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Offline CrowbarofjusticeTopic starter

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all my decks, need help https://elementscommunity.org/forum/index.php?topic=19148.msg243795#msg243795
« on: January 09, 2011, 06:52:05 am »
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4vm 4vm 4vm 4vm 4vm 5c6 5c6 5c6 5c6 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5l9 5l9 5l9 5l9 5l9 5l9 61p 61p 61p 61p 61p
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5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5jm 5jm 5jm 5jm 5jm 5jm 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 621 621 621 80e
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4tb 4tb 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5ld 5ld 5lf 5lf 5lf 5lf 5ll 5ll 5ll 5ll 5ll 5ll 5mq 5mq 5mq 5mq 5mq 5mq 5ol 5ol
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5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i7 5i9 5i9 5ia 5ia 5id 5id 5id 5ie 5ie 5ie 5ie 5ie 5ie

funplay

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Re: all my decks, need help https://elementscommunity.org/forum/index.php?topic=19148.msg243878#msg243878
« Reply #1 on: January 09, 2011, 01:10:06 pm »
wow, thats quite an amount of decks you want help on^^ some of them have quite some nice themes in that i like.  :)

I think it would be helpful for potential helpers to know, what you really like about your deck builds and what they should be used for...otherwise people (like me e.g.  :D) might start to completely rebuild your decks while dropping the theme or aim you actually build them for...

Anyway some comments:

1st deck: mutating zero cost creatures...
i think the empathic bonds are not of much use...during an average game of 10 turns, how many creatures can you play? 4, perhaps 6? not worth it, heals would be better for this build, if you really want some healing. Furthermore, the most urgent point is, that you dont have a steady stream of regrowing creatures...you can only mutate the creatures you draw. Last: you have no ways of creature control, permanent control and defense...must be hard to survive? before offering any detailed help, i come back to the first stuff i mentionend: is the zero cost creature aspect important to you? or is it about creating a mutant army?

2nd: water/aether nymph stall: like it...what are your main problems with this build?

3rd: i am pretty sure there are already builds for light/air crusader decks in the forum. try to find them and compare...flying weapon with additional owls eyes might help (bless flying weapons, endow them for big damage)...remove or upgrade short bows for more damage potential

4th: mono water: was already wrong about commenting about mono water once^^...looks like a pretty solid and balanced build, though...maybe mark of  :air with some splash air cards?

Offline CrowbarofjusticeTopic starter

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Re: all my decks, need help https://elementscommunity.org/forum/index.php?topic=19148.msg244305#msg244305
« Reply #2 on: January 10, 2011, 02:39:56 am »
wow, thats quite an amount of decks you want help on^^ some of them have quite some nice themes in that i like.  :)

I think it would be helpful for potential helpers to know, what you really like about your deck builds and what they should be used for...otherwise people (like me e.g.  :D) might start to completely rebuild your decks while dropping the theme or aim you actually build them for...

Anyway some comments:

1st deck: mutating zero cost creatures...
i think the empathic bonds are not of much use...during an average game of 10 turns, how many creatures can you play? 4, perhaps 6? not worth it, heals would be better for this build, if you really want some healing. Furthermore, the most urgent point is, that you dont have a steady stream of regrowing creatures...you can only mutate the creatures you draw. Last: you have no ways of creature control, permanent control and defense...must be hard to survive? before offering any detailed help, i come back to the first stuff i mentionend: is the zero cost creature aspect important to you? or is it about creating a mutant army?

2nd: water/aether nymph stall: like it...what are your main problems with this build?

3rd: i am pretty sure there are already builds for light/air crusader decks in the forum. try to find them and compare...flying weapon with additional owls eyes might help (bless flying weapons, endow them for big damage)...remove or upgrade short bows for more damage potential

4th: mono water: was already wrong about commenting about mono water once^^...looks like a pretty solid and balanced build, though...maybe mark of  :air with some splash air cards?
1st: i would like to stick to low cost cards, i guess this deck can do without the empethic bondsbut ill need some way to keep myself alive, usually the mutants come up with a way of creature controll otherwise ill just mutate eny cards i dont want in my way
2nd: quanta, because of the pends if i pick aether i wont have enough aether quanta and the same goes the other way around, it might sound silly but if you tried it out on the trainer youll see what i mean,
3rd: health, i deal alot of dmg but i dont prevent or heal mutch dmg, my only defense is solar sheild and that isnt really the best defense weapon, solar sheild is only there to help jenerate quanta
4th: ill try that.

Offline CrowbarofjusticeTopic starter

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Re: all my decks, need help https://elementscommunity.org/forum/index.php?topic=19148.msg244353#msg244353
« Reply #3 on: January 10, 2011, 03:31:30 am »
this is what i came up with
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5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5id 5id 5id 5id 5ie 5ie 5ie 5ie 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5op 5op 5opmatches end before i can use blits but against decks that take more time to kill this has come in very handy, i did get rid of the freezes but the cc is still good in this deck, for the mono version i forgot to put the air mark instead of the water mark ill change it now.

 

blarg: