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Offline Marked OneTopic starter

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Buying perks https://elementscommunity.org/forum/index.php?topic=53407.msg1121614#msg1121614
« on: January 17, 2014, 10:08:22 pm »
I had ain idea where after a certain deck level players can start buying perks like the ones at the arena but for extreammly high prices.

The perks would be considerd upgrades and if playing pvp 1 the perks would simply have no affect.

if you have eny opinion on wethere this might or might not work please reply :P

Offline Higurashi

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Re: Buying perks https://elementscommunity.org/forum/index.php?topic=53407.msg1121618#msg1121618
« Reply #1 on: January 17, 2014, 10:14:42 pm »
If you check out the trainer (http://elementsthegame.com/trainer), you'll be able to see that your own mark can rise in levels. At the maximum level, this raises your HP to 150. Bonuses like these will be obtainable by raising your reputation with your selected element through quests.

This is a better solution than simply buying, because many players have TONS of electrum stockpiled and nothing to spend it on.
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Offline Marked OneTopic starter

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Re: Buying perks https://elementscommunity.org/forum/index.php?topic=53407.msg1121622#msg1121622
« Reply #2 on: January 17, 2014, 10:20:51 pm »
I didn't know that but like you said many players have lots of elek....whatevers so thise would give them something to spend on for intstance rasing your health would cost for instance 100 000 wach-you-ma-call-its and being able to draw ain extra card would cost maby 1 million I don't know its the concept of giving old players something else to do and to spise up late game playing.....

Offline Higurashi

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Re: Buying perks https://elementscommunity.org/forum/index.php?topic=53407.msg1121639#msg1121639
« Reply #3 on: January 17, 2014, 11:34:09 pm »
That's not spice; it's the opposite: making the game even easier. Far too easy.

Spice is adding variety or more of a challenge. That's why so many of us vets are doing the No-Bazaar challenge right now.

Furthermore, a -direct- advantage simply because of how long you've played isn't entirely fair, nor does it seem to be the developer's goal. Electrum is not the way to go for this.

Other suggestions like being able to buy a Nymph for a million are more in keeping with maintaining game balance. Yes, Nymphs can be strong, but not that strong. More HP, mark increase, draw power, number of copies.. messing with any part of the game's mechanics changes everything.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

 

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