Elements the Game Forum - Free Online Fantasy Card Game
Elements the Game => Cards => Fire => Topic started by: Kamietsu on January 29, 2010, 12:27:19 am
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(http://elementscommunity.org/images/Cards/LavaGolem.png)(http://elementscommunity.org/images/Cards/Upgrade.png)(http://elementscommunity.org/images/Cards/LavaDestroyer.png)
Discuss
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this is by far my favorite growh card in the whole game. Esp b/c the growth element is earth put some armor on this guy when you play him and he will go about destroying everything he sees with little risk of death.
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Great card. But, it's not very spell-immune. Thunderstorms, RoFs, Bolts or whatever can ruin your plan having a 17/15 killer for example. :P Quinting them can be quite helpful. ;)
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i love how it takes 3 poisons to even effect it much :P
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Golems have an awesome damage/cost ratio. Best growth creature in the game.
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Lava Golem is a good creature.
Lava golem 9/6 with Rage poitin=fun
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best rush/growth card in game. i think its op :)
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I used to be 4 :fire?
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I used to be 4 :fire?
Yes the Golem was 4 :fire for a long time, and I'm not sure but I believe the Destroyer was originally 4 :fire till it was changed in an early patch (maybe someone else can confirm that).
The reasoning for the change was that people were mixing unupgraded 4 :fire and upgraded 5 :fire versions and playing both on the first turn with a Cremation. I don't like the change at all because it ruined my favourite unupgraded deck. : (
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@ Platique: I liked that one.
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Need I say more? :))
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Need I say more? :))
Did you just post here to show off your name? o.o
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So the last time someone posted here is 2 years ago?? lol. anyway this is still a powerful card. And still used a lot in immorush. Glad it did not suffer greatly under the fire nerf till now.
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By far my favorite card
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as posted earlier before the patch, used to see a lot of photon/immo/upped golem/un-upped golem first turn rushes, an absolute pain to counter unless you could get a RoF or Bone wall.
I've built a deck around this card and it has served me well =)
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It is a good target for Quintescence and Overdrive/Momentum, excellent actually.
At the least it's invincible Growth with high base Attack.
Stat at +5|+1 per turn is very quickly lethal.
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Acceleration/Overdrive overwrites the skill of the creature. So an overdriven golem cannot grow, and will gain +3/-1 per turn, not +5/+1.
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Oh. Then the Rage Potion+ is still an OK bet, but plain Blessing+ seems the best choice, and it's not too great. Even the base is a strong unit, but this is case to get a way to further ramp it.