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Offline Monox D. I-Fly

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211357#msg1211357
« Reply #24 on: October 20, 2015, 01:31:20 pm »
Looks like CleanOnion is having fun... ;D

Spoiler for Submission:
NAME:
Uninteger
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
½ | e
TEXT:

NAME:
Irrational
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
√2 | π
TEXT:


ART:

IDEA:

NOTES:

SERIES:
Weekly Challenge: Screw the Rules!
Who said vanilla creatures can't break the rules?  :P
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline OdinVanguard

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211397#msg1211397
« Reply #25 on: October 20, 2015, 06:07:22 pm »
Looks like CleanOnion is having fun... ;D

Spoiler for Submission:
NAME:
Uninteger
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
½ | e
TEXT:

NAME:
Irrational
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
√2 | π
TEXT:


ART:

IDEA:

NOTES:

SERIES:
Weekly Challenge: Screw the Rules!
Who said vanilla creatures can't break the rules?  :P
You should have √(-1) in there ;)
That'll really mess with people's heads
(maybe have creatures with imaginary attack spawn a singularity on successful attack)
« Last Edit: October 20, 2015, 06:15:02 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline OdinVanguard

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211398#msg1211398
« Reply #26 on: October 20, 2015, 06:12:38 pm »
Sure, let me break your argument then:

None of your arguments about how the card is incomplete is even close to valid because this competition literally asks you to break rules

Make better rules next time.

Is it safer to be allowed within reason?

Yeah! Of course it is!
Maybe with reasonable challenges?
I only see 1 clear violation of the rules in this challenge.
The opening post of this challenge clearly states that card art is not allowed.
If the card art is removed then I agree completely with DM ;)
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Dm

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211424#msg1211424
« Reply #27 on: October 20, 2015, 08:40:06 pm »
Sure, let me break your argument then:

None of your arguments about how the card is incomplete is even close to valid because this competition literally asks you to break rules

Make better rules next time.

Is it safer to be allowed within reason?

Yeah! Of course it is!
Maybe with reasonable challenges?
I only see 1 clear violation of the rules in this challenge.
The opening post of this challenge clearly states that card art is not allowed.
If the card art is removed then I agree completely with DM ;)

"Don't put art in your card" is a rule

If I put art in a card I'm breaking a rule
Breaking a rule is what the competition asks me to do
Placing art in a card is fine

Offline Monox D. I-Fly

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211455#msg1211455
« Reply #28 on: October 20, 2015, 11:38:03 pm »
Looks like CleanOnion is having fun... ;D

Spoiler for Submission:
NAME:
Uninteger
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
½ | e
TEXT:

NAME:
Irrational
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
√2 | π
TEXT:


ART:

IDEA:

NOTES:

SERIES:
Weekly Challenge: Screw the Rules!
Who said vanilla creatures can't break the rules?  :P
You should have √(-1) in there ;)
That'll really mess with people's heads
(maybe have creatures with imaginary attack spawn a singularity on successful attack)

Well, I did consider i to be the upgraded one's HP. However, I was confused whether it should die right after attacking (like Spark) or not since we don't even know whether i is left or right to 0 in the number line.
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline andretimpa

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211456#msg1211456
« Reply #29 on: October 20, 2015, 11:47:01 pm »
Mildly disappointed that no one made a "I got money!" card.
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Offline OdinVanguard

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211459#msg1211459
« Reply #30 on: October 21, 2015, 12:13:15 am »
Mildly disappointed that no one made a "I got money!" card.
... Darn YOU! ... now I want to take down my post and make "The Coin Burgler"
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Treldon

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211488#msg1211488
« Reply #31 on: October 21, 2015, 05:35:22 am »
Well...the rules say "do not post more than one card". Question is whether that's a rule meant to be broken or not  :D

Spoiler for Hidden:
It isn't
The one with answerable questions and questionable answers


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Offline Zawadx

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211491#msg1211491
« Reply #32 on: October 21, 2015, 06:19:06 am »
-snip-

Well, I did consider i to be the upgraded one's HP. However, I was confused whether it should die right after attacking (like Spark) or not since we don't even know whether i is left or right to 0 in the number line.

i is above 0 on the number plane. Imaginary numbers are perpendicular to reals.
When you play the game of thrones, you win or you die. There is no middle ground.

Offline Submachine

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211544#msg1211544
« Reply #33 on: October 21, 2015, 01:03:38 pm »
Mildly disappointed that no one made a "I got money!" card.
I was afraid people wouldn't get the reference and be like: "Huh, okay. A card idea."

Spoiler for Hidden:
And we keep driving into the night
It's a late goodbye, such a late goodbye...

~ Platinum Quest ~

Offline Submachine

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211550#msg1211550
« Reply #34 on: October 21, 2015, 01:37:11 pm »
Spoiler for Hidden:
NAME:
Banishment of Greed
ELEMENT:
Light
COST:
8 :light
TYPE:
Permanent
TEXT:
Your opponent is limited to 15 quanta for each element.
Your remaining light quanta is consumed when you play this.
NAME:
Banishment of Greed
ELEMENT:
Light
COST:
8 :light
TYPE:
Permanent
TEXT:
Your opponent is limited to 12 quanta for each element.
Your remaining light quanta is consumed when you play this.

NOTES:
The rule I'm screwing is the constant and reliable 75 quanta cap.
Sanctuary blocks the effect.
It is not mentioned on the card (because it didn't fit), but affected people are immune to Scramble(Discord), Devourer(Devourer|Pest) and Black Hole(Black Hole and Amber|Gravity Nymph).
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline Dm

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Re: [ChotM #4]: Screw the Rules! https://elementscommunity.org/forum/index.php?topic=60146.msg1211558#msg1211558
« Reply #35 on: October 21, 2015, 03:17:34 pm »
Here's my submission:

Spoiler for Hidden:

 

anything
blarg: