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Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: SunnyGreens on May 11, 2010, 02:56:46 am

Title: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 11, 2010, 02:56:46 am

Onerous Swarm | Wretched Swarm
(http://img194.imageshack.us/img194/2803/onerousswarmver2.png)
(http://img10.imageshack.us/img10/6201/wretchedswarmver2.png)
NAME: Onerous Swarm
ELEMENT: Air
COST: 2  :air
TYPE: Creature
ATK|HP: 0/1
ABILITY: Onerous Swarm deals
opponent 1 damage per turn.
NAME: Wretched Swarm
ELEMENT: Air
COST: 4  :air
TYPE: Creature
ATK|HP: 0/1
ABILITY: Wretched Swarm deals
opponent N damage per turn.
N = number of swarms you
control at end of turn, up to six.
ART: http://www.sxc.hu/
IDEA: SunnyGreens
NOTES: Card is closely linked to http://elementscommunity.org/forum/index.php/topic,6432.0.html

- Damage dealt by the Ability is considered Spell damage and Ignores Shield damage reduction and is reflected by Reflective | Emerald Shields.
SERIES: http://elementscommunity.org/forum/index.php/topic,6432.0.html
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Arondight on May 11, 2010, 06:10:19 am
This is a good idea, but I'm sick of how Fractal makes everything better at this point.  :)
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Avenger on May 11, 2010, 09:35:51 am
The upgrade is OP with fractal, raise its cost?
It would be good if splashing air is not enough to fractal spam this.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SeddyRocky on May 11, 2010, 11:34:53 am
Question: Does each swarm damage? Like, if you got 4 of them out, you do 4x4 dmg = 16?
Though, considering 3 air for a 0l1 creature, isn't too much.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Avenger on May 11, 2010, 12:55:51 pm
Question: Does each swarm damage? Like, if you got 4 of them out, you do 4x4 dmg = 16?
Though, considering 3 air for a 0l1 creature, isn't too much.
Yeah, that's the catch of the upped creature :)
8x8 for optimal fractal swarm from just 2 cards.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Wardead on May 11, 2010, 01:32:50 pm
Great Card. and Air and Aether doesn't have synergys, so I wouldn't worry. Very balanced.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Flayne on May 11, 2010, 04:59:18 pm
Great Card. and Air and Aether doesn't have synergys, so I wouldn't worry. Very balanced.
I'd have to agree with that, my thoughts exactly  :)
Title: Re: Onerous Swarm | Wretched Swarm
Post by: archangelx on May 11, 2010, 05:24:09 pm
if your really worried maybe the age per swarm could have a cap.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Arondight on May 11, 2010, 06:27:02 pm
Great Card. and Air and Aether doesn't have synergys, so I wouldn't worry. Very balanced.
Doesn't mean it wouldn't work. Take the already existing Cocktrice Fractal or Frog Fractal for example.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 11, 2010, 11:00:28 pm
Thanks for the comments everyone!

1. I was worried about Fractal too when I made the card, but I figured that between its cost, the quanta types involved, and the fact that its a 0/1 creature, it wouldn't be too OP. Flood, Thunderstorm, Rain of Fire, and Plague would all work wonders here. I'm more worried that no one would use the unupgraded version since the upgraded one is much better. I might adjust the costs a bit, make the unupgraded a tad cheaper.

2. What do people think about the names? Are they too silly? I started thinking how the other cards in Elements have such neutral names while I threw in big adjectives. What about something like "Cloud of Insects" and "Swarm of Insects"?

3. I made another card to compliment this one, http://elementscommunity.org/forum/index.php/topic,6432.new.html#new, any commentary would be appreciated.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Boingo on May 12, 2010, 12:29:32 am
If the swarm deals 1 damage per turn, why not make the stats 1|1 (and N|1 for the upped version)?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 12, 2010, 12:33:15 am
If the swarm deals 1 damage per turn, why not make the stats 1|1 (and N|1 for the upped version)?
Because that would be physical damage. Doing it this way makes it spell damage and allows it to bypass most shields. Also, I think someone already made a card like that.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Arondight on May 12, 2010, 02:04:47 am
That balances it out a bit in a situational way, at least.

Mirror Shield or Jade Shield = backfire?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 12, 2010, 02:09:43 am
Yeah, Mirror or Jade is going to be bad for you with this out.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: BluePriest on May 12, 2010, 06:04:07 am
I like it, very unique idea, and I like having more cards that give jade shield a use.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Avenger on May 12, 2010, 01:11:35 pm
Huh? No, jade shield reflects only targeted spells. This is a passive creature ability.
It will bypass shields defence and won't burn on fireshield, iceshield etc.
Fractal spammed them will kill you in 2 rounds (64 damage per round can kill you easily).
Title: Re: Onerous Swarm | Wretched Swarm
Post by: BluePriest on May 12, 2010, 02:44:49 pm
Huh? No, jade shield reflects only targeted spells. This is a passive creature ability.
It will bypass shields defence and won't burn on fireshield, iceshield etc.
Fractal spammed them will kill you in 2 rounds (64 damage per round can kill you easily).
I think the OPs intention was to have it blocked by jade shields. So far there arent any passive creature abilities that target HP, so im pretty sure the shield would stop this.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 13, 2010, 02:04:13 am
Yes, I see this as a kind of passive direct damage spell, so my intention is that Mirror and Jade would deflect it.

Fractal could be a problem though. So if Fractal is the biggest concern, I see three ways to tweak it suggested (feel free to add more):

1. Make it 1/1 so that Fire/Frost Shields have an effect.
2. Cap the amount of damage per swarm.
3. Increase the cost per swarm, slowing down a Fractal rush.

Of the three I would prefer number 3, which would leave the question of just how high the quanta cost needs to be so that Fractal is still a viable option, but not a broken one (I know, I know, Fractal and "not broken" are hard to put together). Would reducing the cost of Onerous Swarm to 2 :air and increasing that of the Wretched Swarm to 4 :air be sufficient you think? Perhaps 5 :air?

Title: Re: Onerous Swarm | Wretched Swarm
Post by: Belthazar666 on May 13, 2010, 07:55:17 am
I'd just cap the damage at 3 per creature.  That's still three times what the unupped does.  So it would be 1 for one, 2 for 2, 3 for 3, then each one after 3 also does 3. Usable, but no more OP than the other cards out there that can be fractaled.  Arguably a Giant Frog does more, but it's also affected by shields. Let's face it, mirror shield and Jade shield aren't commonly placed in decks, as such you'd very rarely be taking the damage yourself.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 14, 2010, 01:27:38 am
CARD UPDATE:

Change 1: Reduced Onerous Swarm's quanta cost from 3 :air to 2 :air.
Reason: So people might actually consider using it.

Change 2: Capped Wretched Swarm's damage output to 6.
Reason: Reduce the effect of a Fractal bomb without completely removing it as a strategy.

Change 3: Increased Wretched Swarm's quanta cost from 3 :air to 4 :air.
Reason: Basically the same as reason 2.

Let me know what you think...
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Avenger on May 18, 2010, 10:20:53 am
Well, if reflection/jade turns the damage back, this is fine. If you survive the initial rush, and got a shield in hand, it will be a really nasty surprise to the swarm's owner.
Reducing N to 6 in itself won't do much. 48 (8x6) damage instead of 64, in the optimal rush. It can still almost kill you in 2 rounds, just like 64.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 18, 2010, 10:37:43 pm
I made several mock games trying to see what the fastest possible play could be. Based on that I increased the quanta cost and capped the damage to slow it down. Yes, if you can afford to put down all 8 at once you can do a lot of damage but you wont be able to do it in the first few turns of the game. I placed the cap at 6 so that it wouldn't penalize non-fractal users and to reduce some of the damage of a mid-game fractal bomb.

If you don't think the changes are effective, do you have any suggestions for what might be?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Avenger on May 19, 2010, 07:52:29 am
Those N = things are pretty dangerous. (See scarab fractals). This thing bypasses shields (well except reflections), and deals a heavy punch.
Fractals can be impacted by raising summon cost.
But you already did that, so, i guess further balancing needs lots of testing and charting.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 19, 2010, 11:09:58 pm
True, it's kind of annoying trying to balance cards without being able to really test it. You can throw a bunch of numbers at it, but it just doesn't compare.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: jmdt on May 25, 2010, 02:54:45 am
I really like this card and hope some version get implemented to the game; air could use a few more tricks in its arsenal and its an interesting concept.  Its essentially a paper tiger with momentum (ignores all shields but 2, those reflect).  Kinda like winds version of a sapphire charger with a twist of spell damage.

When I look at this thing, I see it as essentially a 6/1 creature (if you have 6 out, which will probably only happen with fractal) with momentun upped for 4 quanta and a 1/1 creature with momentum unupped for 2.  Since this is closest to a charger in function,  I'll compare it to a charger for balances sake.

Upped:
Elite charger:       7/5, 5 cost, momentum,     damage per quanta: 1.4, damage with ~30 quanta and fractal: 42
Wreched swarm: 6/1, 4 cost, spell damage,  damage per quanta: 1.5, damage with ~30 quanta and fractal: 42

Using fractal, the damage difference between the wreched swarm and elite charger seems quite minimal.  There is only 0.1 difference in damage per quanta in the swarm's favor.  Obviously 8 chargers out damege 8 swarm, so for comparison, I assume there is 30 quanta or the needed type when casting fractal.  Here one could place 6 charger or 7 swarm in one turn.  Both situations result in 42 damage that ignores shields.  So for balance purposes, the wreched swarms damage potential comes in about the same as the fractal charger.

Now looking at defence, there is a quite huge disparity.  The charger can survive any current damage spell except thunderbolt with its 5 hp and is immune to the ill effects of all the shields.  The wretched swarm, however dies to every damage spell in game.  RoF, thunderstorm and unstable gas can wipe them all out in one shot.  Simply the charger has high survivability and the swarm does not.

The swarm also has three more things going negatively for it.  First, while it generally ignores shields, jade and mirror shield act like antimatter to this card and cause it to heal the opponent.  Secondly,  all the data I used assumes there are 6 or more in play.  In a non fractal deck, this card will likely do 1-3 damage in most games as rarely will all six be in play at the same time.   Thirdly, since it is a 0/1 creature naturally and the damage is an effect, lobotomizer will not be kind to this card

In summary, compared to other cards in this game, I feel that this card is actually underpowered.  I realize the N attack was the point of the card, but in normal decks it will be too weak and in fractal decks will become too strong(hence the cap).  6 seems like a good attack for this card; I suggest the attack becomes a permanent 6 attack if the cost remains 4 so this card is useful outside a fractal deck.  Even at 6 spell damage for 4 cost with 1 hp I feel it is still underpowered and a weaker alternative to the charger due to its 1 hp.  Due to its weaknesses and frailty, 7 damage and 4 cost may even be balanced, but probably not.

Unupped:
There is not an easy comparison for the unupped swarm, but again, 1/1 for 2 cost with spell damage seems a bit weak, and will probably never be used.  Let me compare to other 2 cost creatures: The mind flayer is 2/2 with lobotomize for 2, fire spirit is 0/2 with growth for 2, horned frog is 3/3 for 2, antlion is 2/3 with burrow for 1, graviton fire eater is 0/5 with ablaze for 1, lycanthrope is 1/1 with lycanthropy for 2, devourer is 0/2 with absorb and burrow for 1, and scarab is 2/N with devour for 1.  the onerous swarm is weaker than each of these.

I propose it that 2/1 for 2 quanta wil spell damage would fall more in line with what current 2 cost cards can do.  3/1 may also be balanced since its damage again can be lobotomized off.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Avenger on May 25, 2010, 07:54:00 am
I think you got it wrong, the shields won't be like 'antimatter', they won't make the swarm 'heal' the opponent.
They may cause the spell damage reflected to the owner.
Also, it doesn't need to be all new cards are stronger than the previous generation.
The whole game balance is preserved more by adding cards that are close to average.
The charger is a very strong card, and this one is just slightly worse. Considering it is a smaller package, it is still very
useful when you have limited quanta (as in an aether duo) and you want to fractal.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Ant-n-ero on May 25, 2010, 03:03:33 pm
as avenger said - we arent always looking for THE best card - but a fun card that you can use in any deck...

the idea is it has pros and cons - yes in a fractal deck it would be awesome - that is about the only time - and not every decks works 100% the time, there are always flaws - if it is UP then hoorah - it's agood card that you can use if you want and not an unfun one that will never be made into a card....
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 25, 2010, 11:08:05 pm
(http://img16.imageshack.us/img16/2132/onerousswarmver3.png)
(http://img35.imageshack.us/img35/9625/wretchedswarmver3.png)
Well, what if I modified the two cards to this?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kael Hate on May 26, 2010, 02:24:28 am
(http://img31.imageshack.us/img31/2132/onerousswarmver3.png)(http://img232.imageshack.us/img232/9625/wretchedswarmver3.png)
Well, what if I modified the two cards to this?
I think it changes the reason people voted to get the card here.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 26, 2010, 02:47:41 am
Very well, no more change from my end. Time for new cards then.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: bojengles77 on May 30, 2010, 08:58:28 pm
question: is the attack 0/1 or N/1. Point being, if it is 0/1 then does the damage dealt act as a spell effect and is the damage subject to antimatter?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on May 30, 2010, 10:56:34 pm
The stats are 0/1 as the card displays. Damage is dealt as spell damage, not physical. Antimatter would be useless here.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: bojengles77 on May 30, 2010, 11:28:24 pm
hmmm that adds an interesting and frustrating element to the card. I guess you need to throw down a reflective shield ><
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Glitch on June 05, 2010, 04:48:13 pm
Just so you guys know, Onerous means "burdensome". 

1 : involving, imposing, or constituting a burden : troublesome <an onerous task>
2 : having legal obligations that outweigh the advantages <an onerous contract>
http://www.merriam-webster.com/dictionary/onerous

Replace the name of the first card with "burdensome swarm" and I think you'll find it no longer makes sense.  Please rename.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 05, 2010, 05:18:11 pm
I'm not sure I follow. Why can't it be a burden? I named the cards based on the effect I figured a swarm of bugs would have on a person in the real world. The first two things that came to mind were: They would make whatever work I was doing a real pain as they pestered me, and if things got worse I'd feel quite wretched. So, I whipped out a thesaurus and decided that "Onerous" had a good ring to it, and ended up keeping "Wretched" as is.

If you don't like the choice, please offer alternatives instead of just blasting it.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: finkel on June 05, 2010, 05:28:27 pm
I like the sound of on-uh-res
sounds like....ominous ^_^
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Ant-n-ero on June 05, 2010, 05:41:21 pm
I like the sound of on-uh-res
sounds like....ominous ^_^
same!
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Glitch on June 05, 2010, 05:52:44 pm
A better name?  Well, it's not really a swarm if there's one of them, so why not "Wretched Mosquito"?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 05, 2010, 06:03:46 pm
Oh, I thought the problem was "Onerous"? Well, that's just the art. It isn't easy finding art for a swarm. That was the best I could find. It's only one little mosquito, but I figured it was good enough.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Glitch on June 05, 2010, 06:12:18 pm
No no, make the card:

Wretched Mosquito|Wretched Swarm
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 05, 2010, 07:03:24 pm
Hmmm, but a single mosquito doesn't make me feel very wretched, or my task onerous for that matter. Why change it, please explain your reasoning?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Glitch on June 05, 2010, 07:07:40 pm
Well, look at the card mechanic.  If you have six of them in play, you're taking six damage.  It's like six mosquitos are individually being wretched.  Once upgraded, however, the cards play off of each other, meaning the mosquitos are swarming and being more deadly.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kael Hate on June 05, 2010, 07:29:35 pm

Basic Card - Wretched Insects
Upped Card - Wretched Swarm

The first case is a few insects biting and attacking. The second case is a dedicated swarm, clearly more powerful than the sum of its parts.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 05, 2010, 07:37:11 pm
Hmm, fair enough. Ill change the card and thread names sometime today.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kael Hate on June 05, 2010, 07:40:02 pm
Hmm, fair enough. Ill change the card and thread names sometime today.
Only if you want to change it. If you really want Onerous then keep it.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Ant-n-ero on June 05, 2010, 08:12:56 pm
Hrmm - insects sounds a bit poor to me :/
How about 2 types of swarms?

say:
Frightning swarm | Deadly Swarm
or something? idk  :-\
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 05, 2010, 08:15:21 pm
No, the reasoning makes sense, I think its a good change. But Gl1tch your original comment was about using the term "Onerous", I am still not clear what was wrong with that.

@Ant-n-ero: Well its the unupgraded version of the card, so it shouldn't sound as threatening as the upgraded anyways.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Ant-n-ero on June 05, 2010, 08:19:58 pm
I know but I think insect sounds really cheesy
"oh no! an insect is coning along!" *swat*

whereas swarm is better - almost dangerous!

I was thinking of somethig like
Swarm of Locusts | Swarm of Hornets
Title: Re: Onerous Swarm | Wretched Swarm
Post by: bojengles77 on June 06, 2010, 08:26:41 am
No no, make the card:

Wretched Mosquito|Wretched Swarm
You need to give a name that makes sense in terms of the card's mechanics. The unupgraded version deals damage independent of the other cards, but the upgraded version relies on its counterparts, much like scarabs, to be most effective. I agree with what Gl1tch is saying there, but I do like onerous more than wretched for the adjective.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Glitch on June 06, 2010, 07:03:17 pm
But Onerous doesn't mean what you think it means!

If something is onerous, it means you take more harm than you gain.  Like an upside down loan, or a card that makes you lose when you play it.

If it were really a onerous swarm, then every time you played it YOU would take damage.

To use the word in a sentence:
Quote
The swarm, while deadly, was just as likely to attack each other and it was to attack the opponent, making it's upkeep rather onerous.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kurohami on June 06, 2010, 07:13:38 pm
This has gotten me really confused, what's the difference between upped and ununppeD? If you have 6 of each on the field, won't they deal the same damage? And the upgraded cost twice as much.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kael Hate on June 06, 2010, 07:16:09 pm
This has gotten me really confused, what's the difference between upped and ununppeD? If you have 6 of each on the field, won't they deal the same damage? And the upgraded cost twice as much.
If you had a full set on the table:
The Basic deals 1 damage each so 6 damage total
The Upped deals x damage each or in this case 6 for 36 total damage
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 06, 2010, 07:56:17 pm
But Onerous doesn't mean what you think it means!

If something is onerous, it means you take more harm than you gain.  Like an upside down loan, or a card that makes you lose when you play it.

If it were really a onerous swarm, then every time you played it YOU would take damage.

To use the word in a sentence:
Quote
The swarm, while deadly, was just as likely to attack each other and it was to attack the opponent, making it's upkeep rather onerous.
I get what you are saying. I know what onerous means, its an adjective "involving an amount of effort and difficulty that is oppressively burdensome" according to my dictionary. Using it to describe a swarm or insect in this case doesn't in any way imply who it is a burden for. The card isn't called my onerous swarm its an onerous swarm. Like I said in an earlier post, I picked the names based on what I imagine the victim would feel like when they were attacked by a swarm of bugs.

It doesn't really matter anyways since it is going to change once I get around to finally updating the card.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: bojengles77 on June 07, 2010, 05:03:24 am
But Onerous doesn't mean what you think it means!

If something is onerous, it means you take more harm than you gain.  Like an upside down loan, or a card that makes you lose when you play it.

If it were really a onerous swarm, then every time you played it YOU would take damage.

To use the word in a sentence:
Quote
The swarm, while deadly, was just as likely to attack each other and it was to attack the opponent, making it's upkeep rather onerous.
I don't see that implication at all. In fact, since you are the one controlling the onerous swarm, it would imply that they would be attacking your enemy, thus burdensome for the enemy, not for the owner of the card.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: SunnyGreens on June 08, 2010, 02:44:34 am
So, I brought this up early in the thread but people kind of ignored it. Seems like a good time to revive it. Would people be horribly insulted if I took out the over-the-top adjectives altogether? Looking through the Elements card list, the names are quite tame. The most dramatic adjective I can find is maybe "Fallen". Most are just "Ice Dragon" or "Arctic Squid". My names seem silly by comparison and don't fit. What if I just made it something like Insect Cloud | Insect Swarm ?
Title: Re: Onerous Swarm | Wretched Swarm
Post by: bojengles77 on June 08, 2010, 02:48:09 am
I don't think anyone would be offended if you change your adjective, its your card after all. For some reason, insect cloud is jumping out at me, but insect swarm sounds like a good name.
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kuroaitou on June 08, 2010, 02:49:31 am
...What if I just made it something like Insect Cloud | Insect Swarm ?
That's probably the easiest (and most concise) name for the cards in question, which I support. (All of this talk regarding the definition of Onerous, Wretched, and whatnot is giving me a headache). ^^;

It's a nice card, but I wish it wasn't so reliant on Putrid Carcass to be super effective. Then again, it provides a new synergy between :death and :air, so props to a fun idea. (We have so many insects/bugs though, now that I think about it... Scarabs, Devourers/Pests, Ash Eaters, etc.)
Title: Re: Onerous Swarm | Wretched Swarm
Post by: bojengles77 on June 08, 2010, 02:52:05 am
...What if I just made it something like Insect Cloud | Insect Swarm ?
That's probably the easiest (and most concise) name for the cards in question, which I support. (All of this talk regarding the definition of Onerous, Wretched, and whatnot is giving me a headache). ^^;

It's a nice card, but I wish it wasn't so reliant on Putrid Carcass to be super effective. Then again, it provides a new synergy between :death and :air, so props to a fun idea. (We have so many insects/bugs though, now that I think about it... Scarabs, Devourers/Pests, Ash Eaters, etc.)
All these new air cards are gonna make  :air Overpowered!!

...not really though
Title: Re: Onerous Swarm | Wretched Swarm
Post by: Kael Hate on June 12, 2010, 01:41:48 pm
So, I brought this up early in the thread but people kind of ignored it. Seems like a good time to revive it. Would people be horribly insulted if I took out the over-the-top adjectives altogether? Looking through the Elements card list, the names are quite tame. The most dramatic adjective I can find is maybe "Fallen". Most are just "Ice Dragon" or "Arctic Squid". My names seem silly by comparison and don't fit. What if I just made it something like Insect Cloud | Insect Swarm ?
I think  Insect Cloud | Insect Swarm sounds good, but have no objections to what it currently is.
blarg: