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Well, this is more expensive and it's life. Should I make the ability cost time?That would cement the synergy, but then monos would be without.
I think this is an interesting card, and that it's not overpowered. However, it seems to be underpowered. Maybe if it did more damage...Well, if this were used in a mono deck, it's two damage and five life for three, unupgraded. Upgraded, however, it's four damage, two creatures, and ten healing, for four.
You don't need any time for the upgraded version. It's a cheap 2/2 for 1 and 5 healing a turn. Looks like it could be a little overpowered, but I like it.its not a turn its when it comes into play