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Kael Hate

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg64786#msg64786
« Reply #12 on: May 07, 2010, 08:11:56 am »
CURATOR COMMENT
- A Shard that is a creature, Um ok, can I ask why? Is there any other reason other than the other shards aren't a creature?

- Picture needs to be recreated using the approved templates before it can move on.
1. Please read.

Quote
This Shard will be a creature. I wanted it to be a creature, because Shard of Divinity is a spell and Shard of Gratitude is a permanent. And red is an aggressive color, so I wanted the red shard to be something that attacks. Also, right now both Shards have abilities involving HP, so I wanted the ability of the new Shard to also have something to do with HP.
A weapon attacks so that point is superfluous, so I guess your answer is no.

2. Any reasons to use SG's templates, instead of Planplan's much more realistic ones? I know that Planplan's image generator is not yet ready because it cannot display quantum icons, but for this image I think the template is perfectly fine.
From what I read in the sticky thread, once the official card generator is ready, the old Photoshop templates will be discarded. That is going to happen eventually, so I don't see a reason to switch from this template to SG's.
Currently we are only moving the ideas that use the standard template so that there is no disparity between the images.

Scaredgirl

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg64849#msg64849
« Reply #13 on: May 07, 2010, 12:24:37 pm »
2. Any reasons to use SG's templates, instead of Planplan's much more realistic ones? I know that Planplan's image generator is not yet ready because it cannot display quantum icons, but for this image I think the template is perfectly fine.
From what I read in the sticky thread, once the official card generator is ready, the old Photoshop templates will be discarded. That is going to happen eventually, so I don't see a reason to switch from this template to SG's.
Like I said on that other thread, card size is the key here. Big images (200%) look better so we are going with those.

Bw that "much more realistic" has to be a joke because the current version of the PSD-template is almost identical to real Elements cards. Only big difference is font, which you can download here: http://www.fontstock.net/3169/dolphin.html if you want it to look exactly like the real thing.

Kael Hate

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg64929#msg64929
« Reply #14 on: May 07, 2010, 03:36:51 pm »
Bw that "much more realistic" has to be a joke because the current version of the PSD-template is almost identical to real Elements cards. Only big difference is font, which you can download here: http://www.fontstock.net/3169/dolphin.html if you want it to look exactly like the real thing.
I downloaded Dolphin but it doen't match the Wiki images of cards.

Scaredgirl

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg64941#msg64941
« Reply #15 on: May 07, 2010, 03:58:34 pm »
Bw that "much more realistic" has to be a joke because the current version of the PSD-template is almost identical to real Elements cards. Only big difference is font, which you can download here: http://www.fontstock.net/3169/dolphin.html if you want it to look exactly like the real thing.
I downloaded Dolphin but it doen't match the Wiki images of cards.
When I said Dolphin I naturally meant Dauphin: http://www.fontstock.net/9005/dauphin.html

Offline BloodshadowTopic starter

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg65165#msg65165
« Reply #16 on: May 08, 2010, 12:47:09 am »
Quote
A weapon attacks so that point is superfluous, so I guess your answer is no.
And? If I redo the card using SG's template, can this card go to Crucible?

Image updated with new template.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

dragonhuman

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg68254#msg68254
« Reply #17 on: May 13, 2010, 07:47:48 pm »
only problem I see is that if your opponent has a shield that reduces the damage to 1 it will still do 2 max hp lowered, but if it is varied based on attack adrenaline+ buffs are lethal

Offline BloodshadowTopic starter

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg68462#msg68462
« Reply #18 on: May 14, 2010, 03:16:10 am »
only problem I see is that if your opponent has a shield that reduces the damage to 1 it will still do 2 max hp lowered, but if it is varied based on attack adrenaline+ buffs are lethal
Use a better shield if you want to stop Shard of Restraint.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Avenger

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg68496#msg68496
« Reply #19 on: May 14, 2010, 06:17:50 am »
Buffs won't raise the permanent damage either. What happens if you got more hp than max hp? Is it still lowered?

Offline BloodshadowTopic starter

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg68499#msg68499
« Reply #20 on: May 14, 2010, 06:26:19 am »
Buffs won't raise the permanent damage either. What happens if you got more hp than max hp? Is it still lowered?
You can't have more HP than your max HP.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

binde22

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg69611#msg69611
« Reply #21 on: May 16, 2010, 03:38:52 pm »
I think he was asking whether ir works if u get over 100 and yes it does max hp isnt 100 its the health that you can not go above with healing only SoD and granite skin can raise your max hp.

this is a bit of topic but SoD seems a bit underpowered since granite skin came out since its a shard and all though there not as rare since u can win form t50 and dont have to donate for it.

Offline BloodshadowTopic starter

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg69767#msg69767
« Reply #22 on: May 16, 2010, 08:10:09 pm »
this is a bit of topic but SoD seems a bit underpowered since granite skin came out since its a shard and all though there not as rare since u can win form t50 and dont have to donate for it.
Shard of Divinity costs 3 random quanta, and it instantly adds 20 max HP. Stone Skin would require 20 :earth to be as effective as Shard of Divinity.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline dracomageat

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Re: Shard | Shard of Vengeance https://elementscommunity.org/forum/index.php?topic=5667.msg69795#msg69795
« Reply #23 on: May 16, 2010, 09:10:32 pm »
I'm curious, what would happen if you lost a game where all the damage was from these creatures? Would elemental mastery cause you to lose less or more?

Also, as suggested before, a weapon version might make more sense.

 

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