*Author

Kael Hate

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg64781#msg64781
« Reply #24 on: May 07, 2010, 06:45:25 AM »
I was thinking about the discussions here of complexity. To me anything is not complex if it is at its most simple formula. I can understand that this is not always appropriate for visual card ideas and this can come across as frustrating for some. Id like you to help me bridge the gap.

Is this the simplest text I can put on the card to explain what the card does with enough detail to use it without dropping into minute aspects? If not, sling a suggestion of text at me.

PS. Thanks to those who have sent me private messages of support and for those wanting a more interestingly involved selection of card ideas that work with the game environment.

Scaredgirl

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg64836#msg64836
« Reply #25 on: May 07, 2010, 11:59:46 AM »
I don't think there is any easy way of saying it because there are so many things going on.

Spectral Reflector
1. Turns :light into quanta
2. Number and type of quanta is determined by the cards in your hand
3. Each card in your hand generates one quanta of that cards type
4. :darkness cards have no effect

That's how I see the different "stages" of that card. There are simply too many things going on there.

I think the idea of generating cards based on the what cards you currently have in your hand, is good. However when :light and :darkness came into play, this idea became way too complex.

I went to see the workshop thread, and unless I'm mistaken, the basic idea behind this card was originally by Kuroaitou in this workshop post: http://elementscommunity.org/forum/index.php/topic,5361.msg60479#msg60479

However the cards says: "IDEA BY: Kael Hate" which isn't actually true. If there is a workshop where people post ideas, you cannot just take those ideas and put your name on it. The person with the original idea should be mentioned somewhere.

Kael Hate

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg64850#msg64850
« Reply #26 on: May 07, 2010, 12:33:22 PM »
I went to see the workshop thread, and unless I'm mistaken, the basic idea behind this card was originally by Kuroaitou in this workshop post: http://elementscommunity.org/forum/index.php/topic,5361.msg60479#msg60479

However the cards says: "IDEA BY: Kael Hate" which isn't actually true. If there is a workshop where people post ideas, you cannot just take those ideas and put your name on it. The person with the original idea should be mentioned somewhere.
This card has been in catalog for other 3 months. I can even give you the original text file I have with the idea in process. When Kuroaitou posted his idea, I informed him I already had an idea with the principle he had suggested already to go. There is situation where 2 people can come up with the same idea via different methods and this is quite plausible with this when the mechanics of the idea are simple interactive combinations of components in the game. This is my idea tested and tweaked by me so it has my name on it. 

Mechanics:
-A card (or set of cards) that allow you to gain quanta to a proportion of how many cards of a certain element are in your hand, (not based off of your mark). However, other regular ways of gaining quanta are halted when you use this card.
The mechanic I left unsmipped from your quote is interesting and I have a card for light that already uses a similar effect I'll spend some time when I get back to post it to the card ideas section.
Also - I'm totally interested in what type of card you have for 'light' that matches the uncut quote of my previous post.

Scaredgirl

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg64854#msg64854
« Reply #27 on: May 07, 2010, 12:46:22 PM »
Oh, ok. I assumed it was his idea because it was listed in the Quantum Mechanics thread with his name on it. I didn't read all the replies.


Kael Hate

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg64945#msg64945
« Reply #28 on: May 07, 2010, 04:15:52 PM »
Fixed that damn wandering Light Mark

Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg65217#msg65217
« Reply #29 on: May 08, 2010, 04:44:04 AM »
This card isn't too complex. I think after you see it in action it will be easy to figure out what's going on.

I do think that it's too cheap. Maybe increase the cost to 4 :light / 3 :light to reduce the card's power.

Offline Xinef

  • Hero Member
  • *****
  • Posts: 1357
  • Country: pl
  • Reputation Power: 15
  • Xinef is a Blue Crawler starting to think about his first run.Xinef is a Blue Crawler starting to think about his first run.Xinef is a Blue Crawler starting to think about his first run.
  • Good daemon
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg65606#msg65606
« Reply #30 on: May 08, 2010, 09:38:40 PM »
So far it seems to by my favorite of Quantum Mechanic cards. I guess it would work nicely in a :light mark rainbow or :light decks splashing for some control cards like deflagration.

It would also be fun in a rainbow with mutations and eternity, so you could rewind mutants of certain element to cause it to produce that element :P

And I don't find the description too complex.
May the force of the D4HK side be with U ^_^
:time samurai

Kyros

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg66039#msg66039
« Reply #31 on: May 09, 2010, 06:55:36 PM »
I really have no clue of what people are saying with "Complex Text". I understood perfectly what it does on the first read, with maybe just needing some clarification on just how many times it can work (Like with more than 2 cards of the same element). But that's nothing than simply watching it in action can't fix (Like some of the cards out there).


Scaredgirl

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg66070#msg66070
« Reply #32 on: May 09, 2010, 07:45:02 PM »
Hmm.. did you change the description? It doesn't seem that bad anymore. Then again I know what it does now so I'm not a "newbie" anymore.

Kael Hate

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg66254#msg66254
« Reply #33 on: May 10, 2010, 08:11:07 AM »
Hmm.. did you change the description? It doesn't seem that bad anymore. Then again I know what it does now so I'm not a "newbie" anymore.
Nope, Card text has not changed since its original inception. 


icetimer

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg68337#msg68337
« Reply #34 on: May 13, 2010, 09:56:35 PM »
I understood when reading first time perfectly :) ->understandable in my opinion.

I like the idea and can imagine this beeing useful for light decks as it allows the usage of cheap cards from ANY element. I think the usage for normal rainbow may be more limited as it may take a while before light quanta is generated in large enough amounts at which point there will be enough quanta of other elements as well. But what do I know :P Maybe up the cost a little though.

Scaredgirl

  • Guest
Re: Spectral Reflector | Spectral Prism http://elementscommunity.org/forum/index.php?topic=5557.msg68361#msg68361
« Reply #35 on: May 13, 2010, 10:30:01 PM »
I propose you rename it like this:

Before
For each Non-Darkness
Elemental card in hand Spectral
Reflector turns :light into a Quanta
of that cards type.


After
For each Non-Darkness card
in hand Spectral Reflector
turns your :light into a Quanta
of that cards type.


I think the "Elemental" is not needed, and "your" clarifies the situation a bit.

 

blarg: