(http://imageplay.net/img/m7Gbd137179/Manticore2.png) | (http://imageplay.net/img/m7Gbd137180/Greater_Manticore2.png) | ||||||||||||||||||||||||
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Know what might happen if a player has a :gravity mark but owns a :death mark card and plays it? :PYour mark, not your mark card ;) ...if your mark changes mid-game, so does the Manticore (assume it happens at end of turn).
I also wanted to ask "Poison" refers to the skill that Forest Scorpion, Arsenic and Pufferfish have right?'Poison' is the ability of Chrysaora. The ability of those creatures is called 'Venom'
Gotta say, I'm really diggin' the multimark mechanic. I hope I see this a little more often --where it applies--ddevans is correct...same as Chryasora. Poisons your opponent when activated. I also think the best bet with Manticore in terms of balancing may be just to up the cost by 1 apiece. We shall see, if I think you're referring to the same 'he' I think you are.
I also wanted to ask "Poison" refers to the skill that Forest Scorpion, Arsenic and Pufferfish have right?
Another tiny detail that sort of bothers me. Can we give it 2 health instead? It seems too much like an Otyugh and they cost 4 quanta as well, just that this one has 3 more attack. In my opinion the restrictive deck building point is not equal to 3 attack, knowing that it also works wonders with Adrenaline.
As for the upgraded, I'd also say it needs a nerf. Basing it on the Otyugh as well.
Having said my initial feelings I do have to state that I'm not the best at balancing. But I'm sure he'll come soon and have fun with this one.
I'm not quite sure I follow, sirrah. I don't rightly understand how Devour with 3hp to start is worth the same as a 0|3 Otyugh? I'd like to avoid diminishing the health of this creature. For once, I'm not looking for something unobtrusive and small; this is a Manticore! Legendary creature that devours things whole! I guess what I'm saying is I'd rather up the cost than drop the atk|hp. Also I thought Poison was worth 2. My bad. I see your point there.Now that's the sign of a good debator, being able to look from other points of view and always looking for things to discuss.
Wouldn't an ability that requires a different quanta to activate count for anything as well? Or am I just quoting scripture that's behind the times?
Convince me OldTrees. Pretend I'm an obstinate idjit who thinks he's always right :D
I'm not quite sure I follow, sirrah. I don't rightly understand how Devour with 3hp to start is worth the same as a 0|3 Otyugh? I'd like to avoid diminishing the health of this creature. For once, I'm not looking for something unobtrusive and small; this is a Manticore! Legendary creature that devours things whole! I guess what I'm saying is I'd rather up the cost than drop the atk|hp. Also I thought Poison was worth 2. My bad. I see your point there.Very well.
Wouldn't an ability that requires a different quanta to activate count for anything as well? Or am I just quoting scripture that's behind the times?
Convince me OldTrees. Pretend I'm an obstinate idjit who thinks he's always right :D
Initial HP | Value of Devour |
1 | 0 |
2 | 2 |
3 | 4 |
4 | 5 |
5 | 6 |
I love the concept of adopting ability according to the mark!Manticores are typically land bound. Life fits
Furthermore the thematic of manticore is well explored.
I hope Zanz reads this thread.
But I would switch its element to Air, Entropy or Light maybe Other, not Life.
CURATOR COMMENTTable fixed. Thanks for the support Kuro.
-Fix the COST of your unupped card (it should be '3 :life' instead of '4 :life' to match the image)
Huh. I think I've seen this mechanic once for a weapon concept, although the card had excessive amounts of text, so it didn't fare well in the Crucible. This idea, on the other hand... :D
This is a GREAT IDEA! I see potential for a series with a multiple-mark mechanic.A griffin is half eagle half lion.
On a side note, if that describes a manticore, then what's a griffin? i think i've mixed them up
I don't think you should have the upgraded Death ability as "Deadly Poison"; players will get horribily confused. I never knew it only does 2 damage instead of the orginal 3. I think the unupped version can be called "Weak Poison" and the upgraded verison can be called "Poison".This worried me as well. I like that, "Weak Poison." Thanks.
Potent Poison?I don't think you should have the upgraded Death ability as "Deadly Poison"; players will get horribily confused. I never knew it only does 2 damage instead of the orginal 3. I think the unupped version can be called "Weak Poison" and the upgraded verison can be called "Poison".This worried me as well. I like that, "Weak Poison." Thanks.
EDIT: just remembered Chrysaora. Ew. Now that would get confusing.
this should be a fire creatureWhy?
because manticores are fire creatures. they are usually red and inhabit lava filled caves. manticores are fire creatures.This is typically the case in games but Manticore is the creature described in the Persian myths known as the Man Eater and is not related to fire, lava or caves for that matter.
I thought a maniticore card should actually be death because of the poison spikes and all. Just my personal opinion.Good point, but Life uses poison too.
this is probably the wrong place to ask, but how and where do you vote for these things?You vote in the stickied threads at the top of the section
ok, thanks. yeah, I voted for this card too. Last I checked it had 11 votes rivaled only be dark cracken.this is probably the wrong place to ask, but how and where do you vote for these things?You vote in the stickied threads at the top of the section
http://elementscommunity.org/forum/index.php/topic,6846.0.html