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Offline HyroenTopic starter

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Unlock X https://elementscommunity.org/forum/index.php?topic=28175.msg359792#msg359792
« on: July 02, 2011, 05:47:05 pm »
Many a popular game have included the gimmick of including the unlocking feature, where after this, this and that, X is unlocked.

Who is to say that this couldn't function well with Elements the Game either?

Inspired by a recent post of mine:
Maybe there could be something like an Ultimate AI1, where they start off with 100 of each quanta, all random cards and 0 pillars or pendula. To unlock this AI you'd have to face AI1 1000 times or something?

Unlocking AIs could be interesting.
People were asking if there is any interest in continuing with facing AI1s and AI2s after the tutorial. Were there a way to unlock bonus CPUs after beating them a certain amount of time, I think it may be interesting to continue facing them.

Aside from that my imagination began expanding to cards, to Elders, to False Gods!

So if any of you have any interesting ideas, discuss!!!
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Offline Jenkar

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Re: Unlock X https://elementscommunity.org/forum/index.php?topic=28175.msg359800#msg359800
« Reply #1 on: July 02, 2011, 06:04:37 pm »
This particular suggestions seems funny. Why... not. Give more examples?
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Offline Thalas

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Re: Unlock X https://elementscommunity.org/forum/index.php?topic=28175.msg359905#msg359905
« Reply #2 on: July 02, 2011, 10:11:40 pm »
I agree. But nothing crazy like ultimate ai1.

Offline artimies7

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Re: Unlock X https://elementscommunity.org/forum/index.php?topic=28175.msg359928#msg359928
« Reply #3 on: July 02, 2011, 11:24:33 pm »
Unlock: Defeating 1000 AI1, 1000 AI2, and 500 AI3 with a 60-card deck decreases the upgrade cost. By how much, I don't know.

Unlock: You can buy rare weapons for 1000  :electrum after you use one of each in 200 AI battles each. Does not stack. (This means that if you have a Pulvy and a Titan in one deck, the first win would go toward Pulvy purchasing and the next toward Titan. Unlocking one means you can buy it, but not any of the others.)
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Offline CCCombobreaker

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Re: Unlock X https://elementscommunity.org/forum/index.php?topic=28175.msg359956#msg359956
« Reply #4 on: July 03, 2011, 12:35:29 am »
Are we looking for more reasons to grind or some seemingly worthwhile side benefits of grinding in particular ways?
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Offline artimies7

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Re: Unlock X https://elementscommunity.org/forum/index.php?topic=28175.msg359992#msg359992
« Reply #5 on: July 03, 2011, 01:55:24 am »
Both. But only grinding the lower AI because they're lesser used, aside from the early quests and deck testing & experimentation.
(At least, that's what I'm using them for.)
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anything
blarg: