Phoenix 6
Creature
Flying
Becomes Ash on death
6|1
Minor Phoenix 2
Creature
Flying
Becomes Minor Ash on death
4|1
Ash 0
Creature
May not attack
2
: Rebirth
0|6
Minor Ash 0
Creature
May not attack
2
: Rebirth
0|4
Immolation 1
Spell
Sacrifice a creature to gain 7
and 1 quantum of each other type.
Cremation 0
Spell
Sacrifice a creature to gain 7
and 1 quantum of each other type.
Nova 1
Spell
Gain a quantum of each element
Do not play more than twice in a turn
Supernova 2
Spell
Gain 2 quanta of each element
Do not play more than once in a turn
Vampire Stiletto 2
Weapon
Vampirism
4|3
Vampire Dagger 3
Weapon
Vampirism
6|4
Graboid 3
Creature
Burrowed
2
: Evolve into a Shrieker
2|2
Elite Graboid 3
Creature
Burrowed
2
: Evolve into an Elite Shrieker
2|3
Undead 1
Creature
Triggers death effects on play only
When killed, place a Skeleton on the bottom of your deck
When Reverse Timed, becomes a random non-
creature
1|1
Undead Warrior 1
Creature
Triggers death effects on play only
When killed, place a Skeletal Warrior on the bottom of your deck
When Reverse Timed, becomes a random non-
creature
2|1
Skeleton 1
Creature
Does not trigger death effects
When Reverse Timed, becomes an Undead
1|1
Skeletal Warrior 1
Creature
Does not trigger death effects
When Reverse Timed, becomes an Undead Warrior
2|1
Holy Light 2
Spell
Heal a target 5hp and draw a card.
Death or Darkness aligned creatures and players take damage instead.
Holy Light 1
Spell
Heal a target 5hp and draw a card.
Death or Darkness aligned creatures and players take damage instead.