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Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg338234#msg338234
« on: May 21, 2011, 09:42:11 pm »
This is the brainstorming board for Twin Mechanics.

The series will most likely be all creatures.
The fundamental part of this mechanic is that the creature comes into play with a twin. Stats will (most likely) be generally low, as it would be like splitting a normal creature in half.

Ideas made so far:

Other: Twin Carnivores | Twin Carnivores (http://elementscommunity.org/forum/index.php/topic,26258.0/topicseen.html)
This is the vanilla and most basic one.

Gravity: Twin Eaters | Twin Eaters (http://elementscommunity.org/forum/index.php/topic,26297.msg357999#msg357999)
This one is a combination of Twin mechanic and Devour

Darkness*: Twin Opposites | Twin Opposites (http://elementscommunity.org/forum/index.php/topic,26568.0.html)
This one is still looking for its uses; commentary wanted. In this one one twin's attack can't be buffed, and the other can't have its HP buffed.

Light*: This one combines Twin and Endow; One twin get's the ability of the weapon, while the other gets the stats (same stats as animated). Commentary wanted.

List of weapons | ability | flying stats (unupped || upped)

Titan/Titan                         | Momentum                         | 7/50  || 8/50
Vampire Dagger/Stiletto    | Vampire                             | 4/4    || 6/4
Owl's/Eagle's Eye              | Sniper                                | 5/7    || 7/7
Lobotomizer/Electrocuter  | Lobotomize                        | 5/4    || 5/4
Eternity/Eternity                | Reverse Time                     | 4/8    || 4/8
Druidic/Jade Staff              | Regenerate                        | 2/7    || 4/7
Fahrenheit/Fahrenheit      | Fiery                                   | 4/5    || 5/5
Pulverizer/Pulverizer         | Destroy                              | 5/12  || 5/12
Arsenic/Arsenic                 | Venom                                | 2/7    || 4/7
Discord/Discord                 | Scramble                            | 4/3    || 6/3
Trident/Poseidon              | Tsunami                              | 4/9    || 4/9
Morning Star/Glory            | Immaterial                          | 7/7    || 8/4
Dirk/Dagger                      | Mark Affinity                        | 2/1    || 4/1
Short/Long Sword            | None                                   | 3/2    || 6/2
Hammer/Gavel                  | Mark Affinity                        | 3/4    || 6/6
Short/Long Bow                | Mark Affinity, Airborne        | 3/3    || 6/4


Time*: This one is a combination of Twin and Deja Vu. Ability: Fuse this card with its twin.

Twin Resolution | Twin Resolution
Element?
Spell
Turn target creature into Twins.
Notes: The twins have equal stats and ability. This could also be in the form of a creature with the ability to split itself.


* In development; commentary wanted
Weapon Stats from Elements Wiki.

So, any suggestions or comments?
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Offline OldTrees

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg338281#msg338281
« Reply #1 on: May 21, 2011, 11:32:31 pm »
The game still has too few cards to introduce a second Endower.
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Offline RutareteTopic starter

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg338288#msg338288
« Reply #2 on: May 21, 2011, 11:47:41 pm »
if not crusader for now, what else would work for light?
Edit: added Time idea
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Offline OldTrees

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg338991#msg338991
« Reply #3 on: May 23, 2011, 08:04:06 am »
if not crusader for now, what else would work for light?
Edit: added Time idea
I assume that ideas that are drastically new (like endow was) would work better.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline RutareteTopic starter

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392424#msg392424
« Reply #4 on: September 12, 2011, 04:07:56 am »
I am reviving my thread, for I have thought of a new Twin mechanic! Though I am unsure about which element it fits.

One twin has the ability of X: Gain +1/-1, while the other has X: Gain -1/+1.
The upgraded would be +2/-2 and -2/+2.
X is an undecided cost.

I came up with this one at first having a card with these two abilities,which would provide interesting synergies, but as I don't think Elements cards canhave 2 active abilities, I made it a Twin mechanic.
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392434#msg392434
« Reply #5 on: September 12, 2011, 05:02:46 am »
I am reviving my thread, for I have thought of a new Twin mechanic! Though I am unsure about which element it fits.

One twin has the ability of X: Gain +1/-1, while the other has X: Gain -1/+1.
The upgraded would be +2/-2 and -2/+2.
X is an undecided cost.

I came up with this one at first having a card with these two abilities,which would provide interesting synergies, but as I don't think Elements cards canhave 2 active abilities, I made it a Twin mechanic.
Why not use Acceleration, Ablaze or Growth? You would not want both +1|-1 and -1|+1 (net gain of 0|0)
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline Pineapple

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392451#msg392451
« Reply #6 on: September 12, 2011, 06:47:01 am »
I am reviving my thread, for I have thought of a new Twin mechanic! Though I am unsure about which element it fits.

One twin has the ability of X: Gain +1/-1, while the other has X: Gain -1/+1.
The upgraded would be +2/-2 and -2/+2.
X is an undecided cost.

I came up with this one at first having a card with these two abilities,which would provide interesting synergies, but as I don't think Elements cards canhave 2 active abilities, I made it a Twin mechanic.
Why not use Acceleration, Ablaze or Growth? You would not want both +1|-1 and -1|+1 (net gain of 0|0)
BE, Rage Potion, Gravity Shield, damage reduction shields, etc.

Offline OldTrees

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392531#msg392531
« Reply #7 on: September 12, 2011, 01:21:08 pm »
I am reviving my thread, for I have thought of a new Twin mechanic! Though I am unsure about which element it fits.

One twin has the ability of X: Gain +1/-1, while the other has X: Gain -1/+1.
The upgraded would be +2/-2 and -2/+2.
X is an undecided cost.

I came up with this one at first having a card with these two abilities,which would provide interesting synergies, but as I don't think Elements cards canhave 2 active abilities, I made it a Twin mechanic.
Why not use Acceleration, Ablaze or Growth? You would not want both +1|-1 and -1|+1 (net gain of 0|0)
BE, Rage Potion, Gravity Shield, damage reduction shields, etc.
BE: Low attack creature or a creature with -1|+1. Does not want +1|-1.
Rage Potion: Would either use +2|-1 (Acceleration mimicking Rage Potion) or -1|+1 (to enable Rage Potion) not both
Gravity Shield: Acceleration
DR: Acceleration
etc. : etc.
Having both seems a waste and Acceleration/Rage covers the +1|-1 fairly well. The -1|+1 might be useful as an addition to Acceleration/Rage but would not need a third version to accompany it.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline Pineapple

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392541#msg392541
« Reply #8 on: September 12, 2011, 02:14:05 pm »
I am reviving my thread, for I have thought of a new Twin mechanic! Though I am unsure about which element it fits.

One twin has the ability of X: Gain +1/-1, while the other has X: Gain -1/+1.
The upgraded would be +2/-2 and -2/+2.
X is an undecided cost.

I came up with this one at first having a card with these two abilities,which would provide interesting synergies, but as I don't think Elements cards canhave 2 active abilities, I made it a Twin mechanic.
Why not use Acceleration, Ablaze or Growth? You would not want both +1|-1 and -1|+1 (net gain of 0|0)
BE, Rage Potion, Gravity Shield, damage reduction shields, etc.
BE: Low attack creature or a creature with -1|+1. Does not want +1|-1.
Rage Potion: Would either use +2|-1 (Acceleration mimicking Rage Potion) or -1|+1 (to enable Rage Potion) not both
Gravity Shield: Acceleration
DR: Acceleration
etc. : etc.
Having both seems a waste and Acceleration/Rage covers the +1|-1 fairly well. The -1|+1 might be useful as an addition to Acceleration/Rage but would not need a third version to accompany it.
I don't understand, having both isn't a waste but a utility. The twin would be more flexible than Rage Potion and Overdrive when countering Gravity Shield, and damage reduction is mitigated by amassing all the attack on one creature so that damage reduction only works once.

Offline OldTrees

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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392586#msg392586
« Reply #9 on: September 12, 2011, 05:50:36 pm »
I am reviving my thread, for I have thought of a new Twin mechanic! Though I am unsure about which element it fits.

One twin has the ability of X: Gain +1/-1, while the other has X: Gain -1/+1.
The upgraded would be +2/-2 and -2/+2.
X is an undecided cost.

I came up with this one at first having a card with these two abilities,which would provide interesting synergies, but as I don't think Elements cards canhave 2 active abilities, I made it a Twin mechanic.
Why not use Acceleration, Ablaze or Growth? You would not want both +1|-1 and -1|+1 (net gain of 0|0)
BE, Rage Potion, Gravity Shield, damage reduction shields, etc.
BE: Low attack creature or a creature with -1|+1. Does not want +1|-1.
Rage Potion: Would either use +2|-1 (Acceleration mimicking Rage Potion) or -1|+1 (to enable Rage Potion) not both
Gravity Shield: Acceleration
DR: Acceleration
etc. : etc.
Having both seems a waste and Acceleration/Rage covers the +1|-1 fairly well. The -1|+1 might be useful as an addition to Acceleration/Rage but would not need a third version to accompany it.
I don't understand, having both isn't a waste but a utility. The twin would be more flexible than Rage Potion and Overdrive when countering Gravity Shield, and damage reduction is mitigated by amassing all the attack on one creature so that damage reduction only works once.
I was questioning adding a +1|-1 & -1|+1 twin instead of adding a -1|+1 targeting to existing +2|?(+2/+0/-1). It simplifies the idea and still contains most of the utility.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline RutareteTopic starter

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  • Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.Rutarete frolics as one of the Phase Dragons, timeless and superior, gargantuan beasts of peerless wisdom.
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Re: Twin Mechanics https://elementscommunity.org/forum/index.php?topic=26610.msg392714#msg392714
« Reply #10 on: September 12, 2011, 10:38:10 pm »
I thought today of adding 'Target' to it, which gives it much more use.
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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