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Offline XenocidiusTopic starter

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1013258#msg1013258
« Reply #84 on: November 05, 2012, 11:28:59 am »
I'm getting an invalid mark code error every time I try to use it. I checked to make sure all my mark codes were the same as the ones in-game, and they were, so I don't know what's causing it.
Be sure to check the 'Use AI deck instead' if you're not going to enter a second deck. Otherwise, I'm not sure what the problem is. Could you post the deck codes you're using?
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Offline Psychoa

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1013268#msg1013268
« Reply #85 on: November 05, 2012, 12:28:40 pm »
I'm getting an invalid mark code error every time I try to use it. I checked to make sure all my mark codes were the same as the ones in-game, and they were, so I don't know what's causing it.
Be sure to check the 'Use AI deck instead' if you're not going to enter a second deck. Otherwise, I'm not sure what the problem is. Could you post the deck codes you're using?

Yeah, it's probably me forgetting to click that. I tried now and it works.
Spoiler for This is the deck I've been trying to put in:
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52q 52t 52t 52t 52t 52t 52t 8pk

Offline kev

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1034154#msg1034154
« Reply #86 on: January 21, 2013, 02:32:32 pm »
Any chance we could get an option to target a specific AI5 rather than have the simulator rand it?  That'd be cool.  I guess somebody someday will probably have a use for targeting a specific AI3 as well...

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1034221#msg1034221
« Reply #87 on: January 21, 2013, 07:38:45 pm »
Any chance we could get an option to target a specific AI5 rather than have the simulator rand it?  That'd be cool.  I guess somebody someday will probably have a use for targeting a specific AI3 as well...

Testing a specific AI3/AI6 can already be done by inputting the deck codes (you could argue that this is cumbersome though). Writing a generator of AI5 decks is something that Xeno implemented in his elements library, but there is no tool that currently does it.
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Offline kev

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1038820#msg1038820
« Reply #88 on: February 05, 2013, 03:01:37 pm »
Any chance we could get an option to target a specific AI5 rather than have the simulator rand it?  That'd be cool.  I guess somebody someday will probably have a use for targeting a specific AI3 as well...

Testing a specific AI3/AI6 can already be done by inputting the deck codes (you could argue that this is cumbersome though). Writing a generator of AI5 decks is something that Xeno implemented in his elements library, but there is no tool that currently does it.
Derp.  You're absolutely right.



New request: the simulator doesn't recognize the Dry Spell card code.

Edit: doesn't recognize the new Shards either.
« Last Edit: February 05, 2013, 03:24:06 pm by kev »

Offline Gandora

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1047297#msg1047297
« Reply #89 on: March 02, 2013, 09:23:25 am »
Can it be that the colored shards have not yet been updated? I can't test a deck with SoP because it won't be recognized.
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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1061343#msg1061343
« Reply #90 on: April 18, 2013, 08:07:50 pm »
Deck #1:
Hover over cards for details, click for permalink
Deck import code : [Select]
5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 7ms 7mu 7mu 7mv 7mv 7mv 7mv 7n5 7ng 7ng 8po

Deck #2:
Hover over cards for details, click for permalink
Deck import code : [Select]
61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 622 622 622 622 808 808 808 808 80e 80e 80l 80l 80l 80l 80l 8pu

In Firefox, Deck #1 winrate is 32.3% over 1,000 games.
In Chrome, Deck #1 winrate is 70.1% over 1,000 games.
In Internet Explorer, Deck #1 is "Line undefined in undefined: Unable to get value of the property '1': object is null or undefined"

Offline Chapuz

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1061380#msg1061380
« Reply #91 on: April 18, 2013, 09:48:29 pm »
AnnaMall should have used Chrome...
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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1061384#msg1061384
« Reply #92 on: April 18, 2013, 10:03:07 pm »
In Internet Explorer, Deck #1 is "Line undefined in undefined: Unable to get value of the property '1': object is null or undefined"

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Offline Hazardus10

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1061973#msg1061973
« Reply #93 on: April 20, 2013, 06:52:38 pm »
When are the shards gonna be fixed, always comes up as null on safari.
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Offline XenocidiusTopic starter

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1062119#msg1062119
« Reply #94 on: April 21, 2013, 03:30:22 am »
This tool (and all my others) are still out-of-date. I'll be updating them Soon™.

In Firefox, Deck #1 winrate is 32.3% over 1,000 games.
In Chrome, Deck #1 winrate is 70.1% over 1,000 games.
In Internet Explorer, Deck #1 is "Line undefined in undefined: Unable to get value of the property '1': object is null or undefined"
That's strange - normally Firefox and Chrome get along. I'm afraid IE might be a lost cause though.
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Offline laxnut90

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1069724#msg1069724
« Reply #95 on: May 13, 2013, 12:52:20 am »
Is the simulator able to run shards?  For some reason Shard of Patience is returning an error.  I am using Chrome.
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blarg: