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Offline godofdeath500

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Re: Shard | Shard of Power http://elementscommunity.org/forum/index.php?topic=5641.msg98462#msg98462
« Reply #48 on: June 22, 2010, 11:49:10 AM »
this card puts you in pisition of an FG.

freakin awesome.
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Offline Avenger

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Re: Shard | Shard of Power http://elementscommunity.org/forum/index.php?topic=5641.msg98490#msg98490
« Reply #49 on: June 22, 2010, 01:37:52 PM »
What about: replaces your mark to the FG type mark (so you can use only one of these).

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Re: Shard | Shard of Power http://elementscommunity.org/forum/index.php?topic=5641.msg98505#msg98505
« Reply #50 on: June 22, 2010, 02:07:56 PM »
imho a Fire Stall deck would gain an incredible boost with this card,
the fractal/pest deck would gain so much darkness mana and would be faster...

i don't know, as i said i really like the idea, because a lot of quanta opens the way to new types of decks, but as a first impression i think this card it's really strong, everyone will put em in every deck...
It boosts a Fire bolt deck, but in general Firebolt decks suck. Drop a reflective Shield and Firebolt goes home in tears.
Fractal|Pest only need to hit the critical 9 for Fractal. You could run this instead of Darkness Towers or instead of Aether Towers but because you are reducing your count of total Towers to do so then your chance of getting the critical amount of towers required in th opening hand to trigger that critical mass is reduced. Running the SoP for your Darkness quanta might be plausible but how many do yyou need when your Pests Fuel themselves?

It boosts lots of late game decks so like SoG I would expect them to be put in most decks. Would you put 6 in every deck, probably not.


this card puts you in pisition of an FG.

freakin awesome.
Yeah a False god that draws only 1 card and has to pay to put the extra production into play.
So not really a False god at All. Lol.



What about: replaces your mark to the FG type mark (so you can use only one of these).
Pass. You can't steal it or Smash it.

Offline BluePriest

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Re: Shard | Shard of Power http://elementscommunity.org/forum/index.php?topic=5641.msg98546#msg98546
« Reply #51 on: June 22, 2010, 03:45:41 PM »
Fire Stall is really the only deck I see gaining any real noticeable power from this card.
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Re: Shard | Shard of Power http://elementscommunity.org/forum/index.php?topic=5641.msg98569#msg98569
« Reply #52 on: June 22, 2010, 04:07:12 PM »
Well, my false-god farming deck (I believe ScaredGirl made it) would definitely have a lot of use. I seem to run out of time quanta all the time. The deck: http://elementscommunity.org/forum/index.php/topic,1615.0.html%5B/url

Also, if you draw lets say 2 of these in you first hand while playing a mono-fire rush deck you would get out cards shit fast. But on the other hand I feel like rainbow decks are too powerful, and as far as I can see without testing anything this card would buff mono-decks.

I'll leave it there and let it be up to you "pro" guys (and gal) to discuss this.

Kael Hate

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Re: Shard | Shard of Power http://elementscommunity.org/forum/index.php?topic=5641.msg98579#msg98579
« Reply #53 on: June 22, 2010, 04:15:21 PM »
Well, my false-god farming deck (I believe ScaredGirl made it) would definitely have a lot of use. I seem to run out of time quanta all the time. The deck: http://elementscommunity.org/forum/index.php/topic,1615.0.html%5B/url

Also, if you draw lets say 2 of these in you first hand while playing a mono-fire rush deck you would get out cards shit fast. But on the other hand I feel like rainbow decks are too powerful, and as far as I can see without testing anything this card would buff mono-decks.

I'll leave it there and let it be up to you "pro" guys (and gal) to discuss this.
That Rainbow can get good use out of 1 of these, it doesn't need any more than that. It allows you to drop some towers and fuel your :time requirements at the end game.

For my testing Immolation Fire-rush could get a little boost, but this is because the Immolation can pay out the Shard on its own. If you miss your immolation you've fallen behind waiting to pay off the first shard, but missing the immolation an issue with Fire-rush decks already.

 

blarg: