a simple answer
Post by: supertoxicwaste on June 22, 2012, 02:59:38 pm
Is grinding Plat with SPlat the best way to gain score? If not, what is?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on June 22, 2012, 09:13:51 pm
Is grinding Plat with SPlat the best way to gain score? If not, what is?
The composition of Arena decks vary too much for there to be a 'best deck' for the purpose. One day, X might be the best match-up. However, the next day, Y might be a better match-up because the meta has changed. That being said, Platinum Arena is the most efficient way of gaining score.
Title: Re: Ask a simple question, get a simple answer
Post by: supertoxicwaste on June 22, 2012, 10:03:30 pm
Thank you for answering! Would you recommend any specific decks that you think work well in platinum?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 23, 2012, 12:24:12 am
SPlat is a pretty good one for platinum.  Poison dials, rainbow control, and to a lesser extent, cremation rush, can do alright.  I've also had quite a bit of success with a SoSebow I created for myself; 6 supernova 6 serendipity 6 precog 2 SoF 1 Mindgate (just for fun) and the rest quantum towers.

Anyway, the reason I looked at this thread was to ask my own silly question:

Is it possible to mutate something and turn it into a fate egg?  I can't recall ever seeing that happen before.  Example: cast mutation on a horned frog and have it turn into, say, a 1/2 fate egg with ablaze.  I was thinking about how hilariously awesome a fate egg with grow or devour or something would be, and then realized that I can't remember ever seeing it before.
Title: Re: Ask a simple question, get a simple answer
Post by: tyranim on June 23, 2012, 12:27:28 am
(im sorry, but i have to)
i just dont know what went wrong.
can you tell me what went wrong?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on June 23, 2012, 12:28:40 am
Is it possible to mutate something and turn it into a fate egg?  I can't recall ever seeing that happen before.  Example: cast mutation on a horned frog and have it turn into, say, a 1/2 fate egg with ablaze.  I was thinking about how hilariously awesome a fate egg with grow or devour or something would be, and then realized that I can't remember ever seeing it before.
Indeed, it is not possible.  I just discovered that there was a list of no mutants on the wiki, also (http://elementscommunity.org/wiki/Mutation_(ability)).
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 24, 2012, 01:42:23 am
Just had another thought while testing out a new deck.  Can you use nymph's tears on standalone mark cards, assuming they haven't merged with your base mark?  (i.e. on mark of entropy while you are using life mark, or on upped marks?)
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on June 24, 2012, 02:08:17 am
Just had another thought while testing out a new deck.  Can you use nymph's tears on standalone mark cards, assuming they haven't merged with your base mark?  (i.e. on mark of entropy while you are using life mark, or on upped marks?)

Gives a random nymph, apparently.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 24, 2012, 02:14:09 am
That's really bizarre :p Now I want 6 upped marks of water for my nymph's tears monowater deck... yeah, that'll happen sometime soon. 
Title: Re: Ask a simple question, get a simple answer
Post by: hell7fire1 on June 24, 2012, 07:12:55 am
Can you get nymphs and marks from donating?
Also,are there any prises for having your deck become the top arena deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on June 24, 2012, 07:16:09 am
Can you get nymphs and marks from donating?
Also,are there any prises for having your deck become the top arena deck?
No, you can only get shards and alternate-art Chimera from donating. There aren't any prizes except a bit more electrum from your deck being played.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on June 24, 2012, 11:50:01 am
Why are we not able to give negative rep?
Why don't disable the feature completely?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on June 24, 2012, 11:55:12 am
Why are we not able to give negative rep?
Why don't disable the feature completely?
Abuse.
Why would we?
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on June 24, 2012, 12:29:25 pm
Why are we not able to give negative rep?
Why don't disable the feature completely?
Abuse.
Why would we?
I'm guessing that by 'the feature' he means the Agree/Disagree options; they're redundant if you can only give positive rep. So, I got rid of them.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on June 25, 2012, 01:37:00 am
Here's my question: What's the fastest completely unupped poison deck, in terms of ttw?
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on June 25, 2012, 01:40:37 am
And, out of curiosity, does anyone have a screenshot of two different marks in play for the same player (for example, a base mark of water and additional mark of death, or something like that)? If so, could you please post the picture? I'm kind of interested in seeing what it looks like. :)
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on June 25, 2012, 05:56:55 am
And, out of curiosity, does anyone have a screenshot of two different marks in play for the same player (for example, a base mark of water and additional mark of death, or something like that)? If so, could you please post the picture? I'm kind of interested in seeing what it looks like. :)
(http://img707.imageshack.us/img707/818/holycrapg.jpg)
Screenshot by dragonsdemesne
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 25, 2012, 10:00:45 am
Here's my question: What's the fastest completely unupped poison deck, in terms of ttw?
If you -only- want Poison damage (and the physical from Arsenic), it'd still be good ol' speed poison (http://elementscommunity.org/forum/index.php/topic,365).
Upped it's easier to speed up by adding Arsenics and Animate Weapons, but unupped you'd need Novas for Flying Weapon.

It's quite possible for a Poison+Deathstalker deck to become faster, provided it draws Nightfall soon enough and has Arsenics. However, as you know, they need to continually hit. Since TTW tests are ran against Elders, you'd have to establish rules for this specific test run.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 25, 2012, 12:43:26 pm
And, out of curiosity, does anyone have a screenshot of two different marks in play for the same player (for example, a base mark of water and additional mark of death, or something like that)? If so, could you please post the picture? I'm kind of interested in seeing what it looks like. :)

The one above :)  I've also run into theonlyrealbeef who has both upped and unupped marks of darkness, and I had mindgated a few on my side, but I didn't get a screenshot because I made the kill unexpectedly. (lots of hits through dusk or something)  Occasionally in tournaments I've seen multiple marks in play as well.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on June 28, 2012, 07:39:08 pm
One final question: What is the maximum amount of  :electrum possible as a reward from the Oracle? The highest I've ever seen was 960  :electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on June 28, 2012, 07:57:36 pm
One final question: What is the maximum amount of  :electrum possible as a reward from the Oracle? The highest I've ever seen was 960  :electrum.
Saw 3600 once.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on June 28, 2012, 08:55:56 pm
One final question: What is the maximum amount of  :electrum possible as a reward from the Oracle? The highest I've ever seen was 960  :electrum.

According to the game coding Q&A (http://elementscommunity.org/forum/index.php/topic,32442.msg434941.html#msg434941) and the linked wiki article (http://elementscommunity.com/wiki/articles/the-secrets-of-card-buyingselling-price/), nymphs have a base reward of 75 electrum. This can then be doubled up to 5 times, for a theoretical maximum value of 2400.
Title: Re: Ask a simple question, get a simple answer
Post by: burpcow on June 28, 2012, 10:22:19 pm
Hey all, where can I report a cheater/hacker in PVP?  There was no desync bug of any kind and I have a screenshot.  Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 28, 2012, 10:36:29 pm
You may PM stuff like that to me. Zanz is the only one who can do anything about it, but I'm good at getting his attention.
Title: Re: Ask a simple question, get a simple answer
Post by: burpcow on June 28, 2012, 11:01:14 pm
Alright, I just sent you a message.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on July 02, 2012, 07:19:01 pm
How do you design "Custom AI3"'s and "Custom False Gods"? I've seen screenshots of those, but I can't find out how to make one myself.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 02, 2012, 07:28:04 pm
You do it during competitions when Zanz needs new ones.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on July 02, 2012, 07:29:06 pm
How do you design "Custom AI3"'s and "Custom False Gods"? I've seen screenshots of those, but I can't find out how to make one myself.
Use the Elements trainer tool (http://www.elementsthegame.com/trainer), which Zanz has refused to link anywhere people might find it on their own. Above the AI0 button is a red button labeled "import". Enter the deck code for the deck you want to use (which can include more than  copies of a single card), and tell it whether to have it played by AI3 or AI6 (False God), then hit import. Once you do this, the regular ai3 and false god buttons will cause you to face this deck as well.

EDIT: Pic to show what I'm talking about.
(http://i1074.photobucket.com/albums/w403/Tirear/ElementsCustomAI.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on July 05, 2012, 11:11:30 am
Question.
Why did chat change to IRC? Seems like i'm missing something here.
Title: Re: Ask a simple question, get a simple answer
Post by: Helston on July 05, 2012, 11:23:37 am
Answer.
Check the Forum News and Announcements board. (http://elementscommunity.org/forum/index.php/topic,33490.msg517791.html#msg517791)
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on July 05, 2012, 12:05:16 pm
Hmm. Must have missed that one. Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: DoubleCapitals on July 08, 2012, 11:10:42 am
Does rep power increase with ppst count at all?
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on July 08, 2012, 11:15:20 am
Yes. One extra rep point for each post.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on July 09, 2012, 06:48:59 am
Why doesn't the forum coding throw an error for the reason that it has a common forum-join-date (4.28.12 or something I think). Actually, disregard that part about a common date. The forum, when transferring data to connect one's account from the old forum, does not realize that the dates of most posts are from before the joining date. Why doesn't this cause it to throw an error? Why not set the earliest posting date as the joining date?
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on July 09, 2012, 06:52:43 am
Why doesn't the forum coding throw an error for the reason that it has a common forum-join-date (4.28.12 or something I think). Actually, disregard that part about a common date. The forum, when transferring data to connect one's account from the old forum, does not realize that the dates of most posts are from before the joining date. Why doesn't this cause it to throw an error? Why not set the earliest posting date as the joining date?
It doesn't throw an error because ... I guess it doesn't need to. Having a registration date after your first post doesn't cause any technical conflicts, and it's impossible without external database modification (such as what the account recovery tool does). I have been considering changing joining dates for everyone to first posting date.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 09, 2012, 06:21:51 pm
How come an unupped wyrm that has epi and either dived or sky blitzed would do 6+3+3+3 damage while a ruby dragon that has epi and sky blitzed only does 30 instead of 35 damage?
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on July 09, 2012, 06:49:31 pm
At a certain point, adrenaline doesn't have an effect anymore (I think the attack number is 17 in order for adrenaline not to provide any more attacks).
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 09, 2012, 06:50:57 pm
Yes, but if that is the case, then why does the wyrm still get 4 hits? A dived wyrm still has 4 attacks since it's attack is treated as 3, but why does a ruby dragon with epi and sky blitz only get one?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 09, 2012, 07:28:40 pm
Seems like it's a case of nullifying Adren once a creature goes over 15 attack. Blitz an Epi'd Massive Dragon and it probably works the same.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on July 10, 2012, 07:01:24 pm
Adrenaline seems to run its calculations each time it attacks, and determines whether or not to continue based on its attack and how many attacks it has already made. In the case with the wyrm, a creature with 6 attack should attack 3 times, and it has attacked once, so it will attack again. On the second attack, its attack is now 3, so it should get four attacks and has attacked twice, so it will attack again.  On the third attack, its attack is now 3, so it should get four attacks and has attacked three times, so it will attack again. In the case with the dragon, on its first attack it has 30 attack, so it should only get one attack, and it has attacked once, so it does not attack again.

In other words, adrenaline does not notice that the attack has been reduced until the second attack happens, and creatures with 30 attack do not get a second attack.

Similarly, when you combine acceleration and adrenaline, the final attack will sometimes be made with a higher attack score than normal to receive that many attacks, because the decision was based on how much attack it had on the previous attack.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 11, 2012, 01:07:08 am
If I play the following cards:

Silurian Dragon (13/4)
Epinephrine on said dragon
Sky Blitz  (26/4 dragon)

How much damage will my attack do?  i.e. will the epinephrine look at the 26 attack (and thus I attack 1 time for 26) or will it see the 13 attack after the first 26 damage is dealt and attack again?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 11, 2012, 01:16:22 am
If I play the following cards:

Silurian Dragon (13/4)
Epinephrine on said dragon
Sky Blitz  (26/4 dragon)

How much damage will my attack do?  i.e. will the epinephrine look at the 26 attack (and thus I attack 1 time for 26) or will it see the 13 attack after the first 26 damage is dealt and attack again?
I think it'll just attack once. Main reason my SoFrepi OTK didn't work. A ruby dragon with epi and sky blitz only hits once.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on July 11, 2012, 03:14:08 am
A lot of this is covered on the Wiki (http://elementscommunity.org/wiki/Adrenaline).
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on July 11, 2012, 07:15:56 pm
I've been searching the forum, and I've found pretty much all of the Masters (masters of an element, e.g. nilsieboy, deuce, RavingRabbid, etc.), but who is the current Grand Master? Or does such a title even exist? Congrats to whoever has it, you're a ninja.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 11, 2012, 07:22:25 pm
MrBlonde, who left after Death won War 4. He's not even registered on the new forum.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on July 11, 2012, 07:24:22 pm
MrBlonde, who left after Death won War 4. He's not even registered on the new forum.
Congrats, MrBlonde! If he left, how come the community doesn't have a new Grand Master, or at least Trials for one?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 11, 2012, 07:27:49 pm
Grandmasters are Masters who win War. Since War 5 isn't over yet, we have none. If there's an existing Grandmaster that didn't win War again, the winning Master of War battles them for the title. Such a battle has never taken place, as people leave and especially lose in Trials quite frequently.
Title: Re: Ask a simple question, get a simple answer
Post by: Schlonz on July 13, 2012, 11:11:20 am
What does "reigned by" currently "Aether" mean on the top of our forum? How is it chosen? Any implications?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 13, 2012, 11:13:36 am
Team Aether just won War 5, replacing the Reigned by Death banner from War 4. See here for the final battle: http://elementscommunity.org/forum/index.php/topic,41827.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 13, 2012, 06:30:22 pm
If the  forum is reigned by wiki how come only the wiki has an aether icon? It seems the icon for elementscommunity.org is still death. Or did I not clear out my cache and stuff?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on July 13, 2012, 06:32:57 pm
If the  forum is reigned by wiki how come only the wiki has an aether icon? It seems the icon for elementscommunity.org is still death. Or did I not clear out my cache and stuff?
Or you didn't read xenu's instructions.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on July 13, 2012, 09:19:52 pm
If the  forum is reigned by wiki how come only the wiki has an aether icon? It seems the icon for elementscommunity.org is still death. Or did I not clear out my cache and stuff?
The forum isn't reigned by Wiki.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on July 13, 2012, 09:21:18 pm
Soon..
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on July 14, 2012, 01:29:20 pm
What is "Reputation Power" (those little green bars on the left)? Some people have tons of it (normally the high-ups like Council members, Warmasters, etc.), and some very important forum members (like 10 men) have little to no "Reputation Power". What is it, and how is it calculated? Thanks :)
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on July 14, 2012, 01:35:41 pm
What is "Reputation Power" (those little green bars on the left)? Some people have tons of it (normally the high-ups like Council members, Warmasters, etc.), and some very important forum members (like 10 men) have little to no "Reputation Power". What is it, and how is it calculated? Thanks :)

(http://imageplay.net/img/m7Gbd60358/nerd.jpg)Question:
What is Reputation?
(http://imageplay.net/img/m7Gbd60359/cool.png)Reputation is a small 'compliment' system designed to give points to those who either contribute fantastic ideas, help others on the forums (with deck building, editing card ideas, etc.), or do positive things in general. These points cannot be spent, but can help show off a person's positive character traits.

- You gain +1 rep for each post.
- You gain +3 rep for each topic.
- You need to be Jr. Member or above (30+ posts) to give others reputation.
- Your "Reputation Power" determines how much rep you give to a person.
- You gain one Reputation Power for each 100 reputation points.
- You one Reputation Bar (the green thing) for each 500 reputation points.
- You can give reputation up to 5 times per day (to different users).
- You can give reputation again to the same person after you've given reputation to one other person.
- You cannot lose reputation.
- You can disable reputation from your profile. You will still receive rep from others, but it will only be visible to you.
- You can see who gave you reputation, and why, in your Profile - View Reputation (http://elementscommunity.org/forum/index.php?action=profile;area=reputation).
Title: Re: Ask a simple question, get a simple answer
Post by: Nannu on July 14, 2012, 04:45:18 pm
What is the best way to increase "score" ?
I mean: PVP, Arena, FG or something else ?

Can someone explain me how it works ?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on July 14, 2012, 04:57:16 pm
What is the best way to increase "score" ?
I mean: PVP, Arena, FG or something else ?

Can someone explain me how it works ?

Plat is the fastest way to increase score, mainly because just a single win can net you high score. Second, maybe Gold or FG, then AI4, Silver, and AI3. Bronze generally does not change your score, or even lower it instead.
Of course, the best way does not necessarily mean the fastest way. Plat farmers have somewhat low winrate if you don't want the frustration of losing. AI3 is generally still regarded as good score source, from grinding those easy elders using upped deck or EM deck.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on July 14, 2012, 05:23:18 pm
FGs are my choice.
Title: Re: Ask a simple question, get a simple answer
Post by: Nannu on July 15, 2012, 09:52:47 am
tnx for the answers
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 16, 2012, 02:03:45 am
What's the max number of options you can put into a poll?
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on July 16, 2012, 04:30:08 am
What will zanz do now with Aether winner of war? Introduce more PC?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 16, 2012, 04:31:25 am
Probably nothing.  I don't think he follows pvp events.
Title: Re: Ask a simple question, get a simple answer
Post by: Rainbowninja on July 16, 2012, 09:14:59 pm
What do people mean when they say a deck win percentage is 46% and 40% normalized? That is, what does normalized mean?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on July 16, 2012, 09:43:14 pm
What will zanz do now with Aether winner of war? Introduce more PC?
War metagame =/= metagame at large

What do people mean when they say a deck win percentage is 46% and 40% normalized? That is, what does normalized mean?
"Normalized" in the context of False God decks means that the win-percentages against each FG are taken instead of the raw win-loss numbers, so that the bias of playing many games against particular FGs and few against others is removed.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on July 17, 2012, 02:12:04 pm
[09:09:10 PM] Absol: quick question: what does :underworld mean in CI&A board? Why do some people use that instead of :rainbow? Why do some people use both? What's the difference?

If possible, i'd like a card designer to answer that. Thank you.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on July 17, 2012, 02:29:33 pm
I believe :underworld means X quanta of a single element, used to compare the cost of cards of different elements.
Example: Lightning and Shockwave both cost 2 :underworld, Short Sword costs 1 :rainbow
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 18, 2012, 03:57:14 am
Is the following situation a bug?

-AI has Ulitharid in play
-I play Elite Armagio
-AI lobotomizes armagio
-My next turn, elite armagio has already been in play for a turn.  He currently has no skill.  I play Butterfly Effect on him to give him destroy.  I have 4 entropy quanta left after playing it, but I cannot activate the destroy ability.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 18, 2012, 03:57:55 am
Why is there voting for armory cards?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on July 18, 2012, 03:59:54 am
Is the following situation a bug?

-AI has Ulitharid in play
-I play Elite Armagio
-AI lobotomizes armagio
-My next turn, elite armagio has already been in play for a turn.  He currently has no skill.  I play Butterfly Effect on him to give him destroy.  I have 4 entropy quanta left after playing it, but I cannot activate the destroy ability.
It's intended.  I loved using this trick on Dream Catcher using RoL/Hope several centuries ago.
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on July 18, 2012, 04:00:39 am
Why is there voting for armory cards?

I think the idea is to show Zanz what the community really approves of, as he does seem to check the CIA section on occasion.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on July 19, 2012, 12:09:27 pm
I saw on www.mofunzone.com Elements the game versoin 0.3 and when I tryed to play it, it told "could not connect to server".
My question is: Is it possible to play older versions of Elements somewhere?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 19, 2012, 12:15:39 pm
mofunzone actually put Elements up without Zanz' permission, so he killed that connection to the server. There's also an older version here, but it's not playable: http://www.zanzarino.net/elements/
So the answer is no, as far as I know.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on July 19, 2012, 12:20:14 pm
Pitty, but thanks for your answer.
I would liked to try the old Elements again (I started before there was FG-s and starter decks had card from every element).
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 19, 2012, 12:27:26 pm
There's one thing you can try. It's an old FG trainer made by chriskang. It lets you make your own FG's and it's very old and outdated :> http://chriskang.free.fr/trainer/cradle.php
Title: Re: Ask a simple question, get a simple answer
Post by: Kakugane on July 19, 2012, 06:36:15 pm
I've seen this stat-recording-thingy in some posts that shows people's win percentages and such for the deck they used. Where do I get it? How do I use it?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 19, 2012, 06:39:08 pm
http://elementscommunity.org/forum/index.php/topic,21654.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: vivimancer on July 22, 2012, 03:26:41 pm
How exactly is your Arena rating caluculated?  It seems pretty arbitary
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on July 23, 2012, 01:06:27 am
How exactly is your Arena rating caluculated?  It seems pretty arbitary

When your arena deck loses a match, it loses 10 rating if in bronze, 20 for silver, 30 for gold, or 40 for platinum.
The amount gained on a win is being continually adjusted based on how well arena decks are doing in that league. This generally keeps  a rating of 0 near the middle of the active league (the top 500). If there was a fixed reward, then a change in the game that caused arena decks to get very high win ratios could result in 500 decks having a positive rating at once. Newly created decks have 0 rating, so they would not be active, and therefore never receive a single match.

Finally, when an arena deck wins a match, the loser is given the option to rate the deck (thumbs up or thumbs down). If s/he gives it a thumbs up, the rating gain for the win is doubled.

EDIT: At the moment, the rating gain for a win in bronze/silver/gold/platinum seems to be 8/13/9/5. However, these numbers will change quickly.
Title: Re: Ask a simple question, get a simple answer
Post by: MonsterOfTheYear on July 23, 2012, 03:25:44 pm
Why is "purify" healing occur during your opponents attack phase? I find this rather annoying when I am aiming for my EM.
Also hi everyone, I am new here!
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 23, 2012, 04:03:30 pm
Purify acts somewhat like 'negative poison', so it occurs when poison damage would have occurred, i.e. right before the opponent's creatures attack.  Why does it happen this way?  I don't know, but probably so that Zanz could use the same function in code to deal with both purify healing and poison damage.
Title: Re: Ask a simple question, get a simple answer
Post by: Luminous on July 23, 2012, 04:04:59 pm
What's the BEST -fastest,most win/loss ratio- CURRENT unupped ai3 farmer ?
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on July 23, 2012, 06:14:32 pm
I have a not so simple question.

1) Is mutation on the list of random effects applied by ? If it isn't then why not?

Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 23, 2012, 06:20:33 pm
No. Pandemonium and Chaos seed can't cause Mutation. Why? I would guess it's because Mutation also belong to Entropy. Zanz seems to want to keep the mechanism unique to the cards Mutation and Fallen Elf (and its upgrades).
Title: Re: Ask a simple question, get a simple answer
Post by: atm2995 on July 23, 2012, 07:02:02 pm
how is quanta taken from your quanta pool when using 'other' cards? for example if i had 5 :life and 1 :gravity and i played animate weapon, is there a 50/50 chance of the random quanta being taken from each element or is it 1/6 :gravity and 5/6  :life
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on July 23, 2012, 07:04:27 pm
50%, because that game first checks how many quanta pools that have available quanta.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 23, 2012, 08:00:14 pm
In answering in another newbie's thread about something, I suddenly conceived of the following scenario and was wondering if anyone knows what happens.

A voodoo doll is in play, it gets frozen (so opponent's weapon freezes too) and then the voodoo doll is shockwaved.  Will the opposing frozen weapon be destroyed?

It's pretty obscure, and I've never had this scenario come up in a game before.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on July 23, 2012, 08:03:35 pm
Given that Voodoo Doll only inflicts damage and effects when it isn't killed, I'd presume the answer to be no.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on July 23, 2012, 08:12:47 pm
I can confirm that freeze + shockwave on voodoo dolls does not destroy a weapon, even if you target different dolls. (Freezing the doll and shockwaving the opponent directly does work)
Title: Re: Ask a simple question, get a simple answer
Post by: yumdubaby on July 24, 2012, 03:39:36 pm
I'm relatively new to the game and have been using a gravity deck that combines Otyughs with a Bonewall/Boneyard combo to give me a pretty nice army of skeletons and a seemingly unstoppable shield. I've racked up about 2500 electrum, but I honestly don't know which card is worth upgrading.

Do you think I should upgrade my Otyugh, Bonewall, Boneyard, or one of my pillars?
Title: Re: Ask a simple question, get a simple answer
Post by: atm2995 on July 24, 2012, 03:54:26 pm
i would upgrade the otyugh because the extra 2 hp really makes a difference. bonewall would be next on my list and finally graveyard. graveyard upped isnt really that great because it is more expensive to play and the elite skeletons arent much better than their regular counterparts
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 24, 2012, 03:56:28 pm
Your deck is very stally, but all of its upgrades are very beneficial. However, while upgrading Bone Wall allows you to play it faster and upgrading Boneyard will increase your damage output, your deck is useless unless your Otyughs can Devour. Therefore, they should be your first upgrade. I would also pack some extra CC like Plague or Gravity Pulls. Next I would upgrade Boneyards unless you have other sources of offence, because you don't need Bone Wall out earlier than Oty anyway.
Title: Re: Ask a simple question, get a simple answer
Post by: yumdubaby on July 24, 2012, 04:04:56 pm
Thanks for the speedy response guys! I'll definitely start with my Otyughs, then maybe follow it up with my momentums to get the Otyugh even stronger.

I was also wondering if you guys though it would be more beneficial to use quantum pillars rather than gravity/bone pillars. I didn't think quantum would be better considering I only have a two colored deck, but it seems like quantum pillars are the favorite of every deck besides mono-decks.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on July 24, 2012, 04:10:48 pm
Thanks for the speedy response guys! I'll definitely start with my Otyughs, then maybe follow it up with my momentums to get the Otyugh even stronger.

I was also wondering if you guys though it would be more beneficial to use quantum pillars rather than gravity/bone pillars. I didn't think quantum would be better considering I only have a two colored deck, but it seems like quantum pillars are the favorite of every deck besides mono-decks.

no, it makes no sense to use quantum pillars in a 2 color deck.   stick to regular pillars/pendulums.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 24, 2012, 06:27:49 pm
I'm relatively new to the game and have been using a gravity deck that combines Otyughs with a Bonewall/Boneyard combo to give me a pretty nice army of skeletons and a seemingly unstoppable shield. I've racked up about 2500 electrum, but I honestly don't know which card is worth upgrading.

Do you think I should upgrade my Otyugh, Bonewall, Boneyard, or one of my pillars?

Definitely Otyugh first.  Going from 3 to 5hp makes a HUGE difference for devour.  Ordinarily I'd suggest pillars next, but since Bone Wall is somewhat unusual in that it becomes two quanta cheaper instead of 1 like most upgrades that reduce cost, I'd do bone wall second, then pillars/pends.  I'd do boneyards last.  Unupgraded they only make 1/1 skeletons, but they're also two quanta cheaper, so I'd argue that boneyard upgrades would benefit you the least in that deck.

And no, for a two element deck, do not use quantum pillars.  This will be true for 99% of dual element decks.  (at least)  Only 1/6 of the quanta will be usable (assuming no other cards or ways to use the quanta like fire eaters) and even producing 3x normal quanta, they will on average be 3/6, i.e. one half as effective as just using gravity/bone pillars/pends at producing useful quanta for you.

Momentum could be a useful addition; having your otyugh get that extra +1 hp is nice, and bypassing shields is always good.  However, in a duo, it won't be that big a deal if you have to pay 2 :gravity instead of 1 :gravity for it; you'd be better off upping gravity pillars first, since they're more universal.

Higurashi's idea of plague isn't bad; it kills creatures, and makes them weaker for otyugh to eat, as well as fatten up bone walls.  I've never really liked plague much, though that's really more of a stylistic thing.  Virus/Retrovirus does have some synergy with bone wall as well, though, since you still damage creatures with poison like plague, and the virus dies on use, which triggers 2 more bone counters/1 more skeleton, so I think I'd consider those over plague if you were to go that route.

I don't know if you've got it or not, but shard of focus would be good here.  You can use the black hole since you're using gravity, and after using it 3 times, you trigger death effects on the wall/boneyard :)  People never seem to think of shard of focus triggering bone walls; one time, I had someone in CL use their shard of focus to destroy a bone wall counter, but their shard died as it was the 3rd use, so I got 2 more counters for a net +1 counter. :D
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on July 27, 2012, 01:22:53 pm
How many rares are allowed in an officially unupped deck? Common sense says as many as I want, but could I post a ''fully unupped FG grinder'' requiring 50 rares for example?
Title: Re: Ask a simple question, get a simple answer
Post by: DoubleCapitals on July 27, 2012, 01:27:21 pm
How many rares are allowed in an officially unupped deck? Common sense says as many as I want, but could I post a ''fully unupped FG grinder'' requiring 50 rares for example?
Rares should be easier to get than upped cards, so i think as many as you want?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on July 27, 2012, 01:35:53 pm
How many rares are allowed in an officially unupped deck? Common sense says as many as I want, but could I post a ''fully unupped FG grinder'' requiring 50 rares for example?
60 max.
Title: Re: Ask a simple question, get a simple answer
Post by: iglidich on July 28, 2012, 03:42:42 am
how do i post a picture of my deck? Can i do this from trainer?
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on July 28, 2012, 04:05:30 am
how do i post a picture of my deck? Can i do this from trainer?
First, If you own all the cards in the deck build the deck ingame. If not, you can build it in the trainer.
Then copy the Import/Export code. Paste the code inside the tags [deck ] and [/deck ]
Example:
Code: [Select]
[deck]4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4t3 4t3 4tc 4tc 8pk[/deck]
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4t3 4t3 4tc 4tc 8pk
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on July 28, 2012, 04:49:17 am
Why are there only 5 PC cards so far? Shouldn't some of the updates have been used to introduce more PC cards?
Title: Re: Ask a simple question, get a simple answer
Post by: Captain Scibra on July 28, 2012, 04:50:59 am
Why are there only 5 PC cards so far? Shouldn't some of the updates have been used to introduce more PC cards?

PC is hard to make unique since it simply destroys it.  CC has flexibility with amount of damage, if it affects one or more targets, etc.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on July 28, 2012, 08:09:58 am
Is there any way to UNlink ETG account from Kongregate account?
Should I ask on the kong forums instead?

Edit: Nevermind, I'll simply log out from kong. A much easier solution I should have thought before posting this o.O
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 28, 2012, 10:24:08 am
Unlink? Never heard of that being possible, but if you're looking to be an exception, yeah. Talk to Kongers.
Why are there only 5 PC cards so far? Shouldn't some of the updates have been used to introduce more PC cards?
Many of us have asked ourselves the same thing. PC -is- hard to balance because it has such a huge impact, but there are plenty of soft PC ideas out there that many of us would love to have in the game. It's up to Zanz in the end. Hopefully he doesn't think SoFo is a substitute for in-element PC, soft or not.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizy on July 28, 2012, 12:26:34 pm
I like to be always logged on kong (laziness) but another person uses the PC, the chances that person goes to kongregate and then etg are low but still eww
I'll ask there hope they don't redirect me to here o.o
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 28, 2012, 10:15:59 pm
What's the point of hiding reputation when you can just check their main profile for it?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 28, 2012, 10:23:35 pm
Most don't check their profile. Also, darkness creeps probably find the description cool.
Title: Re: Ask a simple question, get a simple answer
Post by: Rainbowninja on July 29, 2012, 01:26:44 am
Will the tip of the year ever change?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on July 29, 2012, 01:50:59 am
Will the tip of the year ever change?

It's a good tip for beginners, so there's no reason to change it. Maybe zanz can remove the words ''of the year''.
I don't actually know if he will change it though.

Is it ok to use a program on Elements to speed up the AI's turn? (faster than high AI speed setting)
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on July 29, 2012, 02:06:12 am
Is it ok to use a program on Elements to speed up the AI's turn? (faster than high AI speed setting)
Nope.

Quote
Using any third party program to play elements might result in a temporary or permanent ban of your account.
Source: http://elementsthegame.com/rules.html
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on July 29, 2012, 07:44:50 pm
If you really want really fast testing, use the AI playing tool up in the tool menu.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on July 29, 2012, 09:41:32 pm
If you really want really fast testing, use the AI playing tool up in the tool menu.

Thanks, I already know the tools though. Just wanted to increase my score faster.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on July 30, 2012, 03:16:47 am
sorry for double posting but i wanted ppl to c this

How many ppl are in each arena league?
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on July 30, 2012, 03:18:40 am
sorry for double posting but i wanted ppl to c this

How many ppl are in each arena league?
500 active at any one time.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on July 30, 2012, 03:20:19 am
sorry for double posting but i wanted ppl to c this

How many ppl are in each arena league?
500 active at any one time.
No I mean including ppl who don't have active decks.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on July 30, 2012, 03:21:16 am
That's not really available for anyone but zanz to see.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 31, 2012, 07:24:07 pm
How did PvP duels work before when changing marks cost electrum? Did people spend lots of money for pvp duels?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 31, 2012, 07:31:11 pm
They sure did. Especially for tourneys you had to save up a bit of money. Made you feel like you had to invest a bit more into the experience.
Title: Re: Ask a simple question, get a simple answer
Post by: Troh on August 01, 2012, 12:00:07 pm
How can I reestablish my Awards? (forum icons)
I had a couple of them and now they're missing
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on August 01, 2012, 12:02:27 pm
http://elementscommunity.org/forum/index.php/topic,38313.0.html

A sticky in this section, for the record.
Title: Re: Ask a simple question, get a simple answer
Post by: changeme3 on August 03, 2012, 05:11:41 am
When someone uses basilisk blood on shard of focus, and the shard has 51 hp afterwards, is it suppose to self destruct and generate a black hole? Also why can't I post in the bugs archive?
Title: Re: Ask a simple question, get a simple answer
Post by: changeme3 on August 03, 2012, 05:20:35 am
why can't i post in the bug archives?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 03, 2012, 05:36:02 am
When someone uses basilisk blood on shard of focus, and the shard has 51 hp afterwards, is it suppose to self destruct and generate a black hole? Also why can't I post in the bugs archive?

I don't know if it is *supposed* to, but it doesn't; same thing applies for any other hp boost, like blessing, chaos power, etc, giving it more than 45hp. (I think this is working as intended, but only Zanz knows for sure)  The clause about being destroyed if its hp is greater than 45 appears *within* the activation cost, so it is checked only when you activate it, not as a state-based action.  If that doesn't make sense, consider the following two texts for shard of focus:

Actual text: Accretion: Destroy a permanent and gain +0/+15.  Turn into a black hole if HP>45

Hypothetical text: Shard of focus turns into a black hole if its HP>45 at any time.  Accretion: Destroy a permanent and gain +0/+15

Do you see the subtle difference?  The self-destruction clause is before the activation in the hypothetical case, and part of the activation in the actual case.  Another way of looking at it is this:

(actual text) Accretion  = (Destroy a permanent and gain +0/+15.  Turn into a black hole if HP>45)
(hypothetical text) Accretion  = (Destroy a permanent and gain +0/+15)


sorry for double posting but i wanted ppl to c this

How many ppl are in each arena league?

In platinum, there are at least 814.  Proof = http://elementscommunity.org/forum/index.php/topic,28528.msg513334.html#msg513334  I suspect there are at least a few hundred more than that in platinum.

Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 03, 2012, 05:40:35 am
Simple things I am too lazy to actually go test.

If you give a frog quint, does its active skill (the text underneath it) become Immortal or is it still luci-able?

Do quinted vampires get affected by nightfall?

What happens if something has quint, sits on a flooded tile and the user has SoP on the field?

What happens when you cast nightmare on someone with a reflect shield?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 03, 2012, 05:51:43 am
1) Dunno, never tried.
2) Yes
3) Dunno, but probably it gets buffed +4/+4 as normal.  I know SoP works on immortal/burrowed creatures, but haven't ever had enough to test the outside of the field.
4) Nightmare works as normal; reflect shields don't affect it.  Ditto with poison/deadly poison.

I'll add another one.  Do reflect shields reflect Holy Flash?  (like if you try to use it on someone with SoSa active, or try to heal yourself with mirror shield up?)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 03, 2012, 05:54:05 am
The card lock from nightmare happens, but does the damage done get reflected?

I'll assume holy flash works just like purify when put together with reflect.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 03, 2012, 06:23:32 am
The card lock from nightmare happens, but does the damage done get reflected?
The damage from Nightmare cannot be reflected by shields, but can be ignored completely from Sanctuary.
Title: Re: Ask a simple question, get a simple answer
Post by: changeme3 on August 03, 2012, 06:26:52 am
Hmm your phrasing is kind of confusing, but I think I get what you mean. Basically, whenever the HP of the shard is over 45 and its not dead, I can trigger its effect in order for it to die and form a black hole. Is this basically what you are talking about
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 03, 2012, 06:27:47 am
Hmm your phrasing is kind of confusing, but I think I get what you mean. Basically, whenever the HP of the shard is over 45 and its not dead, I can trigger its effect in order for it to die and form a black hole. Is this basically what you are talking about
It only checks to see if HP is too high and turns into a black hole when you use its ability.
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on August 04, 2012, 05:08:58 am
Is quint/immortal/burrow :aether / :earth theoretically lobotomizable, such as momentum :gravity, or not, like adrenaline :life ?

Also, is burrow a skill that toggles burrowed status, or does it remove the previous skill and replace it with another skill with the same name?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 04, 2012, 07:39:19 am
Is quint/immortal/burrow :aether / :earth theoretically lobotomizable, such as momentum :gravity, or not, like adrenaline :life ?

Also, is burrow a skill that toggles burrowed status, or does it remove the previous skill and replace it with another skill with the same name?
Immortal/Immaterial/Burrowed is a non-Lobotomizable status effect. The Burrow/Unburrow skill toggles the Burrowed status effect. If Lobotomized, toggling is no longer possible.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on August 04, 2012, 07:56:54 am
What happens if something has quint, sits on a flooded tile and the user has SoP on the field?

They only get +1/+0, as it is only :water creatures that are effected by flooding + patience.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 04, 2012, 12:00:10 pm
"immaterial" is an active non-triggered ability, as it's listed under the creature, on the field, with no activation prompt or cost. It is the same type of ability a Ray of Light has. This is only an indicator for the purpose of clarity, however. Only creatures that are inherently quinted have this ability (Immortal, Phase Dragon), and it would be theoretically lobotomizable, but it wouldn't affect the creature at all if you did. It is most likely a relic of an indicator from when Quint did not exist.

The status that makes creatures untargetable is called "invulnerable", and it's a passive status effect. You can see it by moving your mouse over the card. It is under the statuses "Frozen" and "Delayed", which indicates it's a status effect. This is what Quint grants to a creature, and it cannot be removed by any means. Do note that this passive status effect is different from a passive skill such as Airborne, which you can observe on the right side of the creature info card. However, there could easily be a method implemented that could remove invulnerable, just like Web removes Airborne.

The second part of invulnerability is the status symbol. This appears on the front of the creature card, just like Adrenaline and Momentum. Whether it could be theoretically removed, like Momentum, or not, like Adrenaline, will remain a mystery. Whether the status "invulnerable" would vanish with the symbol also remains unknown, but it's quite possible they are linked, as it is what prevents you from targeting an invulnerable creature.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on August 06, 2012, 01:10:39 am
What's the oldest deck that's still competitive against the opponent it was designed for?
Title: Re: Ask a simple question, get a simple answer
Post by: burpcow on August 06, 2012, 01:56:59 am
What's the oldest deck that's still competitive against the opponent it was designed for?

One that I can think of is the classic shrieker rush for level 3, but I'm not sure if that's the oldest.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 06, 2012, 01:59:02 am
Welp, most really old decks aren't designed against anything specific, so this is a contender: http://elementscommunity.org/forum/index.php/topic,365
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on August 06, 2012, 02:23:11 am
Welp, most really old decks aren't designed against anything specific, so this is a contender: http://elementscommunity.org/forum/index.php/topic,365
Does it work well against arena, the successor of T50?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 06, 2012, 02:35:23 am
Yep, it works fine against Bronze and Silver, which would be the closest equivalent to T50. It can be improved for such a different opponent, however.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on August 06, 2012, 12:14:08 pm
Don't forget that mono aether and shireker rush have been around allmost from the beginning of Elements and they still work.
Title: Re: Ask a simple question, get a simple answer
Post by: Luminous on August 06, 2012, 09:49:03 pm
Don't forget that mono aether and shireker rush have been around allmost from the beginning of Elements and they still work.
But not as good as old times.
Title: Re: Ask a simple question, get a simple answer
Post by: changeme3 on August 07, 2012, 02:22:52 am
What is the difference between an upgraded shard golem and non-upped?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 07, 2012, 02:24:43 am
What is the difference between an upgraded shard golem and non-upped?
Upped shard golems create upped creatures. There is currently no way to get upped shard golem without hacking though.
Title: Re: Ask a simple question, get a simple answer
Post by: rosutosefi on August 08, 2012, 06:22:53 am
Guys with knowledge on the card code stuff: Are pendulums coded to be the last card of the element? If a new card is added, will it be added before the pendulum or after the pendulum? If it will be added before the pendulum, now many cards can be contained in the remaining card codes? Do pendulums use the card code exactly before the pillar of the next element?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on August 08, 2012, 06:46:09 am
From what I can tell, each Pendulum has been given a combination of numbers/letters which puts it pretty far beyond the rest of the cards in their respective elements.  Same can be said of Nymphs.  So the new card should be added before the pend, though I'm not entirely sure what will happen if so many cards are added that we're forced to continue with the code in line after the pend; will the pend's code be changed to make it higher or will the card just be added without a care in the world?  Note that upped cards seem to run on a completely different set than their unupped versions (e.g. Wind Pillar is 5oc while Wind Tower is 7ms).

Quote
If it will be added before the pendulum, now many cards can be contained in the remaining card codes?
This question is a bit harder to answer since I believe the answer will be different for each element.  For example, from what I can tell Aether has 60 more cards to go between its unupped Psion and unupped Pend and Air has 42 between unupped Sky Blitz and unupped Pend.  You can pretty much rest assured that it's a lot :)
Quote
Do pendulums use the card code exactly before the pillar of the next element?
That's a no, for both upped and unupped sets.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on August 08, 2012, 06:55:45 am
I explain the card code system here (http://elementscommunity.org/forum/index.php/topic,38705.0.html).

Basically, each element has a number between 0 and 12, and cards in it will fall between n*100 and n*100 + 99 where n is the element number.

For example, Darkness is number 11. Obsidian Pillar is 1100, Black Dragon is 1101, Black Nymph is 1120 and Dark Pendulum is 1150. All nymphs are 20s, all pendulums are 50s. As you can see, even once pendulums are reached, there is still room for 49 more cards.

Upgraded cards are simply +2000. Codes are derived by adding 5000 to the number and converting to base 32. (2002, the number of Quantum Tower, becomes 7002, which is 6qq in base 32.)
Title: Re: Ask a simple question, get a simple answer
Post by: rosutosefi on August 08, 2012, 07:40:26 am
So there are 20 slots (including the ones already taken) before the nymph and 29 slots more before the pend, and an additional 49 slots before the next element. That's nice, and convenient. So I guess it will take a long time before I need to change my... stuff. Thanks! The cards in your deck, uhh, box? are arranged using these number stuff, right?

If pends were moved back to 49, then there would be space for "alternate versions" for the cards (+50). I smell something.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on August 09, 2012, 01:30:23 am
one question, if you put on reflective shield, when you purify yourself, it's reflected? I used poison and the AI purified me instead of itself. (note that my hp is more than 100 after 2 SoD.) and the AI's got 10 poison. Not just that, i got a +4 purify ???!!! twice
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on August 09, 2012, 01:32:30 am
Depends on who uses it.  If you use it then the animation shows it being reflected, but it doesn't get reflected.  If the AI uses it then it gets reflected.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on August 11, 2012, 04:39:20 am
I remember somewhere a 500 HP stoneskin EM deck unupped against arena somewhere. Can someone help me fish it?
(Saw it after I joined the forums, and it was someone's unupped version of an upped stoneskin deck.)
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on August 11, 2012, 05:12:36 am
How is hacking possible?

Note: I am not asking how to hack. I am asking how it's possible.
If you put a code in the deck import, you may gain access to all cards because blah blah blah.
Put XXX in the deck import and gain infinite :electrum
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on August 11, 2012, 06:48:24 am
The nature of Flash makes hacking impossible to prevent. Flash scripts are run by your computer and your computer communicates with the game server as dictated by the scripts to save your progress. As the scripts are run on your computer, hackers are able to modify these scripts and/or send false data when communicating with the game server. There are various measures in place to impede this process, but hackers can always find a way around them.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on August 11, 2012, 08:13:22 am
The nature of Flash makes hacking impossible to prevent. Flash scripts are run by your computer and your computer communicates with the game server as dictated by the scripts to save your progress. As the scripts are run on your computer, hackers are able to modify these scripts and/or send false data when communicating with the game server. There are various measures in place to impede this process, but hackers can always find a way around them.

Ahh, thanks. Stupid hackers.
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on August 11, 2012, 01:53:55 pm
I remember somewhere a 500 HP stoneskin EM deck unupped against arena somewhere. Can someone help me fish it?
(Saw it after I joined the forums, and it was someone's unupped version of an upped stoneskin deck.)

Was it mine? link (http://elementscommunity.org/forum/index.php/topic,40415.12.html)
Be sure not to use the version in the OP, theres a better one lower down.
Title: Re: Ask a simple question, get a simple answer
Post by: Camoninja on August 17, 2012, 06:49:51 pm
Can someone explain how to count the thumb rating for arena decks?
For instance, I'm in Gold league, level 55.
I have 38 wins and 19 losses, over 8 days,
with 432 electrum gained and -93 rating.
How many thumbs up did I get, and how do you find out?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 17, 2012, 06:51:40 pm
Rating gain changes each day. A thumbs up would give you twice the rating you'd normally get. If you've never gone into the top 10, the number of thumbs up you received can be found with algebra provided you didn't cash in any of the electrum your deck won. (You've 10 thumbs up if I calculated correctly: 10*18+28*9=432)
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on August 17, 2012, 07:59:04 pm
To generalize furballdn's formula:
Let e= the amount of electrum you've earned with your deck, x=the number of thumbs up you've received, and y=the total amount of games your deck has won.

18x + 9(y-x) = e
18x + 9y - 9x = e
9x + 9y = e
9x = e - 9y
x = (e-9y)/9

There you go!
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 17, 2012, 11:48:38 pm
Has anyone ever done an animated gif card idea? Would an animated card be allowed in game?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 18, 2012, 01:20:18 am
Yesh.
Nope. Zanz wants to keep the game file small for people with 56k modems ;>
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on August 18, 2012, 01:45:49 am
Before the quanta cap was introduced, how common were Stone Skin decks? Did HP skyrocket off to infinity?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 18, 2012, 01:46:12 am
Before the quanta cap was introduced, how common were Stone Skin decks? Did HP skyrocket off to infinity?
HP is capped at 500.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on August 18, 2012, 01:49:23 am
Psshhh, I knew that. But I do have a question. I saw a post somewhere that asserted that it was possible to deckout decks using an Eternity to endlessly rewind a Spark. How is this possible (assuming the Eternity is protected)?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 18, 2012, 01:51:46 am
Psshhh, I knew that. But I do have a question. I saw a post somewhere that asserted that it was possible to deckout decks using an Eternity to endlessly rewind a Spark. How is this possible (assuming the Eternity is protected)?
If they don't have a sanctuary and have a hand that isn't 8 (or was it 7?) cards, you can use shard of bravery to force them to draw and deck themselves out. Other methods include silencing them so they can't bounce next turn, or depriving them of :time.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 18, 2012, 02:15:57 am
Stone Skin could only give 75 HP before the quanta cap, so at most you got 1-2 less HP from it after the quanta cap. SS decks haven't been affected.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 19, 2012, 01:57:59 am
How come when testing TTW, we use it against elder instead of, say, a 30 QT deck in trainer?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 19, 2012, 02:00:26 am
How come when testing TTW, we use it against elder instead of, say, a 30 QT deck in trainer?
The original use of TTW testing was to determine a deck's speed against AI3, as a measurement of grinding efficiency.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 19, 2012, 02:26:08 am
Psshhh, I knew that. But I do have a question. I saw a post somewhere that asserted that it was possible to deckout decks using an Eternity to endlessly rewind a Spark. How is this possible (assuming the Eternity is protected)?

You could also use voodoo doll + basilisk blood to delay Eternity so they can't activate it.  Supposedly you can freeze PAed weapons, too, but I've never seen it happen.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 19, 2012, 03:03:08 am
You can both Freeze and Shockwave a PA'd weapon. It's not indestructible.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 19, 2012, 03:16:23 am
Psshhh, I knew that. But I do have a question. I saw a post somewhere that asserted that it was possible to deckout decks using an Eternity to endlessly rewind a Spark. How is this possible (assuming the Eternity is protected)?

You could also use voodoo doll + basilisk blood to delay Eternity so they can't activate it.  Supposedly you can freeze PAed weapons, too, but I've never seen it happen.
Ice Bolt on target player -> chance to freeze weapon in target player's weapon slot
Shockwave on target player -> destroys frozen weapon in target player's weapon slot

This is possible because Ice Bolt and Shockwave don't specifically target the weapon slot.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on August 19, 2012, 03:57:20 am
When firestalls were considered OP, did someone create an anti-FG firestall?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on August 19, 2012, 03:59:01 am
Might as well ask this.
What is the policy for posting links in sig?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on August 19, 2012, 04:22:59 am
When firestalls were considered OP, did someone create an anti-FG firestall?
Something along the lines of this was quite strong when Sundials lasted 2 turns, and there was no quanta cap: http://elementscommunity.org/forum/index.php/topic,29153.0.html

Might as well ask this.
What is the policy for posting links in sig?
From the Forum Rules (http://elementscommunity.org/forum/index.php?action=rules):

Quote
Advertising: Posting or private messaging to sell, buy, or trade products or services, links to auctions, affiliate links, links to promote personal or commercial websites, blogs, other forums and so forth is not allowed anywhere without explicit permission.
Quote
Offensive Posts, Links or Images: This means:
No rape threads/posts/images
No defecate threads/posts/images
No beastiality threads/posts/images
No overtly pornographic threads/posts/images
No pedophile/incest threads/posts/images
No grossout threads/posts/images
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 20, 2012, 07:14:51 pm
How easy is it for zanz to make a reward code? Just a click of a button or what?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 20, 2012, 11:06:25 pm
Probably.  I haven't noticed any pattern in the codes I've gotten, except that the first digit indicates the place you got in the event, i.e. get 3rd in a tourney and your reward code starts with a 3, followed by like 20 letters, so as far as I can tell he just makes them up.  Even if there's some pattern, it's probably one he can easily generate via a few lines of code, like how credit card companies use numbers with certain properties on the cards. (like being divisible by a certain number, etc)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 21, 2012, 07:14:42 am
I think card X needs a nerf/buff. The nerf/buff card X thread is very, very, very old. What do I do?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on August 21, 2012, 07:22:55 am
^
1. Necro it with another good argument
2. Make a new thread

Both are preferable. Necroing becomes an offense only if it is spamming or low content posting.
Title: Re: Ask a simple question, get a simple answer
Post by: The Amphigory on August 26, 2012, 01:19:17 am
I was just wondering if someone could clear up the donate system/reward code system for me.

So.. you donate, and get a single code? Multiple codes? The more you donate the more codes you get?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 26, 2012, 01:33:12 am
You get one code per $5. If you donate $30 in one payment, you get 6 codes that will each lead you to a screen where you can pick an upped Shard or upped foil Chimera.
Title: Re: Ask a simple question, get a simple answer
Post by: The Amphigory on August 26, 2012, 01:59:32 am
You get one code per $5. If you donate $30 in one payment, you get 6 codes that will each lead you to a screen where you can pick an upped Shard or upped foil Chimera.


Thank you very much thats exactly what i needed to know, I will most definitely donate sometime soon. :)
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 26, 2012, 02:01:07 am
If you have a foil chimera, does it turn all your chimeras into foils, or is there a separate stack in your gravity cards with foil chimeras?  Also, are the foil chimeras unupgraded to start, or do they come upped?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 26, 2012, 02:02:45 am
It's separate and upgraded.
Example from my account: http://i.imgur.com/pJsGJ.jpg
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on August 26, 2012, 02:23:13 am
It's separate and upgraded.
Example from my account: http://i.imgur.com/pJsGJ.jpg
I actually had no idea that foil Chimera was considered an "ultra rare"; the list of rares page on the old wiki doesn't include it there either. 

Somebody make a note of this for when the new page is created!
Title: Re: Ask a simple question, get a simple answer
Post by: The Amphigory on August 26, 2012, 03:25:17 am
Ok i have more of a technical question, I recently switched to firefox, and I have been having a problem with kong chat. I'll click the chat box to type, and it works fine, but when I click on the game, the chat disables and I have to click on something that is not the game or the chat box to enable it again. It's not to big a deal but its really annoying. Anyone with firefox experience the same thing?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on August 26, 2012, 03:36:05 am
Ok i have more of a technical question, I recently switched to firefox, and I have been having a problem with kong chat. I'll click the chat box to type, and it works fine, but when I click on the game, the chat disables and I have to click on something that is not the game or the chat box to enable it again. It's not to big a deal but its really annoying. Anyone with firefox experience the same thing?
Yup. No idea how to fix though.
Title: Re: Ask a simple question, get a simple answer
Post by: Xenocidius on August 26, 2012, 03:47:48 am
Ok i have more of a technical question, I recently switched to firefox, and I have been having a problem with kong chat. I'll click the chat box to type, and it works fine, but when I click on the game, the chat disables and I have to click on something that is not the game or the chat box to enable it again. It's not to big a deal but its really annoying. Anyone with firefox experience the same thing?
That's a question that belongs on Kong. Sorry.
Title: Re: Ask a simple question, get a simple answer
Post by: The Amphigory on August 26, 2012, 04:14:09 am
Ok i have more of a technical question, I recently switched to firefox, and I have been having a problem with kong chat. I'll click the chat box to type, and it works fine, but when I click on the game, the chat disables and I have to click on something that is not the game or the chat box to enable it again. It's not to big a deal but its really annoying. Anyone with firefox experience the same thing?
That's a question that belongs on Kong. Sorry.

Yeah, I removed and i'm just gonna play on the official website now anyway.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on August 31, 2012, 05:19:59 am
Is there any way to get the full +75 out of Stone Skin now?
Title: Re: Ask a simple question, get a simple answer
Post by: blahs15 on August 31, 2012, 05:25:17 am
Is there any way to get the full +75 out of Stone Skin now?

mmm.... no, I don't think so
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 31, 2012, 12:43:17 pm
No, 74 HP would be the max with Granite Skin.
Title: Re: Ask a simple question, get a simple answer
Post by: GreeN321 on August 31, 2012, 01:11:22 pm
I see people talk about their arena decks getting X number of thumbs up/down. How do they see this? cant seem to find this stat anywhere.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on August 31, 2012, 01:13:40 pm
I see people talk about their arena decks getting X number of thumbs up/down. How do they see this? cant seem to find this stat anywhere.
Calculate it manually.  If you keep track of how much electrum your deck started with and know firsthand how much it would normally earn with each win, then you should be able to figure out how many thumbs ups your deck earned.  Alternatively, you can also do the same with your deck's rating, although that tends to fluctuate from time to time.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on August 31, 2012, 03:03:51 pm
I see people talk about their arena decks getting X number of thumbs up/down. How do they see this? cant seem to find this stat anywhere.
Posted this a while back, but here goes:
Let the electrum total you've earned = e, the amount of thumbs up you've received = x, and the number of games your deck has played  = g. For a thumbs up, you receive 18 :electrum and for a thumbs down you get 9 :electrum.
e = 18x + 9(g-x)
e = 18x + 9g - 9x
e = 9x + 9g
e - 9g = 9x
x = (e-9g)/9 = e/9 - g
Basically, take the amount of electrum your deck has earned, divide by 9, and subtract the number of games your deck has played.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on August 31, 2012, 06:53:21 pm
What happens if you use Miracle under Shard of Sacrifice?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 31, 2012, 07:42:23 pm
Miracle sets your HP to 1 under SoSa.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on August 31, 2012, 11:15:40 pm
Do tournament codes expire?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 31, 2012, 11:31:13 pm
Not really.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on August 31, 2012, 11:31:43 pm
Not really.

What does that mean?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 31, 2012, 11:39:30 pm
That's a simple answer.

The rewards in the code are generated when the codes themselves are on the server, and because of that only a few are active at any given time. They do not expire on their own, but if you keep one for years and years you might find the server has a database error at some point which could potentially remove data, which could potentially be your code. Or, if you wanna get even more technical, Zanz could abandon the game and the server and it'd disappear (but that won't happen).
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on August 31, 2012, 11:42:30 pm
That's a simple answer.

The rewards in the code are generated when the codes themselves are on the server, and because of that only a few are active at any given time. They do not expire on their own, but if you keep one for years and years you might find the server has a database error at some point which could potentially remove data, which could potentially be your code. Or, if you wanna get even more technical, Zanz could abandon the game and the server and it'd disappear (but that won't happen).

It seems my memory is failing me then. I could have sworn I haven't used my tourney code yet.  :-\
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on September 01, 2012, 12:11:58 am
That's a simple answer.

The rewards in the code are generated when the codes themselves are on the server, and because of that only a few are active at any given time. They do not expire on their own, but if you keep one for years and years you might find the server has a database error at some point which could potentially remove data, which could potentially be your code. Or, if you wanna get even more technical, Zanz could abandon the game and the server and it'd disappear (but that won't happen).
What if that does happen?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 01, 2012, 12:15:57 am
If that happens several codes will be gone, and thus Zanz will make new ones for us to send to people that have non-functional codes. Just like how we send new ones to people who get codes that have already been used (has only happened once, iirc. Zanz picked the wrong page or something).
Title: Re: Ask a simple question, get a simple answer
Post by: burpcow on September 01, 2012, 07:04:11 am
Which deck in the forums was discussed the most?  e.g. number of pages
Title: Re: Ask a simple question, get a simple answer
Post by: Calindu on September 01, 2012, 07:14:02 am
Which deck in the forums was discussed the most?  e.g. number of pages

Pretty sure it's CCYB, 1293 replies.
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on September 03, 2012, 05:18:13 pm
What is the time period of the stats in http://www.elementsthegame.com/liststats.php?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 03, 2012, 05:34:17 pm
What is the time period of the stats in http://www.elementsthegame.com/liststats.php?

I heard that this stats is reset in every patch. Which means this stats has been recorded since 1.31 comes.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 03, 2012, 05:34:55 pm
What is the time period of the stats in http://www.elementsthegame.com/liststats.php?
It has seraph but no psion. I'll assume that at the lastest, it's 1.30 stats, but I think it is still keeping track even as of now, just psion isn't recorded.
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on September 03, 2012, 05:59:16 pm
Hmm, okay. Carapace shield = Thorn Carapace, or is it actually just the old 1 DR one?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 03, 2012, 06:01:15 pm
Hmm, okay. Carapace shield = Thorn Carapace, or is it actually just the old 1 DR one?
Pretty sure they mean the

cards. The name just hasn't been changed.
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on September 04, 2012, 09:39:09 pm
will the arena ai play a sundial if I have sosac up?
also, will ai play sundial if it has more damage per turn than its opponent?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 04, 2012, 09:41:21 pm
Yes to both I believe.
Title: Re: Ask a simple question, get a simple answer
Post by: Vangelios on September 04, 2012, 11:17:15 pm
personal, because stiletto, no drains with shard of wisdom?
being that the druidic continues with his ability with shard of wisdom?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 04, 2012, 11:25:15 pm
personal, because stiletto, no drains with shard of wisdom?
being that the druidic continues with his ability with shard of wisdom?
Vampire depends on physical damage in order for it to work.  SoW converts physical damage into spell damage, so it no longer works.

Druidic Staff's regenerate on the other hand always works even if you don't deal any damage (so the effect isn't damage-related), so it still works even with SoW active.
Title: Re: Ask a simple question, get a simple answer
Post by: Vangelios on September 05, 2012, 12:24:43 am
personal, because stiletto, no drains with shard of wisdom?
being that the druidic continues with his ability with shard of wisdom?
Vampire depends on physical damage in order for it to work.  SoW converts physical damage into spell damage, so it no longer works.

Druidic Staff's regenerate on the other hand always works even if you don't deal any damage (so the effect isn't damage-related), so it still works even with SoW active.

understood, so that's why, with deathstalker also nothing happened.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 05, 2012, 01:01:40 am
Is it just me (or my computer), or have all the ads disappeared?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on September 05, 2012, 01:09:37 am
Is it just me (or my computer), or have all the ads disappeared?

just noticed that ads disappeared to me as well. could it be related to the change of chats for lack of ad revenue?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 05, 2012, 01:25:38 am
Our Adsense Account was suspended due to invalid click activity. Most likely someone's been trying to help by clicking ads a lot. We'll be without ads for up to a week.
Title: Re: Ask a simple question, get a simple answer
Post by: Alorx on September 05, 2012, 06:12:00 pm
Question: I use Emerald / Reflective Shield, so spells should be reflected; I don't undestand why firebolts or deflagrations can damage my cards. Which are situations where spells ARE reflected?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on September 05, 2012, 06:18:05 pm
Question: I use Emerald / Reflective Shield, so spells should be reflected; I don't undestand why firebolts or deflagrations can damage my cards. Which are situations where spells ARE reflected?

spells that target you, not your cards.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 05, 2012, 06:39:17 pm
Question: I use Emerald / Reflective Shield, so spells should be reflected; I don't undestand why firebolts or deflagrations can damage my cards. Which are situations where spells ARE reflected?
Spell damage targeting you (the player, not the creatures, not the creatures, not the player's hand) is reflected.  This does not include healing with the exception of Antimatter'd creatures buffed with Shard of Wisdom.  Nightmare is not reflected.  Unstable Gas is reflected.  Purify is reflected when used by the AI/opponent but is not reflected when used by the player (the animation shows the spell being reflected but the effect still goes through); this is a bug which causes desyncs in PvP.  Spells will only reflect off of 1 reflective shield at a time (i.e. if you and your opponent have a reflective shield on the field and you use Fire Bolt on yourself, Fire Bolt will be reflected onto your opponent without being reflected by the opponent's shield).  The list of Easter eggs goes on and on.

There really isn't a simple answer to this, unfortunately, as it's not very consistent with what the wording indicates should happen.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on September 05, 2012, 06:48:12 pm
Poison doesn't reflect, btw.
Title: Re: Ask a simple question, get a simple answer
Post by: Alorx on September 05, 2012, 08:05:44 pm
Question: I use Emerald / Reflective Shield, so spells should be reflected; I don't undestand why firebolts or deflagrations can damage my cards. Which are situations where spells ARE reflected?
Spell damage targeting you (the player, not the creatures, not the creatures, not the player's hand) is reflected.  This does not include healing with the exception of Antimatter'd creatures buffed with Shard of Wisdom.  Nightmare is not reflected.  Unstable Gas is reflected.  Purify is reflected when used by the AI/opponent but is not reflected when used by the player (the animation shows the spell being reflected but the effect still goes through); this is a bug which causes desyncs in PvP.  Spells will only reflect off of 1 reflective shield at a time (i.e. if you and your opponent have a reflective shield on the field and you use Fire Bolt on yourself, Fire Bolt will be reflected onto your opponent without being reflected by the opponent's shield).  The list of Easter eggs goes on and on.

There really isn't a simple answer to this, unfortunately, as it's not very consistent with what the wording indicates should happen.

Therefore this ability is quite useless in normal PvP maths?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 05, 2012, 09:32:13 pm
Question: I use Emerald / Reflective Shield, so spells should be reflected; I don't undestand why firebolts or deflagrations can damage my cards. Which are situations where spells ARE reflected?
Spell damage targeting you (the player, not the creatures, not the creatures, not the player's hand) is reflected.  This does not include healing with the exception of Antimatter'd creatures buffed with Shard of Wisdom.  Nightmare is not reflected.  Unstable Gas is reflected.  Purify is reflected when used by the AI/opponent but is not reflected when used by the player (the animation shows the spell being reflected but the effect still goes through); this is a bug which causes desyncs in PvP.  Spells will only reflect off of 1 reflective shield at a time (i.e. if you and your opponent have a reflective shield on the field and you use Fire Bolt on yourself, Fire Bolt will be reflected onto your opponent without being reflected by the opponent's shield).  The list of Easter eggs goes on and on.

There really isn't a simple answer to this, unfortunately, as it's not very consistent with what the wording indicates should happen.

Therefore this ability is quite useless in normal PvP maths?
It's one of the more situational abilities, yes.  Being able to counter Shard of Wisdom (which arguably nothing else can do) is probably its biggest use right now.
Title: Re: Ask a simple question, get a simple answer
Post by: Alorx on September 05, 2012, 09:43:30 pm
Ok, thank you very much.
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on September 05, 2012, 11:13:22 pm
SoW on Seraph = ?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on September 05, 2012, 11:18:57 pm
It will deal Spell damage for one turn, and when Immortality wears off, so does SoW.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on September 05, 2012, 11:32:02 pm
It will deal Spell damage for one turn, and when Immortality wears off, so does SoW.
Clarification: Even if you reuse the ability such that the seraph is is constantly immortal, the SoW will be removed when you use the ability. In fact, if you use seraphs ability right after playing SoW (because it was already immortal from last turn's use) the seraph won't even deal spell damage once.

The attack boost stays no matter what.
Title: Re: Ask a simple question, get a simple answer
Post by: drolly on September 07, 2012, 01:06:41 am
Does anyone have a link to the funny comic someone made in reaction to a War match which was obviously decided by bad RNG? It contained a panel like "input decks into Xenosim, yay no more RNG" and could have covered some other topics as well.

During the last days, I suddenly had to think of it twice but I can't even remember the author anymore.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 07, 2012, 01:11:05 am
Does anyone have a link to the funny comic someone made in reaction to a War match which was obviously decided by bad RNG? It contained a panel like "input decks into Xenosim, yay no more RNG" and could have covered some other topics as well.

During the last days, I suddenly had to think of it twice but I can't even remember the author anymore.
(http://imageplay.net/img/tya22273992/comic.png)
(http://imageplay.net/img/tya22273991/comic2.png)
http://elementscommunity.org/forum/index.php/topic,41702.msg517238.html#msg517238
Title: Re: Ask a simple question, get a simple answer
Post by: Arwulf on September 08, 2012, 03:05:17 pm
Can anyone explain to me how card prizes are determined? I found on the Elements Wiki (http://elementscommunity.org/wiki/Help:How_to_add_a_new_card) this formula:

Quote
See the sell price in the Bazaar. You can get price level by the following formula: <math>Price Level = \sqrt{\frac{Sell Price - Summon Cost}{4}}</math>

What I want to do is (in Excel) have a card with it's Sell Price and then using a formula to determine Buy Price (yes, I am aware I could just copy it from the wiki; I don't want to do that).

So, can anyone:

- Explain to me the formula (i.e. I don't see how the Buy price can be determined from it)
- Explain Price Level (it's only on the 'how to' page, not on the actual card pages.

Thank you :)
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on September 08, 2012, 03:35:22 pm
Can anyone explain to me how card prizes are determined? I found on the Elements Wiki (http://elementscommunity.org/wiki/Help:How_to_add_a_new_card) this formula:

Quote
See the sell price in the Bazaar. You can get price level by the following formula: <math>Price Level = \sqrt{\frac{Sell Price - Summon Cost}{4}}</math>

What I want to do is (in Excel) have a card with it's Sell Price and then using a formula to determine Buy Price (yes, I am aware I could just copy it from the wiki; I don't want to do that).

So, can anyone:

- Explain to me the formula (i.e. I don't see how the Buy price can be determined from it)
- Explain Price Level (it's only on the 'how to' page, not on the actual card pages.

Thank you :)

To find the buy price using the sell price, just subtract the card's quanta cost, multiply by 1.5, and add the card's quanta cost back in. (Alternatively, multiply the sell price by 1.5 and then subtract half the quanta cost).

The price level is an integer used to set the price of a card. The cost of a card with price level p and quanta cost q is 6 * (p^2) + q and sell the value is 4 * (p^2) + q.
Title: Re: Ask a simple question, get a simple answer
Post by: Arwulf on September 08, 2012, 03:48:26 pm
I believe now that you are not a squirrel.

Works like a charm, thanks. Edit: Error on my side; it DOES work, so I've retracted 'exceptions' I found that aren't there (obviously)

It's so simple in words, even easier just in thoughts, but in formulas my poor brain just gives up at the very first non-complying piece of data  :P

Thanks again

Edit: It appears the game follows

Quote
To find the buy price using the sell price, just subtract the card's quanta cost, multiply by 1.5, and add the card's quanta cost back in.

but not

Quote
(Alternatively, multiply the sell price by 1.5 and then subtract half the quanta cost)
.
Title: Re: Ask a simple question, get a simple answer
Post by: Ilias22 on September 08, 2012, 06:19:44 pm
I dont know if i post this topic in the right place.Sorry if i dont.I wonder....i am now full member and i wonder what can a full member do furthermore???
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 08, 2012, 06:52:47 pm
You can upload a custom avatar as opposed to only being able to use the elements artwork as an avatar and you can now post in the Farewell section.

There are also a few events (like Trials) that might require a post count minimum for participants that you can now take part in.  The old forums also offered an upgrade to PM space each time someone increased in forum rank; I have no idea if this still applies now.
Title: Re: Ask a simple question, get a simple answer
Post by: Ilias22 on September 08, 2012, 06:56:10 pm
You can upload a custom avatar as opposed to only being able to use the elements artwork as an avatar and you can now post in the Farewell section.

There are also a few events (like Trials) that might require a post count minimum for participants that you can now take part in.  The old forums also offered an upgrade to PM space each time someone increased in forum rank; I have no idea if this still applies now.
Thanks for fast answer!
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 08, 2012, 07:38:42 pm
What happened to http://helltgivre.free.fr/elements/  ? Why did it suddenly become a french website?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 08, 2012, 07:44:33 pm
Looks like planplan hasn't paid for it in time.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on September 08, 2012, 07:50:29 pm
I might add that suddenly is... aherm. It always was a french website :D
Title: Re: Ask a simple question, get a simple answer
Post by: jumpingbeans on September 08, 2012, 11:04:07 pm
For SoSac, it swaps healing and damage. Very well. That would mean an Armagio would heal 1 HP, and a Sanctuary would damaga for 4 HP. An antimattered creature would hurt them for their positive attack, right? (Like if a -1|25 Armagio attacked, it would deal one damage, right?). If the Armagio was Liquid Shadowed as well, would it hurt the SoSaced player AND heal the owner for 1 HP? What if the owner of the Armagio was SoSaced as well? Would the Liquid Antimatter Armagio deal 1 Damage to each player? Also, does SoV increase the maximum health of a SoSaced player? And a Black Hole would drain the Quanta of the opponent, and hurt them 1 HP / Quanta Absorbed, right?

Sorry, I just like knowing everything. :P
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 08, 2012, 11:07:35 pm
For SoSac, it swaps healing and damage. Very well. That would mean an Armagio would heal 1 HP, and a Sanctuary would damaga for 4 HP. An antimattered creature would hurt them for their positive attack, right? (Like if a -1|25 Armagio attacked, it would deal one damage, right?). If the Armagio was Liquid Shadowed as well, would it hurt the SoSaced player AND heal the owner for 1 HP? What if the owner of the Armagio was SoSaced as well? Would the Liquid Antimatter Armagio deal 1 Damage to each player? Also, does SoV increase the maximum health of a SoSaced player? And a Black Hole would drain the Quanta of the opponent, and hurt them 1 HP / Quanta Absorbed, right?

Sorry, I just like knowing everything. :P
Hm. Let's break this apart.

Yes. Antimatter damages. If I was under sacrifice and had 50/100hp, and your -1atk armagio attacked me, my hp would be 49/100. If the armagio was liquid shadow'd you would still lose 1hp.

SoV does not increase maximum health if the opponent is under SoSa.

Black hole does not damage them since black hole heals the user. However, if I were under SoSac and cast black hole and drained my opponent's quanta, I would lose health.
Title: Re: Ask a simple question, get a simple answer
Post by: blahs15 on September 08, 2012, 11:45:10 pm
I think furball had a typo somewhere in there and meant liquid shadow...

just to clarify, vampire and sosac operate completely separate:
vampire attacking sosaced player: both players heal
vampire attacking, and both players have sosac: attacker is damaged and defender is healed
antimattered vampire attacking, defender has sosac: both players are damaged
antimattered vampire attacking, Both players have sosac: defender is damaged, attacker is healed.

SoV does not do any "damage" so there is no healing involved with sosac.  It acts normally.

Black hole - only the user gets healed (or dmged with sosac)
Title: Re: Ask a simple question, get a simple answer
Post by: thispersonisagenius on September 09, 2012, 12:09:30 am
SoV does not do any "damage" so there is no healing involved with sosac.  It acts normally.
I believe that lowering max HP also lowers current HP (correct me if I'm wrong). In that case, SoV would lower max HP, but heal the opponent by 2 or 3 (depending on the user's Mark).
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 09, 2012, 12:25:51 am
SoV does not do any "damage" so there is no healing involved with sosac.  It acts normally.
I believe that lowering max HP also lowers current HP (correct me if I'm wrong). In that case, SoV would lower max HP, but heal the opponent by 2 or 3 (depending on the user's Mark).
It does not damage you if your HP is lower than your max HP. That's why decks using SoV are highly specialized (Zen), since they don't use any other attacker. Just finisher.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 09, 2012, 12:30:48 am
SoV lowers max hp only. However, if current hp excedes max hp, it becomes max hp.
50/100 hp becomes 50/97
100/100 hp becomes 97/97
Title: Re: Ask a simple question, get a simple answer
Post by: blahs15 on September 09, 2012, 01:45:39 am
SoV does not do any "damage" so there is no healing involved with sosac.  It acts normally.
I believe that lowering max HP also lowers current HP (correct me if I'm wrong). In that case, SoV would lower max HP, but heal the opponent by 2 or 3 (depending on the user's Mark).

SoV lowers max hp only. However, if current hp excedes max hp, it becomes max hp.
50/100 hp becomes 50/97
100/100 hp becomes 97/97

By putting these two together...
you become damaged when you're very very close to max hp.
So in furball's example:
100/100 --> 97/97
When you are sosaced, it's actually:
100/100 --> 103/97 since you heal 3 instead of being damaged 3.
Too bad you can't heal past your max hp... so it's actually:
100/100 --> 103/97 --> 97/97
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 09, 2012, 02:24:36 am
Even though it is the same I think it's like this.

No sosac:
100/100-->100/97-->97/97
50/100-->50/97

Sosac:
100/100-->100/97-->97/97
50/100-->50/97

SoV doesn't damage, only lowers max hp. The game lowers your hp since it can't exceed your max.
Title: Re: Ask a simple question, get a simple answer
Post by: blahs15 on September 09, 2012, 04:09:03 am
Wow furball... just allllllwayys have to be right :P
well too bad! I called typo first! even though you fixed it! :o
Title: Re: Ask a simple question, get a simple answer
Post by: Arwulf on September 09, 2012, 11:17:04 am
I really like the idea of 'simple question, simple answer'  :D

Question: Should above discussion be moved to another topic?

Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 09, 2012, 11:26:51 am
It's simple enough. People are just repeating it, really.
Title: Re: Ask a simple question, get a simple answer
Post by: Rainbowninja on September 09, 2012, 04:07:51 pm
You can upload a custom avatar as opposed to only being able to use the elements artwork as an avatar and you can now post in the Farewell section.

There are also a few events (like Trials) that might require a post count minimum for participants that you can now take part in.  The old forums also offered an upgrade to PM space each time someone increased in forum rank; I have no idea if this still applies now.

Is there a list somewhere of all the privileges that one gets once they reach a certain rank?

EDIT: Also, is SPlat or Poison Dial a better EM platinum? Or is there another deck that I'm missing.
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on September 09, 2012, 05:17:10 pm
You can upload a custom avatar as opposed to only being able to use the elements artwork as an avatar and you can now post in the Farewell section.

There are also a few events (like Trials) that might require a post count minimum for participants that you can now take part in.  The old forums also offered an upgrade to PM space each time someone increased in forum rank; I have no idea if this still applies now.

Is there a list somewhere of all the privileges that one gets once they reach a certain rank?

EDIT: Also, is SPlat or Poison Dial a better EM platinum? Or is there another deck that I'm missing.
In my opinion PoisonDials, but I might be wrong.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 09, 2012, 05:20:08 pm
SPlat > Poisondials in platinum league. Pillarless is even better.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 10, 2012, 12:55:46 am
You can upload a custom avatar as opposed to only being able to use the elements artwork as an avatar and you can now post in the Farewell section.

There are also a few events (like Trials) that might require a post count minimum for participants that you can now take part in.  The old forums also offered an upgrade to PM space each time someone increased in forum rank; I have no idea if this still applies now.

Is there a list somewhere of all the privileges that one gets once they reach a certain rank?

EDIT: Also, is SPlat or Poison Dial a better EM platinum? Or is there another deck that I'm missing.
Not to my knowledge. 

My vote also goes to SPlat, specifically the Pillarless version.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on September 10, 2012, 09:18:37 am
Does anyone know when was the last time Zanz was active?
Title: Re: Ask a simple question, get a simple answer
Post by: Schlonz on September 10, 2012, 10:02:33 am
Does anyone know when was the last time Zanz was active?
Last Active:    September 03, 2012, 01:54:59 AM
from : http://elementscommunity.org/forum/index.php?action=profile;u=89 (http://elementscommunity.org/forum/index.php?action=profile;u=89)
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 15, 2012, 11:22:14 pm
How do you get the holy cow as an in game card? It's impossible right?

Asking because of this (http://elementscommunity.org/forum/index.php/topic,30470.msg542383.html#msg542383)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 15, 2012, 11:31:39 pm
Since it's still in the game code, it's not impossible to find it. The problem is that the automatic ban filter will likely detect such an action and ban you after a short delay.
It's also possible an account got it through some glitch. Flash is only Flash ^^
Title: Re: Ask a simple question, get a simple answer
Post by: UnderneathTheLens on September 16, 2012, 03:04:42 am
Well, I currently have 4.3k :electrum and 2 upped cards, which means the potential to up 4 cards. I also have a single lobotomizer.

What would be the best FG farmer for me right now? (Assuming I can farm to 6 or 7 upgraded cards max).
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on September 16, 2012, 04:13:38 am
Well, I currently have 4.3k :electrum and 2 upped cards, which means the potential to up 4 cards. I also have a single lobotomizer.

What would be the best FG farmer for me right now? (Assuming I can farm to 6 or 7 upgraded cards max).
Tried limitless?
Title: Re: Ask a simple question, get a simple answer
Post by: blahs15 on September 16, 2012, 05:48:15 pm
Well, I currently have 4.3k :electrum and 2 upped cards, which means the potential to up 4 cards. I also have a single lobotomizer.

What would be the best FG farmer for me right now? (Assuming I can farm to 6 or 7 upgraded cards max).

RoL/Hope is okay. just needs 6 upgraded photons to work okay at the beginning.
Limitless is... well I've never tried it.
Title: Re: Ask a simple question, get a simple answer
Post by: Rainbowninja on September 16, 2012, 07:40:05 pm
I used Krathos's RoL/Hope and it took a while, but if you sell the cards that you get from the FGs (NEVER sell a deck), I bought Instosis.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 18, 2012, 05:15:46 am
Well, I currently have 4.3k :electrum and 2 upped cards, which means the potential to up 4 cards. I also have a single lobotomizer.

What would be the best FG farmer for me right now? (Assuming I can farm to 6 or 7 upgraded cards max).
then how have you been doing this (http://elementscommunity.org/forum/index.php/topic,38553.0.html)?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 18, 2012, 05:17:55 am
Well, I currently have 4.3k :electrum and 2 upped cards, which means the potential to up 4 cards. I also have a single lobotomizer.

What would be the best FG farmer for me right now? (Assuming I can farm to 6 or 7 upgraded cards max).
then how have you been doing this (http://elementscommunity.org/forum/index.php/topic,38553.0.html)?
Alt account?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 18, 2012, 05:18:50 am
Well, I currently have 4.3k :electrum and 2 upped cards, which means the potential to up 4 cards. I also have a single lobotomizer.

What would be the best FG farmer for me right now? (Assuming I can farm to 6 or 7 upgraded cards max).
then how have you been doing this (http://elementscommunity.org/forum/index.php/topic,38553.0.html)?
Alt account?
Likely, but wouldn't such an experienced player already know the fastest way to get upped cards? :P
Title: Re: Ask a simple question, get a simple answer
Post by: ernesto91 on September 18, 2012, 09:06:08 am
May I ask how is an Instosis deck built? :)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 18, 2012, 09:26:10 am
Like this. http://elementscommunity.org/forum/index.php/topic,32309.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: ernesto91 on September 18, 2012, 09:32:36 am
Thank you so much! I've been looking for this but I couldn't find it! :)
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 18, 2012, 01:27:41 pm
Question.

1. How does a creature interact with DR shield which completely blocks its attack? (example: Rustler against Shield or Maxwell against Diamond shield)
Does it attack, even when dealing no damage, or does it not attack?
If it attacks, will purify/poison effect take place? How about Poison/Purify + Adren? Single or multiple effect?

2. Same as 1, but with creatures with 0 attack (Voodoo Doll)
Purify/Adren is confirmed to take effect 5 times, how about Poison? (though, i suppose it will also take effect 5 times, since Adrenastaff 0 attack also heal 5 times)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 18, 2012, 01:42:15 pm
1.  It still attacks, therefore Poison and Purify take place as usual.
2.  Poison inflicts damage each time a creature attacks.  Since the 0 attack creature attacks 5 times, it takes Poison damage 5 times.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 18, 2012, 01:55:20 pm
Which brings us to another question.
3. How does a blocked creature interact with DR shield with secondary effect? (Ice Shield or Spine Carapace)
If it attacks but blocked, will the creatures be affected? (frozen or poisoned)
Mechanically it says yes, and i think thematically too. But it is, in fact, not affected (IIRC. That's what enables a field full of Malignant Cells be blocked against Spine)
Confirm please.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 18, 2012, 01:57:55 pm
Indeed, it's unaffected.  The creature has to deal positive damage to the opponent for it to be affected.
Title: Re: Ask a simple question, get a simple answer
Post by: SnoWeb on September 18, 2012, 02:30:56 pm
What's the priority order of the shards when you use SoI?
I mean if I have 1 SoI, 1SoR, 3 SoV and 3 SoF. I play the SoI. Do I get vampire as an ability or Sniper?
How does the Ai chose the result? randomly? following a pattern? If second then which?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on September 18, 2012, 02:47:19 pm
What's the priority order of the shards when you use SoI?
I mean if I have 1 SoI, 1SoR, 3 SoV and 3 SoF. I play the SoI. Do I get vampire as an ability or Sniper?
How does the Ai chose the result? randomly? following a pattern? If second then which?
The game seems to prioritize shards in the following order (first listed wins, assuming equal number of copies): :aether :darkness :time :air :light :fire :entropy :water :death :earth :life :gravity

So in your example, you would get a golem with vampire.

EDIT: Also, there may be cases where a shard with a lower number of copies wins. I'm not sure why.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on September 18, 2012, 03:14:48 pm
What's the priority order of the shards when you use SoI?
I mean if I have 1 SoI, 1SoR, 3 SoV and 3 SoF. I play the SoI. Do I get vampire as an ability or Sniper?
How does the Ai chose the result? randomly? following a pattern? If second then which?
Okay, I think I really get it this time. It chooses the highest level ability, and if multiple are at the same level it takes the first from the following order: :aether :darkness :time :air :light :water :fire :life :gravity :death :entropy :earth. The key is that not all shards have improved abilities for each extra card - for example, having two SoP will give a golem steam, but having three SoP will still give a golem steam. So even though water abilities are higher priority then fire abilities, 3 SoP + 3 SoBe will result in a fire ability, because it is choosing between a level 2 ability and a level 3 ability, so the level 3 automatically wins.

EDIT: So in your example, the golem would have vampire as its ability.
Title: Re: Ask a simple question, get a simple answer
Post by: TheManuz on September 18, 2012, 05:05:46 pm
What's the priority order of the shards when you use SoI?
I mean if I have 1 SoI, 1SoR, 3 SoV and 3 SoF. I play the SoI. Do I get vampire as an ability or Sniper?
How does the Ai chose the result? randomly? following a pattern? If second then which?
Okay, I think I really get it this time. It chooses the highest level ability, and if multiple are at the same level it takes the first from the following order: :aether :darkness :time :air :light :water :fire :life :gravity :death :entropy :earth. The key is that not all shards have improved abilities for each extra card - for example, having two SoP will give a golem steam, but having three SoP will still give a golem steam. So even though water abilities are higher priority then fire abilities, 3 SoP + 3 SoBe will result in a fire ability, because it is choosing between a level 2 ability and a level 3 ability, so the level 3 automatically wins.

EDIT: So in your example, the golem would have vampire as its ability.
Wonderful explanation, i was curious too to understand this!
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 18, 2012, 06:46:27 pm
Why does Shard of Readiness grant two uses of a time creature's ability, even if said ability has been activated beforehand, thus not available?
What's the chance of Mutation killing a creature? I've never seen it happen.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 18, 2012, 06:50:06 pm
SoR resets the creature ability, unless it's a Time creature in which case it resets and doubles. It's Time's shard, so the element gets a bonus.

Mutation has a 10% chance of insta-killing. 40% chance of a mutant and 50% chance of Abomination.
Title: Re: Ask a simple question, get a simple answer
Post by: teffy on September 18, 2012, 06:54:41 pm
What's the priority order of the shards when you use SoI?
I mean if I have 1 SoI, 1SoR, 3 SoV and 3 SoF. I play the SoI. Do I get vampire as an ability or Sniper?
How does the Ai chose the result? randomly? following a pattern? If second then which?

There´s a detailed explanation of the Shard Golem mechanic in the Shard Golem thread (http://elementscommunity.org/forum/index.php/topic,37359.0.html) (spoiler!). For those, who don´t want to do it this way, use the Shard Golem Calculator (http://elementscommunity.org/tools/xenocidius/shardgolem/). Click on the "tools icon" in the upper right edge of the forum to find it.
Title: Re: Ask a simple question, get a simple answer
Post by: SnoWeb on September 19, 2012, 08:34:31 am
There´s a detailed explanation of the Shard Golem mechanic in the Shard Golem thread (http://elementscommunity.org/forum/index.php/topic,37359.0.html) (spoiler!).
If I ask here is that I didn't find it there.


For those, who don´t want to do it this way, use the Shard Golem Calculator (http://elementscommunity.org/tools/xenocidius/shardgolem/). Click on the "tools icon" in the upper right edge of the forum to find it.
This sort of answers my question.

Thanks for your help.
Title: Re: Ask a simple question, get a simple answer
Post by: SnoWeb on September 19, 2012, 08:38:25 am
There´s a detailed explanation of the Shard Golem mechanic in the Shard Golem thread (http://elementscommunity.org/forum/index.php/topic,37359.0.html) (spoiler!).
I ask here because I didn't find it there.

For those, who don´t want to do it this way, use the Shard Golem Calculator (http://elementscommunity.org/tools/xenocidius/shardgolem/). Click on the "tools icon" in the upper right edge of the forum to find it.
This solves the immediate problem but does not answer my question.

Okay, I think I really get it this time. It chooses the highest level ability, and if multiple are at the same level it takes the first from the following order: :aether :darkness :time :air :light :water :fire :life :gravity :death :entropy :earth. The key is that not all shards have improved abilities for each extra card - for example, having two SoP will give a golem steam, but having three SoP will still give a golem steam. So even though water abilities are higher priority then fire abilities, 3 SoP + 3 SoBe will result in a fire ability, because it is choosing between a level 2 ability and a level 3 ability, so the level 3 automatically wins.

EDIT: So in your example, the golem would have vampire as its ability.
This is the answer I was looking for. Thanks a lot.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 19, 2012, 05:05:26 pm
What reason is there for Mark cards and Chimera's alternate artwork to be hard to obtain? Besides a non-upped mark being able to stack, I don't see how it has a that great advantage. Nymphs and Shards are powerful and rare, but you can get them from the more available Oracle and Arena, respectively.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 19, 2012, 05:09:05 pm
Mark cards are resistant to EQ, can stack if you have same Mark, and generally are cooler. They are also only obtainable through League/Tourney.
Foil Chimera functionally is the same as normal Chimera, but is cooler. It is gotten from donating.

TL;DR: Rule of Cool.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 19, 2012, 05:14:01 pm
Mark cards are resistant to EQ, can stack if you have same Mark, and generally are cooler. They are also only obtainable through League/Tourney.
Foil Chimera functionally is the same as normal Chimera, but is cooler. It is gotten from donating.

TL;DR: Rule of Cool.

Hey! That's a trope from TVtropes!

Something else to ask: What can you do with an adrenalined 0 atk creature?
Title: Re: Ask a simple question, get a simple answer
Post by: Calindu on September 19, 2012, 05:20:25 pm
Mark cards are resistant to EQ, can stack if you have same Mark, and generally are cooler. They are also only obtainable through League/Tourney.
Foil Chimera functionally is the same as normal Chimera, but is cooler. It is gotten from donating.

TL;DR: Rule of Cool.

Hey! That's a trope from TVtropes!

Something else to ask: What can you do with an adrenalined 0 atk creature?

It attacks 5 times, it's a combo used with GPull, BB, Voodoo Doll and Purify.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 19, 2012, 05:27:26 pm
Something else to ask: What can you do with an adrenalined 0 atk creature?
It mainly depends on the creature that you're using.  Devourers, for instance, can drain 2 quanta per turn as opposed to 1 with Adrenaline.  For a unique sort of combination you can also try Poisoning a Voodoo Doll and then using Adrenaline on it.  The opponent will then take 5 damage per turn until the doll dies.  Creatures with 0 attack and a lot of HP (like Gravity Pull'd Voodoo Dolls or Gravity Pull'd Shards of Focus) can also make use of Purify + Adrenaline depending on the circumstances since they'll start gaining 5HP per Purify counter each turn.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 19, 2012, 06:09:35 pm
Which Elements are opposites of each other? Is it possible to make a color wheel of them, like if Time's allies are Death and Entropy, while its enemies are Aether (because it resists CC) and Darkness? Hypothetically speaking, of course.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 19, 2012, 06:15:10 pm
The opposites are:
:life vs. :death
:fire vs. :water
:time vs. :aether
:air vs. :earth
:darkness vs. :light
:entropy vs. :gravity

As for alliances, there have been a few suggestions as to how to create alliances between the elements on the forums, but nothing has been made official and some of the suggestions are debatable.  Most of it's up to personal taste.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 20, 2012, 05:27:23 pm
Is there some sort of modified trainer game where you can use a False God's rules, like double draw, big deck and stuff like that?
I remember one person had a very old version of the trainer where you could make the Gods harder to beat. Each had a seperate room and special handicaps.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 20, 2012, 05:45:06 pm
That'd be the Cradle. http://chriskang.free.fr/trainer/cradle.php
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 20, 2012, 06:00:04 pm
That'd be the Cradle. http://chriskang.free.fr/trainer/cradle.php

Yeah, that was it. Sadly, no (False) God Mode.
I also noticed that particular game's quanta was different. The maximum you could give yourself  was 10, instead of 100 like it said.
Title: Re: Ask a simple question, get a simple answer
Post by: Vernonro on September 20, 2012, 10:21:20 pm
Does the score earned in the arena by my AI controlled deck go into -my- score?
And how is this score and electrum for my AI controlled deck calculated?
(I earned 30 electrum off four wins and four losses. Do whaaa??)
30/4(wins) =7.5 ...?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 20, 2012, 11:01:50 pm
Does the score earned in the arena by my AI controlled deck go into -my- score?
Nope.
Quote
And how is this score and electrum for my AI controlled deck calculated?
(I earned 30 electrum off four wins and four losses. Do whaaa??)
30/4(wins) =7.5 ...?
Depends on what League you're in.  Basically it works where you're assigned a certain amount of electrum or rating depending on the League you're in (rating does change slightly every now and then though) and having people give your deck a thumbs up doubles that amount that you earn.  Your AI's losses do not deduct electrum from your Arena account, but do reduce your rating.
So in your case I would assume that it's 6 electrum per normal win and 12 for each thumbs up.
Title: Re: Ask a simple question, get a simple answer
Post by: Vernonro on September 21, 2012, 12:57:12 am
So I lose score but can't gain any. craaap.

I'm in the silver arena also - didn't know electrum reward changed depending on arena.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 21, 2012, 05:05:35 am
Does anyone remember and have the deck codes for old AI3?
Title: Re: Ask a simple question, get a simple answer
Post by: blahs15 on September 21, 2012, 06:13:25 am
So I lose score but can't gain any. craaap.

I'm in the silver arena also - didn't know electrum reward changed depending on arena.

You can't lose anything by going into the arena... The only thing that can happen by submitting a deck into the arena is that you GAIN :electrum

So I fully suggest that you submit a deck, even if the deck completely sucks.  Because you can maybe get a win and get a few coins... or somebody else can get a nice, easy win in the arena and you made them happy for it.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on September 21, 2012, 08:49:52 am
Does anyone remember and have the deck codes for old AI3?
Not that hard to find if one is logical about where to look. (http://elementscommunity.org/forum/index.php/topic,8237.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 21, 2012, 08:39:57 pm
If I want to use the Mydecks tool from a remote computer, do I login to my account there or is it different for each computer, ignoring accounts entirely?
Why are the Immortal and Scarab cards not available for Fate Egg? Though Immortal is immaterial, so is Phase Dragon.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on September 23, 2012, 08:33:55 pm
Is it possible to create a secret board that only certain members cannot get to?

For example, if I had the power to create a board, or a sub-board, could I make it so 3 certain people can't get to it?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 23, 2012, 08:39:21 pm
Is it possible to create a secret board that only certain members cannot get to?

For example, if I had the power to create a board, or a sub-board, could I make it so 3 certain people can't get to it?
Yes. Think of the War Team boards
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 24, 2012, 01:02:47 am
General question: How can Zanz tell if someone has been exploiting the pvp glitch?
Title: Re: Ask a simple question, get a simple answer
Post by: yee on September 24, 2012, 10:52:24 am
I have a question that might be related to furball's question.
Over this weekend I have played 3 games against certain player in PvP2, who has fully upped deck and has 0 loses. Every one of those games got desync warning after his first turn. My question is: is he cheating shomehow and should I post his name?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 24, 2012, 11:38:17 am
General question: How can Zanz tell if someone has been exploiting the pvp glitch?
What if Zanz intentionally design the PvP server bork as a trap and he ban those overusing it?
I have a question that might be related to furball's question.
Over this weekend I have played 3 games against certain player in PvP2, who has fully upped deck and has 0 loses. Every one of those games got desync warning after his first turn. My question is: is he cheating shomehow and should I post his name?
Whether he's cheating or not, you shouldn't post his name. If he is indeed cheating, or you suspect him to, send a PM to Admin (IIRC) or send an email to Zanz to let them deal with it.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on September 24, 2012, 05:58:58 pm
General question: How can Zanz tell if someone has been exploiting the pvp glitch?
What if Zanz intentionally design the PvP server bork as a trap and he ban those overusing it?
(http://i0.kym-cdn.com/photos/images/newsfeed/000/203/685/conspiracy-keanu.jpg?1321901003)

I'm asking if Zanz has a record of who does PvP1 and all that during this time, and even then, how can he differentiate the person who unknowingly does it and one who is exploiting it?
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on September 24, 2012, 09:57:47 pm
-snip-
I'm asking if Zanz has a record of who does PvP1 and all that during this time, and even then, how can he differentiate the person who unknowingly does it and one who is exploiting it?

I dunno about the first part, but if he could see who played PvP1 during that time, he'd surely be able to see who'd been doing it repeatedly, and who just clicked it once or twice by accident.

BTW, the PvP bork is different for everyone. I end up getting the FQ counter, and play against whoever I played against last.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on September 27, 2012, 07:52:43 pm
Does any member possess the archived trainer versions of the game? 1.26 in particular.
Title: Re: Ask a simple question, get a simple answer
Post by: Fosius on September 28, 2012, 03:53:32 pm
General question: How can Zanz tell if someone has been exploiting the pvp glitch?

If he has a log file that shows who played what, then he can look up who played PVP1 a lot, and simply say that anyone who played it too much was exploiting.

I have no clue what he stores for data though, so it all depents on that


I don't recommend exploiting though :P
Title: Re: Ask a simple question, get a simple answer
Post by: yee on September 28, 2012, 05:56:56 pm
Why Pison on Oracle does not have a prophecy?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on September 28, 2012, 06:05:19 pm
*Psion

And the cards from the latest patch simply do not have any Oracle data yet.  No real reason as to why it doesn't.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on September 28, 2012, 11:55:24 pm
Maybe it has something to do with Essence being absent. IIRC he's the one writing Oracle fortune.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 03, 2012, 01:28:16 pm
Is it possible to meet myself in the arena?
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on October 03, 2012, 01:30:10 pm
Is it possible to meet myself in the arena?
yes, but it's 0.2% chance.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 05, 2012, 08:00:15 am
can quint+SoW+SoFre bypass mirror shield?
edit: and same for psion. It was airborne I guess.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on October 05, 2012, 08:54:27 am
can quint+SoW+SoFre bypass mirror shield?
edit: and same for psion. It was airborne I guess.

Also if creature with momentum is quinted and casted SoW will it pass the Mirror shield?
Same question with momentum on Pison?
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 05, 2012, 09:33:01 am
can quint+SoW+SoFre bypass mirror shield?
edit: and same for psion. It was airborne I guess.

Also if creature with momentum is quinted and casted SoW will it pass the Mirror shield?
Same question with momentum on Pison?

SoW and Psion overrides momentum. Momentum'd spell damage is reflected.
Not sure about the SoFre part so I'm asking,, If it can, well, SoFre is more interesting ;)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 05, 2012, 11:13:20 am
SoFr also gets reflected, even with Momentum active.

Same goes for Psion.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 08, 2012, 05:00:29 am
Rarity do not affect the power of the card as I know.
So, what is difference between non-rare and rare?
The nymphs and the marks is kinda trophies so they should be rare, but what's the difference between Squids/Miracles/Pharaohs and other cards?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 08, 2012, 05:25:39 am
Rarity do not affect the power of the card as I know.
So, what is difference between non-rare and rare?
The nymphs and the marks is kinda trophies so they should be rare, but what's the difference between Squids/Miracles/Pharaohs and other cards?
You can't buy rares in the bazaar.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 08, 2012, 05:52:40 am
Rarity do not affect the power of the card as I know.
So, what is difference between non-rare and rare?
The nymphs and the marks is kinda trophies so they should be rare, but what's the difference between Squids/Miracles/Pharaohs and other cards?
You can't buy rares in the bazaar.
I know, but why? Is Squid/Miracles/Pharaohs that bad not to sell from bazaar? I don't see any reason why they are rare.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on October 08, 2012, 07:52:11 am
Collectioning.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 09, 2012, 05:24:23 am
Is there a way to ban and then unban a user without giving infraction points and all that?
Title: Re: Ask a simple question, get a simple answer
Post by: MisterWax on October 09, 2012, 02:23:56 pm
Why does the Oracle hate me?
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on October 09, 2012, 02:26:56 pm
Why does the Oracle hate me?
There is no such thing as "hate", only lack of love. He just doesn't love you.
Title: Re: Ask a simple question, get a simple answer
Post by: MisterWax on October 09, 2012, 05:07:32 pm
How come the Oracle doesn't love me?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on October 09, 2012, 05:46:14 pm
How come the Oracle doesn't love me?

Oracle doesnt love me either :S

Constant love from the oracle requires a weekly animal sacrifice in its name... let's just say i ran out of cats (as well as my neighbours)
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on October 09, 2012, 06:16:13 pm
Of virgin animals*
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 10, 2012, 11:03:43 am
Let I have one doll on my field, and my opponent have too. Both dolls have 20 full hp.
My HP is 3 left and his HP also.

If I use unupped panda and the random bolt deals 3 damage to both dolls, who win?

Furthermore, what's the order of unupped panda?
My 1st Creature slot -> His 1st Creature slot -> My 2nd Creature slot -> His 2nd Creature slot -> My 3rd Creature slot -> like this?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on October 10, 2012, 01:29:08 pm
Let I have one doll on my field, and my opponent have too. Both dolls have 20 full hp.
My HP is 3 left and his HP also.

If I use unupped panda and the random bolt deals 3 damage to both dolls, who win?

Furthermore, what's the order of unupped panda?
My 1st Creature slot -> His 1st Creature slot -> My 2nd Creature slot -> His 2nd Creature slot -> My 3rd Creature slot -> like this?
It goes through your opponents creature slots first in order, then yours. Thus, you would lose in the situation you described.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on October 11, 2012, 03:05:45 am
Would it be alright to put an arena deck into deck help to ask  for help about how to avoid some of its losses? Since IMO it's meant for beginners, I'm not sure.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 11, 2012, 03:11:36 am
Would it be alright to put an arena deck into deck help to ask  for help about how to avoid some of its losses? Since IMO it's meant for beginners, I'm not sure.
Yes, that's fine.  The only time that this wouldn't be acceptable would be posting a thread outside of the Arena section just to brag or show off what you came up with.
Title: Re: Ask a simple question, get a simple answer
Post by: psyker63 on October 12, 2012, 11:28:37 pm
Maybe this is a dumb question, but I was under the impression that there was a limit of 6 to non-pillar cards.  How is it then that the Arena deck I just faced fielded 7 phase spiders (in about 10 turns, BTW)?

As a corollary, the deck limit is advertised as 60 but I regularly see decks in the area with more than that, up to 100 cards.  Is there some change to deck construction rules as one reaches higher levels?  Thanks in advance for your reply.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 12, 2012, 11:32:54 pm
Maybe this is a dumb question, but I was under the impression that there was a limit of 6 to non-pillar cards.  How is it then that the Arena deck I just faced fielded 7 phase spiders (in about 10 turns, BTW)?

As a corollary, the deck limit is advertised as 60 but I regularly see decks in the area with more than that, up to 100 cards.  Is there some change to deck construction rules as one reaches higher levels?  Thanks in advance for your reply.
When making decks in the arena, you have an option to double the draw and deck size. This only applies to the arena.
Title: Re: Ask a simple question, get a simple answer
Post by: jumpingbeans on October 13, 2012, 12:07:36 am
Will a Weekly Tournament never /not/ have Shards banned? I think it would be cool to have a few, maybe once a month or so, where Shards /were/ allowed. Kinda like the one tournie a month where upped cards are allowed.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 13, 2012, 12:20:53 am
I have seen exactly one tournament where shards were allowed, and that was just one shard, the shard of serendipity.  It was this weird random theme where you could only use stuff like mutations, fate eggs, soses, and stuff like that.  Upgraded card tourneys are usually once a month.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on October 13, 2012, 01:14:32 am
Why can't I make my own forum game?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on October 13, 2012, 01:46:15 am
Pm RR to make a thread for you.
You can't make a new thread to avoid spamming low-content forum games.
Title: Re: Ask a simple question, get a simple answer
Post by: Odii Odsen on October 14, 2012, 05:08:58 pm
Is it possible to join chat otherwise? I'm still waiting till my lessor will install the internet. During this time, I'm using the internet connection of my university which is next to me via wireless lan. But I guess they blocked IRC Chats, so I can't enter chat now. Anybody has an idea, what I can do?

edit:  When I open Chat, I type my name in and when I click on "Connect" a notification appears and it says: "Couldn't connect to remote server".

edit 2: Under my flat is a bar. I can also connect to this internet, but it is very unstable. But when I go to internet via the bars' inet, I can join chat.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 14, 2012, 06:40:02 pm
I have the same problem at uni.  I was told that I should ask whoever manages the internet connections if they could unblock port 6667.  However, I don't think that they'd approve of me asking on the basis that I want to access a chatroom for a free online card game.  I've asked Higurashi for other alternatives when this problem first arose and she was unable to provide any, so I don't think there's a simple way around this problem.
Title: Re: Ask a simple question, get a simple answer
Post by: Odii Odsen on October 14, 2012, 06:58:30 pm
OK, thank you willng.
Title: Re: Ask a simple question, get a simple answer
Post by: Joe21 on October 16, 2012, 09:28:50 pm
Let's say you win 100 FG's. How many upped cards should be able to obtain statistically?
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on October 16, 2012, 09:53:13 pm
Let's say you win 100 FG's. How many upped cards should be able to obtain statistically?

you would need to know what are the odds of getting a card at all from 3 spins for all the FG you faced in those 100 matches (each FG has a different probability,i've seen that somewhere) and then multiply that value for the number of matches of each FG, then divide it all by 100 if i'm not mistaken

Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on October 16, 2012, 10:20:48 pm
Let's say you win 100 FG's. How many upped cards should be able to obtain statistically?

This might help. http://elementscommunity.org/forum/index.php/topic,20376.0.html (http://elementscommunity.org/forum/index.php/topic,20376.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on October 16, 2012, 11:37:05 pm
How do you post an image? like a screenshot? I the insert image thing but i dont what to do after clicking it.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 16, 2012, 11:38:34 pm
How do you post an image? like a screenshot? I the insert image thing but i dont what to do after clicking it.
upload it to imgur.com.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on October 17, 2012, 10:28:58 pm
also, you need to use the tags around the direct link (something starting with i.imgur for imgur)
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on October 18, 2012, 01:30:31 am
How do you post an image? like a screenshot? I the insert image thing but i dont what to do after clicking it.
upload it to imgur.com.

Shouldn't specific instructions be somewhere on the forum? It doesn't seem obvious at all how to post an image.
Title: Re: Ask a simple question, get a simple answer
Post by: Aphrael on October 19, 2012, 11:39:20 am
How long will the pet you get from the Oracle stay?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on October 19, 2012, 11:51:01 am
How long will the pet you get from the Oracle stay?

3 battles (or if you close the window)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 19, 2012, 06:32:01 pm
How long will the pet you get from the Oracle stay?

3 battles (or if you close the window)
3 non-PvP battles.
Title: Re: Ask a simple question, get a simple answer
Post by: Rainchild on October 20, 2012, 08:02:23 pm
Why are shards banned in most, if not all, pvp tournaments?
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on October 20, 2012, 08:05:39 pm
Why are shards banned in most, if not all, pvp tournaments?
There is not a huge fanbase for Shards, and some can change the meta, therefore people must tailor their decks to counter.
Title: Re: Ask a simple question, get a simple answer
Post by: Arwulf on October 20, 2012, 08:07:10 pm
Because they are like drugs; most are OP and fun for the one who uses them but annoying for the rest of the people.

Or, because they ruin themes.

Edit: parallel post with Opsinis
Title: Re: Ask a simple question, get a simple answer
Post by: Rainchild on October 20, 2012, 09:02:33 pm
What is "the meta"?
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on October 20, 2012, 09:15:19 pm
What is "the meta"?
Uh, sorry, the meta is how the game is played. (someone else can help with that poor definition)
Some shards dictate how the game is played because, A) Everyone uses them B) It's overpowered C) (most likely) A because of B
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 20, 2012, 11:10:09 pm
What is "the meta"?
Short for the Metagame (http://en.wikipedia.org/wiki/Metagaming).
Why are shards banned in most, if not all, pvp tournaments?
If you've tried championship league a while ago, the meta was all shards, essentially becoming shards the game instead of elements the game. The problem with shards is that some are very unbalanced, and most of them are better than other cards, making virtually all decks the same and packed with shards. PvP tournaments usually have interesting rules to enforce creative deckbuilding, so shards are not allowed.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on October 21, 2012, 02:10:15 am
What is "the meta"?
Short for the Metagame (http://en.wikipedia.org/wiki/Metagaming).
Why are shards banned in most, if not all, pvp tournaments?
If you've tried championship league a while ago, the meta was all shards, essentially becoming shards the game instead of elements the game. The problem with shards is that some are very unbalanced, and most of them are better than other cards, making virtually all decks the same and packed with shards. PvP tournaments usually have interesting rules to enforce creative deckbuilding, so shards are not allowed.
So why is there a blanket ban on shards rather than letting the balanced ones (SoD, SoG, SoP) in?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 21, 2012, 02:11:31 am
You'll have to ask the people who decide these rules, but I think it's just for simplicity's sake of having a blanket ban rather than banning specific ones.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on October 21, 2012, 07:57:47 am
As a personnal note, SoD is not that balanced :V
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on October 21, 2012, 08:03:52 am
Maybe I missed a change to the card Emphatic Bond but:

I made an Arena Deck which uses Emphatic/Feral Bond. And I noticed the healing doesn't stack after a certain
amount of creatures (I think it was around 11). So after the AI fulled its field even though it had more than one Bond
the healing only was 23. However, the bonds surely stacked until 9 creatures.

Is this an intention or a bug? In case of the latter I could report it, I made a screenshot.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 21, 2012, 08:05:25 am
Maybe I missed a change to the card Emphatic Bond but:

I made an Arena Deck which uses Emphatic/Feral Bond. And I noticed the healing doesn't stack after a certain
amount of creatures (I think it was around 11). So after the AI fulled its field even though it had more than one Bond
the healing only was 23. However, the bonds surely stacked until 9 creatures.

Is this an intention or a bug? In case of the latter I could report it, I made a screenshot.
That sounds like a bug to me, though i can't test to affirm at the moment
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 21, 2012, 08:18:40 am
Maybe I missed a change to the card Emphatic Bond but:

I made an Arena Deck which uses Emphatic/Feral Bond. And I noticed the healing doesn't stack after a certain
amount of creatures (I think it was around 11). So after the AI fulled its field even though it had more than one Bond
the healing only was 23. However, the bonds surely stacked until 9 creatures.

Is this an intention or a bug? In case of the latter I could report it, I made a screenshot.

Was that a healing to max?
If the first(or second, whatever) Bond healing heals you to max HP, the other Bonds are not activated.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on October 21, 2012, 08:40:50 am
Maybe I missed a change to the card Emphatic Bond but:

I made an Arena Deck which uses Emphatic/Feral Bond. And I noticed the healing doesn't stack after a certain
amount of creatures (I think it was around 11). So after the AI fulled its field even though it had more than one Bond
the healing only was 23. However, the bonds surely stacked until 9 creatures.

Is this an intention or a bug? In case of the latter I could report it, I made a screenshot.

Was that a healing to max?
If the first(or second, whatever) Bond healing heals you to max HP, the other Bonds are not activated.

After the first bond, SoG were activated healing the AI to max. So that would explain it.
In that case it's no a bug. Thanks for explaining this.
Title: Re: Ask a simple question, get a simple answer
Post by: Joe21 on October 21, 2012, 09:09:37 am
Is there a free iPhone app for browsing the forum?
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on October 21, 2012, 10:42:19 am
Is there a free iPhone app for browsing the forum?

Just use the browser! :P

But as this forum has a connection with Tapatalk (which is a paid app for forum browsing), I doubt there will be a free app for that.
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on October 22, 2012, 04:05:59 pm
Convo is free, but it might be Android-only. I'm not sure.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 22, 2012, 04:45:39 pm
Is there a free iPhone app for browsing the forum?
I always use the browser. How much better is Tapatalk or Convo?
Title: Re: Ask a simple question, get a simple answer
Post by: jesusw00t on October 23, 2012, 02:37:33 pm
Is THERE A ELECTRUM FRIENDLY GOLD LEAUGE Farming DECK ? I DO NOT HAVE ALOT OF SHARDS  + alot of electrum -.-
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on October 23, 2012, 04:02:53 pm
I always use the browser. How much better is Tapatalk or Convo?

I'd rather use a browser than Convo, personally, but I'd try it out at least.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 24, 2012, 03:11:40 am
Is THERE A ELECTRUM FRIENDLY GOLD LEAUGE Farming DECK ? I DO NOT HAVE ALOT OF SHARDS  + alot of electrum -.-

No, there is not.  At least none with a respectable win-rate.

If you have little quanta, we recommend you grind off AI3 and Bronze before you move ahead.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on October 24, 2012, 03:25:06 am
Is THERE A ELECTRUM FRIENDLY GOLD LEAUGE Farming DECK ? I DO NOT HAVE ALOT OF SHARDS  + alot of electrum -.-

Try ghostmare. I listed a build for you in case you dont know it.
Mark of darkness
12 time factory
6 ghost of the past
6 reverse time
6 nightmare

testimonyy:
A few months ago i used this deck with maybe a few pillars upped just for fun and grinded enough electrum with it from platinum and gold to fully up the deck in a few days. However I stopped usuing after its winrate kept getting lower and lower even as I was upgrading it. I'd estimate the unupped to win about 25% now against gold. (maybe not worth it, but give it a try)
Title: Re: Ask a simple question, get a simple answer
Post by: atom9 on October 26, 2012, 02:08:41 pm
Quick question: you gravity pull a creature, your opponent attacks with say, a forest scorpion... shouldn't the GP'ed creature get poison damage? Also... shouldn't the GP'ed creature absord the weapon damage? The wording GP says 'all damage directed against its owner' or something very similar. Just a thought.
Title: Re: Ask a simple question, get a simple answer
Post by: Luminous on October 26, 2012, 02:22:52 pm
Quick question: you gravity pull a creature, your opponent attacks with say, a forest scorpion... shouldn't the GP'ed creature get poison damage? Also... shouldn't the GP'ed creature absord the weapon damage? The wording GP says 'all damage directed against its owner' or something very similar. Just a thought.

Weapon absorbing would be anti-thematically.
Also, in scorps descript, it says Add 1 poison counter to enemy each 'successful' attack. As attacking to GP is un-succesfully, it does not add poison to enemy or the creature.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on October 27, 2012, 12:10:05 am
Is THERE A ELECTRUM FRIENDLY GOLD LEAUGE Farming DECK ? I DO NOT HAVE ALOT OF SHARDS  + alot of electrum -.-
If electrum friendly mean 6 ups, then RoL/hope is good. 50% winrate, and you can bring it to FG's if you need electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on October 27, 2012, 01:06:55 am
Why does the game lag if you have too many cards? Any way to make it not lag by having like a card storage base or seperating upped/unupped cards?
Title: Re: Ask a simple question, get a simple answer
Post by: KeeperofDreams on October 27, 2012, 01:16:23 am
My guess is because it's a client server flash action script site.
So how fast is the flash and rendering abilities of your computer followed by how fast is your internet connection.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 27, 2012, 06:10:14 am
Does plague remove an Enchanted Cloak?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on October 27, 2012, 07:00:38 am
Does plague remove an Enchanted Cloak?
It does.
To be fair, EA only prevents target permanent to be untargetable (which is, currently, can be done via Deflag, Steal, SoFo, EQ, Trident, and Crusader IIRC)

Similarly, Sundial, Dimshield, Wings, and Cloak will be destroyed when the timer reaches 0.
Title: Re: Ask a simple question, get a simple answer
Post by: Aphrael on November 01, 2012, 06:11:57 pm
do airborne creatures still hit if your oppenent has a dissapation field/shield in play?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 01, 2012, 06:19:53 pm
No.
Title: Re: Ask a simple question, get a simple answer
Post by: Aphrael on November 01, 2012, 06:28:16 pm
Must be glitched for me then...
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on November 01, 2012, 06:35:04 pm
Did opponent have sanctuary? Sanctuary stops dissipation shield from working and allows every creature to go through :v.
Title: Re: Ask a simple question, get a simple answer
Post by: Aphrael on November 01, 2012, 06:43:05 pm
Oh, I think they had one... thanks :3
Title: Re: Ask a simple question, get a simple answer
Post by: jocloud31 on November 02, 2012, 01:50:19 am
I just won a Lv. 2 AI match, and my score and deck level went DOWN. Is this supposed to happen? I was at around a score of 335 before and 299 after.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on November 02, 2012, 07:42:57 pm
I just won a Lv. 2 AI match, and my score and deck level went DOWN. Is this supposed to happen? I was at around a score of 335 before and 299 after.

if you are fighting an opponent to far bellow you, your score will go slightly down instead of up.  though i dont think it should happen at 335, and definitely not by that much...
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 03, 2012, 12:50:16 am
If I'm in PvP2 (or 1), and my opponent rage quits, but then his/her AI wins does he/she still get the winnings?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 03, 2012, 01:26:39 am
If I'm in PvP2 (or 1), and my opponent rage quits, but then his/her AI wins does he/she still get the winnings?
No.
Title: Re: Ask a simple question, get a simple answer
Post by: Gocubbies1212 on November 03, 2012, 01:33:52 am
Playing against Platinum League with a mutation deck, multiple times I've noticed that Supernova doesn't give 2 quanta to all the elements... sometimes it leaves out 1 quanta from multiple elements before there is anything besides my towers/pillars on the field... is this another way to make Supernova less OP?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 03, 2012, 01:38:18 am
Playing against Platinum League with a mutation deck, multiple times I've noticed that Supernova doesn't give 2 quanta to all the elements... sometimes it leaves out 1 quanta from multiple elements before there is anything besides my towers/pillars on the field... is this another way to make Supernova less OP?
I am unaware of this. Screenshot perhaps?
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 03, 2012, 08:02:41 pm
What is the attack and defense thing on the profiles? Is it kinda like karma?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 03, 2012, 08:06:31 pm
What is the attack and defense thing on the profiles? Is it kinda like karma?
On the bar of tabs (home, rules, help, etc.) You'll see one called Battle. This is for a little minigame, in which you level'd up fighting elements creatures (very simplistically). You could also attack other members of the forum. That's what they're for.
Title: Re: Ask a simple question, get a simple answer
Post by: Psychoa on November 03, 2012, 08:08:13 pm
What is the attack and defense thing on the profiles? Is it kinda like karma?
On the bar of tabs (home, rules, help, etc.) You'll see one called Battle. This is for a little minigame, in which you level'd up fighting elements creatures (very simplistically). You could also attack other members of the forum. That's what they're for.

I found this explanation in the Battle section of the Off Topic subforum: http://elementscommunity.org/forum/index.php/topic,38843.msg483135.html#msg483135
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on November 04, 2012, 03:16:21 am
I just won a Lv. 2 AI match, and my score and deck level went DOWN. Is this supposed to happen? I was at around a score of 335 before and 299 after.
One possibility that you just didn't see it properly or miscalculated something. The other way I can think of is that your account was open in another browser with a score of 299, and its score saved just after your score of ~355 saved.
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 04, 2012, 05:53:48 am
What do referrals and reputation do? How is reputation calculated?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 04, 2012, 06:12:55 am
What do referrals and reputation do? How is reputation calculated?
Referrals are related to you getting banned. You get 1 point of rep per post and 3 per starting a topic. For every one hundred points you have, 1 point shows below your avi.
Title: Re: Ask a simple question, get a simple answer
Post by: jonathanzex on November 04, 2012, 06:20:34 am
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 04, 2012, 06:22:22 am
What do referrals and reputation do? How is reputation calculated?
Referrals are related to you getting banned. You get 1 point of rep per post and 3 per starting a topic. For every one hundred points you have, 1 point shows below your avi.
Lol, I referred myself!
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on November 04, 2012, 06:26:24 am
Referrals are related to you getting banned.

Uh...referrals are the system of inviting people to the forums and getting credit for them.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 04, 2012, 06:34:09 am
Referrals are related to you getting banned.

Uh...referrals are the system of inviting people to the forums and getting credit for them.
Oops. Mixed it up with reporting.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 04, 2012, 06:35:13 am
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Keep fighting AI3. Alternatively, try bronze league in the arena, along with other forms of PvP. It takes patience.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on November 04, 2012, 07:07:42 am
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Try arena with patience.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on November 04, 2012, 12:47:36 pm
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Try arena with patience.

I still remember getting eternities from top 50 lol

good times :3
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on November 04, 2012, 01:59:23 pm
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Try arena with patience.

I still remember getting eternities from top 50 lol

good times :3

All SoG memory for top50 :3
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 04, 2012, 02:25:46 pm
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Keep fighting AI3. Alternatively, try bronze league in the arena, along with other forms of PvP. It takes patience.
AI3 doesn't actually have any Eternities, so you're wasting your time by fighting them.  Aside from Shards, the only other rare that no AI3 possesses is Trident.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 04, 2012, 03:39:33 pm
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Why?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on November 04, 2012, 06:49:19 pm
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Why?
Because AI3's don't have Eternity and Trident, and Trident is less used than Eternity in the Arena IMO.

Edit: Also only 1 FG has Trident while 2+ have Eternity.
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on November 04, 2012, 09:19:34 pm
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Why?
Because AI3's don't have Eternity and Trident, and Trident is less used than Eternity in the Arena IMO.

Edit: Also only 1 FG has Trident while 2+ have Eternity.
That FG is Neptune, and it doesn't even use it's ability, and I'm not sure if Scorpio has one too.
EDIT: Scorpio and Neptune both have 1 trident.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on November 05, 2012, 02:35:17 am
How do you get the rare weapon Eternity, I tried fighting AI3 and the arena spins but can't get any :'(
Its the second most hard rare weapon to collect.
Why?
Because AI3's don't have Eternity and Trident, and Trident is less used than Eternity in the Arena IMO.

Edit: Also only 1 FG has Trident while 2+ have Eternity.
That FG is Neptune, and it doesn't even use it's ability, and I'm not sure if Scorpio has one too.
EDIT: Scorpio and Neptune both have 1 trident.

Oh I didn't know that. But are there still more Eternities than Tridents with FGs?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on November 05, 2012, 07:10:41 am
That is true. Trident is overall harder to find compared to Eternity.
1. It is UU, so not many Arena decks utilize it. Eternity is used in Arena decks.
2. Scorpio and Neptune brings 1 Poseidon each, but Destiny and Lionheart have 2 Eternities, and Osiris have 1.
3. Eternity is more preferable to Trident during the 500 score quest.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on November 05, 2012, 07:18:16 am
That is true. Trident is overall harder to find compared to Eternity.
1. It is UU, so not many Arena decks utilize it. Eternity is used in Arena decks.
2. Scorpio and Neptune brings 2 Poseidon each, but Destiny and Lionheart have 4 Eternities, and Osiris has 2.
3. Eternity is more preferable to Trident during the 500 score quest.

Fixed.
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 06, 2012, 03:31:04 am
I see people all the time with pendulums, but their pendulum type and mark is the same. Is there a reason why it is a pendulum instead of a pillar?
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 06, 2012, 03:32:46 am
Also, do you know where I can go to farm shards of readiness? I need 4 for my deck... and I only have 2  :'(
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 06, 2012, 03:33:34 am
I see people all the time with pendulums, but their pendulum type and mark is the same. Is there a reason why it is a pendulum instead of a pillar?
To protect against this:


As for SoR, your best bet is in arena rare spins.
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 06, 2012, 03:41:48 am
Thanks yet again!
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on November 06, 2012, 07:05:24 pm
Where did the "Arena decks" button from the forum home page go? I can't find it :(
EDIT: nvm, foud it, I clicked "-" accidentally and hided it from myself, lol
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 06, 2012, 09:32:48 pm
I'm kinda confused on building a deck for the arena. When you build your deck, do you get those cards back?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 06, 2012, 10:06:16 pm
You get everything back except for the five copies of the oracle card.  (the ones you can't remove from the deck)  You can even use the cards in your arena deck and in your normal deck at the same time.  For example, if you have one vampire dagger in your collection, it can be in both your arena deck and your play deck.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on November 06, 2012, 10:11:41 pm
I'm kinda confused on building a deck for the arena. When you build your deck, do you get those cards back?
Yep.
Arena deck making do not consume your cards. It's "submitting".
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 06, 2012, 11:21:31 pm
Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 07, 2012, 05:07:30 am
Also, what is a mark? Is it a series of rare cards? It's a lot of times written as a reward with nymph.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 07, 2012, 05:10:39 am
Also, what is a mark? Is it a series of rare cards? It's a lot of times written as a reward with nymph.
Ultra rare cards that can only be gotten by winning official weekly tournaments here: http://elementscommunity.org/forum/index.php/board,77.0.html

When one wins a tourney, they get the option of choosing a nymph or mark of any element.

They function as pillars, but are more often used to show off because of their rarity.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 07, 2012, 05:12:38 am
Also, what is a mark? Is it a series of rare cards? It's a lot of times written as a reward with nymph.
You know the picture of an element right by the bottom of your hand? That's your Mark. A mark card is just like a pillar, but with a picture just like the one by your hand (varies by which you have). They are quite rare, and are just a collectors item for the most part. You can choose either a nymph or a mark as a reward for winning a tournament.

Edit: Ninja'd
Title: Re: Ask a simple question, get a simple answer
Post by: mrezman on November 07, 2012, 05:13:29 am
Wow furballdn, always reliable and so quick to answer a good explanatory answer. +rep

Edit: Actually, I think rutarete explained it better. Sorry furballdn, I sent you rep before anyway. Next time
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 07, 2012, 05:56:27 am
Also, what is a mark? Is it a series of rare cards? It's a lot of times written as a reward with nymph.

Quote
but are more often used to show off because of their rarity.

(http://img6.imageshack.us/img6/4539/marksc.jpg) (http://imageshack.us/photo/my-images/6/marksc.jpg/)

Posted for visual aid (and for bragging rights)
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on November 07, 2012, 06:07:43 pm
do played mark cards affect shards life SoG that are better if you have a certain mark?
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on November 07, 2012, 06:24:20 pm
do played mark cards affect shards life SoG that are better if you have a certain mark?
no, these things depend only on original mark, if you have, let's say fire mark, and you play a SoG and a life mark, it still heals 3.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on November 07, 2012, 06:45:15 pm
Also, what is a mark? Is it a series of rare cards? It's a lot of times written as a reward with nymph.

Quote
but are more often used to show off because of their rarity.

(http://img6.imageshack.us/img6/4539/marksc.jpg) (http://imageshack.us/photo/my-images/6/marksc.jpg/)

Posted for visual aid (and for bragging rights)

Ha!!! you only have 2 upped relics!!!
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on November 07, 2012, 08:05:11 pm
Also, what is a mark? Is it a series of rare cards? It's a lot of times written as a reward with nymph.

Quote
but are more often used to show off because of their rarity.

(http://img6.imageshack.us/img6/4539/marksc.jpg) (http://imageshack.us/photo/my-images/6/marksc.jpg/)

Posted for visual aid (and for bragging rights)

Ha!!! you only have 2 upped relics!!!
If I don't say it, someone else will do, so LOL.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 07, 2012, 08:18:06 pm
do played mark cards affect shards life SoG that are better if you have a certain mark?

The only weird thing that marks do (I haven't tested this, but others have and told me) is if you play Nymph's Tears on them, they turn into a random nymph (like quantum pillar/tower) instead of a nymph matching the mark element.  This is probably because marks are technically 'other' cards.

And yes, only 2 upped relics because I refuse to spend electrum on upping those.  Those two came from serket and dreamcatcher.  I had a third long ago that was actually the very first upped card I ever won, but I sold it immediately.
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on November 07, 2012, 08:52:20 pm
do played mark cards affect shards life SoG that are better if you have a certain mark?

The only weird thing that marks do (I haven't tested this, but others have and told me) is if you play Nymph's Tears on them, they turn into a random nymph (like quantum pillar/tower) instead of a nymph matching the mark element.  This is probably because marks are technically 'other' cards.

And yes, only 2 upped relics because I refuse to spend electrum on upping those.  Those two came from serket and dreamcatcher.  I had a third long ago that was actually the very first upped card I ever won, but I sold it immediately.
keeping relics is a wate of coins.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on November 07, 2012, 10:11:33 pm
do played mark cards affect shards life SoG that are better if you have a certain mark?

The only weird thing that marks do (I haven't tested this, but others have and told me) is if you play Nymph's Tears on them, they turn into a random nymph (like quantum pillar/tower) instead of a nymph matching the mark element.  This is probably because marks are technically 'other' cards.

And yes, only 2 upped relics because I refuse to spend electrum on upping those.  Those two came from serket and dreamcatcher.  I had a third long ago that was actually the very first upped card I ever won, but I sold it immediately.
keeping relics is a wate of coins.

No its not, you can always sell them whenever you feel like it. Thats like saying that investing in gold or any other valued material is a waste of cash, when you can always sell them back, hopefully at a bigger price for profit
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 08, 2012, 12:18:41 am
keeping relics is a wate of coins.

I sold them as soon as I got them earlier on, of course, but I don't need electrum anymore, so I just let them stockpile in case they ever become useful for some reason.  It paid off for me when I did that with unupped shards before the revamp, though you could only sell them for like 5 coins back then, so it was a very small waste of coins to hold onto them.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on November 08, 2012, 01:18:26 am
Why did they decide to make SoSe not give shards/marks (or maybe even relic lol)?
Maybe it would also help beginners if the text said, ''3 random non-shard cards''.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 08, 2012, 02:19:16 am
No need to have it give marks when it gives pillars, and I think they disallowed shards so you couldn't chain shards, like getting more shards of serendipity or bravery from itself.  I do kinda wish shard of serendipity would give nymphs, but sadly it does not.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on November 09, 2012, 12:22:01 am
Can SoFre+:air creature evade flooding?
Title: Re: Ask a simple question, get a simple answer
Post by: Psychoa on November 09, 2012, 01:01:09 am
Can SoFre+:air creature evade flooding?

Nope, at least not in the trainer.
Title: Re: Ask a simple question, get a simple answer
Post by: Pepitoss on November 09, 2012, 12:13:37 pm
Do nymphs come out as often as any other cards in the oracle ?
Title: Re: Ask a simple question, get a simple answer
Post by: Psychoa on November 09, 2012, 12:22:37 pm
Do nymphs come out as often as any other cards in the oracle ?

I'm pretty sure they're rarer.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on November 09, 2012, 12:24:58 pm
IIRC if you get a Nymph there's 50% chance it will re-spin without you knowing. Which means you're half as likely to get Nymphs.
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on November 09, 2012, 02:01:16 pm
IIRC if you get a Nymph there's 50% chance it will re-spin without you knowing. Which means you're half as likely to get Nymphs.
really? lol, that doesn't seem so fair...
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on November 09, 2012, 02:34:35 pm
IIRC if you get a Nymph there's 50% chance it will re-spin without you knowing. Which means you're half as likely to get Nymphs.
really? lol, that doesn't seem so fair...

Those cards have 3 stripes on them you know.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 09, 2012, 03:20:53 pm
IIRC if you get a Nymph there's 50% chance it will re-spin without you knowing. Which means you're half as likely to get Nymphs.
I seem to remember someone saying it's a 3% chance for a nymph
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 09, 2012, 03:50:58 pm
IIRC if you get a Nymph there's 50% chance it will re-spin without you knowing. Which means you're half as likely to get Nymphs.
I seem to remember someone saying it's a 3% chance for a nymph

Both these statements are true.  Xenocidus confirmed the first part from code.  I did the math based on that once and proved the second part based on that first fact.  (It's something like 3.3% I think)
Title: Re: Ask a simple question, get a simple answer
Post by: MisterWax on November 09, 2012, 04:30:50 pm
If i get the same card from the oracle that i am currently using for my arena deck i cannot build another deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on November 09, 2012, 04:34:38 pm
If i get the same card from the oracle that i am currently using for my arena deck i cannot build another deck?

Yes, Zanz designed it that way so that people can't build the exact same deck again just to refresh the deck's age and boost creativity.
Title: Re: Ask a simple question, get a simple answer
Post by: Pepitoss on November 09, 2012, 05:26:43 pm
Is there any chance to get a shard or another rare card like arctic squid or miracle in the oracle ( apart from nymphs ) ?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 09, 2012, 05:38:21 pm
Is there any chance to get a shard or another rare card like arctic squid or miracle in the oracle ( apart from nymphs ) ?
Aside from Shards and Miracle (iirc), all rares are available from the Oracle.
Title: Re: Ask a simple question, get a simple answer
Post by: glennfoo on November 11, 2012, 06:01:44 am
Is there any chance to get a shard or another rare card like arctic squid or miracle in the oracle ( apart from nymphs ) ?
Aside from Shards and Miracle (iirc), all rares are available from the Oracle.

pharaoh as well
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 11, 2012, 06:40:32 am
Is there any chance to get a shard or another rare card like arctic squid or miracle in the oracle ( apart from nymphs ) ?
Aside from Shards and Miracle (iirc), all rares are available from the Oracle.

pharaoh as well
Mmm...according to this spreadsheet (https://docs.google.com/spreadsheet/ccc?key=0AurJM9dMuH3bdHZ1WWtQbW0tWGdNeVVfVzdqdjRvSEE&hl=en_US#gid=4) and this post (http://elementscommunity.org/forum/index.php/topic,30467.msg390786.html#msg390786), that's not correct.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on November 11, 2012, 12:42:58 pm
I think i've seen somewhere in the forum a tool that allowed to make a limited cardpool by asking you to select random letters and it would give you the cards that had one or more of those letters in its name. Can someone send me the link to that?
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on November 11, 2012, 01:34:56 pm
I think i've seen somewhere in the forum a tool that allowed to make a limited cardpool by asking you to select random letters and it would give you the cards that had one or more of those letters in its name. Can someone send me the link to that?
http://vineroz.allalla.com/elements/namegame.php
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on November 11, 2012, 03:19:29 pm
I think i've seen somewhere in the forum a tool that allowed to make a limited cardpool by asking you to select random letters and it would give you the cards that had one or more of those letters in its name. Can someone send me the link to that?
http://vineroz.allalla.com/elements/namegame.php

thank you!  :D
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on November 12, 2012, 04:11:07 am
Just wondering, does this forum support lurking mode, where other people can't see what you're doing?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on November 12, 2012, 04:26:12 am
Just wondering, does this forum support lurking mode, where other people can't see what you're doing?
Partially.

If you're in a part of the forum that other people don't have access to (forum staff secret sections, War team secret sections, PvP Event team secret sections, Brawl team secret sections, etc.), then they get a "Nothing, or nothing you can see..." when they check the Who's Online page.

Otherwise, you could just log out and view the forums as a Guest.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on November 12, 2012, 05:30:01 am
Just wondering, does this forum support lurking mode, where other people can't see what you're doing?
Partially.

If you're in a part of the forum that other people don't have access to (forum staff secret sections, War team secret sections, PvP Event team secret sections, Brawl team secret sections, etc.), then they get a "Nothing, or nothing you can see..." when they check the Who's Online page.

Otherwise, you could just log out and view the forums as a Guest.
What is meant by ''see what you're doing'' mean? What page they're looking at? Posting on? Just online in general (that I know we can see)?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on November 12, 2012, 05:34:06 am
Just wondering, does this forum support lurking mode, where other people can't see what you're doing?
Partially.

If you're in a part of the forum that other people don't have access to (forum staff secret sections, War team secret sections, PvP Event team secret sections, Brawl team secret sections, etc.), then they get a "Nothing, or nothing you can see..." when they check the Who's Online page.

Otherwise, you could just log out and view the forums as a Guest.
What is meant by ''see what you're doing'' mean? What page they're looking at? Posting on? Just online in general (that I know we can see)?
What topic someone's viewing or posting in, and also tasks like viewing a user's profile, or sending a PM (it won't show who you're sending a PM to, though).
Title: Re: Ask a simple question, get a simple answer
Post by: glennfoo on November 12, 2012, 11:25:55 am
Is there any chance to get a shard or another rare card like arctic squid or miracle in the oracle ( apart from nymphs ) ?
Aside from Shards and Miracle (iirc), all rares are available from the Oracle.

pharaoh as well
Mmm...according to this spreadsheet (https://docs.google.com/spreadsheet/ccc?key=0AurJM9dMuH3bdHZ1WWtQbW0tWGdNeVVfVzdqdjRvSEE&hl=en_US#gid=4) and this post (http://elementscommunity.org/forum/index.php/topic,30467.msg390786.html#msg390786), that's not correct.

oh, sorry my bad
Title: Re: Ask a simple question, get a simple answer
Post by: sunyata on November 20, 2012, 01:31:17 am
Simple question:
If a player has immortal flying creatures with wisdom (eg wise phase dragons) plus shards of freedom,  does the freedom allow them to bypass reflective shield or is attack always reflected?

 
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 20, 2012, 01:36:16 am
Always reflected, tested and proven for such an occasion:
(http://i.imgur.com/0LagN.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Acsabi44 on November 20, 2012, 10:11:20 am
how do I create a multiple poll topic?
I used to know it but my brain is herpderping again.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 20, 2012, 12:05:45 pm
how do I create a multiple poll topic?
I used to know it but my brain is herpderping again.
You have to start the topic first, without the polls.  Then select the Add Poll option at the top for as many polls as you need.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 24, 2012, 04:48:53 am
How much does having 101 hp at the end of a match increase the reward compared to the normal 100?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 24, 2012, 09:46:16 am
Well, a win against an FG is 120 for a 100hp EM, and 320hp for a 500hp EM, so you get 200 extra electrum for 400 extra hp, including the EM in there, so 1 electrum for every extra 2hp, assuming you got an EM, otherwise 1 electrum/4hp.  So, depending on whether it rounds up or down (I think up) you'd get 1 more electrum for a 101hp EM.

However, I think it might scale differently depending what AI level you play against, but I"m not 100% sure on that.  I think an EM against a halfblood is 80 electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on November 25, 2012, 03:08:34 am
Every 100 hp is worth 50% of the base reward (the number listed below the cost to play, or before you fight an arena deck). Thus, 1 hp is worth 0.5% of the base reward. Note that an EM doubles the entire reward, and I think that occurs after rounding. Also, PvP might not scale based on remaining hp, and has a flat bonus for EM.
Title: Re: Ask a simple question, get a simple answer
Post by: Joe21 on November 25, 2012, 10:08:38 pm
Does exist a list with the cards usually won from the FGs, to know all the other that you can upgrade without regret?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 25, 2012, 10:13:39 pm
Does exist a list with the cards usually won from the FGs, to know all the other that you can upgrade without regret?
From memory, this is the best that I can recall being posted:  http://elementscommunity.org/forum/index.php/topic,36752.msg461507.html#msg461507

Note that the list was composed before Shards were given to FGs, therefore SoFo is also available.
Title: Re: Ask a simple question, get a simple answer
Post by: Regyptic on November 28, 2012, 02:36:24 am
Earlier today when I checked how my arena deck was doing, the rank shown on the main screen was one higher than my rank on the leaderboard. I had exactly the same rating as someone else but I was wondering why there would be a difference between the two displayed ranks. Later on I noticed I had the same rating as someone else again (I think it was someone different though) but this time my rank on the leaderboard was one higher than the rank on the main screen. Even later on I had the same score as a third different person but this time both ranks were the same. I'm pretty sure each time was a different score and a different person. I also reloaded both pages to check that it wasn't to do with one deck getting another play between me originally loading each page.

Basically my questions are;
1. What's the deciding factor between 2 arena decks with the same rating?
2. Why did I have a discrepancy between the two displayed arena ranks and which is the 'correct' one?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 28, 2012, 01:52:36 pm
@regyptic: no idea, but perhaps it's because the ratings are tied, and elements randomly ranks them?

Anyway, my question is pretty simple (go figure).  When viewing spectator mode, if someone plays a cloak, can the spectator see the hidden cards?
Title: Re: Ask a simple question, get a simple answer
Post by: Regyptic on November 28, 2012, 03:22:11 pm
@dragonsdemesne: I did a quick test of this and it looks like spectators can see creatures and permanents through cloaks. This includes things played both before and after the cloak.
Title: Re: Ask a simple question, get a simple answer
Post by: mathman101 on November 29, 2012, 02:45:51 am
What happens when a Shard of Focus with +30 hp destroys a bone wall with 1 protection and dies?
    Does the bone wall generate 2 more b/c the Shard died, or is the wall destroyed?

Just asking b/c something similar happened, but with 2 bone wall protection left, increasing the wall to 3.
          (and this just got me wondering)
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on November 29, 2012, 02:49:54 am
What happens when a Shard of Focus with +30 hp destroys a bone wall with 1 protection and dies?
    Does the bone wall generate 2 more b/c the Shard died, or is the wall destroyed?

Just asking b/c something similar happened, but with 2 bone wall protection left, increasing the wall to 3.
          (and this just got me wondering)

The Bone Wall goes away because you destroyed it before it died.
Title: Re: Ask a simple question, get a simple answer
Post by: mathman101 on November 29, 2012, 03:02:16 am
What happens when a Shard of Focus with +30 hp destroys a bone wall with 1 protection and dies?
    Does the bone wall generate 2 more b/c the Shard died, or is the wall destroyed?

Just asking b/c something similar happened, but with 2 bone wall protection left, increasing the wall to 3.
          (and this just got me wondering)

The Bone Wall goes away because you destroyed it before it died.

cool, thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on November 29, 2012, 03:33:29 am
What happens when a Shard of Focus with +30 hp destroys a bone wall with 1 protection and dies?
    Does the bone wall generate 2 more b/c the Shard died, or is the wall destroyed?

Just asking b/c something similar happened, but with 2 bone wall protection left, increasing the wall to 3.
          (and this just got me wondering)

The Bone Wall goes away because you destroyed it before it died.
Really? I thought as soon as you click on the shard it dies and generates +2 bones, then you can click on a permanent to destroy one bone. Haven't tested, if you have tested, then you're right.
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on November 29, 2012, 04:25:32 am
What happens when a Shard of Focus with +30 hp destroys a bone wall with 1 protection and dies?
    Does the bone wall generate 2 more b/c the Shard died, or is the wall destroyed?

Just asking b/c something similar happened, but with 2 bone wall protection left, increasing the wall to 3.
          (and this just got me wondering)

The Bone Wall goes away because you destroyed it before it died.
Really? I thought as soon as you click on the shard it dies and generates +2 bones, then you can click on a permanent to destroy one bone. Haven't tested, if you have tested, then you're right.

-_- <--- at me. I had a brainderp. kimham8a is correct.
Title: Re: Ask a simple question, get a simple answer
Post by: mathman101 on November 29, 2012, 11:51:41 pm
What happens when a Shard of Focus with +30 hp destroys a bone wall with 1 protection and dies?
    Does the bone wall generate 2 more b/c the Shard died, or is the wall destroyed?

Just asking b/c something similar happened, but with 2 bone wall protection left, increasing the wall to 3.
          (and this just got me wondering)

The Bone Wall goes away because you destroyed it before it died.
Really? I thought as soon as you click on the shard it dies and generates +2 bones, then you can click on a permanent to destroy one bone. Haven't tested, if you have tested, then you're right.

-_- <--- at me. I had a brainderp. kimham8a is correct.

So...then the bone wall increases and the shard dies? cool, thanks for the info!
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on December 05, 2012, 07:22:42 am
This is a really dumb question but how do you post a picture in a post?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on December 05, 2012, 07:25:53 am
This is a really dumb question but how do you post a picture in a post?

(http://URL to image)

click quote on my post to see the code.
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on December 05, 2012, 07:31:00 am
This is a really dumb question but how do you post a picture in a post?

(http://URL to image)

click quote on my post to see the code.
Oh kay thanks a lot!
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on December 05, 2012, 07:33:40 am
This is a really dumb question but how do you post a picture in a post?

(http://URL to image)

click quote on my post to see the code.
Is there a way to post a picture that is in your hard drive, not a website?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on December 05, 2012, 07:35:33 am
This is a really dumb question but how do you post a picture in a post?

(http://URL to image)

click quote on my post to see the code.
Is there a way to post a picture that is in your hard drive, not a website?

nope. gotta upload it to photobucket or imgur or somesuch.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on December 05, 2012, 07:57:03 am
This is a really dumb question but how do you post a picture in a post?

Click the Mona Lisa thing, and you will get this:
[img][/img]

Is there a way to post a picture that is in your hard drive, not a website?

Copy and paste the picture onto imgur (http://imgur.com/). Then copy and paste the web address under "Direct Link" in between the [img][/img].

Hope this helps!
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on December 05, 2012, 07:57:56 am
This is a really dumb question but how do you post a picture in a post?

Click the Mona Lisa thing, and you will get this:
[img][/img]

Is there a way to post a picture that is in your hard drive, not a website?

Copy and paste the picture onto imgur (http://imgur.com/). Then copy and paste the web address under "Direct Link" in between the [img][/img].

Hope this helps!
Yep did that (: Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: mecavtp on December 06, 2012, 04:24:49 pm
I searched and couldn't find this answer, although I imagine it's out there:
What are the rules for the initial drawing of Quanta?  Is there a proportional formula?  How are nova's and Super Nova's factored in? 
Many Thanks. 
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on December 06, 2012, 08:55:14 pm
I searched and couldn't find this answer, although I imagine it's out there:
What are the rules for the initial drawing of Quanta?  Is there a proportional formula?  How are nova's and Super Nova's factored in? 
Many Thanks.

There is a thing called the Mulligan which means that if you don't get any 0 cost cards in your starting hand, it reshuffles for you.
Here is some more info (http://elementscommunity.org/wiki/Patch_Notes#1.21)
Title: Re: Ask a simple question, get a simple answer
Post by: mecavtp on December 07, 2012, 02:29:24 pm
well that explains all the goofy super nova sundial hands I keep getting.  thanks. 
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 11, 2012, 04:15:33 am
Do mirror and jade shield reflect purify?
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on December 11, 2012, 04:18:01 am
Nope but the animation of reflecting plays.
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on December 11, 2012, 01:37:19 pm
Unless the AI uses it...then it reflects on you...
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on December 11, 2012, 01:57:21 pm
Unless the AI uses it...then it reflects on you...

which is a bug, and should be assumed that it is going to be fixed.
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on December 11, 2012, 02:05:30 pm
If you put momentum on a psion would reflective shield still effect it?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on December 11, 2012, 03:00:16 pm
Unless the AI uses it...then it reflects on you...

which is a bug, and should be assumed that it is going to be fixed.
Sure, but one possible fix would be to make purify always get reflected no matter which side you are on. Unless you have a quote from Zanz, we don't know which way it is supposed to work.

If you put momentum on a psion would reflective shield still effect it?
SoFre does not let you bypass reflective shields. Momentum does not let you bypass reflective shields. If you want to bypass reflective shields, you have to stop dealing spell damage. With psions, you can lobotomize them. With SoW, you can use divine shield or burrow to remove wisdom status.

EDIT: I already have a picture for this test case, so I may as well post it.
(http://i1074.photobucket.com/albums/w403/Tirear/ElementsReflectMomentumTest.png)
Title: Re: Ask a simple question, get a simple answer
Post by: adal1234 on December 11, 2012, 09:16:21 pm
What cards can Shard of Serendipity give you?

I've used it quite a lot lately and it definitely gives some rares (weapons) but I don't think I've ever gotten a miracle or a shard.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on December 11, 2012, 09:42:48 pm
What cards can Shard of Serendipity give you?

I've used it quite a lot lately and it definitely gives some rares (weapons) but I don't think I've ever gotten a miracle or a shard.
SoSe uses the same list as the oracle spinner, but never gives nymphs.
SoSe uses the Oracle card list, but not the engine (the Oracle card engine has a chance to give a nymph).
You can find a list of all the cards in the oracle list here (http://elementscommunity.org/forum/index.php/topic,26621.0.html).
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on December 12, 2012, 03:28:31 am
What cards can Shard of Serendipity give you?

I've used it quite a lot lately and it definitely gives some rares (weapons) but I don't think I've ever gotten a miracle or a shard.
SoSe uses the same list as the oracle spinner, but never gives nymphs. Or shards. So there's no using SoSe to get another SoSe.
SoSe uses the Oracle card list, but not the engine (the Oracle card engine has a chance to give a nymph).
You can find a list of all the cards in the oracle list here (http://elementscommunity.org/forum/index.php/topic,26621.0.html).
Fixed.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on December 12, 2012, 04:19:11 am
What cards can Shard of Serendipity give you?

I've used it quite a lot lately and it definitely gives some rares (weapons) but I don't think I've ever gotten a miracle or a shard.
SoSe uses the same list as the oracle spinner, but never gives nymphs. Or shards. So there's no using SoSe to get another SoSe.
SoSe uses the Oracle card list, but not the engine (the Oracle card engine has a chance to give a nymph).
You can find a list of all the cards in the oracle list here (http://elementscommunity.org/forum/index.php/topic,26621.0.html).
Fixed.
The oracle list does not include shards. Ergo, SoSe cannot give shards, and there is no need for further qualifiers.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on December 12, 2012, 06:54:52 pm
How are custom avatars made (2 elemental colors fused, for example) and where do I get one?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 12, 2012, 08:40:22 pm
I think you make it yourself, but I'm not sure.

Not sure if this is the right place to ask this, but should I take down a platinum rank 6 that is 5 days old (chrysoara) or make a new deck with Ulitharid since that's an AWESOME oracle card?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 12, 2012, 08:43:23 pm
How are custom avatars made (2 elemental colors fused, for example) and where do I get one?
You can post here (http://elementscommunity.org/forum/index.php/topic,32706.0.html) or here (http://elementscommunity.org/forum/index.php/topic,22496.0.html) , although I don't know if Eva Ria is lurking or not.
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on December 12, 2012, 08:54:16 pm
Do you get more space in your PM inbox eventually when or are you stuck with 50 messages?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on December 12, 2012, 08:55:46 pm
Do you get more space in your PM inbox eventually when or are you stuck with 50 messages?
Pretty sure it increases each time you "level up" in the forums.

It should increase again when you hit 200 posts.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 13, 2012, 11:56:08 pm
Switched stats + adrenaline = ? In other words, Creature has adrenaline. Attack and hp are swapped. Adrenaline Hp = ?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on December 13, 2012, 11:59:04 pm
if you mean antimattered, wiki love : http://elementscommunity.org/wiki/Adrenaline
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 14, 2012, 12:02:30 am
if you mean antimattered, wiki love : http://elementscommunity.org/wiki/Adrenaline
Edited my post.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on December 14, 2012, 12:03:45 am
How do you... swap attack and hp?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 14, 2012, 12:06:58 am
How do you... swap attack and hp?
I don't know. Well, I could do it in coding, but that's besides the point. I was considering making a card that involved swapping stats.
Title: Re: Ask a simple question, get a simple answer
Post by: TheAccuso on December 14, 2012, 12:25:25 am
How do you... swap attack and hp?
I don't know. Well, I could do it in coding, but that's besides the point. I was considering making a card that involved swapping stats.
I've mad this http://elementscommunity.org/forum/index.php/topic,44696.0.html
The swap can be definitely OP(think at titan), i decided so to randomize this passage.
Title: Re: Ask a simple question, get a simple answer
Post by: keng2 on December 14, 2012, 04:24:05 am
I've seen people post their arena decks and say how many thumbs up and down they get.  But how can you tell?  Thank you, I can't seem to find the answer anywhere.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on December 14, 2012, 04:54:00 am
I've seen people post their arena decks and say how many thumbs up and down they get.  But how can you tell?  Thank you, I can't seem to find the answer anywhere.
You deduce it by solving this systems of equations:
u + d = (games played)
2(base reward)u + (base reward)d = (electrum earned)
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on December 14, 2012, 06:20:42 am
I've seen people post their arena decks and say how many thumbs up and down they get.  But how can you tell?  Thank you, I can't seem to find the answer anywhere.
You deduce it by solving this systems of equations:
u + d = (games played)
2(base reward)u + (base reward)d = (electrum earned)
^
Example for the simple calculation:
(Plat)
1 thumbs up = 12*2=24 electrum
1 thumbs down = 12 electrum
1 loss = no effect on electrum earn

If your arena deck is 12 wins 4 losses 192 electrum earned:
192/12=16
16-12=4
4 thumbs up.
Title: Re: Ask a simple question, get a simple answer
Post by: MaTianLong on December 14, 2012, 07:22:52 am
Hi all.. I've thise little and simply question about some ingame mechanics...


Psion has momentum, opponent has Jade/Mirror shield.... why the attack of Psion is reflected on me?

Momentum says "Shields are negated", shouldn't be the reflecting skill also negated?

Thanks all
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on December 14, 2012, 01:34:47 pm
Hi all.. I've thise little and simply question about some ingame mechanics...


Psion has momentum, opponent has Jade/Mirror shield.... why the attack of Psion is reflected on me?

Momentum says "Shields are negated", shouldn't be the reflecting skill also negated?

Thanks all

Momentum does not apply to spell damage.
Title: Re: Ask a simple question, get a simple answer
Post by: MaTianLong on December 15, 2012, 12:21:16 am
Hi all.. I've thise little and simply question about some ingame mechanics...


Psion has momentum, opponent has Jade/Mirror shield.... why the attack of Psion is reflected on me?

Momentum says "Shields are negated", shouldn't be the reflecting skill also negated?

Thanks all

Momentum does not apply to spell damage.

thank
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on December 17, 2012, 04:46:30 am
This one's more aimed specifically at anyone who has seen Elements code, but anyone who knows is welcome to answer.

What is the formula for and/or maximum electrum possible from an oracle spin?  I think I got 600 electrum once when spinning a nymph, and in general it seems that the more valuable a card, the more electrum is won, but it is not always the same amount.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on December 17, 2012, 04:51:57 am
This one's more aimed specifically at anyone who has seen Elements code, but anyone who knows is welcome to answer.

What is the formula for and/or maximum electrum possible from an oracle spin?  I think I got 600 electrum once when spinning a nymph, and in general it seems that the more valuable a card, the more electrum is won, but it is not always the same amount.
XenoQ&A, gogogo. (http://elementscommunity.org/forum/index.php/topic,32442.msg434941.html#msg434941)

EDIT: Secrets of Buying/Selling Price article (http://elementscommunity.org/forum/index.php?topic=18942.0), since old Wiki is gone.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on December 17, 2012, 05:13:08 am
Thanks; I thought I remembered such a thread existing, but I couldn't find it with search for some reason.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 19, 2012, 01:05:32 am
How do you remove a topic? Removing the post doesn't seem to work...
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 19, 2012, 01:33:12 am
How do you remove a topic? Removing the post doesn't seem to work...
I don't remember exactly where, but there's a thread where you post with a link to the topic to have a mod remove it completely.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on December 19, 2012, 01:40:28 am
Report your own thread and say "delete at the request of the original poster" also works.
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on December 19, 2012, 01:59:07 am
Is there going to be a nerf to SoF anytime soon?
Title: Re: Ask a simple question, get a simple answer
Post by: bripod on December 19, 2012, 03:07:15 am
Actually SoFo is slated to be buffed in 2017 raising its max hp activation to 200 and you'll be allowed to use 24 in a deck... ;)
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 19, 2012, 03:50:40 am
Since capital letters don't matter in your username, how could I make my name appear in the arena as, for example, kImHam8A, rather than kimham8a?
I see capital letters in some names in the arena, but I can't get mine to have them...
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on December 19, 2012, 04:13:20 am
(http://i.imgur.com/GStTU.png)

^ Case doesn't matter when logging in, but the case you use when you make an account is permanent (iirc).
My first account, Annele, always had a capital letter when I played in PvP (pre-arena), even though I could never be bothered typing the capital letter when I logged in.
Title: Re: Ask a simple question, get a simple answer
Post by: Helston on December 20, 2012, 12:16:56 am
Is there going to be a nerf to SoF anytime soon?

http://elementscommunity.org/forum/index.php/topic,45197.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on December 20, 2012, 05:54:59 am
Is there going to be a nerf to SoF anytime soon?

http://elementscommunity.org/forum/index.php/topic,45197.0.html
Asked that question the day before EtG 1.32 came out (:
Title: Arena Unstable Gas AI
Post by: kcinsti on December 21, 2012, 12:30:42 pm
I got 6 Unstable Gas to build a deck from.

When the AI plays the deck I built, it doesn't use them, even though there are quanta to do so, and even when it has no creatures on the field to harm if it does so.

Why is that?
Title: Re: Arena Unstable Gas AI
Post by: choongmyoung on December 21, 2012, 12:38:49 pm
I got 6 Unstable Gas to build a deck from.

When the AI plays the deck I built, it doesn't use them, even though there are quanta to do so, and even when it has no creatures on the field to harm if it does so.

Why is that?

If AI thinks you have PCs - Blow it now.
If AI thinks you have Heal - Wait.
If AI thinks you will play creatures - Wait.

Tip: This is how AI works.
- If the quanta remaining after using abilities > 5, use it.
- If the quanta remaining after using abilities <= 5, random chance.
Title: Re: Arena Unstable Gas AI
Post by: kcinsti on December 21, 2012, 12:55:28 pm
I got 6 Unstable Gas to build a deck from.

When the AI plays the deck I built, it doesn't use them, even though there are quanta to do so, and even when it has no creatures on the field to harm if it does so.

Why is that?

If AI thinks you have PCs - Blow it now.
If AI thinks you have Heal - Wait.
If AI thinks you will play creatures - Wait.

Tip: This is how AI works.
- If the quanta remaining after using abilities > 5, use it.
- If the quanta remaining after using abilities <= 5, random chance.

Hmmmm....thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 22, 2012, 03:27:56 am
Is there a way to make a private topic only certain chosen players may see?
Trying to play this forum game and PMing eveyone is difficult...
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on December 22, 2012, 03:43:48 am
Is there a way to make a private topic only certain chosen players may see?
Trying to play this forum game and PMing eveyone is difficult...

An important person in the forum has to make a private board for you. (I think council and mods)
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 22, 2012, 03:48:02 am
Is there a way to make a private topic only certain chosen players may see?
Trying to play this forum game and PMing eveyone is difficult...

An important person in the forum has to make a private board for you. (I think council and mods)
Should I PM one then? Or is there some special way to ask for a private board?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on December 22, 2012, 03:52:33 am
I can pretty much guarantee that Council has no power of that kind.  I'd PM the Forum Game Organizer (RavingRabbid) to let him know what you want done with your game, and if he wants to have the game run then he can set up the sections and what not himself.  If it turns out that he doesn't have that power then he can PM the Admins to have them fix it up.
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on December 22, 2012, 03:55:02 am
Only Admins have that power.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 22, 2012, 03:59:46 am
I can pretty much guarantee that Council has no power of that kind.  I'd PM the Forum Game Organizer (RavingRabbid) to let him know what you want done with your game, and if he wants to have the game run then he can set up the sections and what not himself.  If it turns out that he doesn't have that power then he can PM the Admins to have them fix it up.
Ah, no that's not what I was thinking; the game is already running as, 'the bills of negotiation' by eaglesgenes. The game involves some private speaking though, and it was difficult to speak about an idea to several people privately through PMs.
Thanks for helping, anyway.
So could I PM an admin for a private thread or would they not want to make a special private thread for something as unimportant as a forum game?
Maybe I should just PM an admin and see instead of asking here lol.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on December 22, 2012, 04:19:24 am
How can I +rep someone?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on December 22, 2012, 04:21:29 am
Click the :electrum below their avatar and personal text.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on December 22, 2012, 04:50:44 am
I can pretty much guarantee that Council has no power of that kind.  I'd PM the Forum Game Organizer (RavingRabbid) to let him know what you want done with your game, and if he wants to have the game run then he can set up the sections and what not himself.  If it turns out that he doesn't have that power then he can PM the Admins to have them fix it up.
Ah, no that's not what I was thinking; the game is already running as, 'the bills of negotiation' by eaglesgenes. The game involves some private speaking though, and it was difficult to speak about an idea to several people privately through PMs.
Thanks for helping, anyway.
So could I PM an admin for a private thread or would they not want to make a special private thread for something as unimportant as a forum game?
Maybe I should just PM an admin and see instead of asking here lol.
You can PM several people at once, and they can reply to all at once. In addition, you can also BCC (blind carbon copy) so you can send PMs to several people, without they knowing who else receives that.
I think that's enough for a forum game.
Title: Re: Arena Unstable Gas AI
Post by: Tirear on December 22, 2012, 05:05:33 pm

If AI thinks you have PCs - Blow it now.
If AI thinks you have Heal - Wait.
If AI thinks you will play creatures - Wait.

Tip: This is how AI works.
- If the quanta remaining after using abilities > 5, use it.
- If the quanta remaining after using abilities <= 5, random chance.
Unless it has been changed in the past year, these are both wrong. The AI is completely incapable of predicting what kind of cards you might play in the future, but it not blow them up if you are under SoSac or using a reflective shield.
The odds of using an ability are based on the percentage of quanta remaining, and are much lower for permanents then for creatures. A 1 cost creature ability will always* be used if the AI has 4 quanta (3 remaining), while a 1 cost permanent ability becomes guaranteed* at 19 quanta (18 remaining). For every +1 to the abilities cost, you need +2.5/+10 quanta to guarantee* use of a creature/permanent ability.

* before trying to find a worthwhile target
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on December 23, 2012, 11:24:29 am
I can pretty much guarantee that Council has no power of that kind.  I'd PM the Forum Game Organizer (RavingRabbid) to let him know what you want done with your game, and if he wants to have the game run then he can set up the sections and what not himself.  If it turns out that he doesn't have that power then he can PM the Admins to have them fix it up.
Ah, no that's not what I was thinking; the game is already running as, 'the bills of negotiation' by eaglesgenes. The game involves some private speaking though, and it was difficult to speak about an idea to several people privately through PMs.
Thanks for helping, anyway.
So could I PM an admin for a private thread or would they not want to make a special private thread for something as unimportant as a forum game?
Maybe I should just PM an admin and see instead of asking here lol.

Or you could just use something outside of the forum, like google docs or chat pads.
Title: Re: Ask a simple question, get a simple answer
Post by: Haydun on December 23, 2012, 09:35:50 pm
Hi everybody,

i'm looking for a new fantasy card game and am about to give this on a try, but now have the problem, that the gaming screen is so terribly small, that i cant recognize a thing.

Can somebody please tell me how to play this game in fullscreen?


Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on December 23, 2012, 09:54:15 pm
Assuming Internet Explorer (since it's what I have and because firefox sucks balls...)

1) Load elements, go to that window
2) Hold control down and use the scroll button on your mouse.  This will increase or decrease the font size of everything.
3) (not sure if you'll have to do this one)  It gets a little messed up when you do this, but if you click on a 2nd tab and go back to the 1st one, then elements is super sized.

Probably every browser has a similar ability, but I don't know how to do it in other browsers.
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on December 23, 2012, 09:57:10 pm
Assuming Internet Explorer (since it's what I have and because firefox sucks balls...)

So, are you saying that Internet Explorer is better than Firefox? lolfail
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on December 24, 2012, 09:29:48 am
You're playing with warfire. You might want to stop.
Anyway, what sort of phalanx deck will work best in 1.32?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on December 24, 2012, 10:05:30 am
Hi everybody,

i'm looking for a new fantasy card game and am about to give this on a try, but now have the problem, that the gaming screen is so terribly small, that i cant recognize a thing.

Can somebody please tell me how to play this game in fullscreen?
Hmm. You can zoom in the gaming screen by holding ctrl and scrolling up, but that will make the card image stretch. (the rest is fine, though) To return to normal size, just press ctrl+0.
Other than that, welcome.

EDIT: ninjademesneee! Damn slow internet.
But it also works in Firefox and possibly other browsers as well.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on December 26, 2012, 04:51:52 am
Wellwell,
I want to make a card with the card image builder, and what's the exact proper size of the image when imported to the image builder to make it not compressed nor expanded?
In other words, what's the proper size(pixel * pixel) of the image to import?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 26, 2012, 05:03:27 am
Wellwell,
I want to make a card with the card image builder, and what's the exact proper size of the image when imported to the image builder to make it not compressed nor expanded?
In other words, what's the proper size(pixel * pixel) of the image to import?
256*256, iirc.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on December 26, 2012, 05:19:51 am
Wellwell,
I want to make a card with the card image builder, and what's the exact proper size of the image when imported to the image builder to make it not compressed nor expanded?
In other words, what's the proper size(pixel * pixel) of the image to import?
256*256, iirc.
Thanks a lot xD
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on December 26, 2012, 07:51:14 pm
Is it possible to add a named link to the signature? A link that says something like "click me" or whatever. If so, how? : o
Title: Re: Ask a simple question, get a simple answer
Post by: Psychoa on December 26, 2012, 07:58:43 pm
Is it possible to add a named link to the signature? A link that says something like "click me" or whatever. If so, how? : o

Yeah, I think you use this:
Code: [Select]
[url=link]click me[/url]
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on December 26, 2012, 08:04:44 pm
lol, I think I wrote it the other way around when I tried it. So that's why it didn't work. :p
Thanks very much!
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 27, 2012, 01:14:36 am
You're playing with warfire. You might want to stop.
Anyway, what sort of phalanx deck will work best in 1.32?
I've looked around the forum and thought about it myself, and I think normal Phaoroahs will work better than mummy+rt.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on December 29, 2012, 01:36:17 pm
Is there a thread about AI3's decks? (or is there a way to see all AI3's exact decks)
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on December 29, 2012, 01:40:01 pm
http://elementscommunity.org/forum/index.php/topic,17934.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on December 29, 2012, 07:14:45 pm
Does anyone know which Attack (first, second, third or fourth) of an Epi'd Death Stalker deals Poison Damage?

I'm not sure, but when I face a Dusk Shield I think the number changes?

I noticed that if I miss the first the second won't add poison counters, and I think also the third doesn't do anything.
So I presume it's the first and the fourth attack. However, if the stalker attacks only 3 times (e.g. with 4 attack) it still deals 4 poison counters.

Does anyone know the exact mechanic behind this?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 29, 2012, 07:44:55 pm
iirc, the first and last attack add Poison. This ensures that a Scorpion can only ever add two Poison counters in any circumstance (even though the only way to get 5 "attacks" is to have 0 attack power).
Title: Re: Ask a simple question, get a simple answer
Post by: Tille123465789 on December 29, 2012, 11:32:49 pm
Is there any possible protection against for example earthquake?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on December 29, 2012, 11:53:19 pm
Direct protection : Protect artifact, standalone mark that stacks with your mark.
Indirect protection : mix upped and unupped pillars/pends, mix pillar and pends if mono, nova and immolation as well as dragonfly/damselfy, Ray of Light, Brimstone Eater. Very weakly, other quanta generating creatures like fireflies or devourers.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on December 30, 2012, 01:44:14 pm
How effective are Fog Shield and Mantle? They seem to work more in favor for the opponent's uses.
Cloak seems a little useless to me. It can be destroyed and is gone after a single AOE spell. What strategies does it have?
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on December 30, 2012, 01:45:45 pm
How effective are Fog Shield and Mantle? They seem to work more in favor for the opponent's uses.
Cloak seems a little useless to me. It can be destroyed and is gone after a single AOE spell. What strategies does it have?
Your opponent is probably thinking his dusk is blocking too little and yours too much while you're thinking that.
Fog blocks 40%, dusk 50%.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on December 30, 2012, 01:55:13 pm
Fog and dusks are pretty good cards, if that's what you meant by how effective they were.
Cloak is hugely underused. It is a mass quint AND Protect Artifact vs single target spells.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on December 30, 2012, 02:32:25 pm
How effective are Fog Shield and Mantle? They seem to work more in favor for the opponent's uses.
Cloak seems a little useless to me. It can be destroyed and is gone after a single AOE spell. What strategies does it have?
Your opponent is probably thinking his dusk is blocking too little and yours too much while you're thinking that.
Fog blocks 40%, dusk 50%.

Yea, I know about their effects. My question was are they reliable, low quanta cost or not, compared to other shields?
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on December 30, 2012, 02:47:39 pm
How effective are Fog Shield and Mantle? They seem to work more in favor for the opponent's uses.
Cloak seems a little useless to me. It can be destroyed and is gone after a single AOE spell. What strategies does it have?
Your opponent is probably thinking his dusk is blocking too little and yours too much while you're thinking that.
Fog blocks 40%, dusk 50%.

Yea, I know about their effects. My question was are they reliable, low quanta cost or not, compared to other shields?

Dusk and Proc costs same.
Dusk: additionally effects the weapon
Proc: additionally 1/2 creature skills
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 30, 2012, 04:54:41 pm
Fog Shield is quite possibly the most used shield in PvP due to its low cost. You'll usually see two copies in -all- rushbows.

Dusk is a very powerful shield in combination with healing and/or CC. Stiletto and Vamps being in-element with Dusk and Drain Life, monodarkness is pretty much the poster child for a domination deck. Dusk is used very little outside of monodarkness, however, because Steal or Lycans are usually what you go to Darkness for in duos and rainbows.

They're both very good shields for their own reasons.

Cloak is mostly used in tandem with defence and few attackers (Dims and Dragons of all elements), or with buffed creatures (Mitosis Devourers or Adrenaline Vamps), because buffs require protection or you'll lose two cards in one if the creature dies. You do need to invest considerable card space in Cloaks though, which is indeed a problem. Adrenavamps normally uses 3-4 of them, which is less space for Steals, Dragons or anything else you'd want. Nonetheless, it allows for it to beat decks like Grabbows since they only use single-target CC.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on December 31, 2012, 12:16:15 pm
What deck now gets the most score/hr unupped?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on December 31, 2012, 02:18:39 pm
What deck now gets the most score/hr unupped?
I think very few of us have knowledge about such a question, but I would say ghostmare or a 500HP rainbow deck on gold or plat.
Title: Re: Ask a simple question, get a simple answer
Post by: Psychoa on January 01, 2013, 04:21:20 am
Does anyone know Arsenic's oracle fortune? I looked in the card thread and on the wiki but I couldn't find it.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 01, 2013, 04:23:35 am
Does anyone know Arsenic's oracle fortune? I looked in the card thread and on the wiki but I couldn't find it.
Today is a day to take risks!
Every move you make today will have lingering effects.  Act quickly and decisively.

Source:  http://elementscommunity.org/forum/index.php/topic,26621.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on January 01, 2013, 05:00:32 am
I have an alt. Any tips to keep its score steady when I want it that way while I collect rares and electrum?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on January 01, 2013, 05:51:17 am
I have an alt. Any tips to keep its score steady when I want it that way while I collect rares and electrum?
Farm FG's, Bronze, and rarely if ever AI4. Never play anything else. Play Bronze more when your score is going up too much.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on January 01, 2013, 04:08:22 pm
Bronze for rares, the score gain is almost zero.
If you aren't in a hurry, you can make gold by the oracle & by the arena deck. For my alts, that was always enough.
Title: Re: Ask a simple question, get a simple answer
Post by: Asterix3 on January 01, 2013, 09:02:32 pm
I'm trying to win SoW's where do I find advice on this forum about defeating a specific build (ie mono aether).  My current platinum farmer is super weak against mono aether.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on January 02, 2013, 01:01:18 am
I'm trying to win SoW's where do I find advice on this forum about defeating a specific build (ie mono aether).  My current platinum farmer is super weak against mono aether.
Reusable permanent control is key in a standard Mono-Aether match-up; Pulverizer and Shard of Focus can break Dimensional Shield chains with relative ease.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on January 02, 2013, 05:54:40 am
Why is Zanz procastinating on simple changes such as buffing blue crawler and nerfing graboid?
Title: Re: Ask a simple question, get a simple answer
Post by: Onizuka on January 02, 2013, 06:04:22 am
because people ask questions like that
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on January 02, 2013, 07:18:53 am
Why is Zanz procastinating on simple changes such as buffing blue crawler and nerfing graboid?
I think people use blue crawler enough while graboid isn't 100% surely OP. For some other UP cards like Graviton Mercenary though, I don't know why (never heard anyone EVER say GM is balanced or OP).
Mostly because not enough people care, I guess.
Title: Re: Ask a simple question, get a simple answer
Post by: Gambb on January 03, 2013, 04:34:20 am
Is there some regular time when Oracle recharges or it just waits 24 hours from your last visit?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 03, 2013, 04:35:43 am
Is there some regular time when Oracle recharges or it just waits 24 hours from your last visit?
Oracle resets approximately 2.5 hours from now every day.  Memorize the time, as it does not change except for daylight savings time.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on January 03, 2013, 06:01:18 am
Is there some regular time when Oracle recharges or it just waits 24 hours from your last visit?

In Korea, 4:00 PM xD
Title: Re: Ask a simple question, get a simple answer
Post by: Krikk on January 03, 2013, 06:16:26 pm
Question: Suppose I have a rustler and I use quintessence on it. Will I be able to use it's ability or not since it's untargetable?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 03, 2013, 06:17:54 pm
Question: Suppose I have a rustler and I use quintessence on it. Will I be able to use it's ability or not since it's untargetable?
You can still use it.  Rustler's ability doesn't require it to target itself in order to use its ability.
Title: Re: Ask a simple question, get a simple answer
Post by: Solento on January 04, 2013, 10:50:57 pm
Just a point of confusion on my part... how can an arena deck have more than six of a given non-pillar card?

Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 04, 2013, 10:52:46 pm
Just a point of confusion on my part... how can an arena deck have more than six of a given non-pillar card?

Thanks!
Some Arena decks have an ability known as dexterity which doubles their original deck and allows them to draw twice.
Title: Re: Ask a simple question, get a simple answer
Post by: Solento on January 04, 2013, 11:01:26 pm
Some Arena decks have an ability known as dexterity which doubles their original deck and allows them to draw twice.
Dexterity actually doubles the draw rate and the cards in the deck?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 04, 2013, 11:04:40 pm
Some Arena decks have an ability known as dexterity which doubles their original deck and allows them to draw twice.
Dexterity actually doubles the draw rate and the cards in the deck?
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on January 05, 2013, 11:19:12 pm
How do I recover my user/pass?
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on January 05, 2013, 11:33:21 pm
Are the 3 new cards rare or just not added to the bazaar yet?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 06, 2013, 12:22:01 am
Are the 3 new cards rare or just not added to the bazaar yet?
the latter.
Title: Re: Ask a simple question, get a simple answer
Post by: nico280 on January 07, 2013, 07:34:24 pm
Why do some people but pendulums of their own mark in their deck instead of pillars?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 07, 2013, 07:36:29 pm
Why do some people but pendulums of their own mark in their deck instead of pillars?
To have a split of pillars and pendulums helps to protect from Earthquake.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on January 07, 2013, 07:38:50 pm
Why do some people but pendulums of their own mark in their deck instead of pillars?

Earthquake destroys 3 of pillars/pendulums so players split them up.
Edit: Sigh.
Are mutation's effects unupped only?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 07, 2013, 07:59:28 pm
Why do some people but pendulums of their own mark in their deck instead of pillars?

Earthquake destroys 3 of pillars/pendulums so players split them up.
Edit: Sigh.
Are mutation's effects unupped only?
Meaning can they only give you unupped creatures?  Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: deidmann on January 07, 2013, 08:13:11 pm
Why do some people but pendulums of their own mark in their deck instead of pillars?

Earthquake destroys 3 of pillars/pendulums so players split them up.
Edit: Sigh.
Are mutation's effects unupped only?
Meaning can they only give you unupped creatures?  Yes.

Oops, Improved Mutation is what I meant. As in, can a creature get "Improve" instead of "Mutate"?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 07, 2013, 08:16:26 pm
Ah, in that case no.
Title: Re: Ask a simple question, get a simple answer
Post by: supermarth64 on January 11, 2013, 04:49:50 pm
What's the fastest way of getting Lobotomizers for a RoL/Hope deck? AI3 or Arena or other? (Electrum doesn't matter too much because I already have the RoL's.)
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on January 11, 2013, 04:56:33 pm
Arena.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on January 12, 2013, 09:57:34 pm
AoE stays for cards like Rain of Fire or Thunderstrom. What is the "meaning" of the letters (All opponent's Energy, AI often EMs, Akebono our E.T. and so on...)?
Title: Re: Ask a simple question, get a simple answer
Post by: supermarth64 on January 12, 2013, 10:01:58 pm
Narukta: Area of Effect (things that hit more than 1 target at once)
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on January 12, 2013, 10:11:07 pm
Ok, thanks! :)
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on January 13, 2013, 04:53:38 am
AoE stays for cards like Rain of Fire or Thunderstrom. What is the "meaning" of the letters (All opponent's Energy, AI often EMs, Akebono our E.T. and so on...)?

If you mean the cards having AoE (area of effect) ---> explained above.
Addition: It affects creatures and cards on field (weapons.....) all that has hp on field will be affected. Whats the use? Well, if you noticed, there are a lot of creatures having low hp and high damage like fire. These cards are generally called CC (creature control cards).
Title: Re: Ask a simple question, get a simple answer
Post by: Foraker on January 15, 2013, 09:24:22 am
I want to play around a bit with salvaging.
When the opponent destroys one bone shield,
do you get a bone wall added to your hand?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on January 15, 2013, 10:41:36 am
I want to play around a bit with salvaging.
When the opponent destroys one bone shield,
do you get a bone wall added to your hand?
Attacks don't create a new bonewall, but deflagging a bonewall will add a new one to the hand.
Only if it's manually destroyed using Deflag / Pulvy / SoFo / Destroy mutant / BE creature.
Title: Re: Ask a simple question, get a simple answer
Post by: MystiK_ on January 17, 2013, 12:46:46 am
Does SoFre stack as 25% for each one? Or is it 25% for the first, and then 15% for the rest so it adds up to 100% when you have 6 SoFre on the field?
Title: Re: Ask a simple question, get a simple answer
Post by: kimham8a on January 17, 2013, 12:49:23 am
Does SoFre stack as 25% for each one? Or is it 25% for the first, and then 15% for the rest so it adds up to 100% when you have 6 SoFre on the field?
Stacks as 25% for each one.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on January 17, 2013, 12:49:59 am
Does SoFre stack as 25% for each one? Or is it 25% for the first, and then 15% for the rest so it adds up to 100% when you have 6 SoFre on the field?

No, you only need 4 SoFres to have 100%; 25% chance added each time.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on January 18, 2013, 07:05:38 pm
I'm not too sure about how score loss works.
How can I lose as much score as possible (with my alt, to keep him 19 despite farming rares) while losing as few games as possible?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 18, 2013, 07:19:41 pm
I'm not too sure about how score loss works.
How can I lose as much score as possible (with my alt, to keep him 19 despite farming rares) while losing as few games as possible?
FG Farming, as they cost the most to play.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on January 18, 2013, 07:32:51 pm
I want to play around a bit with salvaging.
When the opponent destroys one bone shield,
do you get a bone wall added to your hand?
Attacks don't create a new bonewall, but deflagging a bonewall will add a new one to the hand.
Only if it's manually destroyed using Deflag / Pulvy / SoFo / Destroy mutant / BE creature.

If this is true, I see tremendous potential for abuse against AI decks with PC.  Use bone wall and graviton salvager, and watch as they keep deflagging your bone walls and giving you nigh infinite walls to use :p  Won't work in pvp, but that could be a good candidate for unupped FG grinders in certain oracle predictions, since buying bone walls and salvagers is easy.  Against someone like Divine Glory, with tons of explosions and no CC at all, for instance, or maybe even Hermes, although he could kill your salvagers so you'd need a lot of them or else quint or something to protect them.  It could be abused even more if you knew which permanents had a lower target priority than bone wall.
Title: Card codes needed - help welcome
Post by: VanWinkle on January 19, 2013, 10:37:36 pm
Hi,
I'm currently working on a deckbuilding tool. For the deck codes of the shards have changed and new cards have been introduced with the last update, I need help to find out the card codes of the following cards:

Phase Salvager Upgraded
Graviton Salvager Upgraded
Dry Spell Upgraded
Shard of Patience Upgraded

If you already own the cards, please help met to finish the tool.

Thanks a lot,

so far ... VanWinkle
Title: Re: Card codes needed - help welcome
Post by: Rutarete on January 19, 2013, 10:43:22 pm
Hi,
I'm currently working on a deckbuilding tool. For the deck codes of the shards have changed and new cards have been introduced with the last update, I need help to find out the card codes of the following cards:

Phase Salvager Upgraded
Graviton Salvager Upgraded
Dry Spell Upgraded
Shard of Patience Upgraded

If you already own the cards, please help met to finish the tool.

Thanks a lot,

so far ... VanWinkle
Xenocidius has already made such a tool, here. (http://elements.alanbeam.net/code_generator.php) You can get the codes you need from the trainer.  Though it seems Xeno needs to update his tool as well.
Title: Re: Card codes needed - help welcome
Post by: Captain Scibra on January 19, 2013, 10:47:32 pm
Hi,
I'm currently working on a deckbuilding tool. For the deck codes of the shards have changed and new cards have been introduced with the last update, I need help to find out the card codes of the following cards:

Phase Salvager Upgraded
Graviton Salvager Upgraded
Dry Spell Upgraded
Shard of Patience Upgraded

If you already own the cards, please help met to finish the tool.

Thanks a lot,

so far ... VanWinkle
Xenocidius has already made such a tool, here. (http://elements.alanbeam.net/code_generator.php) You can get the codes you need from the trainer.  Though it seems Xeno needs to update his tool as well.

I believe that is UTAlan's tool, if you notice alanbeam.net.
Title: Re: Card codes needed - help welcome
Post by: VanWinkle on January 19, 2013, 10:51:25 pm
Xenocidius has already made such a tool, here. (http://elements.alanbeam.net/code_generator.php) You can get the codes you need from the trainer.  Though it seems Xeno needs to update his tool as well.

Thanks, but that's the point, I 've also been lokking here:

http://elementscommunity.org/forum/index.php/topic,22664.0.html

I need the card codes to make the deck import and export work. I already own at least one copy of the other cards.

So far.... VanWinkle
Title: Re: Card codes needed - help welcome
Post by: Psychoa on January 19, 2013, 11:07:02 pm
Xenocidius has already made such a tool, here. (http://elements.alanbeam.net/code_generator.php) You can get the codes you need from the trainer.  Though it seems Xeno needs to update his tool as well.

Thanks, but that's the point, I 've also been lokking here:

http://elementscommunity.org/forum/index.php/topic,22664.0.html

I need the card codes to make the deck import and export work. I already own at least one copy of the other cards.

So far.... VanWinkle

Phase Salvager Upgraded: 80m
Graviton Salvager Upgraded: 74j
Dry Spell Upgraded: 7h3
Shard of Patience Upgraded: 7hi
Title: Re: Card codes needed - help welcome
Post by: Rutarete on January 19, 2013, 11:07:11 pm
-snip-

I believe that is UTAlan's tool, if you notice alanbeam.net.
Thanks. Sorry for false crediting.
Title: Re: Card codes needed - help welcome
Post by: VanWinkle on January 19, 2013, 11:22:24 pm
Xenocidius has already made such a tool, here. (http://elements.alanbeam.net/code_generator.php) You can get the codes you need from the trainer.  Though it seems Xeno needs to update his tool as well.

Thanks, but that's the point, I 've also been lokking here:

http://elementscommunity.org/forum/index.php/topic,22664.0.html

I need the card codes to make the deck import and export work. I already own at least one copy of the other cards.

So far.... VanWinkle

Phase Salvager Upgraded: 80m
Graviton Salvager Upgraded: 74j
Dry Spell Upgraded: 7h3
Shard of Patience Upgraded: 7hi

Thanks a lot, that was quick help. Have been working on the tool since christmas and now an end is in sight!
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on January 20, 2013, 06:58:29 am
Do phoenixes leave ashes when flooded?
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on January 20, 2013, 10:20:05 am
I know thumbs up/down is relevant for the arena rating, but how exactly does a 5-1 deck in bronze have -10 rating (while a 0-1 deck has the same)?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on January 20, 2013, 11:59:01 am
Do phoenixes leave ashes when flooded?
Yes, unless they no longer have the Phoenix active ability.

I know thumbs up/down is relevant for the arena rating, but how exactly does a 5-1 deck in bronze have -10 rating (while a 0-1 deck has the same)?
Rating values for winning and losing are dynamic. The first deck may have lost at a time when losses gave a greater rating penalty.

The numbers you are looking for are constantly changing (dynamic). Currently:

Bronze win: +6
Bronze loss: -10

Silver win: +9
Silver loss: -20

Gold win: +6
Gold loss: -30

Platinum win: +15
Platinum loss: -40

But in a few hours those numbers might change again. They have to change to keep new decks close to rank #250, the more decks are submitted, the higher the competition for the top 250 positions, the lower the rating gained per win.
With constant numbers two bad things would eventually happen:
Bad thing #1: rating gain is too high and new decks enter at rankings >500 and they do not even get a chance to compete
Bad thing #2: rating gain is too low and all decks in the league have a negative score, new decks enter as rank#1

Therefore those numbers will keep fluctuating to maintain the balance, that means that sometime the gain in rating for 1 win is much smaller than the loss of rating, but if in a league there are 1,500 decks submitted (silver,gold) and only the top500 is in the game, only the best decks (top 250, 17%) get positive score.

In other words, the competition for bronze, silver and gold is very bad at the moment, the only way out is to get in platinum league, only about 400 decks there.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on January 20, 2013, 07:26:44 pm


I know thumbs up/down is relevant for the arena rating, but how exactly does a 5-1 deck in bronze have -10 rating (while a 0-1 deck has the same)?
Rating values for winning and losing are dynamic. The first deck may have lost at a time when losses gave a greater rating penalty.

Only the values for winning are dynamic. The penalty for a loss is always 10*league.
There was a period of time where the reward for winning in plat went negative. The same thing must have happened here, because I can see someone with 1 win 0 losses and 0 rating.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on January 21, 2013, 12:30:17 am
Why does SoFre work with SoP on the field? Also, why does Rain of Fire work on all my damselflies/wyrms with 4 SoFre on the field? Is the same true with Thunderstorm?
How does SoFre interact with Virus/Plague cards? (if at all)
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on January 21, 2013, 12:36:02 am
SoFre should give a chance for your air creatures to avoid being targeted by unupped virus.  SoFre will do nothing against area spells like plague, retrovirus, rain of fire, dry spell, thunderstorm, pandemonium, etc.  They aren't being directly targeted, so such spells are unaffected by SoFre.  (the real question is why area spells don't do anything to quinted creatures... that's always seemed illogical to me, but I think Zanz deliberately designed it that way to be different from other CCGs)

SoFre should not let you attack through SoP on the field, unless maybe the creature also had adrenaline; that's the only exception I can think of.

Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on January 21, 2013, 12:39:34 am
Well it does. I've seen it happened vs me and vs my own opponents. Pandemonium isn't blocked, even if it gives something like Lightning?
Title: Re: Ask a simple question, get a simple answer
Post by: Foraker on January 21, 2013, 11:35:04 am
Well it does. I've seen it happened vs me and vs my own opponents. Pandemonium isn't blocked, even if it gives something like Lightning?

You only see the animation of the SoFr. But no damge is inflicted, when you've
got a SoP out (As dragonsdemesne wrote, adrenaline is the only exception).

And yes, pandemonium isn't blocked. Doesn't matter what effect,
cause it's still an AoE spell, that doesn't target a single creature.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on January 21, 2013, 08:07:44 pm
Thank you so much! That cleared a lot of confusion I had about SoFre up :)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 24, 2013, 07:27:10 am
When Catapulting a poisoned creature, are the poison counters transferred one for one? Or do only a portion of them go to the opponent?
Title: Re: Ask a simple question, get a simple answer
Post by: Foraker on January 24, 2013, 09:18:06 am
When Catapulting a poisoned creature, are the poison counters transferred one for one?

They are transferred one for one.

I've tested it in the trainer.
Catapulted an Armagio with 10 counters and all of them were transferred to the enemy.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 24, 2013, 03:47:53 pm
When Catapulting a poisoned creature, are the poison counters transferred one for one?

They are transferred one for one.

I've tested it in the trainer.
Catapulted an Armagio with 10 counters and all of them were transferred to the enemy.
Thanks. Now, what wacky impractical decks should I make now....
I wonder how many counters I can get on a Titan...
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on January 24, 2013, 07:23:18 pm
I wonder how many counters I can get on a Titan...

Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on January 24, 2013, 07:35:43 pm
I wonder how many counters I can get on a Titan...



Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 24, 2013, 07:43:25 pm
I wonder how many counters I can get on a Titan...




I sadly lack Auburn Nymphs :(

But, I have now planned a draft of a deck.
Title: Re: Ask a simple question, get a simple answer
Post by: Poker Alho on January 25, 2013, 12:43:24 am
did that once, got to 156 counters xDD i was also using angels to keep healing the titan
Title: Re: Ask a simple question, get a simple answer
Post by: yee on January 26, 2013, 01:09:08 pm
Sorry for noob question, but for what "RNG" stands for? I know what it means in general, but not exact meaning.
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on January 26, 2013, 01:57:45 pm
Sorry for noob question, but for what "RNG" stands for? I know what it means in general, but not exact meaning.
Random Number Generator
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 26, 2013, 05:29:02 pm
Sorry for noob question, but for what "RNG" stands for? I know what it means in general, but not exact meaning.
Random Number Generator
Or Random Name Generator, in less common circumstances
Title: Re: Ask a simple question, get a simple answer
Post by: VanWinkle on January 27, 2013, 12:19:20 pm
HI,

I once lost a few cards I got from a donation. Since then I didn't dare to delete my cache and browser chronic.

Is there any threat to my account. Can I delete my cards by accident?

(After cleaning the cache other games' save data got lost)

Thanks

so far  VanWinkle
Title: Re: Ask a simple question, get a simple answer
Post by: treebeard xiii on January 27, 2013, 02:11:19 pm
I was wondering does anyone know the average boost chaos power gives and the maximum it can give?
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on January 27, 2013, 02:28:12 pm
I was wondering does anyone know the average boost chaos power gives and the maximum it can give?
Average: +3 for each stat.
Maximum: +5 for each stat.
Minimum: +1 for each stat.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 27, 2013, 07:49:07 pm
HI,

I once lost a few cards I got from a donation. Since then I didn't dare to delete my cache and browser chronic.

Is there any threat to my account. Can I delete my cards by accident?

(After cleaning the cache other games' save data got lost)

Thanks

so far  VanWinkle
Your account data is stored on a server, so you can't mess it up without manually deleting your account. However, you can prevent the game from saving if your connection fails/computer dies/squirrels attack, etc. That's why you have to make sure nothing's going to interrupt you if you're ever going to redeem a code from donations or winning something.

Just look for the brown "Saving..." indicator at the top of the game screen. When it's green and says "Confirmed", you're all good. If you can't connect to the server, it'll tell you in red. You can click that indicator to take you to a screen at the URL elementsthegame.com/connections, which will prompt you reconnecting to the servers. This is also the screen where you can check if a server is down, such as PvP2 (as it is right now).
Title: Re: Ask a simple question, get a simple answer
Post by: justaburd on January 27, 2013, 07:52:52 pm
squirrels attack

Mesa... what have you been doing?
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on January 27, 2013, 07:55:14 pm
squirrels attack

Mesa... what have you been doing?

Mesa, stahp.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on January 27, 2013, 10:36:33 pm
squirrels attack

Mesa... what have you been doing?

Mesa, stahp.

Stahp it Mesa
Stahp
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on January 27, 2013, 11:11:13 pm
squirrels attack

Mesa... what have you been doing?

Mesa, stahp.

Stahp it Mesa
Stahp

*Releases staph (http://en.wikipedia.org/wiki/Staphylococcus) into air to stop Mesa*
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on January 29, 2013, 06:06:55 am
What is going on?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on January 29, 2013, 09:39:50 am
What is going on?

It seems mesa attacked the PvP servers?
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on January 29, 2013, 08:47:50 pm
Is it my imagination or is the ai not playing sow if you have a reflection shield out?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on January 29, 2013, 08:49:40 pm
Not your imagination. AI has a brain, albeit small.
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on January 29, 2013, 08:56:02 pm
Not your imagination. AI has a brain, albeit small.

I just played a mono-aether deck in the arena that kept putting out psions even after I put out a reflect shield.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on January 30, 2013, 03:52:41 am
Not your imagination. AI has a brain, albeit small.

I just played a mono-aether deck in the arena that kept putting out psions even after I put out a reflect shield.

Your point?  Just because it has a tiny brain doesn't mean it uses it well.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 30, 2013, 04:00:17 am
Not your imagination. AI has a brain, albeit small.

I just played a mono-aether deck in the arena that kept putting out psions even after I put out a reflect shield.

Your point?  Just because it has a tiny brain doesn't mean it uses it well.
You don't see his point? It's an example further proving that the AI's brain is small. That should be obvious.
Title: Re: Ask a simple question, get a simple answer
Post by: Mortisgrey on January 30, 2013, 04:01:35 pm
Not your imagination. AI has a brain, albeit small.

I just played a mono-aether deck in the arena that kept putting out psions even after I put out a reflect shield.

Your point?  Just because it has a tiny brain doesn't mean it uses it well.
You don't see his point? It's an example further proving that the AI's brain is small. That should be obvious.

Yeah that was my point. I just found it very amusing.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 02, 2013, 11:52:46 am
If the non-loboable skill is called passive and the loboable skill is called active, how do we call the active skill with cost(paradox)?
or the active skill w/o cost(vampire)?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 02, 2013, 12:00:56 pm
Triggered if cost.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 02, 2013, 12:47:49 pm
Triggered if cost.
So we can call the opposite one non-triggering?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on February 02, 2013, 02:04:09 pm
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: Draniei on February 03, 2013, 10:24:39 pm
How do I upgrade my stats? Because I see some players that I play against having x2 or x3 Marks and more than 100 hp... etc.
Title: Re: Ask a simple question, get a simple answer
Post by: Wizardcat on February 03, 2013, 10:33:03 pm
You don't. Opponents in the Arena aren't actual players.

But you can increase your max HP with the cards Stone Skin and Shard of Divinity, and mark cards can be won from weekly tournaments or the leagues. Mark cards are basically fancy pillars that will stack with your mark if they match.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 04, 2013, 05:26:30 am
why is lightning targeted against my deck not reflected ? I had reflective shield on
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on February 04, 2013, 05:36:27 am
why is lightning targeted against my deck not reflected ? I had reflective shield on

did the opponent also have a reflective shield and target themselves?
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 04, 2013, 05:40:05 am
why is lightning targeted against my deck not reflected ? I had reflective shield on

did the opponent also have a reflective shield and target themselves?

No, i put a mirror shield actually and the plat AI just lightning mu deck so freely
Title: Re: Ask a simple question, get a simple answer
Post by: Jen-i on February 04, 2013, 05:44:22 am
What do you mean lightninged your deck?

Mirror Shield will reflect spell damage that targets your HP, it does nothing to stop spells from targeting your creatures or permanents
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 04, 2013, 05:57:00 am
What do you mean lightninged your deck?

Mirror Shield will reflect spell damage that targets your HP, it does nothing to stop spells from targeting your creatures or permanents

yes, my hp of course, if creatures i would have mentioned
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on February 05, 2013, 03:19:23 am
If you're sure that the AI didn't have some sort of reflective shield, then take a screenshot if you think you can reproduce this. Otherwise, :(
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 05, 2013, 04:18:02 pm
If you're sure that the AI didn't have some sort of reflective shield, then take a screenshot if you think you can reproduce this. Otherwise, :(

oh wait, that means this is a bug isn't it? Wrong section then. Ok, i'll try. i thought maybe there're some exceptions. Ex: purify. i was on reflective shield, yet i got purified. This might take some time as i'll be off for vacation for a week.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on February 05, 2013, 06:15:50 pm
What is the maximum healing the permanants can give in one turn?
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on February 05, 2013, 06:19:29 pm
6 * 5 from SoG + 6 * 4 from Sancs + 5 from Druid staff = 30+24+5=59 hp. I think that's all.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on February 05, 2013, 06:21:45 pm
6 * 5 from SoG + 6 * 4 from Sancs + 5 from Druid staff = 30+24+5=59 hp. I think that's all.
Emphatic Bond?
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on February 05, 2013, 06:21:54 pm
6 * 5 from SoG + 6 * 4 from Sancs + 5 from Druid staff = 30+24+5=59 hp. I think that's all.
Add on 6 * 23 with Empathic Bonds.

EDIT: grrrr ninja
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 05, 2013, 06:22:08 pm
6 * 5 from SoG + 6 * 4 from Sancs + 5 from Druid staff = 30+24+5=59 hp. I think that's all.
Bonds.
+ 23 * 6 = max 197 healing.
But if you remind duality, you can have more.

Edit: Super ninja'd ftw.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on February 05, 2013, 06:23:10 pm
6 * 5 from SoG + 6 * 4 from Sancs + 5 from Druid staff = 30+24+5=59 hp. I think that's all.
Emphatic Bond?
Also Vamp Dagger gives more (upped) than Druidic Staff.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on February 05, 2013, 06:24:28 pm
So the max is 198, thanks :)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 05, 2013, 06:49:58 pm
19 perm slots. 3 are taken by mark, shield slot and weapon slot. 1 will be used for 6 SoG's and 2 for Mindgate.

13 Bonds (6 in deck, 7 Mindgated (needed 2 Gates for gating more than 6) x 23 creatures = 299

299+30(SoG's)+5(Staff)=334

However, since we're assuming conditions when we're using the Bonds, we should also assume we have a Vamp Dagger that can hit, as that's also conditional. So, 335.

Without conditions, you'll simply have 6 SoG's, Sancs and a Staff healing for 59.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on February 05, 2013, 06:57:36 pm
19 perm slots. 3 are taken by mark, shield slot and weapon slot. 1 will be used for 6 SoG's and 2 for Mindgate.

13 Bonds (6 in deck, 7 Mindgated (needed 2 Gates for gating more than 6) x 23 creatures = 299

299+30(SoG's)+5(Staff)=334

However, since we're assuming conditions when we're using the Bonds, we should also assume we have a Vamp Dagger that can hit, as that's also conditional. So, 335.

Without conditions, you'll simply have 6 SoG's, Sancs and a Staff healing for 59.

What about AW?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 05, 2013, 07:03:19 pm
AW turns a perm into a creature. He was asking about perms only. Otherwise you'd be dealing with a lot of Adrenastaffs, one Green Nymph and some Jade Crusaders x)
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on February 05, 2013, 08:20:10 pm
What if you're an arena deck with double draw?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on February 05, 2013, 08:24:26 pm
What if you're an arena deck with double draw?
Doesn't change the amount of permanent slots for healing
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 05, 2013, 09:24:45 pm
What if you're an arena deck with double draw?
Doesn't change the amount of permanent slots for healing

the healing comes faster
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on February 05, 2013, 10:35:43 pm
What you are all forgetting is that SoG can be stacked in a single permanent slot. Therefore, an eternity/mindgate set up can boost healing per turn until you run out of patience, or hit the maximum integer the game can store (whichever comes first).
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on February 05, 2013, 11:13:59 pm
Quick question:
What is the current electrum won from each Arena for a thumbsup/down?
I know Plat is 12 / 24 (or was) but I've heard that Zanz be a changing.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 05, 2013, 11:24:34 pm
Mm, no. I specifically included one slot for SoG's because they give 30 HP total compared to 23 for one Bond. You can certainly bounce something, but you're missing a bouncing target there. I've tried to max out Bone Wall in the past, and went well beyond 5k, so.. yeah, with tricks like that you could get sick nasty amounts of healing.

Zanz increased rewards before from 10 -> 12. Current is 12. You'll know from announcements if such a thing changes.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on February 05, 2013, 11:27:52 pm
I think the idea with the SoG is to mindgate multiple of them while bouncing the opponent's creature to keep the shard from being drawn.

(http://i.imgur.com/Ug9vTqH.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on February 06, 2013, 12:09:45 am
I thought I heard once that your inbox size increases with level of member. (Hero, Junior, Legendary, etc...)
If you hold a staffed position does that automatically increase to the inbox size of a Legendary Member?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 06, 2013, 12:36:49 am
Correct. You can hold unlimited messages as a staffer.

(Full Members and up can as well)
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 06, 2013, 05:20:35 am
Searched and couldn't find.  Feeling really stupid.

How do I go to the first unread post in a particular thread?

When I click the link "Show new replies to your posts" at the top of the page, then click on the name of a thread, it takes me to the first post in that thread.  Obviously, if I've already posted in the thread, the first post is 100% irrelevant to me.  I don't necessarily want the last post, either, since more than one post could have been made since I last looked in the thread.  I want the first post that I haven't seen.  Is that a profile setting that I somehow missed, or am I doomed to click on the last page number and look down?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on February 06, 2013, 06:41:14 am
Searched and couldn't find.  Feeling really stupid.

How do I go to the first unread post in a particular thread?

When I click the link "Show new replies to your posts" at the top of the page, then click on the name of a thread, it takes me to the first post in that thread.  Obviously, if I've already posted in the thread, the first post is 100% irrelevant to me.  I don't necessarily want the last post, either, since more than one post could have been made since I last looked in the thread.  I want the first post that I haven't seen.  Is that a profile setting that I somehow missed, or am I doomed to click on the last page number and look down?

click the little new icon, not the title of the thread.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 06, 2013, 07:46:52 am
I think the idea with the SoG is to mindgate multiple of them while bouncing the opponent's creature to keep the shard from being drawn.

(http://i.imgur.com/Ug9vTqH.png)

*out of the topic*
Nightmare vs Mindgate is really fun and unique draw denial.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on February 06, 2013, 07:50:26 am
Searched and couldn't find.  Feeling really stupid.

How do I go to the first unread post in a particular thread?

When I click the link "Show new replies to your posts" at the top of the page, then click on the name of a thread, it takes me to the first post in that thread.  Obviously, if I've already posted in the thread, the first post is 100% irrelevant to me.  I don't necessarily want the last post, either, since more than one post could have been made since I last looked in the thread.  I want the first post that I haven't seen.  Is that a profile setting that I somehow missed, or am I doomed to click on the last page number and look down?

You can't go to the first unread reply in a thread. It's a great idea, but it's not currently implemented in these forums.
Yuo can, however, go to the last post and maky=e your way back from there by using this icon:
(http://i.imgur.com/7lTjmcI.png)
Hope this helps!
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on February 06, 2013, 08:02:44 am
Searched and couldn't find.  Feeling really stupid.

How do I go to the first unread post in a particular thread?

When I click the link "Show new replies to your posts" at the top of the page, then click on the name of a thread, it takes me to the first post in that thread.  Obviously, if I've already posted in the thread, the first post is 100% irrelevant to me.  I don't necessarily want the last post, either, since more than one post could have been made since I last looked in the thread.  I want the first post that I haven't seen.  Is that a profile setting that I somehow missed, or am I doomed to click on the last page number and look down?

You can't go to the first unread reply in a thread. It's a great idea, but it's not currently implemented in these forums.
Yuo can, however, go to the last post and maky=e your way back from there by using this icon:
(http://i.imgur.com/7lTjmcI.png)
Hope this helps!

I always thought that clicking on "new" which appears next to the topic's title links exactly to the yet unread comments?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on February 06, 2013, 08:04:53 am
-snip-

I always thought that clicking on "new" which appears next to the topic's title links exactly to the yet unread comments?
Correct. You can also just click the latest page link, that's where the newest posts are.
Title: Re: Ask a simple question, get a simple answer
Post by: moehrpi on February 06, 2013, 08:28:40 am
Quick question:
What is the current electrum won from each Arena for a thumbsup/down?
I know Plat is 12 / 24 (or was) but I've heard that Zanz be a changing.

You gain 3, 6, 9, 12 Electrum per win. It doubles for a thumb up.

(http://s1.directupload.net/images/130206/pjekxqg2.jpg)
Just click on the little NEW-graphics.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 06, 2013, 03:43:21 pm
I always thought that clicking on "new" which appears next to the topic's title links exactly to the yet unread comments?
(http://s1.directupload.net/images/130206/pjekxqg2.jpg)
Just click on the little NEW-graphics.
Yes!  Exactly what I wanted.  Thank you very kindly, Gandora and moehrpi.  May the gods smile upon you this day.  :-*
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on February 06, 2013, 04:00:37 pm
i feel invisible :(
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 06, 2013, 04:08:08 pm
i feel invisible :(
And so you were.

Since I had not yet learned the trick, I simply went to the last page and found my answer there.  Until now, I did not go back and see that you, russianspy1234, were the first person to answer my question.  I offer my most humble and most sincere apologies, and I beg your forgiveness.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on February 06, 2013, 04:15:08 pm
i feel invisible :(
And so you were.

Since I had not yet learned the trick, I simply went to the last page and found my answer there.  Until now, I did not go back and see that you, russianspy1234, were the first person to answer my question.  I offer my most humble and most sincere apologies, and I beg your forgiveness.

heh its all good, i was more weirded out by how many people replied after i did (including one saying its impossible) then the fact that you didnt notice it after all of them.
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on February 07, 2013, 09:17:01 pm
Best iPhone app for forums?
Best iPhone app for chat?
Title: Re: Ask a simple question, get a simple answer
Post by: trepar11 on February 07, 2013, 10:48:38 pm
if your arena deck lvl is higher then bronze so 20+ if you build deck with 19 points does it go in bronze arena?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on February 07, 2013, 11:17:26 pm
The arena your deck goes in depends on the deck level, not the number of points you use.
Title: Re: Ask a simple question, get a simple answer
Post by: trepar11 on February 08, 2013, 06:22:05 am
The arena your deck goes in depends on the deck level, not the number of points you use.

thats what i thought, the reason i asked is how is it possible for people to haave full decks of upgraded cards in bronze then, i ran into 2 diffrent decks today (many more in the past) with max upgradded cards and tones of nymph's in bronze, ive playted alot and currently lvl 41 so i know how hard it is to farm that amount of electrum to fully upgrade a deck since im not even close to having one deck fully upgraded i find it hard to belive that  its done by lvl 19, also out of the 2 years ive played ive only gotten a single nymph let alont multiples of each color.

anyhow can anyone let me know how this is done or tell me what im doing wrong.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on February 08, 2013, 06:27:25 am
The arena your deck goes in depends on the deck level, not the number of points you use.

thats what i thought, the reason i asked is how is it possible for people to haave full decks of upgraded cards in bronze then, i ran into 2 diffrent decks today (many more in the past) with max upgradded cards and tones of nymph's in bronze, ive playted alot and currently lvl 41 so i know how hard it is to farm that amount of electrum to fully upgrade a deck since im not even close to having one deck fully upgraded i find it hard to belive that  its done by lvl 19, also out of the 2 years ive played ive only gotten a single nymph let alont multiples of each color.

anyhow can anyone let me know how this is done or tell me what im doing wrong.
* a lot (yes i have a habit of correcting this)

1. Arena works by putting 5 Oracle cards into the Arena deck. So your opponent get only one Nymph, but "temporarily" have 5 in the deck.
2. People used to farm FG using Liquid Antimatter, which while profitable, really kills your w/l rate (and subsequently score). That's how they can upgrade cards while still having low score.
3. Wasted points in building the deck is that, wasted. It can't be used to lower the Arena league your deck is entering.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 08, 2013, 01:50:46 pm
What is correct?

- Boneyard generates Skeletons except when Skeletons from Boneyards are killed.
- Boneyard generates Skeletons except when Skeletons from THAT Boneyard are killed.

And how can the program classify them? They don't have passives about it.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 08, 2013, 01:53:07 pm
What is correct?

- Boneyard generates Skeletons except when Skeletons from Boneyards are killed.
- Boneyard generates Skeletons except when Skeletons from THAT Boneyard are killed.

And how can the program classify them? They don't have passives about it.

generally i don't think boneyard generates another creature (skeleton) when skeletons are killed and they shouldn't.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 08, 2013, 01:59:05 pm
What is correct?

- Boneyard generates Skeletons except when Skeletons from Boneyards are killed.
- Boneyard generates Skeletons except when Skeletons from THAT Boneyard are killed.

And how can the program classify them? They don't have passives about it.

generally i don't think boneyard generates another creature (skeleton) when skeletons are killed and they shouldn't.

If a Skeleton from hand is killed, Boneyard generates one Skeleton. Not sure about mutant Skeleton but I think it will generate one when a mutant Skeleton is killed.
/
BTW "distinguish" will be a more proper term than "classify" lol I'm not good at English sorry
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on February 08, 2013, 05:18:05 pm


If a Skeleton from hand is killed, Boneyard generates one Skeleton. Not sure about mutant Skeleton but I think it will generate one when a mutant Skeleton is killed.


Tested in trainer, Boneyards never generate new skeletons when a skeleton is killed, regardless of how the skeleton was generated.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on February 11, 2013, 05:48:47 am
If I write out a quite for a future date and try to post it, will I get an error?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on February 11, 2013, 05:52:23 am
If I write out a quite for a future date and try to post it, will I get an error?
Nope.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on February 11, 2013, 07:21:43 am
On avg, how many matches are played against one arena deck in Plat?
Sometimes my deck matches 2, sometimes almost 10, and I wonder what the average is.
I know it changes every day but just curious.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 11, 2013, 07:38:37 am
Starting today, after every game I play, I get a pop-up video advertisement.  Is anyone else experiencing this?  If not, then the new video player I installed brought some crapware with it.

Edit: Never mind; I have the answer.  It pops up during games, too.  Obviously crapware.

Edit 2: Okay, that wasn't the answer, either.  Turns out, the usual banner ad below the game is a "rollover" type today.  Every time I scroll down to my taskbar, I'm rolling over the ad.  Annoying, but at least I can fix it by positioning my window so I can't roll over it.  Glad I figured that out.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 11, 2013, 07:41:45 am
Starting today, after every game I play, I get a pop-up video advertisement.  Is anyone else experiencing this?  If not, then the new video player I installed brought some crapware with it.
Never mind; I have the answer.  It pops up during games, too.  Obviously crapware.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 11, 2013, 08:03:12 am
Starting today, after every game I play, I get a pop-up video advertisement.  Is anyone else experiencing this?  If not, then the new video player I installed brought some crapware with it.
Never mind; I have the answer.  It pops up during games, too.  Obviously crapware.
Okay, that wasn't the answer, either.  Turns out, the usual banner ad below the game is a "rollover" type today.  Every time I scroll down to my taskbar, I'm rolling over the ad.  Annoying, but at least I can fix it by positioning my window so I can't roll over it.  Glad I figured that out.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 11, 2013, 11:04:30 am
Starting today, after every game I play, I get a pop-up video advertisement.  Is anyone else experiencing this?  If not, then the new video player I installed brought some crapware with it.
Never mind; I have the answer.  It pops up during games, too.  Obviously crapware.
Okay, that wasn't the answer, either.  Turns out, the usual banner ad below the game is a "rollover" type today.  Every time I scroll down to my taskbar, I'm rolling over the ad.  Annoying, but at least I can fix it by positioning my window so I can't roll over it.  Glad I figured that out.

ah,u answered your own qs twice. Btw, just disable the ads. I didn't disable that coz, that's what ETG surviving on.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 11, 2013, 11:17:17 am
-snip-
Btw, just disable the ads. I didn't disable that coz, that's what ETG surviving on.
Ditto.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 12, 2013, 04:22:46 am
Deck Testing
Is there a quick way to test a deck for its W/L rate and TTW?  I've turned up the AI speed to Hi, and I'm wondering whether there's another way--possibly something automated or semi-automated?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on February 12, 2013, 05:10:50 am
Deck Testing
Is there a quick way to test a deck for its W/L rate and TTW?  I've turned up the AI speed to Hi, and I'm wondering whether there's another way--possibly something automated or semi-automated?

Xeno has a[n unreliable] deck simulator available in the tools.  However, it can't handle most decks if your decks have mild quirks with them.

http://elementscommunity.org/tools/xenocidius/simulator/
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 15, 2013, 09:26:16 am
Why am I the only one asking questions in here lately?  ;D

No, that's not my question.  My question is this:  How do I get in-forum notifications of new posts in threads I'm following?

Explanation:  Currently, I'm getting notifications in my e-mail inbox.  I don't want that.  All I want is for stuff to appear at the "Show new replies to your posts" link without actually having to post something there first.  I may not have something constructive to add at that moment, so I don't want to spam the thread, but it looks interesting enough that I want to follow it.  Is this possible?

Follow-up question:  If I go to my profile settings and select "Unnotify" on everything there, what will that stop?  I'm hoping it will (a) stop the e-mail notifications, and (b) not stop stuff from showing at the "Show new replies to your posts" link.  No idea, though.  This forum works a little differently from other forums I've joined in the past, so I'm still figuring out some of the nuances.

Thanks, Elementals!!
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 15, 2013, 11:33:29 am
My question is this:  How do I get in-forum notifications of new posts in threads I'm following?

Thanks, Elementals!!

go to 'profile' at your left under modify profile ---> notifications, then select the options in the box---> remember save settings

Follow-up question:  If I go to my profile settings and select "Unnotify" on everything there, what will that stop?  I'm hoping it will (a) stop the e-mail notifications, and (b) not stop stuff from showing at the "Show new replies to your posts" link.  No idea, though.  This forum works a little differently from other forums I've joined in the past, so I'm still figuring out some of the nuances.

if you didn't do anything, the default settings should enable you to view posts that you posted in by clicking 'show unread...' for older posts and 'show new replies....'
Yes, definitely for (a)
(b)not if you disable the second box's , so make sure you tick the 2nd.

In case that you accidentally did something, there'll be a button just beside reply...saying 'notify'......click that back on
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 15, 2013, 11:53:38 am
My question is this:  How do I get in-forum notifications of new posts in threads I'm following?

Thanks, Elementals!!

go to 'profile' at your left under modify profile ---> notifications, then select the options in the box---> remember save settings

Follow-up question:  If I go to my profile settings and select "Unnotify" on everything there, what will that stop?  I'm hoping it will (a) stop the e-mail notifications, and (b) not stop stuff from showing at the "Show new replies to your posts" link.  No idea, though.  This forum works a little differently from other forums I've joined in the past, so I'm still figuring out some of the nuances.

if you didn't do anything, the default settings should enable you to view posts that you posted in by clicking 'show unread...' for older posts and 'show new replies....'
Yes, definitely for (a)
(b)not if you disable the second box's , so make sure you tick the 2nd.

In case that you accidentally did something, there'll be a button just beside reply...saying 'notify'......click that back on
That's pretty much what I have.  Under Notifications, the three boxes are unchecked, checked, and unchecked.  I'm getting an e-mail notification every time someone posts something new in one of those threads.

You're saying that if I select "Unnotify" for everything on that page, then the e-mails will stop, but I'll still get notifications about new posts on the "new posts" link?  I'm willing to believe you; it just sounds counterintuitive.  "Unnotify" SOUNDS like no more notifications at all.  *confused*
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 15, 2013, 12:48:34 pm
That's pretty much what I have.  Under Notifications, the three boxes are unchecked, checked, and unchecked.  I'm getting an e-mail notification every time someone posts something new in one of those threads.

R u sure? if that's what happened....i've no idea what's going on

You're saying that if I select "Unnotify" for everything on that page, then the e-mails will stop, but I'll still get notifications about new posts on the "new posts" link?  I'm willing to believe you; it just sounds counterintuitive.  "Unnotify" SOUNDS like no more notifications at all.  *confused*

nope, what i mean is.....ok, now if you view a post, you can reply...and beside the reply button is either 'unnotify' / if you have previously clicked it; it becomes 'notify' . in other words, if you didn't click on that you should receive notifications within this forum.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on February 15, 2013, 03:39:06 pm
Okay, it sounds like there's no way to turn off the e-mail notifications, then, since "notify" automatically does both e-mail and in-forum notifications.  In that case, I'll just set up a filter on my e-mail to delete notifications as they arrive.

Disappointed, but at least I got the answer.  Thanks, neuro.
Title: Re: Ask a simple question, get a simple answer
Post by: Helston on February 17, 2013, 09:22:33 pm
What happens when Shard of Readiness is used on a Time mutant (eg Ghost of the Past) with the Deja Vu ability?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on February 18, 2013, 05:10:12 pm
What happens when Shard of Readiness is used on a Time mutant (eg Ghost of the Past) with the Deja Vu ability?
The cost becomes 0 :time, it loses summoning sickness (if it even had it - note that casting mutation does not give a creature summoning sickness), and after it is used, you could cast mitosis (or anything else that gives a usable ability) on the original and it would be ready to use it right away (at the normal cost). The last portion will not happen if the creature did not have summoning sickness before SoR was used - a quirk of how the game prevents multiple SoR from having additional effect, most likely. The copy will never be ready to use its ability, though you could use a SoR on it.

In other words, the same as when a regular deja-vu uses it, except that the copy will come out stronger as a mutant.

(http://i1074.photobucket.com/albums/w403/Tirear/ElementsDejuvuTest_zps2eded824.png)
Title: Re: Ask a simple question, get a simple answer
Post by: yee on February 18, 2013, 08:15:37 pm
What hapens to Phoenix if it is in flooded area?
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on February 18, 2013, 11:49:06 pm
It dies. Just like any other non-water or neutral creature.

edit:
With an answer, I bringeth a question:

Why can't I rate some decks in the deck ideas section? I can rate some, but for some decks it doesn't work. Ironically the ones it doesn't work on I would rate lower than they are currently rated :P
Title: Re: Ask a simple question, get a simple answer
Post by: bobknows on February 19, 2013, 02:24:41 am
does salvaging stack with multiple salvagers? EDIT: it dosent
why dosent salvaging work with steal?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 19, 2013, 02:57:30 am
why dosent salvaging work with steal?
Your permanent got stolen, not destroyed.
Title: Re: Ask a simple question, get a simple answer
Post by: Cerryl on February 19, 2013, 11:12:19 am
How do you remove a deck from the arena? The only way I've found so far is by making a new deck. Is there a way to remove your current deck without replacing it with a new one?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 19, 2013, 11:15:09 am
Not exactly, but you can wait for it to become rank >500, than it will be inactive.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on February 19, 2013, 02:37:38 pm
 :P
How do you remove a deck from the arena? The only way I've found so far is by making a new deck. Is there a way to remove your current deck without replacing it with a new one?

unfortunately no...but why do you want to remove it? leave it there to help you earn some  :electrum. Anyway, in case you were thinking that a new deck with a reset win lose and rank....that's not possible. If it were to b so, many will abuse that
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on February 19, 2013, 08:04:16 pm
It dies. Just like any other non-water or neutral creature.


With an answer, I bringeth a question:

Why can't I rate some decks in the deck ideas section? I can rate some, but for some decks it doesn't work. Ironically the ones it doesn't work on I would rate lower than they are currently rated :P
I have been ignored. What did I do to deserve this?  :(
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on February 19, 2013, 09:06:49 pm
It dies. Just like any other non-water or neutral creature.


With an answer, I bringeth a question:

Why can't I rate some decks in the deck ideas section? I can rate some, but for some decks it doesn't work. Ironically the ones it doesn't work on I would rate lower than they are currently rated :P
I have been ignored. What did I do to deserve this?  :(
You edited a post on the bottom of its page after it had already been read. That makes it pretty easy to miss.

As for your question,
Facts about the rating system:
- You need to be Jr. Member or above (30+ posts) to be able to rate topics
- You cannot rate your own topics
- You can see the number of ratings given by moving your mouse cursor over those small stars on the right side of the topic title (not the big stars inside the topic).
- You cannot change your rating (keep this in mind when rating card ideas etc. that are still a work in progress)
Without knowing anything about what decks you are trying to rate, my best guess would be that you already rated these decks before and forgot.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on February 19, 2013, 09:29:53 pm
No, the decks were rated by others, but not by me.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on February 19, 2013, 10:26:45 pm
The topic I linked earlier was for oldforum.
I found the topic for the new forum's rating system here (http://elementscommunity.org/forum/index.php/topic,45834.12.html), and it is mentioned that topic creators have the power block further ratings. I'm not sure how that works, as I checked a deck I posted and couldn't find an option for it, but there were complaints that this system was abuse-able to end up with a higher rating then your deck deserves.
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on February 24, 2013, 06:31:05 pm
Do we have records of lowest and highest  :electrum rewards for Bronze, Silver, Gold, and Plat?
These are the numbers you see when looking at the arena. The non-EM non-top ten rewards.
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on February 25, 2013, 03:57:44 am
Do we have records of lowest and highest  :electrum rewards for Bronze, Silver, Gold, and Plat?
These are the numbers you see when looking at the arena. The non-EM non-top ten rewards.
Bronze base reward was getting pretty close to 0 (~2 electrum) shortly after Arena went live.

Most of the data you receive will be anecdotal.
Title: Re: Ask a simple question, get a simple answer
Post by: bomber on February 26, 2013, 08:41:06 pm
Is the limitless speed deck still a nice deck against false gods?
If yes, is there an ultra slim 30 cards version of it?

Thanks in advance!
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 26, 2013, 08:52:27 pm
Yes, it still works against most of the gods without or few permanent control. (I use the fatty version)
Title: Re: Ask a simple question, get a simple answer
Post by: iloveashley3 on February 26, 2013, 09:24:12 pm
WHY is the band, For All Those Sleeping (FATS), so good?

if you dont know them, please for gods sake look at my recent post in Music.
Title: Re: Ask a simple question, get a simple answer
Post by: Demonite on March 01, 2013, 01:59:16 pm
i'm new here and i want to ask, are we allowed to (or can we) use spectator mode to watch any kind of tournaments?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 01, 2013, 03:10:13 pm
i'm new here and i want to ask, are we allowed to (or can we) use spectator mode to watch any kind of tournaments?
If you're participating, it's discouraged.
Else, I think you're allowed to
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on March 03, 2013, 01:39:23 am
What are the base fortunes at the Oracle? i.e., a Life card says "Today is a good day to be alive!"
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on March 03, 2013, 02:43:09 am
What are the base fortunes at the Oracle? i.e., a Life card says "Today is a good day to be alive!"

I was wondering if anyone could just compile the description for the cards received by oracle
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on March 03, 2013, 02:46:35 am
wonders whether this card can be obtained or it'll just be a pet (for few rounds)
(http://images1.wikia.nocookie.net/__cb20100401045330/elementsthegame/images/4/42/HolyCow.JPG)
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on March 03, 2013, 02:55:14 am
wonders whether this card can be obtained or it'll just be a pet (for few rounds)
(http://images1.wikia.nocookie.net/__cb20100401045330/elementsthegame/images/4/42/HolyCow.JPG)
Only a pet.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on March 03, 2013, 05:56:00 pm
What are the base fortunes at the Oracle? i.e., a Life card says "Today is a good day to be alive!"

I was wondering if anyone could just compile the description for the cards received by oracle
They did, nearly two years ago. And it has been continually updated as new cards are released.
Link (http://elementscommunity.org/forum/index.php/topic,26621.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 05, 2013, 05:10:45 am
What does CCYB mean?  I've seen the Glossary entry, so I know it stands for "Creature control? Why bother?" ... but what does that mean?
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on March 05, 2013, 05:39:41 am
It's an FG deck that used permafrost shields, antimatters, and healing in palce of creature control. It was dominant in 1.25 and was still quite good in 1.27.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on March 05, 2013, 05:45:23 am
It's an FG deck that used permafrost shields, antimatters, and healing in palce of creature control. It was dominant in 1.25 and was still quite good in 1.27.
And SoG. A big part of it was using SoGs to stall and heal. With the changes to shards, it's hardly applicable now.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on March 05, 2013, 06:07:04 am
Still didn't answer the question, I guess.
CCYB is named that because it didn't have any hard CC. As in, nothing to kill creatures. It's named so because the deck didn't bother with CC.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 05, 2013, 08:18:06 am
Fascinating!  Thank you Absol and furballdn.
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on March 06, 2013, 01:38:29 am
CCYB is named because it used FFQ+Lava Destroyer with Quint, isn't it..?
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on March 06, 2013, 01:40:09 am
CCYB is named because it used FFQ+Lava Destroyer with Quint, isn't it..?

No. It is named because it doesn't have any CC against the opponent, which is kind of a breakthrough when people were using SGbow before that. (yeah AM was only considered to be a very soft CC)

edit: oops, only saw choongmyong's post and totally ignored a few post before which already had a thorough explanation.
Title: Re: Ask a simple question, get a simple answer
Post by: OdinVanguard on March 06, 2013, 06:00:00 pm
Does anyone know where I can find an image of the Element wheel that surrounds the oracle (the one that goes around and around to pick your element of the day). I'm working on a card idea and need it as a reference.
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on March 06, 2013, 08:08:25 pm
(http://i.imgur.com/UEQtot1.png)

Tadaa!
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on March 06, 2013, 10:08:19 pm
You just screenshotted that off your own computer didn't you? :P
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on March 06, 2013, 11:45:01 pm
That isn't a simple question :P
Title: Re: Ask a simple question, get a simple answer
Post by: OdinVanguard on March 07, 2013, 05:42:05 pm
(http://i.imgur.com/UEQtot1.png)
Tadaa!
You just screenshotted that off your own computer didn't you? :P
Works for me.
Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: bomber on March 08, 2013, 01:23:33 pm
Can someone show me a false god farming deck that isnt based on phase shields and doesnt contain any shards? Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 08, 2013, 01:32:54 pm
http://elementscommunity.org/forum/index.php/topic,14533.0.html

Deck is slightly outdated, but should still work good.
Title: Re: Ask a simple question, get a simple answer
Post by: moehrpi on March 08, 2013, 02:13:55 pm
http://elementscommunity.org/forum/index.php/topic,14435.msg182852.html#msg182852

Here is another one.
Title: Re: Ask a simple question, get a simple answer
Post by: bomber on March 08, 2013, 05:59:32 pm
http://elementscommunity.org/forum/index.php/topic,14533.0.html

Deck is slightly outdated, but should still work good.

I tried this RoL/Hope, tho i dont have any lobotomizers. Win rate isnt very good 2/10 so far.
But thanks anyway.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on March 08, 2013, 09:53:22 pm
The first 20 matches of a deck don't usually show the overall power of it. Try some more after saving a gook 4k for your matches.
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on March 09, 2013, 12:46:10 am
http://elementscommunity.org/forum/index.php/topic,14533.0.html

Deck is slightly outdated, but should still work good.

I tried this RoL/Hope, tho i dont have any lobotomizers. Win rate isnt very good 2/10 so far.
But thanks anyway.

the lobotomizers are pretty necessary.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 09, 2013, 01:56:58 am
I tried this RoL/Hope, tho i dont have any lobotomizers. Win rate isnt very good 2/10 so far.
But thanks anyway.
RoL/Hope is good only against certain FGs.  Against the others, you're going to lose, no matter what.  My guess is that some, most, or all of your 10 losses were against FGs who easily beat the RoL/Hope deck.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on March 10, 2013, 12:32:42 pm
I tried this RoL/Hope, tho i dont have any lobotomizers. Win rate isnt very good 2/10 so far.
But thanks anyway.
RoL/Hope is good only against certain FGs.  Against the others, you're going to lose, no matter what.  My guess is that some, most, or all of your 10 losses were against FGs who easily beat the RoL/Hope deck.

Neuro **looks at war** and shakes his head in disbelief. ROL hope decks flourish and won so many that i lost count.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 10, 2013, 07:41:35 pm
In the profile, there are things called "attack", "defense" and "attack member". Also there is a section, "Battle", where I cannot access; I assume that they're related. So, wat iz dat? (if it's not super secret, of course)
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on March 10, 2013, 08:24:18 pm
It's a forum app of sorts that lets you level up, do quests, attack people, and such. It's not currently being updated or really used at all.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 10, 2013, 08:35:10 pm
I like to play the Battle game once a day or so. It's a nice little break from grinding. ;)
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 10, 2013, 08:42:50 pm
There is a tutorial/guide/rules somewhere on the forum?
(like level of the member that can access the battle, basic commands and so on)
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 11, 2013, 12:13:04 am
There is a tutorial/guide/rules somewhere on the forum?
(like level of the member that can access the battle, basic commands and so on)
When you click on "Battle" and look below your avatar, you can see a link marked "How to Play".  Click there, and it takes to this thread (http://elementscommunity.org/forum/index.php/topic,38843.0.html), which should tell you everything you need to know about Battle.
Title: Re: Ask a simple question, get a simple answer
Post by: blarp on March 11, 2013, 11:53:59 pm
Does xeno's simulator allow for marks?
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 13, 2013, 06:33:52 pm
What's the difference between  :underworld and  :rainbow ?
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on March 13, 2013, 06:39:52 pm
What's the difference between  :underworld and  :rainbow ?

In the old days of this forum, :underworld was a war team. (I think they played rainbow decks)
:underworld is now usually used to represent quanta of one type; say if you were comparing a water creature to a gravity creature, it would be simpler just to imagine they're both the same quanta type, so you use :underworld; or if you want to make a card idea but haven't decided what element to put it in, but you want help balancing it, :underworld could be used there as well.
:rainbow is used to represent random quanta, like the quanta that shards used to use. For example, you could say that Luciferin costs 2 :rainbow.
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on March 13, 2013, 06:40:07 pm
Example: 5 :underworld means 5 quanta of the same element. 5 :rainbow means 5 quanta from any combination of elements (like the cost for "other" cards in-game)
Title: Re: Re: Ask a simple question, get a simple answer
Post by: Pella on March 13, 2013, 10:10:13 pm
Does xeno's simulator allow for marks?
Yes.

I'm reasonably sure that the sim requires each deck to have a mark. I'm unable to test it at the moment, though, so I won't put that in writing.

Oh, wait...
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 14, 2013, 11:48:07 am
As I understood, the Turnaments use an external site(not elements). So you can have decks with cards that your accont doesn't have?
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on March 14, 2013, 11:50:11 am
No. They don't.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 14, 2013, 12:12:35 pm
So you use that site only to meet with your opponent and then fight in PvP duel?
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on March 14, 2013, 12:14:26 pm
You join the chat (linked in the thread for the tournament) a few minutes before th tournament starts. Once you know your opponent, you write him there and then search for him in the actual game ("PvP Duel").
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 14, 2013, 12:33:18 pm
Ok, good.
Goodbye next turnament!
Title: Re: Ask a simple question, get a simple answer
Post by: Dewberry on March 19, 2013, 02:52:15 am
I have no info on shards, are they useful? I know that they are rare, but which ones are the most useful?
Title: Re: Ask a simple question, get a simple answer
Post by: Dewberry on March 19, 2013, 02:54:22 am
One more thing, I want to compete in this so called "Tournaments" how do I do this? Do I sign up, or is it just a simple match against anyone. What are the prizes?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 19, 2013, 03:16:07 am
One more thing, I want to compete in this so called "Tournaments" how do I do this? Do I sign up, or is it just a simple match against anyone. What are the prizes?
I'm not the best to answer you first question, but this one I can do.

First of all - you need 15 (non-spam, preferably constructive) posts.  Next, all you do is show up in the Tourney room in the chat (check the channels list). If you're there when you should be, 15 minutes before it starts, the TO will put your name in the brackets, and tada! You're in! The prizes vary from a trophy icon, marks or nymphs, and amounts of electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on March 19, 2013, 07:06:06 am
Also, try to use the 'Modify' button instead of double posting - it's not usually accepted without good reason.
Title: Re: Ask a simple question, get a simple answer
Post by: Dewberry on March 19, 2013, 11:00:07 am
thanks, for the helpful tips guys
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 19, 2013, 07:10:27 pm
Is the probability of the effects of additive or moltiplicative? (=4 SoFrs give a 100% to critical hit)
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on March 19, 2013, 07:11:12 pm
Additive.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 20, 2013, 07:27:00 pm
What does happen when you use a Miracle under SoSac?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on March 20, 2013, 07:46:17 pm
You end up with 1 HP.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on March 20, 2013, 09:47:31 pm
It seems I'm not able to give star-ratings to decks?
At least it does not update it when I click on it. Is that a feature restricted to certain users or am I missing something?
Title: Re: Ask a simple question, get a simple answer
Post by: whatifidogetcaught? on March 20, 2013, 10:55:40 pm
It seems I'm not able to give star-ratings to decks?
At least it does not update it when I click on it. Is that a feature restricted to certain users or am I missing something?

If you are not inside of the topic, you cannot rate it. If you have clicked on the topic, it does work. Or do you have a different problem?
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on March 21, 2013, 08:37:40 pm
It seems I'm not able to give star-ratings to decks?
At least it does not update it when I click on it. Is that a feature restricted to certain users or am I missing something?

If you are not inside of the topic, you cannot rate it. If you have clicked on the topic, it does work. Or do you have a different problem?

It doesn't work also when I'm in the topic. I will try a different browser and see if that's the problem.
Also, some topics don't even display the stars when I'm in the topic.


Solved the problem. I'm an idiot...
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 23, 2013, 05:27:05 pm
In tournaments, there are three matches against the same opponent for each round. It's said that you can change deck between rounds(=opponents). Can you change your deck between two matches against the same opponent?
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 23, 2013, 05:34:07 pm
In tournaments, there are three matches against the same opponent for each round. It's said that you can change deck between rounds(=opponents). Can you change your deck between two matches against the same opponent?
Yes, unless prohibited by the special rules for that tournament.

3.3 - Changing your deck
You are allowed to change your deck and mark at any time but you only have 5 minutes to do so which is why it's very important to build all your decks in advance. If it takes you longer than 5 minutes, it is considered a forfeit and the other player goes to next round.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on March 23, 2013, 10:46:23 pm
(How) is it possible to change the PW for a registered account in chat?


/e: nvm, found out.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on March 24, 2013, 12:22:47 am
I saw this:

(How) is it possible to change the PW for a registered account in chat?
...and I was going to ride in like a knight in shining armor.  :D


And then I saw this:
/e: nvm, found out.
:'(
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 27, 2013, 06:02:32 am
What was the very first post on this forum?
Title: Re: Ask a simple question, get a simple answer
Post by: DigitalPixel on March 27, 2013, 06:56:23 am
Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on March 27, 2013, 07:00:44 am
What was the very first post on this forum?
Either dead inside a forum change or in a secret section.
The earliest we have is http://elementscommunity.org/forum/index.php/topic,3.msg307.html#msg307

Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....

Do you use a different tab while waiting for opponent to play?
Title: Re: Ask a simple question, get a simple answer
Post by: DigitalPixel on March 27, 2013, 07:03:14 am
What was the very first post on this forum?
Either dead inside a forum change or in a secret section.
The earliest we have is http://elementscommunity.org/forum/index.php/topic,3.msg307.html#msg307

Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....

Do you use a different tab while waiting for opponent to play?


Yes I do could this be why?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on March 27, 2013, 08:24:53 am
What was the very first post on this forum?
Either dead inside a forum change or in a secret section.
The earliest we have is http://elementscommunity.org/forum/index.php/topic,3.msg307.html#msg307

Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....

Do you use a different tab while waiting for opponent to play?


Yes I do could this be why?

Most browsers, in my experience, tend to freeze the state of an inactive tab, so if you were tabbing to a chat...
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on March 27, 2013, 09:12:30 am
What was the very first post on this forum?
Either dead inside a forum change or in a secret section.
The earliest we have is http://elementscommunity.org/forum/index.php/topic,3.msg307.html#msg307

Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....

Do you use a different tab while waiting for opponent to play?


Yes I do could this be why?

Most browsers, in my experience, tend to freeze the state of an inactive tab, so if you were tabbing to a chat...

Not sure, but I think seeing part the game window even when inactivated will solve the problem.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on March 28, 2013, 10:59:32 am
Is Cloak removed by Dry spell/Dessication?
Title: Re: Ask a simple question, get a simple answer
Post by: blarp on April 02, 2013, 02:11:22 am
Is Discord's quanta scramble at all tied to the amount of damage it does? If it's completely blocked it doesn't work, but against a diamond shield does it only scramble half as much?
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on April 02, 2013, 02:20:02 am
Is Discord's quanta scramble at all tied to the amount of damage it does? If it's completely blocked it doesn't work, but against a diamond shield does it only scramble half as much?
It is random. It doesn't just scramble half as much for a reason. It does it because the RNGoddess likes to play with her quanta.
Title: Re: Ask a simple question, get a simple answer
Post by: blarp on April 02, 2013, 02:32:12 am
Is Discord's quanta scramble at all tied to the amount of damage it does? If it's completely blocked it doesn't work, but against a diamond shield does it only scramble half as much?
It is random. It doesn't just scramble half as much for a reason. It does it because the RNGoddess likes to play with her quanta.

Alright thanks. Was curious if chaos power discords did more than increase damage :P
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on April 02, 2013, 05:25:44 am
What was the very first post on this forum?
Either dead inside a forum change or in a secret section.
The earliest we have is http://elementscommunity.org/forum/index.php/topic,3.msg307.html#msg307

Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....

Do you use a different tab while waiting for opponent to play?


Yes I do could this be why?

Most browsers, in my experience, tend to freeze the state of an inactive tab, so if you were tabbing to a chat...

Not sure, but I think seeing part the game window even when inactivated will solve the problem.
On Chrome, Flash will keep running if it's in an inactive window, but it will stop running when it's in an inactive tab. It's easiest to use a separate window if you need to access other stuff while needing server interaction in Elements.
Title: Re: Ask a simple question, get a simple answer
Post by: Foraker on April 02, 2013, 10:44:14 am
Why do I always lose connection to the server while I try to pvp duel? I checked my connections and it is fine....

I had the same problem for a while.
A flash update solved it and pvp's now working.
Even with tab switching.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on April 03, 2013, 06:05:51 pm
On the stats page, there's a place for Worst Reputation, but it's empty. Why? Is it only reserved for those with negative reputation?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on April 03, 2013, 06:47:39 pm
Is Discord's quanta scramble at all tied to the amount of damage it does? If it's completely blocked it doesn't work, but against a diamond shield does it only scramble half as much?
It is random. It doesn't just scramble half as much for a reason. It does it because the RNGoddess likes to play with her quanta.

Supermegabumping that post to say that Discord ALWAYS scrambles 9 quanta AFAIK.

On the stats page, there's a place for Worst Reputation, but it's empty. Why? Is it only reserved for those with negative reputation?

I'm almost positive it is impossible to reach Negative Reputation; maybe it's been there since the Negative Karma implementation (and later, taken away.)
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on April 03, 2013, 07:13:03 pm
Dm is correct. It was never removed.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on April 04, 2013, 10:22:20 pm
good against graboid :p. but sooo situational. I would rather play a blot instead
What's a "blot"?
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on April 05, 2013, 07:58:12 am
good against graboid :p. but sooo situational. I would rather play a blot instead
What's a "blot"?

bolt? Spell card
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on April 05, 2013, 08:30:59 am
good against graboid :p. but sooo situational. I would rather play a blot instead
What's a "blot"?

bolt? Spell card

One of these cards:

Title: Re: Ask a simple question, get a simple answer
Post by: Pella on April 05, 2013, 05:01:50 pm
Typo for "bolt".  Got it.  I wouldn't have automatically put Drain/Siphon Life in that category, but I can see why it fits.  Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: zasdd on April 05, 2013, 11:58:01 pm
Is shrieker, or life rush more effective?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on April 06, 2013, 12:55:53 am
Shrieker is more versatile.
Your life rush, unless it contains upgraded cards (read: USEM, or Ultimate Speed EM) won't be getting lots of Elemental Masteries (100 hp wins, that net more score and electrum), and as a pure rush it is slower than shrieker rush.

So, basically, shrieker rush un-upgraded, life rush upgraded.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on April 11, 2013, 09:26:14 pm
Can you hide, re-arrange or deny awards?
Title: Re: Ask a simple question, get a simple answer
Post by: blarp on April 11, 2013, 09:39:06 pm
Can you hide, re-arrange or deny awards?

Not that I could find. If there is a way I would be interested in knowing how. Sometimes that cake annoys me a bit :P
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on April 11, 2013, 11:54:22 pm
Some time ago, a certain member decided to ask for his tournament weekly win not to be included into his award section. I remember a bit of arguing with the staff member of that time about it being an odd request, but he would try to make it fulfilled. I don't recall if it worked or not, however; and since that member is now a guest, there is no way to check.

As much as you can deny it, by a possibility, you can't really get rid of what you currently have, I believe.

No way to hide or re-arrange.
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on April 13, 2013, 03:20:23 am
At the moment, what is the AI4 grinding deck with the best win rate?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 13, 2013, 06:49:59 pm
Can you hide, re-arrange or deny awards?
Sure, just ask the issuer. If they give you any trouble, ask me. I'll remove anything for ya.

Some time ago, a certain member decided to ask for his tournament weekly win not to be included into his award section. I remember a bit of arguing with the staff member of that time about it being an odd request, but he would try to make it fulfilled. I don't recall if it worked or not, however; and since that member is now a guest, there is no way to check.

As much as you can deny it, by a possibility, you can't really get rid of what you currently have, I believe.

No way to hide or re-arrange.
Kind of. He asked not to receive the trophy at all, so he didn't. There was no actual argument about it. I just didn't give it to him.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on April 14, 2013, 09:45:21 am
I remember there was an admin topic/post about AI logic (where you can ask his formulas to do something, e.g. discard a card or eat a creature), but I can't find it. Can someone help me?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on April 14, 2013, 04:06:43 pm
I remember there was an admin topic/post about AI logic (where you can ask his formulas to do something, e.g. discard a card or eat a creature), but I can't find it. Can someone help me?

You are probably remembering Xeno's Q&A thread here (http://elementscommunity.org/forum/index.php/topic,32442.0.html). Since then, he has asked for all AI questions to be directed to the newer thread here (http://elementscommunity.org/forum/index.php/topic,33350).
Title: Re: Ask a simple question, get a simple answer
Post by: mathman101 on April 16, 2013, 03:38:51 am
Is it possible to search for someone who is playing in PvP 1 or PvP 2, by typing their ign into the PvP Duel section? or do both people have to be searching for each other in the PvP Duel?
Title: Re: Ask a simple question, get a simple answer
Post by: blarp on April 16, 2013, 06:01:34 am
Is it possible to search for someone who is playing in PvP 1 or PvP 2, by typing their ign into the PvP Duel section? or do both people have to be searching for each other in the PvP Duel?

No. You cannot search for a specific opponent to play in pvp 1 or 2. In order to play someone in pvp duel both players have to be searching. There's no popup box saying X person would like to play you.

Interestingly enough, both players don't necessarily have to always be searching for each other. AKA one player could have misplayed the others name and sometimes it works.
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on April 16, 2013, 08:39:04 pm
Yep, as long as one player has the right name, you can still find each other. I forget what ign people in BL have all the time, but I still find them :P
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on April 16, 2013, 08:43:35 pm
Can someone post a list of Fractalfly decks? Er, or a link to a few? I've only seen one on the forums, but I know there are a ton floating around.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSlaugh on April 18, 2013, 03:00:57 pm
Pls guys ! how to read my old posts (not new replies to my posts!) ????
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on April 18, 2013, 03:02:51 pm
Pls guys ! how to read my old posts (not new replies to my posts!) ????
Go to your profile (click here) (http://elementscommunity.org/forum/index.php?action=profile) and on the left column, you'll see an option for Show Posts. There you go!
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSlaugh on April 18, 2013, 04:19:55 pm
Pls guys ! how to read my old posts (not new replies to my posts!) ????
Go to your profile (click here) (http://elementscommunity.org/forum/index.php?action=profile) and on the left column, you'll see an option for Show Posts. There you go!
ty very much :)
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on April 25, 2013, 02:15:34 am
Can someone post a list of Fractalfly decks? Er, or a link to a few? I've only seen one on the forums, but I know there are a ton floating around.

Pestal
ROL hope
fractix
Ghostal

There are a lot more. Should be able to find these in forum.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on April 25, 2013, 06:21:21 am
Can someone post a list of Fractalfly decks? Er, or a link to a few? I've only seen one on the forums, but I know there are a ton floating around.

Pestal
ROL hope
fractix
Ghostal

There are a lot more. Should be able to find these in forum.
Maybe I wasn't clear enough. Fractalfly, meaning Fractal + Damselfly. Or really any good Damselfly deck I could use in pvp2 or arena (gold/plat).
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on April 25, 2013, 10:49:04 am
Can someone post a list of Fractalfly decks? Er, or a link to a few? I've only seen one on the forums, but I know there are a ton floating around.

Pestal
ROL hope
fractix
Ghostal

There are a lot more. Should be able to find these in forum.
Maybe I wasn't clear enough. Fractalfly, meaning Fractal + Damselfly. Or really any good Damselfly deck I could use in pvp2 or arena (gold/plat).

lol, all i see was fractal. fractal fly,may be you can try it together with wyrm. All you need to add in is either SOFr or a few Dims
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on April 25, 2013, 01:54:17 pm
Can someone post a list of Fractalfly decks? Er, or a link to a few? I've only seen one on the forums, but I know there are a ton floating around.
A lot of the fractalfly decks I could find looked very similar, but here are some variations.
Pure Damselfly (http://elementscommunity.org/forum/index.php/topic,47581.msg1049655.html#msg1049655)
Ball Lightning as a finisher (http://elementscommunity.org/forum/index.php/topic,23190.msg294525.html#msg294525)
Damselfly -> Wyrms (http://elementscommunity.org/forum/index.php/topic,22014.msg282367.html#msg282367)
Damselfly -> Dragons (http://elementscommunity.org/forum/index.php/topic,43959.msg1012225.html#msg1012225)     Note that the novas are to pay for SoFr :rainbow cost. Now that SoFr cost :air, they should be replaced by something else.

Damselfly + SoP (http://elementscommunity.org/forum/index.php/topic,48661.msg1062132.html#msg1062132)
SoBe rush (http://elementscommunity.org/forum/index.php/topic,45846.msg1030677.html#msg1030677)    Has a 100% PVP2 win rate over a small sample size
 Flexible deck with multiple strategies for when not all games are the same (http://elementscommunity.org/forum/index.php/topic,23656.0.html)

Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on April 25, 2013, 03:37:36 pm
For future reference, if you google (or forum search) the deck codes of the cards you want included in your deck, you'll get a list of all decks that include that combo.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on April 26, 2013, 11:14:18 pm
Can someone post a list of Fractalfly decks? Er, or a link to a few? I've only seen one on the forums, but I know there are a ton floating around.
A lot of the fractalfly decks I could find looked very similar, but here are some variations.
Pure Damselfly (http://elementscommunity.org/forum/index.php/topic,47581.msg1049655.html#msg1049655)
Ball Lightning as a finisher (http://elementscommunity.org/forum/index.php/topic,23190.msg294525.html#msg294525)
Damselfly -> Wyrms (http://elementscommunity.org/forum/index.php/topic,22014.msg282367.html#msg282367)
Damselfly -> Dragons (http://elementscommunity.org/forum/index.php/topic,43959.msg1012225.html#msg1012225)     Note that the novas are to pay for SoFr :rainbow cost. Now that SoFr cost :air, they should be replaced by something else.

Damselfly + SoP (http://elementscommunity.org/forum/index.php/topic,48661.msg1062132.html#msg1062132)
SoBe rush (http://elementscommunity.org/forum/index.php/topic,45846.msg1030677.html#msg1030677)    Has a 100% PVP2 win rate over a small sample size
 Flexible deck with multiple strategies for when not all games are the same (http://elementscommunity.org/forum/index.php/topic,23656.0.html)
+rep'd for that :O thank you very much.
Title: Re: Ask a simple question, get a simple answer
Post by: S2xaT5No on April 30, 2013, 05:14:03 pm
Will a quintessenced+SoW Elite charger attack go through a reflective shield? I doubt it because it's spell damage, but anyway it's momentumed and the description of momentum says 'ignore shields'.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on April 30, 2013, 05:17:27 pm
Spelldamage overwrites Momentum, thus: no.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSlaugh on April 30, 2013, 07:40:04 pm
I just got 3 pulverizer !
Can the wrecking ball work unpped ?! Pls suggest me a modified unupped wreking ball if u think it can't work !

 :D
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on April 30, 2013, 08:55:52 pm
Nope. For the exact reason you gave.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 02, 2013, 10:19:05 am
Kind of, but it struggles. If you've played it in the Trainer or similar, you'll know the Forest Spectres and Lava Destroyer will be most of your offence. Luckily, these creatures do not change much when unupped. Unluckily, Spectre loses HP as Spirit. Luckily, you have Cloaks. Unluckily, Thunderstorm is used a lot more since the buff x)

The biggest two problems is that it loses its rushing power and drawing speed, as the three Recluses turn into weaklings and the HG's become very expensive. I would imagine something like Antabow/Toxic Shriekers or Monodark would work better for Bronze. You probably shouldn't tackle Silver unless you have upped cards or SoFo's (Gravitybow might do decently even unupped).

By the way, I just assumed you had at least 6 Supernovas. That is the absolute minimum for any Snovabow (obviously).
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSlaugh on May 02, 2013, 07:31:11 pm
thx :D I don't have SN unfortunatly (I have 2 upped eclipses )
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 07, 2013, 02:09:08 pm
Is there a cap to ATK or HP? Was thinking of fun with Overdrive+SoP, lol.
Title: Re: Ask a simple question, get a simple answer
Post by: Calindu on May 07, 2013, 02:12:27 pm
Is there a cap to ATK or HP? Was thinking of fun with Overdrive+SoP, lol.

The cap is 499, and is for both. You can get more, but will last for only 1 turn.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 07, 2013, 02:22:29 pm
Is there a cap to ATK or HP? Was thinking of fun with Overdrive+SoP, lol.

The cap is 499, and is for both. You can get more, but will last for only 1 turn.
Has Zanzarino ever said why the cap is that? Is it because you're not meant to kill the opponent with one hit (even though it can go up for one turn) at full HP leaving him at 1?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on May 07, 2013, 03:04:02 pm
Greater-than-499 attack will register for a single attack before reverting to cap, so it is still possible to OHKO a 500hp opponent with a single creature.

I do not know of any stated reason why the cap is at 499, though.
Title: Re: Ask a simple question, get a simple answer
Post by: aerinon on May 10, 2013, 02:20:35 pm
Hey, I've got a couple simple questions. But TBH, I haven't read this whole thread. (And I'm new to the forums.)

In the arena, the NORMAL spins (not the special ones), do they ever include upgraded cards? I've been playing gold league and while I see my opponents have upped cards in their deck, the normal spins only seem to have unupped cards. (The special spins in gold of course have upgraded rares which is nice.) Intended? Is it different in plat league?

Also, I've been doing some stat gathering on silver vs. gold vs. fg farming and I'm not sure the best place to share those findings here? Should I just start a thread here in General Discussion?

Thanks!

-Aerinon
Title: Re: Ask a simple question, get a simple answer
Post by: Paddoo on May 10, 2013, 02:24:42 pm
In the arena, the NORMAL spins (not the special ones), do they ever include upgraded cards? I've been playing gold league and while I see my opponents have upped cards in their deck, the normal spins only seem to have unupped cards. (The special spins in gold of course have upgraded rares which is nice.) Intended? Is it different in plat league?
No, normal spins in arena never include upgrades, this is intended so and works the same in Plat.
Title: Re: Ask a simple question, get a simple answer
Post by: aerinon on May 10, 2013, 02:56:24 pm
Thanks paddoo
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 10, 2013, 05:24:45 pm
Do you guys know if its more efficient to grind level 4 or 3? My deck isn't good enough for Arena yet :(
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 10, 2013, 05:28:29 pm
Do you guys know if its more efficient to grind level 4 or 3? My deck isn't good enough for Arena yet :(

Well, you can post your deck in deck ideas section and there'll always be people helping. i used ghostmare and grind happily
Title: Re: Ask a simple question, get a simple answer
Post by: S2xaT5No on May 10, 2013, 05:38:36 pm
If an otyugh swallows a voodoo doll, will the otyugh's owner receive any damage?
Title: Re: Ask a simple question, get a simple answer
Post by: Paddoo on May 10, 2013, 05:40:02 pm
If an otyugh swallows a voodoo doll, will the otyugh's owner receive any damage?

No. Dolls deal damage only when they take a non lethal hit. Being swallowed is lethal.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 10, 2013, 05:44:24 pm
AI4 is better for electrum for sure. kev recently did some testing (http://www.elementscommunity.org/forum/index.php/topic,48425) and depending on your deck it'll be anything from twice to four times as effective. Some mathematical testing (http://elementscommunity.org/forum/index.php/topic,48425.msg1059549.html#msg1059549) has put AI4 at 1.6k electrum/h and AI3 at 966 electrum/h.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 10, 2013, 05:58:53 pm
AI4 is better for electrum for sure. kev recently did some testing (http://www.elementscommunity.org/forum/index.php/topic,48425) and depending on your deck it'll be anything from twice to four times as effective. Some mathematical testing (http://elementscommunity.org/forum/index.php/topic,48425.msg1059549.html#msg1059549) has put AI4 at 1.6k electrum/h and AI3 at 966 electrum/h.
Thanks! Didn't know about that :)
Also, is it cost efficient to buy a good oraclebow (I know Im uninspired, just trying to get my economy up) to earn money from arena?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 11, 2013, 05:23:18 am
Is the private message (PM) really private?
In other words: is there any way for the people not involved in the PM conversation, admin included, to gain access to the message without asking for a copy of it from people involved in the conversation?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on May 11, 2013, 05:53:16 am
Is the private message (PM) really private?
In other words: is there any way for the people not involved in the PM conversation, admin included, to gain access to the message without asking for a copy of it from people involved in the conversation?
Admins have access. However i'm pretty sure most of them'd need a really exceptionnal circumstance to look at other's pms.
Title: Re: Ask a simple question, get a simple answer
Post by: UnholyAir on May 11, 2013, 05:56:24 am
What are the Trials like.
Ie: Trials of Air.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 11, 2013, 07:08:17 am
Is the private message (PM) really private?
In other words: is there any way for the people not involved in the PM conversation, admin included, to gain access to the message without asking for a copy of it from people involved in the conversation?
Yes.
Simple Machines provides no way for anyone to read other's PM's, as it would be a breach of privacy. Admins do have access to the database on any forum, however, so with the right knowledge they could find it. That's never happened on this forum and never will, as it'd be both illegal and highly immoral. More info here: http://docs.simplemachines.org/index.php?topic=451.0

Similarly, your host and your ISP can technically read your e-mails. It's very rare because it's easy to get spotted doing it, and that spells doom for you and your entire company.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on May 11, 2013, 07:22:27 am
What are the Trials like.
Ie: Trials of Air.
Sweaty. And very tense.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 11, 2013, 08:39:30 am
How do you calculate, mathematically speaking, how much you'll get from a match in, let's say, platinum against the #1 player? What about the second?
Let's say you have 50 hp on a total of 100 and you're facing the #1 and you win: how much do you get?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 11, 2013, 08:40:20 am
What are the Trials like.
Ie: Trials of Air.
Sweaty. And very tense.

http://elementscommunity.org/forum/index.php/topic,43467.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on May 11, 2013, 08:50:28 am
What does the 'Notify' button do?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on May 11, 2013, 09:31:34 am
Emails to your email when a reply to the topic is made (and you've seen last reply)
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on May 11, 2013, 09:35:47 am
Oh. Is there a way to change your email?
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 11, 2013, 09:37:50 am
Profile > Forum Profile > Account Settings.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on May 11, 2013, 09:52:32 am
Profile > Forum Profile > Account Settings.

Oh, okay. How did I miss that?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on May 11, 2013, 10:01:58 am
Profile > Forum Profile > Account Settings.

Oh, okay. How did I miss that?
Reasons.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 11, 2013, 10:02:24 am
Profile > Forum Profile > Account Settings.
Oh, okay. How did I miss that?
Because so little people actually need to change it.
Jenkninja.
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on May 11, 2013, 11:24:09 am
Do you guys know what a rhetorical question is?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on May 11, 2013, 11:37:03 am
Do you guys know what a hypothetical question is?
Yes. I think you meant rethorical, however. ^^
Title: Re: Ask a simple question, get a simple answer
Post by: Annele on May 11, 2013, 11:54:32 am
Do you guys know what a hypothetical question is?
Yes. I think you meant rethorical, however. ^^

That's spellcheck for you. (Which you obviously don't have.)  :P
Title: Re: Ask a simple question, get a simple answer
Post by: UnholyAir on May 11, 2013, 02:41:59 pm
So if an  :aetherImmortal creature cannot be targeted, does it get hurt by  :fireRain of Fire or  :airThunderstorm?
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on May 11, 2013, 02:46:57 pm
So if an  :aetherImmortal creature cannot be targeted, does it get hurt by  :fireRain of Fire or  :airThunderstorm?
No, I believe anything immortal is only targeted by SoW.
But of course a fireshield and spine carapace will cause damage.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on May 11, 2013, 04:06:17 pm
So if an  :aetherImmortal creature cannot be targeted, does it get hurt by  :fireRain of Fire or  :airThunderstorm?

Oddly, no; that was the hardest thing to get used to when I started playing Elements.  The only way to kill immortal creatures is fire buckler, thorn carapace, or skull shield.  (or to poison them with something before they are quinted/burrowed) 
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on May 11, 2013, 04:52:40 pm
How do you calculate, mathematically speaking, how much you'll get from a match in, let's say, platinum against the #1 player? What about the second?
Let's say you have 50 hp on a total of 100 and you're facing the #1 and you win: how much do you get?
First, we have the reward for a league. This is calculated based on how much people play against that league, and possibly their win rate. The formula is unknown, but you can see the end result at a given time at the arena screen. Currently Platinum is at 212.
Next, we have a multiplier for the deck rank. Searching around turned up the following list:
Playing 1st place: 10x
Playing 2nd place: 8x?
Playing 3rd place: 6x
Playing 4th place: 4x?
Playing 5th to 9th place: 2x
Playing 10th place: 2x? 1x?
Playing 11th to 500th place: 1x
This is multiplied by the league reward to get our "base" reward.
When you are matched against an arena deck, the screen that displays information about the deck you are about to face also has this base reward listed, and the EM value (2*base). In this case, it would be 2120 electrum.
Next is the hp multiplier. From personal experience, it seems that bronze decks use the same rule as AI1-3 - you get half the base reward just for winning and half the reward per 100 hp. Thus, a 1hp win nets half the base reward, while a 500 hp win nets three times the base reward (both cases before considering EM). If we assume all leagues follow the same rule (I just don't have enough upped cards / shards to test platinum league in a reasonable amount of time), then your example would get 75% the base reward (rounded down, if applicable), for 1590.
Finally, is the EM multiplier. If current hp = max hp, multiply the total by two (this is how it works everywhere except for PvP). Otherwise, the max hp has no bearing on your reward - 50/100 hp is the same as 50/500 hp. You specified 100 max hp in your example, so this is not an EM.
Finally finally is the spin reward. If the first two slots of a normal spin match, your reward increases by 5.

In the end, you would win 1590-1605 :electrum at the moment. Probably.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 11, 2013, 05:04:06 pm
10x multiplier is quite great, I'm looking forward to playing in Platinum, lol. Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 11, 2013, 05:40:15 pm
Sounds accurate. Jenk recently got 3.6k from EM'ing #1 in Plat.
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on May 11, 2013, 06:40:42 pm
Sounds accurate. Jenk recently got 3.6k from EM'ing #1 in Plat.
#2*
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 11, 2013, 07:18:33 pm
Hm, that throws it off then. I do remember getting 5k from #1 EM in Plat.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 11, 2013, 07:21:37 pm
I still don't quite get Quantum Index, like how to calculate it...could someone do an example calculation for a deck (show work please) so I can figure it out? Also how does nova/cremation/soul catcher etc. calculate into it? Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 11, 2013, 07:43:23 pm
QI mostly only works for very simple mono-decks.

6 Phoenix = 6x7 :fire
6 Fire Bolts = 6 x 3 :fire
2 Fahrenheit = 2x3 :fire
2 Deflags = 2x3 :fire
42+18+6+6=74
14 Fire Pillars, Fire Mark (counts as 2): 74/16=4.625 QI

Stall Faster is a fast deck.

You -can- use it for duos by simply dividing the quanta usage up, but it gets iffy already there. Don't even think about Novas and Immos.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 11, 2013, 08:03:00 pm
How would you calculate cards like fire spirit or owls eye or ulitharid etc.?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 11, 2013, 08:26:02 pm
Ability costs are counted twice because you expect to use 'em at least that much. So, a Fire Spirit would cost 6 :fire.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 11, 2013, 09:24:37 pm
A fire spirit costs 2 :fire and it's ability costs 1 :fire to activate, so wouldn't it be 2 :fire + 2 * 1 :fire = 4 :fire ?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 11, 2013, 09:53:55 pm
I thought costs were to be counted 3 times for QI?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on May 11, 2013, 10:41:27 pm
I thought costs were to be counted 3 times for QI?
There are different approaches.
Title: Re: Ask a simple question, get a simple answer
Post by: Absol on May 11, 2013, 11:59:04 pm
Skill cost is counted twice for non-situational (like Growth which you want to use every turn) and once for situational (like Paradox).
One time skill is counted once. Non-essential skill is usually not counted (Web).
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on May 12, 2013, 12:44:03 am
Detailed explanation of Quanta Index and how to calculate it, along with multiple examples for cards and decks, can be found in this very excellent thread (http://elementscommunity.org/forum/index.php/topic,5676).
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 12, 2013, 11:44:45 am
Yeah, 4 :fire. There are a few different approaches to QI, but I stick to the original. Some people count mark as 3 pillars, for instance.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on May 12, 2013, 12:14:18 pm
With the bug that let people get malignant cell from the oracle, what happened to the cards and people once the bug was fixed?
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 12, 2013, 02:03:49 pm
With the bug that let people get malignant cell from the oracle, what happened to the cards and people once the bug was fixed?
The cards[and people] were left alone, there are currently a few players that have it in their account.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 12, 2013, 06:15:06 pm
As for the malignant cell, does it have a selling price (referring to those that spun it from the oracle)? And how much is it?
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on May 12, 2013, 06:23:00 pm
As for the malignant cell, does it have a selling price (referring to those that spun it from the oracle)? And how much is it?

As far as malignant cell is concerned and as long as I can remember, I don't think you can get a malignant cell
Title: Re: Ask a simple question, get a simple answer
Post by: sixers on May 12, 2013, 06:57:50 pm
How many times has "believe in the heart of the cards" been said on the forums or in chat? I would like an approximate number.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on May 12, 2013, 07:16:46 pm
As for the malignant cell, does it have a selling price (referring to those that spun it from the oracle)? And how much is it?

As far as malignant cell is concerned and as long as I can remember, I don't think you can get a malignant cell

It used to be possible to obtain the malignant cell due to a bug, this is what Leodip is asking about.
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on May 12, 2013, 08:16:48 pm
A bug?

I remember talk about hack and Top 50. IIRC, a player that had it was banned. Could be way off, though.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 13, 2013, 09:11:42 pm
How many times has "believe in the heart of the cards" been said on the forums or in chat? I would like an approximate number.
Official chat and forums - probably around 15 (with 7 being from forums)
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on May 14, 2013, 02:04:56 pm
Is the chat down?
Title: Re: Ask a simple question, get a simple answer
Post by: Cheesy111 on May 14, 2013, 03:09:32 pm
Is the chat down?

Is for me - hasn't been much hubbub about it so I assume it's a limited disturbance.
Title: Re: Ask a simple question, get a simple answer
Post by: Calindu on May 14, 2013, 03:15:03 pm
Is the chat down?

Is for me - hasn't been much hubbub about it so I assume it's a limited disturbance.

Little ammount of people in chat, so I assume it's not that limited.
I can't join chat from forum(direct link) but I can from mIRC, so I assume it's based on this problem.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 16, 2013, 07:38:50 pm
What's a good Platinum grinding deck? I went through the recommended section but didn't know which ones were still viable, which ones are more oriented toward gold...
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on May 16, 2013, 08:01:26 pm
Look in this topic: http://elementscommunity.org/forum/index.php/topic,45840.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on May 16, 2013, 08:02:18 pm
What's a good Platinum grinding deck? I went through the recommended section but didn't know which ones were still viable, which ones are more oriented toward gold...

Bookmark this (http://elementscommunity.org/forum/index.php/topic,45840.0.html) thread. It contains the most current published information on arena farming decks, as well as stats on their performance.

edit: When looking at that thread, be sure to look in the archive sections (though plat doesn't have an archive section right now). "Archive", when used in the context of that thread, just means "decks which aren't in the top five by win rate" and looking at win rate alone does not give you a full picture of a deck's performance, so there's quite a lot of very useful decks that you won't see unless you click into the archive spoilers.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 18, 2013, 11:48:55 pm
How do mechanics of graviton/phase salvager work? In confused still... :/
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 18, 2013, 11:57:57 pm
If a Graviton/Phase Salvager is on your side of the field, it will give you your destroyed permanent back by adding it directly to your hand. This means you need space in the hand to get it back.

Scenario:
1) you play Dimensional Shield, Phase Salvager and Chaos Power (on the Salvager). You end your turn.
2) Opponent plays a Lava Golem and then Deflagration on your Dimensional Shield. The Shield is destroyed, but you get a new copy of it added to your hand because of the Salvager's passive ability (which incidentally means it can't be lobotomized). Opponent hits you with the Lava Golem and then ends its turn.
3) It's your turn. You can play the new Dim Shield copy as normal, but you have to pay for the quanta cost again.

Ya dig?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on May 18, 2013, 11:58:20 pm
How do mechanics of graviton/phase salvager work? In confused still... :/
>you play a shield
>your opponent destroys said shield
>you play Phase Salvager
>shield returns to your hand
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 19, 2013, 12:07:15 am
So quintessence + dim shield + chaos power = infinite phase shield? Like every time a permanent is destroyed while your salvager is on the field then it's auto added to your hand?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 19, 2013, 12:10:36 am
No, because a destroyed Dim Shield still leaves you open for attack for that round. If your opponent can do 33 damage in one turn, he'll kill you with 3 Deflags just the same, because getting a shield in your hand isn't going to reduce any damage during the opponent's turn.

But yes, you can get lots of renewed Dim timers this way if you're playing someone dumb (AI). Do note that with Earthquake you only get one out of a possible three destroyed pillars/pends back.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 19, 2013, 12:14:44 am
I dig, thanks. Been underestimating these cards, now I see there's potential for some epic decks...
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on May 19, 2013, 12:33:21 am
The opponent has to destroy it for it to be returned to your hand. If your dim shield expires on its own you won't get another one.
Title: Re: Ask a simple question, get a simple answer
Post by: xsindomanx on May 19, 2013, 12:48:54 am
Is there a good explanation / reason as to why the AI sometimes doesn't use a 0 cost skill? I know the AI doesn't 100% use its creatures' skills if they have just the right amount of quarta for it, but how is it different for free ones?

A few times, the AI wouldn't use accretion (SoF) even when the SoF had less than 30 health and I had a sundial.
Also, just once I saw the AI only generating 1 scarab after using SoR on a Pharaoh.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 19, 2013, 01:12:02 am
An artificial intelligence is very hard to program. To understand why it does certain things is almost impossible.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 19, 2013, 01:20:52 am
Unless you've seen the code like a few of us.

The AI has a few conditions that increase or decrease the chance that it will use an ability. For instance it might not consider a perm to be a high enough priority at the time, given what's on the field and its current HP. However, all its conditions aside, it actually has a little randomness programmed into it. Every time it's prompted to make a decision, there's a small chance that it will simply cancel the decision. This is the reason it didn't destroy your Sundial, even though it might've saved its life.
Title: Re: Ask a simple question, get a simple answer
Post by: xsindomanx on May 19, 2013, 04:21:29 pm
(http://elementscommunity.org/images/Cards/RayOfLight.png)(http://elementscommunity.org/images/Cards/Damselfly.png)(http://elementscommunity.org/images/Cards/GnomeGemfinder.png)(http://elementscommunity.org/images/Cards/BrimstoneEater.png)

Why is brimstone eater the only fodder creature with a cost? I've never thought of this even while using fire rush, because I used photons or gemfinders for immo fodder, but coming to think of it, the cost might be part of the reason for that.

EDIT: Thanks a lot Higurashi for the response to my previous question :)
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on May 19, 2013, 04:37:09 pm
Why is brimstone eater the only fodder creature with a cost?
While we're at it, why is Damselfly the only free creature with attack = 2?
Title: Re: Ask a simple question, get a simple answer
Post by: yee on May 19, 2013, 04:50:22 pm
Why is brimstone eater the only fodder creature with a cost?
While we're at it, why is Damselfly the only free creature with attack = 2?

What about those two?
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 19, 2013, 05:00:32 pm
The reasoning is found when you calculate their costs with the http://elementscommunity.org/wiki/Creature_cost_theory
Other than that, Brimstone probably for balance since Fire is so quanta dependent and it has Fire Bolts, while the 0 cost quanta generators of other elements don't also possess bolts/drain lifes. Add in the fact that Fire and Air are more 'rushier' and you have your reasoning.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 19, 2013, 05:53:39 pm
Does having multiple salvagers on the field benefit you?
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on May 19, 2013, 06:02:21 pm
Why is brimstone eater the only fodder creature with a cost?
While we're at it, why is Damselfly the only free creature with attack = 2?

What about those two?
Good point.  I meant "free critters that also produce quanta".  I didn't say it that way because I didn't remember Spark|BL in that moment.  Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 19, 2013, 06:34:54 pm
Does having multiple salvagers on the field benefit you?
Only in the case of 1 being destroyed but not the others. If you have X Salvagers where X is => 1 when a permanent is destroyed then you will get 1 permanent back. No more, no less.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 19, 2013, 07:38:09 pm
(http://elementscommunity.org/images/Cards/RayOfLight.png)(http://elementscommunity.org/images/Cards/Damselfly.png)(http://elementscommunity.org/images/Cards/GnomeGemfinder.png)(http://elementscommunity.org/images/Cards/BrimstoneEater.png)

Why is brimstone eater the only fodder creature with a cost? I've never thought of this even while using fire rush, because I used photons or gemfinders for immo fodder, but coming to think of it, the cost might be part of the reason for that.

EDIT: Thanks a lot Higurashi for the response to my previous question :)
IMHO it's because upgraded they get only one more "skill". Skill may be cost reduction or quanta production.
Photon is costless but skill-less, upped as Ray of Light it gets the quanta production.
Dragonfly produces quanta unupped but costs 1 :air, upped as Damselfly loses its cost.
Gnome Rider produces quanta unupped but costs 1 :earth, upped as Gnome Gemfined it loses its cost.
Ash Eater, instead, costs 1 :fire and has no skill, upped it either gets the quanta production or loses its cost. Apparently, theme-wisely, they chose the quanta production.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 19, 2013, 10:58:54 pm
The reasoning is found when you calculate their costs with the http://elementscommunity.org/wiki/Creature_cost_theory
Someone actually reads that? Geeze, it almost makes me want to complete that.

As to why these are different, not every creature is perfectly balanced in the game. Some creatures are objectively better than others in every way.

But if you compare the 4 quanta generating creatures, each has their own special points.
RoL produces :light, an element that needs a lot to be useful, and it also fuels hope.
Damselfly deals the most damage, and synergizes with SoFre.
Gnome is in :earth, another element that's more stall-y, and it also has one more hp than the others making it slightly more useful (I'd like to see it have 3hp though)
Brimstone eater is probably 1 :fire because Fire is a much faster element with cards like fire bolt and immolation.

Does having multiple salvagers on the field benefit you?
More damage as well as more insurance.
Title: Re: Ask a simple question, get a simple answer
Post by: traceurling on May 19, 2013, 11:33:01 pm
I read that thought it was pretty useful in card design...
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 20, 2013, 01:15:44 am
The reasoning is found when you calculate their costs with the http://elementscommunity.org/wiki/Creature_cost_theory
Someone actually reads that? Geeze, it almost makes me want to complete that.

As to why these are different, not every creature is perfectly balanced in the game. Some creatures are objectively better than others in every way.

But if you compare the 4 quanta generating creatures, each has their own special points.
RoL produces :light, an element that needs a lot to be useful, and it also fuels hope.
Damselfly deals the most damage, and synergizes with SoFre.
Gnome is in :earth, another element that's more stall-y, and it also has one more hp than the others making it slightly more useful (I'd like to see it have 3hp though)
Brimstone eater is probably 1 :fire because Fire is a much faster element with cards like fire bolt and immolation.

Does having multiple salvagers on the field benefit you?
More damage as well as more insurance.
Furballdn, if it weren't for that, I wouldn't have been able to answer the question very well at all. I read the Wiki often when I have free :time and don't feel like spending it grinding. I've even edited a few broken links here and there. For the most part though, I've read a lot of the pages there. Great job on BE btw. :)
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on May 20, 2013, 01:47:00 am
The reasoning is found when you calculate their costs with the http://elementscommunity.org/wiki/Creature_cost_theory
Someone actually reads that? Geeze, it almost makes me want to complete that.

As to why these are different, not every creature is perfectly balanced in the game. Some creatures are objectively better than others in every way.

But if you compare the 4 quanta generating creatures, each has their own special points.
RoL produces :light, an element that needs a lot to be useful, and it also fuels hope.
Damselfly deals the most damage, and synergizes with SoFre.
Gnome is in :earth, another element that's more stall-y, and it also has one more hp than the others making it slightly more useful (I'd like to see it have 3hp though)
Brimstone eater is probably 1 :fire because Fire is a much faster element with cards like fire bolt and immolation.

Does having multiple salvagers on the field benefit you?
More damage as well as more insurance.
Furballdn, if it weren't for that, I wouldn't have been able to answer the question very well at all. I read the Wiki often when I have free :time and don't feel like spending it grinding. I've even edited a few broken links here and there. For the most part though, I've read a lot of the pages there. Great job on BE btw. :)
I'm just butting in to say nice use of the  :time mark there xD
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on May 22, 2013, 07:28:27 am
I sometimes see people use the abbreviation DR, usually in reference to <something> regarding cards or card design.

What does DR mean?  It's not in the glossary.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on May 22, 2013, 07:37:05 am
DR=Damage Reduction.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on May 24, 2013, 05:59:48 pm
just got hit with immortal wings and hope......is this a glitch or can u quint a permanent. without enchant artifact  :o :o :o
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on May 24, 2013, 06:01:48 pm
Hope comes into play enchanted.  Wings should be enchanted only if EA|PA is played on it.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on May 24, 2013, 06:03:04 pm
just got hit with immortal wings and hope......is this a glitch or can u quint a permanent. without enchant artifact  :o :o :o

Hope (and a few other permanents) start out immortal, so that is perfectly fine.

Wings is not one of those permanents. Did they use an enchant artifact on the wings that you just didn't notice? There is a glitch that can involve passing immaterial status between cards which share the same slot, and I suppose it could potentially happen to shields, but I haven't seen it happen to shields before.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on May 24, 2013, 09:22:27 pm
just got hit with immortal wings and hope......is this a glitch or can u quint a permanent. without enchant artifact  :o :o :o

Hope (and a few other permanents) start out immortal, so that is perfectly fine.

Wings is not one of those permanents. Did they use an enchant artifact on the wings that you just didn't notice? There is a glitch that can involve passing immaterial status between cards which share the same slot, and I suppose it could potentially happen to shields, but I haven't seen it happen to shields before.
Might have been desync.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on May 24, 2013, 09:28:14 pm
just got hit with immortal wings and hope......is this a glitch or can u quint a permanent. without enchant artifact  :o :o :o

Hope (and a few other permanents) start out immortal, so that is perfectly fine.

Wings is not one of those permanents. Did they use an enchant artifact on the wings that you just didn't notice? There is a glitch that can involve passing immaterial status between cards which share the same slot, and I suppose it could potentially happen to shields, but I haven't seen it happen to shields before.
Might have been desync.

You are, indeed, correct.

Now that I think about it, I think the forum needs to be set up such that every post in the report-a-bug section has "might've been desync" inserted into the end of it automatically.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on May 25, 2013, 12:22:43 am
Thanks guys first off.....Ya it was a straight air/aether/earth deck doing the firefly queen thing so def NOT enchant artifact, no other elements quanta to use.  What does PA stand for tho? And u def cant quint a perm right?
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on May 25, 2013, 12:29:03 am
PA = Protect Artifact, the upgraded version of EA (Enchant Artifact).  It is the only way to make perms untargetable; therefore, you are correct that you cannot cast Quint on a perm.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on May 25, 2013, 01:38:04 am
Ya had to be a PVP bug then..........on a side note not only is this game excellent the forum community is the best Ive ever personally experienced.

So much love all the way around   ;D


One more quickie if i may: crusader endow pulveriser? good PC or just stick with EQs Steals and Inflagrates?



Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 25, 2013, 04:29:52 am
One more quickie if i may: crusader endow pulveriser? good PC or just stick with EQs Steals and Inflagrates?
Doable, but don't actually do it unless you're running a rainbow (and a supernova rainbow at that). Using crusader + pulverizer requires a trio, and not just a little bit of :light :earth and :gravity either.

EQs are for quanta control, not necessarily for permanent control. Deflag and steal are cheaper alternatives, but pulvy comes with multi-use. That said, crusader+pulvy isn't that useful if you're just looking for repeatable PC. There really isn't any need to spend all that :light.
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on May 25, 2013, 12:52:18 pm
Is there a maximum number of characters for a thread?
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on May 25, 2013, 02:45:21 pm
What is the fastest TTW obtainable against a 100 hp opponent?
I think it is (considering opponent's help): opponent starts, quantum towerx2, both of them give him only :death quanta, activate 3x Shard of Sacrifice. 0 TTW.
Not considering opponent's help, the best I could figure is a 3 TTW, but I think that a mono air could give even a 2 TTW.
Title: Re: Ask a simple question, get a simple answer
Post by: fruglemonkey on May 25, 2013, 03:36:45 pm
Turn 1: Opponent plays full hand of pillars.
Turn 2: You play: Two novas, a supernova, 5 ball lightnings, Shard of bravery, drawing another shard of bravery and a quantum tower, giving you 3 aether mana. Next shard of bravery gets you another shard, as well as another quantum tower, giving you 2 aether and 1 air. Another shard of bravery for an air blitz, as well as a another shard of bravery. Next shard of bravery gets you a fractal and quantum tower for 3 air mana.

You play fractal on ball lightning, play 7 ball lightnings, and then play airblitz for a total of 12*10 =120 damage.

Technically a 1ttw, since you only get one turn.

EDIT: For more reliability, you could have another supernova instead of a quantum tower, as you don't care if you make a singularity.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on May 25, 2013, 08:47:34 pm
Thanks fur ......ya tested in trainer and is waaaaay too slow. what happens if you alfa a voodoo? does it constantly add poison?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on May 25, 2013, 08:48:35 pm
Thanks fur ......ya tested in trainer and is waaaaay too slow. what happens if you alfa a voodoo? does it constantly add poison?

It does not constantly add poison, but it will continually damage the opponent for that damage in addition to the poison added to it.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 25, 2013, 09:22:32 pm
What is the fastest TTW obtainable against a 100 hp opponent?
I think it is (considering opponent's help): opponent starts, quantum towerx2, both of them give him only :death quanta, activate 3x Shard of Sacrifice. 0 TTW.
Not considering opponent's help, the best I could figure is a 3 TTW, but I think that a mono air could give even a 2 TTW.
This is a very popular theoretical problem. Your 0TTW isn't really feasible since if a player commits suicide with SoSac the game desynchs, and the AI will not suicide with SoSac. There are probably 0 to 1 TTWs, mostly involving using SoBe for fast draws as well as SoSe for extra cards. Without SoBe or SoSe or extra draws, here's one possibility:
Opening draw (you go second so you have 8 cards)
Supernova
Supernova
Quantum Tower
Shard of Readiness
Rage Potion
Mutation
Improved Blessing

Play QT to gain 3 :entropy, play 2 Supernovas so you have 2 :entropy and 4 of every other quanta and a singularity. Mutate the singularity into a 11|8 ghost with dive. Play the Rage Potion on the ghost to make it 17|2. Play improved blessing on the ghost to make it 20|5. Play shard of Readiness on the ghost to dive it twice and make it 80|5. Now this still isn't enough damage for a 1 turn kill, so precogs or SoBe or SoSe will be needed to buff the attack just a bit higher to make it enough for a kill.

Thanks fur ......ya tested in trainer and is waaaaay too slow. what happens if you alfa a voodoo? does it constantly add poison?
If you afla a voodoo it just gains 2 afla counters. This is the same as if it had gotten 2 regular poison counters. Each turn it loses 2 hp and so does your opponent. When it dies it becomes a malignant cell.
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on May 25, 2013, 09:38:42 pm
It used to be Zero.

(http://i.imgur.com/SOgea.png)
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on May 25, 2013, 10:44:14 pm
Turn 1: Opponent plays full hand of pillars.
Turn 2: You play: Two novas, a supernova, 5 ball lightnings, Shard of bravery, drawing another shard of bravery and a quantum tower, giving you 3 aether mana. Next shard of bravery gets you another shard, as well as another quantum tower, giving you 2 aether and 1 air. Another shard of bravery for an air blitz, as well as a another shard of bravery. Next shard of bravery gets you a fractal and quantum tower for 3 air mana.

You play fractal on ball lightning, play 7 ball lightnings, and then play airblitz for a total of 12*10 =120 damage.

Technically a 1ttw, since you only get one turn.

EDIT: For more reliability, you could have another supernova instead of a quantum tower, as you don't care if you make a singularity.

1 supernova + 2 novas + 5 ball lightnings + 1 SoB = 9 card hand. Umm
Title: Re: Ask a simple question, get a simple answer
Post by: fruglemonkey on May 26, 2013, 03:03:19 am
Turn 1: Opponent plays full hand of pillars.
Turn 2: You play: Two novas, a supernova, 5 ball lightnings, Shard of bravery, drawing another shard of bravery and a quantum tower, giving you 3 aether mana. Next shard of bravery gets you another shard, as well as another quantum tower, giving you 2 aether and 1 air. Another shard of bravery for an air blitz, as well as a another shard of bravery. Next shard of bravery gets you a fractal and quantum tower for 3 air mana.

You play fractal on ball lightning, play 7 ball lightnings, and then play airblitz for a total of 12*10 =120 damage.

Technically a 1ttw, since you only get one turn.

EDIT: For more reliability, you could have another supernova instead of a quantum tower, as you don't care if you make a singularity.

1 supernova + 2 novas + 5 ball lightnings + 1 SoB = 9 card hand. Umm

Ah, my bad. Still works if you only have 4 ball lightnings, though. Works even if you have 3, now that I think about it. As long as you can  get fractal + air blitz off, you only need 10 total in the end.
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on May 26, 2013, 10:46:13 pm
What's the word/text limit for a single post?
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on May 26, 2013, 11:25:38 pm
What's the word/text limit for a single post?
Whoops, that's what I meant to ask, I think.
Title: Re: Ask a simple question, get a simple answer
Post by: fruglemonkey on May 27, 2013, 03:08:42 am
What does rating mean for a deck in the arena?

How is it calculated, what does it do?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on May 27, 2013, 03:49:45 am
What's the word/text limit for a single post?
Whoops, that's what I meant to ask, I think.

65535 characters.  It's the maximum number a 32bit unsigned integer can hold.

Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on May 27, 2013, 07:22:09 pm
What does rating mean for a deck in the arena?

How is it calculated, what does it do?
Rating is a measurement of how well an arena deck is doing. Whenever an arena deck loses a match, it loses 10*league rating. Each win causes it to gain an amount of rating determined by the current state of the league it is in (*2 if the losing player gives the arena deck a "thumbs up").

Rating is used to determine rank. The deck with the single highest rating in a league is given rank 1. The second highest rating is assigned rank 2, and so on. Decks from rank 1-500 are available for players to play against when they chose to face that league. Decks with rank 501 and up will not receive any new matches, and therefore will not gain or lose any rating until their rank changes. They could still end up back in the top 500 if rank 500 (or a deck near rank 500) loses a match and falls even in rating than a deck that had previously fallen to rank 501.

Whenever a new deck is submitted, any other deck submitted by the same player is removed, and the new deck is given a rating of 0. The rating per win is adjusted in a way to ensure that a rating of 0 should always place a deck in the rank 200-300 range. If decks in a league are getting tons of wins and no losses, rating per win will decrease so that it remains difficult for lots of decks to stay positive in rating, keeping a new deck from starting outside the top 500. If lots of decks are losing with few wins, rating per win will go up so that they can stay afloat with only a few wins, and new decks will not start in first place.
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on May 28, 2013, 03:29:28 pm
Does AI even attempt to target creatures when you have 4 SoFre out?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on May 28, 2013, 03:37:57 pm
Does AI even attempt to target creatures when you have 4 SoFre out?

Don't believe so.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on May 28, 2013, 09:08:34 pm
Does AI even attempt to target creatures when you have 4 SoFre out?

No.

(Luckily. Can save quite some time in certain matches.)
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on May 29, 2013, 04:50:55 am
With the rating, I once had a deck in bronze that was 199. MOST OP DECK EVA!!!!!

Anyway, how do people get electrum codes and stuff for pvp events? I'm not thinking of starting one or anything but ive been wondering for a while
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on May 29, 2013, 04:54:09 am
With the rating, I once had a deck in bronze that was 199. MOST OP DECK EVA!!!!!

Anyway, how do people get electrum codes and stuff for pvp events? I'm not thinking of starting one or anything but ive been wondering for a while

At first zanz could only make codes. He would give some to TOs and PvPOs and LOs (Or he'd give them to the admins who gave them to the staff) for the rewards.

Now, Higs (maybe the other admins) can generate codes to give to above mentioned staff members.
Title: Re: Ask a simple question, get a simple answer
Post by: xsindomanx on May 31, 2013, 02:12:25 am
Quite a stupid question, but I really wanted to ask this regardless:

Does devourer|pest's ability to drain quarta really drain random quarta?
I was playing an RoL + Hope deck with water mark and SoP against a deck that had two pests out, and until I decked out, I could not gather 2 :water to play a SoP, even though light quarta was at 75 and aether quarta was also above 30.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on May 31, 2013, 02:48:47 am
It drains from a random quanta pool (which has more than 0 quanta in it). It doesn't matter how much is in the quanta pool - if you have 75 light, 30 aether, and 1 water, there's 1/3 chance for each. Devourers hit splashed elements really hard.

edit: that said, two devs completely shutting down one element in a trio is rather bad luck.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on May 31, 2013, 08:40:07 am
The farewell section of the forums. It doesn't allow me to post there. Is this a bug or do the people making the threads choose who can post? Or maybe you need a certain number of posts...
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 31, 2013, 08:54:35 am
The Farewell board is viewable to all, but you need 200 posts to post there, i.e. be a Full Member. The reason for this is that you don't need to post there unless you've been around a bit, and the post group below that (Jr. Member) is only 30 posts.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on June 02, 2013, 09:55:21 am
Ok, I am sorry if I break some people's brains with this question.

If you liquid antimatter your own creature (use liquid shadow and antimatter on the same question) then play a SoSac, what happens to your health. Thinking about it hurt me. I'm too young to think about this stuff
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on June 02, 2013, 11:28:21 am
Not a brain-breaker.  Normally, Liquid Antimatter hurts you and heals your opponent.  With SoSac, Liquid Antimatter heals you AND your opponent.  What a nice guy you are!
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on June 02, 2013, 12:14:46 pm
So without antimatter, it just hurts both players then?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 02, 2013, 12:29:57 pm
Yes. You healing under SoSa turns into damage.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 03, 2013, 09:14:30 pm
Is there any way other than an user giving you reputation to gain it? I found myself with 3 of reputation, while I know where the first 2 are from (starting one+one user who repped me), I don't know the other one, and wondered if it had something to do with posting or such.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on June 03, 2013, 10:12:32 pm
You get 1 reputation per post IIRC. (What's displayed, which is the amount that your +rep gives to others, is 1/100 of your actual reputation rounded down.)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on June 03, 2013, 10:35:28 pm
You get 1 reputation per post IIRC. (What's displayed, which is the amount that your +rep gives to others, is 1/100 of your actual reputation rounded down.)
1 per post, and 3 per starting a thread.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on June 04, 2013, 10:04:29 am
You get 1 reputation per post IIRC. (What's displayed, which is the amount that your +rep gives to others, is 1/100 of your actual reputation rounded down.)
1 per post, and 3 per starting a thread.

Not sure + rep to others actually gives how many rep too, but I couldn't be bothered
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on June 04, 2013, 02:51:57 pm
You get 1 reputation per post IIRC. (What's displayed, which is the amount that your +rep gives to others, is 1/100 of your actual reputation rounded down.)
1 per post, and 3 per starting a thread.

Not sure + rep to others actually gives how many rep too, but I couldn't be bothered
Giving it to other people adds whatever your reputation amount is to their total (not their represented amount below their name). As you have 13 rep, if you +rep'd someone with 990 rep, or, 9, you'd bump them up to 1003 (10)
Title: Re: Ask a simple question, get a simple answer
Post by: Dopha on June 05, 2013, 12:39:05 pm
If i have 1/2 wins in plat and i close the game. will it be there when i come back? D:
Title: Re: Ask a simple question, get a simple answer
Post by: Opsinis on June 05, 2013, 12:50:09 pm
If i have 1/2 wins in plat and i close the game. will it be there when i come back? D:
It never has for me. I'd say nope.
Title: Re: Ask a simple question, get a simple answer
Post by: Dopha on June 05, 2013, 01:02:24 pm
If i have 1/2 wins in plat and i close the game. will it be there when i come back? D:
It never has for me. I'd say nope.

aw, thanks
Title: Re: Ask a simple question, get a simple answer
Post by: MeXoTiK on June 05, 2013, 03:02:02 pm
When i press on "Battle" in the border i always get an error, why?
Title: Re: Ask a simple question, get a simple answer
Post by: xsindomanx on June 05, 2013, 07:37:23 pm
Quote
Battle is a forum mod that allows your forum profile to gain rpg-style stats like atk, def, hp, etc. You must have at least 30 forum posts to participate.

http://elementscommunity.org/forum/index.php/topic,38843.0.html (http://elementscommunity.org/forum/index.php/topic,38843.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: MeXoTiK on June 05, 2013, 09:37:32 pm
Thanks, couldnt find that threat :)
Title: Re: Ask a simple question, get a simple answer
Post by: Dopha on June 06, 2013, 03:25:50 pm
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on June 06, 2013, 03:33:28 pm
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Electrum no. If your score is high enough though, itll go down a little even if you win.
Title: Re: Ask a simple question, get a simple answer
Post by: Dopha on June 06, 2013, 03:37:28 pm
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Electrum no. If your score is high enough though, itll go down a little even if you win.

What do you consider a high score? I'm around 200k. D:
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on June 06, 2013, 03:48:50 pm
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Electrum no. If your score is high enough though, itll go down a little even if you win.

Your score has no effect on what you get out of bronze. PvP1/PvP2 are the only environments where the stats of your account have any impact whatsoever on your rewards. Assuming a sufficiently high win rate, you do not lose either score or electrum from rewards bronze. Due to the fact that rewards from winning in bronze are lower than the cost for losing in bronze, you have to have a win rate of around 60-65% in order to break even or pull ahead overall.

There was a rumor for a long time that you would lose electrum/score by winning in bronze. This stemmed (as far as I can tell) from two things:

One is the mistaken assumption that you paid the lose price for a match even if you win, which would result in paying more to start the game than you'd receive from winning it. This is not and has never been the case.

The second thing is that there used to be a bug which resulted in arena paying 5 less electrum than it was supposed to. I don't recall the exact causes for this bug, but it was fixed. Even when the bug was in effect, in order to have a net loss of electrum, you would have to win every game at approximately 1 hp (and bronze would have to be swinging low on its rewards), and the net loss of electrum would be tiny (approximately 30 electrum per hour or something IIRC). However, as I mentioned, this has been fixed (and has been fixed for quite a while IIRC).

TL;DR: You absolutely do not lose either electrum or score by winning in bronze. Bronze is net profitable in score and electrum (just from plain rewards, completely disregarding spins) at around 60-65% win rate.
Title: Re: Ask a simple question, get a simple answer
Post by: Dopha on June 06, 2013, 03:57:55 pm
Thanks, CG. ^^
Title: Re: Ask a simple question, get a simple answer
Post by: russianspy1234 on June 06, 2013, 04:47:45 pm
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Electrum no. If your score is high enough though, itll go down a little even if you win.

Your score has no effect on what you get out of bronze. PvP1/PvP2 are the only environments where the stats of your account have any impact whatsoever on your rewards. Assuming a sufficiently high win rate, you do not lose either score or electrum from rewards bronze. Due to the fact that rewards from winning in bronze are lower than the cost for losing in bronze, you have to have a win rate of around 60-65% in order to break even or pull ahead overall.

There was a rumor for a long time that you would lose electrum/score by winning in bronze. This stemmed (as far as I can tell) from two things:

One is the mistaken assumption that you paid the lose price for a match even if you win, which would result in paying more to start the game than you'd receive from winning it. This is not and has never been the case.

The second thing is that there used to be a bug which resulted in arena paying 5 less electrum than it was supposed to. I don't recall the exact causes for this bug, but it was fixed. Even when the bug was in effect, in order to have a net loss of electrum, you would have to win every game at approximately 1 hp (and bronze would have to be swinging low on its rewards), and the net loss of electrum would be tiny (approximately 30 electrum per hour or something IIRC). However, as I mentioned, this has been fixed (and has been fixed for quite a while IIRC).

TL;DR: You absolutely do not lose either electrum or score by winning in bronze. Bronze is net profitable in score and electrum (just from plain rewards, completely disregarding spins) at around 60-65% win rate.

Hmm seems you might be right, i havent grinded (ground?) bronze in a while, but i definitely remember my score going down by 2-3 even if i won... seems to no longer be the case though.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on June 06, 2013, 05:10:56 pm
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Electrum no. If your score is high enough though, itll go down a little even if you win.

Your score has no effect on what you get out of bronze. PvP1/PvP2 are the only environments where the stats of your account have any impact whatsoever on your rewards. Assuming a sufficiently high win rate, you do not lose either score or electrum from rewards bronze. Due to the fact that rewards from winning in bronze are lower than the cost for losing in bronze, you have to have a win rate of around 60-65% in order to break even or pull ahead overall.

There was a rumor for a long time that you would lose electrum/score by winning in bronze. This stemmed (as far as I can tell) from two things:

One is the mistaken assumption that you paid the lose price for a match even if you win, which would result in paying more to start the game than you'd receive from winning it. This is not and has never been the case.

The second thing is that there used to be a bug which resulted in arena paying 5 less electrum than it was supposed to. I don't recall the exact causes for this bug, but it was fixed. Even when the bug was in effect, in order to have a net loss of electrum, you would have to win every game at approximately 1 hp (and bronze would have to be swinging low on its rewards), and the net loss of electrum would be tiny (approximately 30 electrum per hour or something IIRC). However, as I mentioned, this has been fixed (and has been fixed for quite a while IIRC).

TL;DR: You absolutely do not lose either electrum or score by winning in bronze. Bronze is net profitable in score and electrum (just from plain rewards, completely disregarding spins) at around 60-65% win rate.

Hmm seems you might be right, i havent grinded (ground?) bronze in a while, but i definitely remember my score going down by 2-3 even if i won... seems to no longer be the case though.

Assuming that the lose-five-electrum bug I mentioned before applied also to score (which I don't actually know if it did or not, but it stands to reason), there are situations where you would have lost score from a win, but those were rather exceptional situations. It required that bronze be over-farmed to the point that the base reward was low enough that a win resulted in a displayed gain of 4 or less electrum, i.e. a situation where the stated reward was 8 electrum and you finished the game at 1 HP. A displayed gain of 4 electrum (due to the bug) resulted in an actual gain of -1 electrum.

Even at the worst of times, while it was possible to have a net loss from a single win, most reasonable farming decks wouldn't end every game at 1 hp, so it was quite hard to actually have an overall net loss from winning, but it's possible. There were also very brief times (basically within a few days after new shards were released) where bronze was over-farmed to the point of having a stated reward of 5 or less on its own, which (due to the bug) would have resulted in net electrum losses from winning, but these were also extremely unusual circumstances, and the reward self-corrected quite quickly any time it fell that low.

Again, though, that bug was fixed, and it is no longer possible at all to lose electrum or score from winning, even if bronze fell to a stated reward of 1 electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on June 07, 2013, 12:27:36 am
The second thing is that there used to be a bug which resulted in arena paying 5 less electrum than it was supposed to. I don't recall the exact causes for this bug, but it was fixed.
What happened was the introduction of the Thumbs Up system. As an incentive for people to rate decks, Zanz increased the cost of arena from 15 :electrum to 20 :electrum, and then refunded 5 :electrum on rating a deck. This results in the same electrum loss for losing a match normally, but players who skipped back to the main screen without rating would miss out on that 5 :electrum.
The problem was that you don't get to rate a deck that you beat, and Zanz initially forgot to increase the refund when winning. So you would pay 20 :electrum to face an arena deck, and winning would get you 15 :electrum back plus the normal rewards. Since the reward for beating bronze decks is so low, and is lowered further for a low health win, players could win a bronze match and find that their electrum total was lower than when they entered.
This has, as as you said, been fixed. Winning an arena match now gives you 20 :electrum back plus a reward for winning, so you should always end up at least 1 :electrum richer.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on June 07, 2013, 12:35:09 am
The second thing is that there used to be a bug which resulted in arena paying 5 less electrum than it was supposed to. I don't recall the exact causes for this bug, but it was fixed.
What happened was the introduction of the Thumbs Up system. As an incentive for people to rate decks, Zanz increased the cost of arena from 15 :electrum to 20 :electrum, and then refunded 5 :electrum on rating a deck. This results in the same electrum loss for losing a match normally, but players who skipped back to the main screen without rating would miss out on that 5 :electrum.
The problem was that you don't get to rate a deck that you beat, and Zanz initially forgot to increase the refund when winning. So you would pay 20 :electrum to face an arena deck, and winning would get you 15 :electrum back plus the normal rewards. Since the reward for beating bronze decks is so low, and is lowered further for a low health win, players could win a bronze match and find that their electrum total was lower than when they entered.
This has, as as you said, been fixed. Winning an arena match now gives you 20 :electrum back plus a reward for winning, so you should always end up at least 1 :electrum richer.

Many thanks for the clarification. I had remembered that it was involved with the introduction of the thumbs up/down, but I couldn't remember off the top of my head exactly how it worked. That was quite helpful and good to know.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on June 07, 2013, 03:19:15 am
So much for "simple" answers.  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 07, 2013, 03:46:36 am
I heard some time ago that you lose electrum/score for farming bronze. Is dat true?
Electrum no. If your score is high enough though, itll go down a little even if you win.

Your score has no effect on what you get out of bronze. PvP1/PvP2 are the only environments where the stats of your account have any impact whatsoever on your rewards. Assuming a sufficiently high win rate, you do not lose either score or electrum from rewards bronze. Due to the fact that rewards from winning in bronze are lower than the cost for losing in bronze, you have to have a win rate of around 60-65% in order to break even or pull ahead overall.

There was a rumor for a long time that you would lose electrum/score by winning in bronze. This stemmed (as far as I can tell) from two things:

One is the mistaken assumption that you paid the lose price for a match even if you win, which would result in paying more to start the game than you'd receive from winning it. This is not and has never been the case.

The second thing is that there used to be a bug which resulted in arena paying 5 less electrum than it was supposed to. I don't recall the exact causes for this bug, but it was fixed. Even when the bug was in effect, in order to have a net loss of electrum, you would have to win every game at approximately 1 hp (and bronze would have to be swinging low on its rewards), and the net loss of electrum would be tiny (approximately 30 electrum per hour or something IIRC). However, as I mentioned, this has been fixed (and has been fixed for quite a while IIRC).

TL;DR: You absolutely do not lose either electrum or score by winning in bronze. Bronze is net profitable in score and electrum (just from plain rewards, completely disregarding spins) at around 60-65% win rate.

Hmm seems you might be right, i havent grinded (ground?) bronze in a while, but i definitely remember my score going down by 2-3 even if i won... seems to no longer be the case though.

Assuming that the lose-five-electrum bug I mentioned before applied also to score (which I don't actually know if it did or not, but it stands to reason), there are situations where you would have lost score from a win, but those were rather exceptional situations. It required that bronze be over-farmed to the point that the base reward was low enough that a win resulted in a displayed gain of 4 or less electrum, i.e. a situation where the stated reward was 8 electrum and you finished the game at 1 HP. A displayed gain of 4 electrum (due to the bug) resulted in an actual gain of -1 electrum.
Score gain is lower than electrum gain. Example: I just beat a Bronze deck and I got 9 score and 14 electrum. It didn't require any exceptional circumstances back then to lose score when Bronze rewards were at 3-4 electrum/game. You just won games and lost score. And yes, Bronze was being extremely farmed. People noticed it and started going to other leagues because their rewards were getting incredibly high. Similarly, Gold was worth as much as Plat during that period of time. Then zanz upped the rewards for all leagues :>
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on June 11, 2013, 04:38:20 pm
My question is, is there a topic in this forum that discusses Deckbuilding? That includes how many pillars you use, how to divide your pillars/pends in a duo deck, etc.

The search engine didn't find anything useful. :(
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on June 11, 2013, 04:44:16 pm
My question is, is there a topic in this forum that discusses Deckbuilding? That includes how many pillars you use, how to divide your pillars/pends in a duo deck, etc.

The search engine didn't find anything useful. :(
I think this might be able to help you http://elementscommunity.org/forum/index.php/topic,5676
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 13, 2013, 09:56:39 am
My question is, is there a topic in this forum that discusses Deckbuilding? That includes how many pillars you use, how to divide your pillars/pends in a duo deck, etc.

The search engine didn't find anything useful. :(
I would recommend this (http://elementscommunity.org/forum/index.php/topic,1167.0.html) thread.

It will link you to just about everything you need to know on the forums. If you're too lazy, though, try these:
Deckbuilding 101 (http://elementscommunity.org/forum/index.php/topic,1190.0.html)
Turns-to-win Study (http://elementscommunity.org/forum/index.php/topic,8813.0.html)
Quanta Index (http://elementscommunity.org/forum/index.php/topic,5676.0.html)
9 Tips for Better Deckbuilding (http://elementscommunity.org/forum/index.php/topic,3329.0.html)
and
some extras about what the cards don't tell you (http://elementscommunity.org/forum/index.php/topic,4461.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on June 13, 2013, 02:01:19 pm
I think this might be able to help you http://elementscommunity.org/forum/index.php/topic,5676

I found this topic about QI earlier, but this time I was looking for something more specific, but thank you anyways! :)

I would recommend this (http://elementscommunity.org/forum/index.php/topic,1167.0.html) thread.

It will link you to just about everything you need to know on the forums. If you're too lazy, though, try these:
Deckbuilding 101 (http://elementscommunity.org/forum/index.php/topic,1190.0.html)
Turns-to-win Study (http://elementscommunity.org/forum/index.php/topic,8813.0.html)
Quanta Index (http://elementscommunity.org/forum/index.php/topic,5676.0.html)
9 Tips for Better Deckbuilding (http://elementscommunity.org/forum/index.php/topic,3329.0.html)
and
some extras about what the cards don't tell you (http://elementscommunity.org/forum/index.php/topic,4461.0.html)

Wow, so many helpful links! :D Thanks for this, and the extra search too, now I'll continue the quest from now on. :)
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 15, 2013, 04:16:23 am
Anytime, broski ^.^
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 15, 2013, 03:24:32 pm
Does a Poison Dial build with only 4 SoSacs exist? I've got some troubles finding the other twos, and since I'm sure I'll be building that, I thought that if a build with only the 4 SoSacs I've got exists and works, I could as well build it and use it to farm the other two.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 15, 2013, 11:30:48 pm
PDials was a great deck long before SoSa's were introduced. You can pack things like Bone Wall and/or Plague, or if you're running SoSa's, more SoD's (and 3 Arses).
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on June 16, 2013, 02:20:27 am
more SoD's (and 3 Arses).

"Arse"-s are misunderstandable IMO, but that's just me how I see it. :D
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 16, 2013, 07:37:10 am
PDials was a great deck long before SoSa's were introduced. You can pack things like Bone Wall and/or Plague, or if you're running SoSa's, more SoD's (and 3 Arses).
Didn't know that. Have you got a simple/sample build?
EDIT: Oh, nevermind, found this:
Hover over cards for details, click for permalink
Deck import code : [Select]
710 710 710 710 710 710 710 710 718 718 718 718 718 718 719 719 71a 71a 71a 71b 71b 7km 7km 7km 7q9 7q9 7q9 7q9 7q9 7q9 8pq

Is a deck like this what you meant? If yes, would you fit the SoSacs there or it would be better off keeping it as it is (I think the former, though)? If the former, what would you take out? Plagues and Bone Walls look like the only options, but there goes our main protection in change for a better one but lasting "only" 8 turns.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on June 16, 2013, 09:39:16 am
Were the forums updated recently? It shows this thing at the top of each topic saying who has posted there. Is this new or have I missed something? Any other changes?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 16, 2013, 11:54:17 am
That feature is very old. We only moved to a new domain recently. Not much that was visible was changed.

@Leodip: If you're adding SoSa's, remove Plagues, one Tower and one Arse. Fiddle around with 3 Arses or 3 SoD's and see what you like. Might find it hard to pay for 3 SoD's in an environment like Plat, for instance.
Plagues remove offence, and with SoSa's you don't actually want that. BW slows it down just like SoSa does and works in any SoSa/Death deck for that purpose.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 16, 2013, 12:07:42 pm
@Leodip: If you're adding SoSa's, remove...one Arse. Fiddle around with 3 Arse.
My inner 12 year old kicked in and I lol'd.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 16, 2013, 01:34:12 pm
@Leodip: If you're adding SoSa's, remove...one Arse. Fiddle around with 3 Arse.
My inner 12 year old kicked in and I lol'd.
Thought that too. BTW, thank Hig, I'll play around and see.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on June 16, 2013, 01:46:45 pm
Were the forums updated recently? It shows this thing at the top of each topic saying who has posted there. Is this new or have I missed something? Any other changes?
At the top of each thread, you'll see the word "Author".  Immediately to the left of "Author" is a +/- toggle.  Click it to show everyone who's posted in the thread.  Click it again to hide.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 22, 2013, 12:37:24 pm
First of all, thanks to Higurashi. The modded PDials is working wonders, I'm just waiting to be able to get my hands on the last two SoSacs, indeed. Strangely enough, I spun 3 upped SoFree but no SoSacs, lol. Next in the list is MonoAir, from what I know, it works awesomelly in Gold, and, if that's so, it'd be awesome to grind for rares in silver and gold. If I can't get my hands on the SoSacs before I have enough money to up all that's needed for the MonoAir, I'll use it up for it, if not, I'll just save them for the time being.

Going on today's topic: I believe I read somewhere about playing Elements offline downloading the .swf for the game, I've got two questions on it:
1.Do you risk anything doing so? Like, I risked being banned once (got banned, indeed, but restored my account), I believe that if something happens again, it won't be that easy to restore it again;
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 23, 2013, 03:50:18 am
There is one risk. You risk Elements disappearing because of no ad revenue. Any questions and answers as to how will be deleted on sight and warnings will be handed out for repeat offenders.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 23, 2013, 05:10:42 am
There is one risk. You risk Elements disappearing because of no ad revenue. Any questions and answers as to how will be deleted on sight and warnings will be handed out for repeat offenders.
What if we want to use that for constructive means? Like, for example, I am taking a road trip tomorrow morning from Arizona to Colorado and it will be close to 15 hours. I'd love to play Elements, but no internet. Will I just have to suffer?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 23, 2013, 05:32:55 am
Open the page, let it load. Play it. You don't need to save after every match and you can put your laptop to sleep too. Just don't close the page or the browser.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 23, 2013, 05:36:49 am
Open the page, let it load. Play it. You don't need to save after every match and you can put your laptop to sleep too. Just don't close the page or the browser.
*facepalm* thank you xD
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 23, 2013, 08:30:06 am
Open the page, let it load. Play it. You don't need to save after every match and you can put your laptop to sleep too. Just don't close the page or the browser.
Would you believe I didn't think of this? xD
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 23, 2013, 08:49:44 am
Open the page, let it load. Play it. You don't need to save after every match and you can put your laptop to sleep too. Just don't close the page or the browser.
Would you believe I didn't think of this? xD
I, also, did not think of this :/

Also, do you need internet to play Arena?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 23, 2013, 09:00:50 am
Yes, and PvP of any kind.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on June 23, 2013, 09:41:40 am
Yes, and PvP of any kind.
But not AIs or FGs, right?
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on June 23, 2013, 10:13:10 am
Yes, and PvP of any kind.
But not AIs or FGs, right?
Right, that's why I was looking for something like that, because when my internet connection totally drops, I could go farm AIs.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on June 30, 2013, 05:12:33 am
trying to play pvp1 so: how/why is someone playing with 4Xmark and almost all rares in pvp1? how do i get some better cards for my deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on June 30, 2013, 05:39:36 am
As for the HOW:
The person you went up against had attained Mark cards, which can be won in Forum tournaments.  Unupgraded, if they are the same Mark as the player's, they will stack on top, showing that 4x Mark.

Rares can be attained from any means of battling besides PvP Duel.  This selection of winnable Rares does not include Marks or Nymphs.

The easiest way to guarantee a Rare win is to go into the Arena and challenge the Leagues, Bronze League being the easiest.  After you get a certain number of wins, you are given a Special Spin which consists mostly only of Rares and is among the easiest ways to earn Shards.

As for the WHY:
With that collection of cards, PvP1 should be easier to get money in.  And probably doesn't require any more rares.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on June 30, 2013, 10:50:28 am
gotcha. thanks drake
Title: Re: Ask a simple question, get a simple answer
Post by: hoodedthefox on July 01, 2013, 03:38:30 am
can a simple version of elements be created. one with no fancy graphics or flair. something faster?
Title: Re: Ask a simple question, get a simple answer
Post by: furballdn on July 01, 2013, 04:07:08 am
can a simple version of elements be created. one with no fancy graphics or flair. something faster?
You could always turn the quality to low.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 01, 2013, 01:15:01 pm
can a simple version of elements be created. one with no fancy graphics or flair. something faster?
Elements is a pretty simple flash game. If you're having trouble running it after turning the graphics to low, then your computer must need a little upgrading.. by upgrading, I mean buy a new computer
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on July 02, 2013, 11:44:44 pm
say im starting from scratch(again) solely to work toward a deck 4 FGs from the get go. is gotp time/ghostal or a mono/splash aether still viable vs gods? or rol/hope(perpetual light) is better? unupped? please help guys!!!
Title: Re: Ask a simple question, get a simple answer
Post by: Theboss1248 on July 03, 2013, 12:00:55 am
say im starting from scratch(again) solely to work toward a deck 4 FGs from the get go. is gotp time/ghostal or a mono/splash aether still viable vs gods? or rol/hope(perpetual light) is better? unupped? please help guys!!!

Mono Aether is decent against FGs that don't have excessive PC. I am not sure if it is best overall from the choices you have but it is the one that I use.

Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 03, 2013, 01:59:36 am
say im starting from scratch(again) solely to work toward a deck 4 FGs from the get go. is gotp time/ghostal or a mono/splash aether still viable vs gods? or rol/hope(perpetual light) is better? unupped? please help guys!!!
say im starting from scratch(again) solely to work toward a deck 4 FGs from the get go. is gotp time/ghostal or a mono/splash aether still viable vs gods? or rol/hope(perpetual light) is better? unupped? please help guys!!!

Mono Aether is decent against FGs that don't have excessive PC. I am not sure if it is best overall from the choices you have but it is the one that I use.
No. No. And no. Don't use mono-aether. Don't use Ghostmare. Start here. (http://elementscommunity.org/forum/index.php/topic,38674.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on July 03, 2013, 08:13:53 pm
thank you Beef, was looking for anything that would work besides the same 2 answers i keep getting, get firecell and limitless. thats the first place i looked and ask the same question on that board
Title: Grinding AI3
Post by: Rogue5985 on July 03, 2013, 10:22:46 pm
When grinding AI3, is it better to use a deck which:

has a high win chance, but low to zero chance to EM
OR
has a moderate win chance, but when it wins, it has a high chance to EM
Title: Re: Grinding AI3
Post by: ColorlessGreen on July 03, 2013, 10:37:37 pm
When grinding AI3, is it better to use a deck which:

has a high win chance, but low to zero chance to EM
OR
has a moderate win chance, but when it wins, it has a high chance to EM

Option 3: fast.

EM is almost irrelevant to AI3 (unless you're grinding for score), as most of the money from AI3 comes from the cards you win in the spins, and any unupped AI3 EM decks are slow, unreliable, or both.

What you want to do is find whatever deck gives you the most wins in X amount of time, so you pretty much need to look at both win rate and TTW.

For unupped AI3 grinding for money, in nearly all cases the best option is to make the fastest rush you can come up with without giving any thought whatsoever to defense. Not very many of the AI3 decks can move very fast, and if your rush winds up against a deck that puts out good enough defense to shut it down, you just lose/quit and move on to the next one. This broad strategy tends to produce the most money from AI3 unupped.

Of the two options you mentioned, I'd probably personally choose high win rate and low EM rate over high EM rate and mediocre win rate, since as I mentioned above, EM in AI3 is not a big concern unless you're score grinding.
Title: Re: Ask a simple question, get a simple answer
Post by: Rogue5985 on July 05, 2013, 07:06:44 pm
Thanks for the response! I guess a follow up question would be when should I start score grinding? I have a lot of cards, a good number of rares, but very few upgraded cards. Do i start score grinding after i can upgrade several cards (i.e. having enough money to upgrade several cards)? Thanks again!
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on July 05, 2013, 08:14:09 pm
Thanks for the response! I guess a follow up question would be when should I start score grinding? I have a lot of cards, a good number of rares, but very few upgraded cards. Do i start score grinding after i can upgrade several cards (i.e. having enough money to upgrade several cards)? Thanks again!
That's really up to you, depending on what you want to accomplish.  If you want to compete in Championship League, you need 20k.  If you want to boost yourself into the higher Arena leagues, you need score for the levels.

FWIW, I have never gone grinding for score.  I grind for electrum and cards, and the score just happens.
Title: Re: Ask a simple question, get a simple answer
Post by: Theboss1248 on July 07, 2013, 12:15:05 am
Is there a general Elements chatroom?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 07, 2013, 12:19:24 am
Just click on 'elements chat' below the game in the browser window.  It's a large button, scroll down and you can't miss it.
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 09, 2013, 09:04:07 pm
score is roughly the sum of all the coins i gained through all the time?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 10, 2013, 04:54:33 am
score is roughly the sum of all the coins i gained through all the time?
No. Score is based on how many opponents you beat and who you beat. If you beat ai3, your score will go up higher than if you beat ai2. If you beat someone in pvp with a high score, your score will go up higher than if you beat someone with a low score. It has nothing to do with your Electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on July 10, 2013, 06:09:51 am
score is roughly the sum of all the coins i gained through all the time?
No. Score is based on how many opponents you beat and who you beat. If you beat ai3, your score will go up higher than if you beat ai2. If you beat someone in pvp with a high score, your score will go up higher than if you beat someone with a low score. It has nothing to do with your Electrum.

Actually, he's kind of right if you limit it to the Electrum you win from a match [ignoring EMs] since the score you gain from a match scales similarly to the Electrum won from the same match.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 10, 2013, 06:13:47 am
score is roughly the sum of all the coins i gained through all the time?
No. Score is based on how many opponents you beat and who you beat. If you beat ai3, your score will go up higher than if you beat ai2. If you beat someone in pvp with a high score, your score will go up higher than if you beat someone with a low score. It has nothing to do with your Electrum.

Actually, he's kind of right if you limit it to the Electrum you win from a match [ignoring EMs] since the score you gain from a match scales similarly to the Electrum won from the same match.
But it's still not "the total sum of Electrum accumulated ever." I just wanted to explain exactly how it works so he doesn't go thinking "my score went up by 200 but I only won 150 Electrum, what the heck" kind of stuff.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 10, 2013, 09:37:46 am
The gain is also not that similar. EM an Elder and you get 35 score and 40 electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 10, 2013, 12:10:41 pm
so a player with 10000 score will have near 8000 and 12000 worth of cards?

Winning upgraded cards doesn't increase the score?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 10, 2013, 12:28:26 pm
No, much more. The most of your electrum gain comes from selling cards, which especially messes up the score/electrum comparison. Selling an upped card results in around 1.1k electrum, whereas the match might've given 20-120 depending on the opponent, or much more if they got lucky in the Arena.

Nothing that you can win affects your score. Only EM does, and what rank the Arena deck had that you defeated (if applicable).
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 10, 2013, 01:08:55 pm
Ah yes now i remember that farming false gods is an excellent way to gain money losing score!
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on July 10, 2013, 03:23:08 pm
Ah yes now i remember that farming false gods is an excellent way to gain money losing score!

That's honestly only really true if you're playing something absurdly low win rate, i.e. fully or mostly unupped. Even then, it doesn't really happen that much anymore. It used to be a really big issue back in the liquid antimatter days, but firecell/LS/6-up rolhope don't usually appear to be a net score loss. In my testing, firecell is somewhere between break-even and several hundred net score gain per hour. Of course, there's no doubt that a bad luck streak can cause a net score loss, but I don't believe there's any recommended farming decks that have a net score loss on average right now.

If FGEI would hurry up and finish testing the cheap decks we'd know for sure.  :P
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on July 10, 2013, 03:36:10 pm
so a player with 10000 score will have near 8000 and 12000 worth of cards?

Winning upgraded cards doesn't increase the score?
1. Not necessarily. I can go down into negative score and then by time I get to 10000 score I could have more than 8000-12000 worth of cards.

2. No.

Edit - major ninja'd, somehow missed the next page.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 10, 2013, 04:43:55 pm
Ah yes now i remember that farming false gods is an excellent way to gain money losing score!

That's honestly only really true if you're playing something absurdly low win rate, i.e. fully or mostly unupped. Even then, it doesn't really happen that much anymore. It used to be a really big issue back in the liquid antimatter days, but firecell/LS/6-up rolhope don't usually appear to be a net score loss. In my testing, firecell is somewhere between break-even and several hundred net score gain per hour. Of course, there's no doubt that a bad luck streak can cause a net score loss, but I don't believe there's any recommended farming decks that have a net score loss on average right now.

If FGEI would hurry up and finish testing the cheap decks we'd know for sure.  :P
Yes. In fact, you only need a winrate of around 22% to break even with score against FG's. This was tested with unupped SGbow, improved LS/AM and a few other decks by Torb here (http://elementscommunity.org/forum/index.php/topic,15426). He arrived at the conclusion that his improved version of LS/AM was the best completely unupped rareless FG killer at the time, and you can see how close it is to breaking even here: http://elementscommunity.org/forum/index.php/topic,17730
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on July 10, 2013, 06:23:05 pm
Winning upgraded cards doesn't increase the score?
Winning cards, whether they're upgraded or not, never affects your score.  The increase in score is determined before the reels spin; unlike electrum, the score receives no benefit from the reels.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on July 10, 2013, 10:10:37 pm
ok so i reset AGAIN. tried 2 play this literally everywich way imaginable as some of you can attest to seeing me/fielding my questions. The only upped cards i was able to attain was from ai4 using monoaether, noting that i had some real fun crushing a FG or 2 with chapuz,s help. tried many bronze(unup) decks & tried a few of my own(deck help) psiontal chargetal antagon 2k9dark ect. my question is .... i dunno ...WTF i guess
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 10, 2013, 10:21:17 pm
Why would you reset when you've gotten that far? An upped card is worth about 1.1k, well on your way to a more profitable deck against a higher level opponent. Look at the Community-recommended Decks for most of the best ones. Oh, and if you wish to try decks, do so here: http://www.elementsthegame.com/trainer
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on July 10, 2013, 10:50:12 pm
The problem with trainer is that you can't test decks against arena. I simply don't have the upped cards to try anything against gold and platinum.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 10, 2013, 11:10:31 pm
Quite so solved by anecdotes of people presently fighting it and the aforementioned Community-recommended Decks. Simply do a little research and much unveils.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on July 10, 2013, 11:13:47 pm
And actually, while you can't test against arena itself in trainer, you can use the custom AI button to simulate a level 80 arena opponent with a deck of your choice. Plenty of people have threads where they show off the decks they've submitted to platinum, so pick from those if you don't know the meta yourself.

edit: if it weren't for the fact that updates to trainer aren't even on the list of the top hundred things I'd like zanz to spend his coding time on, I'd say that it'd be neat to have the custom AI button updated to allow for other arena levels.
Title: Re: Ask a simple question, get a simple answer
Post by: freeyourmind on July 11, 2013, 01:58:11 am
i reset when im no longer making any progress, sold the uped cards to keep playing until broke. or when im not getting anywhere in bronze even. tried using a poison deck to get to pdials but not even close. tried mono aether but couldnt do any better with the fractal charger/psiontal i was using in bronze. Higura i love aether too

BTW im sorry for ranting.
Title: Re: Ask a simple question, get a simple answer
Post by: MegroN on July 11, 2013, 10:00:41 am
Do you think there will be a tag team duel option in the game, ever?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 11, 2013, 11:55:50 am
Do you think there will be a tag team duel option in the game, ever?
lolno

Interesting concept, though
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 11, 2013, 12:20:33 pm
but it can be made with the support of the forum!

there is an AntiFG deck that wins more than 30%(normalized)?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on July 11, 2013, 12:31:42 pm
but it can be made with the support of the forum!
I think zanz has stated that it won't happen because of server load. Forum support won't necessarily get everything done.
Quote
there is an AntiFG deck that wins more than 30%(normalized)?
Yes.
More specifically, check this (http://elementscommunity.org/forum/index.php/topic,49887) out.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 11, 2013, 01:46:04 pm
there is an AntiFG deck that wins more than 30%(normalized)?
More specifically, check this (http://elementscommunity.org/forum/index.php/topic,37412.0.html) out.
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 12, 2013, 01:58:38 pm
both links are really helpful, but i don't have much shards now so i'll search first post:)

What happens if i play Elements from or more pc at the same time?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 12, 2013, 03:31:59 pm
Same thing as if you play with two tabs at the same time: the last saved PC/tab overwrites whatever happened before it.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 13, 2013, 07:51:06 am
What is the "maximum number of connections" for the trainer? Because I can NEVER get on.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 13, 2013, 08:09:11 am
That message appears when Elements is blocked to you or unavailable for other reasons. For some, clearing cache may work. Others have to change browser (Chrome causing various problems for instance).

However, lately I've seen more and more reports that it's not working for people, and I suspect the server move made both the trainer and spectate unavailable to all. As well as the code creator for me.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 13, 2013, 10:22:17 am
Ah, well I'm using Chrome, so that may be the problem. I'll try it in Firefox ^.^ Thanks, Higs
Title: Re: Ask a simple question, get a simple answer
Post by: yee on July 13, 2013, 06:10:34 pm
What is the order of discarding cards if Ai hand is full?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 13, 2013, 06:53:15 pm
Score = (cost of card)/10 + suspicious
Suspicious = 1 if creature was Nightmared last turn
If Ghost of the Past, score = 0
If score > (random number between 0 and 1), discard.
If none are found, discard randomly.
Title: Re: Ask a simple question, get a simple answer
Post by: riva on July 16, 2013, 02:27:03 pm
best way to get blue/water shards ? rly need some but looks like i cant get em, any ideas
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 16, 2013, 02:48:30 pm
Bronze League is the best place for rares because of the high winrate you can get there with very fast decks. Once you start going up in the Leagues, winrate and speed drops drastically. That said, the higher leagues are an option too because a lower amount of consecutive wins are required. I personally wouldn't go above Silver though.

If you want decks for combating the Arena, look to the Community-recommended Decks board.
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 16, 2013, 11:18:53 pm
against bronze league, any deck designed to rush lvl4 will probably go fine.

There is a tool to write down win/lose screen stats as you play the game?(without going back and forth to the spreadsheet?)
Title: Re: Re: Ask a simple question, get a simple answer
Post by: Pella on July 17, 2013, 05:02:50 am
There is a tool to write down win/lose screen stats as you play the game?(without going back and forth to the spreadsheet?)

Yep. (http://m.staples.com/Staples-2-Yellow-Pencils-4-Dozen/product_711382)

Sent from my SPH-D700 using Tapatalk 2

Title: Re: Ask a simple question, get a simple answer
Post by: jhincherick on July 18, 2013, 04:50:04 pm
Like the above posts say, build a good deck and rip the bronze league to shreds, that is all i've done an I have gotten 4 shards in one day, True Story  8)
Title: Re: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 18, 2013, 10:10:39 pm
There is a tool to write down win/lose screen stats as you play the game?(without going back and forth to the spreadsheet?)

Yep. (http://m.staples.com/Staples-2-Yellow-Pencils-4-Dozen/product_711382)

Sent from my SPH-D700 using Tapatalk 2
Oh, I didn't even click your link because I assumed it was an actual answer.
+rep for lulz
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 19, 2013, 10:14:32 pm
Staples.
I didn't thought about!
Anyway this is the thread "Ask a simple question, get a simple answer" so this is kinda right:D

I've just found a program that could do that, but it needs some java knowledge and some patience to get it working.
It understands when you are in the win/lost screen and prints in a text file all stats like coins gained, time and turns.
Anyone knows java and is interested to try it?
Title: Re: Ask a simple question, get a simple answer
Post by: Yeelp on July 20, 2013, 03:11:24 pm
Here's my simple question. I win a fight versus a False God. Would I have better chances of getting a card by clicking "Spin" 3 times, or by clicking "Spin All"? Is there even a difference? I noticed that clicking "Spin All" makes the wheels spin faster. Is there any sort of equation behind it?
Title: Re: Ask a simple question, get a simple answer
Post by: Silux on July 20, 2013, 03:14:25 pm
Spin All and don't worry.
Spin All doesn't increase the speed of the spin wheel, but it's faster because you don't have to click three times!
Title: Re: Ask a simple question, get a simple answer
Post by: cristelle on July 22, 2013, 04:51:54 am
okay this is a one ridiculous move that i made that cost me to lose a game on FG..

i got 0 card left but i can one hit that FG with my firecell.. i use the hourglass to see what will happen but then i lost because it cant drew out a card that not good right? it should just say cant draw but i just instantly lose  :'(
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on July 22, 2013, 06:23:12 am
okay this is a one ridiculous move that i made that cost me to lose a game on FG..

i got 0 card left but i can one hit that FG with my firecell.. i use the hourglass to see what will happen but then i lost because it cant drew out a card that not good right? it should just say cant draw but i just instantly lose  :'(
No, it shouldn't.  It expects you to know the rules.  Regardless of the game, new players often learn things the hard way.  I know I did when learning this one.
I bet you remember this lesson the next time you're down to 0 cards.  :)
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 22, 2013, 08:15:47 am
A level 10 guy in the battle section keeps attacking level 1s. He also revives people to slay them back again. And when he sees that someone is active, then he slays that person. What can be done about keeping the Battle Section fun and not a slaying zone?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 22, 2013, 10:17:38 am
A level 10 guy in the battle section keeps attacking level 1s. He also revives people to slay them back again. And when he sees that someone is active, then he slays that person. What can be done about keeping the Battle Section fun and not a slaying zone?
Nothing.
You just have to get better D:
Stupid Serrot.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on July 25, 2013, 08:23:14 pm
I remember seeing a table with the Gods in the order of profits from spins (Drop Rate), and I remember it having all of the Gods. The only ones I found back are the ones with only 11 or so gods (before the adding of the new ones). Can someone link it to me?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on July 25, 2013, 08:59:55 pm
There's this (http://elementscommunity.org/forum/index.php/topic,20376.msg281618.html#msg281618) one, but it's still from 2011. With that being said, it's probably quite close to accurate, as only relatively slight changes to the decks have happened since then IIRC.

I feel like there's a more recent one somewhere, but I can't find it right now.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 28, 2013, 01:40:57 pm
Which FG is officially harder to defeat? Rainbow or Jezebel?

Some decisions will be based on the answer. ::)
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on July 28, 2013, 03:00:00 pm
What do you need in order to write in the tutorial section? Or you simply can't, have to write in general discussion and wait for someone to move it?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on July 28, 2013, 03:24:51 pm
Which FG is officially harder to defeat? Rainbow or Jezebel?

Some decisions will be based on the answer. ::)

It depends on the deck you're using. Honestly overall I'd consider them roughly similar amounts of annoying, but it's really hard to answer objectively which one is overall harder to defeat, as some decks find one of them easy and the other hard.

If you're trying to make a decision between a deck that beats rainbow and a deck that beats jezebel or something, though, go for beating jezebel, as she has a much greater chance of dropping upped cards than rainbow does.


What do you need in order to write in the tutorial section? Or you simply can't, have to write in general discussion and wait for someone to move it?

I'd go with write it and then pester mods/admins to move it.
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on July 28, 2013, 05:37:50 pm
Over-all, Jezebel is more random but easier to be countered (A few PA's shut her deck down, since that means no nymphs produced from towers.) Rainbow on the other hand, has set cards and does not rely on randomness; countering him is a bit harder and he doesn't rely on randomness. Due to that randomness, Jezebel -can- be harder than Rainbow, although most of the time I personally consider more of a threat.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 28, 2013, 08:03:08 pm
What do you need in order to write in the tutorial section? Or you simply can't, have to write in general discussion and wait for someone to move it?

I don't see why this question should belong to the tutorial section. I already faced both FGs a lot of times since they were introduced, I just found both of them hard as pain to deal with. So I asked a simple question about other people's opinion. I said 'officially' because of a precedence of some people in chat saying random things without ever facing each of these gods.

Dm1321 and ColorlessGreen, thanks for the answers. I think that I will go with Jezebel then.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on July 28, 2013, 08:14:47 pm
Which FG is officially harder to defeat? Rainbow or Jezebel?

Some decisions will be based on the answer. ::)

Rainbow is the hardest of the FGs to beat consistently.  Jezebel isn't too bad for most FG decks, and is dead simple if you get an oracle prediction for her.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on July 28, 2013, 08:20:21 pm
What do you need in order to write in the tutorial section? Or you simply can't, have to write in general discussion and wait for someone to move it?

I don't see why this question should belong to the tutorial section. I already faced both FGs a lot of times since they were introduced, I just found both of them hard as pain to deal with. So I asked a simple question about other people's opinion. I said 'officially' because of a precedence of some people in chat saying random things without ever facing each of these gods.

Dm1321 and ColorlessGreen, thanks for the answers. I think that I will go with Jezebel then.

Pretty sure he was asking a separate question (i.e. how he would put a tutorial he was writing in the tutorial section), not responding to you.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on July 28, 2013, 10:51:02 pm
What do you need in order to write in the tutorial section? Or you simply can't, have to write in general discussion and wait for someone to move it?

I don't see why this question should belong to the tutorial section. I already faced both FGs a lot of times since they were introduced, I just found both of them hard as pain to deal with. So I asked a simple question about other people's opinion. I said 'officially' because of a precedence of some people in chat saying random things without ever facing each of these gods.

Dm1321 and ColorlessGreen, thanks for the answers. I think that I will go with Jezebel then.

Pretty sure he was asking a separate question (i.e. how he would put a tutorial he was writing in the tutorial section), not responding to you.
^this
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 28, 2013, 11:40:20 pm
HUGE EDIT: Searching is Learning

What did I just find :D :D

http://elementscommunity.org/forum/index.php/topic,41791.0.html

This thread is intended for the tutorials section of the forum.

The premise is simple, if you have a question, and no idea where it belongs, post it here.  We'll be sure to answer it for you.

Woot! And this one proves me right on posting here. ^^
OK, I get it now, you were just testing me Leodip and tried to lead me the wrong way. :P
+rep for Absol, +knowledge for me and hopefully no bad memories for you guys. Remember: we are people, right? ;D
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on July 29, 2013, 12:23:44 am
Wat? He was never answering your question, he was only asking -- If he wants to make a tutorial, should he write it in the tutorial section of the forums or should he place his thread in general discussion and ask it to be moved there.

That's all there was to it.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on July 29, 2013, 02:08:12 am
Wat? He was never answering your question, he was only asking -- If he wants to make a tutorial, should he write it in the tutorial section of the forums or should he place his thread in general discussion and ask it to be moved there.

That's all there was to it.
I lol'd at Submachine
(https://si0.twimg.com/profile_images/2727748211/c3d0981ae770f926eedf4eda7505b006.jpeg)
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on July 29, 2013, 07:10:36 am
If you freeze one voodoo doll to freeze the opponent's weapon, then shockwave another voodoo, does this destroy the opponents weapon?
Title: Re: Ask a simple question, get a simple answer
Post by: Foraker on July 29, 2013, 09:02:06 am
If you freeze one voodoo doll to freeze the opponent's weapon, then shockwave another voodoo, does this destroy the opponents weapon?

No.
Title: Re: Ask a simple question, get a simple answer
Post by: Vineroz on July 29, 2013, 02:14:41 pm
If you freeze one voodoo doll to freeze the opponent's weapon, then shockwave another voodoo, does this destroy the opponents weapon?

The only way to destroy a weapon through Shockwave is to use it directly at the player while it is frozen.
Title: Re: Ask a simple question, get a simple answer
Post by: WexMajor on July 31, 2013, 11:22:54 am
What are the priority for the AI on Steal and Deflagration?
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on July 31, 2013, 12:58:03 pm
I have a few questions about posting new replies in a thread.



What are the priority for the AI on Steal and Deflagration?
I'm pretty sure the highest priority is Hourglass, but I have no idea about the next priority.
Title: Re: Ask a simple question, get a simple answer
Post by: Theboss1248 on August 01, 2013, 04:43:39 am
Hello, is there a way to link my Kongregate account to the main Elements account? Or is it only possible to go from main page to Kong?
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on August 01, 2013, 05:42:33 am
On your kong account, go to account (or whatever it's called) which is next to settings in the top right corner. It will show you your password and username there. Change the password to something you will remember (eg frank. Maybe a bit longer though...) and go on the official webpage. It then comes up with a screen asking for your username and password. Type in your kong username (eg dawn_to_dusk) then type the password that you changed to (frank). You have now logged in.
Title: Re: Ask a simple question, get a simple answer
Post by: ohannesburger on August 01, 2013, 05:12:31 pm
Hello, I will ask for a suggestion. I don't have any upgrades yet, I tried a few unupgraded decks against false gods. I got some upgraded cards and sold them etc. But I have to skip some FGs and I think it is a drag. So I am using a Mono-aether deck against half-bloods now. My question is, should I continue farming half-bloods and eventually get a full upgraded deck against them and speed things up or should I go try for false gods even I have to skip most of the gods?

Thanks in advance.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 01, 2013, 05:35:26 pm
I would suggest farming Half-Bloods until you have 4,500 Electrum and can upgrade the 3 cards necessary to run Limitless Speed (click here for that). (http://elementscommunity.org/forum/index.php/topic,31572.html)

Then your winrate will be much higher and you can farm False Gods with that until you've got the 44k needed to upgrade PDials (click here for that). (http://elementscommunity.org/forum/index.php/topic,37412.0.html)

However, with the latest update, I might hold off on upgrading PDials if I were you, because we're not sure what's just around the corner for Elements the Game ^.^
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 01, 2013, 07:30:47 pm
I have a few questions about posting new replies in a thread.
  • (http://elementscommunity.org/forum/Themes/default/images/bbc/badbehavior_bbc.gif)<-- What is the purpose of this button? How to use it?
  • (http://elementscommunity.org/forum/Themes/default/images/bbc/glossary.gif)<-- What is the purpose of this button? How to use it?
  • I've recalled that there was a code in the old forum for creating hidden text. The text will only be shown if you mouse over the designated text/image. Is this still available? If yes, what's the code?
I also remember #3 on the old forum, and I did a quick google search but nothing came up for it that was familiar.
Title: Re: Ask a simple question, get a simple answer
Post by: ohannesburger on August 01, 2013, 08:33:36 pm
Thanks BeefSupreme, it seems like I can't get the skipping FGs aprroach for a sometime >:(
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on August 01, 2013, 08:44:43 pm
I have a few questions about posting new replies in a thread.
  • (http://elementscommunity.org/forum/Themes/default/images/bbc/badbehavior_bbc.gif)<-- What is the purpose of this button? How to use it?
  • (http://elementscommunity.org/forum/Themes/default/images/bbc/glossary.gif)<-- What is the purpose of this button? How to use it?
  • I've recalled that there was a code in the old forum for creating hidden text. The text will only be shown if you mouse over the designated text/image. Is this still available? If yes, what's the code?


Really good questions there, Suxerz.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on August 01, 2013, 08:51:08 pm
Thanks BeefSupreme, it seems like I can't get the skipping FGs aprroach for a sometime >:(

There is almost no point where it's not advisable to skip "unwinnable" FGs. The most profitable FG decks are so profitable specifically because they efficiently beat the gods they can beat and ignore the rest.

With that being said, there are decks that have a chance against every FG if you find skips to be so abhorrent, though they are generally quite slow (due to the need to control the battlefield against any type of opponent) so they are not the most profitable. Additionally, they are going to pretty much require being fully upgraded.

Also, note that most of the decks with "skip" FGs are welcome to play against those FGs anyways - some of them even have a 10-20% win rate (or even higher) against the "impossible" FGs. However they are listed as skips because it simply isn't profitable to play the games against them if your goal is the most profit over time. This doesn't really apply to any of the unupped ones, as the unupped ones pretty much all have situations where they basically cannot win (i.e. any opponent with the ability to destroy/bypass shields for LS/firecell, any opponent with field-wide creature control for RoL/hope).


AI4 is a wonderful place to farm at the pre-fully-upgraded stage. It's either nearly as profitable or more profitable than the unupgraded FG decks, and doesn't come with the requirement of skipping some FGs and playing exactly the same game against the rest - the random opponents mean there's a lot more diversity.

Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on August 02, 2013, 02:59:00 am
  • (http://elementscommunity.org/forum/Themes/default/images/bbc/badbehavior_bbc.gif)<-- What is the purpose of this button? How to use it?
  • (http://elementscommunity.org/forum/Themes/default/images/bbc/glossary.gif)<-- What is the purpose of this button? How to use it?

First one is the [suspicious] tag. All I know is that it's supposed to hide stuff from 'suspicious' people, but I have no clue what that means.

Second one is the [glossary] tag. At the top of the forums, there's a Glossary tab, which shows the meanings of terms such as acronyms and nicknames. I'll leave an example here:

I defeated the FG Hermes today.

FG is in the Glossary, so using the tag turns it a blue color, which you can hover over for a description of the term.
Title: Re: Ask a simple question, get a simple answer
Post by: WexMajor on August 02, 2013, 01:02:22 pm
What are the priority for the AI on Steal and Deflagration?

I haven't got answer for this question yet...
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on August 02, 2013, 02:46:13 pm
What are the priority for the AI on Steal and Deflagration?

I haven't got answer for this question yet...
Sorry, I've been busy this week and haven't been on the forum.

First, sundial is super high priority for deflag, because we want to attack the enemy. Steal does not care, because a stolen sundial still keeps your creatures from attacking.
Otherwise, PC targets expensive permanents, with a multiplier for powerful active abilities. Thus, hourglass is very high priority with 4 cost and one of the strongest abilities in the game (card draw). Eternity is even higher priority, with 2|1 more cost and also having one of the strongest abilities (draw lock + buff removal OR anti-deckout). A few other weapons have increased priority for strong but not amazing abilities and some of the shards might also have increased priority, but beyond that it is up to cost. In the case of a tie, the permanent in the earliest slot will be targeted.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 02, 2013, 02:48:58 pm
Steal does not care, because a stolen sundial still keeps your creatures from attacking.
(http://media.tumblr.com/tumblr_mdghi2kqXB1qc0lao.jpg)
The AI will Steal your Sundial just the same it would Deflag it and with the same priority to rob you the chance of drawing a card.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 02, 2013, 03:02:22 pm
What does the skill ":air WEB"?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 02, 2013, 03:08:41 pm
What does the skill ":air WEB"?
It removes the "airborne" (passive) ability from the creature.

For instance, if you have 4 Shards of Freedom out and 1 Wyrm, if "web" is used on the Wyrm, it is no longer airborne and therefore is not under the effect of the Shards of Freedom.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on August 02, 2013, 03:15:09 pm
What does the skill ":air WEB"?
It removes the "airborne" (passive) ability from the creature.

For instance, if you have 4 Shards of Freedom out and 1 Wyrm, if "web" is used on the Wyrm, it is no longer airborne and therefore is not under the effect of the Shards of Freedom.
Web with 100% evasion. Sounds legit.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 02, 2013, 03:16:50 pm
Thanks. :D
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 02, 2013, 03:23:07 pm
What does the skill ":air WEB"?
It removes the "airborne" (passive) ability from the creature.

For instance, if you have 4 Shards of Freedom out and 1 Wyrm, if "web" is used on the Wyrm, it is no longer airborne and therefore is not under the effect of the Shards of Freedom.
Web with 100% evasion. Sounds legit.
OKAY LET'S NOT GET SMART UP IN HERE. I WILL CALL YO MAMMA.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 02, 2013, 03:45:26 pm
So, If I understood what you guys said to me, if I use "web" on a devourer, he will not be able to absorb quantas. Right?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on August 02, 2013, 03:47:52 pm
Steal does not care, because a stolen sundial still keeps your creatures from attacking.
FALSE
The AI will Steal your Sundial just the same it would Deflag it and with the same priority to rob you the chance of drawing a card.
Testing in trainer, I'm getting some really wierd results, but two things stand out:
1. With no creatures, the AI would rather target a pillar than a sundial, with either deflag or steal.
2. With two damselflys, and my side of the board being the same in each case, the AI deflagged my sundial, but stole my shield.

This shows that the rules for steal and deflag are not identical. However, it also shows that the AI does seem to want to help its attackers by stealing the sundial, even though that doesn't actually work.

Testing in trainer also shows that the game has had a major update, so I'm going to play catch up before I try figuring out sundial any further.
So, If I understood what you guys said to me, if I use "web" on a devourer, he will not be able to absorb quantas. Right?
No, web only removes the "Airborne" passive. Other passives, such as a devourer's "Devourer" will not be removed, so the devourer will still absorb quanta.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 02, 2013, 04:08:41 pm
Then give me examples of airborn skills, because I don't seem to understund.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 02, 2013, 04:16:42 pm
Then give me examples of airborn skills, because I don't seem to understund.
There aren't "airborne skills," rather, airborne IS a skill.
Damselfly, (most) dragons, Wyrm, Forest Spirit, etc. Those are all examples of creatures with the passive ability "airborne."
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 02, 2013, 04:17:00 pm
Airborne is a passive ability, just like "ranged". Airborne applies to creatures and lets creatures hit past Wings. Ranged applies to weapons and has the same effect.

Web is an active ability that can remove Airborne, which means Flesh Spider/Phase Spider can make the shield Wings more effective.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 02, 2013, 04:41:18 pm
Flying weapons have the airborne ability?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 02, 2013, 05:06:07 pm
Flying weapons have the airborne ability?
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 02, 2013, 05:08:31 pm
Okay, thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on August 02, 2013, 10:59:08 pm
Steal does not care, because a stolen sundial still keeps your creatures from attacking.
(http://media.tumblr.com/tumblr_mdghi2kqXB1qc0lao.jpg)

(http://media.tumblr.com/tumblr_mdghi2kqXB1qc0lao.jpg)

Beef, what you wrote about losing the chance to draw a card is correct.
What Tirear wrote also is correct.  If your opponent (AI or human) steals your Sundial, the Sundial remains in play.  Therefore, the Sundial's Stasis remains in effect.  Neither your creatures nor opponent's creatures will attack until the Sundial leaves play.
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on August 03, 2013, 09:57:14 am
So, how do I see the rating of a 1.4 submission in the trainer? Zanz posted that it was possible now. Am I missing something obvious?
Title: Re: Ask a simple question, get a simple answer
Post by: Marsu on August 04, 2013, 11:08:48 am
Above question has been answered, it simply wasn't updated yet with my browser.

Another question: Does AI4 have a set % of upgrades?

/e: Thanks Higs
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 04, 2013, 11:42:09 am
30%
Title: Re: Ask a simple question, get a simple answer
Post by: Antibiotics on August 09, 2013, 01:38:49 pm
what kind of deck should i get for my first upped deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 09, 2013, 05:50:38 pm
what kind of deck should i get for my first upped deck?
It's often recommended to go for RoL/Hope, because it's one of the best for FG farming. (Also it only needs 6 upgrades to function)
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on August 09, 2013, 05:55:02 pm
what kind of deck should i get for my first upped deck?
It's often recommended to go for RoL/Hope, because it's one of the best for FG farming. (Also it only needs 6 upgrades to function)
I'd differ, I found Limitless Speed  lot better than RoL/Hope.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on August 09, 2013, 06:17:56 pm
what kind of deck should i get for my first upped deck?
It's often recommended to go for RoL/Hope, because it's one of the best for FG farming. (Also it only needs 6 upgrades to function)
I'd differ, I found Limitless Speed  lot better than RoL/Hope.

IMO, grind AI4 unupped until you can afford a fully upped silver grinder of your choice (if you refuse to make decisions for yourself, pick bone collector or wrecking ball IMO, as they share a lot of cards with a bazillion other useful decks and customize fairly easily), then grind silver until you can afford a fully upped pdials/voodoopanic/etc.

If you can't resist the siren song of the FGs, RoL/hope is way more fun than LS, and their profit at 6-up stage is practically identical
Title: Re: Ask a simple question, get a simple answer
Post by: Keeps on August 09, 2013, 06:28:30 pm
Here are my suggestions:
General Guide these days has changed a bit because of the changes in AI and a few new cards.
First AI3 Deck: Mono Rush,  :darkness :death :fire :life all can get you a 98% to 100% win rate
Skip AI4
Go to AI5:
RoL/Hope is the old school recommendation.
Limitless Speed is the new school recommendation. 
I recommend limitless speed.
After that, with the money, and ups and rares you win.
Break into more shard territory by building a couple of the best shardless Gold and Silver farmers.
Grind for shards and more cards:
Build Pdials, VoodooBravery, and Malignant Balls.
Grind Plat and AI5 when you want to, Start with Plat each day and see if it favors one of your decks, if it does, stay, if not, switch to FGs.

For Fun: PVP2, and Forum Events, at least until 1.4 comes out.
Title: Re: Ask a simple question, get a simple answer
Post by: Antibiotics on August 11, 2013, 07:54:20 am
great advice guys, i tried the limitless speed with just 6 upped card to test and its working fine 
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on August 13, 2013, 07:05:04 pm
About the new subforum, Studies and Statistics, should this include reference topics (like, which cards FG drop/don't drop). If yes, aside from sending a PM to CG, how should I ask for some of them to be moved/copied?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 13, 2013, 07:28:33 pm
I think you can report a piston the thread and say the reason is it needs to be moved
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on August 13, 2013, 07:42:32 pm
About the new subforum, Studies and Statistics, should this include reference topics (like, which cards FG drop/don't drop). If yes, aside from sending a PM to CG, how should I ask for some of them to be moved/copied?

I don't currently believe reference materials are covered by studies/statistics unless the reference materials are related to a study or statistical analysis of the material. However if higs approves, I have no objection to having Studies and Statistics updated to "Studies, Statistics, and Reference" or something similar.

With regards to moving topics, we already moved the things that are most pressing IMO. When the opportunity presents itself, I plan to go through and find some of the more historical information and get that moved over as well.

Feel free to PM me directly with anything you think should be moved during this initial transition period, though as I said, I plan to do a sweep at some point and hopefully catch most of what's missing.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on August 13, 2013, 07:55:53 pm
About the new subforum, Studies and Statistics, should this include reference topics (like, which cards FG drop/don't drop). If yes, aside from sending a PM to CG, how should I ask for some of them to be moved/copied?

I don't currently believe reference materials are covered by studies/statistics unless the reference materials are related to a study or statistical analysis of the material. However if higs approves, I have no objection to having Studies and Statistics updated to "Studies, Statistics, and Reference" or something similar.

With regards to moving topics, we already moved the things that are most pressing IMO. When the opportunity presents itself, I plan to go through and find some of the more historical information and get that moved over as well.

Feel free to PM me directly with anything you think should be moved during this initial transition period, though as I said, I plan to do a sweep at some point and hopefully catch most of what's missing.
I simply thought they could be classified under "studies" in one way or another. That was mainly to put all of the mathematic and specific stuff in one same subforum, so that it would be more accessible, or, if they cannot be moved, even only a stickied topic in Studies and Statistics with useful links.

P.s. Actually, I wanted to pm you the question, but since you answer a lot in this topic and on top of that are the moderator of that section, I thought that, if you were on, you would have answered here, lol.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 13, 2013, 08:06:49 pm
I believe a sticky with reference material would be the most appropriate since that material's content can vary greatly and thus have a place in many different boards.

Looks like we could use a General Discussion topic in the board for all them questions. CG, if you will :>
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on August 15, 2013, 05:37:57 am
Will the AI section be removed since we have no need for it as of 1.4?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 15, 2013, 05:46:42 am
Will the AI section be removed since we have no need for it as of 1.4?
There's still going to be AIs in Elements 1.4.
I'd say it's really too soon to be cleaning out boards. We'll cross that path when we get there.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on August 15, 2013, 06:44:17 pm
If I have an idea for a card how do i go about posting it in the crucible so others can see it??
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 15, 2013, 10:45:28 pm
If I have an idea for a card how do i go about posting it in the crucible so others can see it??

>make the card (http://elementscommunity.org/tools/xenocidius/card/)
>post it here (http://elementscommunity.org/forum/index.php/board,6.0.html)
>if it's approved by a Card Curator, it's moved to the Crucible

OR
if you're too lazy to actually make the card
>post your idea here (http://elementscommunity.org/forum/index.php/topic,7205.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 15, 2013, 11:19:07 pm
>if people like it enough, it will be moved to the Crucible
No. Is has to be approved by one of the card curators, and then they will move it to the crucible.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 15, 2013, 11:48:45 pm
>if it's approved by a Card Curator, it's moved to the Crucible
No. Is has to be approved by one of the card curators, and then they will move it to the crucible.
What? Psh, that's what I said. Heh, heh..
* BeefSupreme runs away
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 20, 2013, 04:35:29 am
Does intosis stll working? I heard that it was nerfed or something ...
What version should I use?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on August 20, 2013, 04:44:25 am
Intosis does not stll working. At all.
Title: Re: Ask a simple question, get a simple answer
Post by: hippoboy247 on August 20, 2013, 06:12:58 pm
im having a problem with pvp cuz every time i play it wont hook me up with anyone and then it asks me to check my connections which fail. how can i fix this?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 20, 2013, 06:14:50 pm
PvP2 has been down for a bit and now PvP1 is down as well. I'll PM zanz tomorrow if it's not up by then.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 20, 2013, 09:00:14 pm
What is the best counter for mono air Sofre decks? Their are a lot at platinium and I want to farm shards of freedom (I only have 4 SoFre and 6 owl's eyes)

Can I make a good deck with only 4?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 20, 2013, 09:57:36 pm
Yeah, Cremation decks with SoBra work well with SoFree since you can draw 4 even if you only have 4. On my alt that's lacking rares I'm running Cremations, Damsels, MP's, 3 Seraphs, 3 SoFree's, 1 SoBra, 1 upped Blitz and 4 upped Precogs. To improve it, add up to 5 SoFree's and 5-6 SoBra's.

Hover over cards for details, click for permalink
Deck import code : [Select]
7dp 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 7ds 7ds 7ds 7du 7du 7du 7ee 7mt 7mt 7mt 7mt 7mt 7mt 7n9 7nq 7nq 7nq 7qb 7qb 7qb 7qb 8po


The best counter for Monoair SoFree decks are rainbows with Pulvy and repeatable CC like Elite Oty or Eagle's Eye as well as good healing. Some early CC helps, and Dials help a lot. Another good counter is any good SoSa deck, especially if it has Dials, but you have to be very wary of the burst damage so you don't get too low on HP. Outrushing them works, but not so much in Arena due to the 200 HP.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on August 20, 2013, 10:28:20 pm
Why can't we import deck codes for opponent simulation in the trainer any more? Will that be changed back ever?
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 20, 2013, 11:56:45 pm
Please link me to a recommended cremation deck, what is the deck you are currently using? (that you wrote)
I have 2 shards of bravery and I am using Swallow deck with 5 otys and it does not seem to work (never won against at least 5 games again mono air)

Thanks for the reply. :)
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 21, 2013, 01:08:08 am
In what arena do you use this deck?
I think the damage done by this deck is too little, so I need your approval.

I'd like you to tell me what are the decks that this one can beat before I start upgrading it.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 21, 2013, 01:13:07 am
Is "Seraph" airborn"?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 21, 2013, 01:35:18 am
First of all, triple post. (http://elementscommunity.org/forum/index.php?action=rules)

In what arena do you use this deck?
I think the damage done by this deck is too little, so I need your approval.

I'd like you to tell me what are the decks that this one can beat before I start upgrading it.
I assume that them posting the deck is "their approval" of the deck, bro.
"the decks that this one can beat"
Use it in trainer before you upgrade it, then. Don't ask people to do stuff for you if you're too lazy to test it yourself ;P

Is "Seraph" airborn"?
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 21, 2013, 01:53:32 am
I triple posted because "Higurashi" was modifying his/her answers, sorry.

The trainer is weird (new upgrade), plus we can't fight against arena decks in the trainer. Right?

Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 21, 2013, 01:55:45 am
I triple posted because "Higurashi" was modifying his/her answers, sorry.

The trainer is weird (new upgrade), plus we can't fight against arena decks in the trainer. Right?

Then why don't "you" just modify your answers?

You can't fight against Arena decks, but you can fight all the AIs, which should tell you enough about the effectiveness of the deck.
EDIT: AND you can fight the pre-made new AIs from the new update (which is similar to Arena decks)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 21, 2013, 01:57:26 am
Edited just like you can. The Trainer has high HP NPC's, up to x5 mark and x3 draw. Even stronger than Arena.

It's not low on damage. However, the Damsel+SoFree+Cremation combination is fairly customisable. Feel free to test whatever builds you like. MP's are perfect because they don't bloody die, and Seraphs can stay invulnerable for several turns. Several turns is all you need. It's among the fastest deck strategies around, and best of all is that it's durable. Destroyers and Ruby Dragons aren't.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 21, 2013, 02:01:44 am
What does MP mean and you use this deck for platinium/ gold. Right?

P.S: I only can upgrade 15 cards.



I thought about this version.
Hover over cards for details, click for permalink
Deck import code : [Select]
5f9 5f9 5f9 5f9 5f9 5f9 5fe 5fe 5fu 5fu 5pa 5pa 7ds 7ds 7ds 7ds 7ds 7ds 7mt 7mt 7mt 7mt 7mt 7mt 7nq 7nq 7qb 7qb 7qb 7qb 8po
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 21, 2013, 02:09:48 am
What does MP mean and you use this deck for platinium/ gold. Right?

P.S: I only can upgrade 15 cards.

Swallow > That deck
Just throwing that out there. If you're solely looking for a good Plat/Gold deck, go to the Community-Recommended Decks thread. (http://elementscommunity.org/forum/index.php/topic,38676.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 21, 2013, 02:13:10 am
I am currently using swallow and I loose too many times.

Thanks for saying that althought. :)

What is the chaos mode please?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 21, 2013, 02:18:22 am
As you can see in the deck I posted, MP's are Minor Phoenixes. The deck and its ilk, henceforth called Freebird for simplicity's sake, works in all Leagues but works best in Bronze, then Silver, then Gold and lastly Plat.

Chaos Mode is Elements without turns. Just try things, will ya?
Title: Re: Ask a simple question, get a simple answer
Post by: drulles on August 21, 2013, 07:55:58 am
How do i post a screenshot here on forum :)?

Not a screenshot of a deck, i know how to do that, but a screenshot i took in a fight :)?

Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 21, 2013, 09:28:12 am
Upload the screenshot to a hosting site such as imgur.com.
Post the link here or use the
Code: [Select]
[img][/img] tags if you want to show the image directly in your post. Just mind the size before you do that. It might look bad.
Title: Re: Ask a simple question, get a simple answer
Post by: drulles on August 21, 2013, 10:20:22 am
Upload the screenshot to a hosting site such as imgur.com.
Post the link here or use the
Code: [Select]
[img][/img] tags if you want to show the image directly in your post. Just mind the size before you do that. It might look bad.


Thank you very much :)
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 22, 2013, 01:35:48 am
Good counter for poison decks in platinium please?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 22, 2013, 02:01:21 am
Something water-based.  Shard of patience (vs SoSa) and purify (vs SoSa and poison) are great.

My question:  I was using an adrenastaves deck, and I suddenly wondered the following:

Why is it that creatures like scorpion, puffer fish, pest, deathstalker, etc, only hit their special effects every 2 rounds, but a flying adrenalined druid staff hits their special effect (regeneration) every round?  It seems rather inconsistent that druid staff gets to break the rule :p  (not sure if this applies to other flying weapons like arsenic, vampire stiletto, etc)
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on August 22, 2013, 02:06:09 am
Something water-based.  Shard of patience (vs SoSa) and purify (vs SoSa and poison) are great.

My question:  I was using an adrenastaves deck, and I suddenly wondered the following:

Why is it that creatures like scorpion, puffer fish, pest, deathstalker, etc, only hit their special effects every 2 rounds, but a flying adrenalined druid staff hits their special effect (regeneration) every round?  It seems rather inconsistent that druid staff gets to break the rule :p  (not sure if this applies to other flying weapons like arsenic, vampire stiletto, etc)

I can't speak to "why", and now that you mention it, it is rather consistent, but I can tell you about other weapons. Arsenic works like a scorpion. Vampire stiletto works like a vampire, such that it passively heals you when it does damage, so it heals you for all attacks. Fahrenheit triggers like scorpion. Discord triggers like scorpion.

For consistency's sake, I can see no reason why an adrenastaff heals four times, but for the game's sake, I hope it continues to do so, because it's a great, non-OP, unique strategy that elements would be poorer to lose.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 22, 2013, 02:08:20 am
The poisonous creatures and Devourer actually only act on the first and last turns ("attacks") under Adrenaline (which is five turns for Devourer with 0 attack). This was done by zanz for balancing reasons.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on August 22, 2013, 02:09:18 am
So basically the healing weapons are the ones that break the rule?  That's probably balanced, though it is inconsistent with all of the other cards.  And yeah, come to think of it, minor vampire/vampire do the same thing, so maybe it is consistent after all, if all the healing ones trigger the ability every round, and everything else is every 2 rounds?

edit: (because higs posted while I was)

Yeah, I did know that zanz did that to devourer, scorpion, etc to balance them.  It just seemed odd to me all of a sudden that he hadn't given druid staff the same treatment; dunno why I never thought about it before.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on August 22, 2013, 02:14:07 am
I find vampire to be totally consistent as it is, since vampire is a passive that just means all damage you do is returned as healing, rather than something that happens once a turn/once an attack/triggers on damage.

Druid staff, though, is clearly something that triggers per turn exactly the same as RoL/etc.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 22, 2013, 06:00:26 pm
Is this an existant deck?

Hover over cards for details, click for permalink
Deck import code : [Select]
52o 52o 52o 52o 52o 52o 5lm 5lm 5lm 5lm 71a 71a 71u 71u 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k2 7k5 7k5 7k5 7k5 7k5 7k5 8pk

I like it very much, I use it in bronze arena.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 22, 2013, 07:30:03 pm
Will voodoo bravery still be good with only 4 shards (of bravery)?

I am asking before I update.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 22, 2013, 10:16:17 pm
Will voodoo bravery still be good with only 4 shards (of bravery)?

I am asking before I update.

I actually prefer it with only 4 SoB. I use the fully upgraded deck -2 SoB +1 Gravy Force +1 Voodoo. It makes for a much better draw chance.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 23, 2013, 02:53:27 am
What deck are you using (the pendalums ones or the aether tower)?

And are you using it for platinium or false god?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 23, 2013, 05:56:39 am
What deck are you using (the pendalums ones or the aether tower)?

And are you using it for platinium or false god?

The original, fully upgraded one with my specified modifications. False God.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 23, 2013, 03:26:11 pm
I don't know which one is the original. :S
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 23, 2013, 10:21:02 pm
I don't know which one is the original. :S

Are you kidding me? (http://elementscommunity.org/forum/index.php/topic,41435.0.html)
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 24, 2013, 01:28:56 am
No, seriously just answer me. :D
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on August 24, 2013, 01:33:27 am
He did answer you. Brighter text is usually a link.
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 25, 2013, 12:25:44 pm
I read that "Cover & cry" is a good deck for newcomers.

Is this deck still good? and what are the strategies that I should use against each false god.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on August 25, 2013, 07:32:35 pm
I read that "Cover & cry" is a good deck for newcomers.

Is this deck still good? and what are the strategies that I should use against each false god.

You really expect someone to sit here and type out what you're supposed to do against each False God just for you? :/
Anyways, I can't seem to find that deck anywhere and have never heard of someone using it for FG farming.
Therefore, no.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on August 25, 2013, 11:36:09 pm
Cover and Cry is here (http://elementscommunity.org/forum/index.php/topic,10453). It is very outdated by now and does not work. (Notice that there are only eight FGs listed in the post instead of the current 29, and not a single one of those 8 has any PC.)
Title: Re: Ask a simple question, get a simple answer
Post by: AyneSPoV on August 27, 2013, 10:06:56 pm
Alright, thank you very much.
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on August 28, 2013, 03:41:32 pm
I dont know if someone asked this before but is there any use for Singularities ?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on August 28, 2013, 03:45:31 pm
(1) Mutation fodder.
(2) If you build a deck around it, you can get a whole bunch of them together, then chimera it, then antimatter the chimera. This is not necessarily a good idea, but it's a positive use.
(3) Nightmaring them, kinda, but this is not really any different than nightmaring any creature the opponent can't/won't play, and still means you have to deal with the one you nightmared.

That's about the end of the list unless I'm missing some other bizarre outside case which I've forgotten about. Of course I haven't had much coffee yet so that's very possible.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on August 28, 2013, 05:28:40 pm
(1) Mutation fodder.
(2) If you build a deck around it, you can get a whole bunch of them together, then chimera it, then antimatter the chimera. This is not necessarily a good idea, but it's a positive use.
(3) Nightmaring them, kinda, but this is not really any different than nightmaring any creature the opponent can't/won't play, and still means you have to deal with the one you nightmared.

That's about the end of the list unless I'm missing some other bizarre outside case which I've forgotten about. Of course I haven't had much coffee yet so that's very possible.
Catapults. IIRC there was an OTK with Catapults and Singularities. BTW, the one I like the best is, for sure, using it as mutation fodder. You can basically build a mono-entropy with mutation and the quanta for the mutations.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on August 29, 2013, 02:18:14 am
Is there a thread dedicated to helping people find how their NPC's are doing?
Title: Re: Ask a simple question, get a simple answer
Post by: Keeps on September 10, 2013, 02:51:35 am
The stats change, but at one time in the trainer you could query for your NPC, however once he pushed Alpha/Beta to the trainer I think we lost that ability.
Regardless, I've still seen a couple of my lesser liked NPCs show up for a while during each reset.  He filters out those that get below a certain score each time and adjusts it's level based on it's win loss ratio.  So unless you just don't see any of your NPCs on the board during a couple of reloads and roaming the map, they are probably doing ok.
Title: Re: Ask a simple question, get a simple answer
Post by: Delerium on September 11, 2013, 10:34:43 pm
I haven't played elements in a long time, and just started playing again.  I've been looking at decks posted recently on the forums and I haven't seen anyone using any variations of the upped Hope/RoL deck, and have been seeing frequent use of speed air decks.  Anyone care to catch me up on this, like why the old deck isn't used anymore?  I've tried it a bit and it still seems to work against some fg's.
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 11, 2013, 10:56:17 pm
I haven't played elements in a long time, and just started playing again.  I've been looking at decks posted recently on the forums and I haven't seen anyone using any variations of the upped Hope/RoL deck, and have been seeing frequent use of speed air decks.  Anyone care to catch me up on this, like why the old deck isn't used anymore?  I've tried it a bit and it still seems to work against some fg's.

Refer here (http://elementscommunity.org/forum/index.php/topic,38674.msg483604.html#msg483604) for RoL/Hope and variants currently used by the community against False Gods.  RoL/Hope also went undefeated last War for the winning Element so it is far from useless or just vintage - it remains a powerful deck archetype!
Title: Re: Ask a simple question, get a simple answer
Post by: Delerium on September 11, 2013, 11:35:43 pm
I haven't played elements in a long time, and just started playing again.  I've been looking at decks posted recently on the forums and I haven't seen anyone using any variations of the upped Hope/RoL deck, and have been seeing frequent use of speed air decks.  Anyone care to catch me up on this, like why the old deck isn't used anymore?  I've tried it a bit and it still seems to work against some fg's.

Refer here (http://elementscommunity.org/forum/index.php/topic,38674.msg483604.html#msg483604) for RoL/Hope and variants currently used by the community against False Gods.  RoL/Hope also went undefeated last War for the winning Element so it is far from useless or just vintage - it remains a powerful deck archetype!

thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on September 15, 2013, 06:35:43 am
Q: Is the Masters forum off-limits to Newbies?  o-o
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on September 15, 2013, 06:40:08 am
Q: Is the Masters forum off-limits to Newbies?  o-o
A: "The Masters forum" doesn't exist..
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on September 15, 2013, 06:52:51 am
Q: Is the Masters forum off-limits to Newbies?  o-o
A: "The Masters forum" doesn't exist..
How do you know? You're not a Master!
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on September 15, 2013, 08:03:35 am
lulz. well, ill just thank you two regardless of whether or not it exists. lol. and errr. another question, por favor?  o-o
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?
Title: Re: Ask a simple question, get a simple answer
Post by: Calindu on September 15, 2013, 08:42:48 am
Q: Is the Masters forum off-limits to Newbies?  o-o
A: "The Masters forum" doesn't exist..
It actually exists, it's called Masters Dojo and can be accessed only by masters.
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on September 15, 2013, 08:57:07 am
It actually exists, it's called Masters Dojo and can be accessed only by masters.

ah ha! i win then.  :D
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on September 16, 2013, 11:29:41 am
It actually exists, it's called Masters Dojo and can be accessed only by masters.

ah ha! i win then.  :D

Could we get some pretty screenshots then?
*doesn't know wether or not to believe Calindu
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on September 16, 2013, 11:18:48 pm
It actually exists, it's called Masters Dojo and can be accessed only by masters.

ah ha! i win then.  :D

Could we get some pretty screenshots then?
*doesn't know wether or not to believe Calindu
He be trollin'.
Don't do eet.
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 16, 2013, 11:29:34 pm
Q: Is the Masters forum off-limits to Newbies?  o-o

As Calindu replied - Yes, the Master's forum is off-limits to Newbies (and all non-Masters for that matter) and is called "Master's Dojo".
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on September 16, 2013, 11:34:59 pm
Q: Is the Masters forum off-limits to Newbies?  o-o

As Calindu replied - Yes, the Master's forum is off-limits to Newbies (and all non-Masters for that matter) and is called "Master's Dojo".

O_O
* BeefSupreme is not sure if rob is in on the trolling or if he's serious
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 16, 2013, 11:57:53 pm
Q: Is the Masters forum off-limits to Newbies?  o-o

As Calindu replied - Yes, the Master's forum is off-limits to Newbies (and all non-Masters for that matter) and is called "Master's Dojo".

O_O
* BeefSupreme is not sure if rob is in on the trolling or if he's serious
<-- refer to Mummy Rob's serious face.
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on September 17, 2013, 12:03:23 am
Q: Is the Masters forum off-limits to Newbies?  o-o

As Calindu replied - Yes, the Master's forum is off-limits to Newbies (and all non-Masters for that matter) and is called "Master's Dojo".

O_O
* BeefSupreme is not sure if rob is in on the trolling or if he's serious
<-- refer to Mummy Rob's serious face.

Confirmed with Terroking.
I now have moar motivation to become a Master than ever xD
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 17, 2013, 12:07:57 am
<-- neglects to mention anything about level of activity or inactivity within said Master's Dojo /*
 :-X
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on September 17, 2013, 07:14:51 am
lulz. well, ill just thank you two regardless of whether or not it exists. lol. and errr. another question, por favor?  o-o
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

As long as you have the forum chat up, it doesn't matter
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on September 17, 2013, 03:23:08 pm
lulz. well, ill just thank you two regardless of whether or not it exists. lol. and errr. another question, por favor?  o-o
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

As long as you have the forum chat up, it doesn't matter

To clarify a little bit, your elements account isn't on kong. Logging in to elements through kong just logs you in to your elements account automatically. You can log on to elements through either the elements page or kong (assuming you know your elements ign/password) and it'll be the same game and the same account. Additionally, kong and the elements page both point at the same servers and the same games, so you can pvp with people who are connecting via the elements page when you are connected through kong or vice versa.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on September 17, 2013, 03:48:14 pm
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

Just to add to this, if you play Elements on Kongregate and don't know your Username and Password for Elements on http://elementsthegame.com, just click on the Account Info button in the top right corner of Elements on Kongregate.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 17, 2013, 05:30:38 pm
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

Just to add to this, if you play Elements on Kongregate and don't know your Username and Password for Elements on http://elementsthegame.com, just click on the Account Info button in the top right corner of Elements on Kongregate.
Does this mean that kong has an auto-login thing for elements?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on September 17, 2013, 05:40:44 pm
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

Just to add to this, if you play Elements on Kongregate and don't know your Username and Password for Elements on http://elementsthegame.com, just click on the Account Info button in the top right corner of Elements on Kongregate.
Does this mean that kong has an auto-login thing for elements?

Yes, basically. You can tie an elements account to your kong account (which IIRC happens automatically if you create an elements account through kong, and which you can also change) and then log on with a single button press through kong.
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 17, 2013, 05:45:08 pm
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

Just to add to this, if you play Elements on Kongregate and don't know your Username and Password for Elements on http://elementsthegame.com, just click on the Account Info button in the top right corner of Elements on Kongregate.
Does this mean that kong has an auto-login thing for elements?

Yes, basically. You can tie an elements account to your kong account (which IIRC happens automatically if you create an elements account through kong, and which you can also change) and then log on with a single button press through kong.

I believe this is usually the culprit when we have folks come on here to post about "forgotten password" or "lost password" - they linked them and have used the button without typing it in so long they no longer remember...
Title: Re: Ask a simple question, get a simple answer
Post by: suxerz on September 17, 2013, 06:39:41 pm
I remember there was a time where something bad might happen when people link their account in kong (account got reset or something), but it was LOOOOONG time ago. Not sure/can't remember the details... Anyone knows about this?

Till today I still haven't link my account. Too scared! >_<
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on September 17, 2013, 06:48:36 pm
I remember there was a time where something bad might happen when people link their account in kong (account got reset or something), but it was LOOOOONG time ago. Not sure/can't remember the details... Anyone knows about this?

Till today I still haven't link my account. Too scared! >_<

To the best of my knowledge, this is not actually a thing. The thing that is a thing is if you create an account through kong (and it's linked to your kong account) and then you link a new account to kong, you can no longer log on to the old account automatically (because it's not linked anymore because you linked a new account). If you bother to write down the username/password of the first account before linking the second account, you can re-link the first account or just log on to the first account normally.

Sadly if you don't bother to write down the username/password to your first account and then link a second account, you're not going to be able to access the first account (only because you don't know the username/password), so careless people can end up with a result of what you're talking about.

It probably would be nice to have kong do something like when you link a new account (if you have an old account linked), before having the new link go through it'd pop up a warning reminding you to write down the username/password of the old account before proceeding.
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on September 17, 2013, 08:50:43 pm
Why cant i upload an avatar, do i have to reach a number of posts to do it or something else? When i go to the forum profile the only thing i can select is no avatar.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on September 17, 2013, 08:57:11 pm
Why cant i upload an avatar, do i have to reach a number of posts to do it or something else? When i go to the forum profile the only thing i can select is no avatar.
When you reach 30 posts, you can choose an avatar from the gallery (which is the pictures on Elements cards, including some old versions).
At 200 posts you can upload your own avatar.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on September 19, 2013, 07:11:48 pm
What rating does an arena deck get if you don't vote and just click the menu button?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on September 19, 2013, 07:30:50 pm
What rating does an arena deck get if you don't vote and just click the menu button?

AFAIK, thumbs down (i.e. normal).

To the best of my understanding, a thumbs up is treated as a bonus over "normal", while everything that isn't a thumbs up is "normal".
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 19, 2013, 08:11:09 pm
What rating does an arena deck get if you don't vote and just click the menu button?

AFAIK, thumbs down (i.e. normal).

To the best of my understanding, a thumbs up is treated as a bonus over "normal", while everything that isn't a thumbs up is "normal".

Thumb down vote differs from 'no vote' only in the return of 5 :electrum to the human player.
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on September 20, 2013, 08:00:41 pm
lulz. well, ill just thank you two regardless of whether or not it exists. lol. and errr. another question, por favor?  o-o
Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

As long as you have the forum chat up, it doesn't matter

To clarify a little bit, your elements account isn't on kong. Logging in to elements through kong just logs you in to your elements account automatically. You can log on to elements through either the elements page or kong (assuming you know your elements ign/password) and it'll be the same game and the same account. Additionally, kong and the elements page both point at the same servers and the same games, so you can pvp with people who are connecting via the elements page when you are connected through kong or vice versa.

excellent. thanks for the information, ColornessGreen.  :D  i would of normally expected something short and half-hearted but thats really in-depth.  @_@  moreso than what i normally do myself, hehe. (i have low expectations.)

Q: What happens if you want to enter a tournament but your elements account is on Kongregate?

Just to add to this, if you play Elements on Kongregate and don't know your Username and Password for Elements on http://elementsthegame.com, just click on the Account Info button in the top right corner of Elements on Kongregate.

ah ha! thank chu for that, antiaverage. i would of been very lost without that tidbit as well.

Q: Is the Masters forum off-limits to Newbies?  o-o

As Calindu replied - Yes, the Master's forum is off-limits to Newbies (and all non-Masters for that matter) and is called "Master's Dojo".

O_O
* BeefSupreme is not sure if rob is in on the trolling or if he's serious
<-- refer to Mummy Rob's serious face.

Confirmed with Terroking.
I now have moar motivation to become a Master than ever xD
i win with that shot in the dark then.  ^^  and i wanna become master too. lulz.
my name is getting smaller on this forum than its ever seen on other forums previouslyyy.~  -baka style-  uwahhhh.~ <3
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 22, 2013, 11:32:06 am
Can my opponent put a purify on me when i have cloak up?
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on September 22, 2013, 11:39:44 am
Can my opponent put a purify on me when i have cloak up?
I would assume not, since he cannot see your hp.
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on September 22, 2013, 11:58:59 am
Can my opponent put a purify on me when i have cloak up?
I would assume not, since he cannot see your hp.

You can see the hp. And while I got cloak up he casted a Siphon Life on me. So I'm pretty sure that it also works with purify :)
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 23, 2013, 09:01:14 am
Can my opponent put a purify on me when i have cloak up?
I would assume not, since he cannot see your hp.

You can see the hp. And while I got cloak up he casted a Siphon Life on me. So I'm pretty sure that it also works with purify :)
The question is still open for me as I got 2 contradicting answers, but if that's true what Gandora said about the Siphon Life, then I think it is possible to purify a cloaked opponent.

Next question: If a phoenix dies by attacking through a skull shield, does it become an ash or a skeleton or both?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on September 23, 2013, 09:17:14 am
You can purify an opponent who has a cloak, because cloak does not hide the HP.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 24, 2013, 07:27:40 am
Phoenix go boom (Skeleton). It's why a protected Skull Buckler against Immorushes is so devastating. Golems have to pray to get to 3 HP, then 5, and so on.
Title: Re: Ask a simple question, get a simple answer
Post by: CrimsonTree on September 24, 2013, 08:40:29 am
Hey :)

I'm new to the game - So there are some questions left :)

1. How can I get 150hp?
2. How can i double or even triple up my Mark?

Thanks :)
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on September 24, 2013, 08:43:43 am
Hey :)

I'm new to the game - So there are some questions left :)

1. How can I get 150hp?
2. How can i double or even triple up my Mark?

Thanks :)

Those are only stats you can give to your arena deck, not the one you play with. For improving stats of your arena deck you have to increase arena lvl which you do by increasing your score which you do by winning matches :) With every arena lvl you receive a stat point that you can spend to increase e.g. the hp of your arena deck.

I have to say though that there are Mark Cards which you can win in tournaments (not sure about this one). There are also Cards that increase your max hp within one game, like Stone Skin, but when you start a new match, your hp will be reset to 100. I hope this was clear enough :)
Title: Re: Ask a simple question, get a simple answer
Post by: CrimsonTree on September 24, 2013, 09:09:23 am
Yes thanks alot =)
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 24, 2013, 01:43:00 pm
Phoenix go boom (Skeleton). It's why a protected Skull Buckler against Immorushes is so devastating. Golems have to pray to get to 3 HP, then 5, and so on.
Thank you for the answer. ^^
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on September 24, 2013, 03:18:16 pm
Hey :)

I'm new to the game - So there are some questions left :)

1. How can I get 150hp?
2. How can i double or even triple up my Mark?

Thanks :)

As of right now, you can't do that to yourself* in general. You can do that to decks you submit to be used by the AI in arena - your "level" (based on your score) gives you "skill points" that you can spend to give bonuses to the submitted deck. Anything you're actually playing yourself (not having played by the AI) is going to always be the same base attributes (100 hp, single mark) at the start of the game.

*: There are actually mark cards (which you can acquire by winning tournaments and events) which you can put in your deck and which, when played (assuming they match your chosen mark) will stack with your mark for that game which would allow a 2x or 3x (or more) mark to be obtained within a specific match. However, this still doesn't let you acquire the attribute bonuses from the beginning of the match like you'll see in the AI.

As another little side note, the potential exists that some sort of player attributes may happen in a later patch. To the best of my knowledge it is not confirmed, though.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on September 24, 2013, 05:20:01 pm
1. How can I get 150hp?

It should also be mentioned that you can temporarily boost your HP with Shard of Divinity or Stone Skin.



Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on September 27, 2013, 04:55:53 pm
Can you get shards in the Oracle?
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on September 27, 2013, 05:01:14 pm
Can you get shards in the Oracle?

You cannot.  Bazaar cards + Nymphs only.  (No foil or shards...)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 27, 2013, 05:22:42 pm
Can you get shards in the Oracle?

You cannot.  Bazaar cards + Nymphs only.  (No foil or shards...)
And squids, pharaoh, etc. Non-shard rares.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on September 27, 2013, 06:18:08 pm
Can you get shards in the Oracle?

You cannot.  Bazaar cards + Nymphs only.  (No foil or shards...)
And squids, pharaoh, etc. Non-shard rares.
Except for Miracle.
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on September 27, 2013, 10:11:53 pm
Ooo! ive thought of a new and stupid simple question. where would i go on forums to bribe someone to make me a farm or two? i would love to make bribes with some high school homework, hehe. (has advanced placement in every subject and is a senior.)
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on September 27, 2013, 10:46:33 pm
Ooo! ive thought of a new and stupid simple question. where would i go on forums to bribe someone to make me a farm or two? i would love to make bribes with some high school homework, hehe. (has advanced placement in every subject and is a senior.)

Nowhere.
Although it is not forbidden to do farms, they are very frowned upon. It's just kind of an unwritten rule that you shouldn't talk about farms on the Forums.

HOWEVER, if you were to go to, say, Kongregate, (http://www.kongregate.com/games/zanzarino/elements) and beg for a farm, there are a few people there that might be willing to help you out.
(P.S. I'd recommend talking to 5678bam; he can be pretty easy-going and willing to give out farms if he's in the right mood :P )

Good luck :P
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on September 28, 2013, 01:51:26 am
What is the pixel dimensions limitation for custom profile pictures?
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on September 29, 2013, 06:01:47 pm
Hi.  I'm LOVING THE GAME.  But there is this extremely annoying issue with P2P...I'm creaming this guy and he get's down to 20 or 10 or even 5 health sometimes and then BOOM.  My timer runs out and I 'disconnect' and 'lose the battle'. 

I know it has nothing to do with how much health they have left but this issue happens 3, 4 times in a row sometimes.  I ping to the link it gives me and it goes to 10,000 ping then says 'timeout'. 

I really want to play against human players to grind up a bank!! 

Thanks for any help or suggestions. 

(My computer and internet has always worked perfectly fine in every other online game just to note.) 
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on September 29, 2013, 06:06:50 pm
Hi guys.  One more question for now. 

When joining the arena, I play against CPU's that are mimicking player decks, correct?  But they also sometimes have up to 200 hp and 3x the amount of elementals per turn for their mark. 

Is it possible to get more hp when battling in the arena?  My deck is very strong but going up against 200 hp players who have 60+ cards in their deck is a bit...err - challenging? :P

Thanks. 
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on September 29, 2013, 06:22:39 pm
Decks submitted to arena are created by players but controlled by the AI. When a player is creating their deck, they can use "skill points" to add attributes (extra hp, etc) to their submitted deck. You get one skill point for each "level" on your main account (which you raise by getting more score). You cannot get inherent attributes (extra hp, etc) for any deck you control, though there are some various cards you can put in your deck (SoD, stone skin) which will increase your max hp when played for the duration of the match or approximate some of the other attributes.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on September 29, 2013, 06:28:37 pm
My timer runs out and I 'disconnect' and 'lose the battle'. 

If you spend too long taking your turn then you willl be disconnected and lose. If you're talking about the game suddenly saying "You have lost connection, you will lose this match in 9,8,7..." then its a connection fault I'm guessing but I'm no expert.

Is it possible to get more hp when battling in the arena?  My deck is very strong but going up against 200 hp players who have 60+ cards in their deck is a bit...err - challenging? :P 

Nope, you as a player will always start with 100 health and a single mark. You can increase your health using SoD and stone skin (see previous page) and you can play mark cards (ultra rare) to increase your mark. Other than that you just have to get a good arena deck and play smart.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on September 29, 2013, 06:34:40 pm
Decks submitted to arena are created by players but controlled by the AI. When a player is creating their deck, they can use "skill points" to add attributes (extra hp, etc) to their submitted deck. You get one skill point for each "level" on your main account (which you raise by getting more score). You cannot get inherent attributes (extra hp, etc) for any deck you control, though there are some various cards you can put in your deck (SoD, stone skin) which will increase your max hp when played for the duration of the match or approximate some of the other attributes.

It makes sense, but it seems to that in order to fight someone with much more hp then your deck strategy has to change entirely.  My deck is a blitz type - I can take a human player out in a matter of 10 - 12 turns usually - but my deck is based off the strat that they will only have 100 hp. 

It's a bit frustrating that I would have to change my entire deck in order to battle longer/more strategic battles using a more sophisticated deck.  It wouldn't be such a problem but regarding my other post about disconnecting against human players, I am in a state of having to grind and grind higher hp CPU opponents or grinding the level 3/4 fields with my blitz deck.

I think at least...in the arena - Players should be able to use their ability points to gain higher hp, etc.  Has this ever been discussed to add in as a feature?  I would love that.  Level up your cards AND level up your player at the same time. 
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on September 29, 2013, 06:36:40 pm
My timer runs out and I 'disconnect' and 'lose the battle'. 

If you spend too long taking your turn then you willl be disconnected and lose. If you're talking about the game suddenly saying "You have lost connection, you will lose this match in 9,8,7..." then its a connection fault I'm guessing but I'm no expert.

Is it possible to get more hp when battling in the arena?  My deck is very strong but going up against 200 hp players who have 60+ cards in their deck is a bit...err - challenging? :P 

Nope, you as a player will always start with 100 health and a single mark. You can increase your health using SoD and stone skin (see previous page) and you can play mark cards (ultra rare) to increase your mark. Other than that you just have to get a good arena deck and play smart.

(Ultra rare?) 

Is that higher than rare or are you just using an adjective to exaggerate their frequency?  Are there any cards in the game other than the ones on this link?  (All these cards only go up to 'rare' status) 

http://elementsthegame.wikia.com/wiki/Card_List

I also don't remember seeing a card for increasing mark.  Some shard or something I overlooked? 
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on September 29, 2013, 06:39:04 pm
My timer runs out and I 'disconnect' and 'lose the battle'. 

If you spend too long taking your turn then you willl be disconnected and lose. If you're talking about the game suddenly saying "You have lost connection, you will lose this match in 9,8,7..." then its a connection fault I'm guessing but I'm no expert.


I never take too long.  I end my turn in a matter of 2 or 3 seconds as my deck is very plain and straightforward but gets the job done.  Then I wait for 40+ seconds, only to find out I have the connection issue?  I hope someone can help me out here or if other players have the same issue. 
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 29, 2013, 06:58:05 pm
It makes sense, but it seems to that in order to fight someone with much more hp then your deck strategy has to change entirely. There are plenty players who use more than 30 decks. All different. I personally use a .txt file to save my deck codes to load them up quickly.
My deck is a blitz type - I can take a human player out in a matter of 10 - 12 turns usually - but my deck is based off the strat that they will only have 100 hp. It's time for you to meet the false gods.
(Ultra rare?) 

Is that higher than rare or are you just using an adjective to exaggerate their frequency?  Are there any cards in the game other than the ones on this link?  (All these cards only go up to 'rare' status) 

http://elementsthegame.wikia.com/wiki/Card_List

I also don't remember seeing a card for increasing mark.  Some shard or something I overlooked? 

Well I guess you haven't heard about the Mark Cards. :) For example:



You can only get marks by participating events on this forum.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on September 29, 2013, 08:11:26 pm
(Ultra rare?) 

Is that higher than rare or are you just using an adjective to exaggerate their frequency?  Are there any cards in the game other than the ones on this link?  (All these cards only go up to 'rare' status) 

http://elementsthegame.wikia.com/wiki/Card_List

I also don't remember seeing a card for increasing mark.  Some shard or something I overlooked? 

There are 3 levels of rare cards
1. Rare - Rare weapons, shards, miracle, squid, pharaoh - Can be gathered from spins and the oracle
2. Ultra Rare - Nymphs - Can be gathered from the oracle or winning (or placing high) in forum events
3. Really super mega Ultra Rare (still called Ultra Rare)- Marks - Can be gathered by winning (or placing high) in forum events

Mark cards (unupped) sit on top of your mark and cannot be touched by PC.
Mark cards (upped) are just like upped pillars and can be targeted by PC. Marks usually aren't upgraded for this reason.

Also, you're using the old wiki. The new wiki is here http://elementscommunity.org/wiki/Main_Page . Its more up to date and generally better

Also, 2000th reply!
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on September 30, 2013, 02:57:22 pm
There are 3 levels of rare cards
1. Rare - Rare weapons, shards, miracle, squid, pharaoh - Can be gathered from spins and the oracle
2. Ultra Rare - Nymphs - Can be gathered from the oracle or winning (or placing high) in forum events
3. Really super mega Ultra Rare (still called Ultra Rare)- Marks - Can be gathered by winning (or placing high) in forum events

Mark cards are still considered only Ultra Rare.

There are only THREE levels of rarity in this game:

You can tell if a card fits into one of these categories by looking at the upper left of the card, under the card name. If there are no stripes, it is Common. If there are two stripes, it is Rare. If there are three stripes, it is Ultra Rare.

Example of Common:


Example of Rare:


Example of Ultra Rare:


There are plenty players who use more than 30 decks. All different. I personally use a .txt file to save my deck codes to load them up quickly.

I also use a text file, but we also have made a tool available for those who want to store their decks online in an easy-to-access manner.
http://elementscommunity.org/tools/mydecks/
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on September 30, 2013, 03:01:36 pm
There are plenty players who use more than 30 decks. All different. I personally use a .txt file to save my deck codes to load them up quickly.

I also use a text file, but we also have made a tool available for those who want to store their decks online in an easy-to-access manner.
http://elementscommunity.org/tools/mydecks/
Title: Re: Ask a simple question, get a simple answer
Post by: Luminouskun on October 01, 2013, 05:46:19 pm
I would like to know if it is possible to get upgraded cards by fighting pvp.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on October 01, 2013, 05:47:49 pm
I would like to know if it is possible to get upgraded cards by fighting pvp.

You can't win them in the spins. You can, however, win enough electrum from PvP to upgrade cards with cash.

You can win upped cards in regular spins from FG and AI4 (sometimes). You can win upped rares from special spins in gold and platinum. Other than that, it's all upgrading manually.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 03, 2013, 08:56:20 am
Hi, I was curious after seeing the card ideas of the month - How often do new cards get added to the game?  I feel like a few additions every month would be great to keep a game like this fresh having to always think about adapting new strategies. 

Is there a set limit to new cards added?
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 03, 2013, 09:06:36 am
The Card Idea of the Month is just an article written by the Idea Guru as part of the Newsletter in regards to card idea submissions.  It has no correlation with any cards getting added.

Sadly, card ideas do not get added to the game as frequently as most of us would like.  Zanzarino is not so keen on maintaining regular patches, much less introducing any new cards.  But with the upcoming 1.4 revamp, there is a good chance, considering the size, that there will be new cards as well, being showcased in the new format.

But that's just my delusion on it.  Any issue with steadily increasing the card pool should be taken up with Zanz and this want/need for more cards has already been addressed by the community several times before.
Title: Re: Ask a simple question, get a simple answer
Post by: Keeps on October 03, 2013, 02:52:02 pm
To follow up with Drake,
The card idea of the month  sort of thing does lend itself to getting new cards in, but not in the way you think.
Usually each year or so, a major update is released we see new cards, often they are taken from the card ideas section, sometimes modified a bit or readjusted.  We have a major revamp coming called 1.4, it is very likely we will see new cards when it is released.  The number of new cards varies between 3 and 12 (6 and 24 if you count the updated form).  Also usually some AI adjustments occur too to make the AI better against whatever combinations have been figured out.  The bigger the release the more we are likely to see though.  1.4 is a massive change, and as a result, a lot of us are very hopeful, that a massive increase in the cards occur too.
Title: Re: Ask a simple question, get a simple answer
Post by: Keeps on October 03, 2013, 02:56:37 pm
Also, I noticed no one answered your question on the disconnects.

There are two things going on that would make your ping spike to the server.  1.) Your ISP is crappy.  2.) Someone is ping flooding you, so likely the player you are playing against is some kiddie-scripter with a ping flood tool, in which case, you want to make sure you have a hardware firewall setup correctly.
Title: Re: Re: Ask a simple question, get a simple answer
Post by: Pella on October 03, 2013, 06:59:18 pm
I also use a text file, but we also have made a tool available for those who want to store their decks online in an easy-to-access manner.
http://elementscommunity.org/tools/mydecks/

I have used the online decks tool a few times. In every case, closing the page and reopening it (a normal and reasonable thing to do) resulted in seeing zero of my decks stored (an unreasonable thing to expect from a page that states that it does stuff so you'll have it later).

Am I doing something wrong, or is this tool broken?

Sent from my SPH-D700 using Tapatalk 2

Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on October 03, 2013, 07:06:39 pm
Seems weird. I'm pretty sure it saves to your forum account, so were you logged out from the forum?
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on October 03, 2013, 08:50:56 pm
My browser is permanently logged into the forum.

Sent from my SPH-D700 using Tapatalk 2

Title: Re: Re: Ask a simple question, get a simple answer
Post by: rob77dp on October 03, 2013, 09:06:37 pm
I also use a text file, but we also have made a tool available for those who want to store their decks online in an easy-to-access manner.
http://elementscommunity.org/tools/mydecks/

I have used the online decks tool a few times. In every case, closing the page and reopening it (a normal and reasonable thing to do) resulted in seeing zero of my decks stored (an unreasonable thing to expect from a page that states that it does stuff so you'll have it later).

Am I doing something wrong, or is this tool broken?

Sent from my SPH-D700 using Tapatalk 2

This is exactly my experience with the forum deck tool.  Hence, I built my own GDoc for it so I don't have to get frustrated by someone else's tool that doesn't function properly for my needs.
:)
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on October 03, 2013, 09:27:10 pm
My browser is permanently logged into the forum.

Sent from my SPH-D700 using Tapatalk 2


Yeah that's what I thought, just wanted to check. I have no idea why then. Check with anti or whoever made the tool about how it works, might help?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on October 03, 2013, 09:34:20 pm
Random possibility: Do either of you possibly have scripts from googleapis.com blocked? A really really quick look at the code shows it's using a library pulled from googleapis.com rather than hosting its own copy (which is normal, but still could cause saving problems (again, according to a really quick look)).

A random test just now of saving a random thing appears to have worked well enough to save through closing the tab and reopening it as well as refreshing.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on October 03, 2013, 11:20:37 pm
Random possibility: Do either of you possibly have scripts from googleapis.com blocked? A really really quick look at the code shows it's using a library pulled from googleapis.com rather than hosting its own copy (which is normal, but still could cause saving problems (again, according to a really quick look)).

A random test just now of saving a random thing appears to have worked well enough to save through closing the tab and reopening it as well as refreshing.
Until yesterday, I was a huge fan of Google and used Chrome religiously.  Therefore, the probability that I had blocked scripts from googleapis.com is remote.

In general, I prefer to have control over scripts that run in my browsers, or at least over which sites I allow to run them.

I just thoroughly searched the settings control panels in Chrome and Firefox.  As strange as it sounds, I didn't find anything about controlling scripts in either one.  There's some stuff in IE, but that shouldn't affect my other browsers, should it?  And besides, I wasn't using IE when trying that tool.

I just tried the tool in my new favourite browser, Waterfox (64-bit version of Firefox).  I got precisely the same results with the tool as I did in Chrome.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 04, 2013, 02:08:31 am
How does one's deck advance in the arena from first level to 2nd/3rd/4th , etc? 
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on October 04, 2013, 02:11:13 am
How does one's deck advance in the arena from first level to 2nd/3rd/4th , etc?
The higher your score is, the higher is your level. After certain levels your decks start going in silver, gold and plat
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on October 04, 2013, 02:18:55 am
How does one's deck advance in the arena from first level to 2nd/3rd/4th , etc?
The higher your score is, the higher is your level. After certain levels your decks start going in silver, gold and plat

And to add, your arena deck does not contribute to score/level -- only the games you play vs ai/arena/pvp.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 04, 2013, 02:22:17 am
How does one's deck advance in the arena from first level to 2nd/3rd/4th , etc?
The higher your score is, the higher is your level. After certain levels your decks start going in silver, gold and plat

And to add, your arena deck does not contribute to score/level -- only the games you play vs ai/arena/pvp.

ok, so 'arena deck level' stat that shows up even when you're not in the arena, thanks.  I want to jump up in level to claim all that tasty electrum for winning matches :)
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 04, 2013, 02:31:03 am
also note that if you level up, your arena deck level will stay the same.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on October 04, 2013, 02:34:01 am
also note that if you level up, your arena deck level will stay the same.

To clarify, only until you submit a new deck.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 04, 2013, 03:20:51 am
also, something to note, once you reach lvl 20, you can max out up to 1 stat if you choose.

and incase you didnt already know, bronze=0-19 silver=20-39 gold=40-59 plat=>60
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 04, 2013, 07:10:55 am
I haven't tried this strat out yet, but is it possible to

1.)  Turn your weapon into a monster using the air card, and then fractal it, let's say fractal stiletto's soyou can play 7 stiletto's or 7 of the poison weapons, etc?
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on October 04, 2013, 07:27:38 am
I haven't tried this strat out yet, but is it possible to

1.)  Turn your weapon into a monster using the air card, and then fractal it, let's say fractal stiletto's soyou can play 7 stiletto's or 7 of the poison weapons, etc?

flying weapons (creature version) gives you the weapon cards when you use fractal.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 04, 2013, 07:29:21 am
I haven't tried this strat out yet, but is it possible to

1.)  Turn your weapon into a monster using the air card, and then fractal it, let's say fractal stiletto's soyou can play 7 stiletto's or 7 of the poison weapons, etc?

flying weapons (creature version) gives you the weapon cards when you use fractal.

To clarify this, if you fractal a flying weapon and then play it, it will act like the regular weapon card (goes into your weapon slot) and not as a creature. You would need more Flying Weapon cards to make the fractalled weapons into creatures.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 04, 2013, 07:31:24 am
I haven't tried this strat out yet, but is it possible to

1.)  Turn your weapon into a monster using the air card, and then fractal it, let's say fractal stiletto's soyou can play 7 stiletto's or 7 of the poison weapons, etc?

flying weapons (creature version) gives you the weapon cards when you use fractal.

To clarify this, if you fractal a flying weapon and then play it, it will act like the regular weapon card (goes into your weapon slot) and not as a creature. You would need more Flying Weapon cards to make the fractalled weapons into creatures.

cool, I'm thinking about creating a flying weapon / weapon / fractal deck and see what happens :)
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on October 04, 2013, 07:34:50 am
I haven't tried this strat out yet, but is it possible to

1.)  Turn your weapon into a monster using the air card, and then fractal it, let's say fractal stiletto's soyou can play 7 stiletto's or 7 of the poison weapons, etc?

flying weapons (creature version) gives you the weapon cards when you use fractal.

To clarify this, if you fractal a flying weapon and then play it, it will act like the regular weapon card (goes into your weapon slot) and not as a creature. You would need more Flying Weapon cards to make the fractalled weapons into creatures.

cool, I'm thinking about creating a flying weapon / weapon / fractal deck and see what happens :)

Er..it won't work..
What they're trying to say is that you can Fractal a Flying Weapon, but it will then give you more weapon cards. Weapon cards go into the weapon slot and you can only have 1 equipped at a time. So, to make ALL of the weapons you just Fractal'd, you'd need more Flying Weapon cards. However, with the 6 card limit on copies per card, you can only make up to 6 weapons fly.

Alternatively, a Flying Weapon/Titan/Catapult deck (CATAtitans) works is uber fun, if that's the kind of thing you're interested in.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 04, 2013, 07:39:03 am
to add on, i tried a deck where i could mitosis a flying wep, it couldnt be targeted as if it were immaterial.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 04, 2013, 07:42:55 am
I haven't tried this strat out yet, but is it possible to

1.)  Turn your weapon into a monster using the air card, and then fractal it, let's say fractal stiletto's soyou can play 7 stiletto's or 7 of the poison weapons, etc?

flying weapons (creature version) gives you the weapon cards when you use fractal.

To clarify this, if you fractal a flying weapon and then play it, it will act like the regular weapon card (goes into your weapon slot) and not as a creature. You would need more Flying Weapon cards to make the fractalled weapons into creatures.

cool, I'm thinking about creating a flying weapon / weapon / fractal deck and see what happens :)

Er..it won't work..
What they're trying to say is that you can Fractal a Flying Weapon, but it will then give you more weapon cards. Weapon cards go into the weapon slot and you can only have 1 equipped at a time. So, to make ALL of the weapons you just Fractal'd, you'd need more Flying Weapon cards. However, with the 6 card limit on copies per card, you can only make up to 6 weapons fly.

Alternatively, a Flying Weapon/Titan/Catapult deck (CATAtitans) works is uber fun, if that's the kind of thing you're interested in.

oh. ok I understand now.  Thanks for the clarification

I'm thinking hard to come up with decks I haven't seen yet. 

I absolutely LOVE using mindgate.  Players think I'm a noob until the end game when I havve a full stack of magic and get to fractal/nightmare certain monsters and wipe them out :)




Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 04, 2013, 08:18:59 am
to add on, i tried a deck where i could mitosis a flying wep, it couldnt be targeted as if it were immaterial.
Mitosis specifically says that it cannot be used on a weapon.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 04, 2013, 10:32:46 am


"... non-weapon creature..."
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 04, 2013, 11:46:59 am
why was the hidden text icon removed? it seems really useful.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 04, 2013, 12:05:12 pm


"... non-weapon creature..."

I have to admit I read that numerous times and had absolutely no clue what it could mean.  'Non-weapon creature' - It's not so obvious imo.  I thought it could mean a creature without a special skill like 'vampire' or such
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on October 04, 2013, 01:03:00 pm
why was the hidden text icon removed? it seems really useful.

This might need to be in  Forum Bugs, Suggestions and Feedback (http://elementscommunity.org/forum/index.php/board,7.0.html). It's possible the icon was not brought over in the forum move. Can you be more specific? It looks like the hidden text is appearing just fine for me.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 04, 2013, 03:29:32 pm
why was the hidden text icon removed? it seems really useful.

This might need to be in  Forum Bugs, Suggestions and Feedback (http://elementscommunity.org/forum/index.php/board,7.0.html). It's possible the icon was not brought over in the forum move. Can you be more specific? It looks like the hidden text is appearing just fine for me.
I can confirm it was lost during the forum move (it's been a long time now, huh.). And the focus is just thee shortcut of the icon being available when posting, not the function itself.
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on October 04, 2013, 08:22:13 pm
How do you get forum reputation?
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on October 04, 2013, 09:44:55 pm
Forum reputation is given to you by other members. If someone decides you have said something genius or helped them with a seemingly impossible problem, they can give you +1 rep. You can give a rep point by clicking Rep++ under a member's name in one of their posts. However, you shouldn't giver dish out reputation to everyone and please don't get all your friends to rep you so you can have lots of reputation.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on October 04, 2013, 09:56:53 pm
You can give a rep point by clicking Rep++ under a member's name in one of their posts.

To preempt the question that I'm sure is about to come, I don't believe you can give rep (and so the rep button is hidden) until you have 30 posts. The rep button is a coins icon.
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on October 04, 2013, 10:00:53 pm
However you get smaller amount of rep for every post you make - assuming it does not break a forum rule/get reported/removed.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 04, 2013, 10:07:19 pm
For every post you make, you get +1 reputation, no matter where you post.

For every 100 reputation you have, you give an additional +1 reputation when you give reputation to a post.
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on October 04, 2013, 10:16:37 pm

For every 100 reputation you have, you give an additional +1 reputation when you give reputation to a post.

I did not know this, that is a cool feature.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 04, 2013, 10:22:20 pm
To follow on, for every topic you start, you get +10 rep (I think, numbers may be off). For every 100 or so rep you have, you get +1 rep power which contributes to the amount of rep you give to another player (which is what drake said) And for every 1000 rep you have, you get a little green bar that is somewhere above the 'give rep' icon. Again, I am not entirely sure it's 1000 but it sounded right to me.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 05, 2013, 06:49:20 am
To follow on, for every topic you start, you get +10 rep (I think, numbers may be off). For every 100 or so rep you have, you get +1 rep power which contributes to the amount of rep you give to another player (which is what drake said) And for every 1000 rep you have, you get a little green bar that is somewhere above the 'give rep' icon. Again, I am not entirely sure it's 1000 but it sounded right to me.
Starting a topic is +3, not 10. Also, I have a little more than 6k rep, and a lot more than 6 bars :P
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on October 05, 2013, 06:03:53 pm
You need 30 posts to start giving reputation and you can only give 1 rep per hour. Also...

(http://i.imgur.com/GdY3J3n.png)

Was easier to screenshot than type, it's not private information
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on October 06, 2013, 02:38:10 pm
Do you lose then same amount of Electrum and score when you quit and when you lose a game?
Title: Re: Ask a simple question, get a simple answer
Post by: timetock on October 06, 2013, 02:46:15 pm
Do you lose then same amount of Electrum and score when you quit and when you lose a game?

yes, since you lose the score and electrum when you start the game. however you gain it back if you win, plus what you win.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on October 06, 2013, 05:55:30 pm
Do you lose then same amount of Electrum and score when you quit and when you lose a game?

Yes, and this is how some people have negative score
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on October 06, 2013, 06:20:45 pm
Don't know where to post it so I post it here:

How can I tell the thumbs up/down ratio of my Rank125 deck if I only see that it won 252 electrum, is 17-2 right now with a rating of 30?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 07, 2013, 05:41:16 am
How much electrum and rating you get depends on your League and rank. If you're not in top 10, you'll get 3/6/9/12 from the different Leagues iirc. Twice that for a thumbs up. For rank 4-10 you get x2 electrum. For rank 3, you get x3. Rank 2, x4. Rank 1, x5.
Title: Re: Ask a simple question, get a simple answer
Post by: bripod on October 07, 2013, 10:51:08 pm
To add a bit to Higs score/electrum breakdown, you get a bonus multiplier for having your hp's over 100 too.

Oh wait, you guys are talking about your arena deck and not grinding... sorry, my bad. I'll leave this up in case it's of interest

((Max HP/2)+50)/100     

eg. Base Payout of Plat=232  you end with a max of 350hp and EM

((350/2)+50)/100=2.25 multiplier

So, your Score gain would be (232*2.25)*2 for EM of 1044 Electrum.

If you don't EM you get the the % of the HP you had left in accordance to the Max you could have had.
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on October 10, 2013, 08:22:48 pm
((Max HP/2)+50)/100     
lets see if i got this right then:
if youre a spastic earth guy and use stone skin to get max hp (500), then youre getting a 3x multiplier?! couple that with EM on plat (500 electrum) and thats a new upped card for every round, damn it! rofl.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on October 10, 2013, 09:25:16 pm
A question that backs my mind:

If there are darkness creatures affected by nightfall on my field and I use Chimera, do the nightfall buff also count in the new creature?

For example if I have a black dragon affected by nightfall with 11|6 on the field and I use Chimera, will the Chimera be 11|6 or 10|5?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 10, 2013, 09:27:37 pm
The nightfall buff counts towards the chimera, even if the nightfall is later destroyed.
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on October 10, 2013, 09:32:19 pm
yeah, i believe altered stats of the creatures become the baseline of the chimera. so this extends to dive, rage potions, steam machines, antimatter, and other cards that are probably more appropriate for examples than the ones that i just gave.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 11, 2013, 12:24:56 am
Chimera, I believe, takes the 'CURRENT' stats of the creatures, as seen when you hover over them in the field.
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 11, 2013, 01:17:22 am
stilletto's

Am I just having horrific luck or are these harder to get in the bronze special spins?  I am at level 39 right now so I have played quite a number of games and have been grinding bronze the past 3 days for hours and hours and have encountered the stilletto 5 times in the special spins. 

All of which I haven't won and the spin is not a 3 match. 

Sometimes 2 stilletto's would show and I would just need a 3rd to match. 

I am trying to complete my mono dark deck and want these stilletto's very badly. 

Are they difficult to get or just bad luck for me?
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on October 11, 2013, 01:22:48 am
it is mostly luck, as which ones that appear in special spin is random

best odds for winning a special spin is starting with 2 of a kind, and trying for the 3rd only (mentioned somewhere, maybe this thread even, the chance is around 70% to get a card from special spin)
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 11, 2013, 01:30:27 am
it is mostly luck, as which ones that appear in special spin is random

best odds for winning a special spin is starting with 2 of a kind, and trying for the 3rd only (mentioned somewhere, maybe this thread even, the chance is around 70% to get a card from special spin)

was wondering if some cards were harder to obtain than others.  If not it appears my luck is just quite awful with the stilletto's
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on October 11, 2013, 01:36:31 am
RNG screws with everyone.

I have 2 shards with only 1 copy, and it took me forever for some weapons (I have 1 or 2 weapons that I have upped but 0 unupped)
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 11, 2013, 06:20:50 am
stilletto's

Am I just having horrific luck or are these harder to get in the bronze special spins?  I am at level 39 right now so I have played quite a number of games and have been grinding bronze the past 3 days for hours and hours and have encountered the stilletto 5 times in the special spins. 

All of which I haven't won and the spin is not a 3 match. 

Sometimes 2 stilletto's would show and I would just need a 3rd to match. 

I am trying to complete my mono dark deck and want these stilletto's very badly. 

Are they difficult to get or just bad luck for me?

i guess that would be terrible luck for you. if you want stilleto's, i suggest farming ai3 as thats where i have won all 7 of mine... XD

trident on the other hand...
Title: Re: Ask a simple question, get a simple answer
Post by: AvadaKedavvra on October 11, 2013, 04:17:06 pm
stilletto's

Am I just having horrific luck or are these harder to get in the bronze special spins?  I am at level 39 right now so I have played quite a number of games and have been grinding bronze the past 3 days for hours and hours and have encountered the stilletto 5 times in the special spins. 

All of which I haven't won and the spin is not a 3 match. 

Sometimes 2 stilletto's would show and I would just need a 3rd to match. 

I am trying to complete my mono dark deck and want these stilletto's very badly. 

Are they difficult to get or just bad luck for me?

i guess that would be terrible luck for you. if you want stilleto's, i suggest farming ai3 as thats where i have won all 7 of mine... XD

trident on the other hand...

weird, I farmed AI3 for days and only kept getting owl's eyes lol
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 11, 2013, 06:36:27 pm
That's RNG for you.
Title: Re: Ask a simple question, get a simple answer
Post by: Pella on October 12, 2013, 09:52:17 am
Do you lose then same amount of Electrum and score when you quit and when you lose a game?
You are creating a false dichotomy.  It's easy to understand why you asked this question, and a heavy percentage of people here have asked it before.  To put it in perspective, that question is the same as asking, "Did that guy jump out of a 50th storey window and land on the pavement, or is he dead?"

To the computer, a quit *IS* a loss.  The game code doesn't test for (quit OR loss).  If you quit, you lost.  Period.  Full stop.  End of conversation.

The computer makes no allowances or adjustments for how you lost (deckout, 0 HP, quit, skipping an FG) or how badly you lost (AI EM'd you, AI had 1 HP left).  Want proof?  Take a good look at the screen the next time you play in PvP1 or PvP2.  The computer displays your reward for winning and your deduction for losing before the duel begins.  Therefore, quitting and losing CANNOT be two different things, except in human perception.

Although the computer does not give the same type of display for AI or Arena duels, the same rule applies.  Neither type nor degree makes any difference.  A loss is just a loss.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on October 12, 2013, 02:20:37 pm
Or you can always just justify quitting as a loss as holding it as forfeiting.
Title: Re: Ask a simple question, get a simple answer
Post by: CGP on October 16, 2013, 06:06:55 pm
New simple question, or what I hope is a simple question. Either way, I'm hoping for a simple answer, hah. If it is a simple question to you, you're the exact person I want to ask! If your response is "too much" just tell me to look elsewhere, I don't mind. It's worth a shot  ;D

I have a number of upgraded and rare cards. They are rather eclectic. I have a huge random stockpile (not sure of the total electrum value) of non-upped cards, and am at a point where I'd like to sell all of them and upgrade (to its fullest potential) the most effective FG or Silver/Gold/Platinum grinder that I can. I should add that I currently have my best luck with a partly upped, slightly modified grabboid rainbow rush deck - adding in a decent amount of CC to make it last longer/more versatile against rush resistant pvp/bronze.

 :electrum :electrum Here's the question :electrum :electrum: given the upgraded/rare cards that I have (shown in a spoiler just below) , what would be the best deck to aim for? I've seen far too many and don't really see any that would be a good match for what I have, in terms of efficiency.

Here are the upgrades I have, followed by shards. I have a decent stock of weapons already, between 3-4 of most, a few at 6 and a couple at just 1 or 2. Some negligible few are upgraded.
Quantum Tower x7
Supernova
Fallen Druid
Pandemonium
Bone Wall
Elite Otyugh x2
Protect Artifact x2
Mitosis
Explosion x2
Arctic Octopus
Mirror Shield
Improved Miracle
Animate Weapon x2
Electrum Hourglass x2
Sundial x5
Pharaoh x2

SoS x4
SoSac x3
SoFo x2
SoG x1
SoB x4
SoP x4
SoD x2
SoFr x4
SoR x6
SoV x4
SoW x6
Title: Re: Ask a simple question, get a simple answer
Post by: colleenchanw on October 24, 2013, 01:52:07 pm
Will i get banned by making another elements account? :-\  :darkness
Title: Re: Ask a simple question, get a simple answer
Post by: PlayerOa on October 24, 2013, 02:06:24 pm
Will i get banned by making another elements account? :-\  :darkness
You can make several in-game accounts, but only one forum account.
Title: Re: Ask a simple question, get a simple answer
Post by: timetock on October 24, 2013, 02:11:39 pm
Will i get banned by making another elements account? :-\  :darkness
you can make as many accounts as you want. There's no penalty, since there's simply no reason. It's a CCG, not a TCG, so there's no way to abuse multiple accounts ;)
actually multiple accounts make you lose focus I don't think there's any reason for you to make multiple accounts, other than the sheer joy of working your way up again :/
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on October 24, 2013, 03:30:42 pm
Will i get banned by making another elements account? :-\  :darkness
you can make as many accounts as you want. There's no penalty, since there's simply no reason. It's a CCG, not a TCG, so there's no way to abuse multiple accounts ;)
actually multiple accounts make you lose focus I don't think there's any reason for you to make multiple accounts, other than the sheer joy of working your way up again :/

Also, entering multiple arena leagues. Also, anonymously testing pvp decks.

With that said, though, (and speaking as a person who has a ridiculous amount of alts) I wouldn't really recommend anyone make alts until their main has hit the stage where they have pretty much everything they want upped and they're just grinding out the remains.
Title: Re: Ask a simple question, get a simple answer
Post by: iloveashley3 on October 25, 2013, 06:19:54 pm
how come when i try to add an mp3 attachment, it takes "forever" to post? (forever = never)
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on October 25, 2013, 06:42:35 pm
how come when i try to add an mp3 attachment, it takes "forever" to post? (forever = never)

Quote
maximum total size 192KB, maximum individual size 128KB
Title: Re: Ask a simple question, get a simple answer
Post by: iloveashley3 on October 25, 2013, 06:45:36 pm

Quote
maximum total size 192KB, maximum individual size 128KB

wow. one mp3 file is usually over 6 MB... you guys working on the amount you can upload?
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on October 25, 2013, 06:47:59 pm
If you are gonna show something like an mp3, the best way to do it is upload it to another site, like youtube, and then post the link. There is no real reason to upload it directly to the forum, since that is gonna cost a lot of space on the server (which I assume is the reson for the upload limit).
Title: Re: Ask a simple question, get a simple answer
Post by: iloveashley3 on October 25, 2013, 06:50:48 pm
If you are gonna show something like an mp3, the best way to do it is upload it to another site, like youtube, and then post the link. There is no real reason to upload it directly to the forum, since that is gonna cost a lot of space on the server (which I assume is the reson for the upload limit).

oh, okay. i gotcha, thanks man.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 02, 2013, 04:44:50 pm
There was a thread (I think created by cheesy) that had a bunch of league stats, like most games played by someone, most wins, longest win streak, etc, but I am unable to find it via the search function.  Anyone able to link it?
Title: Re: Ask a simple question, get a simple answer
Post by: BeefSupreme on November 02, 2013, 07:26:24 pm
There was a thread (I think created by cheesy) that had a bunch of league stats, like most games played by someone, most wins, longest win streak, etc, but I am unable to find it via the search function.  Anyone able to link it?

Do you mean the Elements PvP League Hall of Fame (http://elementscommunity.org/forum/pvp-league/elements-pvp-league-hall-of-fame/) posted by pikachufan?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 08, 2013, 01:55:18 pm
Pretty sure it's infinite, but I don't know for sure.  The most I ever saw was a screenshot girlsgeneration did way back with her 6 marks of gravity in a triple mark deck, so the AI had a 15x mark of gravity.  That should certainly be more than enough for any practical purposes.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 08, 2013, 04:12:14 pm
torb got a x326 mark in the EtG world records thread.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 08, 2013, 04:17:59 pm
torb got a x326 mark in the EtG world records thread.
O.O By what means?
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on November 08, 2013, 04:21:03 pm
torb got a x326 mark in the EtG world records thread.
O.O By what means?
mindgate+eternity deck vs deck with marks in trainer iirc
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on November 08, 2013, 04:21:24 pm
By using Etenity on the same creature every tun, while mindgating the top card in the deck before RTing the creature, you can get in theory infinite of any card. I guess that was how.
Title: Re: Ask a simple question, get a simple answer
Post by: timetock on November 09, 2013, 03:20:46 am
If you destroy one stack of bonewall (like using SoFo, Deflag), while the opponent has a salvager, will they get a copy of bonewall?

If you destroy bonewall by using up all its stacks, and they have a salvager, will they get a copy of bonewall? Same applies to Diss shield.

If a person uses cloak and someone uses RoF or plague or something, and they have salvagers, will they get the card?

#SALVAGERQUESTIONS
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on November 09, 2013, 04:06:43 am
Destroying one bonewall (with deflag etc) whilst a salvager is in play creates a copy in the hand.
A bonewall counter "running out" due to creature attacks will not give a bonewall in hand. I assume this is the same for Diss shield as well.
Mass CC when cloak and salvagers are in play will destroy cloak and give you a copy in the hand.

From the wiki: Salvaging is a passive creature ability that returns a permanent destroyed by the opponent to your hand. This ability is only triggered once per permanent (regardless of how many creatures you have with this ability) and only once in the case of Earthquake. This ability is not triggered by Steal or when a card runs out naturally (e.g. Cloak, Bone Wall, Sundial) and is blocked by the effect of Sanctuary.

Salvager + Pulvy + Dim shield = infinite staling
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 09, 2013, 05:42:37 am
Salvager + Pulvy + Dim shield = infinite staling
Not really, because the shield would have to be destroyed on your opponent's turn, meaning that you wouldn't actually be shielded from their attacks at all.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 09, 2013, 01:10:50 pm
If a player has both Salvager and Sanctuary in play, do they get anything from destroying a non-Sanctuary permanent on the opponent's turn?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 17, 2013, 07:49:30 pm
Does anyone have a complete list of creatures that the AI will consider immolation/cremation fodder when unmodified/undamaged?  (nearly any creature will be immobait when antimattered, for instance, but I'm talking about ones it will cremate without hesitation, like photon, damselfly, etc)
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 17, 2013, 08:04:34 pm
Sorry for doublepost, but I just noticed something else...

When I left home this morning, my platinum arena deck had dropped out (>500 rank) with -106 rating at a 2-3 record.  Right now, it still has the same -106 rating and 2-3 record, but it is somehow rank 379.  Now, I realize that other decks could have lost and mine could have floated back up into the top 500 again.  However, I've been keeping an arena thread for as long as the arena has existed, and so I've seen a lot of numbers and stuff, and I guarantee you that this isn't a statistical anomaly.  Either a whole bunch of accounts have simply disappeared, or some sort of arena exploit is being used to win every time by someone/some group, or something like that.

Anyway, I guess my question is... wtf is happening to arena?
Title: Re: Ask a simple question, get a simple answer
Post by: Keeps on November 17, 2013, 09:11:50 pm
I was going to ask if Platinum was dead or a game glitch happened, or perhaps a bunch of hacked accounts were found.
I noticed I had >1000 place rank, on my dying deck, which was weird, as I had no idea that is even mathematically possible.  So I started a new deck and was immediately placed around 116th rank.  I checked the leaders-list and in the 400-500 rank are decks over 200 days old.
Title: Re: Ask a simple question, get a simple answer
Post by: xyan on November 17, 2013, 09:15:49 pm
maybe a whole bunch of decks were taken out for being in too long.
Title: Re: Ask a simple question, get a simple answer
Post by: Keeps on November 17, 2013, 09:27:47 pm
That doesn't make sense, a few weeks ago, the list was all <10 days old, now decks are showing >200 days.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on November 17, 2013, 09:45:26 pm
According to the plat rankings, Calindu's deck has been there for 20 days. If someone can get hold of him we could ask what he sees at his end.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 18, 2013, 04:21:08 am
Ah, this has happened before. zanz had to manually fix how ratings are handed out because at one point it got so bad you got -4 for a WIN.
Title: Re: Ask a simple question, get a simple answer
Post by: timetock on November 18, 2013, 06:26:25 am
Are you saying we should make crappy decks and make it so that the decks win, so they don't ever lose rating? : O
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 18, 2013, 06:44:49 am
Ah, this has happened before. zanz had to manually fix how ratings are handed out because at one point it got so bad you got -4 for a WIN.

I remember that.  I had a deck that would've been a top ten contender for sure that week, but it had a negative rating with a 32-2 record...

http://elementscommunity.org/forum/platinum-league-decks/the-dragon's-arena-decks/msg460607/?topicseen#msg460607
Title: Re: Ask a simple question, get a simple answer
Post by: Coolkid1 on November 19, 2013, 08:31:11 pm
errr. how would one figure out the % chance of winning a card for a particular deck? is it combinations or permutations maybe?  o-o
(an example would be nice too if someone has one memorized or something... maybe a 5x6 deck or whatever?)
oh. i mean in pvp if it matters.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 21, 2013, 07:53:11 am
The mechanism of spins is known, but it's not easy to calculate a probability because of how pillars are handled:
The real algorithm is a bit more complex:
1. Pick a random card in your opponent's deck
2. If it's a pillar, go back to 1
3. Security mechanism (for builds that are composed of pillars only) : if, after 10 random picks, you still get a pillar then keep it
4. Store card in variable card1.
5. Repeat steps 1 to 4, until you have filled 4 variables
6. Now the spinning starts for 3 rounds but you only pick cards in [card1, card2, card3, card4]. This ways, the chances to pick 3 times the same one are much higher.
Step 3 is particularly troublesome for calculation because the 10 picks don't reset each time a card is chosen.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 21, 2013, 02:53:21 pm
Using that info, could probably write a simple simulator that would spit out the results of 10,000 sets of spins. Would that be useful?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 21, 2013, 03:37:02 pm
I was sure that information was contained here, http://elementscommunity.org/forum/general-discussion/game-coding-qa/ , but what I found wasn't really what was being looked for for the spin data. Maybe it wasn't added to the OP, and I don't have time to go through the whole thread right this minute.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on November 21, 2013, 04:27:54 pm
Using that info, could probably write a simple simulator that would spit out the results of 10,000 sets of spins. Would that be useful?

I would say here (http://elementscommunity.org/forum/elements-tools/elements-slot-machine-simulator/) but that annoyingly seems to have finally fallen off the internet. Wayback Machine probably has a cached version we could pilfer though (and/or just get ahold of xeno somehow).
Title: Re: Ask a simple question, get a simple answer
Post by: PWOProtego on November 21, 2013, 07:05:59 pm
I thought I'd ask my question here. When you make a donation to Elements do ya still get a rare card as a reward? Thank you!
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on November 21, 2013, 11:02:56 pm
I thought I'd ask my question here. When you make a donation to Elements do ya still get a rare card as a reward? Thank you!

IIRC, 5 dollars and over, yes.
10 Dollars don't amount two codes, but two donations of 5 do, as far as I know.

Be careful when activating your redeem codes since if your internet crashes or you accidentally close your tab while activating it, they're gone for good.
Title: Re: Ask a simple question, get a simple answer
Post by: bripod on November 21, 2013, 11:12:19 pm
If you donate $25 your code will allow you to pick 5 cards.

so, you will get ONE code but it will be good for DONATION/5 CARDS
Title: Re: Ask a simple question, get a simple answer
Post by: 10 men on November 21, 2013, 11:42:58 pm
The mechanism of spins is known, but it's not easy to calculate a probability because of how pillars are handled:
The real algorithm is a bit more complex:
1. Pick a random card in your opponent's deck
2. If it's a pillar, go back to 1
3. Security mechanism (for builds that are composed of pillars only) : if, after 10 random picks, you still get a pillar then keep it
4. Store card in variable card1.
5. Repeat steps 1 to 4, until you have filled 4 variables
6. Now the spinning starts for 3 rounds but you only pick cards in [card1, card2, card3, card4]. This ways, the chances to pick 3 times the same one are much higher.
Step 3 is particularly troublesome for calculation because the 10 picks don't reset each time a card is chosen.

For the record, that algorithm is outdated, it has been changed since. The current algorithm can be found here: http://elementscommunity.org/forum/false-gods/drop-rates-and-deck-selection/msg393616/#msg393616, which is the post referenced by Xenocidius in his slot machine simulator opening post (which btw seems to be working fine for me).
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 23, 2013, 06:03:05 am
Yeah, this still works:
http://xenocidius.webs.com/slotmachinesimulator.htm
Title: Re: Ask a simple question, get a simple answer
Post by: Thymidine on November 23, 2013, 06:48:50 pm
For grinding shards, I understand that the arena is neccesary. Does each tier (bronze, silver, etc) have equal chances of "dropping" them?

And before I have shards, I'm guessing silver would be the way to go to get them?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 23, 2013, 07:56:23 pm
For grinding shards, I understand that the arena is neccesary. Does each tier (bronze, silver, etc) have equal chances of "dropping" them?

And before I have shards, I'm guessing silver would be the way to go to get them?

Equal chance on getting shards for each league, and Bronze may be faster than Silver for grinding shards (more reliable wins, faster wins) although Silver will net you more electrum and score.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on November 23, 2013, 08:06:31 pm
For grinding shards, I understand that the arena is neccesary. Does each tier (bronze, silver, etc) have equal chances of "dropping" them?

And before I have shards, I'm guessing silver would be the way to go to get them?

When you get to the special spin, it chooses 4 rares at random for you to sort through. It does this with all leagues.
If you get something like swallow and grind plat, you may get more shards due to you only needing to win 2 matches in a row rather than 5. However, plat is a very hard place to farm because of the hp, mark, etc.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 25, 2013, 09:41:51 am
I don't really know where else to ask this, so here it comes:
How does the +rep option work? Does it increase the reputation number or does it give another green reputation cell?
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on November 25, 2013, 09:45:52 am
if you give rep to someone, there reputation increases. the more rep the person has who is repping the other, adds on more than say, someone who just came to the forums. eg: if zanz rep'd someone, they would get a ton of rep but if i rep'd someone, i dont give as much. the green bars are also part of reputation. the more rep you have, the more green bars you have
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 25, 2013, 02:34:05 pm
Here are the rep settings from the board:

(http://i.imgur.com/GdY3J3n.png)

This is the reputation system we are using:
http://custom.simplemachines.org/mods/?mod=1129
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 25, 2013, 02:54:31 pm
^ Useful stuff. With my current rep, I managed to give 12 rep power, which one I don't fully understand, since I'm only at rep power 11.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on November 25, 2013, 10:15:13 pm
Sub it says right there that users gain 1 power for every 100 points and 1 bar for every 1000(default settings)

So you didn't give 12 rep 'power', rather you gave 12 rep points
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 25, 2013, 10:19:18 pm
^ Useful stuff. With my current rep, I managed to give 12 rep power, which one I don't fully understand, since I'm only at rep power 11.

You have 11 power, which is equal to 110 points. You probably gave 12 rep points, not power.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 25, 2013, 11:04:44 pm
^ Useful stuff. With my current rep, I managed to give 12 rep power, which one I don't fully understand, since I'm only at rep power 11.

You have 11 power, which is equal to 110 points. You probably gave 12 rep points, not power.
That's what he's asking about. He gave 12 (not 11) points with 11 power.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on November 26, 2013, 03:28:53 am
^ Useful stuff. With my current rep, I managed to give 12 rep power, which one I don't fully understand, since I'm only at rep power 11.

You have 11 power, which is equal to 110 points. You probably gave 12 rep points, not power.
That's what he's asking about. He gave 12 (not 11) points with 11 power.
I just answered this...  ::)
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 26, 2013, 04:16:26 am
I don't see how you answered it. Shouldn't someone with 11 rep power give 11 rep points?
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 26, 2013, 09:00:39 am
I ask it somehow else. Is the following formula for current form of giving reputation power true?

given reputation power = 1 + your reputation power

Or is it supposed to be the following, and what I experienced is just a minor forum bork?

given reputation power = your reputation power
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 26, 2013, 04:32:35 pm
I ask it somehow else. Is the following formula for current form of giving reputation power true?

given reputation power = 1 + your reputation power

Or is it supposed to be the following, and what I experienced is just a minor forum bork?

given reputation power = your reputation power

Unknown, it's not stated on the mod's site or in the settings. I would have to dig into the mod to find the answer to that. All they say is that:
Quote
Reputation sent is now based on the giver's reputation
http://custom.simplemachines.org/mods/?mod=1129
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on November 29, 2013, 02:19:11 pm
If a card and it's upgraded name are the same, how do I get the upgraded variant using the [ card ] code?

Example: I want upped Purple Nymph. I type [ card ] Purple Nymph [ /card ]. I get unupped Purple Nymph.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on November 29, 2013, 02:31:22 pm
Just put upgraded after the card name! For example,
Code: [Select]
here's an image of Purple nymph: [card]purple nymph[/card] and the upgraded version: [card]purple nymph upgraded[/card].
Becomes:
here's an image of Purple nymph: and the upgraded version: .
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on November 29, 2013, 03:40:49 pm
There are two ways to show the upgraded version of a card if the names for unupped and upped are the same.

Code: [Select]
[card]Purple Nymph^[/card] <-- Add a ^ on the end
[card]Purple NymphUpgraded[/card] <-- Add the word Upgraded on the end


<-- Add a ^ on the end
<-- Add the word Upgraded on the end
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on November 29, 2013, 09:14:09 pm
Wow. I couldn't even figure that out. I'm so stupid :P
 But anyways, thanks :D
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on November 30, 2013, 07:51:27 am
I'm trying to find a card idea that caused the player to win if he was out of cards. Where is it?
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on November 30, 2013, 04:22:07 pm
So having tried to test it myself but not getting a simple answer, then making my way through the old Game Coding Q&A topic and not finding one there either:

What's the formula for determining Electrum/Score Gain for HP values > 100?, i.e Plat was worth 222 today, I tested a 124HP EM and won 496 electrum, a 172HP EM and won 602 electrum. I also beat the rank 4 deck with a 148HP EM for 1,100 which I believe doubles the value, assuming that's correct then electrum gain for EMs:

100HP = 444
124HP = 496
148HP = 550
172HP = 602

The scaling is linear at + 52 per extra 24HP for 100 to 124 and 148-172, but not for 124-148 where it is + 54. That also gives a ratio of 13 electrum : 6HP which seems a little odd, although still plausible.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on November 30, 2013, 06:05:50 pm
If memory serves, for an EM it is 1 electrum for every 2 hp over 100 that you have.  For example, getting an EM against a false fog is worth 120 electrum at 100hp.  It is worth 320 electrum at 500hp, which is 200 more electrum for 400 hp more.  I'm pretty sure I checked this once and it's linear.
Title: Re: Ask a simple question, get a simple answer
Post by: bripod on November 30, 2013, 06:19:41 pm
Base Payout * ((MaxHP/2+50)/100) * 2

[Base * Bonus * 2 (for EM)]
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on November 30, 2013, 06:34:44 pm
Ah okay, thank you very much for the help.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on December 20, 2013, 12:02:57 am
Does anyone have an image of a weapon slot or shield slot? I kinda need one that isn't print screened.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on December 20, 2013, 01:20:37 am
(http://dek.im/resources/card_images/4t1.png)(http://dek.im/resources/card_images/4t2.png)
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on December 20, 2013, 01:39:56 am
Thanks CuCN, much appreciated
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 20, 2013, 05:15:50 am
Isn't Devonian Dragon supposed to be one of the cards we're not supposed to be able to get from the oracle?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 20, 2013, 05:16:52 am
Nay, you're confusing it with creatures you can't get from a Fate Egg.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on December 20, 2013, 06:28:49 am
(http://dek.im/resources/card_images/4t1.png)(http://dek.im/resources/card_images/4t2.png)

Also, just for future reference, here his how you get the slot cards using the card BBCode:





Code: [Select]
[card]Shield_[/card][card]Upgrade[/card][card]Shield_^[/card]

[card]Weapon_[/card][card]Upgrade[/card][card]Weapon_^[/card]
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on December 21, 2013, 07:02:22 pm



Why does nightfall affect both sides of the field but shard of freedom only affects the owner?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on December 23, 2013, 05:27:25 pm
Why does nightfall affect both sides of the field but shard of freedom only affects the owner?

I don't think there is a correlation there. Shard of Patience also only affects the owner unlike Sundial. Again, probably no correlation. If you're interested in discussing nerfing Shard of Freedom, there is a thread here:
http://elementscommunity.org/forum/nerf-this-card!/shard-of-freedom-shard-of-freedom-47829/
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on December 23, 2013, 06:04:10 pm
But SoPa says "Your creatures", Nightfall and SoFre does not. Just reading the card makes you think that both of them affects the whole field.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on December 23, 2013, 06:46:15 pm
But SoPa says "Your creatures", Nightfall and SoFre does not. Just reading the card makes you think that both of them affects the whole field.

Good point, the wording is ambiguous and the reason is mostly likely that there is just too much to say on the Shard of Freedom card.

It should probably be reworded as:

(http://i.imgur.com/NYQ8S1S.png)
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on December 23, 2013, 07:01:39 pm
Yeah, the wording should either reflect that it is one-sided, unlike nightfall // eclipse, or it should behave globally like nightfall // eclipse.  It's inconsistent, although I'd never noticed that fact until yesterday.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on December 24, 2013, 11:50:51 am
Personally it would be a good nerf for SoFree to affect both field.
Title: Re: Ask a simple question, get a simple answer
Post by: bripod on December 24, 2013, 04:55:01 pm
Personally it would be a good nerf for SoFree to affect both field.

Oh god no... the only way to get rid of that card right now is Deflag, Pulvy and Steal. If it affects both fields then Stall decks loose Steal as an effective means of dealing with it.   and there's too much of it in Arena these days anyway.
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on December 24, 2013, 06:31:20 pm
But having it affect both fields makes you having advantages if it too (in many decks), which lessens the advantage of actually playing SoFre.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 24, 2013, 06:33:45 pm
Additionally, it would work against many unupped Monoairs in Silver in that the SoFree's would help you out more than them because you might be coming at it with upped creatures.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on December 24, 2013, 07:27:19 pm
Personally it would be a good nerf for SoFree to affect both field.

Oh god no... the only way to get rid of that card right now is Deflag, Pulvy and Steal. If it affects both fields then Stall decks loose Steal as an effective means of dealing with it.   and there's too much of it in Arena these days anyway.

You made a point that I was not aware of. Good point.
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on December 25, 2013, 02:14:54 am
However, wouldn't this just increase the number of Mono Airs?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on December 25, 2013, 04:43:45 am
As stated earlier, this discussion really belongs here:
http://elementscommunity.org/forum/nerf-this-card!/shard-of-freedom-shard-of-freedom-47829/
Title: Re: Ask a simple question, get a simple answer
Post by: timetock on December 27, 2013, 12:30:18 pm
Will immortal creatures and burrowed creatures get sucked into the making of chimera?
in other words, will untargetable creatures become chimera fodder?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on December 27, 2013, 12:42:28 pm
Will immortal creatures and burrowed creatures get sucked into the making of chimera?
in other words, will untargetable creatures become chimera fodder?

Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on December 29, 2013, 08:51:06 am
Is there a combination of card ideas that could be added to Elements to make it turing complete?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on December 29, 2013, 08:11:15 pm
Is there a combination of card ideas that could be added to Elements to make it turing complete?

"ask a simple question"  ;)
 
The simple answer is: yes.

You can see an example of MtG being turing complete here: http://boingboing.net/2012/09/12/magic-the-gathering.html
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on December 29, 2013, 09:13:38 pm
But is there some collection of ideas in the CI&A section that can do that?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on December 30, 2013, 12:16:19 am
But is there some collection of ideas in the CI&A section that can do that?

Should probably be a new topic, we could get crazy on this subject
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on December 30, 2013, 12:39:03 am
Anyone care to explain what "turing complete" means?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on December 30, 2013, 12:40:22 am
http://en.wikipedia.org/wiki/Turing_complete
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on December 30, 2013, 01:09:52 am
http://en.wikipedia.org/wiki/Turing_complete

(http://fakeplus.com/pictures/jpg/i-know-some-of-these-words_20120529130516.jpg)

I'll just stop trying to be clever now
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on December 30, 2013, 09:35:36 am
the only banner i have ever seen up the top is aether. what do the other banners look like?
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on December 31, 2013, 01:18:18 am
I think I've seen one for Fire once. I don't remember much of it, but I think it says "reigned by Fire" in the same font but reddish, and it has  a 'cloud' behind the text like Aether, only red.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on December 31, 2013, 02:14:37 am
Found it (http://s27.photobucket.com/user/verticae/media/Elements/reignedbyaether2.png.html)

All the banners will say 'reigned by ____' (put element here)
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on January 01, 2014, 12:29:01 am
So I was wrong about the cloud part for Fire.


So, uh, 1 questions.
1. Does the Darkness banner actually say "Reigned be ScaredGirl" or does it say "Reigned by Darkness" like it's supposed to?

2. Has the "Reigned by DimShield Noobs" banner actually been up before?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 01, 2014, 01:56:36 am
There are serious banners for all elements. vrt had an FTP before with those and a lot more Elements art on, but it got taken down.

Of course we haven't used a joke banner on the forums.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on January 01, 2014, 02:04:57 am
There are serious banners for all elements. vrt had an FTP before with those and a lot more Elements art on, but it got taken down.

Of course we haven't used a joke banner on the forums.

Higu, how would you react if one day you logged in and would find the 'Reigned by dimshield noobs' in the place of the original banner? :)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 01, 2014, 02:33:00 am
I'd gleefully and with supressed psychotic rage remove anti's Adminship, then:

(http://img3.lln.crunchyroll.com/i/spire2/5a7d83ce2ca5c676edaea2c51b7e1b371314129493_full.jpg)

Happy New Year.
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on January 01, 2014, 06:07:21 am
Best answer ever. I'm going to sit over here rocking silently in the corner, clutching my knees to my chest.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on January 01, 2014, 08:29:49 pm
Plot twist: it wasn't anti who changed the banner, it was antiaverage's Arch-nemesis: Average.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on January 01, 2014, 08:39:29 pm
Plot twist: it wasn't anti who changed the banner, it was antiaverage's Arch-nemesis: Average.

I kinda want someone to make that into a web comic, Antiaverage: The quest for variance!
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on January 02, 2014, 02:18:32 am
Can't wait for some returning member to make their user average just out of spite.
Title: Re: Ask a simple question, get a simple answer
Post by: Terran 3 on January 12, 2014, 04:34:57 am
How do one use the [card] icon to insert pictures of a specific card if both Upped and Unupped share the same name?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on January 12, 2014, 04:37:10 am
Add a ^ at the end of it.

Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on January 12, 2014, 05:00:56 am
There are two ways:


Code: [Select]
[card]Discord[/card] [card]Discord^[/card] [card]Discord Upgraded[/card]
And you can also show the upgrade action:


Code: [Select]
[card]Discord[/card][card]Upgrade[/card][card]Discord^[/card]
Title: Re: Ask a simple question, get a simple answer
Post by: Terran 3 on January 12, 2014, 05:06:11 am
Haha, I tried adding a (upgraded) behind the card once, but it failed to work. Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on January 12, 2014, 05:36:07 am
Haha, I tried adding a (upgraded) behind the card once, but it failed to work. Thanks!

If you want to use the word 'upgraded' you must have a space, otherwise just put ^ on the end.

These all work, and nothing else afaik:

Code: [Select]
[card]Discord^[/card] [card]Discord ^[/card] [card]Discord upgraded[/card] [card]Discord Upgraded[/card]
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on January 12, 2014, 03:04:15 pm
Got a couple of problems with my PC, hopefully I should be able to solve them in a week at most, because school is finally giving me a break. Said this, as of now, not caring about score, what would you think would be best to grind money? FG, maybe? With which deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 12, 2014, 04:07:35 pm
FG's with VDB or BMB is first in electrum gain: http://elementscommunity.org/forum/farming-studies-and-statistics/the-return-of-fgei-(for-v1-32x)/msg1080638/#msg1080638
About 500 electrum behind comes Gold with Speed Poison Kamikaze, which also grants great score AND rares: http://elementscommunity.org/forum/farming-studies-and-statistics/decks-used-against-arena-with-stats-1-32/msg1030569/#msg1030569
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on January 12, 2014, 04:10:24 pm
Edit : Oh Higu you ninja you.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on January 12, 2014, 06:54:18 pm
Well, yeah, I was thinking about Gold, because I still lack a couple of shards (even though I lack more unups than ups), and since I still have the Kamikaze, I may go with that.

Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on January 12, 2014, 07:33:47 pm
Is there an unupped mono deck (that's not MonoAether or MonoDark) that is effective for grinding bronze?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on January 12, 2014, 07:36:53 pm
Is there an unupped mono deck (that's not MonoAether or MonoDark) that is effective for grinding bronze?

http://elementscommunity.org/forum/farming-studies-and-statistics/decks-used-against-arena-with-stats-1-32/msg1120121/#msg1120121
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on January 12, 2014, 07:37:14 pm
Yeah, several. There's already a monowater (NT rush) and a monodeath in the OP of the stats thread (http://elementscommunity.org/forum/farming-studies-and-statistics/decks-used-against-arena-with-stats-1-32/), and there will be some others before too long.
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on January 12, 2014, 07:42:20 pm
Ok, thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on January 13, 2014, 06:41:23 am
I know this is incredibly unlikely to happen but what would happen if say everyone in silver league moved up to gold but no-one from bronze moved to silver? Basically, what would happen if there was less than 500 decks in an arena league? Or what if there were none at all?
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on January 13, 2014, 06:45:26 am
I know this is incredibly unlikely to happen but what would happen if say everyone in silver league moved up to gold but no-one from bronze moved to silver? Basically, what would happen if there was less than 500 decks in an arena league? Or what if there were none at all?

Guessing that would just mean no deck would fall below 500 and so all decks would be in the arena for as long as the creator didn't change their deck. Which makes sense. If you have such low numbers, you want all decks to be available for play. Depending on how actively those players changed their decks, you could end up with a disproportionately large number of 1 HP decks, so it could be easy grinding, but who knows.
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on January 14, 2014, 01:13:26 am
Can you give me a link to the thread where I can get a list of all the card codes? I used to know where it was but I forgot..
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 14, 2014, 01:17:14 am
There is this (http://elementscommunity.org/forum/cards/cards-code-list-(1-31)/), but it hasn't been updated for 1.32. The codes that are new or changed in 1.32 are on the third page.
Didn't notice the stickied topic. http://elementscommunity.org/forum/cards/card-code-list-%28version-1-324%29/
Title: Re: Ask a simple question, get a simple answer
Post by: serprex on January 14, 2014, 01:19:26 am
http://dek.im/database
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on January 14, 2014, 02:24:16 am
Alright. Once again, thanks.  :)
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on January 14, 2014, 05:37:58 am
There is this (http://elementscommunity.org/forum/cards/cards-code-list-(1-31)/), but it hasn't been updated for 1.32. The codes that are new or changed in 1.32 are on the third page.

It's actually this:
http://elementscommunity.org/forum/cards/card-code-list-(version-1-324)/

And it's been up to date for some time now.
Title: Re: Ask a simple question, get a simple answer
Post by: richboom on January 15, 2014, 06:30:11 am
Just a question, I am currently using a varient of loufoquebow, with some CC added.
I use it for silver arena for most of the times, gold at times.
The deck has a pretty good winnig percentage I might say.

Here is the question
 1) Why do I feel like SNbows (without entropy pendulums or pillars) have a harder time against mono rush decks than any other decks?

kinda disappointed when I lose to a simple mummy rush decks.

 2) I know that wisdom aether rush aren't considered a hard deck to win against because of its slow speed. But when the deck in the arena have triple marks and 200 health, I feel it is really tricky to win against. Is it just me?
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on January 15, 2014, 10:36:07 am
It's not easy to outrush a rush, even less if the opponent has more HP or 2x draw
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 15, 2014, 11:10:45 am
1) Mainly because Snova decks take a long time to get set up after the Snova nerf (Singularities). You lose 1-3 turns, which is all a monorush needs. As for why it's monorushes specifically: they're the most consistent rushes in Arena, partially due to how the AI works and partially because of stabler quanta. It's especially bad if your controlbow focuses on Wings for defence, as you'll always take at least one hit from Dragons and the like.

2) MA SoW isn't actually slow at all. If you ran into a few that were, they were badly designed. Either way, yes, they're extremely powerful. Almost none of the best Silver grinders can beat them consistently, because even if you deal with their defense (Pulverizer for Dims or Cloak for 12 frickin' Lightnings), there's no way to stop their offense. A Mirror Shield in your controlbow can go a long way towards giving you a better chance thanks to the AI being dumb, but you might still lose to normal physical damage that they pack. As for Bronze, since they have no Dexterity, a Mirror Shield would do you wonders. As long as you have 1-2 Electrum Hourglasses to make sure you draw everything you need.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on January 15, 2014, 08:51:01 pm
If AI has a pillar and a pendelum, on what does the AI use Nymph Tears?
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on January 15, 2014, 11:37:57 pm
If AI has a pillar and a pendelum, on what does the AI use Nymph Tears?
AI considers pillars worse than pendulums, so pillar (just my guess, gotta test it)
Title: Re: Ask a simple question, get a simple answer
Post by: richboom on January 16, 2014, 01:45:13 pm
Thank you Higurashi, good to know that I'm not the only one that is having
trouble dealing with Aether wisdom rush decks  :'(.

I guess my SNbow is not fast enough for them...Off to make a new deck!
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on January 18, 2014, 01:45:25 pm
If a topic in the 'Buff/Nerf this card!' thread gets a very straight acceptance by the community, will it get in the attention of Zanzarino or it just waits there until Zanz accidentally checks in or someone draws his attention to it?

Namely, I'm speaking of this topic, where more than 90% voted Yes on a change:
http://elementscommunity.org/forum/buff-this-card!/'web'-ability/
Title: Re: Ask a simple question, get a simple answer
Post by: shocker14 on January 18, 2014, 02:58:34 pm
What is the approximate percentage of having an aether deck (to fight) in bronze?
Title: Re: Ask a simple question, get a simple answer
Post by: grimdragon64 on January 18, 2014, 09:02:32 pm
Dunno. Out of the 500 decks I think it's about 45-60 ish? How many did you fight anyways?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 18, 2014, 09:56:01 pm
The chance of fighting an aether deck depends on the people who are submitting decks, since the decks in the arena are completely player-generated. Currently there are 68 decks with aether marks, but not all of them are necessarily aether decks (and aether decks might have non-aether marks, too).
Title: Re: Ask a simple question, get a simple answer
Post by: Essence on January 19, 2014, 01:18:50 am
If a topic in the 'Buff/Nerf this card!' thread gets a very straight acceptance by the community, will it get in the attention of Zanzarino or it just waits there until Zanz accidentally checks in or someone draws his attention to it?

Namely, I'm speaking of this topic, where more than 90% voted Yes on a change:
http://elementscommunity.org/forum/buff-this-card!/'web'-ability/

Short answer: TTBOMK, the buff/nerf threads have never directly resulted in Zanz changing a card, no matter how strong the support for a given suggestions.

Alternative answer: If it ever does, it won't be for a long time, because Zanz is devoting 100% of his Elements-time to the 1.4 update, which as far as I can tell is all about the GUI and not at all about actual in-battle changes or balances (at least at the moment.)
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on January 19, 2014, 02:44:08 pm
Why do I sometimes get a huge amount of Electrum in the Arena after winning without full hp?

Some more details: I played some Bone Pillars, the opponent played a couple of Damselflies, I played poison, bam.

Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on January 19, 2014, 02:46:46 pm
Why do I sometimes get a huge amount of Electrum in the Arena after winning without full hp?

Some more details: I played some Bone Pillars, the opponent played a couple of Damselflies, I played poison, bam.

If the deck you faced was in the top 10 you get much more electrum. Don't remember the exact multiplier...
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on January 20, 2014, 06:51:15 am
But you can't know whether the deck you're facing is in the top 10 until you win, right?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 20, 2014, 07:00:28 am
You can check leaderboards to be completely sure, and you can make an educated guess based on its win:loss ratio and number of wins.
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on January 20, 2014, 07:06:47 am
Oh, ok. Thanks for the quick answers.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 20, 2014, 07:11:00 am
It also tells you the rank of the deck you're facing on the screen just before you enter the game.
Title: Re: Ask a simple question, get a simple answer
Post by: shocker14 on January 20, 2014, 09:13:52 am
Thanks for the help, needed to know that after the insane amount of them I have found. Thanks anyway  :)


By the way, If I had a quantum pillar, and I used nymph's tears, would it be a random type?  :rainbow
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on January 20, 2014, 09:17:37 am
Thanks for the help, needed to know that after the insane amount of them I have found. Thanks anyway  :)


By the way, If I had a quantum pillar, and I used nymph's tears, would it be a random type?  :rainbow

Yes. If you use Nymph's Tears on a Quantum Pillar you get a random unupped Nymph. If you use Nymph's Tears on a Quantum Tower you get a random upped Nymph.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on January 22, 2014, 03:36:17 am
If I used mutation and received a time creature with the "dive" ability, and I used SoR on it, would I be able to dive it twice for X4 damage? Just theoretically
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 22, 2014, 03:51:25 am
If I used mutation and received a time creature with the "dive" ability, and I used SoR on it, would I be able to dive it twice for X4 damage? Just theoretically
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on January 22, 2014, 04:18:13 pm
When trying to theorycraft stuff like "maximum possible damage on the first turn with infinite luck" or whatever, this is a relatively commonly abused trick. Sadly it almost never actually comes up in reality. Which is too bad.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on January 23, 2014, 03:00:18 pm
Is the method described by the wiki (http://elementscommunity.org/wiki/Level_4) to create the deck of AI4 still used? And, if it is, does it put restrictions on how many times a card can be picked?
Example: if the deck is Mores (Morte+Aries), is it possible that we have a deck like:
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 52h 5oj 5oj 5oj 5oj 5oj 5oj 5oj 5oj 5oj 5oj 8pr

?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 23, 2014, 04:23:12 pm
Yes, yes and no. AI4 decks adhere to the 6 copy rule.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on January 27, 2014, 09:48:26 am
What is the UEI for Limitless Speed (http://elementscommunity.org/forum/rainbow-decks/limitless-speed-fg-otk-%28semi-unupped%29%28epic%29/) and semi-unupped Rol/Hope (http://elementscommunity.org/forum/duo-decks/my-rolhope-%28mostly%29-unupped/)? Are there any other decks with max. 6 upgrades which are on par with them for pure electrum farming?

And how much is an FG win worth for FGEI/UEI?
Title: Re: Ask a simple question, get a simple answer
Post by: Terran 3 on February 02, 2014, 03:10:55 am
If a Crusader uses Endow on a Momentum'd Flying Weapon, does it get Momentum?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on February 02, 2014, 03:11:24 am
yes
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 02, 2014, 09:18:03 am
Which is the fastest unupped shardless counter to a FG that someone knows? No matter the FG, although Divine Glory would be preferred.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 02, 2014, 10:17:30 am
For DG, there's Deja Luci Hope and Adrenastaffs with Silences (inconsistent when unupped, but faster). Both can be found in the DG Oracle thread. Monoaether, however, counters a lot more FG's and is faster than Deja Luci Hope, but not faster than Adrenastaffs with Silences.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 02, 2014, 10:56:53 am
For DG, there's Deja Luci Hope and Adrenastaffs with Silences (inconsistent when unupped, but faster). Both can be found in the DG Oracle thread. Monoaether, however, counters a lot more FG's and is faster than Deja Luci Hope, but not faster than Adrenastaffs with Silences.
I guess no rush can do a FG, then, right?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 02, 2014, 11:00:34 am
Not unupped, no. The fastest you'll get with a respectable winrate is SoW MA, I imagine. For upped, you need only look at some CC-resistant top rushes like Freebirds, they can win a fair amount. Psiontal would work too as Chargetal used to work. Back when we could Mito weapons in Beta, we'd do Mito Longswords for 6-turn wins against FG's, but alas, no longer.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 02, 2014, 11:09:03 am
Ok, thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on February 02, 2014, 07:27:04 pm
I'd argue Voodoo Bravery's case as well. I've managed a few 4 turn wins with it, from the top of my head Hermes and Miracle are definitely possibilities.
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on February 08, 2014, 07:40:08 am
Which one is faster and more efficient in gettting Electrum?
Title: Re: Ask a simple question, get a simple answer
Post by: pest. on February 08, 2014, 07:44:10 am
arena: silver x3-plat*x2-silver*3-platx2 ofc switching deck every time
Title: Re: Ask a simple question, get a simple answer
Post by: the dictator on February 08, 2014, 07:52:07 am
Which one is faster and more efficient in gettting Electrum?
  • Farming FGs with Voodoo Bravery
  • Farming Plat with Pdials (and keeping the rares won from Special Spins

Sadly, there is currently no real data available for either of them, with no TTWs logged for the plat entry in the arena study (http://elementscommunity.org/forum/farming-studies-and-statistics/decks-used-against-arena-with-stats-1-32/), and with the FG study (http://elementscommunity.org/forum/farming-studies-and-statistics/(1-32)-false-gods-stats-thread/) being redesigned.

That said, I am going to say VDB against FGs. The highest record in the arena study is 10k UEI for the SoB Air Rush against plat, with Speed Poison Kamikaze (closest to PDials) at 7k UEI, while my results for VDB are suggesting over 12k UEI. That said, the small sample for BMBalls I was able to quickly check while testing my formulae, was reporting more than 14k UEI.

(UEI = Unified Efficiency Index (http://elementscommunity.org/forum/farming-studies-and-statistics/unified-efficiency-index-how-to-compare-apples-to-oranges/), a fancy way to say Electrum per Hour).

arena: silver x3-plat*x2-silver*3-platx2 ofc switching deck every time

What?
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on February 08, 2014, 08:01:45 am
I was surprised when you said SoB Air Rush nets more Electrum than Pdials, so I checked the Arena study, and quickly head over to the Plat section. I figured out SoB Air Rush has a lower win rate than Pdials, but its TTW is almost half as Pdials'. I thought Pdials was the best deck to farm Electrum in Plat. Thanks for the info. Really helpful.

So to conclude, VDB is by far the best deck to farm Electrum in the game, right?
Title: Re: Ask a simple question, get a simple answer
Post by: pest. on February 08, 2014, 08:04:17 am


arena: silver x3-plat*x2-silver*3-platx2 ofc switching deck every time
What?

3 silver battles, switching deck, 2x platinum and so on.
Title: Re: Ask a simple question, get a simple answer
Post by: eaglgenes101 on February 08, 2014, 08:05:51 am
I was surprised when you said SoB Air Rush nets more Electrum than Pdials, so I checked the Arena study, and quickly head over to the Plat section. I figured out SoB Air Rush has a lower win rate than Pdials, but its TTW is almost half as Pdials'. I thought Pdials was the best deck to farm Electrum in Plat. Thanks for the info. Really helpful.

So to conclude, VDB is by far the best deck to farm Electrum in the game, right?
If you have enough time to gain the skills, BMBalls will earn you more over the long run.
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on February 08, 2014, 08:06:57 am
Can you link me the deck? Haven't heard of it.
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on February 08, 2014, 10:47:13 am
The Brave Malignant Ball That Could (http://elementscommunity.org/forum/rainbow-decks/the-brave-malignant-ball-that-could-(otk)(fg)(plat)(gold)(63wr)(49em)), By Keeps
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 710 710 710 710 710 710 71c 71c 71c 71c 71u 71u 71u 71u 7dm 7ee 7ee 7ee 7ee 7ee 7ee 7hi 7hi 7hi 7q9 7q9 7q9 7q9 7q9 7q9 809 809 809 809 8po
Title: Re: Ask a simple question, get a simple answer
Post by: EmeraldDagger on February 09, 2014, 04:18:51 am
Oh, BMBall is that deck. Yes, I've seen it in the FG study thread before. Thanks for clarifying. I guess I'll stick with VDB, because of its simpler play style. If I have time, I'll try BMBalls.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 10, 2014, 10:39:58 pm
I think I read somewhere that Mulligan is "draw 7 cards, if no 0-cost, leave those cards aside, draw 7 and put the other 7 on the top of the deck", but I cannot find it anywhere and no one is talking about it. Can someone link a post that says so or confirm it here?
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on February 11, 2014, 01:33:27 am
I think I read somewhere that Mulligan is "draw 7 cards, if no 0-cost, leave those cards aside, draw 7 and put the other 7 on the top of the deck", but I cannot find it anywhere and no one is talking about it. Can someone link a post that says so or confirm it here?

Ma perchè non le chiedi a me 'ste cose?


Auto-Mulligan function was implemented with 1.21 version. Here you can read about it and how it works.

http://elementscommunity.org/forum/patch-notes-and-development-news/elements-1-21/msg39431/#msg39431

Title: Re: Ask a simple question, get a simple answer
Post by: richboom on February 11, 2014, 05:45:07 am
A question on dealing with Sacrifice+whatever (usually poison decks).
I feel that sacrifice decks are really hard to deal with. I currently use a varient of Seren-bow

The reasons.
First, the higher the damage deck, the harder it is to kill them
Second, permanent control (unless done really well to deny them of any  :death), or creature control does not do much against them
Third, if used with posion decks, unless you have great passive heals or purify, sacrifice can outlast any decks...

Any help or tips or suggestions on how to deal with these would be nice.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 11, 2014, 05:55:56 am
Purify also removes the SoSa effect, effectively doing 40 damage and ending the effect. So.. pack that.
Title: Re: Ask a simple question, get a simple answer
Post by: richboom on February 11, 2014, 09:19:36 am
Oh...didn't know that.
That is...interesting? haha.
Thanks
Title: Re: Ask a simple question, get a simple answer
Post by: the dictator on February 11, 2014, 10:34:45 am
I think I read somewhere that Mulligan is "draw 7 cards, if no 0-cost, leave those cards aside, draw 7 and put the other 7 on the top of the deck", but I cannot find it anywhere and no one is talking about it. Can someone link a post that says so or confirm it here?

I don't think it was ever 'proven', but I first noticed it when I was playing loads of games with VDB (I think it was still shak'ars back then, so with precog, but that doesn't matter) before my hiatus. So I started recording my draws whenever I had a pendulum free starting hand, and it did confirm my suspicions. I think I had approximately 30 games on there (with a pendulumfree starting hand), and not once did I draw a pendulum in the first 7 draws (I did log 2 after that, but usually you die before getting those 7 draws). I never posted those results, and during my break I switched computers 2 times, so those results are lost, but when I returned I was surprised to see that nobody had noticed. So I talked about it in chat, and CG ran a quick test in trainer to confirm, after which it was considered proven (test was 3 pillars in a 30 card deck, vs. 30 pillar deck I think).

If you want your own proof, go take said deck in trainer, and note down the first 7 draws whenever you get a mulligan hand. If you want to speed it up a bit, take lots of cheap cards, include shard of bravery/precognition, and go in with some starting quanta (to both power the shards/precogs and to be able to empty your hand so you can use them).
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 11, 2014, 02:04:55 pm
@Spike, indeed, Zanz doesn't directly say that, but he talked about 14 cards. Unless he was simplifying the situation, he must have been talking about the Mulligan which draws a new hand from the now 23-cards deck.

@Dictator, yeah, I think I will, sooner or later. Running some math, if in 6 games where a mulligan happened and there were no zero-cost cards even after the Mulligan no zero-cost cards appear in the next 7 draws, the probability of that being a coincidence is under 1%, so it must be true. I will try it.
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on February 11, 2014, 04:11:07 pm
@Dictator, yeah, I think I will, sooner or later. Running some math, if in 6 games where a mulligan happened and there were no zero-cost cards even after the Mulligan no zero-cost cards appear in the next 7 draws, the probability of that being a coincidence is under 1%, so it must be true. I will try it.

When TD first brought this up, I went and tried maybe 20 games or so in trainer, and in all games where I started with no zero-cost cards (i.e. I could be certain that there had been a mulligan), I did not draw any additional zero-cost cards in the next seven. Hardly a conclusive sample size, but it's more data for the pile.
Title: Re: Ask a simple question, get a simple answer
Post by: Blacksmith on February 11, 2014, 07:29:14 pm
@Dictator, yeah, I think I will, sooner or later. Running some math, if in 6 games where a mulligan happened and there were no zero-cost cards even after the Mulligan no zero-cost cards appear in the next 7 draws, the probability of that being a coincidence is under 1%, so it must be true. I will try it.
Dosen't it also depend on the amount of pends in deck?
Title: Re: Ask a simple question, get a simple answer
Post by: ColorlessGreen on February 11, 2014, 08:55:41 pm
@Dictator, yeah, I think I will, sooner or later. Running some math, if in 6 games where a mulligan happened and there were no zero-cost cards even after the Mulligan no zero-cost cards appear in the next 7 draws, the probability of that being a coincidence is under 1%, so it must be true. I will try it.
Dosen't it also depend on the amount of pends in deck?

Mulligan is triggered by a lack of zero cost cards in your starting hand. This includes pillars, pends, unupped novas, upped sundials, photons, upped gemfinders, daggers, etc. There is no check for what kind of zero cost cards are in your hand or not in your hand - only whether there are any zero cost cards of any sort.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 16, 2014, 08:50:29 am
I was thinking, how are informations about PvP sent over the network? Why are they so fragile that simply tab-shifting can give you a lot of problems?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 16, 2014, 02:19:30 pm
The problem with tabbing away is because of Flash. If events on one side between two players goes slower or stops, it makes sense the sent data is no longer like the realtime situation, so we get a desynch of information.

Some Flash games still run perfectly fine if you tab away, but not this one.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 16, 2014, 02:22:32 pm
I thought that much, but what doesn't fit in my mind is why that happens. Given that it doesn't effectively happen in real time, but data is sent at the end of the turn, I don't see why a part of the package of information gets lost or stuff.
Title: Re: Ask a simple question, get a simple answer
Post by: djdj24 on February 16, 2014, 05:55:39 pm
Is a Psion's spell damage enhanced by SoF's? And able to ignore reflective shields? Must the Psion lose it's psion ability to work well with SoF's?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 16, 2014, 06:02:50 pm
SoFree works with Psion (increases damage), but the damage is still spell damage. Don't think it can ignore Reflectives. Same goes for Momentum: it doesn't change the type of attack Psion does.
Title: Re: Ask a simple question, get a simple answer
Post by: djdj24 on February 16, 2014, 06:10:23 pm
Thx for the quick reply. I suppose the ability to lobo would work well with a deck that attempts to use this combo, but not in an arena deck where the AI wouldn't know when to lobo it's own creatures if a reflective shield came up.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on February 18, 2014, 05:16:14 pm
Since when do the forum have a Calendar? :o Never seen it before, until today.
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on February 18, 2014, 05:21:05 pm
Since when do the forum have a Calendar? :o Never seen it before, until today.
lolwut? Where? :o

EDIT: Just saw it...So many birthdays...
Title: Re: Ask a simple question, get a simple answer
Post by: TribalTrouble on February 18, 2014, 05:36:41 pm
Since when do the forum have a Calendar? :o Never seen it before, until today.
lolwut? Where? :o

EDIT: Just saw it...So many birthdays...
lol yeah. Maybe we should rename Groundhog's Day to McSod's Day.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 18, 2014, 06:10:14 pm
Added it maybe a week ago, maybe a bit more.
Title: Re: Ask a simple question, get a simple answer
Post by: Terran 3 on February 20, 2014, 11:39:17 am
What's the result of Nightmaring an Animated Weapon?
Title: Re: Ask a simple question, get a simple answer
Post by: dark ripper on February 20, 2014, 12:18:06 pm
What's the result of Nightmaring an Animated Weapon?
the amount of empty slots on the opponents's hand will be filled with the target animated weapon, in the state of weapon, not creature.
Title: Re: Ask a simple question, get a simple answer
Post by: Leodip on February 23, 2014, 05:17:54 pm
I was testing Divine Sacrifice (a deck I built for FGs) and I came about to kill Jezebel. He had 1 card in the deck, I had a SoSac running and missed only 21 HPs to EM. I thought "hell yeah, he's going to draw, get me the EM and lose the turn after". However, that didn't happen because Jezebel died on the spot. This happened in the Trainer.
I happen to remember that FGs can draw only one card if they only have one left (that's why Lionheart cannot deckout due to rewinding a Scarab with Eternity), however that didn't happen.
Is it me remembering it wrong or only the Trainer using a different code?
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on February 23, 2014, 06:00:29 pm
I was testing Divine Sacrifice (a deck I built for FGs) and I came about to kill Jezebel. He had 1 card in the deck, I had a SoSac running and missed only 21 HPs to EM. I thought "hell yeah, he's going to draw, get me the EM and lose the turn after". However, that didn't happen because Jezebel died on the spot. This happened in the Trainer.
I happen to remember that FGs can draw only one card if they only have one left (that's why Lionheart cannot deckout due to rewinding a Scarab with Eternity), however that didn't happen.
Is it me remembering it wrong or only the Trainer using a different code?
FGs only draw 1 card when they have 7 in their hands. Drawing the 2nd card wirh no cards left is a lose.
Title: Re: Ask a simple question, get a simple answer
Post by: djdj24 on February 24, 2014, 05:16:47 pm
Forgive me if this has been answered already.... does a Psion with Momentum still deal spell damage and avoid shields? or is spell damage simply replaced with regular damage?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 24, 2014, 05:28:40 pm
Spell damage is a separate form of damage from physical. Momentum only allows normal attacks to bypass shields: it doesn't change the nature of the attack. Thus, spell damage is still reflected even if the creature has Momentum.
Title: Re: Ask a simple question, get a simple answer
Post by: dark ripper on February 25, 2014, 08:51:19 pm
Does precognition change the way AI plays?
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on February 27, 2014, 08:56:03 pm
Only Tournament, Event and League Organizers get their forum names in Blue? Or are those different shades?

Examples:
Event Organizer: majofa
League Organizer: Cheesy111
Tournament Organizer: ddevans96
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 27, 2014, 10:20:04 pm
Yep, it's for the standard PvP staff.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 18, 2014, 03:02:16 pm
Since we know that Zanz has made this a business of sorts, (or so I kind of remember from what Keeps divulged last year), has he done any other games/stuff at all? Do we have any knowledge of other projects he may be working on?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on March 18, 2014, 05:05:42 pm
We do know his actual profession, which is not related to Elements. Although it is related to elements.
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on March 21, 2014, 10:24:40 pm
What happens if 1 player has Psion and both players have Emerald shield/Reflective shield?
Title: Re: Ask a simple question, get a simple answer
Post by: Odii Odsen on March 21, 2014, 10:30:15 pm
It reflects only one time.
Let say Player A has Psion and Reflective shield. Player B has Reflective Shield. Damage goes to Player A.

Same with Bolts:

If both player has a reflective shield out and you want to him your opponent with spell damage like fire bolts, then targeting your own hp. It will hit your opponent.
It reflects only one time.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on April 10, 2014, 09:31:03 am
If you use Siphon life on opponent, who has Mirror shield, then who does it heal? And if it heals yourself does it look like you havn't done anything (I mean the damage done is all healed)?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 10, 2014, 12:32:43 pm
You first damage yourself, then heal for the same amount. Means you'd kill yourself if you were at low enough HP.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on April 19, 2014, 01:27:07 am
so, as previously stated, PvP managers are blue (majofa Submachine Onizuka)
as an extension, non-PvP event managers are pink (dawn to dusk Kuroaitou)
so why are brawlmasters the same colour as bug hunters (Naesala skotadi phobos)?

EDIT: another question
If I make a kong account that just so happens to have the same username as a non-kong EtG player, what happens when I try to log in?
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on April 20, 2014, 05:54:31 am
Do some unobtainable cards (Malignant cell and Singularlity) have a deck code?
If so, is there a way to find out the deck code?
Title: Re: Ask a simple question, get a simple answer
Post by: dark ripper on April 20, 2014, 11:32:52 am
Do some unobtainable cards (Malignant cell and Singularlity) have a deck code?
If so, is there a way to find out the deck code?
yes in the correct section. For example malignant cell is on "Other" .
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 20, 2014, 11:33:04 am
Color coding after PvP and non-PvP would leave us with a lot of unique and wildly different jobs having the same colours, which wouldn't be intuitive. The colours are selected from ranges that are well visible without being an eyesore. Bug Hunter and Brawlmaster having the same is a coincidence.

A linked Kong account still uses the in-game name, so nothing.

Yes, the deck codes can be found in the game code. aa listed them here: http://elementscommunity.org/forum/cards/card-code-list-%28version-1-324%29/
Title: Re: Ask a simple question, get a simple answer
Post by: dark ripper on April 20, 2014, 11:34:31 am
Do some unobtainable cards (Malignant cell and Singularlity) have a deck code?
If so, is there a way to find out the deck code?
yes in the correct section. For example malignant cell is on "Other" .
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on April 20, 2014, 11:39:07 am
A linked Kong account still uses the in-game name, so nothing.
but in that case, wouldnt there be 2 users with the same ign (which is normally prevented in EtG)?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 20, 2014, 11:47:40 am
No? Here's a hypothetical ign: d2d
Here's another hypothetical ign that's linked to a Kong username: d2d2

If you try to make a new in-game account with the ign d2d and link it to a Kong account, you won't even be able to make the ign in the first place since it's already taken. Your Kong username has no impact on your ign.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on April 20, 2014, 11:55:22 am
im talking about the other way though

hypothetical ign: d2d
one day, i (not d2d) decide to make a kong name with the name d2d. fair enough, kong accepts it and im on my way. i then decide to play etg. since my etg username is automatically my kong username, there are now 2 d2ds floating around.

what happens?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 20, 2014, 12:24:30 pm
Pretty sure you have to make an Elements ign before linking it to a Kong account. If not, it wouldn't be accepted as an ign.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on April 20, 2014, 12:45:32 pm
I did that with my account. Jump on kong and decide to play EtG. Didn't know about the main site for the first few weeks of playing. Didn't have to make an account or anything. It even game me a randomly generated password.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on May 17, 2014, 11:24:55 pm
I can't get onto the internet as it says it can't connect to the proxy server. I can't do anything on the computer without it. Any idea what's happening?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on May 18, 2014, 01:09:03 am
I can't get onto the internet
what
Title: Re: Ask a simple question, get a simple answer
Post by: LonelyBarstool on May 26, 2014, 10:52:00 pm
How exactly does one get a card idea into the crucible/further? I've been looking at all the posts in the card ideas thread and it's fairly confusing, at least for me. It kind of looks like a card hasn't been added to the crucible in awhile or is it just me?
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on May 26, 2014, 11:40:04 pm
How exactly does one get a card idea into the crucible/further? I've been looking at all the posts in the card ideas thread and it's fairly confusing, at least for me. It kind of looks like a card hasn't been added to the crucible in awhile or is it just me?

I'm pretty sure it works like this. Maybe check with a Curator.

Card Ideas start at Level 0 - Smithy. That's when you first post your idea in its topic. When you're happy that it's done, you can submit it to Level 1 - Crucible by putting the link in "Link Crucible Candidates Here" topic. Periodically (I'm not sure how long), the Card Curators will come along and (so long as everything is as it should be) post the ideas in the Crucible in the right topic. Here, the cards are voted on by everyone and anyone. The polls are reviewed periodically (again, I forget how long) and ideas with enough votes will be moved up into Level 2 - Forge. Cards that have survived a certain number of cycles (or review periods) will be moved into the Archives. Once in the Forge, the same process occurs, with certain cards moving up into the Armory and others being moved into the Archives. Cards in the Armory are voted on but only make it in game if Zanz says so (very rarely) or are moved to the Archives.

As for cards not being added, if they're being submitted the they should be going in.

The Curators were/are discussing an alternate method of working the CI&A to help it flow better so what I just said might turn out to be wrong.
Title: Re: Ask a simple question, get a simple answer
Post by: Torriku on May 26, 2014, 11:42:45 pm
Is there any guidelines for posting your card to be put into the polls to move it up to crucible.
Title: Re: Ask a simple question, get a simple answer
Post by: LonelyBarstool on May 27, 2014, 12:34:55 am
How exactly does one get a card idea into the crucible/further? I've been looking at all the posts in the card ideas thread and it's fairly confusing, at least for me. It kind of looks like a card hasn't been added to the crucible in awhile or is it just me?

I'm pretty sure it works like this. Maybe check with a Curator.

Card Ideas start at Level 0 - Smithy. That's when you first post your idea in its topic. When you're happy that it's done, you can submit it to Level 1 - Crucible by putting the link in "Link Crucible Candidates Here" topic. Periodically (I'm not sure how long), the Card Curators will come along and (so long as everything is as it should be) post the ideas in the Crucible in the right topic. Here, the cards are voted on by everyone and anyone. The polls are reviewed periodically (again, I forget how long) and ideas with enough votes will be moved up into Level 2 - Forge. Cards that have survived a certain number of cycles (or review periods) will be moved into the Archives. Once in the Forge, the same process occurs, with certain cards moving up into the Armory and others being moved into the Archives. Cards in the Armory are voted on but only make it in game if Zanz says so (very rarely) or are moved to the Archives.

As for cards not being added, if they're being submitted the they should be going in.

The Curators were/are discussing an alternate method of working the CI&A to help it flow better so what I just said might turn out to be wrong.
Thank you so much! That clears things up a bit  :D
Title: Re: Ask a simple question, get a simple answer
Post by: Terran 3 on June 11, 2014, 02:54:39 am
On AIs with double draw (i.e. FGs), can they play 2 supernovas in 1 turn without generating a Singularity? Or is it possibly a bug?
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on June 11, 2014, 03:45:16 am
On AIs with double draw (i.e. FGs), can they play 2 supernovas in 1 turn without generating a Singularity? Or is it possibly a bug?
The singularity rule applies for all AIs too. If they use 2 supernovas in a turn and don't get a singularity, it might be a bug, but it's more likely that they mutated or chaos seeded it right after.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on June 11, 2014, 04:25:05 am
There is also a known bug where the AI's SNs don't produce singularities if you are under SoSac status
http://elementscommunity.org/forum/confirmed-ai-bugs/ai%27s-%28super%29novae-not-generating-singularities/.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on June 12, 2014, 10:23:25 am
Why is odii's name black?
Title: Re: Ask a simple question, get a simple answer
Post by: Odii Odsen on June 12, 2014, 02:24:53 pm
Why is odii's name black?

Do you think its wrong to give me a black colored name or do you think I just don't deserve it?

Title: Re: Ask a simple question, get a simple answer
Post by: ARTHANASIOS on June 12, 2014, 06:34:35 pm
Why is odii's name black?

Do you think its wrong to give me a black colored name or do you think I just don't deserve it?

Neither. It just looks a little weird that's all. :P
Title: Re: Ask a simple question, get a simple answer
Post by: jarozaoz on June 12, 2014, 06:36:42 pm
Hmm, can someone say me the 3 worst combinations of OP cards, like SoP or SoFoc?
Im just curious, and i want to know, what i cant mix at all xd
Title: Re: Ask a simple question, get a simple answer
Post by: yee on June 12, 2014, 08:18:27 pm
One is SoSac + Miracle
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on June 12, 2014, 08:35:12 pm
Hmm, can someone say me the 3 worst combinations of OP cards, like SoP or SoFoc?
Im just curious, and i want to know, what i cant mix at all xd

SoSa + Miracle
Fractal + Immortals
Sanctuary + Dissipation Shield
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on June 12, 2014, 10:40:51 pm
Hmm, can someone say me the 3 worst combinations of OP cards, like SoP or SoFoc?
Im just curious, and i want to know, what i cant mix at all xd

SoSa + Miracle
Fractal + Immortals
Sanctuary + Dissipation Shield
Fractal + Ghost of Time Past
Alfatoxin + Dry Spell
Chimera + Sundial
Singularity + Fractal (Duh!)
Quintessance + Anubis
Gravity Chargers + Momentum
& Spark + Gravity Pull

Not as bad but again still very stupid. Mistakes newcomers would make.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on June 12, 2014, 11:04:17 pm
Hmm, can someone say me the 3 worst combinations of OP cards, like SoP or SoFoc?
Im just curious, and i want to know, what i cant mix at all xd

SoSa + Miracle
Fractal + Immortals
Sanctuary + Dissipation Shield
Fractal + Ghost of Time Past
Alfatoxin + Dry Spell
Chimera + Sundial
Singularity + Fractal (Duh!)
Quintessance + Anubis
Gravity Chargers + Momentum
& Spark + Gravity Pull

Not as bad but again still very stupid. Mistakes newcomers would make.
I think you're getting away from the original question
Title: Re: Ask a simple question, get a simple answer
Post by: serprex on June 12, 2014, 11:19:52 pm
Ghostal is a good deck
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on June 12, 2014, 11:34:51 pm
Ghostal is a good deck
He was thinking of that if you fractal ghosts without affording them, you might end up discarding them which leads to damage.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on June 13, 2014, 12:15:29 am
I have a simple question!
How does one become a card curator on these forums?
Literally two hundred of my posts are me making cards, me commenting on other cards, me responding to questions about my card, or me altering my previous cards.

Have an easier question, much easier:
What card combo can you use in a normal deck that draws forth higher damage? (50+)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on June 13, 2014, 12:17:01 am
I have a simple question!
How does one become a card curator on these forums?
You send in an application to the Council, at the appropriate time (when they're hiring). And then get picked (or not).
Title: Re: Ask a simple question, get a simple answer
Post by: Peknanjo on June 15, 2014, 01:44:56 pm
Where in the forums can I go to find info and tips on how to gain score quickly? I'm at level 67 and gaining them is soooo slowwwww. Thanks
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on June 15, 2014, 01:50:14 pm
Where in the forums can I go to find info and tips on how to gain score quickly? I'm at level 67 and gaining them is soooo slowwwww. Thanks

Imho best place to gain score quickly is platinum arena, above all if you have an effective deck to grind it.

Someone says that silver arena is the best for score too, since it's faster and easier than platinum arena.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on June 16, 2014, 01:53:11 am
Where in the forums can I go to find info and tips on how to gain score quickly? I'm at level 67 and gaining them is soooo slowwwww. Thanks
That or PvP 1
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on June 16, 2014, 02:22:18 am
PVP1 will be really slow because the amount of score you gain depends on your opponent's score relative to yours. At higher levels, opponents in PVP1 are likely to have much less score.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 01, 2014, 05:16:25 pm
What are referrals and how do people get them?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on July 01, 2014, 08:52:30 pm
Your referral link is only visible without Ultimate Profile activated (for some reason). Give it to people for signing up on the forums, and you get 1 referral per registered user. Many forums have ways to reward referrals.
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on July 09, 2014, 05:52:11 pm
How do you search for decks on the forum with import/export?
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on July 09, 2014, 05:54:26 pm
How do you search for decks on the forum with import/export?
You copy the code of that deck and paste it in the upper right corner. There is a search feature.
Title: Re: Ask a simple question, get a simple answer
Post by: Chuck__Boris on July 09, 2014, 06:03:04 pm
I don't know why, but it doesn't work when i import  a code. I even tried to search just key cards but still the search results are empty. It works when i search words.
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on July 09, 2014, 06:12:15 pm
I don't know why, but it doesn't work when i import  a code. I even tried to search just key cards but still the search results are empty. It works when i search words.

If you don't have the cards for that code, the import won't work.

Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on July 09, 2014, 06:14:03 pm
yeah, I think search for deck codes are broken, if it's in a deck tag the search engine cannot find it.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on July 09, 2014, 07:00:50 pm
Can upped skeletons (Or ones affected by nightfall) die to Skull Shield?
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 09, 2014, 11:03:23 pm
I think search in general is broken on the forum. I just searched for a word that I was sure it's on the page and it said 0 results are found. Needs a fix.


Can upped skeletons (Or ones affected by nightfall) die to Skull Shield?
No, just think about it. Upgraded creatures turn into upgraded skeletons, so upped skeletons wouldn't change even if they would die from hitting the skull shield. And even if they died, Nightfall would still affect them after they turned into themselves.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on July 10, 2014, 12:31:25 am
I think search in general is broken on the forum. I just searched for a word that I was sure it's on the page and it said 0 results are found. Needs a fix.


Can upped skeletons (Or ones affected by nightfall) die to Skull Shield?
No, just think about it. Upgraded creatures turn into upgraded skeletons, so upped skeletons wouldn't change even if they would die from hitting the skull shield. And even if they died, Nightfall would still affect them after they turned into themselves.
And the death effects?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on July 10, 2014, 02:27:30 am
Can upped skeletons (Or ones affected by nightfall) die to Skull Shield?
No, just think about it. Upgraded creatures turn into upgraded skeletons, so upped skeletons wouldn't change even if they would die from hitting the skull shield. And even if they died, Nightfall would still affect them after they turned into themselves.
And the death effects?
It won't kill skeletons in the first place, so there are no death effects. Think of it as similar to how boneyard ignores death effects caused by skeletons - there is nothing in the text of the cards that would imply it shouldn't work, but being able to continuously replace skeletons with more skeletons could cause a balance issue, so it doesn't happen.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on July 10, 2014, 02:50:11 am
Seeing that boneyard is really, really bad, it wouldn't be too much of a balance issue.

Ah well, thank you.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on August 16, 2014, 02:04:23 pm
What exactly is this Mark of Chroma?
Title: Re: Ask a simple question, get a simple answer
Post by: Nautalis. on August 16, 2014, 02:10:51 pm
why isn't lionheart quinting all of his creatures, did he get fixed?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on August 16, 2014, 02:36:28 pm
What exactly is this Mark of Chroma?

Although there is a mark for each of the 12 elements, there is no non-elemental mark. In the 1.4 preview the Mark of Chroma was added, which, like the Quantum Pillar, produces 3 random quanta per turn. It looks like this:
Hover over cards for details, click for permalink
Deck import code : [Select]
8pi

It is not yet known whether players will be able to select this mark or if it is limited to AI opponents.

why isn't lionheart quinting all of his creatures, did he get fixed?
As far as I know, there has been no change in Lionheart's AI. Do you have a screenshot?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on August 16, 2014, 02:42:50 pm
Thanks!


Did Lionheart has enough  :aether to quint? I met him some days ago and he quinted anything.
Title: Re: Ask a simple question, get a simple answer
Post by: Nautalis. on August 16, 2014, 05:34:12 pm
he has 66 Aether quanta, but for some reason, isn't quinting his last scarab he keeps playing. Also I don't know how to post a screenshot.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on August 16, 2014, 05:44:43 pm
he has 66 Aether quanta, but for some reason, isn't quinting his last scarab he keeps playing. Also I don't know how to post a screenshot.

Is he playing the scarab from his hand or is it being generated by a pharaoh? If it is being generated, all the anubises might be earlier in the attack order than the pharaoh, so the scarab wouldn't be on the board yet when the AI is deciding whether to use the anubis ability.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on August 17, 2014, 05:25:37 am
What exactly is this Mark of Chroma?
A mark in Open Elements the Game that generates three random quanta at the end of every turn.
Basically a completely indestructible quantum pillar. It is shown on the forum with this sign:  :chroma
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on August 23, 2014, 11:05:16 am
How do [iurl] and anchor BBCodes work?
Title: Re: Ask a simple question, get a simple answer
Post by: serprex on August 23, 2014, 02:14:56 pm
http://en.wikipedia.org/wiki/Fragment_identifier
Code: [Select]
[iurl=#gohere]gohere[/iurl]
[anchor=gohere]Hello[/anchor]
gohere (#post_gohere)














































Hello
Title: Re: Ask a simple question, get a simple answer
Post by: yee on August 25, 2014, 01:43:07 pm
How long do you have to wait to get PvP(1 or 2) opponent?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 25, 2014, 01:49:58 pm
How long do you have to wait to get PvP(1 or 2) opponent?
Nowadays, anywhere from a few minutes to more than a few
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on August 25, 2014, 02:23:04 pm
How long do you have to wait to get PvP(1 or 2) opponent?
Nowadays, anywhere from a few minutes to more than a few
"You have to wait some time or some more time."

But yeah, it'll take around 3~5 minutes depending on how many people are in the PvP servers.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on August 25, 2014, 08:49:16 pm
It depends quite a bit on the time of day. Not sure when is optimal, but I do know when I'm on during that time, I only have to wait a few seconds. Other times it can take 10 minutes.
Title: Re: Ask a simple question, get a simple answer
Post by: ademut on September 03, 2014, 08:36:51 am
Very simple (and stupid) question:
How do I add an image to a post if I can't use the deck image builder (Arena decks for example)?
I've tried putting the url of a picture uploaded on postimg.org (http://postimg.org) within the img BBCode, but it doesn't work...
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 03, 2014, 08:45:31 am
Very simple (and stupid) question:
How do I add an image to a post if I can't use the deck image builder (Arena decks for example)?
I've tried putting the url of a picture uploaded on postimg.org (http://postimg.org) within the img BBCode, but it doesn't work...
You need to first upload your picture to the internet (by using imgur.com, tinypic.com, gyazo.com or anything else that works). Then you need to copy the link of your image (it needs to end in .jpg, .png or .gif) and add between the following tags:
Code: [Select]
[img][/img]
For example, if you have the following link to a picture: http://i27.photobucket.com/albums/c190/verticae/blinkhump-1.gif
You instert it between the img and /img tags and get the following result: (http://i27.photobucket.com/albums/c190/verticae/blinkhump-1.gif)
Title: Re: Ask a simple question, get a simple answer
Post by: ademut on September 03, 2014, 08:49:14 am
Hi Submachine, glad to see you :)
I have tried, but maybe I'm not doing it correctly, the link is http://postimg.org/image/y0q6qjoz1/ and I have typed:
Code: [Select]
[img]http://postimg.org/image/y0q6qjoz1/[/img]
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 03, 2014, 08:50:03 am
I said the link needs to end in either .jpg, .png or .gif.

One way to do this: right-click on the image you want to copy and select "Open image in a new tab". In the new tab, it will open up the link you need. ;)

This way, you'll get the following:

(http://s14.postimg.org/jhj1p4vu9/Cattura.jpg)
Title: Re: Ask a simple question, get a simple answer
Post by: ademut on September 03, 2014, 08:58:05 am
lOl
so simple...I have been posting images in forums for years, but never had this problem before, it's true that you never end to learn something!
Cheers!  :) :) :)
BTW, not to spam, but why haven't they found a way to import the deck code from the Arena deck builder yet? It would make everything much easier..
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 03, 2014, 09:15:11 am
What if i told you that that method already exists? ;)

Try dek.im/arena. If you have Chrome the TL;DR version is the following:
1. Open your game and go to the main menu.
2. In the Chrome menu (which can be found in the upper right corner) go in Tools/Developer Tools (the keyboard shortcut for me is Ctrl+Shift+I)
3. In the pop-up table, click on the 'Network' tab
4. Open Arena. This will make a new item called T503 pop up. Click it. (if you have other tabs given there, click 'Preview', if not, then go to step 5)
5. Copy the full text that is shown in the minitable.
6. Open dek.im/arena in a new tab and paste the code in the corresponding box.
7. Generate deck code and forum code. Profit! ;)
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on September 03, 2014, 01:58:46 pm
What if i told you that that method already exists? ;)

Try dek.im/arena. If you have Chrome the TL;DR version is the following:
1. Open your game and go to the main menu.
2. In the Chrome menu (which can be found in the upper right corner) go in Tools/Developer Tools (the keyboard shortcut for me is Ctrl+Shift+I)
3. In the pop-up table, click on the 'Network' tab
4. Open Arena. This will make a new item called T503 pop up. Click it. (if you have other tabs given there, click 'Preview', if not, then go to step 5)
5. Copy the full text that is shown in the minitable.
6. Open dek.im/arena in a new tab and paste the code in the corresponding box.
7. Generate deck code and forum code. Profit! ;)
Now that is useful to know
Title: Re: Ask a simple question, get a simple answer
Post by: ademut on September 03, 2014, 10:16:48 pm
wow, a bit tricky but pretty cool!
thanks, what can I say..impeccable as always!  ;)
Title: Re: Ask a simple question, get a simple answer
Post by: tiparas on September 23, 2014, 10:05:53 am
Sorry if this post is off the topic but i have a question and i need an answer,but i don't know where it belongs.
I have got 2 rare weapons from the oracle but i don't think i need them.What should i do?
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 23, 2014, 10:07:15 am
Sorry if this post is off the topic but i have a question and i need an answer,but i don't know where it belongs.
I have got 2 rare weapons from the oracle but i don't think i need them.What should i do?
Either keep or sell them.
Keep if you plan to participate in future forum events or plan staying for a long time and looking for new deck strategies.
Sell if you only have short-term plans with the game and the forum.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on September 26, 2014, 10:17:13 pm
Has anyone tried to create an account and give the username & password out to everybody?
The idea is that new people interesting in seeing what the game is like late term can. But no one is allowed to use it for forum events, tournies, or leagues. It'd also be interesting just to see how long it can last.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on September 27, 2014, 04:39:22 am
Has anyone tried to create an account and give the username & password out to everybody?
The idea is that new people interesting in seeing what the game is like late term can. But no one is allowed to use it for forum events, tournies, or leagues. It'd also be interesting just to see how long it can last.
I bet a lot of other people have had similar ideas.
Truth be told, if anyone has put months of effort into their account, they wouldn't be willing to put their password out in public.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on September 27, 2014, 04:46:04 am
Also, because we have Trainer.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on September 27, 2014, 11:17:24 am
well then, I'll do it.  :D
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on September 27, 2014, 11:25:01 am
well then, I'll do it.  :D

It's something pretty pointless and useless, and you should understand why...

Possible scenario of a "public account":

- The first passing newbie will edit the password and take the account.
- Someone enter the account, consumes all :electrum leaving the account with 30 pillars.
- Someone just deletes the account.

- Last but not least: WE HAVE A TRAINER.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 27, 2014, 01:35:45 pm
I...seem to recall a topic like that getting started at one point but then getting locked by Xenocidius for reasons that I can't quite recall now.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on September 27, 2014, 03:40:38 pm
well then, I'll do it.  :D

It's something pretty pointless and useless, and you should understand why...

Possible scenario of a "public account":

- The first passing newbie will edit the password and take the account.
- Someone enter the account, consumes all :electrum leaving the account with 30 pillars.
- Someone just deletes the account.

- Last but not least: WE HAVE A TRAINER.

1.) Trainer display is different then in game since that shows a map (1.4) rather then 1.327
2.)
Quote
It'd also be interesting to see how long it can last
Yes Im aware someone will probably change the password, but how long will the account last before the password's changed? Or deletes the account? Or makes the account go dead broke?
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on September 27, 2014, 03:44:32 pm

1.) Trainer display is different then in game since that shows a map (1.4) rather then 1.327


And so?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on September 27, 2014, 03:44:50 pm
http://board.flashkit.com/board/showthread.php?794854-Elements-Fantasy-cards-game
1st reply has a public account in it. That account does not work.
Title: Re: Ask a simple question, get a simple answer
Post by: Drake_XIV on September 29, 2014, 03:27:43 pm
Is it possible to have nested countdowns?

Are there any logic based BBCode tags for countdown? e.g. if before x date, display this message, else display that message
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on September 29, 2014, 06:59:39 pm
It is not possible to use any tags inside countdowns, including other countdowns.

Code: [Select]
[countdown=0][b]xyz[/b] :electrum [/countdown][b]xyz[/b] :electrum
Title: Re: Ask a simple question, get a simple answer
Post by: Varunani on October 08, 2014, 08:21:16 am
What is the maximum amount of (different) cards I can have?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on October 08, 2014, 08:36:01 am
I don't think there is a limit, but if, it's more than 2700 cards.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 08, 2014, 09:13:38 am
3999. At 4000 the game cannot save.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 08, 2014, 11:09:19 am
3999. At 4000 the game cannot save.
zanz fixed this already.
Current version 1.324:
Optimized saving dynamics.
It is now possible to store up to 999 copies of each card.

Does this mean that the total account card cap has been raised to 200-something times 999? Or is the cap still 3999 but you could use that 3999 by having 999 copies of four different cards if you wanted to?

It means that - at least on the database side - you can have about 200,000 cards at it will still save it all as 1.4kb.
That does not mean that your browser will like that and it might eventually start sending you error messages about memory or script problems.
Title: Re: Ask a simple question, get a simple answer
Post by: Varunani on October 08, 2014, 11:16:09 am
3999. At 4000 the game cannot save.
zanz fixed this already.
Current version 1.324:
Optimized saving dynamics.
It is now possible to store up to 999 copies of each card.

Does this mean that the total account card cap has been raised to 200-something times 999? Or is the cap still 3999 but you could use that 3999 by having 999 copies of four different cards if you wanted to?

It means that - at least on the database side - you can have about 200,000 cards at it will still save it all as 1.4kb.
That does not mean that your browser will like that and it might eventually start sending you error messages about memory or script problems.

An interesting read, thank you very much!
Title: Re: Ask a simple question, get a simple answer
Post by: Tantoney on October 09, 2014, 04:53:19 pm
About the whole "Ask a simple question, get a simple answer" thing...

Let's say I use Archangel/Guardian Angel's Heal on a Ray of Light. Then I use Fractal on that same Ray of Light. Now, would all those copies get 1/5 or just the original 1/1?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 09, 2014, 05:06:08 pm
Cards played from the hand are exactly the same no matter where they came from. All the copies would be 1|1.
In this particular case, it doesn't matter anyway because Heal won't increase a creature's HP if it's at full health already, so the original RoL would also be 1|1.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on October 09, 2014, 06:40:24 pm
About the whole "Ask a simple question, get a simple answer" thing...

Let's say I use Archangel/Guardian Angel's Heal on a Ray of Light. Then I use Fractal on that same Ray of Light. Now, would all those copies get 1/5 or just the original 1/1?

A better example would be using blessing on a ray of light.  (or antimatter or adrenaline or momentum or anything else that changes it)  The rays you fractal and get in your hand will have the original stats.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on October 09, 2014, 07:02:41 pm
We have to mention here that Angel's heal does NOT boost max HP, only recovers lost HP.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on October 09, 2014, 11:23:41 pm
Has one ever gotten a mastery title upon first entry of Trials, apart from the first trials?
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on October 09, 2014, 11:25:55 pm
Has one ever gotten a mastery title upon first entry of Trials, apart from the first trials?

Indeed.

/me raises hand.

[humblebrag]Also, it was my only forum icon for almost a full year.[/humblebrag]

I also think it is likely others (possibly quite a few) besides myself have achieved the Master title on their first Trials entry...
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 09, 2014, 11:30:05 pm
o/
Title: Re: Ask a simple question, get a simple answer
Post by: choongmyoung on October 10, 2014, 05:03:41 pm
At what year's April Fool's day the Holy Cow appeared?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 10, 2014, 05:07:43 pm
2010.
http://elementscommunity.org/forum/humor/holy-cow!!!-new-card/
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on October 12, 2014, 06:26:56 pm
I would like the link to the Championship League False Standings and Battle League False Standings, please and thank you.
If possible, a link to a post where they are even posted.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on October 12, 2014, 06:53:01 pm
One forum search later...

http://elementscommunity.org/forum/pvp-league/re-elements-pvp-league-22014-general-discussion/msg1148832/#msg1148832
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on October 13, 2014, 09:16:34 pm
Has the spin rate changed recently?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 13, 2014, 09:19:09 pm
No.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on October 14, 2014, 12:48:47 am
Has the spin rate changed recently?
You have pre-set chances to win cards based on the spins.
Meaning, if your chances are 25%, theoretically, you would win 3 cards of 12. Experimentally, you could win no cards or you could win all 12 if lucky enough.
Basically, the chances didn't change. It was just a matter of luck.
Title: Re: Ask a simple question, get a simple answer
Post by: theycallmederp on October 18, 2014, 05:28:17 am
Approximately what are the chances of spinning a nymph from the Oracle?
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on October 18, 2014, 05:41:08 am
Approximately what are the chances of spinning a nymph from the Oracle?

If you spin everyday, the average rate is around one per month. So give or take 3 to 4% I think.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on October 18, 2014, 05:57:19 am
Submachine once won three nymphs in a row.
No one knows the chances for sure except Zanzarino.
I'm guessing, since there are around 150 cards in this game, 12/150 -> 1/12.5.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on October 18, 2014, 06:09:20 am
3.0204% to be exact.

The chances of getting three in a row is 0.00275548 %
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 18, 2014, 08:24:09 am
Submachine once won three nymphs in a row.
No one knows the chances for sure except Zanzarino.
I'm guessing, since there are around 150 cards in this game, 12/150 -> 1/12.5.
you forgot that if you roll a nymph, the oracle re-rolls

Has one ever gotten a mastery title upon first entry of Trials, apart from the first trials?

/me feels rejected

did you not notice my score/participation at all?
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on October 18, 2014, 08:39:29 am
Several masters have gotten mastership through first time participation.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on October 22, 2014, 02:19:47 pm
How can I search for more than 10 results in a certain topic? I wanna find out how many matches I played in each league without scrolling site per site. The only thing I found is on "Modify profile - Look and Layout" -> Topics to display per page and Messages to display per page, but both don't help.
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on October 22, 2014, 04:12:23 pm
How can I search for more than 10 results in a certain topic? I wanna find out how many matches I played in each league without scrolling site per site. The only thing I found is on "Modify profile - Look and Layout" -> Topics to display per page and Messages to display per page, but both don't help.
After searching and reading the first ten results, you can click on search results to get the URL for the search to show up. Select it, then hit the end key to reach the end. Add ";start=10" and hit enter. You will now see the "second page" of results. When done with those, change the start number to 20 for the third page, and so on.

Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on October 22, 2014, 06:38:11 pm
That works, thank you!
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on October 23, 2014, 12:44:39 pm
What is the singular form of the word 'species'? Is it logical to call it a 'kind'?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on October 23, 2014, 12:57:53 pm
What is the singular form of the word 'species'? Is it logical to call it a 'kind'?
My instinct tells me that the singular of species is species.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on October 23, 2014, 01:02:23 pm
Species singular is species.
Sheep singular is sheep.

Interestingly, paparazzo, the singular form of paparazzi, is rarely used.

-

Can someone link me to a deck centred around this card:
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on October 23, 2014, 02:17:18 pm
What is the singular form of the word 'species'? Is it logical to call it a 'kind'?
Now don't take the previous question literally. Interpret it in the following way: What are all species made of?

Another question: Is there a commonly used synonim for species?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on October 23, 2014, 02:23:49 pm
There is no scientific synonym for species for obvious reasons.

For synonyms you can have in your poetry, this includes:
Type, kind, sort, genus, family, order, breed, race, strain, variety, class, category, classification, style, manner, design, shape, form, pattern, group, set, bracket, genre, rank, generation, vintage, make, model, brand.
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on October 23, 2014, 04:46:03 pm
species are made of individuals?
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on October 23, 2014, 05:00:10 pm
Species singular is species.
Sheep singular is sheep.

Interestingly, paparazzo, the singular form of paparazzi, is rarely used.

-

Can someone link me to a deck centred around this card:

You can't really center a deck around that. The best thing you can do with it is just use it in a rainbow as defense late game. Or, you can try to build a stall.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on October 23, 2014, 06:35:35 pm
Can someone link me to a deck centred around this card:


Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u0 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 8pi


Just a harmless joke. ^^"

Other than that, check the deck of Chaos Lord here: http://elementscommunity.org/forum/false-gods/here-are-the-decks-of-the-actual-false-gods/
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on October 24, 2014, 04:11:12 am
How do I add an upped card image with a card that has the same upped/unupped name? (eg Titan)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on October 24, 2014, 04:18:16 am
How do I add an upped card image with a card that has the same upped/unupped name? (eg Titan)
Add a ^ immediately after the card's name.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on October 24, 2014, 08:39:19 am
or type upgraded after it (with a space)

with ^
with upgraded
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on October 24, 2014, 11:38:54 am
If you're still confused, you can quote dawns post then copy paste everything in brackets into whatever post then change the word "titan" to whatever card you'd like. But I'm guessing the card you're wanting is titan  :P
Title: Re: Ask a simple question, get a simple answer
Post by: ThatGuy_21 on October 25, 2014, 10:42:28 pm
I am new to the forum and was wondering how do the leagues/ tournaments work?
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on October 25, 2014, 11:00:22 pm
I am new to the forum and was wondering how do the leagues/ tournaments work?
Did you read the rules?
Here are the League rules (http://elementscommunity.org/forum/pvp-league/elements-pvp-league-rules/)
And here the League ones (http://elementscommunity.org/forum/pvp-tournaments/)

leagues already started, and there is a tournament TODAY, which already started xD
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on October 25, 2014, 11:09:20 pm
Two sets of league rules and no tourney rules? BL might be better if you have no upped cards.
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on October 28, 2014, 09:54:34 pm
Sorry for double post, but does anyone know if Swallow is good vs FG's? Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on October 29, 2014, 11:28:01 am
I got a red nymph from the oracle:
What is the best arena deck I can make with it?
Title: Re: Ask a simple question, get a simple answer
Post by: theelkspeaks on October 29, 2014, 11:33:16 am
I got a red nymph from the oracle:
What is the best arena deck I can make with it?

A firestall might be a strong option - just toss in fire and light quanta, sancs, miracles, rage pots, faren, fire shield, and some bolts.  Maybe an RoF or three to deal with SoFree.

Dex> HP> Ups> mark.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on October 29, 2014, 02:12:43 pm
I got a red nymph from the oracle:
What is the best arena deck I can make with it?

A firestall might be a strong option - just toss in fire and light quanta, sancs, miracles, rage pots, faren, fire shield, and some bolts.  Maybe an RoF or three to deal with SoFree.

Dex> HP> Ups> mark.
If I encounter that Firestall now in any league he may be in, I'm going to hate you :P
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on October 30, 2014, 04:44:12 am
Thanks for the fast reply! This wouldn't have been any good if someone had posted, like tomorrow or something  :)!
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on October 31, 2014, 12:01:52 am
Thanks for the fast reply! This wouldn't have been any good if someone had posted, like tomorrow or something  :)!
Iirc you could've still created a deck from red nymph a day late if you don't re-visit the oracle.

Amiright? <--Doesn't get much simpler than a one word question.

Also, You could've created a deck from the nymph then edited it once you saw the reply.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on October 31, 2014, 12:03:55 am
If the oracle day rolls over, you can't create an arena deck until you visit the oracle.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on October 31, 2014, 01:24:40 am
Does VRT Chimera appear as a relic on the spins?
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on October 31, 2014, 01:26:12 am
Yes it does.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on November 01, 2014, 01:11:35 pm
Judging one has Limitless Speed Semi Unupped, how long will it take for one to start plat farming if he is on 50 electrum and has no rares?
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on November 01, 2014, 02:29:55 pm
Judging one has Limitless Speed Semi Unupped, how long will it take for one to start plat farming if he is on 50 electrum and has no rares?
Treldon just did it in less than a month, playing only a couple of hours a day
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on November 01, 2014, 03:34:35 pm
Judging one has Limitless Speed Semi Unupped, how long will it take for one to start plat farming if he is on 50 electrum and has no rares?

http://elementscommunity.org/forum/general-discussion/1-million-score-in-290-days!-)
Title: Re: Ask a simple question, get a simple answer
Post by: EMZheath on November 01, 2014, 04:16:59 pm
Is there a difference when playing bronze and silver arena when farming shards?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 01, 2014, 04:22:00 pm
Is there a difference when playing bronze and silver arena when farming shards?
Nothing aside from Bronze taking 5 duels to reach a special spin versus 4 for Silver.

You also have a higher chance of coming across Shards in the decks you fight against in Silver.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on November 02, 2014, 07:50:03 am
Is there a difference when playing bronze and silver arena when farming shards?

Statistically speaking, Bronze gives off more Special Spins per hour than Silver for pretty much all decks, as your win rate is significantly higher. There is the fact that Silver players might use shards, but in my experience such shards are limited. Silver does give some nice electrum, so while farming Silver you can get both shards and a steady flow of money.
Title: Re: Ask a simple question, get a simple answer
Post by: Tantoney on November 05, 2014, 12:30:35 am
Heard this from someone who asked this question: Can you include all 6 of both unupped and upped cards all in one deck? So for example, a deck containing 6 Dimensional Shields and 6 Phase Shields.
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on November 05, 2014, 12:31:50 am
Heard this from someone who asked this question: Can you include all 6 of both unupped and upped cards all in one deck? So for example, a deck containing 6 Dimensional Shields and 6 Phase Shields.
Nope. Unupped and upped versions of the same card count towards the same 6 of a kind limit.
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on November 05, 2014, 12:40:55 am
Were there any at least partially successful attempts in the CIA to create a card set similar to the Forbidden One in Yu-Gi-Oh?

If yes, could you please include link?
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 05, 2014, 01:27:47 am
At ANY time in the making of this game, could you include 6 unupped copies and 6 upped copies of a card in one deck? Idk, could have been a dream, but I vaguely remember having 8 devourers in one deck.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on November 05, 2014, 10:51:21 am
Were there any at least partially successful attempts in the CIA to create a card set similar to the Forbidden One in Yu-Gi-Oh?

If yes, could you please include link?

Well, any OTK-combo would fit that subject.
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 06, 2014, 11:05:40 pm
What is "the deck"? I've heard it referenced multiple times (such as: it's a variation of 'the deck') and have gathered that it was some deck used in league. Can someone link me the deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on November 06, 2014, 11:15:08 pm
At ANY time in the making of this game, could you include 6 unupped copies and 6 upped copies of a card in one deck? Idk, could have been a dream, but I vaguely remember having 8 devourers in one deck.

No.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 06, 2014, 11:26:43 pm
What is "the deck"? I've heard it referenced multiple times (such as: it's a variation of 'the deck') and have gathered that it was some deck used in league. Can someone link me the deck?
http://elementscommunity.org/forum/rainbow-decks/dragonsdemesne%27s-rainbow-%27the-deck%27/
Title: Re: Ask a simple question, get a simple answer
Post by: hickit on November 08, 2014, 04:54:56 pm
Great idea Gl1tch, it's nice to have a thread where one can just ask anything without logging into chat.

Let's start with something simple:
I have 96 HP left.
Opponent has 2 HP left, with nothing on the field.
I attack with a Vampire Dagger, do I EM?
No, the damage is done BEFORE the healing
Title: Re: Ask a simple question, get a simple answer
Post by: ThatGuy_21 on November 08, 2014, 08:21:07 pm
So here's a question. Why do Adrened Devourers not work as good as you would think it would? It only steals 2 quanta instead of 4...
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 08, 2014, 08:26:32 pm
So here's a question. Why do Adrened Devourers not work as good as you would think it would? It only steals 2 quanta instead of 4...
The developer coded devourers and pests to be like that, because otherwise they would be too strong.
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on November 08, 2014, 10:38:59 pm
So here's a question. Why do Adrened Devourers not work as good as you would think it would? It only steals 2 quanta instead of 4...

Technically adrenaline on a 0 attack creature gives 5 attacks per turn, so it would be even more. And as was said above, it would be too strong a combo, the same rule applies to all creatures that induce poison upon attack (Scorpions, Pufferfish etc.).
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on November 09, 2014, 03:43:41 pm
At ANY time in the making of this game, could you include 6 unupped copies and 6 upped copies of a card in one deck? Idk, could have been a dream, but I vaguely remember having 8 devourers in one deck.

No, but once in ancient times the number of pillars was limited to 6 as well. It was prolly around the first patch or so, tho.
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on November 09, 2014, 09:25:52 pm
You can include 6 Chimeras and 6 Foil Chimeras in one deck I believe. Chimera is one of the few cards in the game where lots of copies isn't really helping though.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 14, 2014, 02:57:04 am
is there a deck based on having a firefly and an adrenaline early game? its a pretty weird concept, but I could see a rustler/adrenaline firefly concept being really cool :D (even if any of the CC-esque shields (thorn carapace, fire buckler, skull buckler) would completely screw this over)... its still a pretty cool idea to be able to use a firefly with adrenaline and a rustler to create life a little bit quicker :) (although it mightbe easier to just use a luciferin on an adrenaline horned frog)
Title: Re: Ask a simple question, get a simple answer
Post by: Helston on November 14, 2014, 04:51:16 am
is there a deck based on having a firefly and an adrenaline early game? its a pretty weird concept, but I could see a rustler/adrenaline firefly concept being really cool :D (even if any of the CC-esque shields (thorn carapace, fire buckler, skull buckler) would completely screw this over)... its still a pretty cool idea to be able to use a firefly with adrenaline and a rustler to create life a little bit quicker :) (although it mightbe easier to just use a luciferin on an adrenaline horned frog)

This deck is a bit outdated because it was made before Singularity was a thing, but it still works fairly well:
The Creation of Life (http://elementscommunity.org/forum/trio-quartet/fun-pillarless-speed-deck-'the-creation-of-life')
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 14, 2014, 11:59:41 pm
Thanks for the deck :) (even if I realized using a rustler/RoL deck with adrenaline would probably work a LOT better)
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on November 15, 2014, 12:01:37 am
If you use Chimera on a singularity, what happens?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 15, 2014, 12:04:01 am
Same as using Chimera on any other creature.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 15, 2014, 12:30:00 am
more specifically, the bad behavior is removed. But the stats stay the same and it gets gravity pull+momentum.
Title: Re: Ask a simple question, get a simple answer
Post by: Aknelo on November 15, 2014, 03:16:55 am
Where's the best place to try and farm for an Arsenic? 

AI3 /  AI4 (half-blood) / Bronze Arena / Silver Arena / somewhere else?

Haven't got a single one, and my completionist side really wants one!!  ;D
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on November 15, 2014, 03:21:29 am
Where's the best place to try and farm for an Arsenic? 

AI3 /  AI4 (half-blood) / Bronze Arena / Silver Arena / somewhere else?

Haven't got a single one, and my completionist side really wants one!!  ;D
1. Bronze Arena
2. AI3
3. Silver Arena
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on November 15, 2014, 03:29:13 am
Silver Arena is better than AI3, even unupped.
If you play 10,000 games against AI3 with a 100% win rate, you'll get about 7 Arsenics.
Play 10,000 games against Silver with a 50% winrate, and you'll get about 16 Arsenics from the special spins only.

Bronze easily outclasses both: 10,000 games with a 80% winrate gives about 46 Arsenics from the special spins.
Title: Re: Ask a simple question, get a simple answer
Post by: DeathKnyte on November 15, 2014, 07:50:39 am

Tell me the best place to win / spin a pharaoh, please CuCN.
:)
Title: Re: Ask a simple question, get a simple answer
Post by: Aknelo on November 15, 2014, 11:03:12 am
Silver Arena is better than AI3, even unupped.
If you play 10,000 games against AI3 with a 100% win rate, you'll get about 7 Arsenics.
Play 10,000 games against Silver with a 50% winrate, and you'll get about 16 Arsenics from the special spins only.

Bronze easily outclasses both: 10,000 games with a 80% winrate gives about 46 Arsenics from the special spins.

Okay, thanks.
I've been farming Bronze arena for ages and still no luck.    Mind you, haven't quite reached 10,000 games against arena yet.  More like 350  :P
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 15, 2014, 01:45:13 pm
CuCN maybe create a thread for that... say AI3/AI4/AI5/All arena places and have the win rates with how many rares won, including all tiers of rares? Ranging from 1% WR to 100% WR and go by tens. (1%, 10%, 20%,30%,40%,50%,60%,70%,80%,90%100%) ?
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 15, 2014, 06:46:32 pm
random question, if you want to make a card idea, does it absolutely need an art image before it could go to smithy? (it probably helps, instead of just having the table filled out for the idea...) Also, is pre-smithy ideas kinda one of the "on & off" sections that sometimes has visitors, sometimes doesn't?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on November 15, 2014, 10:42:34 pm
It needs card art for smithy, but the card art doesn't need art.

(http://i.imgur.com/Jz40Km9.png)

Make card art here:
http://elementscommunity.org/tools/xenocidius/card/
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 15, 2014, 10:48:28 pm
are you fond of comedians on some level frozengaia? wondering, its just a hunch. Thx, really nice to know.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 16, 2014, 03:09:58 am
The term Frozengaia is looking for is Card Image
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 16, 2014, 03:14:12 am
The term Frozengaia is looking for is Card Image
It needs card art for smithy, but the card art doesn't need art.

(http://i.imgur.com/Jz40Km9.png)

Make card art here:
http://elementscommunity.org/tools/xenocidius/card/

---> It needs card art for smithy, but the card image doesn't need art.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on November 16, 2014, 04:03:59 am
Eh, image and art are really ambiguous to each other (Surely, because we use img tags to post the entire imageartthing, and the art field in the bbc code for card ideas is to credit the art in half of the artimagething, it would be the other way around, Crockett?), but otherwise, thanks for the clarification.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 16, 2014, 05:02:23 am
I clarified it how I understood ruterate.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 16, 2014, 07:02:58 pm
eeeeeeeeh... I have an air nymph as a pet from the oracle (why can't I have it as a creature, oracle, why?), and my next false god if I chose to accept this mission is octane, if I choose to fight him... so can someone give me a link to a deck with the air nymph or think of something that I should use for it? (or just hand me the air nymph code, since I didn't find it in the air nymph card thread)
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 16, 2014, 07:11:45 pm
You don't need the air nymph to be an essential part. Try this link: http://elementscommunity.org/forum/octane/oracle-octane/
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 16, 2014, 07:21:17 pm
how much HP does a flying eagles eye have?
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 16, 2014, 07:32:20 pm
How many misused civvie abilities does it take to wreck a civvies plan? -_-
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on November 16, 2014, 07:38:24 pm
how much HP does a flying eagles eye have?

7
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 16, 2014, 07:39:43 pm
How many misused civvie abilities does it take to wreck a civvies plan? -_-
According to the events of night 1, your answer is one.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 16, 2014, 07:42:22 pm
... -.- flying weapon
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on November 18, 2014, 08:08:25 am
What happens if you double supernova with all 23 creature slots filled?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on November 18, 2014, 08:37:17 am
What happens if you double supernova with all 23 creature slots filled?
You don't get a singularity
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 18, 2014, 09:58:53 am
What happens if you double supernova with all 23 creature slots filled?
You don't get a singularity
Actually it doesn't even let you use the extra nova/supernova. So unless you discard it, you can't play your card, thus empty that cardslot.
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on November 21, 2014, 08:09:14 am
How do you pronounce 'doge'?
This guy:
(http://cdn29.elitedaily.com/wp-content/uploads/2014/02/doge.jpg)
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on November 21, 2014, 08:47:16 am
How much testing does it take to make an Arena deck that can get to top 10?
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on November 21, 2014, 11:41:06 am
How much testing does it take to make an Arena deck that can get to top 10?

I've had several decks which I didn't test properly make it to top 10, and even rank 1. You just need to keep in mind what sort of decks are common vs that arena. For gold, Sop, sofree and so sac based decks are generally used, so type to counter them.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on November 22, 2014, 10:37:11 pm
is there a card editor/illustrator which everyone is using, or are people using Photoshop to make variant card-art?
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on November 22, 2014, 10:40:59 pm
is there a card editor/illustrator which everyone is using, or are people using Photoshop to make variant card-art?

Elements card image builder (http://elementscommunity.org/forum/card-ideas-and-art/elements-card-image-builder/)
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 22, 2014, 10:43:02 pm
How much testing does it take to make an Arena deck that can get to top 10?
I just normally make sure it can demolish Swallow, SNBows, and theoretically PDials. Also, if the deck type screws you over while farming, it's a viable deck.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on November 22, 2014, 11:38:06 pm
Awesome - cheers
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on November 23, 2014, 02:13:11 am
Who was the girl in the Hunger Games that Katness Everdeen covered in roses.
Hint: she specialized in herbs.
(I can't remember who, and Google won't tell me)
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 23, 2014, 02:15:48 am
Rue. Fun fact, her theme song is ripped off of Lugia's Song.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on November 23, 2014, 05:36:58 am
Rue?
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on November 23, 2014, 05:46:17 am
Do we have the ability to post off-topic questions in this thread.
Such as Hunger Games. I'd like to post my fanfare.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on November 23, 2014, 08:23:37 am
If you have a question, and no idea where it belongs, post it here.  We'll be sure to answer it for you.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 23, 2014, 01:26:30 pm
This thread is in General Discussion, so it's mainly for Elements questions. The Off-Topic board is an entire board to itself x)
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 23, 2014, 03:19:53 pm
do you guys like my siggy, and get what saying its based on?  :P also, is getting a 5 | 13 pharoah with a 1  :time quanta devour ability and a 4 | 2 pest with a 1  :darkness dive ability very common, against an opponent AI apparently content with chancing the discord?  :D
 
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 23, 2014, 05:29:59 pm
Well, it's irrelevant given the lack of updates, soooooo. And that is 100% if you are using upped mutation, 40% with unupped.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on November 23, 2014, 06:08:42 pm
siggy, not personal text (assuming I read that right). and it was more of a passing "so how the **** does this happen" moment.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on November 23, 2014, 06:40:51 pm
How is score calculated?  I am confident the answer is in the forums, but I can't find it with a few different searches, so humbly I ask...
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on November 23, 2014, 06:52:58 pm
You start at 0 score. Whenever you lose or win a match, your score changes. This may be some help: http://elementscommunity.org/forum/elements-articles/formulas-of-electrum-and-score-gain/msg1151630/#msg1151630
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on November 23, 2014, 06:55:12 pm
Mare-see-bow-coop
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on November 26, 2014, 02:01:58 am
I have encountered something a number of times now, and I am not sure if it is a glitch.  I am playing an aether opponent in the arena, and they buff their Immortal (or Phase Dragon) with whichever shard belongs to Aether (I don't have one, so I don't know what it is).  The immortal then does four more damage/turn, and does so like a Psion.

Two questions: (1) How does a player target an immortal?  I can't bless my immortals - is it an AI thing?  I thought the double-edgedness of immortality was precisely that it doesn't allow buffing.
(2) The immortal in question looses its immortality symbol (infinity sign) and gains another symbol (an Aether sign); yet, I still cannot target it.  Why is this?

If there is no glitch then, and I do not mean to be rude, what the heck was Zanz thinking?  Making an aether-rush deck capable of bypassing shields is ridiculous; I'm surprised that I see anything but Dimensional Shields with un-targetable, shield bypassing damage...
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on November 26, 2014, 02:03:38 am


It is completely intentional.

SoW is the only card that can target immortals. The aether sign means it has been targetted by SoW; it does not lose immortality.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 26, 2014, 02:04:58 am
It is ridiculous. Shard of Wisdom can target invulnerable creatures and makes them do spell damage (plus the damage boost). They enable Immortal rushes, sick MA rushes with TU and Mirror+SoW decks (Quint their creatures, make 'em Wise and put up your Mirror shield, now they're hitting themselves).

However, there are other OP strats that can beat it. SoSa and quanta control, mainly.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on November 26, 2014, 09:25:05 am
I'd like to see a nerf in the distant future that one creature can be targeted only by 1 SoW.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on November 26, 2014, 12:30:10 pm
I'd like to see a nerf in the distant future that one creature can be targeted only by 1 SoW.

If SoW does need a nerf, as long as SoW reflect still exists, I'm happy.
So I'd enjoy that nerf.
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on November 28, 2014, 10:51:44 pm
Is there any deck specifically built around the theme of electricity?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on November 28, 2014, 10:56:25 pm
Is there any deck specifically built around the theme of electricity?
Pretty much any deck with Lightnings and Psions qualifies. Thunderstorms are optional.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on December 02, 2014, 09:46:13 pm
Is there anyone else than zanz who is able to fix in-game-issues like the broken PvP1?
Title: Re: Ask a simple question, get a simple answer
Post by: UTAlan on December 02, 2014, 10:28:45 pm
No :(
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on December 03, 2014, 01:40:18 am
Is there anyone else than zanz who is able to fix in-game-issues like the broken PvP1?

Plenty of people!
who can do it illegally.
Title: Re: Ask a simple question, get a simple answer
Post by: serprex on December 03, 2014, 01:43:40 am
In theory, etgproxy (http://elementscommunity.org/forum/elements-tools/elements-the-proxy-%28alt-pvp-server%29) could be made to handle matchmaking, but players using the original PvP1 server would not be matched against players using etgproxy's PvP1
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on December 03, 2014, 03:49:00 am
Just mentioning, oEtG FTW! Also, it isn't illegal if they don't catch you!  :P Well, it's still illegal. You just don't get punished
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on December 03, 2014, 08:05:37 am
what is the maximum possible HP? (like from stoneskins and such.)
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on December 03, 2014, 08:07:16 am
what is the maximum possible HP? (like from stoneskins and such.)

500 HP
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 03, 2014, 05:37:10 pm
Assuming someone other than aether wins war (Go go gravity!), will the forum logo for all of my bookmarks and stuff in chrome change to the mark of the winner?

(http://i.imgur.com/rS9OO6l.png)

Or will it be aether forever?
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on December 03, 2014, 05:44:03 pm
Assuming someone other than aether wins war (Go go gravity!), will the forum logo for all of my bookmarks and stuff in chrome change to the mark of the winner?

Or will it be aether forever?

Let's read together war rules (things that you should have done BEFORE war)

4.3 WINNING WAR
If you're the only team left, or nobody is left and you have the largest vault out of anyone who participated in the last round, you've won. The winning team of War earns:
- Cool forum award icons.
- The forum "Reigned by" image will be changed to show which element won.
- And a Mark/Nymph reward code for each worthy member (as decided by an admin)
Title: Re: Ask a simple question, get a simple answer
Post by: Captain Scibra on December 03, 2014, 05:50:08 pm
Assuming someone other than aether wins war (Go go gravity!), will the forum logo for all of my bookmarks and stuff in chrome change to the mark of the winner?

(http://i.imgur.com/rS9OO6l.png)

Or will it be aether forever?

It started doing that when Death reigned having a :death symbol for the forum icon, and then :aether when Aether won.  Assuming the trend stays, it will change to the appropriate element whenever another element wins.

P.S.  Your bookmarks will retain the icon from the time they were created until they are updated.  (if the forum icon changes, your bookmarks created while Aether reigned will still have an :aether icon afterwards)
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 03, 2014, 06:02:15 pm
So, what was the symbol for the forums before war was a thing?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 03, 2014, 06:14:31 pm
It was :earth. As for why, you'd have to ask SG. Probably to do with muted, clean design.
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on December 03, 2014, 09:38:54 pm
Reigned by Aether. Oppressing.
I've been told before but I forgot. What does the council look for in general when deciding on who would be best for a staff position.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on December 03, 2014, 09:43:57 pm
http://elementscommunity.org/forum/elements-council/what-the-council-looks-for-in-applications/
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 04, 2014, 01:42:01 am
Why are there so few additions to the cards, and why does it take so long for new cards to be released?
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on December 04, 2014, 01:44:28 am
Why are there so few additions to the cards, and why does it take so long for new cards to be released?

Because our developer is currently busy IRL and inactive here.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 04, 2014, 01:49:38 am
That makes sense.  Best of luck to him, and praised be his name for his innovation and providence :)
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on December 04, 2014, 05:55:34 am
Assuming someone other than aether wins war (Go go gravity!), will the forum logo for all of my bookmarks and stuff in chrome change to the mark of the winner?

(http://i.imgur.com/rS9OO6l.png)

Or will it be aether forever?

It started doing that when Death reigned having a :death symbol for the forum icon, and then :aether when Aether won.  Assuming the trend stays, it will change to the appropriate element whenever another element wins.

P.S.  Your bookmarks will retain the icon from the time they were created until they are updated.  (if the forum icon changes, your bookmarks created while Aether reigned will still have an :aether icon afterwards)

well then why is the tab for the actual game  :life?
Title: Re: Ask a simple question, get a simple answer
Post by: pikachufan2164 on December 04, 2014, 07:57:08 am
well then why is the tab for the actual game  :life?
The favicon for the game was decided by Zanz.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 15, 2014, 06:43:40 pm
Soooo ... I see the writing on the card, so I know the answer in the bureaucratic sense, but why doesn't a flyer with guard deal damage to a flying target?  I suppose I should ask: Shouldn't a flyer with guard deal damage to a flying target?  Would this be a programming thing, or does guard function as intended?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 15, 2014, 07:02:31 pm
Iridium Warden doesn't fly and there's no way to make it fly, so it doesn't make sense to randomly program some code into it that says "this card, if it can somehow gain the ability to fly via hax, can deal damage regardless"

And yes, I know mutants are a thing.
So yes, it's a programming thing.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on December 15, 2014, 07:25:09 pm
"Guard" is the ability and abilities are independent, meaning they don't change effect because of the creature wielding the ability and thus why cards like mutation are possible.
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on December 23, 2014, 09:49:17 am
what is the card ID for malignant cell?
Title: Re: Ask a simple question, get a simple answer
Post by: SpikeSpiegel on December 23, 2014, 10:03:30 am
what is the card ID for malignant cell?

Hover over cards for details, click for permalink
Deck import code : [Select]
4t8 6ro
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 28, 2014, 07:31:28 pm
Do four Shards of Freedom (with an enchant artifact, in this case) mean that airborne creatures evade 100% of the time?

if no: cool, I just have bad luck

if yes: nerf with all rapidity - permanent protection from Creature Control?  Of all the stupid, poorly thought out effects ... grumble ...
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on December 28, 2014, 07:32:35 pm
Do four Shards of Freedom (with an enchant artifact, in this case) mean that airborne creatures evade 100% of the time?

if no: cool, I just have bad luck

if yes: nerf with all rapidity - permanent protection from Creature Control?  Of all the stupid, poorly thought out effects ... grumble ...
Yes and no.
All AIR creatures, but not all AIRBORNE.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 28, 2014, 07:38:55 pm
Still ridiculous.  So four+ Shards of Freedom means that all air creatures have 100% evade, critical hit, and bypass shields?

And I just realized that Shards of Sacrifice stack!

Given that you can pay for shards, this seems like a sour, sad case of Freemium wins!

Boo and hiss!
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 28, 2014, 07:48:07 pm
Well, to be fair, if you use SouFflé and Sosac a lot, no one will play you.

So, not all that freemium.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 28, 2014, 09:10:38 pm
Mass-CC is your friend. SoFree only evades targeted abilities and spells.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 28, 2014, 09:12:10 pm
Mass-CC is your friend. SoFree only evades targeted abilities and spells.

But immortal doesn't?

So inconsistent.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 28, 2014, 09:19:44 pm
Exactly, so inconsistent, and therefore, hard to build decks that are reliably prepared for silly offence (SoWis Immortal, BLEH)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on December 28, 2014, 10:23:22 pm
The inconsistent part is the wording "can't be targeted". The reason SoFree doesn't evade mass-CC is purely for balance. The reason the text isn't more detailed is because 1: there's little space on the card and 2: zanz is lazy :>

It's not hard at all to pack some Firestorms. Even easier to pack SoSa that counters both SoFree and SoW, as do Sundials (fits well with SoSa, hint hint).
As for the fact that the unrestricted upgraded meta is narrow, I see you've already made a topic for that, so we'll keep that discussion there. Here I'll just say there's a reason organized PvP almost always has restrictions. Even back in the days of old SoG (which was strong, but not OP) we rarely ever allowed Shards in tournaments.
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on December 28, 2014, 11:51:49 pm
what are the 'themes' of all of the elements? as in what does each individual element do best at? i know that obviously  :life healing  :fire damage, but some of the other ones like  :earth and  :water have no idea what their cards are based around?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on December 29, 2014, 12:00:30 am
http://elementsthegame.com/trainer.html

Just scroll over the elements on the left to see their decriptions.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on December 29, 2014, 12:01:07 am
http://elementsthegame.com/trainer.html

Just scroll over the elements on the left to see their decriptions.
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on December 29, 2014, 12:16:05 am
most of that looks alot more like flavour text than anything useful. i mean the one for life was good but the rest are kinda crap.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 29, 2014, 12:29:39 am
Put short, the theme of each element is very loose and it's easy to justify putting pretty much anything into any element.

I've found it much easier to instead list things each element shouldn't have - Life shouldn't get CC or big creatures, aether shouldn't get PC or card draw or quanta ramp, time shouldn't get all the card drawing spells, light shouldn't get CC or medium creatures, entropy shouldn't get all the random spells, and a lot more.

And all of that is subjective; my opinion. There is very little that is commonly agreed upon.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on December 29, 2014, 02:12:25 am
Put short, the theme of each element is very loose and it's easy to justify putting pretty much anything into any element.

I've found it much easier to instead list things each element shouldn't have - Life shouldn't get CC or big creatures, aether shouldn't get PC or card draw or quanta ramp, time shouldn't get all the card drawing spells, light shouldn't get CC or medium creatures, entropy shouldn't get all the random spells, and a lot more.

And all of that is subjective; my opinion. There is very little that is commonly agreed upon.

Period. Period. Period.
This is off topic; what is your question?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 29, 2014, 02:42:51 am
what are the 'themes' of all of the elements? as in what does each individual element do best at? i know that obviously  :life healing  :fire damage, but some of the other ones like  :earth and  :water have no idea what their cards are based around?
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on December 29, 2014, 06:51:38 pm
I think there was a forum screw up... Im now seeing a whole new page of new posts that I didn't see before and they didnt pop up in my reply to new posts thing.
Sorry gaia.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 29, 2014, 11:32:03 pm
How does one face a deck with over 100 cards in its hand in the arena?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on December 29, 2014, 11:42:15 pm
Are you sure he had 100 cards in his hand? I wonder how this would look like...

He can easily have them in his deck, as "Dexterity" allows to double draw and doubles deck size.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on December 30, 2014, 05:08:11 am
His deck said "101" over it.  I use dex on my arena deck, but how do you PUT the extra cards in the deck?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on December 30, 2014, 05:16:30 am
The game merely doubles what your deck is and gives you two draws.


If your deck is, say:
6 mummies,
6 bone dragons,
6 poisons,
18 bone pillars,
5 marks of death

Dexterity will make the deck:
12 mummies,
12 bone dragons,
12 poisons,
36 bone pillars,
10 marks of death.

The maximum for a non-dexterity buffed deck is 60, so a deck can have over 100 cards with 50 cards and dexterity.
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on December 30, 2014, 05:18:19 am
His deck said "101" over it.  I use dex on my arena deck, but how do you PUT the extra cards in the deck?

you don't. it automatically doubles in size. so if you put 6 chaos seeds and you have dexterity you get 12 in your arena deck.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on December 30, 2014, 05:25:15 am
hes probably talking about how its an odd number; decks with dexterity can have an odd number by winning coin toss, making there hand size 7.
Title: Re: Ask a simple question, get a simple answer
Post by: flyingcat on December 30, 2014, 12:19:46 pm
How do you do the arena deck thing with Safari?
Title: Re: Ask a simple question, get a simple answer
Post by: serprex on December 30, 2014, 12:22:08 pm
https://developer.apple.com/library/safari/documentation/AppleApplications/Conceptual/Safari_Developer_Guide/Instruments/Instruments.html#//apple_ref/doc/uid/TP40007874-CH4-SW1
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on January 02, 2015, 09:16:37 pm
what happens if you quintessence a vampire and SoW it while the opponent has a reflect shield up?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 02, 2015, 09:20:47 pm
The vampire doesn't heal its owner if it damages it via SoW reflect.

There are only 2 creatures SoW reflect fears:
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on January 02, 2015, 09:24:28 pm
okay then what happens if a vampire is normally given SoW and quintessence without reflect?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 02, 2015, 09:26:19 pm
It damages the enemy and heals the owner.

Usually, though, the combo is vampire SoW PU.

Edit: According to the fiery chat marauders, spell damage doesn't heal.
Explain drain life then, but go on.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 02, 2015, 09:30:56 pm
The order is the key there. SoW, then Quint = physical damage = vampiric damage
Quint, then SoW = spell damage = no vampiric effect

So you can choose whether to bypass most shields or gain HP from the normal attacks.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on January 03, 2015, 10:14:55 am
Drain life heals the owner for each damage dealt to the opponent. Vampire does the same through physical damage. SoW would make the damage spell damage, not physical damage, thus not healing the owner.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 03, 2015, 07:09:35 pm
"explain drain life then."

Vampire heals through vampiric damage which is also physical damage.
Drain lifes heals through spell damage.
Spell damage, when given to a creature, gets rid of previous forms of damage.

Its not the fact that spell damage can't heal the owner and damage an opponent, but SoW getting rid of previous forms of damage. None of this is made up for this specific situation either because you can confirm what SoW does with poison creatures and the card poison.

I hope this was the explanation you were looking for Earth. 
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on January 04, 2015, 07:21:03 am
what happens if a pheonix is in a flooded area?
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on January 04, 2015, 07:29:50 am
what happens if a pheonix is in a flooded area?
It would (probably) die, then its ash would also die.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on January 04, 2015, 07:35:44 am
what happens if a pheonix is in a flooded area?
It would (probably) die, then its ash would also die.

After testing in the trainer, I can confirm the above.
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on January 04, 2015, 07:00:04 pm
Is there a way to construct an arena deck which uses Aflatoxin on a rustler, and then benefits from Empathetic Bond?  I have tested the deck three times, and all three times the AI targets opposing creatures, making the thrust of the deck useless.
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 04, 2015, 07:01:24 pm
No. The AI will not target its own creatures with Aflatoxin unless they have negative attack (antimattered).
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 04, 2015, 07:09:30 pm
If I have a stack 3 unupped SouFflé and a second stack of 3 upped SouFflé, what is the total overall chance of all my airborne and air creatures dealing 50% more damage and evading targeting and shields?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 04, 2015, 07:10:54 pm
100%.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 04, 2015, 07:15:27 pm
So it doesn't care about stacks?

Why do they stack then?
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on January 04, 2015, 11:09:40 pm
So it doesn't care about stacks?

Why do they stack then?

to make it neater.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 05, 2015, 12:41:23 am
So it doesn't care about stacks?

Why do they stack then?

to make it neater.



More inconsistency... *Sigh*
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on January 05, 2015, 03:37:53 pm
I'd say it's less to do with consistency and more with balancing around Enchant/Protect. I'm not entirely sure I agree with the balancing in all cases but I can understand the reasoning behind it.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on January 06, 2015, 01:33:18 am
I'd say it's less to do with consistency and more with balancing around Enchant/Protect. I'm not entirely sure I agree with the balancing in all cases but I can understand the reasoning behind it.
flooding stack is so OP with EA
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 06, 2015, 02:58:16 am
I'd say it's less to do with consistency and more with balancing around Enchant/Protect. I'm not entirely sure I agree with the balancing in all cases but I can understand the reasoning behind it.

Actually, good point.
Didn't think about it.

Although, enchant artifact isn't too powerful right now.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on January 06, 2015, 10:41:12 am
EA + stacked floodings is the new meta guys
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on January 07, 2015, 05:55:30 am
What about stack-enchanted nightfall? That would be so epic
Title: Re: Ask a simple question, get a simple answer
Post by: allembrande jackson on January 07, 2015, 02:54:20 pm
I do not understand the effect of stacking flooding?  Is this a joke, or is there an effect?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on January 07, 2015, 02:59:22 pm
I do not understand the effect of stacking flooding?  Is this a joke, or is there an effect?

Flood does not stack. It is a joke because it would be useless and is useless to play more than one flooding.
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on January 07, 2015, 03:30:18 pm
I do not understand the effect of stacking flooding?  Is this a joke, or is there an effect?

Flood does not stack. It is a joke because it would be useless and is useless to play more than one flooding.

Fixed :P
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 08, 2015, 10:34:47 pm
Can anyone explain how the AI plays mitosis? is it case-sensitive, with it actually factoring in upkeep costs and opponents lobo's/mind flayers?
Title: Re: Ask a simple question, get a simple answer
Post by: Tirear on January 09, 2015, 10:23:19 pm
Can anyone explain how the AI plays mitosis? is it case-sensitive, with it actually factoring in upkeep costs and opponents lobo's/mind flayers?
Unless it has changed in the past two three years, the AI barely considers anything. It picks the highest* attack creature it has that doesn't already have mitosis, adjusted for all the usual factors (for example, creatures with powerful skills like devour or freeze are worth double, and creatures that are poisoned are worth half since they will probably die and negate buffs/make CC unnecessary). It does not consider the cost of using mitosis. It does not pay attention to an enemy lobo, but if a creature is lobotomized it will no longer recognize the value of that skill and will be less likely to cast mitosis on that creature.


*technically, it selects for an attack as close to 25 as it can get. Presumably this was done for the sake of reusing code, and is equivalent to highest attack for all cases where current attack is anywhere near representative of the power of creatures spawned through mitosis
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on January 13, 2015, 09:17:54 pm
(http://i.imgur.com/OD2UFaS.png)

Has the arena reward system been changed? 192/4 works out as 48 per win which is double what I'd expect even if every win was a thumbs up, which is complicated by the fact that this is what I use to judge the ratings normally. Double seems suspiciously like an EM or something but afaik that doesn't count towards earnings for your arena deck. Not that I'm complaining anyway.  :)
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on January 13, 2015, 09:22:50 pm
you can make a new deck without cashing in the :electrum from the old one;
the missed :electrum doesn't vanish.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 14, 2015, 01:47:50 am
Technically, saved up Electrum can be lost if you wait too long.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 14, 2015, 12:20:45 pm
Technically, saved up Electrum can be lost if you wait too long.

How long?
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on January 14, 2015, 02:47:03 pm
you can make a new deck without cashing in the :electrum from the old one;
the missed :electrum doesn't vanish.

I collect earnings every time I make a new deck out of habit, like I said I use it to judge ratings.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 14, 2015, 03:35:24 pm
Technically, saved up Electrum can be lost if you wait too long.

How long?
I think you'd have to ask Nap x)

As for Tsmuji's issue, it seems related to how Arena rewards bork from time to time due to the algorithm needing to reset. I've had a similar thing happen to me before, though it's odd that you got exactly 48 for each since it's double of a thumbs-up win. It's as if you were in the top 10 and got thumbs up on all wins, which seems very unlikely even if your deck is original.
Title: Re: Ask a simple question, get a simple answer
Post by: Brusterix on January 14, 2015, 06:18:04 pm
Technically, saved up Electrum can be lost if you wait too long.

I didn't collect cash from arena for over year period, kept making decks thought, and had over 100000 electrum saved.
I didn't bother to write a bug, that 6 digits didn't fit properly anymore, overlapped the line from under Electrum earned to button above.
What would this technically losing saved money be? Maybe major game update reseting arena savings, but not otherwise I'd say.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 14, 2015, 06:52:26 pm
Most likely a Flash bug that occurs when your Arena deck resets after several days of inactivity. Your Oracle card turns into Skeleton and you get the Arena guide again.
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on January 19, 2015, 05:02:59 am
why isn't lycanthrope as powerful as graboid?
Title: Re: Ask a simple question, get a simple answer
Post by: CuCN on January 19, 2015, 05:06:12 am
Lycanthrope has at least one turn of vulnerability before the ability can be used. The attack is also less than Shrieker's attack, while the cost is only 1 less.
Graboids can be left unevolved against heavy CC until the last turn, while Lycans can't.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 19, 2015, 05:47:25 am
why isn't lycanthrope as powerful as graboid?
to find an answer to this question, you'd have to look here
Lycanthrope has at least one turn of vulnerability before the ability can be used. The attack is also less than Shrieker's attack, while the cost is only 1 less.
Graboids can be left unevolved against heavy CC until the last turn, while Lycans can't.
OR! You could try to figure out why zanz hates lycanthropes and loves graboids. :P
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on January 21, 2015, 01:36:23 am
Quote
OR! You could try to figure out why zanz hates lycanthropes and loves graboids. :P
Fear of wearwolves?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on January 21, 2015, 11:20:07 am
4 for a 6 | 6, or 4 for an 8 | 3?

3 for a 6 | 6, or 4 for a 10 | 4?

Kinda hard to justify, really.

In addition to all of the other problems.
And not being very nice with supernova.
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on January 21, 2015, 08:27:37 pm
My arena deck is lvl 59, Gold. I hit lvl 60 a minute later. Question: why can't I find my deck on either leaderboards?

Update: now it is in the correct board - but is not in the place as it should be (Arena shows 244, board 253 at the moment)
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on January 21, 2015, 11:18:29 pm
If the rating hasn't changed it's fine. Things like that happen when there is a tie between people (commonly at 0 rating when people are putting their new decks into arena)
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on January 22, 2015, 12:57:48 am
Will the icon which appears next to the forum on tabs be changed from aether to fire?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on January 22, 2015, 12:59:28 am
Will the icon which appears next to the forum on tabs be changed from aether to fire?

Has already changed. Try using ctrl + f5.
Title: Re: Ask a simple question, get a simple answer
Post by: theelkspeaks on January 22, 2015, 02:10:41 am
not working for me either.  I have the new banner, but not the new small icon next to the tab.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on January 22, 2015, 02:13:12 am
not working for me either.  I have the new banner, but not the new small icon next to the tab.
Same problem here.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 22, 2015, 02:37:07 am
I dont believe that will change
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on January 23, 2015, 07:16:44 am
Finally aether out. I last let Chapuz take care of my account so i have no idea what are the changes now. Anyone that I know still around?
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on January 23, 2015, 08:31:01 am
Finally aether out. I last let Chapuz take care of my account so i have no idea what are the changes now. Anyone that I know still around?
Chat may be a better place to ask that ;)
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on January 26, 2015, 04:20:40 am
Do burrowed creatures get the +5|+5 from Flooding+SoPa?
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 26, 2015, 04:23:42 am
No, burrowed creatures arnt considered neutral and the +5 +5 only applies to creatures in the flooded Zone
Title: Re: Ask a simple question, get a simple answer
Post by: yee on January 26, 2015, 09:00:02 am
No, burrowed creatures arnt considered neutral and the +5 +5 only applies to creatures in the flooded Zone
Are you sure? If I remeber correctly, then burrow allows to survive in flooded zone and the +5/+5 applies there.
Title: Re: Ask a simple question, get a simple answer
Post by: Physsion on January 26, 2015, 09:10:07 am
(http://i.imgur.com/pIHYirs.jpg)

Confirmed in trainer that burrowed creatures will survive in flooded areas, but will not get the +5/+5 boost from Shard of Patience.



It is specified in the card text that only :water creatures in a flooded area will gain +5/+5 per turn.
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on January 26, 2015, 09:19:36 am


It is specified in the card text that only :water creatures in a flooded area will gain +5/+5 per turn.

Totally missed that  ?_?
Title: Re: Ask a simple question, get a simple answer
Post by: Gandora on January 29, 2015, 08:21:45 am
Was the forum ever reigned by someone else than :fire and :aether?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on January 29, 2015, 08:23:52 am
Was the forum ever reigned by someone else than :fire and :aether?
Yes. :entropy and :death were also War winners during Wars 2 and 4 respectively.
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on January 31, 2015, 08:04:23 am
How does a card costing Other quanta choose the quanta it uses? Is it random, or will it act the same every time in a specific circumstance?
Title: Re: Ask a simple question, get a simple answer
Post by: iDaire on January 31, 2015, 12:59:26 pm
Random, unless you only have one quanta to choose from.
In that case, it's pretty obvious which quanta pool it chooses.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 31, 2015, 01:31:12 pm
Random, unless you only have one quanta to choose from.
In that case, it's pretty obvious which quanta pool it chooses.
It also can be any combination of the variety of quanta types you have.
So if you have 8 death and 8 fire, and you play a long sword, it could cost 1 fire and 1 death, 2 fire and 0 death, 2 death and 0 fire.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on January 31, 2015, 02:29:19 pm
Random, unless you only have one quanta to choose from.
In that case, it's pretty obvious which quanta pool it chooses.
It also can be any combination of the variety of quanta types you have.
So if you have 8 death and 8 fire, and you play a long sword, it could cost 1 fire and 1 death, 2 fire and 0 death, 2 death and 0 fire.

*Long Bow/Gavel
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on February 02, 2015, 04:24:56 am
Random, unless you only have one quanta to choose from.
In that case, it's pretty obvious which quanta pool it chooses.
As an extension, it chooses randomly from the pools, not the quanta. If you have 75 :life quanta and 1 :air quanta, it will be a 50/50 chance of either
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 02, 2015, 09:40:18 pm
FAQ says: "Grand Master has to defend his or her title against other Masters every two months."

Actually, this seems to be outdated - what is the actual ruling? Or is there just no one to enforce it?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 02, 2015, 11:09:38 pm
That's outdated. The Grandmaster is a Master of an element that has won War and either defeated the current Grandmaster or taken over the title due to the previous Grandmaster disappearing (walkover win).

A Grandmaster battle has never occurred because either the challenger or the Grandmaster have always disappeared or lost their Mastership after winning War or they've been deuce (and won several Wars in a row). Currently, Root would have to win Fire trials to get a chance at challenging deuce for the title. Much of the Grandmaster battle hasn't been finalized, such as rules or when it's supposed to occur. I tried to get this ironed out with the Overseers a few months ago, but it hasn't been a priority for obvious reasons.

The Grandmaster battle is supposed to occur at the end of Trials because a Master who became Grandmaster could lose their Master title shortly after becoming Grandmaster, which seemed silly. Additionally, having it at the end of Trials allows a non-Master General that won War to have a shot at the Grandmaster title if he won Master in Trials. Current example being Root.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on February 02, 2015, 11:41:02 pm
Can anyone confirm if PVP servers are down? Me and omegareaper tried to do a friendly match but couldn't connect.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on February 02, 2015, 11:53:42 pm
Can anyone confirm if PVP servers are down? Me and omegareaper tried to do a friendly match but couldn't connect.

(http://i.imgur.com/Cod5CZu.png)

http://elementsthegame.com/connections
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on February 05, 2015, 03:52:46 am
when giving rep to another forum user, it uses a equation to give a certain amount of rep to someone. Does making your reputation visible as 0 affect the equation?
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on February 05, 2015, 04:00:33 am
I thought the amount of rep given is the same as reputation power/100, rounded down, so making it invisible wouldn't affect it because although no one else can see it, the amount is still there.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 05, 2015, 04:59:24 am
Okay, I'm fairly new to the Forums, and I keep hearing about these wars and grandmasters of certain elements. What is that all about?
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on February 05, 2015, 08:08:42 am
Okay, I'm fairly new to the Forums, and I keep hearing about these wars and grandmasters of certain elements. What is that all about?

War is a massive PvP event which most of the forumers participate in. There are 12 teams of 6 players, one for each element. Each team has a vault of cards from which they build decks with 50% of the element they represent and fight one another each round. Losing means your vault decreases and winning allows you to salavage cards from your opponent's deck into your vault. Once your vault goes below a certain limit, you are eliminated. The last team standing wins war and reigns the forum (see top banner ;) ). For more info, go here: http://elementscommunity.org/forum/war/

Masters are people who have won the Trials of an element in this term. Trials are single player events, with one for each element. Trialists have to prove their worthiness, play battles using their element and gain community votes to score points. The highest scoring challenger faces the master in a final battle to determine the next master (or, if no Master is defending, two top challengers battle). Masters are mainly responsible for leading their teams in War and being the face of their element on the forums. They also have first dibs as Brawl Bosses, and can hide in the Master's Dojo during riots. For more info, go here: http://elementscommunity.org/forum/trials/. The 8th Trials Rules also detail what a master is.

Grandmaster is simply a master who has won war and held onto their mastership. It's one of the highest PvP achievements on the forum, perhaps comparable only with World Champion.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 05, 2015, 02:14:40 pm
when giving rep to another forum user, it uses a equation to give a certain amount of rep to someone. Does making your reputation visible as 0 affect the equation?
No. You still have your personal reputation power; it just isn't visible.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 06, 2015, 01:24:38 pm
How do you get an avatar picture? I've tried looking in my Profile, but in the section for pictures, there's only one choice: No avatar.

Is this intentional, or am I missing something?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on February 06, 2015, 01:33:50 pm
How do you get an avatar picture? I've tried looking in my Profile, but in the section for pictures, there's only one choice: No avatar.

Is this intentional, or am I missing something?

You need 30 posts to pick an avatar from all art in the game.
You need 200 posts to pick a custom avatar.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 06, 2015, 01:42:59 pm
Oh, okay, thanks! :D
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on February 09, 2015, 11:49:23 am
What's the chat command to roll dice?
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on February 09, 2015, 11:52:13 am
/roll XdY , where X is how many times you want to roll and Y is how many faces the dice has.

So /roll 1d2 will roll a dice with two sides one time; /roll 2d6 will give you two results of rolling a die with 6 sides; /roll 10d30 will give you 10 results of rolling a die with 30 sides, so on.

EDIT: This should be obvious but doing shit like /roll 100d100 can get you banned for spam.
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on February 09, 2015, 11:57:02 am
Thanks. Wanted to know for a long time, but nobody ever answered it on chat
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on February 09, 2015, 04:22:36 pm
Double post  :P

Where did the map for Battle - Exploration come from?
Title: Re: Ask a simple question, get a simple answer
Post by: benoit on February 11, 2015, 06:30:09 am
Hi,
What is the battle tab on main menu? I keep getting error messages.
What are Att & Def stat in our profiles?
Thanks,
Title: Re: Ask a simple question, get a simple answer
Post by: montrossen on February 11, 2015, 08:51:37 am
I believe this is what you are looking for:
http://elementscommunity.org/forum/index.php/topic,38843.0.html
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on February 11, 2015, 08:57:53 am
Btw, the attack and defense stats are the stats from Battle
Title: Re: Ask a simple question, get a simple answer
Post by: benoit on February 12, 2015, 05:11:26 am
Btw, the attack and defense stats are the stats from Battle
I believe this is what you are looking for:
http://elementscommunity.org/forum/index.php/topic,38843.0.html
Thanks guys. Looks fun. I'll try that when I get 30 posts.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 13, 2015, 04:21:45 pm
Okay, here's a question:

If you send out a Vampire while Nightfall is out, then it would have 4 HP, so it could survive a RoF. But what if the Nightfall is destroyed afterwards? Does the Vampire die, since now it would have 0 HP?

EDIT: Also, why can't mutants take the form of Devonian Dragons or Immortals? Other dragons and immaterial creatures are allowed (ie. Phase Dragons), so why not those two?
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on February 13, 2015, 04:47:56 pm
Okay, here's a question:

If you send out a Vampire while Nightfall is out, then it would have 4 HP, so it could survive a RoF. But what if the Nightfall is destroyed afterwards? Does the Vampire die, since now it would have 0 HP?

EDIT: Also, why can't mutants take the form of Devonian Dragons or Immortals? Other dragons and immaterial creatures are allowed (ie. Phase Dragons), so why not those two?
yes, :death/:darkness creatures take actual damage upon having the nightfall/eclipse destroyed.
voodoo dolls will cause 1 damage on the opponent this way.

also, im quite certain that I've had immortal mutants earlier - but I might be wrong on this one.
What makes you think they cannot be mutants?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 13, 2015, 06:39:46 pm
Mutants can not take the form of the following creatures: Shard of Focus, Fate Egg, Devonian Dragon, Scarab, and Immortal.
The same goes for Fate Eggs. You could imagine some of these are for balance reasons, but in reality it's most likely just an oversight. zanz has never explained why.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 15, 2015, 03:33:30 am
Mutants can not take the form of the following creatures: Shard of Focus, Fate Egg, Devonian Dragon, Scarab, and Immortal.
The same goes for Fate Eggs. You could imagine some of these are for balance reasons, but in reality it's most likely just an oversight. zanz has never explained why.

Okay, so there's no actual reason. I was just wondering, since Devonian Dragons aren't very special (exact same as most other dragons in the game) and it's not like mutant Immortals are OP when mutant Phase Dragons exist.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on February 15, 2015, 04:22:05 am
What's the character limit for a post?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on February 15, 2015, 04:26:42 am
What's the character limit for a post?
Unless something has changed since September 8, 2011: 65535
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on February 15, 2015, 04:27:13 am
What's the character limit for a post?
Unless something has changed since September 8, 2011: 65535

Still this, can confirm
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 15, 2015, 05:35:05 pm
Okay, what do all the things by your icon mean (ie. the stars, reputation, Jr. member/Council member/Full member/etc., awards)?
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on February 15, 2015, 06:32:28 pm
The stars and "title" (ie Jr member, Full member etc.) come from your post count. Check the spoiler below.
0 Posts  -  Newbie and 1 Star
30 Posts  -  Jr Member and 2 Stars
200 Posts  -  Full Member and 3 Stars
500 Posts  -  Sr Member and 4 Stars
1000 Posts  -  Hero Member and 5 Stars
2000 Posts  -  Legendary Member and 6 Stars

Anything else you see above a person's profile picture either relates to a staff position (ie Council Member, Competition Organizer, Administrator, Newsletter Writer etc.) or being a Master of a certain element. Any of these things may result in having more icons near your Stars and having a different coloured name.

Reputation power is related to your Post count as well as how many people have clicked the "Add to reputation" button under your name. There's a whole formula for it but I don't know what it is.

Awards are given out for all kinds of things. Competitions, PvP events, Logging on to the forums on Elements' Birthday will all give you an award icon, for example. You can hover over a person's icon for more info about what it is, or look on their profile.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on February 15, 2015, 07:38:58 pm
I believe that the formula for when a member gives another reputation power is their reputation/100. So since I have 2426 reputation, I would give 24.26 reputation to everyone I click "give reputation to." Every 100 reputation is +1 reputation power.
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on February 15, 2015, 07:51:03 pm
Logging on to the forums on Elements' Birthday will all give you an award icon, for example.
Not quite. If it was given out just for logging in, you'd be seeing a lot more slices of cake. You only get it for posting in the Happy birthday thread.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 16, 2015, 01:56:16 pm
If you get an upgraded rare (like Fahrenheit and Poseidon) from a FG, but you don't necessarily want to use them, should you just sell them, or keep them for later decks? Do any of the FG killers use Fahrenheit and Poseidon?
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on February 16, 2015, 02:33:39 pm
No gods   Hermes and Fire Queen drop fahrenheit.
Neptune and Scorpio drop Poseidon.
http://elementscommunity.org/forum/false-gods/here-are-the-decks-of-the-actual-false-gods/

(This isn't the easiest thing to read, my apologies.)

Selling upgraded cards is what makes FGs profitable.
(So yes.)

Edit: No unupped FG killers use fahrenheit or poseidon.
No upped FG killers use fahrenheit or poseidon to my knowledge.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on February 16, 2015, 02:34:33 pm
Some FG killers can use fharenhite, but poseidon isnt that useful. Good to keep cards though when your very late into the game
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on February 16, 2015, 03:26:08 pm
No gods drop fahrenheit.
hermes?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 16, 2015, 03:34:10 pm
Hermes and Fire Queen can drop Fahrenheit.
Title: Re: Ask a simple question, get a simple answer
Post by: theelkspeaks on February 16, 2015, 04:24:45 pm
I saw an upped FG Firestall once upon a time, but it's certainly not a top/popular FG grinder.
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on February 16, 2015, 04:28:03 pm
I saw an upped FG Firestall once upon a time, but it's certainly not a top/popular FG grinder.

And incredibly nerfed after quanta cap.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 16, 2015, 05:38:37 pm
Okay, which FG killer would be better to use? Firecell or Limitless Speed? I'm currently using Firecell, but I'm not sure if I want to try and upgrade to get Limitless Speed or keep upgrading the cards in Firecell.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 16, 2015, 08:02:36 pm
Naturally LS; the downside being it requires some upgrades. Firecell doesn't get much better with upgrades at all, beyond quanta and Hourglasses. It's specifically designed to work -despite- being unupped.

Other options include partially upped RoL/Hope, Ghostal, Devonian OTK and Flay 'Em. Normally I'd direct you to the current FG study thread, but it's of no help as it is.

Profit per hour for mostly unupped ones puts RoL/Hope and LS close to each other, then Flay' Em, then the rest fairly close to each other.
RoL/Hope is the only one that gets a LOT better with upgrades, first and foremost the quanta, then Dragons.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 16, 2015, 08:29:45 pm
Naturally LS; the downside being it requires some upgrades. Firecell doesn't get much better with upgrades at all, beyond quanta and Hourglasses. It's specifically designed to work -despite- being unupped.

Other options include partially upped RoL/Hope, Ghostal, Devonian OTK and Flay 'Em. Normally I'd direct you to the current FG study thread, but it's of no help as it is.

Profit per hour for mostly unupped ones puts RoL/Hope and LS close to each other, then Flay' Em, then the rest fairly close to each other.
RoL/Hope is the only one that gets a LOT better with upgrades, first and foremost the quanta, then Dragons.

Well, I've been looking around and I just built Limitless Speed, but it doesn't say anywhere which False Gods to skip. Is there a list anywhere on the forum?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 16, 2015, 08:32:59 pm
Just skip anyone with lots of permanent control, e.g. Hermes, Divine Glory and Jezebel.
Title: Re: Ask a simple question, get a simple answer
Post by: Chapuz on February 16, 2015, 09:18:56 pm
@ AD:
There is a spoiler in the opening post saying the a comment for each winnable FG Here (http://elementscommunity.org/forum/rainbow-decks/limitless-speed-fg-otk-(semi-unupped)(epic)/)
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 18, 2015, 10:29:22 pm
Okay, I know that I have a lot of questions, but here's the final one (Ha, no it's not, prepare for more meaningless questions :D).

What are all the competitions in the forum? For example, it seems as if this is the time that the thing called "Brawl" is starting. There doesn't seem to be any topic that explains Brawl and what the auction is, bidding, "off-topickers", etc.

And what about all the other competitions? I've heard about the PvP tournaments, but never really learned what they are.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 18, 2015, 10:35:28 pm
Quote
For example, it seems as if this is the time that the thing called "Brawl" is starting. There doesn't seem to be any topic that explains Brawl and what the auction is, bidding, "off-topickers", etc.

Look here: http://elementscommunity.org/forum/forum-brawl/forum-brawl-4-rules/

Quote
I've heard about the PvP tournaments, but never really learned what they are.

Weekly tournaments take place every Saturday. They always run special rules to nurture creative deck-building, and you can win some prizes, including a Nymph/Mark-code! For the rules, take a look here: http://elementscommunity.org/forum/pvp-tournaments/tournament-rules/
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 21, 2015, 02:37:25 am
I called it, that one wasn't the last one! Yay.

Q. 1 – Is there a maximum amount of Bonewall shields that you can have in a slot? I've done a little testing in Trainer (as in Mitosis Damselfly Inundation Graveyard Eternity.. fun), and the limit isn't 1000 (I was at 1013 when I quit).

Q. 2 – When you use SoR on a Rustler, it doesn't let you get infinite :life quanta, correct?

Q. 3 – When using Miracle at full health, will you actually lose one HP?

Q. 4 – When using spells such as Stone Skin, Ice Bolt, and Drain Life, does the damage take into account the amount of quanta used by the spell or ignore it (ie. If you had 75 :earth quanta and you used Stone Skin, would you get 75 HP or 73 HP?)

Q. 5 – Does SoFre cause :air creatures to also evade targeting from their owner (ie. using Blessing on a Wyrm with 4 SoFre on your field)?

Okay, sorry about having so many questions, but that's what this thread is for! :D
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on February 21, 2015, 02:40:19 am
1: Don't know
2: Yes
3: Yes
4: No
5: No
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on February 21, 2015, 02:42:08 am
I called it, that one wasn't the last one! Yay.

Q. 1 – Is there a maximum amount of Bonewall shields that you can have in a slot? I've done a little testing in Trainer (as in Mitosis Damselfly Inundation Graveyard Eternity.. fun), and the limit isn't 1000 (I was at 1013 when I quit).

Q. 2 – When you use SoR on a Rustler, it doesn't let you get infinite :life quanta, correct?

Q. 3 – When using Miracle at full health, will you actually lose one HP?

Q. 4 – When using spells such as Stone Skin, Ice Bolt, and Drain Life, does the damage take into account the amount of quanta used by the spell or ignore it (ie. If you had 75 :earth quanta and you used Stone Skin, would you get 75 HP or 73 HP?)

Q. 5 – Does SoFre cause :air creatures to also evade targeting from their owner (ie. using Blessing on a Wyrm with 4 SoFre on your field)?

Okay, sorry about having so many questions, but that's what this thread is for! :D

Q2, Q3, Q5; yes.
Q4: The former. So -2 water for ice bolt then divide by 10 is ice bolts damage.
Q1: idk
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 21, 2015, 02:43:50 am
Adding to what Treldon said:

2. It will be usuable once per turn, so you'll gain :life :life each turn for free.
4. Stone Skin will only get you the max HP after the quanta is paid; anywhere else, it's the opposite.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on February 21, 2015, 02:44:12 am
I called it, that one wasn't the last one! Yay.

Q. 1 – Is there a maximum amount of Bonewall shields that you can have in a slot? I've done a little testing in Trainer (as in Mitosis Damselfly Inundation Graveyard Eternity.. fun), and the limit isn't 1000 (I was at 1013 when I quit).

Q. 2 – When you use SoR on a Rustler, it doesn't let you get infinite :life quanta, correct?

Q. 3 – When using Miracle at full health, will you actually lose one HP?

Q. 4 – When using spells such as Stone Skin, Ice Bolt, and Drain Life, does the damage take into account the amount of quanta used by the spell or ignore it (ie. If you had 75 :earth quanta and you used Stone Skin, would you get 75 HP or 73 HP?)

Q. 5 – Does SoFre cause :air creatures to also evade targeting from their owner (ie. using Blessing on a Wyrm with 4 SoFre on your field)?

Okay, sorry about having so many questions, but that's what this thread is for! :D

1) I have no idea.
2) Correct, because that would be OP. You get to use a SoR'd Rustler's ability once.
3) Yes.
4) The quanta is used first, then the damage dealt based on quanta is calculated.
5) Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 21, 2015, 02:50:57 am
Quote
Q4: The former. So -2 water for ice bolt then divide by 10 is ice bolts damage.

Quote
4) The quanta is used first, then the damage dealt based on quanta is calculated.

Sorry, but that is false. Just use a Fire Bolt with 11 :fire in your possession and notice you will deal 6 damage. The only exception - I have no reason, why - is Stone Skin.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 21, 2015, 02:57:14 am
I called it, that one wasn't the last one! Yay.

Q. 1 – Is there a maximum amount of Bonewall shields that you can have in a slot? I've done a little testing in Trainer (as in Mitosis Damselfly Inundation Graveyard Eternity.. fun), and the limit isn't 1000 (I was at 1013 when I quit).

Q. 2 – When you use SoR on a Rustler, it doesn't let you get infinite :life quanta, correct?

Q. 3 – When using Miracle at full health, will you actually lose one HP?

Q. 4 – When using spells such as Stone Skin, Ice Bolt, and Drain Life, does the damage take into account the amount of quanta used by the spell or ignore it (ie. If you had 75 :earth quanta and you used Stone Skin, would you get 75 HP or 73 HP?)

Q. 5 – Does SoFre cause :air creatures to also evade targeting from their owner (ie. using Blessing on a Wyrm with 4 SoFre on your field)?

Okay, sorry about having so many questions, but that's what this thread is for! :D

1) I have no idea.
2) Correct, because that would be OP. You get to use a SoR'd Rustler's ability once.
3) Yes.
4) The quanta is used first, then the damage dealt based on quanta is calculated.
5) Yes.

Okay, thanks! ;D
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on February 21, 2015, 06:09:27 am
1. http://elementscommunity.org/forum/general-discussion/bripod%27s-list-of-etg-world-records/msg1037443/#msg1037443

Biggest bonewall made so far is greater than 2000, so prolly no limit.
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on February 21, 2015, 11:29:23 am
There's some confusion above, SoFree definitely does not affect you targeting your own creatures, using blessing/chaos power on your own wyrms for example works every time without fail. Also as regards the quanta usage on spells, as for stone skin I know it is definitely calculated first, so at n  :earth you gain n-1 HP, for a max gain of 74 HP at the cap of 75  :earth.

I'm not 100% sure on this part but as far as I'm aware the other spells work in exactly the same way, the confusion being around where the cutoff is.
Sorry, but that is false. Just use a Fire Bolt with 11 :fire in your possession and notice you will deal 6 damage. The only exception - I have no reason, why - is Stone Skin.

Obviously your minimum quanta you can have is 0, so taking fire bolt as an example you should deal 3 damage at 0-9  :fire, 6 at 10-19  :fire and so on. In the example above you're not crossing over one of these cutoff points, try using fire bolt with 10  :fire and you should only deal 3 damage.
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on February 21, 2015, 11:36:46 am
Obviously your minimum quanta you can have is 0, so taking fire bolt as an example you should deal 3 damage at 0-9  :fire, 6 at 10-19  :fire and so on. In the example above you're not crossing over one of these cutoff points, try using fire bolt with 10  :fire and you should only deal 3 damage.

Ice Bolt at 10 quanta before playing does 4 damage. Unless for some reason Fire Bolt is different, Ginyu is right. I'll test Fire Bolt to be sure though.

EDIT: Just tested, Fire Bolt at 10 quanta is indeed 6 damage.
Title: Re: Ask a simple question, get a simple answer
Post by: Dm on February 21, 2015, 11:41:30 am
Happens with all cumulative quanta spells, except for stone skin - Stone Skin will always give you the amount of HP equal to the earth quanta left AFTER casting the spell, so the max you can win un-upped is 73 and the max upped is 74.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 21, 2015, 12:50:43 pm
Obviously your minimum quanta you can have is 0, so taking fire bolt as an example you should deal 3 damage at 0-9  :fire, 6 at 10-19  :fire and so on. In the example above you're not crossing over one of these cutoff points, try using fire bolt with 10  :fire and you should only deal 3 damage.

I did, 11 - 3 = 8.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 21, 2015, 01:57:34 pm
If you're going to reply to a question in this thread, please make sure you know the answer first. If you don't know, test before you reply. Stone Skin is indeed the only exception in the effect->quanta order check.

There's no soft-coded limit to Bone Wall stacks. You can keep going until you can't see the numbers anymore, but eventually you'll reach a limit that is just a restriction in the game (or Flash) code.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 21, 2015, 03:43:40 pm
Wait, I'm so confused  ?_?

So which of the quanta based spells take the effect before quanta and which take quanta before effect?

Stone Skin
Fire Bolt
Ice Bolt
Drain Life (forgot about this one earlier)
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on February 21, 2015, 04:23:22 pm
I just went ahead and tried it in the trainer for you.

(http://i.imgur.com/nLNmvyu.png)
(http://i.imgur.com/yedh25t.png)
(http://i.imgur.com/4Suo4Rt.png)
(http://i.imgur.com/iwcSlhH.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 21, 2015, 04:26:04 pm
As mentioned, Stone Skin is the only exception. The pump Bolts do damage first, then check for quanta.

So a 10 quanta Fire Bolt does 6 damage, a 10 quanta Ice Bolt does 4 damage (and gets +10% chance to freeze), a 10 quanta Drain Life does 4 damage and heals you for 4, and a 10 :earth Stone Skin gives you 8 current and max HP. This, of course, means that Granite Skin gets you more total HP if you plan to spam them in one turn since it costs less.

There's a bolt calculator here, btw: http://etg.dek.im/vanilla/boltcalc.htm
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 21, 2015, 04:53:09 pm
Oh, okay, thanks! That was really confusing lol
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on February 22, 2015, 10:00:14 am
Does the AI get any strategic benefit from using Precog (besides the card draw obviously)?
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on February 22, 2015, 02:25:10 pm
only the card draw.

Won't double post:
Who do I talk to for a chat improvement suggestion, mechanically? Council, chat mods, and/or admins?
Title: Re: Ask a simple question, get a simple answer
Post by: jetstream13 on February 23, 2015, 08:24:31 pm
I clicked PvP1, and something really weird happened. No player name displayed, and over my opponent's deck, where it normally shows the number of cards they have left, it just displayed "NaN". All of my cards were blanked out, with a small infinity symbol where their quanta cost normally is. I was supposed to go second from the coin flip, but as soon as my opponent's timer ran out, I lost. Has this happened to anyone else?

I tried to put in a screenshot, but it didn't work, so I must have done something wrong  :P

Is this PvP problem something that can be fixed? Or is there a problem with the etg server?
Title: Re: Ask a simple question, get a simple answer
Post by: JonathanCrazyJ on February 23, 2015, 08:31:01 pm
I clicked PvP1, and something really weird happened. No player name displayed, and over my opponent's deck, where it normally shows the number of cards they have left, it just displayed "NaN". All of my cards were blanked out, with a small infinity symbol where their quanta cost normally is. I was supposed to go second from the coin flip, but as soon as my opponent's timer ran out, I lost. Has this happened to anyone else?

I tried to put in a screenshot, but it didn't work, so I must have done something wrong  :P

Is this PvP problem something that can be fixed? Or is there a problem with the etg server?

This is a known issue. Unfortunately Zanzarino (the developer) is not around at the moment. PVP1 is therefore broken for the time being. PVP2 and Duel work fine though :)
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 24, 2015, 11:07:19 pm
Alright, so I signed up for brawl and it says that I'm a Card Designer. So now what? When does the actual competition start? Or has it already started and I've screwed over my team?

@any previous/current CD, would greatly appreciate some information as to how this role works. I understand that I make a card each round based on specific limitations, but where are the instructions? How long is each round? Et cetera et cetera.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 24, 2015, 11:12:18 pm
The competition will start when the auction phase ended.

For your remaining questions:
http://elementscommunity.org/forum/forum-brawl/forum-brawl-4-rules/
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on February 24, 2015, 11:15:45 pm
The auction is currently on going. The auction standings can be found here (https://docs.google.com/spreadsheets/d/1_FZ0YTZ6FV6qtFNfz8Eh8fGYjxKT6dcHHd4ZC_fn6SI/edit?pli=1#gid=1) (there's a link to this in the first post of the Auction Process (http://elementscommunity.org/forum/brawl-auction/auction-process/) thread). Once this ends, the teams will be final and the event will begin. Ginyu ninja'd me to the rules so I won't bother explaining that.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 24, 2015, 11:55:27 pm
Is there actually a list with all cards and their respective card codes?
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 24, 2015, 11:56:22 pm
http://elementscommunity.org/forum/cards/cards-code-list-(1-31)/
Title: Re: Ask a simple question, get a simple answer
Post by: mathman101 on February 24, 2015, 11:57:19 pm
Is there actually a list with all cards and their respective card codes?

Yes, Here (http://elementscommunity.org/forum/cards/card-code-list-(version-1-324)/)
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on February 25, 2015, 12:20:11 am
Thanks! I searched for "card code", but it didn't want to show up... (Well, even "card code list" can't do it... oh my.)
Title: Re: Ask a simple question, get a simple answer
Post by: benoit on February 25, 2015, 03:54:03 am
The card search (ie entering card codes in the search function) does not work. I always get "no topic found". I tried entering 5ig (NT code) while in the mono-water board and still get no answers even though the first entry is "NT rush". I saw the discussion in Chapuz' tutorial which says so but that dates quite a while back.
Is there a way to check if a deck idea has already been posted or to find a deck idea from specific cards? The suggestion of passing by Google search gave me 120,00 results!
Thanks.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on February 25, 2015, 03:56:31 am
Are you certain that your search was in "this board" instead of "this topic"?

If it was, then I'm not entirely sure what's wrong. You could always try and search up NT or Nymph's Tears and see what decks come up.
Title: Re: Ask a simple question, get a simple answer
Post by: benoit on February 25, 2015, 03:58:51 am
Are you certain that your search was in "this board" instead of "this topic"?

If it was, then I'm not entirely sure what's wrong. You could always try and search up NT or Nymph's Tears and see what decks come up.
Yes, I tried everything. NT was just a example.
Title: Re: Ask a simple question, get a simple answer
Post by: JonathanCrazyJ on February 25, 2015, 09:58:40 am
Are you certain that your search was in "this board" instead of "this topic"?

If it was, then I'm not entirely sure what's wrong. You could always try and search up NT or Nymph's Tears and see what decks come up.
Yes, I tried everything. NT was just a example.


I have always found the in-forum search function temperamental, especially when searching for something that might be quite old such as a deck. Using Google can sometimes be more effective, though you might have to add "elements" or something similar to your search.
Title: Re: Ask a simple question, get a simple answer
Post by: benoit on February 25, 2015, 10:10:31 am
Are you certain that your search was in "this board" instead of "this topic"?

If it was, then I'm not entirely sure what's wrong. You could always try and search up NT or Nymph's Tears and see what decks come up.
Yes, I tried everything. NT was just a example.


I have always found the in-forum search function temperamental, especially when searching for something that might be quite old such as a deck. Using Google can sometimes be more effective, though you might have to add "elements" or something similar to your search.
There is a Chapuz' tutorial on this in the deck-help board.
In the replies, starting nov. 2013, this problem is mentioned. It ends with a suggestion and way to use Google.
I thought that maybe there was a new way/tool that was developed.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on March 10, 2015, 09:05:57 pm
What is the character limit of a forum PM?
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on March 10, 2015, 09:15:00 pm
What is the character limit of a forum PM?

I would assume it's the same as posts, that being 65536. If not, it'd probably be some multiple of 10000.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on March 21, 2015, 06:40:57 am
How does the process of making reward codes exactly happen? My understanding is Higurashi/Antiaverage goes into some kind of secret page on http://elementsthegame.com and make a batch of 12 codes.
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on March 21, 2015, 07:15:20 am
why is the character limit for posts 65536?

seems like an odd number
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on March 21, 2015, 08:47:36 am
why is the character limit for posts 65536?

seems like an odd number

That is 2^16 so somehow it is based on a binary limit that is maxed at 16 iterations...
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on March 21, 2015, 05:28:46 pm
How does the process of making reward codes exactly happen? My understanding is Higurashi/Antiaverage goes into some kind of secret page on http://elementsthegame.com and make a batch of 12 codes.
Nay, it's one code per loaded page/tab. It's extremely tedious c:
And all Admins have access to it, so there's UTAlan too.
Title: Re: Ask a simple question, get a simple answer
Post by: agdhar on March 21, 2015, 07:27:36 pm
Hover over cards for details, click for permalink
Deck import code : [Select]
778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 779 77a 77a 77b 77b 77c 77e 77e 77e 77f 77g 77g 77g 77g 77g 77g 77i 77i 77j 77j 77j 77j 77j 77j 77k 7q4 7q4 7q4 7q4 7q6 8ps
My question is whats the chance/probability of having a shield in the first hand(7cards). and chance for top decking it later
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on March 21, 2015, 08:29:18 pm
Hover over cards for details, click for permalink
Deck import code : [Select]
778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 779 77a 77a 77b 77b 77c 77e 77e 77e 77f 77g 77g 77g 77g 77g 77g 77i 77i 77j 77j 77j 77j 77j 77j 77k 7q4 7q4 7q4 7q4 7q6 8ps
My question is whats the chance/probability of having a shield in the first hand(7cards). and chance for top decking it later
Opening hand is approximately 15%, based on multiple simulations of 100,000 runs done by this tool (http://xenocidius.webs.com/openinghandsimulator.htm).

I would imagine that the chance of top-decking it later would be 1/N * 100, where N is the number of cards remaining in your deck at the time.
Title: Re: Ask a simple question, get a simple answer
Post by: agdhar on March 22, 2015, 12:15:03 am
Thank you very much for that link.

Can anyone please explain me "dice themed effect".
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on March 22, 2015, 12:29:24 am
Thank you very much for that link.

Can anyone please explain me "dice themed effect".

I'm assuming you mean the Brawl CD challenge?

Dice themed effects might be something like "Deal 1-6 damage to target creature" that utilizes the six different sides of most die as an effect. Alternatively, you could have something about gambling, since that is a theme of dice in many images.

Just think of something that has an effect that can reasonably be traced to dice (I say reasonably since certain people would say "Oh, a permanent that deals 2 damage each turn, heals you for 2 HP, and randomly buffs a creature with +1|+1 while also replacing its ability with Steal is dice themed since there are six effects and there are six different sides to a die").
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on March 24, 2015, 04:11:03 am
Alright, sorry for double post, but I have a question.. and that's my only reasoning. Whee.


So, what would be the best way to balance a trio? Say for example that you're using a Mummy-Rewind-Scarab Devouring deck that has Death, Time, and Gravity.

Time is used the most

Gravity is in the middle

Death is used the least

Which should be powered by Pillars, which by Pends, and/or which by mark?

Another scenario is if two are used relatively equally and one is used much less. Should you just use a pillar split and have the mark of the less used element?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on March 24, 2015, 05:47:55 am
Honestly, the answer to that depends so much on the deck contents it's hard to give a hard rule.  I'll try to give some general guidelines on how I do it, though.

-In a duo, I will almost always use the mark of one type, and then pillars/pendulums all of the other type.  This is to ensure that you will always have both types of quanta to start.  (unless you have the supreme misfortune of drawing 0 quanta to start :p)

-In a duo, if my off element cards are very few and very cheap, I will just run them solely off the mark.  This is a hard thing to judge sometimes, but for instance here is an old league deck that illustrates this:

Hover over cards for details, click for permalink
Deck import code : [Select]
4sk 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52o 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 52r 52r 61q 61q 61q 61q 61q 61q 8pu

Because the deck only uses 12 aether quanta maximum, and it is a slower deck, I use only death pillars.

Here is another example of a deck that uses even less of the off-element quanta:

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4sl 4sl 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55s 55s 55s 55s 55s 55s 561 561 561 561 5og 5oi 5oi 5oi 5oi 5oi 5oi 8pr

However, it should be mentioned that decks with this kind of quanta base usually get owned by devourers or discords, because even a slight disruption in how the quanta is produced means you can lose a lot of tempo and fall far behind in the game because you can't play things as fast.  This is a risk you take with such a deck; all decks will have some vulnerability or other.

Here is a deck where the quanta used is a lot closer to 50/50:

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4so 4so 52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f7 5f7 5fk 5fk 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8pk

The deck is designed to produce more fire quanta because the firebolts and fahrenheits are perfectly okay with excess fire quanta, and the red nymphs use up a lot of quanta.  Conversely, less death quanta is needed, particularly if you can keep one bone wall growing with bolts or nymphs and don't have to play the others.  However, it is still capable of producing enough death quanta to play multiple bone walls if necessary.  In the long run, it will overproduce death quanta, despite having more fire quanta generation, because the fire cards use up more.  However, in the short term, you need to have lots of death quanta to get those bone walls out in the first place.  Bone walls (and everything else) suck if you can't play them!




Hover over cards for details, click for permalink
Deck import code : [Select]
58u 58u 58u 58u 58u 58u 596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ia 5ia 5ib 5ib 5ib 5ic 5ic 5j2 5j2 5j2 5j2 8pp

Here's an interesting case.  In this deck, both water and earth are used fairly heavily, and in roughly equal proportions.  How did I decide whether to use pendulums or pillars and what mark to use?  (I didn't simply flip a coin :p)  I looked at a typical opening hand for this deck and how the quanta would be produced in the first few turns.  I have twelve one earth quanta cost cards, and nine three quanta water cost cards in this deck.  Now, there are a few ways we could run the quanta in this deck:

A) mark of earth, lots of water pends
B) mark of water, lots of earth pends
C) mark of earth, lots of water pillars
D) mark of water, lots of earth pillars
E) mark of earth, split between water pillars/pends
F) mark of water, split between earth pillars/pends

We could also do other types of splits, like 2 water pend, 2 earth pend, 2 water pillar, 2 earth pillar, but remember above I said that in duos I normally like to have the mark produce one type of quanta and all of the quanta cards produce the other type, so that you always have both types right away.  Therefore, based on this recommendation, I will throw away all the other combinations.

Now, I don't know whether you've read about QI (quanta index) yet, but basically, it's a measure of how much of each type of quanta a deck uses, by counting out the demand for each quanta and using that to determine the number of pillars.  In this deck, there are twelve 1  :earth cards, six of those have an ability cost of 1  :earth, there are two 2 :water cards and nine 3  :water cards.  Three of those water cards (squid) have an ability that costs 2  :water, and two of those water cards have an ability that costs 3  :earth (trident).  QI adds all the casting costs up in each element, and then adds twice the cost of the activated abilities.  In this case, earth adds up to 30  :earth (6+6+6x2+3x2) and water adds up to 37  :water (4 + 9 + 6 + 12 + 3x2).  That should imply we need more water than earth, right?

Well... no.  How many tridents are you going to play in one game?  One maximum, unless something bad happens to it.  How many shards of patience?  One most likely, again, unless something bad happens to it.  You can't assume they will -never- be destroyed (our opponent isn't going to let us win!) but we can probably drop a couple of these from the overall cost.  For simplicity's sake in the math, I assumed that you could save 7  :water based on this concept of not needing to play ALL of the tridents/SoPs, so that it was an even 50/50 split for quanta actually used.   (the redundant copies are still necessary in order to draw them more often, however; you cannot run this deck with one shard of patience, for instance)

So okay, we're assuming the deck uses the same amount of earth and water quanta here, which is pretty close to the truth.  (and good enough for me)  That means we probably want to use mostly/all pendulums, since they produce quanta in 50/50 proportion.  Therefore, we will consider only choices A and B, and ignore the rest, because they will overproduce one type of quanta and underproduce the other.  Also remember, however, that the mark itself produces quanta, exactly one pillar's worth, so the quanta production will be weighted in favour of the mark's element if we use all pendulums.

But wait... we have other quanta sources!  There are gnome riders here; they make earth quanta.  Wouldn't that mean that we should use a mark of water to balance it out with those?  Well, as it turns out, yes, that is a good idea.  However, while this is true, it misses the biggest reason that I used earth pendulums and a mark of water instead of the other way around.

The reason is like this.  Imagine how your first few turns will play out.

1 water pendulum + earth mark to start:  Play it.  Turn 1 you get 1 water quanta and 1 earth quanta.  Okay.  What can we do on turn 2?  Either a gnome or a warden if we have it.  Okay, then we produce two earth quanta.  What can we do on turn 3?  1-2 gnomes/wardens, if we still have any, then we produce one water quanta and one earth quanta, and quite possibly some more earth from gnome(s).  What can we do on turn 4?  Well, we still only have two water quanta, but we have lots of earth quanta.  We've probably played all our earth cards out of hand by now, we haven't gotten our trident out yet (we didn't get 3 water) and so the only thing we have to do is use our wardens.  Oh, but that kind of sucks, because there's no shard of patience growing them yet.  What do we make at the end of turn 4?  Well poop, we made 2 earth quanta, just what we didn't need...

Okay, so that sucked.  But there was only one pendulum, which isn't very good.  Fine; let's assume we got two of them to start.

2 water pendulum + earth mark to start:  Turn 1 we play them, make 2 water quanta and 1 earth quanta.  Turn 2 what can we do... it's exactly the same, except we can play a purify, if we got one.  However, that's very unlikely to be relevant on turn 2.  Okay, so we play a gnome or warden then, and then we make three earth quanta.  What do we do on turn 3?  Well, we can play up to three of our one quanta earth cards, but we probably don't have that many left; in any event, it's pretty safe to assume we can play any that we do have left.  We still have only two water quanta, and likely no need of any purify we might have.  Then we make 2 water quanta and one earth quanta.  (plus gnomes, if any)  Turn 4 we have 4 water quanta, and we can finally play one of our water cards!  Yay!

3 water pendulum + earth mark to start: Awesome!  Turn 1 we play 3 water pendulum, get 3 water and 1 earth.  Turn 2, huzzah!  We can play one of our 3 cost water cards and one of our 1 earth cards, and we have lots of both, so odds are great we have one of each.  Then we make 4 earth quanta.  Turn 3, if we have a trident or a warden, we can use that, but other than the rest of our 1 earth cost drops, we have nothing else to do.

(if you do 4 water pends to start, you'll find it takes just as long to do anything with water, and earth won't help.  5 will let you use a squid on turn 3... but with only 8 pendulums in the deck, you probably won't get 5 to start, and even if you do, that's only 2-3 cards left to see a squid in.  Heck, you probably won't even get 4)

Alright, let's look at earth pendulums and mark of water now.

1 earth pend + mark of water start: Turn 1, 1 earth + 1 water quanta, turn 2, play a 1 cost earth card, just like the 1 water pend/earthmark case, but at the end of turn 2, we make 2 water quanta, for a total of 3.  We also make 1 earth quanta if we played a gnome.  Now look at turn 3.  We have 3 water quanta for one of the water cards.  When we used water pends and earth mark, we needed at least 3 pendulums in the opening hand to get that.  With earth pends and water mark, we only need one!  Plus, if we played a gnome on turn 2, well, now on turn 3, we can play another one of the one cost earth cards!  That's way faster than the water pend/earth mark case was.  A 1 earth pend/mark of water start is faster than a 2 water pend/mark of earth start, and comparable to a 3 water pend/mark of earth start in speed.

Given that, it should be obvious that 2-3 earth pends to start is even better.  It should also be obvious that even a one earth pend start isn't a catastrophe in this deck due to the casting costs, since you can still get cards out in the first few turns, whereas a one water pend start with an earth mark in this deck is a disaster.  Because of this, I was able to get away with only eight earth pendulums in the deck; I'm perfectly satisfied with only 1-2 in the opening hand, and that lets me use more nonquanta cards that I can still play, because they're all really cheap.

Still don't believe me/have no effing clue what I'm trying to say?  Make the same deck, play ten games with all earth pends and a water mark, and play ten games with all water pends and an earth mark.  I guarantee you'll notice a difference in how well the earth pend version does over the water pend version.

Now, how do you come up with that in the first place?  What magical formula did I use?  Trial and error and experience, I suppose.  I used this deck as my (by far) longest example because I put a great deal of work into designing it, whereas all of the other decks in this post (except the trio) were originally literally slapped together in like 30 seconds.






Trios)

Trios are -much- harder to balance.  As a result, competitive trios are quite rare, and it's hard to make even casual ones playable enough to be fun.  Here's one of my favourites:

Hover over cards for details, click for permalink
Deck import code : [Select]
715 715 717 72i 72i 72i 72i 72i 72i 72i 72i 72i 7h0 7h0 7h0 7h0 7h0 7h0 7hi 7hi 7t4 7t4 7t9 7t9 7ta 7ta 7tb 7tb 7tg 7tg 7tg 7tg 7tg 7um 7um 7um 7um 7um 7um 7um 8pp

Even though water only has eight cards, because I absolutely -need- the nymph's tears in this deck to do much of anything, I make my mark water and use pendulums of the rest.  That way, I can be assured of casting a nymph's tears fairly early if I have one, and if I only have one type of pendulum to start, I can still do stuff.  There's really no hard and fast rule for trio balancing, except that it's freaking hard :p  As a very loose rule of thumb, I prefer to do it as above, where I have the mark of one type, and then two types of pendulums (or, depending on the amount of quanta needed, those pendulums might be pillars instead; for instance, if nymph's tears cost 1 water quanta for some ridiculous reason, then pillars should be used instead of pendulums, because only a very small amount of water quanta would be needed, and the mark of water would be enough for all the water cards)]


Well, that was longer than it needed to be; been awhile since I made a post longer than like two sentences :p  Hope it helped...
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on March 24, 2015, 05:55:37 am
Going to supplement dragon's section on trios with this:

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55k 55k 55k 55k 576 5i4 5ig 5ig 5ig 5jm 6u5 6u5 6u5 6u5 744 752 752 752 75m 75m 7gk 7gk 7gk 7gm 7gm 7gm 7i6 7i6 7i6 7i6 8pj

This is the deck I opened with in my most recent Trials final. I spent multiple hours testing this to have the most effectively balanced quanta distribution I could find, so it should be a fairly good example of a balanced trio.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on March 24, 2015, 05:56:33 am
Honestly, the answer to that depends so much on the deck contents it's hard to give a hard rule.  I'll try to give some general guidelines on how I do it, though.

-In a duo, I will almost always use the mark of one type, and then pillars/pendulums all of the other type.  This is to ensure that you will always have both types of quanta to start.  (unless you have the supreme misfortune of drawing 0 quanta to start :p)

-In a duo, if my off element cards are very few and very cheap, I will just run them solely off the mark.  This is a hard thing to judge sometimes, but for instance here is an old league deck that illustrates this:

Hover over cards for details, click for permalink
Deck import code : [Select]
4sk 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52o 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 52r 52r 61q 61q 61q 61q 61q 61q 8pu

Because the deck only uses 12 aether quanta maximum, and it is a slower deck, I use only death pillars.

Here is another example of a deck that uses even less of the off-element quanta:

Hover over cards for details, click for permalink
Deck import code : [Select]
4sl 4sl 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55s 55s 55s 55s 55s 55s 561 561 561 561 5og 5oi 5oi 5oi 5oi 5oi 5oi 8pr

However, it should be mentioned that decks with this kind of quanta base usually get owned by devourers or discords, because even a slight disruption in how the quanta is produced means you can lose a lot of tempo and fall far behind in the game because you can't play things as fast.  This is a risk you take with such a deck; all decks will have some vulnerability or other.

Here is a deck where the quanta used is a lot closer to 50/50:

Hover over cards for details, click for permalink
Deck import code : [Select]
4so 4so 52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f7 5f7 5fk 5fk 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8pk

The deck is designed to produce more fire quanta because the firebolts and fahrenheits are perfectly okay with excess fire quanta, and the red nymphs use up a lot of quanta.  Conversely, less death quanta is needed, particularly if you can keep one bone wall growing with bolts or nymphs and don't have to play the others.  However, it is still capable of producing enough death quanta to play multiple bone walls if necessary.  In the long run, it will overproduce death quanta, despite having more fire quanta generation, because the fire cards use up more.  However, in the short term, you need to have lots of death quanta to get those bone walls out in the first place.  Bone walls (and everything else) suck if you can't play them!




Hover over cards for details, click for permalink
Deck import code : [Select]
58u 58u 58u 58u 58u 58u 596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ia 5ia 5ib 5ib 5ib 5ic 5ic 5j2 5j2 5j2 5j2 8pp

Here's an interesting case.  In this deck, both water and earth are used fairly heavily, and in roughly equal proportions.  How did I decide whether to use pendulums or pillars and what mark to use?  (I didn't simply flip a coin :p)  I looked at a typical opening hand for this deck and how the quanta would be produced in the first few turns.  I have twelve one earth quanta cost cards, and nine three quanta water cost cards in this deck.  Now, there are a few ways we could run the quanta in this deck:

A) mark of earth, lots of water pends
B) mark of water, lots of earth pends
C) mark of earth, lots of water pillars
D) mark of water, lots of earth pillars
E) mark of earth, split between water pillars/pends
F) mark of water, split between earth pillars/pends

We could also do other types of splits, like 2 water pend, 2 earth pend, 2 water pillar, 2 earth pillar, but remember above I said that in duos I normally like to have the mark produce one type of quanta and all of the quanta cards produce the other type, so that you always have both types right away.  Therefore, based on this recommendation, I will throw away all the other combinations.

Now, I don't know whether you've read about QI (quanta index) yet, but basically, it's a measure of how much of each type of quanta a deck uses, by counting out the demand for each quanta and using that to determine the number of pillars.  In this deck, there are twelve 1  :earth cards, six of those have an ability cost of 1  :earth, there are two 2 :water cards and nine 3  :water cards.  Three of those water cards (squid) have an ability that costs 2  :water, and two of those water cards have an ability that costs 3  :earth (trident).  QI adds all the casting costs up in each element, and then adds twice the cost of the activated abilities.  In this case, earth adds up to 30  :earth (6+6+6x2+3x2) and water adds up to 37  :water (4 + 9 + 6 + 12 + 3x2).  That should imply we need more water than earth, right?

Well... no.  How many tridents are you going to play in one game?  One maximum, unless something bad happens to it.  How many shards of patience?  One most likely, again, unless something bad happens to it.  You can't assume they will -never- be destroyed (our opponent isn't going to let us win!) but we can probably drop a couple of these from the overall cost.  For simplicity's sake in the math, I assumed that you could save 7  :water based on this concept of not needing to play ALL of the tridents/SoPs, so that it was an even 50/50 split for quanta actually used.   (the redundant copies are still necessary in order to draw them more often, however; you cannot run this deck with one shard of patience, for instance)

So okay, we're assuming the deck uses the same amount of earth and water quanta here, which is pretty close to the truth.  (and good enough for me)  That means we probably want to use mostly/all pendulums, since they produce quanta in 50/50 proportion.  Therefore, we will consider only choices A and B, and ignore the rest, because they will overproduce one type of quanta and underproduce the other.  Also remember, however, that the mark itself produces quanta, exactly one pillar's worth, so the quanta production will be weighted in favour of the mark's element if we use all pendulums.

But wait... we have other quanta sources!  There are gnome riders here; they make earth quanta.  Wouldn't that mean that we should use a mark of water to balance it out with those?  Well, as it turns out, yes, that is a good idea.  However, while this is true, it misses the biggest reason that I used earth pendulums and a mark of water instead of the other way around.

The reason is like this.  Imagine how your first few turns will play out.

1 water pendulum + earth mark to start:  Play it.  Turn 1 you get 1 water quanta and 1 earth quanta.  Okay.  What can we do on turn 2?  Either a gnome or a warden if we have it.  Okay, then we produce two earth quanta.  What can we do on turn 3?  1-2 gnomes/wardens, if we still have any, then we produce one water quanta and one earth quanta, and quite possibly some more earth from gnome(s).  What can we do on turn 4?  Well, we still only have two water quanta, but we have lots of earth quanta.  We've probably played all our earth cards out of hand by now, we haven't gotten our trident out yet (we didn't get 3 water) and so the only thing we have to do is use our wardens.  Oh, but that kind of sucks, because there's no shard of patience growing them yet.  What do we make at the end of turn 4?  Well poop, we made 2 earth quanta, just what we didn't need...

Okay, so that sucked.  But there was only one pendulum, which isn't very good.  Fine; let's assume we got two of them to start.

2 water pendulum + earth mark to start:  Turn 1 we play them, make 2 water quanta and 1 earth quanta.  Turn 2 what can we do... it's exactly the same, except we can play a purify, if we got one.  However, that's very unlikely to be relevant on turn 2.  Okay, so we play a gnome or warden then, and then we make three earth quanta.  What do we do on turn 3?  Well, we can play up to three of our one quanta earth cards, but we probably don't have that many left; in any event, it's pretty safe to assume we can play any that we do have left.  We still have only two water quanta, and likely no need of any purify we might have.  Then we make 2 water quanta and one earth quanta.  (plus gnomes, if any)  Turn 4 we have 4 water quanta, and we can finally play one of our water cards!  Yay!

3 water pendulum + earth mark to start: Awesome!  Turn 1 we play 3 water pendulum, get 3 water and 1 earth.  Turn 2, huzzah!  We can play one of our 3 cost water cards and one of our 1 earth cards, and we have lots of both, so odds are great we have one of each.  Then we make 4 earth quanta.  Turn 3, if we have a trident or a warden, we can use that, but other than the rest of our 1 earth cost drops, we have nothing else to do.

(if you do 4 water pends to start, you'll find it takes just as long to do anything with water, and earth won't help.  5 will let you use a squid on turn 3... but with only 8 pendulums in the deck, you probably won't get 5 to start, and even if you do, that's only 2-3 cards left to see a squid in.  Heck, you probably won't even get 4)

Alright, let's look at earth pendulums and mark of water now.

1 earth pend + mark of water start: Turn 1, 1 earth + 1 water quanta, turn 2, play a 1 cost earth card, just like the 1 water pend/earthmark case, but at the end of turn 2, we make 2 water quanta, for a total of 3.  We also make 1 earth quanta if we played a gnome.  Now look at turn 3.  We have 3 water quanta for one of the water cards.  When we used water pends and earth mark, we needed at least 3 pendulums in the opening hand to get that.  With earth pends and water mark, we only need one!  Plus, if we played a gnome on turn 2, well, now on turn 3, we can play another one of the one cost earth cards!  That's way faster than the water pend/earth mark case was.  A 1 earth pend/mark of water start is faster than a 2 water pend/mark of earth start, and comparable to a 3 water pend/mark of earth start in speed.

Given that, it should be obvious that 2-3 earth pends to start is even better.  It should also be obvious that even a one earth pend start isn't a catastrophe in this deck due to the casting costs, since you can still get cards out in the first few turns, whereas a one water pend start with an earth mark in this deck is a disaster.  Because of this, I was able to get away with only eight earth pendulums in the deck; I'm perfectly satisfied with only 1-2 in the opening hand, and that lets me use more nonquanta cards that I can still play, because they're all really cheap.

Still don't believe me/have no effing clue what I'm trying to say?  Make the same deck, play ten games with all earth pends and a water mark, and play ten games with all water pends and an earth mark.  I guarantee you'll notice a difference in how well the earth pend version does over the water pend version.

Now, how do you come up with that in the first place?  What magical formula did I use?  Trial and error and experience, I suppose.  I used this deck as my (by far) longest example because I put a great deal of work into designing it, whereas all of the other decks in this post (except the trio) were originally literally slapped together in like 30 seconds.






Trios)

Trios are -much- harder to balance.  As a result, competitive trios are quite rare, and it's hard to make even casual ones playable enough to be fun.  Here's one of my favourites:

Hover over cards for details, click for permalink
Deck import code : [Select]
715 715 717 72i 72i 72i 72i 72i 72i 72i 72i 72i 7h0 7h0 7h0 7h0 7h0 7h0 7hi 7hi 7t4 7t4 7t9 7t9 7ta 7ta 7tb 7tb 7tg 7tg 7tg 7tg 7tg 7um 7um 7um 7um 7um 7um 7um 8pp

Even though water only has eight cards, because I absolutely -need- the nymph's tears in this deck to do much of anything, I make my mark water and use pendulums of the rest.  That way, I can be assured of casting a nymph's tears fairly early if I have one, and if I only have one type of pendulum to start, I can still do stuff.  There's really no hard and fast rule for trio balancing, except that it's freaking hard :p  As a very loose rule of thumb, I prefer to do it as above, where I have the mark of one type, and then two types of pendulums (or, depending on the amount of quanta needed, those pendulums might be pillars instead; for instance, if nymph's tears cost 1 water quanta for some ridiculous reason, then pillars should be used instead of pendulums, because only a very small amount of water quanta would be needed, and the mark of water would be enough for all the water cards)]


Well, that was longer than it needed to be; been awhile since I made a post longer than like two sentences :p  Hope it helped...


Rather long, but very helpful, thank you! +1 to you :D
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on March 24, 2015, 11:23:29 am
Wow dragons, your post deserves to be find in the tutorials section rather than here. Good work!
+rep, of course
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on March 24, 2015, 03:10:14 pm
Stick with the thread title, will ya? :p
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on April 01, 2015, 05:32:21 pm
Anyone else having troubles with chat? Because ever since today's "bork hour" all i see is a black screen
(http://i.imgur.com/SYVnN4o.png)
Title: Re: Ask a simple question, get a simple answer
Post by: worldwideweb3 on April 01, 2015, 05:35:12 pm
nope. try refreshing?
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on April 01, 2015, 07:12:20 pm
nope. try refreshing?

Didn't help. But as it is working now (at home), it must have been an office/Tor issue. Will see tomorrow
Title: Re: Ask a simple question, get a simple answer
Post by: bossitron on April 18, 2015, 08:51:18 pm
does , and give infinite turns of dims?
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on April 18, 2015, 08:53:14 pm
Salavager only returns permanents destroyed during your opponent's turn, so no.
Title: Re: Ask a simple question, get a simple answer
Post by: Zyardran on April 18, 2015, 08:57:46 pm
Salavager only returns permanents destroyed during your opponent's turn, so no.
then i was wrong......  ::) :-X oh well
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on April 18, 2015, 10:03:19 pm
Salavager only returns permanents destroyed during your opponent's turn, so no.

So you're saying it is possible if opponent is repeatedly pulverizing the Dim? (not that a human opponent is likely to do it but...)
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on April 18, 2015, 10:14:34 pm
Salavager only returns permanents destroyed during your opponent's turn, so no.

So you're saying it is possible if opponent is repeatedly pulverizing the Dim? (not that a human opponent is likely to do it but...)

Well you would get infinite copies of Dims to your hand, but your opponent would still deal damage at the end of their turn (because they destroyed your shield, duh) so it wouldn't work out anyway
Title: Re: Ask a simple question, get a simple answer
Post by: eljoemo on April 25, 2015, 06:32:00 am
How long can / should you leave mark codes unclaimed? I ask because I just remembered I've got 2 just chilling in my inbox, 1 of which has been there for over 6 months...
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on April 25, 2015, 07:24:01 am
As far as I know, codes have no expiration, other than being used.
Title: Re: Ask a simple question, get a simple answer
Post by: Vangelios on April 25, 2015, 07:57:15 am
does , and give infinite turns of dims?
then destroy dim shield countless times, it is priceless, are things that only pulvy can do to you.
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on April 25, 2015, 09:17:56 am
How long can / should you leave mark codes unclaimed? I ask because I just remembered I've got 2 just chilling in my inbox, 1 of which has been there for over 6 months...
ddevans is right, codes have no expiration date.
does , and give infinite turns of dims?
then destroy dim shield countless times, it is priceless, are things that only pulvy can do to you.
No, it doesn't. It says "permanents destroyed by your opponent.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on April 25, 2015, 09:26:36 am
While codes have no expiration date, there can always be database snafus that are out of anyone's control. The longer you wait, the more likely the odds.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on May 05, 2015, 10:33:34 pm
In the game, attacks make a "thump" sound (with the exception of spell damage) that increases with attack dealt. At which damage amounts does volume change?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 05, 2015, 10:42:21 pm
Okay, doing actual testing instead. 4 is the first jump. 8 is the second, 15 is the third. 30 has more bass than 15 for sure, but I'm not sure where the jump is between there. It seems to be a wave sound that just gets longer and longer until it's essentially a flat line that makes no discernible sound. You can tell if you make an attacker with hundreds of points of attack (Auburn+Red Nymph works for this).

After some Bronze farmin' on NBC alt, it seems the next jump is at 24 damage.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on May 16, 2015, 03:22:46 am
ah, dammit... haven't played this in forever (like 5 months maybe), and possibly gonna pick this up... either way, I tried resetting my password, can log into the forums, but can't log into my account with what I know is my name (resetting password confirmation e-mail told me) and what should be my password, anyone able to help me with this?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 16, 2015, 11:35:49 am
Unfortunately, no. zanz is the only one with access to the in-game accounts and you can e-mail him at game.elements@gmail.com but he hasn't replied to much of anything for quite a while.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on May 17, 2015, 05:15:03 am
wow, that would suck (if I didn't remember my (read:actual) password to my game account ;P  )... thanks for replying anyways though :3
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on May 17, 2015, 09:57:14 am
Do note that account for forum is completely separate from game account. Reading your post seems like you resetted your forum password, but this does nothing to the game account.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on May 17, 2015, 10:06:33 pm
yeah, figured that out
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on May 23, 2015, 06:33:30 pm
If a post in pre-card design is at the point where anything would be a necro-post, is that kinda the end of that conversation, like don't ever make another thread about it (perhaps in smithy, idk), or what?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on May 23, 2015, 06:41:25 pm
If there's more to be had from a thread, you can necro it as long as the only participants haven't left the forum. Necroing is mostly a problem when combined with low-content posting (for instance useless bumps); if you add something useful then it's not an issue.
Title: Re: Ask a simple question, get a simple answer
Post by: Aknelo on May 23, 2015, 11:17:08 pm
When was Schrödinger's Cat put into the game?  Year or version, either way. 
Couldn't see it on the wiki page, nor on Schrödinger's Cat page in Entropy cards.
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on May 23, 2015, 11:22:53 pm
When was Schrödinger's Cat put into the game?  Year or version, either way. 
Couldn't see it on the wiki page, nor on Schrödinger's Cat page in Entropy cards.
judging from here (http://elementscommunity.org/forum/level-4-reliquary/schrodinger%27s-cat-schrodinger%27s-cat-6928/36/), I guess november 29, 2010.
That might have been in the trainer only at the time, but its at least very close to it.
Title: Re: Ask a simple question, get a simple answer
Post by: Aknelo on May 24, 2015, 12:59:47 am
When was Schrödinger's Cat put into the game?  Year or version, either way. 
Couldn't see it on the wiki page, nor on Schrödinger's Cat page in Entropy cards.
judging from here (http://elementscommunity.org/forum/level-4-reliquary/schrodinger%27s-cat-schrodinger%27s-cat-6928/36/), I guess november 29, 2010.
That might have been in the trainer only at the time, but its at least very close to it.

Yeah, I came across that info too, but the way I read it was that at that time, it was confirmed that it was going to be put into the game, but not yet in it.

Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on May 24, 2015, 01:12:21 am
Yeah, I came across that info too, but the way I read it was that at that time, it was confirmed that it was going to be put into the game, but not yet in it.
it's more specific than what you asked for in the first place.
well, the version is 1.26 (http://elementscommunity.org/forum/patch-notes-and-development-news/elements-1-26/).
on page 14:
New cards now available in the Bazaar!
Title: Re: Ask a simple question, get a simple answer
Post by: Aknelo on May 24, 2015, 10:47:54 am
Yeah, I came across that info too, but the way I read it was that at that time, it was confirmed that it was going to be put into the game, but not yet in it.
it's more specific than what you asked for in the first place.
well, the version is 1.26 (http://elementscommunity.org/forum/patch-notes-and-development-news/elements-1-26/).
on page 14:
New cards now available in the Bazaar!

Aha! Thanks! This is what I was interested in  ;D

I appreciate the effort you have gone into, in finding that information for me.  +rep to you dragtom
Title: Re: Ask a simple question, get a simple answer
Post by: Aknelo on June 01, 2015, 07:57:26 pm
Is there a thread or a table somewhere that gives the Atk|HP of each weapon if it is played with the Flying Weapon card?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on June 01, 2015, 08:09:09 pm
http://elementsthegame.wikia.com/wiki/Rares#Weapons (http://elementsthegame.wikia.com/wiki/Rares#Weapons)
Title: Re: Ask a simple question, get a simple answer
Post by: Ghaladh on July 05, 2015, 05:24:57 pm
Silly question: when a player is under the effect of SoSa, does healing him procure damage? Does a creature with the Antimatter effect damage him?
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on July 05, 2015, 05:30:39 pm
Silly question: when a player is under the effect of SoSa, does healing him procure damage? Does a creature with the Antimatter effect damage him?
Yes.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on July 05, 2015, 09:04:02 pm
Silly question: when a player is under the effect of SoSa, does healing him procure damage? Does a creature with the Antimatter effect damage him?
Yes.

Should be noted there's one exception to this, which is SoSac doesn't make you heal if you're under the effects of another SoSac.
Probably obvious, but just in case.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on July 18, 2015, 10:01:07 am
What is the best way of getting unupped Shard of Integrity cards?

I'm trying to finish my basic card collection, but I'm missing 4 of those.
Title: Re: Ask a simple question, get a simple answer
Post by: Ghaladh on July 18, 2015, 11:27:20 am
What is the best way of getting unupped Shard of Integrity cards?

I'm trying to finish my basic card collection, but I'm missing 4 of those.
SoI are not commonly used, so your best bet is the Special Spin in the Silver Arena. I see them so rarely used that I wouldn't count of finding them elsewhere. Sorry.
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on July 18, 2015, 11:32:21 am
What is the best way of getting unupped Shard of Integrity cards?

I'm trying to finish my basic card collection, but I'm missing 4 of those.
SoI are not commonly used, so your best bet is the Special Spin in the Silver Arena. I see them so rarely used that I wouldn't count of finding them elsewhere. Sorry.

Bronze*

But yes. Bronze arena is the best place to get all rares.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 18, 2015, 11:33:58 am
What is the best way of getting unupped Shard of Integrity cards?

I'm trying to finish my basic card collection, but I'm missing 4 of those.
The method that worked for me is farming either Bronze or Silver with FEVER.

Here is the link for the deck: http://elementscommunity.org/forum/rainbow-decks/fever-farm-endless-very-easy-rares-(bronze)(upped)(shardless)/
It also works if you lack some upgrades.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on July 18, 2015, 01:32:10 pm
http://elementscommunity.org/forum/fire-31/mono-fire-cremate-deck-%28shardless%29/

^ Best deck vs Bronze for Special Spins.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on July 19, 2015, 12:40:14 pm
Thanks, I'll try farming Bronze and Silver with Chaos Wyrms or some other fast rush deck.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 21, 2015, 10:10:14 am
Can anyone show me a picture of the back of the EtG cards? I need it in optimal quality, preferably square-shaped, but rectangular is good too.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 21, 2015, 02:26:48 pm
Where can I hunt Shard of Patience? I saw it's used in some Silver Arena Decks but never appeared in the spins, including the special one. Really, looking for Shard of Patience is indeed testing my patience.
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on July 21, 2015, 02:30:40 pm
Arena and special spins are your best bet and essentially your only bet as well. I don't believe any of the other AIs contain shards in their decks (HBs maybe, but there definitely aren't FGs or Elders with SoP).
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on July 21, 2015, 02:41:17 pm
Halfbloods do never contain shards. The only shard used by FGs is SoFo.

So, Arena is your best and almost only bet at gaining shards. PvP is a possibility, but your opponent has to use them.
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on July 21, 2015, 03:45:29 pm
Can anyone show me a picture of the back of the EtG cards? I need it in optimal quality, preferably square-shaped, but rectangular is good too.

I have strugled a lot with it during Brawl, simply could not find it on the net. My solution at the time was to try and take a screenshot at just the right time when you draw (push Print Screen when the card is about halfway turned).
Unfortunately I don't have the picture saved  :-\
Title: Re: Ask a simple question, get a simple answer
Post by: rob77dp on July 21, 2015, 03:58:21 pm
Can anyone show me a picture of the back of the EtG cards? I need it in optimal quality, preferably square-shaped, but rectangular is good too.

I have strugled a lot with it during Brawl, simply could not find it on the net. My solution at the time was to try and take a screenshot at just the right time when you draw (push Print Screen when the card is about halfway turned).
Unfortunately I don't have the picture saved  :-\

Here is a link to something I used TWO Brawls ago (awww yeah DDD!) for card backs.  If I remember right, I simply took a screenshot of the section of the in-game screen representing the opponents hidden hand (back of cards to you, the player).

(http://i.imgur.com/jmjzfEQ.png) (http://imgur.com/jmjzfEQ)
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on July 21, 2015, 04:10:49 pm
(http://i.imgur.com/0HrjUoB.png)

You will need to crop it a bit.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 21, 2015, 05:02:30 pm
Arena and special spins are your best bet and essentially your only bet as well. I don't believe any of the other AIs contain shards in their decks (HBs maybe, but there definitely aren't FGs or Elders with SoP).
Halfbloods do never contain shards. The only shard used by FGs is SoFo.

So, Arena is your best and almost only bet at gaining shards. PvP is a possibility, but your opponent has to use them.

Is Shard of Patience only available in Silver?
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on July 21, 2015, 05:10:01 pm
Special Spins (and therefore, Shard of Patience) are available in all arena leagues, but the amount of consecutive wins needed differ. 5 for Bronze, 4 for Silver, 3 for Gold, and 2 for Plat. Also, Bronze and Silver give unupped rares, while Gold and Plat give upped rares.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 22, 2015, 05:25:22 pm
(http://i.imgur.com/jmjzfEQ.png) (http://imgur.com/jmjzfEQ)
TWO Brawls ago (awww yeah DDD!)
Oh, yeah, Death Dost Dominate, i remember that! :D

(http://i.imgur.com/0HrjUoB.png)

You will need to crop it a bit.
Thanks to both of you! :)

Frozen's image looks good, but Physsion made a square-shaped version which was better for my purposes:

(http://i.imgur.com/ju4C4Pr.png)
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on July 22, 2015, 07:05:35 pm
Heh, was gonna ask this in a pm, but then I remembered what this thread is for

What's submachine's purpose of needing a square shaped back of an elements card  :-*
Title: Re: Ask a simple question, get a simple answer
Post by: Cardplayer on July 22, 2015, 08:54:01 pm
Heh, was gonna ask this in a pm, but then I remembered what this thread is for

What's submachine's purpose of needing a square shaped back of an elements card  :-*

I think it's so when he streams, he doesn't stream his hand and thus his opponent can't cheat by stream sniping.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 22, 2015, 10:26:33 pm
What's submachine's purpose of needing a square shaped back of an elements card  :-*
I needed it for this: http://elementscommunity.org/forum/forum-games/elements-demon-tournament/msg1197916/#msg1197916
Before this, i used Magic the Gathering cards as placeholder art.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 26, 2015, 03:01:34 pm
Special Spins (and therefore, Shard of Patience) are available in all arena leagues, but the amount of consecutive wins needed differ. 5 for Bronze, 4 for Silver, 3 for Gold, and 2 for Plat. Also, Bronze and Silver give unupped rares, while Gold and Plat give upped rares.

Wait, if Shard of Patience is only available via Special Spins which contains the rare card used in the Arena decks while those decks was made by players, how the heck those players got that card in the first place?
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on July 26, 2015, 03:03:39 pm
Special Spins (and therefore, Shard of Patience) are available in all arena leagues, but the amount of consecutive wins needed differ. 5 for Bronze, 4 for Silver, 3 for Gold, and 2 for Plat. Also, Bronze and Silver give unupped rares, while Gold and Plat give upped rares.

Wait, if Shard of Patience is only available via Special Spins which contains the rare card used in the Arena decks while those decks was made by players, how the heck those players got that card in the first place?

There were arena decks before shards were introduced, so they would just go through shardless decks to get to the special spin, which could give shards. Then eventually people had shards. Boom.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 26, 2015, 03:26:10 pm
Special Spins (and therefore, Shard of Patience) are available in all arena leagues, but the amount of consecutive wins needed differ. 5 for Bronze, 4 for Silver, 3 for Gold, and 2 for Plat. Also, Bronze and Silver give unupped rares, while Gold and Plat give upped rares.

Wait, if Shard of Patience is only available via Special Spins which contains the rare card used in the Arena decks while those decks was made by players, how the heck those players got that card in the first place?

There were arena decks before shards were introduced, so they would just go through shardless decks to get to the special spin, which could give shards. Then eventually people had shards. Boom.

So, I can get any shards via Special Spins even though all of my opponents in the Arena I faced didn't have any?
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on July 26, 2015, 03:33:05 pm
So, I can get any shards via Special Spins even though all of my opponents in the Arena I faced didn't have any?

Special spin rares aren't based on the decks you've faced to get to them. They just have four random rares, there's no correlation between decks you've faced and special spins.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 26, 2015, 03:45:13 pm
So, I can get any shards via Special Spins even though all of my opponents in the Arena I faced didn't have any?

Special spin rares aren't based on the decks you've faced to get to them. They just have four random rares, there's no correlation between decks you've faced and special spins.

If so, why is Shard of Patience the hardest Shard to get? Or is it just Murphy's Law?
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on July 26, 2015, 03:50:09 pm
So, I can get any shards via Special Spins even though all of my opponents in the Arena I faced didn't have any?

Special spin rares aren't based on the decks you've faced to get to them. They just have four random rares, there's no correlation between decks you've faced and special spins.

If so, why is Shard of Patience the hardest Shard to get? Or is it just Murphy's Law?

There is no "hardest" rare to get, it's all just probability and RNG in deciding which rares are in which slots. The only rare that's significantly harder to get is a nymph, but that's obvious.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on July 26, 2015, 03:58:25 pm
So, I can get any shards via Special Spins even though all of my opponents in the Arena I faced didn't have any?

Special spin rares aren't based on the decks you've faced to get to them. They just have four random rares, there's no correlation between decks you've faced and special spins.
If so, why is Shard of Patience the hardest Shard to get? Or is it just Murphy's Law?

There is no "hardest" rare to get, it's all just probability and RNG in deciding which rares are in which slots. The only rare that's significantly harder to get is a nymph, but that's obvious.
For SPECIAL SPINS only there is no hardest rare to get, except of course nymphs because you get relics instead (also relics don't show up in special spins)
For general spins there are harder rares to get because they're based on your opponents deck
Id say the least commonly used rares are: Trident, Morning Star, SoI, Pulveriser, and then the others are all relatively close to one another in how hard to obtain  (note this is when vsing player created decks, not AI0-5)
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on July 26, 2015, 04:00:42 pm
umm, you cant et relics from special spins...
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 26, 2015, 05:05:02 pm
You guys are right. I just got this card about half an hour ago in the Silver Arena's Special Spin. Played a whole week to get it.
Title: Re: Ask a simple question, get a simple answer
Post by: yee on August 06, 2015, 07:28:00 am
I just faced a deck in Silver that was 1344 days old :o
How is that possible?

It had 2 wins and 108 loses and was at rank 499.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on August 06, 2015, 08:53:20 am
This isn't special in Bronze Arena, where less than 500 people submit decks.
In Silver, however... with a 2-108 record, it shouldn't still be there, theoretically. Or Silver is less active than I thought it to be.
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on August 06, 2015, 11:43:42 am
This isn't special in Bronze Arena, where less than 500 people submit decks.
In Silver, however... with a 2-108 record, it shouldn't still be there, theoretically. Or Silver is less active than I thought it to be.

http://www.elementsthegame.com/arena.php?rank=475&league=2

Bottom end of silver looks to be the same, I had no idea either.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on August 06, 2015, 06:57:24 pm
This isn't special in Bronze Arena, where less than 500 people submit decks.
In Silver, however... with a 2-108 record, it shouldn't still be there, theoretically. Or Silver is less active than I thought it to be.

http://www.elementsthegame.com/arena.php?rank=475&league=2

Bottom end of silver looks to be the same, I had no idea either.
How is this possible though, there are 365 days in a year and the arena hasnt even been out for 4 years, arn't these obvious hackers
Title: Re: Ask a simple question, get a simple answer
Post by: Rutarete on August 06, 2015, 07:22:54 pm
This isn't special in Bronze Arena, where less than 500 people submit decks.
In Silver, however... with a 2-108 record, it shouldn't still be there, theoretically. Or Silver is less active than I thought it to be.

http://www.elementsthegame.com/arena.php?rank=475&league=2

Bottom end of silver looks to be the same, I had no idea either.
How is this possible though, there are 365 days in a year and the arena hasnt even been out for 4 years, arn't these obvious hackers
Why would you hack that though?
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on August 06, 2015, 09:13:57 pm
How is this possible though, there are 365 days in a year and the arena hasnt even been out for 4 years, arn't these obvious hackers

http://elementscommunity.org/forum/patch-notes-and-development-news/elements-1-28x/

New features:
The Arena replaces T50 as the new asynchronous PVP system.

You sure about that?  :P
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on August 06, 2015, 09:20:44 pm
How is this possible though, there are 365 days in a year and the arena hasnt even been out for 4 years, arn't these obvious hackers

The oldest deck there is 1436 days. 365 * 4 = 1460, and as Tsumji just pointed out, it's been more than 4 years, not less.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on August 06, 2015, 11:12:58 pm
How is this possible though, there are 365 days in a year and the arena hasnt even been out for 4 years, arn't these obvious hackers

The oldest deck there is 1436 days. 365 * 4 = 1460, and as Tsumji just pointed out, it's been more than 4 years, not less.
Today isnt july first either, so its possible for up to 1497 days if the arena deck survives that long
Just kinda blew my mind, thought arena was only out for ~2 years
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on August 15, 2015, 12:56:33 pm
If I have both Bonewall and a Salvager on my field and the opponent's creatures take down my Bonewall, do i get Bonewall back to my hand? It would seem OP if it did, so i assume it's not how it works.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on August 15, 2015, 02:17:24 pm
If I have both Bonewall and a Salvager on my field and the opponent's creatures take down my Bonewall, do i get Bonewall back to my hand? It would seem OP if it did, so i assume it's not how it works.
No
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on August 15, 2015, 02:21:51 pm
If I have both Bonewall and a Salvager on my field and the opponent's creatures take down my Bonewall, do i get Bonewall back to my hand? It would seem OP if it did, so i assume it's not how it works.
No, but I think you do get a bonewall in your hand if your opponent deflags one of your bones. Not sure though.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on August 15, 2015, 04:25:27 pm
If I have both Bonewall and a Salvager on my field and the opponent's creatures take down my Bonewall, do i get Bonewall back to my hand? It would seem OP if it did, so i assume it's not how it works.
No, but I think you do get a bonewall in your hand if your opponent deflags one of your bones. Not sure though.
Yes you do
Title: Re: Ask a simple question, get a simple answer
Post by: davidfranses on August 18, 2015, 02:31:31 pm
I just got 1065 Electrum from EM'ing on Turn 1 on Silver. Why so much?
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on August 18, 2015, 02:33:18 pm
if you defeat a person in a top position in the arena, you gain a massively increased reward.
EM doubles that.

Note that rounding takes place after the EM doubling; that's why you can gain an odd number of :electrum.
Title: Re: Ask a simple question, get a simple answer
Post by: davidfranses on August 18, 2015, 03:06:20 pm
if you defeat a person in a top position in the arena, you gain a massively increased reward.
EM doubles that.

Note that rounding takes place after the EM doubling; that's why you can gain an odd number of :electrum.

Any way of knowing when I'll face top ranked people ? Or work towards it ?
Title: Re: Ask a simple question, get a simple answer
Post by: Linkcat on August 18, 2015, 03:16:36 pm
It's random.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on August 21, 2015, 04:32:10 pm
It's random.
Well, theres also clicking on a league then it shows you how much max HP and stuff the opponent has and their rank, so if you see their rank as 10 or below before you decide to surrender or accept the match, youll know if your gonna vs a high ranking person or not. However, if you had asked "How do I know when Ill vs an FG I can beat" (a similar question to what you had actually asked) the answer would be "By going to oracle you'll get an oracle prediction and then you search up a counter deck for that FG." So if your question was along those lines of the example question I gave, then the answer is as linkcat said "random;" because you can't go to something like the oracle and have it tell you if you're next match against a league will be rank # or <10.

Kind of a long answer but I didnt quite get what you meant by your question, so I had to beat around the bush a little bit and be thorough.
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on August 25, 2015, 02:55:57 am
me feels like this is as bad as publicly asking if homosexuality is moral or immoralfrom a christian viewpoint *gags*

is it wrong of me to automatically assume forum-goers with an account younger than mine but who manage to have a higher threshold of electrum, upped cards, and score in general, who admit to using farming decks, are uncreative noobs? (farming decks... I.E. pdials, swallow, SoFoDBH, ghostmare, stuff that has been popular for farming false gods, gold, and platinum leagues)
Title: Re: Ask a simple question, get a simple answer
Post by: Solaris on August 25, 2015, 03:46:05 am
me feels like this is as bad as publicly asking if homosexuality is moral or immoralfrom a christian viewpoint *gags*

is it wrong of me to automatically assume forum-goers with an account younger than mine but who manage to have a higher threshold of electrum, upped cards, and score in general, who admit to using farming decks, are uncreative noobs? (farming decks... I.E. pdials, swallow, SoFoDBH, ghostmare, stuff that has been popular for farming false gods, gold, and platinum leagues)
A bit, yeah, IMO. Just because they're using popular/good decks for farming to achieve the "goal" of the game, to have all the cards, doesn't necessarily make them "uncreative noobs" This probably isn't the greatest question for this topic, as it's a bit of an opinionated answer. Perhaps they're just using the farming decks to get all the cards so they can make fun, new decks? ;)
Title: Re: Ask a simple question, get a simple answer
Post by: AD TienzuStorm on August 25, 2015, 09:09:45 am
It is a bit. They could've spent more time grinding than you, or they could just be using the farming decks to well, ya'know, farm.

I mean, did you not use the farming decks when you first started?
Title: Re: Ask a simple question, get a simple answer
Post by: seulintse on August 25, 2015, 11:26:41 pm
It is a bit. They could've spent more time grinding than you, or they could just be using the farming decks to well, ya'know, farm.

I mean, did you not use the farming decks when you first started?

honestly, I first heard of swallow, pdials, and other farming decks on the elements chat. I think I just felt that it was, in a way, almost cheating. So... no, I didn't actually. Its not as if I use a single deck, play with it a few times, take a few cards out, put a few cards on, maybe see if it can defeat firestall or DBH, the usual :P and then discard it and try a whole new deck only ten minutes after I came up with the first.
Title: Re: Ask a simple question, get a simple answer
Post by: godofdeath500 on August 26, 2015, 02:06:15 pm
me feels like this is as bad as publicly asking if homosexuality is moral or immoralfrom a christian viewpoint *gags*

is it wrong of me to automatically assume forum-goers with an account younger than mine but who manage to have a higher threshold of electrum, upped cards, and score in general, who admit to using farming decks, are uncreative noobs? (farming decks... I.E. pdials, swallow, SoFoDBH, ghostmare, stuff that has been popular for farming false gods, gold, and platinum leagues)

It is a bit, I'll agree with AD TienzuStorm. Some people just like to grind. I know a lot of newer people might feel they have something to prove to the... Older, lets say, forum goers. There is a feel of competitive deckbuilding here, the need to feel like you can hang with people like Higs or Will. But that should be eliminated, because everyone is equal here. Some of the greatest can be beaten by the weakest, like David and the Giant.
Title: Re: Ask a simple question, get a simple answer
Post by: DrBla on September 09, 2015, 01:17:29 pm
I remember there being a list of card usage/popularity in player decks, but I can't seem to find it. Could someone please please give me a link? :)
Title: Re: Ask a simple question, get a simple answer
Post by: willng3 on September 09, 2015, 01:46:44 pm
I remember there being a list of card usage/popularity in player decks, but I can't seem to find it. Could someone please please give me a link? :)
http://www.elementsthegame.com/liststats.php
Title: Re: Ask a simple question, get a simple answer
Post by: DrBla on September 09, 2015, 04:52:15 pm
I remember there being a list of card usage/popularity in player decks, but I can't seem to find it. Could someone please please give me a link? :)
http://www.elementsthegame.com/liststats.php

Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Ghaladh on September 21, 2015, 10:24:58 pm
Is the preferred cards sheet updated frequently? When? Which period does it encompasses (one day, one week, two weeks...)?
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on September 25, 2015, 02:03:14 pm
How is a rating this low even possible?
(http://i.imgur.com/9EK6b5C.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Vangelios on September 25, 2015, 02:07:23 pm
Welcome to club :P
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 25, 2015, 02:15:41 pm
Arena will periodically bug out in this exact manner. You'll notice that you can submit a deck at a higher and higher rank until it swings back in the other direction. From the 250 rank we're supposed to have to a higher 150 and back down to 350. When it's at that point, you gain very little rating per win. It may be as little as 4 or 2, or you may even lose rating when your deck wins.

It eventually curves back to its normal state, or zanz notices and resets it manually.
Title: Re: Ask a simple question, get a simple answer
Post by: neuroleptics on September 27, 2015, 04:57:26 pm
Guys, where cam i get update on all changes? it has been two years since i last played. Thanks, Anyway, drop by to say hi
Title: Re: Ask a simple question, get a simple answer
Post by: godofdeath500 on September 27, 2015, 05:01:09 pm
Guys, where cam i get update on all changes? it has been two years since i last played. Thanks, Anyway, drop by to say hi

As is, the game hasn't been updated in two years. Zanz hasn't been back except to reset the servers once. He's insanely busy, I believe. Things are still chugging on without him though. Also, welcome back.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on September 27, 2015, 05:10:04 pm
http://elementscommunity.org/forum/patch-notes-and-development-news/
Title: Re: Ask a simple question, get a simple answer
Post by: Lastmerlin on October 02, 2015, 08:04:42 pm
I am a bit confused about when you will get upgraded cards from spins. What I thought was:
1. special spins yield upgraded only in gold and plat
2. regular spins yield upgraded if the deck has the card upgraded

Now I unsure about the second, because I got unupped card (damselfly) and saw that at least five of them were upped in the deck.
Question1: Is the status of the card in deck (unupped/upped) relevant?
Question2: There are three options for the regular spin: always unupped/as in deck/always upped. What are the exact rules for each league?
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on October 02, 2015, 08:08:47 pm
Regular spins in arena always provide unupped cards, regardless of upgraded cards in the deck and arena league.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on October 02, 2015, 11:42:28 pm
Speaking about spin, why is now harder to get cards from the False Gods' special spin? Back then, for each 2-3 wins I got I always got at least 1 card from the spin, but now even winning continously couldn't get me any cards. Is the probability getting smaller?
Title: Re: Ask a simple question, get a simple answer
Post by: JonathanCrazyJ on October 05, 2015, 12:27:16 am
Speaking about spin, why is now harder to get cards from the False Gods' special spin? Back then, for each 2-3 wins I got I always got at least 1 card from the spin, but now even winning continously couldn't get me any cards. Is the probability getting smaller?

No. Probability is exactly the same. Though was very slightly altered for some gods who gained Shards, but that is simply because their decks have very slightly more cards from which to spin.
Basically your luck has changed, not the probability.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on October 05, 2015, 12:04:11 pm
Speaking about spin, why is now harder to get cards from the False Gods' special spin? Back then, for each 2-3 wins I got I always got at least 1 card from the spin, but now even winning continously couldn't get me any cards. Is the probability getting smaller?

No. Probability is exactly the same. Though was very slightly altered for some gods who gained Shards, but that is simply because their decks have very slightly more cards from which to spin.
Basically your luck has changed, not the probability.

Ah, you're right. Just got a Supernova from Dream Catcher.
Title: Re: Ask a simple question, get a simple answer
Post by: Lastmerlin on October 08, 2015, 11:40:32 am
How can you see a creature airborne status (very important for using wings/web)? For some monsters like dragons and flies etc it isobvious, but others like animated weapons or vampires etc can surprise you.
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on October 08, 2015, 11:56:19 am
Hover over the creature after it entered play; at the right bottom of the appearing status box, all passive abilities - like Airborne - are displayed.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on October 08, 2015, 02:34:13 pm
Hover over the creature after it entered play; at the right bottom of the appearing status box, all passive abilities - like Airborne - are displayed.
I was surprised when hovering my opponent's Retrovirus and found out that it was airborne.
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on October 08, 2015, 02:41:52 pm
Hover over the creature after it entered play; at the right bottom of the appearing status box, all passive abilities - like Airborne - are displayed.
I was surprised when hovering my opponent's Retrovirus and found out that it was airborne.

Most virii are airborne and use it as a primary vector. It's these little touches that make EtG amazing <3
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on October 08, 2015, 03:01:14 pm
/cough Epsithel cough Soufletal cough
Title: Re: Ask a simple question, get a simple answer
Post by: cender666 on October 22, 2015, 01:00:00 am
hey @ all again

I'havent played elements for a long year period now so please excuse my questions (hope this is the right place^^)

question no 1 :
what did actually mean to save deck or asking for saving the deck e.g. in Tournements and how did i do it
 is it just to post the deckcode somewhere or anything else?

and Question no. 2 :   

when joining a Tournement how does it works to start a Game against the shown Opponent on the Panel?
what did I have to do then ? ^^ sorry for stupid questions

looking forward to your answer thx in advance

 8) 8)
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on October 22, 2015, 01:37:56 am
Q1: Saving your deck means copying your deck code somewhere, like a txt-file. This is just so people can look over it for a legalty check. However, do never post them officially before the tournament is over!

Q2: You go to PvP Duel, type the in-game-name of your opponent, and hit "Go!". Then, it is just as every other game. Keep in mind to take a screenshot of the winning screen, if you won a game.

Hint for PvP: Keep the game in its own window of your browser. If you have it in a tab, changing tabs can cause desync errors, ruining the game. (You can test this when rolling after winning against an AI and then changing the tab, realizing the slowed sound.)
Title: Re: Ask a simple question, get a simple answer
Post by: cender666 on October 22, 2015, 11:35:15 pm
Vielen Dank für die Antwort ^^ jetzt weis ich bescheid

das mit den Tabs hab ich schon gemerkt window ist immer besser ;)

bis dahin

 :aether :aether :darkness :darkness
Title: Re: Ask a simple question, get a simple answer
Post by: antiaverage on October 23, 2015, 06:05:58 am
Vielen Dank für die Antwort ^^ jetzt weis ich bescheid

das mit den Tabs hab ich schon gemerkt window ist immer besser ;)

bis dahin

 :aether :aether :darkness :darkness

We have a rule to only use English in threads around the forum. The exception to this is in the Multilingual Forum (http://elementscommunity.org/forum/multilingual/). This is so that everyone can understand each other. Even if the person you are talking to understands a language other than English, it excludes other people if you don't stick to English. Feel free to speak German in the Multilingual Forum, but please stick to English everywhere else. Thank you :)
Title: Re: Ask a simple question, get a simple answer
Post by: cender666 on October 23, 2015, 11:32:54 pm


We have a rule to only use English in threads around the forum. The exception to this is in the Multilingual Forum (http://elementscommunity.org/forum/multilingual/). This is so that everyone can understand each other. Even if the person you are talking to understands a language other than English, it excludes other people if you don't stick to English. Feel free to speak German in the Multilingual Forum, but please stick to English everywhere else. Thank you :)

of course, I got it

thx for the advise, I will stick to english in further post ^^
Title: Re: Ask a simple question, get a simple answer
Post by: 1011686 on November 28, 2015, 12:36:03 pm
What is reputation power? How does it work?
Title: Re: Ask a simple question, get a simple answer
Post by: JonathanCrazyJ on November 28, 2015, 12:49:13 pm
It's a simple system, to sort of sum up your impact on the community.
Your reputation is made up of reputation points.
100 reputation points = 1 reputation.
1 post = 1 reputation  point
1 new topic = 3 reputation points
If a person gives you  +rep, you get reputation points equal to their reputation.

The important thing to remember is that your  posts should  always add something to a topic, don't just  make posts for the sake of it to get your  rep/post count up :)
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 28, 2015, 03:01:45 pm
You actually get rep based on someone's reputation power. Rep power is your rep divided by 100.
Title: Re: Ask a simple question, get a simple answer
Post by: JonathanCrazyJ on November 28, 2015, 04:11:16 pm
Thats what i meant, i got the terms wrong. I said
100 reputation points = 1 reputation
I should have said
100 reputation = 1 reputation power
Title: Re: Ask a simple question, get a simple answer
Post by: 1011686 on November 30, 2015, 04:44:36 am
In some of the forums I've been too, I've heard about something called the "CIA inactivity crash", as well the grand reopening notice that appears. I can guess what that means, but where could I learn more about it?










Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 30, 2015, 02:59:43 pm
Observing activity levels over time can of course only be done over time, but you can see the latest in card creation in that board: http://elementscommunity.org/forum/card-ideas-and-art/

After a lull in CIA development for a year, the new Curators have started several new projects that you can see there. The forums have had a steady drop in activity over the last few years since the game isn't being patched nearly as often (almost 3 years since the last update), and the CIA board has been no different. The entire CIA process has also been too much work for the Curators, so we are right now working on simplifying and automating it significantly. This'll help a bit with activity as well.
Title: Re: Ask a simple question, get a simple answer
Post by: Onslaught on December 26, 2015, 08:21:43 pm
I haven't played in a few years.  How do you get nymphs now?  I remember getting them on the spins, but I've been back for a while now (in gold in the arena) and havent gotten any.  What gives?
Title: Re: Ask a simple question, get a simple answer
Post by: ddevans96 on December 26, 2015, 08:37:01 pm
Nymphs can be obtained by spinning them from the Oracle or winning tournaments.
Title: Re: Ask a simple question, get a simple answer
Post by: Narukta on December 28, 2015, 05:38:33 pm
About HP and electrum reward. Let's say that the basic reward for a match is R. Then (momentarily not considering EMs) if I have 100 hp, I get R, if I have 0 hp (theoretically impossible) I get R/2 and for the other values is linear:
Electrum=R/2+(current HP)*R? Also, is it rounded up?

If there's EM, then the formula is Electrum=2*( R/2+(current HP)*R )?
I remember reading about the coefficients for beating the top 10 decks in Arena, what are they? (Also, the rounding is calculated after both multiplications?)
Title: Re: Ask a simple question, get a simple answer
Post by: Zawadx on December 28, 2015, 06:05:47 pm
About HP and electrum reward. Let's say that the basic reward for a match is R. Then (momentarily not considering EMs) if I have 100 hp, I get R, if I have 0 hp (theoretically impossible) I get R/2 and for the other values is linear:
Electrum=R/2+(current HP)*R? Also, is it rounded up?

If there's EM, then the formula is Electrum=2*( R/2+(current HP)*R )?
I remember reading about the coefficients for beating the top 10 decks in Arena, what are they? (Also, the rounding is calculated after both multiplications?)

http://elementscommunity.org/forum/elements-articles/formulas-of-electrum-and-score-gain/
Title: Re: Ask a simple question, get a simple answer
Post by: yee on January 04, 2016, 09:08:35 am
Have the Platinum wins gone negative again?
I posted a new deck and it was instantly placed at rank 54.
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on January 04, 2016, 11:12:06 am
(http://i.imgur.com/HXnbNc5.png)
this suggests that a single win gives quite a bit of rating.
note there are quite a few of 0 days old, 1 win/0 loss decks here.
Title: Re: Ask a simple question, get a simple answer
Post by: CrockettRocket on January 04, 2016, 12:56:27 pm
I screwed up trying to share this screen shot. Idc.. xD Is this what you meant?
http://imgur.com/AMJSbxa
Title: Re: Ask a simple question, get a simple answer
Post by: worldwideweb3 on January 04, 2016, 04:38:27 pm
Have the Platinum wins gone negative again?
I posted a new deck and it was instantly placed at rank 54.

I did see a 5-0 deck with negative rating couple of days ago, no screenie though.
Title: Re: Ask a simple question, get a simple answer
Post by: ratcharmer on January 07, 2016, 11:12:12 pm
Have the Platinum wins gone negative again?
I posted a new deck and it was instantly placed at rank 54.

I did see a 5-0 deck with negative rating couple of days ago, no screenie though.
My deck just won a game and its rating went down.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on January 07, 2016, 11:17:49 pm
This is a known and common unintended effect of the Arena going through rating rewards and win rewards, though it almost only happens to Plat for some reason. It'll normalize on its own.
Title: Re: Ask a simple question, get a simple answer
Post by: ProBacon on February 05, 2016, 12:53:52 pm
If a Seraph uses Divine Shield, then I play a SoW on it, does it deal spell damage?
Title: Re: Ask a simple question, get a simple answer
Post by: Basman-1453 on February 05, 2016, 12:58:22 pm
The following attack deals spell damage, yes. It deals spell damage for just that one attack, though.

(Very late edit: Yes, one attack, not the player's entire turn; if you try to cast Adrenaline on Seraph, have him (it?) use Divine Shield, then cast Shard of Wisdom on him (must be done in that order), only the first attack deals spell damage; the next one deals physical damage.

You can try that yourself with an unupped Seraph. (An upped one will have 16 attack after one SoW, upon which Adrenaline won't have any effect))
Title: Re: Ask a simple question, get a simple answer
Post by: Afdarenty on February 05, 2016, 01:00:38 pm
If a Seraph uses Divine Shield, then I play a SoW on it, does it deal spell damage?

Yes, for 1 turn. If you use the Seraph's ability again it will lose the spell damage effect.

Edit: Ninja'd :P
Title: Re: Ask a simple question, get a simple answer
Post by: ratcharmer on February 16, 2016, 02:15:41 am
Is the game simulator up to date or is it running an old version of elements?
http://elementscommunity.org/tools/xenocidius/simulator/
Title: Re: Ask a simple question, get a simple answer
Post by: Treldon on February 16, 2016, 07:54:38 am
Is the game simulator up to date or is it running an old version of elements?
http://elementscommunity.org/tools/xenocidius/simulator/

Old version
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on February 16, 2016, 02:29:48 pm
Can burrowed creatures targetted by Shard of Wisdom?
Title: Re: Ask a simple question, get a simple answer
Post by: Solaris on February 16, 2016, 02:30:30 pm
Can burrowed creatures targetted by Shard of Wisdom?
Nope
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on February 16, 2016, 02:37:11 pm
So, Burrowed is the only pure untargettable now?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on February 16, 2016, 05:11:59 pm
Yep.

Being invulnerable is a status effect (like frozen and delayed, see it by mousing over a card). Phase Dragon and Immortal are given the status effect upon play via the active ability "immaterial". The SoW mechanism makes perfect sense. The problem lies with the wording on cards with Immaterial; "Immaterial: Elite Phase Dragon cannot be targeted.".

zanz has been consistent with not updating card text even when changes demand it. The reasoning is probably to keep it as simple as possible and leave some things to be learned through exploration. Most players will always think "oh, I can't kill that directly", which is what the card text aims to tell you. With experimentation, you'll find out tons and tons of hidden mechanics of the game, which gives it incredible depth. Some people like that, others want everything laid out before them.
Title: Re: Ask a simple question, get a simple answer
Post by: Tsmuji on April 26, 2016, 12:29:48 pm
Okay I know I've asked about inconsistent arena winrates/rankings before but surely this one is pushing it a bit far?

(http://i.imgur.com/Gr0Di2j.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Jenkar on April 26, 2016, 12:33:39 pm
see http://elementscommunity.org/forum/arena-bug/plat-arena-behaving-oddly/12/
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on May 31, 2016, 11:35:06 pm
Any rough ideas on when the next War will start?  Not looking for an exact date or anything; mostly I just want to see whether it might conflict with a planned vacation or not.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 11, 2016, 08:09:59 am
It might just be (extremely unlikely) odds, but is anyone else getting unusual oracle behaviour lately?  I think I've spun five basilisk bloods in the last week.
Title: Re: Ask a simple question, get a simple answer
Post by: dragtom on June 11, 2016, 09:29:00 am
I haven't had the same fg, card, element, or pet the past week.
I guess that isn't that common either, but nothing unusual.
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 12, 2016, 07:35:14 am
Lol, I got ANOTHER basilisk blood just now from oracle.  Why can't this be happening to golden nymph or something?
Title: Re: Ask a simple question, get a simple answer
Post by: chrispybacon84 on June 13, 2016, 01:31:51 am
Not sure if anyone else has had this problem before, but I think there's a bug relating to upped cards.
When I upgrade cards, and put them in decks, and use those codes for later use, the deck is not full because those cards aren't there
Not too sure, but it may looks like the game has eaten my electrum as well (9000 in this case)
Before anyone asks, yes I do wait for the game to say it's saving, and confirmed

If it helps, my arena deck is saved as well


EDIT***
In my card pool, there are 12 of that card, but none are upped (I bought the cards from the bazzar to upgrade them, and they are there in their unupped form the next time I login)
Title: Re: Ask a simple question, get a simple answer
Post by: Espithel on June 13, 2016, 01:44:55 am
Lol, I got ANOTHER basilisk blood just now from oracle.  Why can't this be happening to golden nymph or something?

Six basilisks in 8 days?
Title: Re: Ask a simple question, get a simple answer
Post by: dragonsdemesne on June 13, 2016, 03:36:59 am
Lol, I got ANOTHER basilisk blood just now from oracle.  Why can't this be happening to golden nymph or something?

Six basilisks in 8 days?

Checked my unsold cards, and I think it's 7 in 9 days.  I remembered spinning a nymph recently, but according to the nymph thread, it was earlier than that.  I have 7 BBs and 1 eternity and 1 dagger unsold since the last time I 'cleaned up' my >6 copies of cards.  (at 13 and 7/7, respectively)  I suppose there could be some pillars/pends in there as well, but I can't tell.  Based on my arena thread, I spun the dagger on June 5th.

edit: Another basilisk blood today :p
Title: Re: Ask a simple question, get a simple answer
Post by: yee on June 16, 2016, 08:31:28 pm
Mybe Oracle wants to tell you something? :P

Is there any place where you can read all the Oracle predictions?
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on June 16, 2016, 08:37:28 pm
http://elementscommunity.org/forum/cards/card-fortunes-list-(version-1-32)/
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on July 09, 2016, 09:40:35 am
Is there a more updated version of card leaderboard, based on how much they are used? This is the one I have currently, but it seems really old: http://www.elementsthegame.com/liststats.php
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on July 09, 2016, 02:41:57 pm
Is there a more updated version of card leaderboard, based on how much they are used? This is the one I have currently, but it seems really old: http://www.elementsthegame.com/liststats.php

Some time ago, we checked if this was updating, and the result: Yes, this list is. We don't know the frequency, but within a few weeks, those numbers changed.
Title: Re: Ask a simple question, get a simple answer
Post by: Silver Emerald on July 23, 2016, 12:37:41 am
If you use Drain Life/Siphon Life on a Voodoo Doll, do you gain HP from both the creature and your opponent?
Title: Re: Ask a simple question, get a simple answer
Post by: Aves on July 23, 2016, 12:48:27 am
Nope. You damage the doll. The doll loses hp, and you gain an equal amount of life as the doll was damaged for. The opponent is dealt damage equal to the amount suffered by the doll (assuming it . Basically, you've lowered the doll's hp for no reason, as you could've targeted them directly, unless your opponent had a reflective shield up.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 24, 2016, 01:35:47 pm
Nope. You damage the doll. The doll loses hp, and you gain an equal amount of life as the doll was damaged for. The opponent is dealt damage equal to the amount suffered by the doll (assuming it . Basically, you've lowered the doll's hp for no reason, as you could've targeted them directly, unless your opponent had a reflective shield up.

Indirect damage via Voodoo Doll isn't Spell Damage? What damage don't count as either Physical, Poison, or Spell other than catapulted creatures I asked in another thread?
Title: Re: Ask a simple question, get a simple answer
Post by: andretimpa on July 24, 2016, 01:42:28 pm
unblockable would be a better description for this (and cata's) damage.

If I drained my oponent's doll I wonder what would happen first, me taking the damage through voodoo or me healing the same amount through drain life?
Title: Re: Ask a simple question, get a simple answer
Post by: Leebill98 on November 26, 2016, 04:18:15 am
Apologies if this is the wrong place for the question, but say I have an idea for a tutorial regarding Deck building (quite different I assure you), and the New Post (think it is called that) is not appearing what do I do?
Title: Re: Ask a simple question, get a simple answer
Post by: Ginyu on November 26, 2016, 11:10:26 pm
Wow, indeed no permission to open a new tutorial. Looking through all the different posters there, this is probably unintentional.
General Discussion (http://elementscommunity.org/forum/general-discussion/) should be the next best place for it.
Title: Re: Ask a simple question, get a simple answer
Post by: Higurashi on November 27, 2016, 12:37:51 am
Negative. Tutorials go through a screening before they're accepted or rejected. Same with Articles. GD is the place to post 'em the first time.
Title: Re: Ask a simple question, get a simple answer
Post by: Leebill98 on November 27, 2016, 02:54:33 am
Apologies, about that. Still learning the ropes. Thanks for the help though.
Title: Re: Ask a simple question, get a simple answer
Post by: A_JEDI on December 21, 2016, 03:02:07 pm
Is anyone else having issues saving?  I can log in but it never saves successfully.

http://www.elementsthegame.com/connections.html - Shows I'm connected to all three servers

Same thing happens in chrome and firefox (firefox flash is updated). 

I have rebooted my computer (MBA).
Title: Re: Ask a simple question, get a simple answer
Post by: TheonlyrealBeef on December 21, 2016, 03:05:55 pm
Yes, everyone is currently experiencing the same issues, it's not just you.
Title: Re: Ask a simple question, get a simple answer
Post by: A_JEDI on December 21, 2016, 03:08:11 pm
Thank you
Title: Re: Ask a simple question, get a simple answer
Post by: igor135 on December 31, 2016, 04:31:05 pm
Is there a list of all the cards that cannot be won from FG's? For the sake of completing a collection, it's still cost efficient to upgrade cards you cannot win upgraded forms of, so I'm wondering if anyone has taken the time to compile which cards those are (eg. ghost of the past, aflatoxin, steam machine).
Title: Re: Ask a simple question, get a simple answer
Post by: Naii_the_Baf on December 31, 2016, 04:33:25 pm
Is there a list of all the cards that cannot be won from FG's? For the sake of completing a collection, it's still cost efficient to upgrade cards you cannot win upgraded forms of, so I'm wondering if anyone has taken the time to compile which cards those are (eg. ghost of the past, aflatoxin, steam machine).

Any card that is not upgraded :silly:
Title: Re: Ask a simple question, get a simple answer
Post by: igor135 on December 31, 2016, 04:40:11 pm
I guess that was on me, lol. I meant which upgraded card could never be won. So essentially, cards that could be upgraded without ever 'losing' money in the future when you win the upgraded form.
Title: Re: Ask a simple question, get a simple answer
Post by: kirbylover314 on December 31, 2016, 07:14:57 pm
http://elementscommunity.org/forum/false-gods/here-are-the-decks-of-the-actual-false-gods/
Title: Re: Ask a simple question, get a simple answer
Post by: asdw152 on December 31, 2016, 08:27:14 pm
another option
http://elementscommunity.org/forum/false-gods/list-of-cards-the-false-gods-don't-have/
Title: Re: Ask a simple question, get a simple answer
Post by: igor135 on January 01, 2017, 10:40:57 pm
another option
http://elementscommunity.org/forum/false-gods/list-of-cards-the-false-gods-don't-have/

YES! Thanks so much. This is exactly what I was looking for!
Title: Re: Ask a simple question, get a simple answer
Post by: Manuel on April 27, 2017, 04:24:50 pm
is there an option to ignore an entire forum section, like i can do with a normal thread?

(http://image.prntscr.com/image/be8b45ca94d946d09030120c9132f87c.png)
Title: Re: Ask a simple question, get a simple answer
Post by: Linkcat on April 27, 2017, 10:11:51 pm
Profile -> Modify Profile -> Ignore Boards Options
Title: Re: Ask a simple question, get a simple answer
Post by: Captain Scibra on May 19, 2017, 01:46:09 am
What's the font of the (currently) "reigned by Air" at the top of the forum pages.
Title: Re: Ask a simple question, get a simple answer
Post by: Manuel on August 27, 2017, 07:50:20 am
Moreover, due to an EtG's bug, Purple Nymph is the most common nymph in the game, so I think it needs its low stats. :P

is this reality? is this a meme/ingame joke? i've read it several times, zanz ever stated something about this?
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on August 27, 2017, 07:54:27 am
Due to a bug in the Oracle which just about doubles the chances of a purple nymph being granted over the other nymphs, I have shown both the stats as they are given and what I call the "Bug Weighted" stats. These stats half the number of reported purple nymphs in an attempt to give a better idea of what the nymph distribution would be without the bug.

It is an actual thing, and I'm fairly certain it is still an issue (if the Nymph page has anything to say for it, anyway)
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on September 24, 2017, 12:24:50 pm
Why can't I find the link to Elements card maker in the Card and Ideas section anymore?
Title: Re: Ask a simple question, get a simple answer
Post by: Fippe94 on September 24, 2017, 12:36:50 pm
Link is in the list of links at the bottom of this post: http://elementscommunity.org/forum/card-ideas-and-art/link-crucible-candidates-here!/
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on September 24, 2017, 01:34:20 pm
Awww, thank you very much.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 14, 2018, 10:58:31 am
If a Warden with -2 attack power targets a grounded creature that was damaged for 1 point before, does the target creature gain 0, 1, or 2 health?
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on September 14, 2018, 11:13:33 am
The target will then gain bonus current/max health
(https://cdn.discordapp.com/attachments/432228551786364938/490117565201383424/unknown.png)
Setup: Dry Spell on one of the Armagios, CP Antimatter the Warden, see what happens. This is the result
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on September 14, 2018, 11:34:50 am
Ah, so it raises max HP. Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: InsignificantWeeaboo on September 14, 2018, 05:55:22 pm
The target will then gain bonus current/max health
(https://cdn.discordapp.com/attachments/432228551786364938/490117565201383424/unknown.png)
Setup: Dry Spell on one of the Armagios, CP Antimatter the Warden, see what happens. This is the result

Is this a viable strategy?
Title: Re: Ask a simple question, get a simple answer
Post by: kaempfer13 on September 14, 2018, 05:57:56 pm
not putting antimatter deliberately into your deck to target your wardens, but if your opponent does it for you you may want to change targeting priority
Title: Re: Ask a simple question, get a simple answer
Post by: JonathanCrazyJ on September 14, 2018, 06:01:49 pm
The target will then gain bonus current/max health
(https://cdn.discordapp.com/attachments/432228551786364938/490117565201383424/unknown.png)
Setup: Dry Spell on one of the Armagios, CP Antimatter the Warden, see what happens. This is the result

Is this a viable strategy?

*me throws catapult into shipwrecker vs entropy*
Title: Re: Ask a simple question, get a simple answer
Post by: worldwideweb3 on September 14, 2018, 11:42:35 pm
The target will then gain bonus current/max health
(https://cdn.discordapp.com/attachments/432228551786364938/490117565201383424/unknown.png)
Setup: Dry Spell on one of the Armagios, CP Antimatter the Warden, see what happens. This is the result

Is this a viable strategy?

*me throws catapult into shipwrecker vs entropy*

Too bad none of the other elements can do that #SoPaOP  ;D
Title: Re: Ask a simple question, get a simple answer
Post by: MasterWalks on October 28, 2018, 11:05:38 pm
If you blitz airborne creatures before using Chimera, does the chimera attack get based off the double attack caused by blitz or the base attack of the creature?
Title: Re: Ask a simple question, get a simple answer
Post by: Manuel on October 29, 2018, 12:34:20 am
u have two 10/10 golden dragon
u blitz
u have two 20/10 dragon
chimera
40/20 chimera
Title: Re: Ask a simple question, get a simple answer
Post by: Ryousen on July 11, 2019, 07:01:26 am
Can anyone here fill me in on Elements and its current side versions? I cant follow the discussions on Flashpocalypse topic  :chroma
Title: Re: Ask a simple question, get a simple answer
Post by: serprex on July 11, 2019, 07:35:37 am
I'll try give a simple answer re said topic (http://elementscommunity.org/forum/general-discussion/flashpocalypse-67275):


As a community, a decision needs to be made about what sorts of pvp events, if any, we'd like to have organized in a post flashpocalyptic world
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on July 11, 2019, 07:38:00 am
Sure!
So you have Elements, the regular game, what you know. When development went into a lull, a few people made a spinoff game, OpenEtG (https://etg.dek.im/), with an open-sourced code. This version has many similar things to the regular game, but has more cards, some balance changes on existing cards, and a few other modes. As well as a new False God roster (named Demigods) to accommodate the new cards.

OEtG was not made in Flash, while regular Elements is. This means, when Flash gets cancelled, most people will be looking towards OEtG as the major game of choice for the community. It does lack in some areas, but those would hopefully be ironed out before the "Flashpocalypse".

Vanilla OEtG is slightly different. It is basically original Elements game, but with the "skin" of OpenEtG. It is a dedicated PvP server, so when the PvP servers for Elements go down, these can be used as a backup. PvP is also faster, which makes it nice for testing decks in a PvP environment.

If you have any more questions, feel free to ask
Title: Re: Ask a simple question, get a simple answer
Post by: Ryousen on July 11, 2019, 06:07:42 pm
Hey, that was fast. Thanks!
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on July 16, 2019, 02:40:14 am
OEtG was not made in Flash, while regular Elements is. This means, when Flash gets cancelled, most people will be looking towards OEtG as the major game of choice for the community. It does lack in some areas, but those would hopefully be ironed out before the "Flashpocalypse".

When that happens, will this forum still exist and active?
Title: Re: Ask a simple question, get a simple answer
Post by: dawn to dusk on July 16, 2019, 04:42:20 am
The forum will exist, but due to the lack of Elements, it's primary focus is likely to be more towards OEtG. Further marketing may bring in more people as well
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on July 16, 2019, 09:22:39 am
We will still have oetg vanilla. I would prefer that.
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on July 21, 2019, 07:14:23 pm
No idea where to post so I ask my simple question here:

when will something happen? Like Trials? Is there any plan for the start of Trials? I'd like to preplan certain things
in my life and really don't want to face a post which just states that "Hey, signup for Trials starts now!".
Pls try to estimate the starting date of Trials. And tell us, ofc.
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on November 28, 2019, 08:33:39 pm
What's the next event? 3man PvP? There Can Be Only One?
Title: Re: Ask a simple question, get a simple answer
Post by: Blacksmith on November 29, 2019, 10:16:06 pm
What's the next event? 3man PvP? There Can Be Only One?
Ultimately this is the councils job. I think they could be a bit more clear with schedules tbh. And what they're doing for that matter
Title: Re: Ask a simple question, get a simple answer
Post by: TheonlyrealBeef on November 29, 2019, 10:33:14 pm
What's the next event? 3man PvP? There Can Be Only One?
Ultimately this is the councils job. I think they could be a bit more clear with schedules tbh. And what they're doing for that matter
I do not remember the council ever directly interfering in these matters. The PvPEOs handle these events. Being clear with schedules would be great if the council had any. Announcing active points of discussion would be great, if there were any.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on December 18, 2019, 09:00:52 am
Hi. Where can I find the list of starter decks for each element?
Title: Re: Ask a simple question, get a simple answer
Post by: iancudorinmarian on December 18, 2019, 09:19:24 am
Hi. Where can I find the list of starter decks for each element?
http://elementscommunity.org/wiki/Starter_Decks
Title: Re: Ask a simple question, get a simple answer
Post by: Blacksmith on February 11, 2020, 10:33:20 pm
Whats the meaning of life?
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on February 11, 2020, 10:45:11 pm
42 :sillyspin:
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on February 13, 2020, 07:08:10 am
Whats the meaning of life?

1 of the 12 elements whose quanta is generated by emerald pillars.
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on February 13, 2020, 11:18:04 am
expected a :water answer from you :P
Title: Re: Ask a simple question, get a simple answer
Post by: MasterWalks on February 13, 2020, 06:42:34 pm
Whats the meaning of life?

1 of the 12 elements whose quanta is generated by emerald pillars.

This is what life is; not the meaning of life.

If we want to look at it this way, we should look at what the element of life means. So what can you expect when playing against it?
Let look at War for this answer.

The answer is a premature death...
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on February 13, 2020, 06:51:15 pm
Look at War 11, MW.
Title: Re: Ask a simple question, get a simple answer
Post by: MasterWalks on February 13, 2020, 06:56:46 pm
Look at War 11, MW.

That was a past life
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on February 13, 2020, 07:08:20 pm
life renews itself...
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on February 14, 2020, 02:39:51 am
expected a :water answer from you :P
Well, he did ask about the meaning of life, not the meaning of water.
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on February 14, 2020, 11:16:13 am
.... can't be the meaning of life connected to water...? :) Water is my all time favorite compound, a fantastic material with fantastic properties.
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on February 17, 2020, 02:12:34 am
And I expected an entropy answer from you...
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on February 17, 2020, 04:35:59 am
that's simple: no meaning.
Title: Re: Ask a simple question, get a simple answer
Post by: Submachine on February 17, 2020, 08:35:44 am
The meaning of life is something only time can tell.~

While we are waiting for the revelation, we have the secret of the fox. Ancient mystery.
What is his sound? Will we ever know? It will always be a mystery.

What does the fox say?
Title: Re: Ask a simple question, get a simple answer
Post by: Monox D. I-Fly on February 18, 2020, 02:27:23 am
What does the fox say?

Naruto, you've been rustier in these peaceful days...
Title: Re: Ask a simple question, get a simple answer
Post by: DrBla on December 19, 2022, 03:31:28 pm
 :time to unearth this topic...

If I'm looking for some pvp without setting up a match with someone in advance which is the better version to register a new account and restart playing: openETG or the Unity remake?
Title: Re: Ask a simple question, get a simple answer
Post by: Wyand on December 19, 2022, 07:14:39 pm
I'd say openETG is much more reliable now. But it is only a guess based on previous experiences.
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