*Author

Offline bucky1andonlyTopic starter

  • Sr. Member
  • ****
  • Posts: 637
  • Reputation Power: 9
  • bucky1andonly is a Spark waiting for a buff.
  • New to Elements
discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg153958#msg153958
« on: September 07, 2010, 03:29:51 pm »
Subject says it all.  Would mean increasing the game area, but there could then be a lot of cards made using the discard pile, returning things to hand or deck or into play, or cards that do things based on the number of cards, or creatures or spells in the discard pile.  Plus then discard effects could be introduced.

Offline bored_ninja777

  • Hero Member
  • *****
  • Posts: 1080
  • Reputation Power: 13
  • bored_ninja777 is taking their first peeks out of the Antlion's burrow.bored_ninja777 is taking their first peeks out of the Antlion's burrow.
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg153959#msg153959
« Reply #1 on: September 07, 2010, 03:32:22 pm »
true, but would there be a way to view said discard? or purely memory? only top card is visible/ useable? will there be a counter showing how many spells/perms/creatures are there? how many of each element in discard? so many different things we would want to know that either game would have to add lots to do so or we would have to rely on memory only and hope the game never has a bug when reading the data.
i would like to see discard pile etc used but idk if zanz would do it. seems to me it would be more of a problem.
~McPasty was here~

Offline Dragoon1140

  • Hero Member
  • *****
  • Posts: 1984
  • Reputation Power: 23
  • Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.
  • New to Elements
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg153971#msg153971
« Reply #2 on: September 07, 2010, 04:17:40 pm »
This has been discussed countless times in the past.

What makes Elements unique from every other card game is that there is no graveyard (in the discard sense).  This not only makes the game faster, but also allows for other creative ideas to flourish.  Phoenix is a perfect example of this.  Plus, it would be terribly hard to balance such a huge thing being added to the game.
Else known as "JonTheBon"

I also make videos and stuff.

Offline bucky1andonlyTopic starter

  • Sr. Member
  • ****
  • Posts: 637
  • Reputation Power: 9
  • bucky1andonly is a Spark waiting for a buff.
  • New to Elements
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg153993#msg153993
« Reply #3 on: September 07, 2010, 05:21:55 pm »
Needs to be discussed more then I would think, since it would open up a lot more card ideas and abilities. 

smuglapse

  • Guest
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154021#msg154021
« Reply #4 on: September 07, 2010, 06:32:50 pm »
Not that a person can't change their mind, but here is what zanz said earlier about the topic:

[04:11:51]PuppyChow: and a card graveyard?...
...
[04:12:16]zanzarino: uhm nah - and no
[04:12:32]zanzarino: Not because graveyard is not a good idea it's just
[04:12:37]zanzarino: Soo common
...
[04:12:49]zanzarino: We can do better

TheCount

  • Guest
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154089#msg154089
« Reply #5 on: September 07, 2010, 09:02:44 pm »
I'm against introducing a discard pile on elements. I love how once one of your creatures / perms is gone from the field, it's gone forever, no exceptions.

Offline Dragoon1140

  • Hero Member
  • *****
  • Posts: 1984
  • Reputation Power: 23
  • Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.
  • New to Elements
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154111#msg154111
« Reply #6 on: September 07, 2010, 09:51:04 pm »
I love how once one of your creatures / perms is gone from the field, it's gone forever, no exceptions.
Except Phoenix and Rewind.
Else known as "JonTheBon"

I also make videos and stuff.

Offline bucky1andonlyTopic starter

  • Sr. Member
  • ****
  • Posts: 637
  • Reputation Power: 9
  • bucky1andonly is a Spark waiting for a buff.
  • New to Elements
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154560#msg154560
« Reply #7 on: September 08, 2010, 03:55:08 pm »
Lol @ zanz for the lame excuse of saying its too common.  The reason why its common is because it works.  It allows for more versatile cards.  Which then means a lot more variety of decks hopefully being used.  Variety = good!

Offline Dragoon1140

  • Hero Member
  • *****
  • Posts: 1984
  • Reputation Power: 23
  • Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.
  • New to Elements
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154564#msg154564
« Reply #8 on: September 08, 2010, 03:58:12 pm »
Lol @ zanz for the lame excuse of saying its too common.  The reason why its common is because it works.  It allows for more versatile cards.  Which then means a lot more variety of decks hopefully being used.  Variety = good!
No, it is common because every creator of a card game and their mothers have used it.  It is the same reason there are no elves or dwarfs in this game, it is just too stereotypical of fantasy (card) games.  The wonderful pull this game has is its simplicity.  Creating cards that can be revived (Phoenix) is not a terribly hard thing to do, and it provides an original experience, even for long-time Magic: The Gathering players.
Else known as "JonTheBon"

I also make videos and stuff.

TheCount

  • Guest
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154588#msg154588
« Reply #9 on: September 08, 2010, 04:31:26 pm »
Except Phoenix and Rewind.
These do not count as "discarded" since phoenix creates Ash when its destroyed so, the original Phoenix still gets destroyed and Rewind puts the card ontop of your deck.

Offline Dragoon1140

  • Hero Member
  • *****
  • Posts: 1984
  • Reputation Power: 23
  • Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.Dragoon1140 is a Mummy waiting to discover the path to glory.
  • New to Elements
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154591#msg154591
« Reply #10 on: September 08, 2010, 04:35:02 pm »
These do not count as "discarded" since phoenix creates Ash when its destroyed so, the original Phoenix still gets destroyed and Rewind puts the card ontop of your deck.
I love how once one of your creatures / perms is gone from the field, it's gone forever, no exceptions.
You didn't say anything about a pure discard pile and not a graveyard-type system.
Else known as "JonTheBon"

I also make videos and stuff.

Offline BluePriest

  • Legendary Member
  • ******
  • Posts: 3771
  • Reputation Power: 46
  • BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.BluePriest is towering like an Amethyst Dragon over their peers.
  • Entropy Has You
  • Awards: Slice of Elements 5th Birthday Cake
Re: discard pile https://elementscommunity.org/forum/index.php?topic=12328.msg154602#msg154602
« Reply #11 on: September 08, 2010, 04:54:45 pm »
I dont see a point in arguing about semantics. And I also dont see a point to a discard/graveyard/whatever you want to call it. The point is its not going to happen. You dont like that Zanz said so, leave, dont play the game. Its not hard. You arent forced to play it, nor are you forced to pay to play or even get an advantage in it.
On the concept of dwarves or elves, as far as I know, zanz hasnt ruled out this possibility, the only thing he rules out is them being in the game just to be in the game. i seem to remember him saying that he would only implement them if there was a real good reason to.
/Rant

Now as to the suggestion, give me a good reason to implement this. Zanz doesnt have one not JUST because every other card game does. he has the fore site to know that you can implement just about everything a graveyard does without actually having one. The phoenix was a prime example of this, and so far, all I have seen in this thread is people saying we should or shouldnt have one because someone else said so. Despite Zanz being the maker, it doesnt mean the idea isnt good, all it means is that it wont happen. It can still be discussed, as Zanz can  and has changed his mind before.
This sig was interrupted by Joe Biden

 

blarg: