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Offline Acsabi44

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg280911#msg280911
« Reply #12 on: March 01, 2011, 02:01:42 pm »
I would be happy to help, just PM me.
ImmoDecks are my forte, so I would test some of them if possible. Both upped and unupped are fine.
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Offline RavingRabbid

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg280945#msg280945
« Reply #13 on: March 01, 2011, 03:16:52 pm »
Dibs on Mono-Water. It's going to be Tsunami Ver4.
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5ie 5ie 5ie 5ie 5ie 6rk 6rk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7gt 7gt 7i6 7i6 7i6 7i6 7i6 7i6 7i6 8pp

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg280948#msg280948
« Reply #14 on: March 01, 2011, 03:21:00 pm »
can I get V2? (fire tweaked to max speed V2)

Offline willng3

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg280954#msg280954
« Reply #15 on: March 01, 2011, 03:46:15 pm »
I'd like to take the Mono-Earth Shrieker rush if no one else minds; I don't have much time for testing for the rest of this week (midterms suck).

Done.
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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg281256#msg281256
« Reply #16 on: March 01, 2011, 11:53:42 pm »
hey tester:
i updated my sheet
link (http://elementscommunity.org/forum/index.php/topic,18915.msg295132#msg295132)
(also new sheet for downloading)

we have now also win% in the 1st line of the stats.
i thought this might be also a interessting stat for the 1st view.

Code: [Select]
Ems: x[/td][td]Win%: x[/td][/tr][/table]+ i fixed some summation failures, obviously showing up in jappert's post.
(ems didnt count as wins there).

feel free to pm me, if something wont work correctly or if you have any question.

Offline Jappert

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg281564#msg281564
« Reply #17 on: March 02, 2011, 08:00:27 am »
Testing:
SCEM: SuperCharg'EM
http://elementscommunity.org/forum/index.php/topic,18665.0.html

Gonna take me longer then just a day this time, since the last 200 matches kinda ruined my afternoon :D

Offline willng3

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg283512#msg283512
« Reply #18 on: March 05, 2011, 02:33:37 am »
AI setting on high speed.

Mono-Earth Shrieker Rush (http://elementscommunity.org/forum/index.php/topic,482.0.html)
Games: 200Avg. TTW: 6.134Avg. sec/game: 52.140Wins: 193Losses: 7Ems: 24
posted by - willng3
Code: [Select]
6rk 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77h 77h 77h 77h 77h 77hGames:   200
   
avg. Sec/Game:   52.140
Sec/Turn:   8.309163347
Clicks/Game:   13.275
Clicks/Turn:   2.115537849
Score/Min:   21.21979287
Electrum/Min:   21.91024166
   
Time overall (min.):   173.800
Wins:   217
Ems:   24
Losses:   7
Score:   3688
Electrum:   3808

Avg ttw:   6.134

ttw 3:   0
ttw 4:   2
ttw 5:   65
ttw 6:   73
ttw 7:   29
ttw 8:   16
ttw 9:   3
ttw 10:   5
ttw 11:   1
ttw 12:   0
ttw 13:   0
ttw 14:   0
ttw 15:   0
ttw 16:   0


Rage Potions were unkind here.  Wings and Dim Shield are annoying.  Shame to see that this deck no longer breaks the 6TTW sound barrier, but it does gain 2 more EMs in comparison to when 1.25 was still in effect, which is an upside at least.  With the Hi-Speed setting, however, this deck's speed is ungodly.
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Offline jmdt

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg283540#msg283540
« Reply #19 on: March 05, 2011, 03:02:19 am »
AI setting on high speed.

Mono-Earth Shrieker Rush (http://elementscommunity.org/forum/index.php/topic,482.0.html)
Games: 200Avg. TTW: 6.134Avg. sec/game: 52.140Wins: 193Losses: 7Ems: 24
posted by - willng3
Code: [Select]
6rk 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 778 77g 77g 77g 77g 77g 77g 77h 77h 77h 77h 77h 77hGames:   200
   
avg. Sec/Game:   52.140
Sec/Turn:   8.309163347
Clicks/Game:   13.275
Clicks/Turn:   2.115537849
Score/Min:   21.21979287
Electrum/Min:   21.91024166
   
Time overall (min.):   173.800
Wins:   217
Ems:   24
Losses:   7
Score:   3688
Electrum:   3808

Avg ttw:   6.134

ttw 3:   0
ttw 4:   2
ttw 5:   65
ttw 6:   73
ttw 7:   29
ttw 8:   16
ttw 9:   3
ttw 10:   5
ttw 11:   1
ttw 12:   0
ttw 13:   0
ttw 14:   0
ttw 15:   0
ttw 16:   0


Rage Potions were unkind here.  Wings and Dim Shield are annoying.  Shame to see that this deck no longer breaks the 6TTW sound barrier, but it does gain 2 more EMs in comparison to when 1.25 was still in effect, which is an upside at least.  With the Hi-Speed setting, however, this deck's speed is ungodly.
How the mighty has fallen :ohmy:


Offline Jappert

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg283753#msg283753
« Reply #20 on: March 05, 2011, 11:05:38 am »
SCEM: SuperCharg'EM: (http://elementscommunity.org/forum/index.php/topic,18665.0.html)
Games: 200Avg ttw: 7,415Avg. sec/game: 62,155Wins: 193Losses: 7Ems: 112Win%: 96,5
posted by - Jappert
Code: [Select]
6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 713 745 745 745 745 77g 7ai 7ai 7ai 7ds 7gm 7jr 7tb 7tb 80g
Score gained: 5151
Electrum gained: 6696
Time overall (min.): 199,933
Sec/Turn: 8,383
Score/Min: 25,764
Electrum/Min: 33,491
ttw 3: 0
ttw 4: 5
ttw 5: 28
ttw 6: 39
ttw 7: 47
ttw 8: 28
ttw 9: 20
ttw 10: 9
ttw 11: 6
ttw 12: 6
ttw 13: 1
ttw 14: 2
ttw 15: 0
ttw 16: 0
ttw 17: 1
ttw 18: 1
ttw 19: 0
ttw 20: 0
While testing SCEM I found that it's very incosistent.

A few examples:
- I had a monster (bad) draw vs :earth / :gravity elder, I got no snova's untill the last 9 cards. He had a nymph that just stalled everything. Turned out to be a 17 turn EM.
- Maxwell's Demons (quite common with Elders) totally destroy this deck.
- I get one snova on starting hand average, wich can be played on 2nd turn average.
- The above point results in getting my Dagger/Chargers out easily, but the Pegasus, Spiders and Graboid just sit there awaiting the 2nd snova.
- Only pends or only snova's totally kills your speed, gives the elder a chance to set-up etc.
- In these situations, your CP's sit there waiting for a creature to be played.
- 2nd last game, no pendulums in the first 16 cards, this means the only thing I was able to do is play Chargers from mark... Obviously I lost.


Offline willng3

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg284008#msg284008
« Reply #21 on: March 05, 2011, 07:34:03 pm »
Damsels in Distress:  The Best of Both Wyrms: (http://elementscommunity.org/forum/index.php/topic,21928.0.html)
Games: 200Avg ttw: 5.904Avg. sec/game: 59.180Wins: 187Losses: 13Ems: 25Win%: 93.5
posted by - willng3
Code: [Select]
4vj 4vj 4vj 6rr 6u2 6u2 6u2 6u2 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7mt 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7qb 80a 80aGames:   200
   
avg. Sec/Game:   59.180
Sec/Turn:   9.568310428
Clicks/Game:   17.450
Clicks/Turn:   2.821341956
Score/Min:   18.22406218
Electrum/Min:   18.8577222
   
Time overall (min.):   197.267
Wins:   187
Ems:   25
Losses:   13
Score:   3595
Electrum:   3720
Average TTW:  5.904

ttw 3:   0
ttw 4:   25
ttw 5:   67
ttw 6:   46
ttw 7:   22
ttw 8:   14
ttw 9:   6
ttw 10:   5
ttw 11:   1
ttw 12:   1
ttw 13:   0
ttw 14:   0
ttw 15:   0
ttw 16:   0

Submitting this deck and stats here.  If someone feels more comfortable with non-user stats being submitted here, then I understand.  However, if this were to happen I'm afraid I need someone with a great deal of skill to do the testing:  The deck is very difficult to play to 100% efficiency and requires a considerable amount of thought when making a play in a very limited time span.
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Offline pikachufan2164

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg284241#msg284241
« Reply #22 on: March 06, 2011, 12:26:06 am »
Currently testing: GAEM (http://elementscommunity.org/forum/index.php/topic,21620.0.html) (-1 CP, -1 Phoenix, +2 Explosion variant)
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Offline badivan1

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Re: turns to win study 3.0 (version 1.27) https://elementscommunity.org/forum/index.php?topic=17173.msg285681#msg285681
« Reply #23 on: March 07, 2011, 09:38:19 pm »
We request you test 50 games yourself to gauge speed before we give it an 'official' test.
[...]
- Please dont post statistics for decks you designed/posted by yourself. Any statistic will be more trustworthy, if its been tested from a "neutral" player.
I understand that the 200 games must be done by a "neutral" player.  However, if I were to submit my own decklist, does the 50 games speed gauge have to be done by the said "neutral" player or can it be done by myself just for preliminary results ?

 

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