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Offline XenocidiusTopic starter

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Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464242#msg464242
« on: February 25, 2012, 05:55:06 am »
>> Elements Game Simulator <<

I've been working on this baby for a while now, and I think it's finally ready.

Basically, you enter two deck codes. It will run a number of simulations in which those two decks battle each other (the AI plays the decks). At the end of it it spits out how many times each deck won, and their average TTWs.

If you only simulate 1 game, it will provide an output log describing the match in detail. You can use this to make sure that matches are running properly. Otherwise, you can simulate hundreds of games at a time in mere seconds. Stick to around 100 games, depending on the speed of the deck. Anything more than 1000 (perhaps less) games is a no-no, as it will stop responding for a long time, and possibly crash.

Instead of specifying a second deck, you can make the second deck be a randomly-generated deck depending on the AI level specified.

Though human-recorded stats are better (humans play much better than the AI), this has a massive speed advantage, and for simple decks to play it can be virtually as good as human-made stats.

If the program generates any errors or you notice any strange behaviour in output logs, please let me know.
Don't cry because it's over, smile because it happened.

Offline ralouf

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464244#msg464244
« Reply #1 on: February 25, 2012, 06:08:57 am »
Tried lot of things with this, that's just awesome thanks a lot Xeno for this amazing tool.
Also I tried 1000000 runs my browrser crashed :p
But it just take 2/3 seconds to run 200 games and this is just wonderfull :D
TEAM
:deathbig
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Online Calindu

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464247#msg464247
« Reply #2 on: February 25, 2012, 06:20:23 am »
Tried lot of things with this, that's just awesome thanks a lot Xeno for this amazing tool.
Also I tried 1000000 runs my browrser crashed :p
But it just take 2/3 seconds to run 200 games and this is just wonderfull :D
What ralouf said(except 2/3 seconds for 200 games, my PC sucks)
Other than it sucks with speed decks, wonderful.
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
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Offline teffy

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464262#msg464262
« Reply #3 on: February 25, 2012, 06:46:28 am »
Really cool.

Can you add the whole ttw distribution to the summary ? Like "ttw 8:   30 games,  ttw 9:  40 games,  ..."
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Offline Wolfunit

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464276#msg464276
« Reply #4 on: February 25, 2012, 07:28:28 am »
Awesome tool for testing out decks, Love it. :D
Hello, If you're a active player on Kongregate and in need of help you can leave a message on my profile which is qazzaq123. :D

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464295#msg464295
« Reply #5 on: February 25, 2012, 08:45:41 am »
woooooooooah nice!

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464297#msg464297
« Reply #6 on: February 25, 2012, 08:57:30 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4th 4th 4th 4th 4th 4th 4vj 4vj 4vj 4vj 4vj 4vj 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 61r 61r 61t 61t 61t 61t 623 623 623 623 8pu

vs AI3 Dune Scorpians
Winner: Player 1 with 69 HP
Turns: 20

Player 1 was dealt Quantum Pillar
Player 1 was dealt Quantum Pillar
Player 1 was dealt Mindgate
Player 1 was dealt Nova
Player 1 was dealt Dimensional Shield
Player 1 was dealt Entropy Pendulum
Player 1 was dealt Shard of Serendipity
Player 2 was dealt Blessing
Player 2 was dealt Dune Scorpion
Player 2 was dealt Blessing
Player 2 was dealt Dune Scorpion
Player 2 was dealt Procrastination
Player 2 was dealt Light Pendulum
Player 2 was dealt Morning Star
Player 2 won the coin toss

Player 2 played Light Pendulum in position 1 (1)
Player 2 ended their turn with 100 HP
Light Pendulum in position 1 generated 1 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Player 2 has 100 HP

Player 1 began their turn with 100 HP and 7 cards
Player 1 drew Shard of Serendipity
Player 1 played Quantum Pillar in position 1 (1)
Player 1 played Quantum Pillar in position 1 (2)
Player 1 played Nova
Player 1 played Entropy Pendulum in position 2 (1)
Player 1 played Shard of Serendipity; Entropy Pendulum, Gravity Shield, Gravity Pendulum were added to hand
Player 1 played Shard of Serendipity; Nova, Drain Life, Mind Flayer were added to hand
Player 1 played Nova
Player 1 played Gravity Pendulum in position 3 (1)
Player 1 played Mind Flayer in position 1
Player 1 ended their turn with 100 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 98
Quantum Pillar in position 1 generated 6 random quanta
Entropy Pendulum in position 2 generated 1 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Player 1 has 100 HP

Player 2 began their turn with 98 HP and 6 cards
Player 2 drew Reverse Time
Player 2 ended their turn with 98 HP
Light Pendulum in position 1 generated 1 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Player 2 has 98 HP

Player 1 began their turn with 100 HP and 5 cards
Player 1 drew Quantum Pillar
Player 1 played Quantum Pillar in position 1 (3)
Player 1 ended their turn with 100 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 96
Quantum Pillar in position 1 generated 9 random quanta
Entropy Pendulum in position 2 generated 1 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Player 1 has 100 HP

Player 2 began their turn with 96 HP and 7 cards
Player 2 drew Blessing
Player 2 played Dune Scorpion in position 1
Player 2 ended their turn with 96 HP
Light Pendulum in position 1 generated 1 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Player 2 has 96 HP

Player 1 began their turn with 100 HP and 5 cards
Player 1 drew Parallel Universe
Player 1 played Mindgate in position 6
Mind Flayer in position 1 used lobotomize on Player 2's Dune Scorpion in position 1, removing neurotoxin
Player 1 ended their turn with 100 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 94
Quantum Pillar in position 1 generated 9 random quanta
Entropy Pendulum in position 2 generated 1 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Player 1 has 100 HP

Player 2 began their turn with 94 HP and 7 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (2)
Player 2 ended their turn with 94 HP
Light Pendulum in position 1 generated 2 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Player 2 has 94 HP

Player 1 began their turn with 100 HP and 5 cards
Player 1 drew Entropy Pendulum
Player 1 played Gravity Shield
Player 1 played Entropy Pendulum in position 2 (2)
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (1)
Player 1 ended their turn with 100 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 92
Quantum Pillar in position 1 generated 9 random quanta
Entropy Pendulum in position 2 generated 2 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 1 Light quanta
Player 1 has 100 HP

Player 2 began their turn with 92 HP and 7 cards
Player 2 drew Light Pendulum
Player 2 played Dune Scorpion in position 2
Player 2 played Light Pendulum in position 1 (3)
Player 2 ended their turn with 92 HP
Light Pendulum in position 1 generated 3 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Player 2 has 92 HP

Player 1 began their turn with 100 HP and 4 cards
Player 1 drew Quantum Pillar
Player 1 played Quantum Pillar in position 1 (4)
Mind Flayer in position 1 used lobotomize on Player 2's Dune Scorpion in position 2, removing neurotoxin
Mindgate in position 6 used duality, copying Blessing
Player 1 played Blessing on Player 1's Mind Flayer in position 1, making it 5/5
Player 1 ended their turn with 100 HP
Mind Flayer in position 1 dealt 5 damage, reducing enemy HP to 87
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 2 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 1 Aether quanta
Player 1 has 100 HP

Player 2 began their turn with 87 HP and 6 cards
Player 2 drew Blessing
Player 2 played Morning Star
Player 2 played Reverse Time on Player 1's Mind Flayer in position 1
Player 2 ended their turn with 87 HP
Light Pendulum in position 1 generated 3 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 dealt 7 damage, reducing enemy HP to 93
Player 2 has 87 HP

Player 1 began their turn with 93 HP and 4 cards
Player 1 drew Mind Flayer
Player 1 played Mind Flayer in position 1
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (2)
Player 1 ended their turn with 93 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 85
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 2 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 2 Light quanta
Player 1 has 93 HP

Player 2 began their turn with 85 HP and 5 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (4)
Player 2 ended their turn with 85 HP
Light Pendulum in position 1 generated 4 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 dealt 7 damage, reducing enemy HP to 86
Player 2 has 85 HP

Player 1 began their turn with 86 HP and 4 cards
Player 1 drew Entropy Pendulum
Player 1 played Drain Life on Player 2
Player 1 played Entropy Pendulum in position 2 (3)
Mindgate in position 6 used duality, copying Deja Vu
Player 1 played Deja Vu in position 2
Player 1 ended their turn with 88 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 81
Deja Vu in position 2 dealt 1 damage, reducing enemy HP to 80
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 3 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 2 Aether quanta
Player 1 has 88 HP

Player 2 began their turn with 80 HP and 5 cards
Player 2 drew Deja Vu
Player 2 played Deja Vu in position 3
Player 2 ended their turn with 80 HP
Deja Vu in position 3 dealt 1 damage, reducing enemy HP to 87
Light Pendulum in position 1 generated 4 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 dealt 7 damage, reducing enemy HP to 80
Player 2 has 80 HP

Player 1 began their turn with 80 HP and 3 cards
Player 1 drew Entropy Pendulum
Player 1 played Parallel Universe on Player 1's Deja Vu in position 2
Player 1 played Entropy Pendulum in position 2 (4)
Mind Flayer in position 1 used lobotomize on Player 2's Deja Vu in position 3, removing deja vu
Deja Vu in position 2 used deja vu
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (3)
Player 1 ended their turn with 80 HP
Mind Flayer in position 1 dealt 2 damage, reducing enemy HP to 78
Deja Vu in position 2 dealt 1 damage, reducing enemy HP to 77
Deja Vu in position 3 dealt 1 damage, reducing enemy HP to 76
Deja Vu in position 4 dealt 1 damage, reducing enemy HP to 75
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 4 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 3 Light quanta
Player 1 has 80 HP

Player 2 began their turn with 75 HP and 5 cards
Player 2 drew Light Pendulum
Player 2 played Blessing on Player 2's Deja Vu in position 3, making it 4/4
Player 2 played Procrastination
Player 2 played Light Pendulum in position 1 (5)
Player 2 ended their turn with 75 HP
Deja Vu in position 3 dealt 4 damage, reducing enemy HP to 76
Light Pendulum in position 1 generated 5 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 dealt 7 damage, reducing enemy HP to 69
Player 2 has 75 HP

Player 1 began their turn with 69 HP and 2 cards
Player 1 drew Nova
Player 1 played Dimensional Shield, overriding Gravity Shield
Player 1 played Nova
Deja Vu in position 3 used deja vu
Deja Vu in position 4 used deja vu
Mindgate in position 6 used duality, copying Deja Vu
Player 1 played Deja Vu in position 7
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 dealt 2 damage and was delayed, reducing enemy HP to 73
Deja Vu in position 2 dealt 1 damage and was delayed, reducing enemy HP to 72
Deja Vu in position 3 dealt 1 damage and was delayed, reducing enemy HP to 71
Deja Vu in position 4 dealt 1 damage and was delayed, reducing enemy HP to 70
Deja Vu in position 5 dealt 1 damage and was delayed, reducing enemy HP to 69
Deja Vu in position 6 dealt 1 damage and was delayed, reducing enemy HP to 68
Deja Vu in position 7 dealt 1 damage and was delayed, reducing enemy HP to 67
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 4 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 3 Aether quanta
Player 1 has 69 HP

Player 2 began their turn with 67 HP and 3 cards
Player 2 drew Deja Vu
Player 2 played Blessing on Player 2's Deja Vu in position 3, making it 7/7
Player 2 played Blessing on Player 2's Deja Vu in position 3, making it 10/10
Player 2 played Deja Vu in position 4
Player 2 ended their turn with 67 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Light Pendulum in position 1 generated 5 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 67 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Entropy Pendulum
Player 1 played Entropy Pendulum in position 2 (5)
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (4)
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 is no longer delayed
Deja Vu in position 2 is no longer delayed
Deja Vu in position 3 is no longer delayed
Deja Vu in position 4 is no longer delayed
Deja Vu in position 5 is no longer delayed
Deja Vu in position 6 is no longer delayed
Deja Vu in position 7 is no longer delayed
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 5 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 4 Light quanta
Player 1 has 69 HP

Player 2 began their turn with 67 HP and 1 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (6)
Deja Vu in position 4 used deja vu
Player 2 ended their turn with 67 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 6 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 67 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Mindgate
Player 1 played Mindgate in position 8
Mind Flayer in position 1 used lobotomize on Player 2's Deja Vu in position 5, removing deja vu
Deja Vu in position 5 used deja vu
Deja Vu in position 6 used deja vu
Deja Vu in position 7 used deja vu
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 dealt 2 damage and was delayed, reducing enemy HP to 65
Deja Vu in position 2 dealt 1 damage and was delayed, reducing enemy HP to 64
Deja Vu in position 3 dealt 1 damage and was delayed, reducing enemy HP to 63
Deja Vu in position 4 dealt 1 damage and was delayed, reducing enemy HP to 62
Deja Vu in position 5 dealt 1 damage and was delayed, reducing enemy HP to 61
Deja Vu in position 6 dealt 1 damage and was delayed, reducing enemy HP to 60
Deja Vu in position 7 dealt 1 damage and was delayed, reducing enemy HP to 59
Deja Vu in position 8 dealt 1 damage and was delayed, reducing enemy HP to 58
Deja Vu in position 9 dealt 1 damage and was delayed, reducing enemy HP to 57
Deja Vu in position 10 dealt 1 damage and was delayed, reducing enemy HP to 56
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 5 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 4 Aether quanta
Player 1 has 69 HP

Player 2 began their turn with 56 HP and 1 cards
Player 2 drew Reverse Time
Player 2 played Blessing on Player 2's Deja Vu in position 3, making it 13/13
Player 2 ended their turn with 56 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 6 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 56 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Entropy Pendulum
Player 1 played Entropy Pendulum in position 2 (6)
Mindgate in position 6 used duality, copying Blessing
Player 1 played Blessing on Player 1's Deja Vu in position 8, making it 4/4
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 is no longer delayed
Deja Vu in position 2 is no longer delayed
Deja Vu in position 3 is no longer delayed
Deja Vu in position 4 is no longer delayed
Deja Vu in position 5 is no longer delayed
Deja Vu in position 6 is no longer delayed
Deja Vu in position 7 is no longer delayed
Deja Vu in position 8 is no longer delayed
Deja Vu in position 9 is no longer delayed
Deja Vu in position 10 is no longer delayed
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 4 Light quanta
Player 1 has 69 HP

Player 2 began their turn with 56 HP and 1 cards
Player 2 drew Blessing
Player 2 played Reverse Time on Player 1's Deja Vu in position 8
Player 2 played Blessing on Player 2's Deja Vu in position 3, making it 16/16
Player 2 ended their turn with 56 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 6 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 56 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Deja Vu
Player 1 played Deja Vu in position 8
Deja Vu in position 9 used deja vu
Deja Vu in position 10 used deja vu
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (5)
Mindgate in position 8 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (6)
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 dealt 2 damage and was delayed, reducing enemy HP to 54
Deja Vu in position 2 dealt 1 damage and was delayed, reducing enemy HP to 53
Deja Vu in position 3 dealt 1 damage and was delayed, reducing enemy HP to 52
Deja Vu in position 4 dealt 1 damage and was delayed, reducing enemy HP to 51
Deja Vu in position 5 dealt 1 damage and was delayed, reducing enemy HP to 50
Deja Vu in position 6 dealt 1 damage and was delayed, reducing enemy HP to 49
Deja Vu in position 7 dealt 1 damage and was delayed, reducing enemy HP to 48
Deja Vu in position 8 dealt 1 damage and was delayed, reducing enemy HP to 47
Deja Vu in position 9 dealt 1 damage and was delayed, reducing enemy HP to 46
Deja Vu in position 10 dealt 1 damage and was delayed, reducing enemy HP to 45
Deja Vu in position 11 dealt 1 damage and was delayed, reducing enemy HP to 44
Deja Vu in position 12 dealt 1 damage and was delayed, reducing enemy HP to 43
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 6 Aether quanta
Player 1 has 69 HP

Player 2 began their turn with 43 HP and 0 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (7)
Player 2 ended their turn with 43 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 7 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 43 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Nova
Player 1 played Nova
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (7)
Mindgate in position 8 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (8)
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 is no longer delayed
Deja Vu in position 2 is no longer delayed
Deja Vu in position 3 is no longer delayed
Deja Vu in position 4 is no longer delayed
Deja Vu in position 5 is no longer delayed
Deja Vu in position 6 is no longer delayed
Deja Vu in position 7 is no longer delayed
Deja Vu in position 8 is no longer delayed
Deja Vu in position 9 is no longer delayed
Deja Vu in position 10 is no longer delayed
Deja Vu in position 11 is no longer delayed
Deja Vu in position 12 is no longer delayed
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 8 Light quanta
Player 1 has 69 HP

Player 2 began their turn with 43 HP and 0 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (8)
Player 2 ended their turn with 43 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 8 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 43 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Nova
Player 1 played Nova
Deja Vu in position 8 used deja vu
Deja Vu in position 11 used deja vu
Deja Vu in position 12 used deja vu
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (9)
Mindgate in position 8 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (10)
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 dealt 2 damage and was delayed, reducing enemy HP to 41
Deja Vu in position 2 dealt 1 damage and was delayed, reducing enemy HP to 40
Deja Vu in position 3 dealt 1 damage and was delayed, reducing enemy HP to 39
Deja Vu in position 4 dealt 1 damage and was delayed, reducing enemy HP to 38
Deja Vu in position 5 dealt 1 damage and was delayed, reducing enemy HP to 37
Deja Vu in position 6 dealt 1 damage and was delayed, reducing enemy HP to 36
Deja Vu in position 7 dealt 1 damage and was delayed, reducing enemy HP to 35
Deja Vu in position 8 dealt 1 damage and was delayed, reducing enemy HP to 34
Deja Vu in position 9 dealt 1 damage and was delayed, reducing enemy HP to 33
Deja Vu in position 10 dealt 1 damage and was delayed, reducing enemy HP to 32
Deja Vu in position 11 dealt 1 damage and was delayed, reducing enemy HP to 31
Deja Vu in position 12 dealt 1 damage and was delayed, reducing enemy HP to 30
Deja Vu in position 13 dealt 1 damage and was delayed, reducing enemy HP to 29
Deja Vu in position 14 dealt 1 damage and was delayed, reducing enemy HP to 28
Deja Vu in position 15 dealt 1 damage and was delayed, reducing enemy HP to 27
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 10 Aether quanta
Player 1 has 69 HP

Player 2 began their turn with 27 HP and 0 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (9)
Player 2 ended their turn with 27 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 9 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 27 HP

Player 1 began their turn with 69 HP and 1 cards
Player 1 drew Dimensional Shield
Mindgate in position 6 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (11)
Mindgate in position 8 used duality, copying Light Pendulum
Player 1 played Light Pendulum in position 7 (12)
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 is no longer delayed
Deja Vu in position 2 is no longer delayed
Deja Vu in position 3 is no longer delayed
Deja Vu in position 4 is no longer delayed
Deja Vu in position 5 is no longer delayed
Deja Vu in position 6 is no longer delayed
Deja Vu in position 7 is no longer delayed
Deja Vu in position 8 is no longer delayed
Deja Vu in position 9 is no longer delayed
Deja Vu in position 10 is no longer delayed
Deja Vu in position 11 is no longer delayed
Deja Vu in position 12 is no longer delayed
Deja Vu in position 13 is no longer delayed
Deja Vu in position 14 is no longer delayed
Deja Vu in position 15 is no longer delayed
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 12 Light quanta
Player 1 has 69 HP

Player 2 began their turn with 27 HP and 0 cards
Player 2 drew Light Pendulum
Player 2 played Light Pendulum in position 1 (10)
Player 2 ended their turn with 27 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 10 Light quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 27 HP

Player 1 began their turn with 69 HP and 2 cards
Player 1 drew Nova
Player 1 played Nova
Deja Vu in position 13 used deja vu
Deja Vu in position 14 used deja vu
Deja Vu in position 15 used deja vu
Mindgate in position 6 used duality, copying Sundial
Mindgate in position 8 used duality, copying Sundial
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 dealt 2 damage and was delayed, reducing enemy HP to 25
Deja Vu in position 2 dealt 1 damage and was delayed, reducing enemy HP to 24
Deja Vu in position 3 dealt 1 damage and was delayed, reducing enemy HP to 23
Deja Vu in position 4 dealt 1 damage and was delayed, reducing enemy HP to 22
Deja Vu in position 5 dealt 1 damage and was delayed, reducing enemy HP to 21
Deja Vu in position 6 dealt 1 damage and was delayed, reducing enemy HP to 20
Deja Vu in position 7 dealt 1 damage and was delayed, reducing enemy HP to 19
Deja Vu in position 8 dealt 1 damage and was delayed, reducing enemy HP to 18
Deja Vu in position 9 dealt 1 damage and was delayed, reducing enemy HP to 17
Deja Vu in position 10 dealt 1 damage and was delayed, reducing enemy HP to 16
Deja Vu in position 11 dealt 1 damage and was delayed, reducing enemy HP to 15
Deja Vu in position 12 dealt 1 damage and was delayed, reducing enemy HP to 14
Deja Vu in position 13 dealt 1 damage and was delayed, reducing enemy HP to 13
Deja Vu in position 14 dealt 1 damage and was delayed, reducing enemy HP to 12
Deja Vu in position 15 dealt 1 damage and was delayed, reducing enemy HP to 11
Deja Vu in position 16 dealt 1 damage and was delayed, reducing enemy HP to 10
Deja Vu in position 17 dealt 1 damage and was delayed, reducing enemy HP to 9
Deja Vu in position 18 dealt 1 damage and was delayed, reducing enemy HP to 8
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 12 Aether quanta
Player 1 has 69 HP

Player 2 began their turn with 8 HP and 0 cards
Player 2 drew Sundial
Player 2 played Sundial in position 2
Player 2 ended their turn with 8 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 10 Time quanta
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 8 HP

Player 1 began their turn with 69 HP and 4 cards
Player 1 drew Mindgate
Player 1 played Sundial in position 9
Player 1 played Mindgate in position 11
Mindgate in position 6 used duality, copying Sundial
Mindgate in position 8 used duality, copying Sundial
Player 1 ended their turn with 69 HP
Mind Flayer in position 1 is no longer delayed
Deja Vu in position 2 is no longer delayed
Deja Vu in position 3 is no longer delayed
Deja Vu in position 4 is no longer delayed
Deja Vu in position 5 is no longer delayed
Deja Vu in position 6 is no longer delayed
Deja Vu in position 7 is no longer delayed
Deja Vu in position 8 is no longer delayed
Deja Vu in position 9 is no longer delayed
Deja Vu in position 10 is no longer delayed
Deja Vu in position 11 is no longer delayed
Deja Vu in position 12 is no longer delayed
Deja Vu in position 13 is no longer delayed
Deja Vu in position 14 is no longer delayed
Deja Vu in position 15 is no longer delayed
Deja Vu in position 16 is no longer delayed
Deja Vu in position 17 is no longer delayed
Deja Vu in position 18 is no longer delayed
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Aether quanta
Gravity Pendulum in position 3 generated 1 Aether quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 12 Light quanta
Player 1 has 69 HP

Player 2 began their turn with 8 HP and 0 cards
Player 2 drew Sundial
Player 2 played Sundial in position 3
Sundial in position 2 used hasten, drawing Light Pendulum
Player 2 played Light Pendulum in position 1 (11)
Player 2 ended their turn with 8 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Light Pendulum in position 1 generated 11 Light quanta
Sundial in position 2 expired
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 8 HP

Player 1 began their turn with 69 HP and 5 cards
Player 1 drew Dimensional Shield
Deja Vu in position 16 used deja vu
Deja Vu in position 17 used deja vu
Deja Vu in position 18 used deja vu
Mindgate in position 6 used duality, copying Dune Scorpion
Player 1 played Dune Scorpion in position 22
Mindgate in position 8 used duality, copying Dune Scorpion
Sundial in position 9 used hasten, drawing Shard of Serendipity
Player 1 played Shard of Serendipity; Abomination, Lycanthrope were added to hand
Player 1 played Abomination in position 23
Player 1 ended their turn with 69 HP
Player 1 discarded Dimensional Shield
Quantum Pillar in position 1 generated 12 random quanta
Entropy Pendulum in position 2 generated 6 Entropy quanta
Gravity Pendulum in position 3 generated 1 Gravity quanta
Mark of Aether in position 5 generated 1 Aether quanta
Light Pendulum in position 7 generated 12 Aether quanta
Sundial in position 9 expired
Player 1 has 69 HP

Player 2 began their turn with 8 HP and 0 cards
Player 2 drew Dune Scorpion
Player 2 played Dune Scorpion in position 6
Sundial in position 3 used hasten, drawing Reverse Time
Player 2 played Reverse Time on Player 1's Abomination in position 23
Player 2 ended their turn with 8 HP
Dune Scorpion in position 1 missed
Dune Scorpion in position 2 missed
Deja Vu in position 3 missed
Deja Vu in position 4 missed
Deja Vu in position 5 missed
Dune Scorpion in position 6 missed
Light Pendulum in position 1 generated 11 Time quanta
Sundial in position 3 expired
Mark of Time in position 5 generated 1 Time quanta
Morning Star in position 10 missed
Player 2 has 8 HP

Player 1 began their turn with 69 HP and 7 cards
Player 1 drew Abomination
Player 1 played Abomination in position 23
Mind Flayer in position 1 used lobotomize on Player 2's Dune Scorpion in position 6, removing neurotoxin
Deja Vu in position 19 used deja vu
Deja Vu in position 21 used deja vu
Mindgate in position 6 used duality, copying Sundial
Player 1 ended their turn with 69 HP
Player 1 discarded Sundial
Mind Flayer in position 1 dealt 2 damage and was delayed, reducing enemy HP to 6
Deja Vu in position 2 dealt 1 damage and was delayed, reducing enemy HP to 5
Deja Vu in position 3 dealt 1 damage and was delayed, reducing enemy HP to 4
Deja Vu in position 4 dealt 1 damage and was delayed, reducing enemy HP to 3
Deja Vu in position 5 dealt 1 damage and was delayed, reducing enemy HP to 2
Deja Vu in position 6 dealt 1 damage and was delayed, reducing enemy HP to 1
Deja Vu in position 7 dealt 1 damage and was delayed
Player 1 won! The game lasted 20 turns
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline Aves

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464300#msg464300
« Reply #7 on: February 25, 2012, 09:21:09 am »
Wow, this is awesome, though the AI has completely failed with how to play Instosis. :)
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Offline Naesala

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464305#msg464305
« Reply #8 on: February 25, 2012, 09:35:28 am »
"Oh my god this is the greatest tool I've ever seen in my life!"~some bum
Though really, this looks awesome. It'll save a lot of time trying to decide if it's worth me building a new deck that's peaked my interest. Awesome as always xeno.
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Offline Zso_Zso

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464309#msg464309
« Reply #9 on: February 25, 2012, 10:05:05 am »
Great idea and Superb work!  8)
Thanks a lot!

Just a suggestion for further improvement (and more work for you ;)):
Could you add options such as starting HP (1-200), double-draw, 2x or 3x mark ?
That way it could be used for simulating arena-performance to test out deck ideas for arena.  >:D
Roses aren't red, Violets aren't blue.
They are just a simulation, and so are you!

Offline Aves

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464310#msg464310
« Reply #10 on: February 25, 2012, 10:09:00 am »
Also, I'm pretty sure Zen would have more than 50 % win rate against AI-3.
Player 1 wins: 54 (Zen)
Player 2 wins: 47 (AI 3)

Average TTW (Player 1): 17.01851851851852
Average TTW (Player 2): 19.170212765957448
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Offline Cel

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Re: Elements Game Simulator [Automatic Deck Testing] http://elementscommunity.org/forum/index.php?topic=36978.msg464311#msg464311
« Reply #11 on: February 25, 2012, 10:16:19 am »
Very cool. I put Ralouf's monodeath rush versus AI3 and then read through the results. The computer had a bad draw, but the simulator was playing very well.

 

anything
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