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smuglapse

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg68493#msg68493
« Reply #36 on: May 14, 2010, 06:06:00 am »
It is quite an exercise to create a concise and accurate description for some of these cards, but here are a couple of tries:

  • Each turn convert 1   into the corresponding element for each card in your hand.  Non-elemental and darkness cards are not affected.
  • Each turn gain 1 quantum of each non-darkness element in your hand.  Lose the same number of  .
I think the second one is probably best.

Kael Hate

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg68536#msg68536
« Reply #37 on: May 14, 2010, 08:58:03 am »
I propose you rename it like this:

Before
For each Non-Darkness
Elemental card in hand Spectral
Reflector turns :light into a Quanta
of that cards type.


After
For each Non-Darkness card
in hand Spectral Reflector
turns your :light into a Quanta
of that cards type.


I think the "Elemental" is not needed, and "your" clarifies the situation a bit.
Elemental is required because it has no effect on "Other" cards.




It is quite an exercise to create a concise and accurate description for some of these cards, but here are a couple of tries:

  • Each turn convert 1   into the corresponding element for each card in your hand.  Non-elemental and darkness cards are not affected.
  • Each turn gain 1 quantum of each non-darkness element in your hand.  Lose the same number of  .
I think the second one is probably best.
Neither of these is technically correct.
PS. Why are you using images instead of smiley codes?

Scaredgirl

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg68575#msg68575
« Reply #38 on: May 14, 2010, 10:12:58 am »
I propose you rename it like this:

Before
For each Non-Darkness
Elemental card in hand Spectral
Reflector turns :light into a Quanta
of that cards type.


After
For each Non-Darkness card
in hand Spectral Reflector
turns your :light into a Quanta
of that cards type.


I think the "Elemental" is not needed, and "your" clarifies the situation a bit.
Elemental is required because it has no effect on "Other" cards.
Yes, I know why the "Elemental" is there. However as far as I know this "Elemental Card" is a term you just made up. To me it sounds different than a "card that belongs to a specific element", and some newbies might think "Elemental Card" is some kind of special card.

You could either:

1. Rename it like I suggested and let people see the effect through trial and error. Most of them will probably guess the effect because "Other" cards don't really have a type.

2. Make it so that "Other" cards produce 1 random quanta.

Offline Avenger

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg68588#msg68588
« Reply #39 on: May 14, 2010, 12:21:40 pm »
2. Make it so that "Other" cards produce 1 random quanta.
This is not required. You can safely assume the 1 random quanta was light. (Light converted to light: no effect).
This card is not affected by: darkness, other, light cards.
I would change 'elemental' to 'spectral'. And add spectral to the wiki or other collection of terms.

smuglapse

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg68785#msg68785
« Reply #40 on: May 14, 2010, 08:49:26 pm »
PS. Why are you using images instead of smiley codes?
Heh, I just right-clicked and copied the first quantum I saw.  But thanks for the tip!  :aether :air :darkness :death :earth :entropy :fire :gravity :life :light :time :water :D

MXXE

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg89489#msg89489
« Reply #41 on: June 12, 2010, 04:19:30 pm »
What do people have against complexity??? Even Zanz sais "Simple is good, thats how it is". And yet we have 130 different cards in one game! I perfectly understand every card of quantum mechanics and I like every single one (with exeptions maybe).
If I looked at great Luna I perfectly understood it, even if I dont know if "affect" is a multiplier or additor. If I look at this card it is ever clearer, it is completely defined what happens!

Without complex this game wouldn't work. Playing it with real cards would be close to impossible. Already keeping track of HP and quanta would use tons of paper, and mutation would need you to dice 5 times with different dices having from 4 to 20 sides. (Just that you know... I understand mutation, it's easy*)

If Zanz wanted to make an easy game it would be like that: only firepillars, asheaters and 25HP max. End.

Maybe me and Kaek should make our own game that consists of quantummechanics-cards, mutation (the idea would not be stolen as mutation takes all creatures and all abilities together which as a principle is just... obvious  :P), fate egg, 20 elements, each element being a mathematical problem like probability, geometry... Ok that would suck.

I just want to say: Currently this game is 1. building decks, 2. having ingame luck.
And the best decks are still the (so very complex) rainbow ones.



*mutation:
1. chose random creature
2. add randomly from 0 to 4 attack (+0 or +1 or +2 or +3 or +4)
2a. repeat for HP
3. replace skill with a skill taken from a list (list available in the wiki).
4. Set skill cost randomly to 1 or 2 from the creature's element.

Wait... what does the card say? "Turn the target creature into a superior mutant"!

Offline tinkady

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg104084#msg104084
« Reply #42 on: June 29, 2010, 11:26:09 pm »
the way the card was worded, i thought that having a graboid in hand would simply give you :earth. but youre saying it gives you 3 :earth? confusing. but an interesting card...i like it

Kael Hate

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg104127#msg104127
« Reply #43 on: June 30, 2010, 12:20:00 am »
the way the card was worded, i thought that having a graboid in hand would simply give you :earth. but youre saying it gives you 3 :earth? confusing. but an interesting card...i like it
If the only card you have in hand is a Graboid, the reflector will turn 1 :light into 1 :earth.

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg104132#msg104132
« Reply #44 on: June 30, 2010, 12:26:40 am »
the way the card was worded, i thought that having a graboid in hand would simply give you :earth. but youre saying it gives you 3 :earth? confusing. but an interesting card...i like it
If the only card you have in hand is a Graboid, the reflector will turn 1 :light into 1 :earth.
oh, ok. earlier discussion on the thread said something different? w/e
then i think its underpowered? not positive though. i think its only useful in a :light duo...but i could be wrong. maybe if you have a rainbow with a bunch of cards that cost 2 or less quanta

Kael Hate

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg104142#msg104142
« Reply #45 on: June 30, 2010, 12:37:42 am »
oh, ok. earlier discussion on the thread said something different? w/e
THe idea has never changed in that regard so its a misinterpretation.

then i think its underpowered? not positive though. i think its only useful in a :light duo...but i could be wrong. maybe if you have a rainbow with a bunch of cards that cost 2 or less quanta
Its just fair. Not over or underpowered. It is designed for light to sub in other elements, self balancing by card presence in your deck.

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg104154#msg104154
« Reply #46 on: June 30, 2010, 12:46:58 am »
hmm...it allows light to sub in but not very much. i cant think of a deck where this would be all that useful because you need multiple copies just to play a single card most of the time. the only way you dont need many copies is if you dont have many elements. and in that case its better just to run a duo/trio. or am i missing something?

Offline tinkady

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Re: Spectral Reflector | Spectral Prism https://elementscommunity.org/forum/index.php?topic=5557.msg104160#msg104160
« Reply #47 on: June 30, 2010, 12:52:18 am »
also, compare this to supernova. supernova has 2 :entropy cost to produce 24 quanta. this has 1 :light cost to produce 7 quanta at the most. definitely much worse. this produces only quanta you need, but only one of it while supernova gives you two. also, this one takes away from your :light while supernova keeps your :entropy evel. so, i'd say this card is good if 1) it produces 2 or 3 or something instead of 1 (no idea what is balanced) or 2) the price is increased by a lot and it produces all the quanta necessary to play the cards in your hand (if you have enough :light)

 

blarg: