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Offline XenocidiusTopic starter

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg519148#msg519148
« Reply #72 on: July 08, 2012, 10:47:50 am »
AI4 should now have 150 HP and double draw. Miracle wasn't even healing at all before for some silly reason; that's fixed too.
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Offline jumpingbeans

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg519229#msg519229
« Reply #73 on: July 08, 2012, 04:52:04 pm »
I was playing my own RB deck, with a Boneyard and Otyugh. An Otyugh ate one of my skeletons, which generated, mistakenly, a Skeleton. You might want to fix that. Other than that, this is really amazing. :)
Quote
Otyugh in position 1 devoured Player's Skeleton in position 2
Player's Skeleton in position 2 died
Player's Boneyard in position 2 generated a Skeleton
Otyugh in position 4 devoured Player's Skeleton in position 2
Player's Skeleton in position 2 died
Player's Boneyard in position 2 generated a Skeleton

Offline XenocidiusTopic starter

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg519398#msg519398
« Reply #74 on: July 09, 2012, 03:20:36 am »
I was playing my own RB deck, with a Boneyard and Otyugh. An Otyugh ate one of my skeletons, which generated, mistakenly, a Skeleton. You might want to fix that. Other than that, this is really amazing. :)
This should be fixed now. And thanks, I'm glad you like it. :)
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Offline neuroleptics

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg519428#msg519428
« Reply #75 on: July 09, 2012, 05:18:52 am »
Xeno, i had no idea that the simulator was your masterpiece right until i saw this post. Was wondering why was it called Xeno......true enough it's the short form
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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg519433#msg519433
« Reply #76 on: July 09, 2012, 05:28:28 am »
Just tested my neo genesis vs AI3. Winrate was in the high 90s as opposed to the low 30s and 40s I've seen before. Good job.

Offline bogtro

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg521769#msg521769
« Reply #77 on: July 14, 2012, 05:20:30 am »
Player 1
Wins: 1800
Winrate: 60 %
Average TTW: 2.5616559521443243
EMs: 0
EM rate: 0 %

Player 2
Wins: 1200
Winrate: 40 %
Average TTW: 2.6723481261730337
EMs: 0
EM rate: 0 %

I'm highly doubtful that these TTWs are accurate. Adding actual decks after tourney. Probably a problem with cumulative, as I did 1000 runs 3 times.
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Offline XenocidiusTopic starter

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg521774#msg521774
« Reply #78 on: July 14, 2012, 05:38:09 am »
Indeed, they are not accurate. Fixed.
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Offline Wizy

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg524175#msg524175
« Reply #79 on: July 22, 2012, 05:27:31 am »
So I was wondering why unupped :aether decks were getting outstanding winrates in the sim, even better winrates than good upped decks.
Just found it, there is a major bug with dimensional shield, it never ends!
Spoiler for very long quote:
Quote
Turn 6

Player began their turn with 88 HP and 4 / 19 cards
Player drew Aether Pillar
Player played Dimensional Shield
Player played Aether Pillar in position 1 (6)
Player ended their turn with 88 HP
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 134
Immortal in position 2 is no longer delayed
Aether Pillar in position 1 generated 6 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 134 HP and 1 / 43 cards
Teronos drew Basilisk's Blood
Teronos drew Stone Skin
Pharaoh in position 5 used scarab, generating Scarab in position 7
Golden Hourglass in position 3 used hasten, drawing Stone Skin
Teronos ended their turn with 134 HP
Scarab in position 1 now has 2 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Teronos has 134 HP

Turn 7

Player began their turn with 88 HP and 3 / 18 cards
Player drew Aether Pillar
Player played Immortal in position 3
Player played Aether Pillar in position 1 (7)
Player ended their turn with 88 HP
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 130
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 126
Aether Pillar in position 1 generated 7 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 126 HP and 4 / 40 cards
Teronos drew Stone Skin
Teronos drew Hematite Golem
Teronos played Hematite Golem in position 8
Pharaoh in position 5 used scarab, generating Scarab in position 9
Golden Hourglass in position 3 used hasten, drawing Earthquake
Teronos ended their turn with 126 HP
Scarab in position 1 now has 2 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 3 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Teronos has 126 HP

Turn 8

Player began their turn with 88 HP and 2 / 17 cards
Player drew Aether Pillar
Player played Immortal in position 4
Player played Aether Pillar in position 1 (8)
Player ended their turn with 88 HP
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 122
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 118
Aether Pillar in position 1 generated 8 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 118 HP and 6 / 37 cards
Teronos drew Stone Pillar
Teronos drew Stone Skin
Teronos played Earthquake on Player's Aether Pillar in position 1, destroying 3 in the stack
Teronos played Stone Pillar in position 6 (1)
Pharaoh in position 5 used scarab, generating Scarab in position 10
Golden Hourglass in position 3 used hasten, drawing Stone Pillar
Teronos played Stone Pillar in position 6 (2)
Teronos ended their turn with 118 HP
Scarab in position 1 now has 2 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 4 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 2 Earth quanta
Teronos has 118 HP

Turn 9

Player began their turn with 88 HP and 1 / 16 cards
Player drew Aether Pillar
Player played Aether Pillar in position 1 (6)
Player ended their turn with 88 HP
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 114
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 110
Immortal in position 4 is no longer delayed
Aether Pillar in position 1 generated 6 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 110 HP and 6 / 34 cards
Teronos drew Stone Pillar
Teronos drew Stone Pillar
Teronos played Stone Pillar in position 6 (3)
Teronos played Stone Pillar in position 6 (4)
Pharaoh in position 5 used scarab, generating Scarab in position 11
Golden Hourglass in position 3 used hasten, drawing Enchant Artifact
Teronos played Enchant Artifact on Teronos's Golden Hourglass in position 3
Teronos ended their turn with 110 HP
Scarab in position 1 now has 2 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 5 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 4 Earth quanta
Teronos has 110 HP

Turn 10

Player began their turn with 88 HP and 1 / 15 cards
Player drew Aether Pillar
Player played Aether Pillar in position 1 (7)
Player ended their turn with 88 HP
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 106
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 102
Aether Pillar in position 1 generated 7 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 102 HP and 6 / 31 cards
Teronos drew Stone Pillar
Teronos drew Shrieker
Teronos played Stone Pillar in position 6 (5)
Teronos played Shrieker in position 12
Pharaoh in position 5 used scarab, generating Scarab in position 13
Golden Hourglass in position 3 used hasten, drawing Graboid
Teronos ended their turn with 102 HP
Scarab in position 1 now has 2 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 6 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 5 Earth quanta
Teronos has 102 HP

Turn 11

Player began their turn with 88 HP and 1 / 14 cards
Player drew Aether Pillar
Player played Aether Pillar in position 1 (8)
Player ended their turn with 88 HP
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 98
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 94
Immortal in position 4 is no longer delayed
Aether Pillar in position 1 generated 8 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 94 HP and 7 / 28 cards
Teronos drew Plate Armor
Teronos played Graboid in position 14
Teronos played Plate Armor on Teronos's Scarab in position 1, setting its defence to 5 HP
Pharaoh in position 5 used scarab, generating Scarab in position 15
Golden Hourglass in position 3 used hasten, drawing Stone Pillar
Teronos played Stone Pillar in position 6 (6)
Teronos ended their turn with 94 HP
Scarab in position 1 now has 5 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 2 HP and and missed
Graboid in position 14 missed
Scarab in position 15 now has 7 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 6 Earth quanta
Teronos has 94 HP

Turn 12

Player began their turn with 88 HP and 1 / 13 cards
Player drew Aether Pillar
Player played Aether Pillar in position 1 (9)
Player ended their turn with 88 HP
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 90
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 86
Aether Pillar in position 1 generated 9 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 86 HP and 6 / 26 cards
Teronos drew Stone Pillar
Teronos drew Stone Pillar
Graboid in position 14 evolved into Shrieker
Teronos played Stone Pillar in position 6 (7)
Teronos played Stone Pillar in position 6 (8)
Pharaoh in position 5 used scarab, generating Scarab in position 16
Golden Hourglass in position 3 used hasten, drawing Stone Pillar
Teronos played Stone Pillar in position 6 (9)
Teronos ended their turn with 86 HP
Scarab in position 1 now has 5 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 2 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 2 HP and and missed
Scarab in position 16 now has 8 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 9 Earth quanta
Teronos has 86 HP

Turn 13

Player began their turn with 88 HP and 1 / 12 cards
Player drew Phase Dragon
Player played Phase Dragon in position 5
Player ended their turn with 88 HP
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 82
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 78
Immortal in position 4 is no longer delayed
Phase Dragon in position 5 dealt 8 damage and was delayed, reducing enemy HP to 70
Aether Pillar in position 1 generated 9 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 70 HP and 6 / 23 cards
Teronos drew Stone Pillar
Teronos drew Stone Pillar
Teronos played Stone Pillar in position 6 (10)
Teronos played Stone Pillar in position 6 (11)
Pharaoh in position 5 used scarab, generating Scarab in position 17
Golden Hourglass in position 3 used hasten, drawing Graboid
Teronos played Graboid in position 18
Teronos ended their turn with 70 HP
Scarab in position 1 now has 5 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 2 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 2 HP and and missed
Scarab in position 16 now has 2 HP and and missed
Scarab in position 17 now has 9 HP and and missed
Graboid in position 18 missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 11 Earth quanta
Teronos has 70 HP

Turn 14

Player began their turn with 88 HP and 1 / 11 cards
Player drew Phase Dragon
Player played Phase Dragon in position 6
Player ended their turn with 88 HP
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 66
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 62
Phase Dragon in position 5 is no longer delayed
Phase Dragon in position 6 dealt 8 damage and was delayed, reducing enemy HP to 54
Aether Pillar in position 1 generated 9 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 54 HP and 6 / 20 cards
Teronos drew Stone Pillar
Teronos drew Plate Armor
Graboid in position 18 evolved into Shrieker
Teronos played Stone Pillar in position 6 (12)
Teronos played Plate Armor on Teronos's Scarab in position 1, setting its defence to 8 HP
Pharaoh in position 5 used scarab, generating Scarab in position 19
Golden Hourglass in position 3 used hasten, drawing Stone Pillar
Teronos played Stone Pillar in position 6 (13)
Teronos ended their turn with 54 HP
Scarab in position 1 now has 8 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 2 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 2 HP and and missed
Scarab in position 16 now has 2 HP and and missed
Scarab in position 17 now has 2 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 10 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 13 Earth quanta
Teronos has 54 HP

Turn 15

Player began their turn with 88 HP and 1 / 10 cards
Player drew Poison
Player played Poison, increasing the enemy's poison counter to 2
Player ended their turn with 88 HP
Teronos was dealt 2 poison damage, reducing their HP to 52
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 48
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 44
Immortal in position 4 is no longer delayed
Phase Dragon in position 5 dealt 8 damage and was delayed, reducing enemy HP to 36
Phase Dragon in position 6 is no longer delayed
Aether Pillar in position 1 generated 9 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 36 HP and 6 / 17 cards
Teronos drew Stone Pillar
Teronos drew Graboid
Teronos played Stone Pillar in position 6 (14)
Teronos played Graboid in position 20
Pharaoh in position 5 used scarab, generating Scarab in position 21
Golden Hourglass in position 3 used hasten, drawing Hematite Golem
Teronos played Hematite Golem in position 22
Teronos ended their turn with 36 HP
Scarab in position 1 now has 8 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 2 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 2 HP and and missed
Scarab in position 16 now has 2 HP and and missed
Scarab in position 17 now has 2 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 2 HP and and missed
Graboid in position 20 missed
Scarab in position 21 now has 11 HP and and missed
Hematite Golem in position 22 missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 14 Earth quanta
Teronos has 36 HP

Turn 16

Player began their turn with 88 HP and 1 / 9 cards
Player drew Aether Pillar
Player played Aether Pillar in position 1 (10)
Player ended their turn with 88 HP
Teronos was dealt 2 poison damage, reducing their HP to 34
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 30
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 26
Phase Dragon in position 5 is no longer delayed
Phase Dragon in position 6 dealt 8 damage and was delayed, reducing enemy HP to 18
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 18 HP and 6 / 14 cards
Teronos drew Stone Pillar
Teronos drew Titanium Shield
Graboid in position 20 evolved into Shrieker
Teronos played Stone Skin, healing to 73 HP and 205 max HP
Teronos played Stone Pillar in position 6 (15)
Pharaoh in position 5 used scarab, generating Scarab in position 23
Golden Hourglass in position 3 used hasten, drawing Stone Pillar
Teronos played Stone Pillar in position 6 (16)
Teronos ended their turn with 73 HP
Scarab in position 1 now has 8 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 2 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 2 HP and and missed
Scarab in position 10 now has 2 HP and and missed
Scarab in position 11 now has 2 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 2 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 2 HP and and missed
Scarab in position 16 now has 2 HP and and missed
Scarab in position 17 now has 2 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 2 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 2 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 12 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 16 Earth quanta
Teronos has 73 HP

Turn 17

Player began their turn with 88 HP and 1 / 8 cards
Player drew Dimensional Shield
Player ended their turn with 88 HP
Teronos was dealt 2 poison damage, reducing their HP to 71
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 67
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 63
Immortal in position 4 is no longer delayed
Phase Dragon in position 5 dealt 8 damage and was delayed, reducing enemy HP to 55
Phase Dragon in position 6 is no longer delayed
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 55 HP and 6 / 11 cards
Teronos drew Stone Pillar
Teronos drew Stone Pillar
Teronos played Stone Pillar in position 6 (17)
Teronos played Stone Pillar in position 6 (18)
Golden Hourglass in position 3 used hasten, drawing Stone Pillar
Teronos played Stone Pillar in position 6 (19)
Teronos ended their turn with 55 HP
Scarab in position 1 now has 7 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 1 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 1 HP and and missed
Scarab in position 10 now has 1 HP and and missed
Scarab in position 11 now has 1 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 1 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 1 HP and and missed
Scarab in position 16 now has 1 HP and and missed
Scarab in position 17 now has 1 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 1 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 1 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 1 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 19 Earth quanta
Teronos has 55 HP

Turn 18

Player began their turn with 88 HP and 2 / 7 cards
Player drew Phase Dragon
Player played Phase Dragon in position 7
Player ended their turn with 88 HP
Teronos was dealt 2 poison damage, reducing their HP to 53
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 49
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 45
Phase Dragon in position 5 is no longer delayed
Phase Dragon in position 6 dealt 8 damage and was delayed, reducing enemy HP to 37
Phase Dragon in position 7 dealt 8 damage and was delayed, reducing enemy HP to 29
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 29 HP and 6 / 8 cards
Teronos drew Stone Pillar
Teronos drew Titanium Shield
Teronos played Stone Skin, healing to 102 HP and 278 max HP
Teronos played Stone Pillar in position 6 (20)
Golden Hourglass in position 3 used hasten, drawing Hematite Golem
Teronos ended their turn with 102 HP
Scarab in position 1 now has 7 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 1 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 1 HP and and missed
Scarab in position 10 now has 1 HP and and missed
Scarab in position 11 now has 1 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 1 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 1 HP and and missed
Scarab in position 16 now has 1 HP and and missed
Scarab in position 17 now has 1 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 1 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 1 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 1 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 20 Earth quanta
Teronos has 102 HP

Turn 19

Player began their turn with 88 HP and 2 / 6 cards
Player drew Dimensional Shield
Player ended their turn with 88 HP
Teronos was dealt 2 poison damage, reducing their HP to 100
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 96
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 92
Immortal in position 4 is no longer delayed
Phase Dragon in position 5 dealt 8 damage and was delayed, reducing enemy HP to 84
Phase Dragon in position 6 is no longer delayed
Phase Dragon in position 7 is no longer delayed
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 84 HP and 7 / 5 cards
Teronos drew Stone Pillar
Teronos played Stone Pillar in position 6 (21)
Teronos ended their turn with 84 HP
Scarab in position 1 now has 7 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 1 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 1 HP and and missed
Scarab in position 10 now has 1 HP and and missed
Scarab in position 11 now has 1 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 1 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 1 HP and and missed
Scarab in position 16 now has 1 HP and and missed
Scarab in position 17 now has 1 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 1 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 1 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 1 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 21 Earth quanta
Teronos has 84 HP

Turn 20

Player began their turn with 88 HP and 3 / 5 cards
Player drew Poison
Player played Poison, increasing the enemy's poison counter to 4
Player ended their turn with 88 HP
Teronos was dealt 4 poison damage, reducing their HP to 80
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 76
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 72
Phase Dragon in position 5 is no longer delayed
Phase Dragon in position 6 dealt 8 damage and was delayed, reducing enemy HP to 64
Phase Dragon in position 7 dealt 8 damage and was delayed, reducing enemy HP to 56
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 56 HP and 7 / 4 cards
Teronos drew Stone Pillar
Teronos played Stone Pillar in position 6 (22)
Teronos ended their turn with 56 HP
Scarab in position 1 now has 7 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 1 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 1 HP and and missed
Scarab in position 10 now has 1 HP and and missed
Scarab in position 11 now has 1 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 1 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 1 HP and and missed
Scarab in position 16 now has 1 HP and and missed
Scarab in position 17 now has 1 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 1 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 1 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 1 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 22 Earth quanta
Teronos has 56 HP

Turn 21

Player began their turn with 88 HP and 3 / 4 cards
Player drew Poison
Player played Poison, increasing the enemy's poison counter to 6
Player ended their turn with 88 HP
Teronos was dealt 6 poison damage, reducing their HP to 50
Immortal in position 1 is no longer delayed
Immortal in position 2 dealt 4 damage and was delayed, reducing enemy HP to 46
Immortal in position 3 dealt 4 damage and was delayed, reducing enemy HP to 42
Immortal in position 4 is no longer delayed
Phase Dragon in position 5 dealt 8 damage and was delayed, reducing enemy HP to 34
Phase Dragon in position 6 is no longer delayed
Phase Dragon in position 7 is no longer delayed
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 34 HP and 7 / 3 cards
Teronos drew Stone Pillar
Teronos played Stone Skin, healing to 107 HP and 351 max HP
Teronos played Stone Pillar in position 6 (23)
Teronos ended their turn with 107 HP
Scarab in position 1 now has 7 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 1 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 1 HP and and missed
Scarab in position 10 now has 1 HP and and missed
Scarab in position 11 now has 1 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 1 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 1 HP and and missed
Scarab in position 16 now has 1 HP and and missed
Scarab in position 17 now has 1 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 1 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 1 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 1 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Earth quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 23 Earth quanta
Teronos has 107 HP

Turn 22

Player began their turn with 88 HP and 3 / 3 cards
Player drew Phase Dragon
Player played Phase Dragon in position 8
Player ended their turn with 88 HP
Teronos was dealt 6 poison damage, reducing their HP to 101
Immortal in position 1 dealt 4 damage and was delayed, reducing enemy HP to 97
Immortal in position 2 is no longer delayed
Immortal in position 3 is no longer delayed
Immortal in position 4 dealt 4 damage and was delayed, reducing enemy HP to 93
Phase Dragon in position 5 is no longer delayed
Phase Dragon in position 6 dealt 8 damage and was delayed, reducing enemy HP to 85
Phase Dragon in position 7 dealt 8 damage and was delayed, reducing enemy HP to 77
Phase Dragon in position 8 dealt 8 damage and was delayed, reducing enemy HP to 69
Aether Pillar in position 1 generated 10 Aether quanta
Mark of Death in position 5 generated 1 Death quanta
Player has 88 HP

Teronos began their turn with 69 HP and 6 / 2 cards
Teronos drew Hematite Golem
Teronos drew Hematite Golem
Teronos ended their turn with 69 HP
Teronos discarded Stone Skin
Scarab in position 1 now has 7 HP and and missed
Rustler in position 2 missed
Pharaoh in position 5 missed
Scarab in position 7 now has 1 HP and and missed
Hematite Golem in position 8 missed
Scarab in position 9 now has 1 HP and and missed
Scarab in position 10 now has 1 HP and and missed
Scarab in position 11 now has 1 HP and and missed
Shrieker in position 12 missed
Scarab in position 13 now has 1 HP and and missed
Shrieker in position 14 missed
Scarab in position 15 now has 1 HP and and missed
Scarab in position 16 now has 1 HP and and missed
Scarab in position 17 now has 1 HP and and missed
Shrieker in position 18 missed
Scarab in position 19 now has 1 HP and and missed
Shrieker in position 20 missed
Scarab in position 21 now has 1 HP and and missed
Hematite Golem in position 22 missed
Scarab in position 23 now has 1 HP and and missed
Time Factory in position 1 generated 4 Time quanta
Earth Pendulum in position 2 generated 4 Time quanta
Mark of Time in position 5 generated 3 Time quanta
Stone Pillar in position 6 generated 23 Earth quanta
Teronos has 69 HP
tl;dr: use Ctrl+F and search for "played Dimensional"

Also, the starting hands still look a bit unrealistic.
Spoiler for Hidden:
Quote
Player was dealt Phase Dragon
Player was dealt Dimensional Shield
Player was dealt Phase Dragon
Player was dealt Phase Dragon
Player was dealt Dimensional Shield
Player was dealt Phase Dragon
Player was dealt Aether Pillar
Aquacord was dealt Toadfish
Aquacord was dealt Ice Dragon
Aquacord was dealt Purify
Aquacord was dealt Toadfish
Aquacord was dealt Ice Shield
Aquacord was dealt Ice Shield
Aquacord was dealt Ice Shield
Aquacord won the coin toss
Quote
Player was dealt Aether Pillar
Player was dealt Aether Pillar
Player was dealt Aether Pillar
Player was dealt Immortal
Player was dealt Aether Pillar
Player was dealt Dimensional Shield
Player was dealt Aether Pillar
Aethtis was dealt Dimensional Shield
Aethtis was dealt Immortal
Aethtis was dealt Dimensional Shield
Aethtis was dealt Phase Dragon
Aethtis was dealt Lobotomizer
Aethtis was dealt Parallel Universe
Aethtis was dealt Parallel Universe
Quote
Player was dealt Phase Dragon
Player was dealt Dimensional Shield
Player was dealt Phase Dragon
Player was dealt Phase Dragon
Player was dealt Dimensional Shield
Player was dealt Phase Dragon
Player was dealt Aether Pillar
Vitofuze was dealt Forest Spirit
Vitofuze was dealt Heal
Vitofuze was dealt Emerald Shield
Vitofuze was dealt Heal
Vitofuze was dealt Adrenaline
Vitofuze was dealt Heal
Vitofuze was dealt Emerald Shield
Player won the coin toss
Quote
Player was dealt Phase Dragon
Player was dealt Phase Dragon
Player was dealt Phase Dragon
Player was dealt Phase Dragon
Player was dealt Dimensional Shield
Player was dealt Dimensional Shield
Player was dealt Aether Pillar
Terofuze was dealt Graboid
Terofuze was dealt Graboid
Terofuze was dealt Shrieker
Terofuze was dealt Pulverizer
Terofuze was dealt Earthquake
Terofuze was dealt Earthquake
Terofuze was dealt Stone Skin
Player won the coin toss
In 4 out of 10 games The HB's starting hand has no playable card.
(Temporarily?) retired from the game.

Offline XenocidiusTopic starter

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg524224#msg524224
« Reply #80 on: July 22, 2012, 08:15:50 am »
Fixed the bug with Dim Shield. I'll investigate the opening hands one some more.
Don't cry because it's over, smile because it happened.

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1010099#msg1010099
« Reply #81 on: October 23, 2012, 01:49:01 pm »
According to this, the simulator has a SoSac bug, where the counter never goes down. Could you fix it?

I think I got it. It seems once AI PoisonDial plays a SoSac the effect is permanent (in practice the counter never goes down, it's always 2 and goes to 4 even if the 2nd SoSac is played a lot of turns later). Basically it loses 40 HP and for all the game enemy creatures keeps healing it. :D

Game vs Ferox

Spoiler for Hidden:
Turn 3

Player 2 began their turn with 200 HP and 1 / 93 cards
Player 2 drew Ray of Light
Player 2 drew Elite Cockatrice
Player 2 played Ray of Light in position 4
Player 2 played Elite Cockatrice in position 5
Player 2 ended their turn with 200 HP
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 4 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 200 HP

Player 1 began their turn with 123 HP and 5 / 21 cards
Player 1 drew Bone Tower
Player 1 played Shard of Sacrifice, lowering HP to 83; Sacrifice counter increased to 2
Player 1 played Sundial in position 1
Player 1 played Bone Tower in position 2 (2)
Player 1 played Deadly Poison, increasing the enemy's poison counter to 3
Player 1 ended their turn with 83 HP
Player 2 was dealt 3 poison damage, reducing their HP to 197
Bone Tower in position 2 generated 2 Death quanta
Sundial in position 3 expired
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 83 HP

Turn 4

Player 2 began their turn with 197 HP and 1 / 91 cards
Player 2 drew Elite Cockatrice
Player 2 drew Leaf Dragon
Player 2 ended their turn with 197 HP
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 4 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 197 HP

Player 1 began their turn with 83 HP and 2 / 20 cards
Player 1 drew Bone Tower
Player 1 played Deadly Poison, increasing the enemy's poison counter to 6
Player 1 played Bone Tower in position 2 (3)
Player 1 ended their turn with 83 HP
Player 2 was dealt 6 poison damage, reducing their HP to 191
Sundial in position 1 expired
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 83 HP

Turn 5

Player 2 began their turn with 191 HP and 3 / 89 cards
Player 2 drew Emerald Tower
Player 2 drew Jade Shield
Player 2 played Emerald Tower in position 1 (5)
Player 2 played Jade Shield
Player 2 ended their turn with 191 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 84, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 85, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 86, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 87, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 92
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 97
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 98, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 103
Emerald Tower in position 1 generated 5 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 191 HP

Player 1 began their turn with 103 HP and 1 / 19 cards
Player 1 drew Sundial
Player 1 played Sundial in position 1
Player 1 ended their turn with 103 HP
Player 2 was dealt 6 poison damage, reducing their HP to 185
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 103 HP

Turn 6

Player 2 began their turn with 185 HP and 3 / 87 cards
Player 2 drew Ray of Light
Player 2 drew Leaf Dragon
Player 2 ended their turn with 185 HP
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 5 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 185 HP

Player 1 began their turn with 103 HP and 1 / 18 cards
Player 1 drew Deadly Poison
Player 1 played Deadly Poison, increasing the enemy's poison counter to 9
Player 1 ended their turn with 103 HP
Player 2 was dealt 9 poison damage, reducing their HP to 176
Sundial in position 1 expired
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Player 1 has 103 HP

Turn 7

Player 2 began their turn with 176 HP and 5 / 85 cards
Player 2 drew Emerald Tower
Player 2 drew Leaf Dragon
Player 2 played Emerald Tower in position 1 (6)
Player 2 ended their turn with 176 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 104, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 105, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 106, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 107, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 112
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 117
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 118, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 123

Emerald Tower in position 1 generated 6 Life quanta
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 176 HP

Player 1 began their turn with 123 HP and 1 / 17 cards
Player 1 drew Arsenic
Player 1 played Arsenic
Player 1 ended their turn with 123 HP
Player 2 was dealt 9 poison damage, reducing their HP to 167
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 165, and added 1 poison to the enemy, increasing their poison counter to 10
Player 1 has 123 HP

Turn 8

Player 2 began their turn with 165 HP and 6 / 83 cards
Player 2 drew Feral Bond
Player 2 drew Emerald Tower
Player 2 played Feral Bond in position 2
Player 2 played Emerald Tower in position 1 (7)
Player 2 ended their turn with 165 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 124
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 124
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 124

Emerald Tower in position 1 generated 7 Life quanta
Feral Bond in position 2 healed its owner 5 HP, to 170
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 170 HP

Player 1 began their turn with 124 HP and 1 / 16 cards
Player 1 drew Arsenic
Player 1 ended their turn with 124 HP
Player 2 was dealt 10 poison damage, reducing their HP to 160
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 158, and added 1 poison to the enemy, increasing their poison counter to 11
Player 1 has 124 HP

Turn 9

Player 2 began their turn with 158 HP and 6 / 81 cards
Player 2 drew Emerald Tower
Player 2 drew Jade Staff
Player 2 played Emerald Tower in position 1 (8)
Player 2 ended their turn with 158 HP
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Ray of Light in position 1 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 2 dealt 5 damage, reducing enemy HP to 124
Elite Cockatrice in position 3 dealt 5 damage, reducing enemy HP to 124
Ray of Light in position 4 dealt 1 damage, reducing enemy HP to 124, and generated 1 light quantum
Elite Cockatrice in position 5 dealt 5 damage, reducing enemy HP to 124


Enemy creatures are still not damaging it even when the only SoSac has been played 6 turns before!

Emerald Tower in position 1 generated 8 Life quanta
Feral Bond in position 2 healed its owner 5 HP, to 163
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 163 HP

Player 1 began their turn with 124 HP and 2 / 15 cards
Player 1 drew Sundial
Player 1 played Sundial in position 1
Player 1 ended their turn with 124 HP
Player 2 was dealt 11 poison damage, reducing their HP to 152
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 150, and added 1 poison to the enemy, increasing their poison counter to 12
Player 1 has 124 HP

Turn 10

Player 2 began their turn with 150 HP and 7 / 79 cards
Player 2 drew Leaf Dragon
Player 2 ended their turn with 150 HP
Player 2 discarded Jade Dragon
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 1 generated 1 light quantum
Ray of Light in position 4 generated 1 light quantum
Emerald Tower in position 1 generated 8 Life quanta
Feral Bond in position 2 healed its owner 5 HP, to 155
Mark of Life in position 5 generated 3 Life quanta
Player 2 has 155 HP

Player 1 began their turn with 124 HP and 2 / 14 cards
Player 1 drew Deadly Poison
Player 1 played Deadly Poison, increasing the enemy's poison counter to 15
Sundial in position 1 used hasten, drawing Shard of Sacrifice
Player 1 played Shard of Sacrifice, lowering HP to 84; Sacrifice counter increased to 4

And in fact now 7 turns later the PoisonDial deck plays another SoSac and the counter goes to 4!

Player 1 ended their turn with 84 HP
Player 2 was dealt 15 poison damage, reducing their HP to 140
Sundial in position 1 expired
Bone Tower in position 2 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 dealt 2 damage, reducing enemy HP to 138, and added 1 poison to the enemy, increasing their poison counter to 16
Player 1 has 84 HP

This is how the AI can even win vs Ferox. Basically playing a SoSac asap, -40 HP and infinite healing. It can only lose by deckout, but if AI played the SoSac when there was just few creatures it can overcome the Feral Bonds healing factor (because the FG stops playing creatures for all the game after 1st SoSac).

Similar Miracle it's forced to discard Improved Miracles (because it's unable to play creatures for all the game since there is this perpetual SoSac).

Game vs Miracle

Spoiler for Hidden:
Turn 9

Player 2 began their turn with 121 HP and 7 / 56 cards
Player 2 drew Light Dragon
Player 2 ended their turn with 121 HP
Player 2 discarded Improved Miracle

FG keeps a dragon and discard the Miracle
Elite Pegasus in position 1 dealt 7 damage, reducing enemy HP to 26
Light Dragon in position 2 dealt 15 damage, reducing enemy HP to 41
Light Tower in position 1 generated 5 Light quanta
Emerald Tower in position 2 generated 2 Life quanta
Wind Tower in position 3 generated 1 Air quanta
Mark of Light in position 5 generated 3 Light quanta
Player 2 has 121 HP

Player 1 began their turn with 41 HP and 0 / 14 cards
Player 1 drew Shard of Sacrifice
Player 1 ended their turn with 41 HP
Player 2 was dealt 16 poison damage, reducing their HP to 105
Bone Tower in position 1 generated 3 Death quanta
Mark of Light in position 5 generated 1 Light quanta
Arsenic in position 10 had 1 damage absorbed and converted into light quanta and dealt 3 damage, reducing enemy HP to 102, and added 1 poison to the enemy, increasing their poison counter to 17
Player 1 has 41 HP


Now I also get why Fire Queen is the only deck that goes well vs PoisonDial AI. It just needs to play a FFQ before the 1st SoSac (and a Feral Bond later) to win since it keeps spamming fireflies despite the SoSac, while Ferox stops playing creatures.

Offline Elbirn

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1010107#msg1010107
« Reply #82 on: October 23, 2012, 02:27:16 pm »
I can confirm. I'll spare you the wall of text, but in short

Spoiler for Hidden:
Turn 3
Player played Shard of Sacrifice, lowering HP to 45; Sacrifice counter increased to 2

Turn 6
Player played Shard of Sacrifice, lowering HP to 20; Sacrifice counter increased to 4

Turn 13
Player played Shard of Sacrifice, lowering HP to 60; Sacrifice counter increased to 6

These were the only instances of the shard being played, counter never decreased.



...Also, why is my log littered with advertisements for "funnymmapictures.com"? :P
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Offline Psychoa

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Re: Elements Game Simulator [Automatic Deck Testing] https://elementscommunity.org/forum/index.php?topic=36978.msg1012944#msg1012944
« Reply #83 on: November 04, 2012, 04:02:05 pm »
I'm getting an invalid mark code error every time I try to use it. I checked to make sure all my mark codes were the same as the ones in-game, and they were, so I don't know what's causing it.

 

anything
blarg: