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Offline rosutosefiTopic starter

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg420692#msg420692
« Reply #12 on: November 05, 2011, 01:56:37 am »
Actually I don't think I understood the idea...  :-[

Do I eat a Mummy with Otyugh while having a boneyard, so that I can offer the skeletons again for Otyugh?

(I didn't get the point of "offering a cat" and the meaning of RNG, because english is not my native language  :) )
No, you'll eat enemies with the otyugh. The boneyards are there to help your oty grow. Skull shields help by turning enemies to skeletons and to generate more. Low HP enemies are common in rushes, but this can still do good against non-rushes because of it's rushy part with mummies, dragons and arsenics.
And "offering a cat to RNG" simply means rely on luck. (RNG = Random Number Generator)
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Brontos

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg420834#msg420834
« Reply #13 on: November 05, 2011, 09:59:21 am »
You know that Bonewall+Otyugh is the combo I use the most in my platinium farming deck? It's some sort of invulnerability. There are ways too many things to eat with Otyugh to need the help of RNG. But if you can't up them, maybe RNG is better.
Just suggesting a core change. :p

18237

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg420886#msg420886
« Reply #14 on: November 05, 2011, 12:46:50 pm »
You know that Bonewall+Otyugh is the combo I use the most in my platinium farming deck? It's some sort of invulnerability. There are ways too many things to eat with Otyugh to need the help of RNG. But if you can't up them, maybe RNG is better.
Just suggesting a core change. :p
Isn't RNG just random number generator(god)? What do you mean by RNG may be better than oty?


Brontos

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg420888#msg420888
« Reply #15 on: November 05, 2011, 01:16:06 pm »
The Skull Shield has a small chance to kill attacking creatures. The less HP they have, the higher the chance is. This is the random part, where the RNG is at work.
If it can be strong, it's not reliable enough (in my taste) to build a deck around it, while in the same element you have a huge synergy between Otyugh and Bonewall that doesn't depend of RNG.

Offline rosutosefiTopic starter

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Re: HaxxNom Rushkiller [Death/Gravy] https://elementscommunity.org/forum/index.php?topic=32613.msg421446#msg421446
« Reply #16 on: November 06, 2011, 03:01:11 pm »
Bonewalls help in longer games IMO. Skull Shield helps against glasscannon rushes, which is pretty common in unupped PVP. This is a rushkiller, so...  ;)
And that change would change the name, too.
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