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wizelsnarf

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg279146#msg279146
« Reply #12 on: February 26, 2011, 07:10:06 pm »
Great idea! An AoE spell that heals instead of hurts.


Despite all the talk of it needing to cost more - let's be honest, this is worthless most of the time. You need a lot of creatures AND an opponent that is using poison on them for it to be worthwhile. That is pretty situational.

Consider this situation - You have 5 dragons out and your opponent thunderbolts one of them. Well you can play this card and heal that one dragon, but it is kind of a waste since none of the others were hurt.


I just think the card is situational and that offsets a large cost increase...

Offline Kuroaitou

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280059#msg280059
« Reply #13 on: February 28, 2011, 01:12:52 am »
CURATOR COMMENT
-You still need to fix the COST of the upgraded table so that it matches the image (3 :water)


Similar to what wizelsnarf has stated, the idea seems a bit weak if you consider the possibility of an opponent not using that much AOE CC against you, but aside from that, effects such as Plague or Rain of Fire are completely ruined by this card alone; Pandemonium on the other hand...  :-X

Offline ZephyrPhantomTopic starter

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280069#msg280069
« Reply #14 on: February 28, 2011, 01:34:45 am »
Similar to what wizelsnarf has stated, the idea seems a bit weak if you consider the possibility of an opponent not using that much AOE CC against you, but aside from that, effects such as Plague or Rain of Fire are completely ruined by this card alone; Pandemonium on the other hand...  :-X
Yeah.... Pandemonium could be a problem.  While the card itself is Crucible ready, it's concept needs to be debated more. Please state your opinions.  I am currently leaving the cost at 4 | 3 unless someone comes up with a concrete argument to change the cost.

ishner

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280142#msg280142
« Reply #15 on: February 28, 2011, 03:51:59 am »
3|4

upped removes poisen

wizelsnarf

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280192#msg280192
« Reply #16 on: February 28, 2011, 05:27:29 am »
Maybe if you change the way it works so that it is more useful...


You could always follow purify and make this card give all creatures 1 :water (purify) marker. Then they would heal for 1 hp per turn until they are poisoned or killed. This would be a nice parallel and make it worth playing the card in ANY situation. That would require quite a cost increase though.


Maybe the card could also have other effects though... Maybe you could target yourself or your opponent and it would hurt fire creatures for 3hp but heal all other creatures? That way you could heal your own creatures OR target your opponent who has a bunch of fire spirits out. Less situational this way.


Maybe it could be a permanent as well that last for x counters or has an upkeep or has a high activation cost?



Just some ideas on how to make it less situational.

Agroagro

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280203#msg280203
« Reply #17 on: February 28, 2011, 06:32:13 am »
rain washes away snow so you could maybe make it remove a round of freeze as well. (for a minor buff)

Offline ZephyrPhantomTopic starter

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280687#msg280687
« Reply #18 on: March 01, 2011, 02:26:34 am »
Maybe if you change the way it works so that it is more useful...


You could always follow purify and make this card give all creatures 1 :water (purify) marker. Then they would heal for 1 hp per turn until they are poisoned or killed. This would be a nice parallel and make it worth playing the card in ANY situation. That would require quite a cost increase though.


Maybe the card could also have other effects though... Maybe you could target yourself or your opponent and it would hurt fire creatures for 3hp but heal all other creatures? That way you could heal your own creatures OR target your opponent who has a bunch of fire spirits out. Less situational this way.


Maybe it could be a permanent as well that last for x counters or has an upkeep or has a high activation cost?



Just some ideas on how to make it less situational.
I find Wizelsnarf's suggestions the best so far.  The purify counters or the damage to fire seems the best path for this card to take IMHO, I don't want this to be vulnerable to PC (Rain exploding? :P )

Are there any other thoughts before I put up a poll?

wizelsnarf

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280710#msg280710
« Reply #19 on: March 01, 2011, 03:14:20 am »
PS

I know you chose this as a direct mirror to "Rain of Fire" as Fire and Water are opposites.


Thus wouldn't a more appropriate name be...

"Rain of Rain | Rain Storm"


Or maybe better yet


"Fire of Rain | Rain Storm"  :P

918273645

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg280733#msg280733
« Reply #20 on: March 01, 2011, 04:08:16 am »
Nice card. But what is that picture of? It looks like painting a wall or something.
I saw it as a kayak out of the water.

Offline Werdbooty

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg281137#msg281137
« Reply #21 on: March 01, 2011, 09:53:37 pm »
I second the purify marker idea. I was going to suggest as much but see that wiz beat me to it. I'd also like to see it as a permanent...immaterial raincloud, perhaps? A counter system would simulate a passing raincloud, round it off thematically. However, I like "raindance" too :)

Also, I really like this card. Simple and to the point.
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xBerzerk

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg284270#msg284270
« Reply #22 on: March 06, 2011, 01:23:42 am »
I like the card. Definitely voting for this. Especially because it's a poison healer.

I voted for 'Other' because the upgraded version heals poison. It should either cost the same as the Unupgraded version or more. Since there is no implication of creature-poison healing so far, it would be an incredible upgrade. Not worth the lowered cost.

Offline ZephyrPhantomTopic starter

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Re: Rain | Raindance https://elementscommunity.org/forum/index.php?topic=21509.msg286591#msg286591
« Reply #23 on: March 09, 2011, 12:41:23 am »
Not sure about this, but I've made the unupped give all creatures 1 Purify counter.

Quote
I've made the cards do different things to work with/against different cards as well as give the unupped use even after upgraded cards become available to the player.
In a sense I'm thinking the upgraded is like an "instant" rain while the unupped is like a lingering rain.

 

blarg: