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Offline cokeandaspirin

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg14959#msg14959
« Reply #12 on: December 30, 2009, 01:46:25 pm »
celi he miracled 3 times

Celidion

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg14988#msg14988
« Reply #13 on: December 30, 2009, 06:52:01 pm »
celi he miracled 3 times
Nice.. He got  a bad draw I see. 2 glories, used miracle 3 times.

AiBerry

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg15000#msg15000
« Reply #14 on: December 30, 2009, 08:37:14 pm »
I've won against Divine Glory twice. Both times I managed to get FFQ, graveyard, two Otys, and bonewall up. Eating fireflies and skellies kept up my shield, and I eventually used sundials to protect the wall so I could use my Druid to give me a few mutants. Protected Eternity kept me from decking out. Pulverizer to get rid of his burning towers. I think I may have gotten a little lucky, since it took him a while to get his fourth and fifth glories out, the number which kills my eating strategy.

This god is nasty Dx

RedRevive

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg15050#msg15050
« Reply #15 on: December 31, 2009, 05:38:54 am »
I've won against Divine Glory twice. Both times I managed to get FFQ, graveyard, two Otys, and bonewall up. Eating fireflies and skellies kept up my shield, and I eventually used sundials to protect the wall so I could use my Druid to give me a few mutants. Protected Eternity kept me from decking out. Pulverizer to get rid of his burning towers. I think I may have gotten a little lucky, since it took him a while to get his fourth and fifth glories out, the number which kills my eating strategy.

This god is nasty Dx
Pretty much what happened to me, minus the pulverizer.  You need to be lucky (so that he doesn't pull all of his glories and fly them) and also eat your FFQ's fireflies to maintain your bonewall.  Oh, I'm 2-3 with this guy.

YoYoBro

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg15970#msg15970
« Reply #16 on: January 07, 2010, 07:20:07 pm »
Changed a bit? Oh, geez... Then I've probably put up some false information on the Wiki... XD
Oh, I though you were talking about Seraph.
Actually I am the creator of Divine Glory ^_^ and I'd never thought it would have become so strong... many people even say it's stronger than rainbow, lol :)

Offline Bloodshadow

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16024#msg16024
« Reply #17 on: January 08, 2010, 03:43:39 am »
Why did you give Divine Glory the Mark of Light? He should do better with a Mark of Fire and no Fire Towers; he'll be less vulnerable to Fire Tower destruction.

I actually haven't played any False Gods since the updates. But right now, I'm going to try out Divine Glory (with Fire Mark and no Fire Towers) in Chriskang's trainer.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

YoYoBro

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16051#msg16051
« Reply #18 on: January 08, 2010, 12:27:38 pm »
Why did you give Divine Glory the Mark of Light? He should do better with a Mark of Fire and no Fire Towers; he'll be less vulnerable to Fire Tower destruction.

I actually haven't played any False Gods since the updates. But right now, I'm going to try out Divine Glory (with Fire Mark and no Fire Towers) in Chriskang's trainer.
With the sundial nerf permanent destruction isn't a big problem anymore. If you plan of shutting down Divine Glory with permanent control you are going to lose. If you give him fire mark and no light towers:
1- Light towers destruction will shut the deck completely
2-He will have a huge amount of unused fire quanta: with light mark this doensn't happen as light quanta is wiped by miracle and needs to be replenished ASAP to be used for glories.


When I created this deck I thought people would have been too concerned about how to stop a swarm of immaterial 8/1s to bring decent permanent control. If you trasform him in the classical fire splashed explosion deck any EQ or quanta control strategy can just destroy pillars and shut down this FG.

Offline Bloodshadow

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16132#msg16132
« Reply #19 on: January 09, 2010, 08:23:55 am »
But, if it has only two or three Fire Towers... If you destroy those Fire Towers, you shut down his permanent control completely, which makes him about three times easier.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline jmizzle7

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16176#msg16176
« Reply #20 on: January 09, 2010, 11:28:23 am »
But, if it has only two or three Fire Towers... If you destroy those Fire Towers, you shut down his permanent control completely, which makes him about three times easier.
Wrong. For every Fire Tower Divine Glory plays, it can play two Explosions. Even if you destroy every Fire Tower he plays immediately after he plays them (you won't), Divine Glory can cast all 12 Explosions after playing only six towers. To me, that's a losing proposition. Divine Glory is all about lightning-fast, consistent, unkillable pressure. It's up to you to come up with a strategy that can not only survive the early pressure, but also develop tremendous damage and power through multiple Improved Miracles. Obviously, multiple shields and renewable healing is necessary. But Divine Glory's key weakness lies in the fact that there is no direct damage or creature control, so don't hold back. The more aggressive you are with your creature development, the better.

YoYoBro

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16178#msg16178
« Reply #21 on: January 09, 2010, 11:35:42 am »
But, if it has only two or three Fire Towers... If you destroy those Fire Towers, you shut down his permanent control completely, which makes him about three times easier.
Wrong. For every Fire Tower Divine Glory plays, it can play two Explosions. Even if you destroy every Fire Tower he plays immediately after he plays them (you won't), Divine Glory can cast all 12 Explosions after playing only six towers. To me, that's a losing proposition. Divine Glory is all about lightning-fast, consistent, unkillable pressure. It's up to you to come up with a strategy that can not only survive the early pressure, but also develop tremendous damage and power through multiple Improved Miracles. Obviously, multiple shields and renewable healing is necessary. But Divine Glory's key weakness lies in the fact that there is no direct damage or creature control, so don't hold back. The more aggressive you are with your creature development, the better.
Exactly. Jmizzle is right. And what makes Divine Glory so strong in FG farming (in trainer if you design the right deck it's a joke) is that, and i even wrote it on the Wiki, while you need heavy creature control with 80% of the gods, it's totally useless with Divine Glory. Every otyugh, fire storm etc. in your deck will basically be a useless card (if you can't throw your full setup and eat your own FF early, which is a loss of attack anyway).

icybraker

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16212#msg16212
« Reply #22 on: January 09, 2010, 04:22:19 pm »
I fought him twice. The first time, he didn't use any fire pillars, allowing me to get him down to 7 HP. Then, he Miracled and I was done.

The second time, I quit when he got 3 Divine Glories out and I had nothing. :P

RedRevive

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Re: Divine Glory https://elementscommunity.org/forum/index.php?topic=1640.msg16241#msg16241
« Reply #23 on: January 09, 2010, 05:29:01 pm »
AiBerry is right, eating with two Oty's is crucial to the win (and eating your own creatures obviously).  Basically if you can put up a boneyard, FFQ, and two Oty's, you win.  Assuming of course your permanents don't get smashed early with burning towers. 

If only I still had sundials in my deck :P  it would be a lot easier to fight Divine Glory with them

 

anything
blarg: