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zse

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Re: Nerf or Buff? Featured FG: Hermes https://elementscommunity.org/forum/index.php?topic=26164.msg383426#msg383426
« Reply #156 on: August 22, 2011, 08:51:08 am »
When the 2nd best anti-FG deck has only ~50% win rate on given FG, it needs to be nerfed? Just stop using those boring subpar decks if they can beat only the easier FGs. ::)

Rember

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Re: Nerf or Buff? Featured FG: Hermes https://elementscommunity.org/forum/index.php?topic=26164.msg384074#msg384074
« Reply #157 on: August 24, 2011, 01:31:37 am »
Buff
2 (6.3%)

Trololo

12 lance 12 explosion 12 golem is hilariously boring. Nerf. I have arena if I want to face buffed Hermes over and over. :P

Offline TheForbiddenOracleTopic starter

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Re: Nerf or Buff? Featured FG: Hermes https://elementscommunity.org/forum/index.php?topic=26164.msg385934#msg385934
« Reply #158 on: August 28, 2011, 07:27:04 pm »
16th Week: Incarnate

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Incarnate's strategy is to build up their bonewall by poisoning your creatures, sacrificing retrovirus or using Blood suckers. Meanwhile, each killed creature will generate Skeletons with his Graveyard as well as add to his Bone Wall counters. On top of that, Incarnate has 12 Vampires that will keep healing him. On top of that Eclipse fuels every creature in his deck plus his Skeletons. He also has 2 Vampire Daggers to further improve his Vampire army (it deals as much damage as a Vampire with Eclipse on).


Counter Cards:
Dimensional Shield/Phase Shield
Effect: Shield: shift out of phase for 3 turns. Physical attacks are unable to hit you while this is in play.

He has no way to bypass this shield as his entire deck is only has CC and no PC nor direct Poison damage.

Pulverizer
Effect: :gravity :gravity :gravity/ :gravity :gravity: shatter the target permanent.

With 8 Eclipses 1 time PC won't help much and Steal would have no effect. Therefore you need repeatable PC not only for Eclipses, but for Vampire Daggers, Graveyards, and maybe even Bone Walls.

Antimatter/Improved Antimatter
Effect: Invert the attack power of the target creature (the creature inflict heals instead of damage).

If you play these on his Vampires he will damage himself as well as heal you, and is even better when Eclipse has played (especially if its destroyed, making it heal you 8hp while damaging him 8hp per turn).
Results:
Nerf: 4
Buff: 8
Incarnate is fine the way he is: 20

Offline Rutarete

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg385942#msg385942
« Reply #159 on: August 28, 2011, 07:34:52 pm »
8? How would you get it to 8?

I think Incarnate is fine as is. Good challenge.

Edit: Nevermind about the 8hp. I get it. I think I'll go exploit that now.  :))
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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg385952#msg385952
« Reply #160 on: August 28, 2011, 07:49:39 pm »
Incarnate is one of the worst FG's. His one redeeming quality is the fact that he can actually pull a nice rush now and then. If he draws a lot of Bone Walls and Retroviruses, he can technically deck you out as well, but it's quite the rare occurrence with any decent deck.

One way to buff him would be to give him more Retros and Walls. It would at least make him better at decking out. Another way would be to make him faster by streamlining his deck and remove excess cards like Bloodsuckers and a Graveyard+Eclipse.

Poison would certainly make him stronger, but I feel like it's not in keeping with his theme. It's also a cheap way to strengthen Death FG's, and we have enough Poison FG's already.
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Offline omegareaper7

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg386055#msg386055
« Reply #161 on: August 29, 2011, 01:00:19 am »
I think a good way to buff him would be to give him 2 or 3 steals.
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Filly678

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg386061#msg386061
« Reply #162 on: August 29, 2011, 01:22:02 am »
Why would Incarnate need 15 Obsidian Towers if the most expensive Darkness card only costs 5 :darkness? It would probably be better to remove some Obsidian Towers so the excess quanta won't go to waste.

Xsshstex

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg387427#msg387427
« Reply #163 on: September 01, 2011, 12:02:40 am »
I would add some more stuff to fuel the heavy death quanta. Incarnate doesn't have enough death quanta to support all his death cards.

adrix89

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg387643#msg387643
« Reply #164 on: September 01, 2011, 11:24:09 am »
A vampire god without siphon life? wtf? just add a few.

Offline Xenocidius

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg387955#msg387955
« Reply #165 on: September 02, 2011, 01:45:19 am »
I would definitely replace some towers with pendulums. He's always flooded with :darkness quanta late game but rarely has surplus :death quanta.
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Offline TheForbiddenOracleTopic starter

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Re: Nerf or Buff? Featured FG: Incarnate https://elementscommunity.org/forum/index.php?topic=26164.msg388976#msg388976
« Reply #166 on: September 04, 2011, 05:56:28 pm »
17th Week: Jezebel

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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gp 7h0 7h0 7h0 7h0 7h0 7h0 7t9 7t9 7t9 7t9 7tb 7tc 7tc 7ti 7ti 7ti 8pt


Jezebel is a nymph god, with the ability to bring out the first Water Nymphs with Nymphs Tears, then use the Water Nymphs ability to create random Nymphs from every element from Quantum Towers. Due to her random nature, every game against Jezebel is a whole new experience. She also holds Cloak that hides her Nymphs so that the opponent cannot destroy them as well as leaving the opponent with no idea of what is going to happen next. She has Permafrost Shields to buy time for her to create her Nymph Army as well as Siphons for recovery and CC, and Vampire Daggers for more healing. She has more Steals then any other Fake God and with 20 Quantum Towers she can use anything she steals.

Counter Cards:

Enchant Artifact/Protect Artifact
Effect: The target permanent can not be the target of any skill. It does not work on creatures.

This is not only for your use so she cannot steal anything valuable, but also to put on her Quantum Towers so she cannot have any Nymphs besides Water Nymphs.
Results:
Nerf: 5
Buff: 3
Jezebel is fine the way she is: 13

Re: Nerf or Buff? Featured FG: Jezebel https://elementscommunity.org/forum/index.php?topic=26164.msg390789#msg390789
« Reply #167 on: September 08, 2011, 07:29:00 pm »
Jezebel is a fun god to fight against, one time it's really easy, the other time it's hard to kill that gravity nymph with all the cloaks

 

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