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Offline avidteen13

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Re: Ribdule | Elite Ribdule https://elementscommunity.org/forum/index.php?topic=8484.msg105976#msg105976
« Reply #12 on: July 02, 2010, 01:19:02 am »
How does this work with Flying Weapon/Nymphs Tears?
*Philosophical Voice* It is my professional opinion that the both of them would trigger the "Salvage" ability.
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Offline KuroaitouTopic starter

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Re: Ribdule | Elite Ribdule https://elementscommunity.org/forum/index.php?topic=8484.msg106002#msg106002
« Reply #13 on: July 02, 2010, 01:54:18 am »
How does this work with Flying Weapon/Nymphs Tears?
*Philosophical Voice* It is my professional opinion that the both of them would trigger the "Salvage" ability.
Yes. Nymph's Tears 'destroy' a tower and convert it into a Nymph, while Flying Weapon 'removes' the weapon and plays a creature that resembles the weapon on the field immediately. You pretty much got it correct.

So, for a 'short' list:
-Earthquakes/Quicksands trigger this effect 3 times (because you're destroying up to 3 individual towers)
-Explosion/Steal/Nymph Tears/Animate Weapon/Pulverize/Butterfly Effect also trigger it by destroying individual permanents
-Bone Wall (when removed COMPLETELY) triggers it, not on each counter being removed
-Sundials and Phase Shields which 'fade' after the doomclock hits 0 trigger this

 

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