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Tanjitsu

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Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg436740#msg436740
« on: December 09, 2011, 05:29:15 pm »
Hey,

Duno if this has been suggested or discussed before, sorry for duplication if it has but....

Some things i believe are missing would be .....

1. A combat log, too many times have i looked at the computers empty hand and watched my hp points disapear with no rhyme or reason as to why i am taking damage.
This would be easily combated by a drop down log of "player: Nymph -> deals 2 dmg per opponents card = 50dp" or something similar :D...
Stops me rage quiting when i swear down the computer cheated.

2. The option for Pink Tickets. We can battle our friends but with no reward or reason.
Why not allow both players to select a card from their current hand to wager on the match.
This way we can play against each other in structured matches that we choose and agree on for set rewards worth having.
Before the match is started both players must choose and show the card to wager on. Both players see the cards so the wager is balanced.
Ie. not wagering a Tower V's a Rare, unless the player is happy to wager that risk.

I have more ideas but will add as my memory kicks in :P
Tanj

Offline Shrink

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Re: Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg436836#msg436836
« Reply #1 on: December 09, 2011, 11:14:37 pm »
I am not really too sure I follow why you don't understand what's going on from your opponent's perspective, but having a battle log seems like it could be helpful for people doing write-ups on their own duels in competition.

You can never really have this wager card thing because people will take advantage of it way too easily. It would be like trading cards essentially.
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Offline Naesala

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Re: Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg436855#msg436855
« Reply #2 on: December 10, 2011, 12:12:10 am »
You can never really have this wager card thing because people will take advantage of it way too easily. It would be like trading cards essentially.
People would start making multiple accounts and grinding to the 500 to get rare weapons fast, and multiple spins a day to increase chances of a nymph. then they would just battle themselves and wager the cards to give themselves more free cards.
Your favorite Hotyugh

Offline Cel

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Re: Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg436856#msg436856
« Reply #3 on: December 10, 2011, 12:12:56 am »
I am not really too sure I follow why you don't understand what's going on from your opponent's perspective, but having a battle log seems like it could be helpful for people doing write-ups on their own duels in competition.
Adrenaline?

1. A combat log.

2. The option for Pink Tickets.
Combat log is a fasinating idea which I approve of, and no, I don't think it's been suggested before  :)

I do dislike how when I battle a friend nothing is gained/lost, but what Tanjitsu said about players taking advantage of it to trade with would be a problem, so maybe just money you can be wagered? Zero if you want a practice game, or much more if you want a 'interesting' game.

Offline teffy

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Re: Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg436868#msg436868
« Reply #4 on: December 10, 2011, 12:43:09 am »
[...]
Combat log is a fasinating idea which I approve of, and no, I don't think it's been suggested before  :)
[...]
 
It´s the Common feature request #14 (http://elementscommunity.org/forum/index.php/topic,13750.0.html)
Text log could be good for PvP Duel /tournaments to see if duels were played correctly , cheating attempts, spectator mode addition...
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Re: Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg436970#msg436970
« Reply #5 on: December 10, 2011, 08:17:09 am »
I am not really too sure I follow why you don't understand what's going on from your opponent's perspective, but having a battle log seems like it could be helpful for people doing write-ups on their own duels in competition.
Long story short: I had some flying Titans with Overdrive on the field vs a mono :darkness opponent. I was just hammering him down while stalling with SoSacs myself when he LS'ed (Liquid Shadow) my biggest Titant (thus removing the Overdrive skill). I was like, whatever dude! I'll just heal myself and kill you. I died the next round....

Took me quite a few seconds to realise I had just one-shotted myself with my healing Titan, since SoSac inverted healing and damage done to me... I am quite experienced and things like these don't happen that often to me ::) but a Combat Log would have certainly been helpful.

I do think it's difficult to realise though since it'll probably increase server stress?

Offline Cel

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Re: Combat Log https://elementscommunity.org/forum/index.php?topic=34630.msg437097#msg437097
« Reply #6 on: December 10, 2011, 06:37:34 pm »
I am not really too sure I follow why you don't understand what's going on from your opponent's perspective, but having a battle log seems like it could be helpful for people doing write-ups on their own duels in competition.
Long story short: I had some flying Titans with Overdrive on the field vs a mono :darkness opponent. I was just hammering him down while stalling with SoSacs myself when he LS'ed (Liquid Shadow) my biggest Titant (thus removing the Overdrive skill). I was like, whatever dude! I'll just heal myself and kill you. I died the next round....

Took me quite a few seconds to realise I had just one-shotted myself with my healing Titan, since SoSac inverted healing and damage done to me... I am quite experienced and things like these don't happen that often to me ::) but a Combat Log would have certainly been helpful.
Wow, I literally laughed aloud at that XD I didn't even think about what Vamp+SoSac would do  :))

 

anything
blarg: