[09:55:17] ‹Linkcat› Something significant did happen, you can now start trying to kill each other.
[10:10:46] ‹MasterWalks› well we now have the opportunity to have a confirmed civ
[10:13:00] ‹Mobian› Not quite. We know that at least 1 of the Firefly's targets is. But no clue which one.
[10:13:29] ‹MasterWalks› ah true
[10:16:26] ‹MasterWalks› okay i have a very educated guess on who had antlion/graboid last night.
[10:23:06] ‹Mobian› Oh?
[10:25:32] ‹MasterWalks› basically it 2/3 of chance i am right
[10:25:36] ‹MasterWalks› i think
[10:26:04] ‹Mobian› Interesting theory
[01:13:06] ‹iancudorinmarian› how many mafia are there?
[01:13:15] ‹Mobian› 3
[01:13:39] ‹iancudorinmarian› Hm, then all 3 of them forgetting to send a NK is very unlikely
[01:13:57] ‹Mobian› There are 3 False Gods and 12 Elementals.
[01:14:15] ‹Mobian› It's quite likely they targetting the Ant or Grab
[01:14:25] ‹MasterWalks› angel, graboid, or antlion was most likely used
[01:14:27] ‹Mobian› *they were targetting
[01:15:25] ‹iancudorinmarian› Linkcat, what is this "parity" you're talking about in the rules?
[01:15:54] ‹JonathanCrazyJ› ‹@iancudorinmarian› if 3 mafia and 3 civs are alive, mafia win if one is burrowed grabboid
[01:16:08] ‹iancudorinmarian› Ah, okay. Thanks.
[01:16:37] ‹Linkcat› Mafia win regardless at that point.
[01:16:41] ‹Mobian› If the grab is burrowed, then 4 civs = loss
[01:16:55] ‹JonathanCrazyJ› oh yeah true
[01:17:08] ‹Mobian› 3 parity is all that's required for a whole mafia team
[01:17:15] ‹JonathanCrazyJ› so 5 civs = loss if phoenix is dead and grab burrowed
[01:17:51] ‹JonathanCrazyJ› the question is, will mafia stick or twist with their NK
[01:17:56] ‹Mobian› That being said, if we can reduce the mafia's numbers, their parity condition will be harder to meet
[01:18:49] ‹JonathanCrazyJ› they could have hit grabby, in which case makes sense to change target, antlion and it makes sense to stick, angel is wildcard
[01:19:36] ‹Mobian› If they were protected by an angel, they can't be protected again until Night 2
[01:19:45] ‹dawn_to_dusk› That's 2/3 they should switch
[01:19:50] ‹dawn_to_dusk› Assuming they don't know
[01:20:16] ‹JonathanCrazyJ› wait i may have missed that, angel must switch targets?
[01:20:26] ‹MasterWalks› if they hit antlion, why would they stick?
[01:20:39] ‹iancudorinmarian› "This ability fails if the target was protected by a Guardian Angel on the previous Night."
[01:20:49] ‹Mobian› ^
[01:20:53] ‹JonathanCrazyJ› ‹@MasterWalks› antlion is EoR
[01:20:55] ‹iancudorinmarian› Yeah, it can't protect the same player twice in a row
[01:21:22] ‹MasterWalks› ohhh makes sense
[01:21:39] ‹Mobian› So that's 2/3 stick
[01:21:46] ‹JonathanCrazyJ› grab is protection always until evolved, antlion can burrow every other round, angel is every round but not same player twice ina row
[01:22:16] ‹Mobian› Warden could protect the angel'd target though, and they could trade off every other round
[01:22:26] ‹JonathanCrazyJ› ‹@Mobian› BUT, if they stick on grabboid that's a massive disadvantage missing 1st two NKs
[01:22:43] ‹Mobian› true
[01:22:48] ‹MasterWalks› what happens when grabby evolves?
[01:22:52] ‹JonathanCrazyJ› ‹@Mobian› would require angel and warden revealing themselves, terrible idea
[01:23:10] ‹Mobian› They can vote and be targeted
[01:23:15] ‹JonathanCrazyJ› ‹@MasterWalks› it is able to vote, and counts as Civy so delays mafia win
[01:23:53] ‹MasterWalks› oh yea they cant vote until evolved... dunno how i missed that
[01:24:01] ‹iancudorinmarian› Graboid is basically the last resort if it ever comes that close
[01:24:05] ‹Mobian› So, we see who doesn't vote. That player is likely the burrowed one
[01:24:13] ‹JonathanCrazyJ› so it might be fairly clear who teh graboid is
[01:24:20] ‹iancudorinmarian› You're not forced to vote though.
[01:24:29] ‹iancudorinmarian› Multiple player could abstain.
[01:24:34] ‹iancudorinmarian› *players
[01:24:40] ‹JonathanCrazyJ› hmmm...
[01:24:43] ‹JonathanCrazyJ› i wonder
[01:24:44] ‹iancudorinmarian› Unless I missed some rule
[01:24:48] ‹Mobian› True, this could cloak the grab
[01:24:50] ‹JonathanCrazyJ› at this point we know very little
[01:25:10] ‹JonathanCrazyJ› what if we no lynch today?
[01:25:16] ‹Mobian› Basically back to square 1
[01:25:31] ‹Mobian› That's what I'm thinking... I'd hate to lynch an ally
[01:25:31] ‹JonathanCrazyJ› no
[01:25:36] ‹JonathanCrazyJ› yeas
[01:25:47] ‹iancudorinmarian› No lynch is 0/15 chance to get a mafia, lynch random is 3/15
[01:25:51] ‹JonathanCrazyJ› so we will have had 2 nights for investigative roles to work
[01:26:05] ‹JonathanCrazyJ› ‹@iancudorinmarian› normally i'd 100% agree
[01:26:19] ‹JonathanCrazyJ› and i have used that argument vehemently before
[01:26:26] ‹Mobian› lynch rando is also 12/15 to hit a townie
[01:26:48] ‹JonathanCrazyJ› ‹@Mobian› lynch is town's power to win
[01:27:01] ‹JonathanCrazyJ› if you sit and dont lynch you get picked off yada yada
[01:27:02] ‹Mobian› Sure, with the intel to back the play
[01:27:14] ‹JonathanCrazyJ› however in this setup, with a no NK night 1
[01:27:26] ‹iancudorinmarian› ‹@JonathanCrazyJ› What makes you disagree this time?
[01:27:30] ‹Mobian› Otherwise we're committing a witchhunt
[01:27:57] ‹JonathanCrazyJ› hmm actually... i'm undecided
[01:28:24] ‹iancudorinmarian› Indecision is fatal, prepare to get lynched
[01:28:41] ‹JonathanCrazyJ› my idea was that graboid would be hidden, so it forces mafia to switch the NK, gives more time for investigative roles to work
[01:29:00] ‹Mobian› That's a dangerous attitude, ian...
[01:29:19] ‹JonathanCrazyJ› however, the worst a lynch will do is reveal a power role, in which case angel will most likely be able to save them this night
[01:29:31] ‹JonathanCrazyJ› ‹@Mobian› he's joking lol
[01:29:47] ‹Mobian› Angel can't interfere with a lynch
[01:30:10] ‹Mobian› their power is nocturnal, if an innocent gets lynched, they're on their own
[01:30:17] ‹JonathanCrazyJ› no, but towards end of day, people who are about to be lynched will usually roleclaim
[01:30:53] ‹JonathanCrazyJ› lynches gain you information by forcing people to talk
[01:30:59] ‹Mobian› People will say anything to avoid death... Doesn't make confessions true
[01:31:37] ‹JonathanCrazyJ› yes, but then when they are found to be lying, it give you more information
[01:32:01] ‹iancudorinmarian› They can also be investigated the next night
[01:32:13] ‹iancudorinmarian› So you find out very shortly if they were telling the truth
[01:32:40] ‹Mobian› maybe... I'm pretty stuck on no lynch, seeing as how we've had no fatality, and no extra intel to move on
[01:32:48] ‹iancudorinmarian› It's not just "pls no lynch, I iz useful" "k"
[01:33:12] ‹iancudorinmarian› Well, we know there's a firefly
[01:33:21] ‹iancudorinmarian› And it targeted 3 targetable people.
[01:33:29] ‹iancudorinmarian› And 1/3 were civvt
[01:33:31] ‹iancudorinmarian› *civvy
[01:33:43] ‹JonathanCrazyJ› oddly i'm inclined to agree on no lynch for once
[01:33:44] ‹Mobian› And of those 3 possibles, a random civvy
[01:34:07] ‹Mobian› Which is essentially no intel
[01:34:33] ‹iancudorinmarian› Would've been fun if firefly got all 3 mafia instantly
[01:34:34] ‹iancudorinmarian› gg ez
[01:35:20] ‹Mobian› Not true. Even then, sure, 1 of them would have been mafia, but no telling which
[01:35:47] ‹Mobian› It would give the GN a place to start digging though
[01:36:01] ‹iancudorinmarian› 0.27%
[01:36:07] ‹iancudorinmarian› Good chances
[01:36:18] ‹dawn_to_dusk› ‹@iancudorinmarian› Get Phoenix to claim
[01:36:26] ‹dawn_to_dusk› 3/15 chance Phoenix role is Mafia
[01:36:38] ‹dawn_to_dusk› 12/15 chance we get a "confirmed civ"
[01:36:48] ‹iancudorinmarian› We don't even know if said phoenix exists
[01:36:48] ‹dawn_to_dusk› Either way we get information
[01:36:57] ‹dawn_to_dusk› 15 players 15 roles
[01:37:00] ‹dawn_to_dusk› Not sure if we get doubles
[01:37:07] ‹Mobian› Remember that roles are not unique
[01:37:12] ‹iancudorinmarian› There can be duplicates
[01:37:24] ‹dawn_to_dusk› Hm ok
[01:37:30] ‹dawn_to_dusk› Still nice to ask for a claim then
[01:37:55] ‹iancudorinmarian›
http://elementscommunity.org/forum/forum-game...
[01:37:59] ‹Mobian› Sure, but it puts a target on their head. Pretty sure the Ash ability can be blocked
[01:38:56] ‹iancudorinmarian› I still don't get how having an Ash is any good
[01:38:58] ‹iancudorinmarian› It can't talk
[01:39:08] ‹dawn_to_dusk› It can vote
[01:39:14] ‹dawn_to_dusk› Golden Nymph can send them who to vote for
[01:39:23] ‹iancudorinmarian› You can only send messages to it and you'll get a "seen"
[01:39:33] ‹dawn_to_dusk› It's the best Town role to have dead
[01:39:33] ‹iancudorinmarian› I guess.
[01:39:47] ‹dawn_to_dusk› And with no information
[01:40:00] ‹Mobian› Ghostvotes can turn the tide
[01:40:03] ‹JonathanCrazyJ› that is a pretty good shout
[01:40:26] ‹dawn_to_dusk› If no Phoenix claims, and Psion targets a Phoenix
[01:40:29] ‹dawn_to_dusk› We know that player is mafia
[01:40:36] ‹JonathanCrazyJ› yep
[01:40:51] ‹Mobian› Explain
[01:40:53] ‹JonathanCrazyJ› but we should only have 3 people vote on teh phoenix
[01:41:02] ‹JonathanCrazyJ› because that hides graboid
[01:41:02] ‹iancudorinmarian› Then we'll have a scum Ash trolling us
[01:41:16] ‹iancudorinmarian› Lose - Lose situation
[01:41:22] ‹JonathanCrazyJ› scum ash means nothing
[01:41:38] ‹JonathanCrazyJ› if anything scum ash votes help us
[01:41:47] ‹Mobian› If the ash is mafia, it can talk but can't vote
[01:42:01] ‹JonathanCrazyJ› it can still vote
[01:42:07] ‹JonathanCrazyJ› oh really?
[01:42:09] ‹JonathanCrazyJ› oh ok
[01:42:39] ‹Mobian› Phoenix - Passive Ash - If you die and you are an Elemental, you may still vote, but you may not talk in the thread, send PMs, or or communicate in any way with another player. No other player may communicate with you in any way other than a personal message on the forum that contains only text. You may not attempt to use your vote to communicate with other players. If you die and you are a False God, you may still post and communicate with other players. Ash is not counted for parity.
[01:43:27] ‹Linkcat› If only Sol was in this game as a mafia Ash.
[01:44:34] ‹dawn_to_dusk› ‹@Linkcat› I'm still confused on the extents of the "You may not use your vote to communicate" part
[01:45:16] ‹dawn_to_dusk› They have 1 post during the day, that post may only be a vote, and may contain no additional information
[01:45:17] ‹dawn_to_dusk› But
[01:45:36] ‹dawn_to_dusk› What if town sets up a "If they vote twice for the same person, it means they're mafia" thing
[01:45:48] ‹dawn_to_dusk› Does this count as them giving information or town interpreting their vote in a way
[01:46:07] ‹Linkcat›
http://elementscommunity.org/forum/forum-game...
[01:46:25] ‹Linkcat› Town may not try to get another player to break the rules.
[01:46:57] ‹dawn_to_dusk› Ok
[01:47:13] ‹Linkcat› They can say, "Ash voted for rob twice so he must be mafia." They can't say "Ash, vote for rob twice if he's mafia."
[01:49:08] ‹Mobian› This is fun. I'm glad I joined
[01:49:20] ‹Linkcat› Me too.
[01:49:29] ‹Linkcat› Now get other people to join the next one.
[01:52:01] ‹AveragePotato› The latest forum post is Re: Elements Mafia 70 - by Linkcat from DoubleCapitals in Forum Games. Oh, what a read!
[01:55:15] ‹Mobian› Welp, I need to get to bed. I'll check in tomorrow before work, though.
[01:56:57] ‹Linkcat› Night
[01:58:01] ‹AveragePotato› The latest forum post is Re: Elements Mafia 70 - by Linkcat from Linkcat in Forum Games. When it absolutely, positively, has to be read overnight.
[01:59:27] ‹JonathanCrazyJ› someone should copy this chatlog
[01:59:49] ‹JonathanCrazyJ› i'm on phone so not me
[02:02:01] ‹Mobian› My touchpad on my laptop is being a bitch, sorry
Ya'll making me do too much.