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Online MasterWalksTopic starter

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Shocking Cells [Death][Air] http://elementscommunity.org/forum/index.php?topic=67210.msg1290140#msg1290140
« on: May 30, 2019, 05:34:38 AM »
I didn't think it was all that original but everyone I've played with while using it always seem surprised. So I will post it. I dont have much for Death upgraded cards so I'm sure this thing could be a lot better. Also, its a tiny deck for being a stall. It could definitely use some improvements so if you can make it kick butt then show me how you fix it, I am genuinely interested.

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Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 5oh 5oh 5oh 5oh 5oh 5oh 5pu 5pu 5pu 5pu 5pu 5pu 71b 71b 71b 71b 71c 71c 71c 71c 71c 71c 8pk


Its a hard counter to adrenastaves and usually locks down creature based rushes. Very weak to other stalls and creatureless decks.
A̲̗̙͉̓̂̾̒͜͝m̖̞͉̫͎̑̃͛̑̄ ̛͓̹͇͈̟͋͌̀͂N̪̰̭̯̲͑̍̎́͝ö̧̨͖̳͇́̍́̄̚t̖͕̜̘̞̏̉̓͘͠ ̡͓̣̦̗́͆̔̎͠Ǵ̡̡̖̮͚̑̆̎͘ô̹̬͚̩͈̈́̈́̉͝ȍ̥̥̭̮̳̀̓̽͝ď̛͓͓̣̮͇̅̄͝ ͚̙̯̠̹́̓̽̓̚Ẇ̨̖̭͍͎͛͌̃̇ȋ͙̰̬͕͎͊͛̕̕t̡͍̱͇̺͂̍͑̄̕h̙̼̝̖̽̊̈́͂͝ͅ ̠̰̠̤̱̄̉̃͑͝Ḉ̛̟̘̩͎̈́̽̑o̞̤͙̭̣̔́͊̈́̔m̛̯̳͚̪͇̌̀̂̍p̡̘͖̦͔͆́͒̕͝u̢͇̖̪͚͂͗̀̽͝ṭ̢̤͕͉̄̄͊̐̕e̠̙̰̪͗̅̑͌͒ͅȓ̛̭̰̠̭͔͆̒̿

:gravity War 12

Offline InsignificantWeeaboo

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Re: Shocking Cells [Death][Air] http://elementscommunity.org/forum/index.php?topic=67210.msg1290161#msg1290161
« Reply #1 on: May 30, 2019, 01:44:34 PM »
Maybe try Air Mark and a couple of Death Pends? You don't need the Thunderstorms turn 1.

A couple of Grey Nymphs could potentially work, and maybe throw in some Poisons and Arsenics for a bit of damage.
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Team :gravity Gen. (War #12)

Offline MyNameIsJoey

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Re: Shocking Cells [Death][Air] http://elementscommunity.org/forum/index.php?topic=67210.msg1290262#msg1290262
« Reply #2 on: June 01, 2019, 03:22:27 PM »
Time to bounce back, repel the attack, end ahead of the pack.

 

anything
blarg: