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Optimalist

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Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53634#msg53634
« on: April 15, 2010, 01:59:30 pm »
Modified as per players' & Card Curator's comments.

NAME:
Flat Worm
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATT/HP:
1/4
ABILITY:
Triggers a Deja Vu when damaged with half its Original HP. When Original HP becomes 1, worm dies when damaged.
.
NOTES:
Splits even when mutated. When Aflatoxined, will only become a malignant cell at the smallest division (1HP). Planaria will still split when eaten at HP > 1
ART BY:
IDEA BY:
Optimalist
NAME:
Planaria
ELEMENT:
Water
COST:
3 :water
TYPE:
Creature (upgraded)
ATT/HP:
1/4
ABILITY:
Triggers a Deja Vu when damaged with half its Original HP. When Original HP becomes 1, worm dies when damaged. Parasitic when ingested.
.
NOTES:
Splits even when mutated. When Aflatoxined, will only become a malignant cell at the smallest division (1HP). Planaria will still split when eaten at HP > 1.
ART BY:
IDEA BY:
Optimalist
Link to the original image: http://reefaquariumdvd.files.wordpress.com/2008/03/flatworm.jpg
Used in the article: http://reefaquariumdvd.wordpress.com/2008/03/28/flatworms/

I really don't know how to acknowledge the image so I just put the link here. Will appreciate some advise.


I love my Otys and I think the scarabs are cute. But it's time to give them indigestion. Meet your tapeworms. You can only kill them when you've downsized them until they become really, really small. And, when upgraded they're nasty when swallowed. They don't have mark using special abilities because they weren't created to harm, they just want to live peaceful lives in their own little watery corners.  ;)

Offline Antagon

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53635#msg53635
« Reply #1 on: April 15, 2010, 02:06:01 pm »
i like the idea and the artwork very, very much!

MdbK

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53639#msg53639
« Reply #2 on: April 15, 2010, 02:13:43 pm »
This + Fracticle = Ownage, if it was done correctly. :D

Good idea. I support.

Offline cokeandaspirin

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53671#msg53671
« Reply #3 on: April 15, 2010, 02:36:52 pm »
i like the idea :)
especially the oty getting poisoned :)

Optimalist

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53690#msg53690
« Reply #4 on: April 15, 2010, 02:51:36 pm »
do you think maybe it should cost more to play? Like 3 marks for the unupped card?

Offline Thalas

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53697#msg53697
« Reply #5 on: April 15, 2010, 03:02:20 pm »
Like it, but it could be problem with damaging it. but poisoning oty is great idea

Offline Kuroaitou

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53698#msg53698
« Reply #6 on: April 15, 2010, 03:02:59 pm »
This. Is. Genius.

Basically, if it's devoured (by crowd controlling decks), it acts like a poison to the creature that ate it. Water decks would LOVE to have this in their arsenal, as it just amplifies the further synergy with  :water/ :death. If I may clarify - if I hit one with a strong spell like thunderbolt or a drain life/ice lance that kills it, it'll still split into two with +1/+2 HP, correct?

This will be so brutal if used correctly in a flooding deck. Upgraded worms would really ruin every rainbow deck (unless this guy is mutated or somehow transformed to lose its passive ability [lobotomized]). Do blessings or effects that increase its attack/HP allow it to stay up longer? Or would it only split into two of it's original form with half its original, unbuffed HP and no changes to its attack?

You got my 100% backing on this one, either way. ;)

Optimalist

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53707#msg53707
« Reply #7 on: April 15, 2010, 03:17:09 pm »
If I may clarify - if I hit one with a strong spell like thunderbolt or a drain life/ice lance that kills it, it'll still split into two with +1/+2 HP, correct?

This will be so brutal if used correctly in a flooding deck. Upgraded worms would really ruin every rainbow deck (unless this guy is mutated or somehow transformed to lose its passive ability [lobotomized]). Do blessings or effects that increase its attack/HP allow it to stay up longer? Or would it only split into two of it's original form with half its original, unbuffed HP and no changes to its attack?

You got my 100% backing on this one, either way. ;)
Thanks for the encouragement. Yes, it'll split no matter how you damage it. And, it can't be lobotomized because it doesn't have a brain. Even mutated, it will still split into 2 with half HP (just like a mutated mummy will still become a mutated Pharaoh when rewound). When blessed, or mutated with growth, it will split into half the buffed HP (just like burrowed creatures half their attack even when blessed). And, yes, no changes to its attack.

Unionruler brought up the point of buffing, like bioluminescence. The split halves will still retain the buff.  8)

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53717#msg53717
« Reply #8 on: April 15, 2010, 04:01:36 pm »
If I may clarify - if I hit one with a strong spell like thunderbolt or a drain life/ice lance that kills it, it'll still split into two with +1/+2 HP, correct?

This will be so brutal if used correctly in a flooding deck. Upgraded worms would really ruin every rainbow deck (unless this guy is mutated or somehow transformed to lose its passive ability [lobotomized]). Do blessings or effects that increase its attack/HP allow it to stay up longer? Or would it only split into two of it's original form with half its original, unbuffed HP and no changes to its attack?

You got my 100% backing on this one, either way. ;)
Thanks for the encouragement. Yes, it'll split no matter how you damage it. And, it can't be lobotomized because it doesn't have a brain. Even mutated, it will still split into 2 with half (just like a mutated mummy will still become a mutated Pharaoh when rewound). When blessed, or mutated with growth, it will split into half the buffed HP (just like burrowed creatures half their attack even when blessed). And, yes, no changes to its attack.

Unionruler brought up the point of buffing, like bioluminescence. The split halves will still retain the buff.  8)
No problem. ;) I'm a bit shocked at the 'can't be lobotomized' part, because even passives like the creature this one has (see Minor vampires and Puffer Fish) can still have their abilities removed completely. That in itself could cause potential balance problems, but the idea itself is too great that I wouldn't care either way. :P (Unupgraded ones would still be fodder for Otyugh's and Bonewalls/Graveyards).

I didn't know I could reverse my mutated mummies into mutated Pharaohs. >.<

Finally, the buff being retained even on split halves will given Maxwell Demons the ability to destroy it (even though it'll still split itself again). But wait, another question comes to mind then: what if I super buff this guy with like, 4 blessings? Giving it 16 HP and thus, on its third turn of being damaged, goes down to only 4? Will the 'Butterfly Effect' card remove the passive?

Sorry for tossing questions like mad at you, but these ideas are all running through my head now.  :D

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53775#msg53775
« Reply #9 on: April 15, 2010, 06:00:34 pm »
Finally, the buff being retained even on split halves will given Maxwell Demons the ability to destroy it (even though it'll still split itself again). But wait, another question comes to mind then: what if I super buff this guy with like, 4 blessings? Giving it 16 HP and thus, on its third turn of being damaged, goes down to only 4? Will the 'Butterfly Effect' card remove the passive?
I like that you immediately thought of its "exploit's" weakness. I wanted it to be an underestimated card with great potential.

With 4 blessings, it should split all the way to 1 HP before dying. Ideally Butterfly Effect, Mutation, Lobotomize, Chaos Power, Aflatoxin or any buff shouldn't remove the passive. But, if it becomes a programming problem, then I say remove the passive.  :P :-\


Optimalist

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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53780#msg53780
« Reply #10 on: April 15, 2010, 06:20:58 pm »
I'm a bit shocked at the 'can't be lobotomized' part.

I didn't know I could reverse my mutated mummies into mutated Pharaohs. >.<

Sorry for tossing questions like mad at you, but these ideas are all running through my head now.  :D
I think it will work like Adrenalin, which can't be lobotomized from a creature either.

It's funny coz the mutant Pharoahs don't make Scarabs anyway!  :'( :)) BUT, if you rewind mutated Pharoahs.... aha! but we digress...

Toss as much as you can. I'm enjoying all this speculation as well. The rainbow deck needs to be broken anyhow.  :o



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Re: Flat Worm | Planaria https://elementscommunity.org/forum/index.php?topic=5317.msg53947#msg53947
« Reply #11 on: April 16, 2010, 12:26:18 am »
this card would kill rainbow decks like theres no tomorrow i would love this as a card just to kill otys i hater them[unless they're mine :) ]

 

blarg: