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Offline xray1324Topic starter

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6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178398#msg1178398
« on: February 04, 2015, 08:48:12 pm »
It'd make nymphs a bit more easier to get :P

Offline CrockettRocket

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178399#msg1178399
« Reply #1 on: February 04, 2015, 08:49:28 pm »
Not a good idea because relics are the easiest thing to get in mass from farms
 
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Offline xray1324Topic starter

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178400#msg1178400
« Reply #2 on: February 04, 2015, 08:52:45 pm »
relics are not easy to get, they are rares. maybe in gold+plat, but nymphs would not be regularly found in bronze+silver.

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178402#msg1178402
« Reply #3 on: February 04, 2015, 09:11:43 pm »
relics are not easy to get, they are rares. maybe in gold+plat, but nymphs would not be regularly found in bronze+silver.

What CR meant that if one were to make a deck full of nymphs for farming reason, whoever beat that deck would have a guaranteed 3 relic per win
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Offline CrockettRocket

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178408#msg1178408
« Reply #4 on: February 04, 2015, 10:44:29 pm »
Currently for a relic farm I could make it 19 nymphs and 6 relics, for 25 relics. If I put pillars, that have a lesser chance to be spun in the spinner, a person grinding relics off me would have a near 85% rate of getting 3 relics per win. Which they can turn into nymphs. Finally when they get 24 total nymphs and 6 relics, they farm me relics until both of us now have every nymph in the game.
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Offline Espithel

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178501#msg1178501
« Reply #5 on: February 05, 2015, 02:45:38 pm »
Well, let's calculate how efficient that is, eh?
Assuming six of every nymph, so 24 by 6 (6 upped, 6 unupped) = 144. So that's the number of nymphs we need.
Now multiply it by six, because we need six relics to get a nymph = 864.
Then multiply it by ten, because we have a 1 in 10 chance of getting a nymph by trading in six relics = 8640. 8640 relics are needed.

You gain 3 relics a win (Assuming you have 30 nymphs, which I question... A lot.), So divide 8640 and round up to get the approximate umber of games needed = 2880.

How many games have I played in my entire elements career? 3090. (I'm a bit casual, I'll admit.)

So... I question the actual efficiency of farming this way.
But hey, who knows? If we wanted to, we could factor in the average seconds to win against an AI, and connecting via pvp2, and then have an approximate number of seconds needed, which we can convert into hours (Should be more than a day.)

Offline Zawadx

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178503#msg1178503
« Reply #6 on: February 05, 2015, 02:54:07 pm »
If you play vs. an opponent which doesn't play cards with a super rush (immobow seems most consistent for this), you take ~5 turns per win. So a game approx. per 1.5 Minutes (at most). 40 games an hour, so 72 hours needed.

Eh, maybe.
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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178505#msg1178505
« Reply #7 on: February 05, 2015, 02:55:20 pm »
Well, let's calculate how efficient that is, eh?
Assuming six of every nymph, so 24 by 6 (6 upped, 6 unupped) = 144. So that's the number of nymphs we need.
Now multiply it by six, because we need six relics to get a nymph = 864.
Then multiply it by ten, because we have a 1 in 10 chance of getting a nymph by trading in six relics = 8640. 8640 relics are needed.

You gain 3 relics a win (Assuming you have 30 nymphs, which I question... A lot.), So divide 8640 and round up to get the approximate umber of games needed = 2880.

How many games have I played in my entire elements career? 3090. (I'm a bit casual, I'll admit.)

So... I question the actual efficiency of farming this way.
But hey, who knows? If we wanted to, we could factor in the average seconds to win against an AI, and connecting via pvp2, and then have an approximate number of seconds needed, which we can convert into hours (Should be more than a day.)

This is a nice calculation of how much effort (#games) it would take to get all nymphs this way. However this has nothing to do with efficiency. To get a sense of efficiency, why don't you compare it to how long it takes the get all the nymphs from the Oracle ? You still need to get the same number of nymphs, but the chance to get one from the Oracle is much lower than 1/10, and you can only visit Oracle once a day but you can play hundreds of farm-games a day. I venture a wild guess that it is many thousands of times more efficient to farm based on the OP suggestion than to get them from the Oracle.

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Offline Chapuz

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178506#msg1178506
« Reply #8 on: February 05, 2015, 02:58:08 pm »
Yep, good idea for me!
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Offline Espithel

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178507#msg1178507
« Reply #9 on: February 05, 2015, 03:02:55 pm »
This is a nice calculation of how much effort (#games) it would take to get all nymphs this way. However this has nothing to do with efficiency. To get a sense of efficiency, why don't you compare it to how long it takes the get all the nymphs from the Oracle ? You still need to get the same number of nymphs, but the chance to get one from the Oracle is much lower than 1/10, and you can only visit Oracle once a day but you can play hundreds of farm-games a day. I venture a wild guess that it is many thousands of times more efficient to farm based on the OP suggestion than to get them from the Oracle.

I'm not even going to try and calculate the effort needed to get it from the oracle.
But yes, that is a very good point.

Although, I would say that, frankly, the current method of getting nymphs is too difficult, especially considering just how much of an effect some (*Stares at the air nymph, purple nymph, and time nymph*) can have.


...And I didn't even factor in getting nymphs you don't need. x.x

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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178513#msg1178513
« Reply #10 on: February 05, 2015, 03:33:27 pm »
Off some quick calculations, there's a 0.031836735 probability of getting a nymph from the Oracle. This equals 1 nymph every 31.41025641 days. If 6 relics gave you a 10% chance of a nymph, that's a nymph every half an hour. Even if you did only 1 farm match every day, you have better efficiency than Oracle. As a casual, you should be able to do 15 minutes a day, which is 15.70512821 times more efficient than oracle. If you're a zombie grinder and farm for 2 hours a day, that's 125.6410256 times the efficiency of Oracle.



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Re: 6 relics for a 1/10 chance of getting a random nymph = good idea? https://elementscommunity.org/forum/index.php?topic=57534.msg1178537#msg1178537
« Reply #11 on: February 05, 2015, 11:46:54 pm »
Nymphs are Ultra Rare for a reason. They aren't especially useful in general gameplay due to their rarity, and are displayed mostly as a trophy.  Flooding Elements with Nymphs is, IMO, a bad idea.
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