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Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg104318#msg104318
« Reply #48 on: June 30, 2010, 04:37:26 AM »
Good idea :D complicated.. but still a good idea, it balances miracle spamming

Offline GG

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Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg104630#msg104630
« Reply #49 on: June 30, 2010, 04:05:17 PM »
i thought using the cards in hand as some sort of target is not allowed?
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Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg104654#msg104654
« Reply #50 on: June 30, 2010, 04:52:30 PM »
I like it. Simple, and straightforward. I dont see any need to reword it, and I really dont think this card is complicated.

And also, being a gamer since the age of 3, I like it when you have to do trial and error to figure out things. Elements doesnt have an instruction booklet like console games, so some things you just have to figure out for yourself. I Like having to learn things in games instead of being able to figure things out simple. I think this is a lot less complex than adrenaline (which I consider to be the most complicated card in the game).

A smart player would easily notice the that the cards in his hand is effecting what quanta is being generated.
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Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg104882#msg104882
« Reply #51 on: June 30, 2010, 09:39:27 PM »
i thought using the cards in hand as some sort of target is not allowed?
It does not target cards in hand in any way,

There are no cards that target cards in hand except for the discard mechanic. It would ssem plausible that Zanz could easily enough if needed. The contrast to this is the general dislike of the community of having a card destroyed before it has been played.

 

anything
blarg: