Many a popular game have included the gimmick of including the unlocking feature, where after this, this and that, X is unlocked.
Who is to say that this couldn't function well with Elements the Game either?
Inspired by a recent post of mine:
Maybe there could be something like an Ultimate AI1, where they start off with 100 of each quanta, all random cards and 0 pillars or pendula. To unlock this AI you'd have to face AI1 1000 times or something?
Unlocking AIs could be interesting.
People were asking if there is any interest in continuing with facing AI1s and AI2s after the tutorial. Were there a way to unlock bonus CPUs after beating them a certain amount of time, I think it may be interesting to continue facing them.
Aside from that my imagination began expanding to cards, to Elders, to False Gods!
So if any of you have any interesting ideas, discuss!!!