Thanks everyone for your suggestions!
I reworked on it according to what you said.
The steal were a nice idea since they work faster than accretion (no turn delay) and you can make use of enemy perms.
Also the SoFo are good. With about three of them you can already destroy most towers and cover the rest with pests.
(1 SoFo destroys up to three 3 Towers which is equal to an earthquake).
@dragonsdemesne
Your suggestion surely has a quick lock-down. Especially with 5 Black Holes. Only point missing is the VERY slow damage output.
You can have very bad draws. When I won it was most of the time with less than 5 cards left.
^
^^
That's why I wanted to make less use of overdrive since the whole damage would rely on a two card combo (SoFo + Overdrive).
So I decided to make us of the spare
quanta and added some Dragons.
The following deck seems (according to the 5 tests I made so far) not well balanced yet, so I gotta work on it.
What do you think about it?
Hover over cards for details, click for permalink
6s2 6s2 6s2 74f 74f 74f 74f 74f 74i 75m 75m 75m 75m 75m 75m 75m 7t5 7t5 7t5 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7t9 7t9 7t9 8pt