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Offline kyle1234513Topic starter

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AI4 farmer w/ animate weapon https://elementscommunity.org/forum/index.php?topic=55478.msg1151972#msg1151972
« on: August 19, 2014, 07:43:16 pm »
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im trying to make this a bit less hammalicious, i consistently get 8 turn wins on AI4, im looking to either make it faster or try to ensure that i dont lose on the 9th turn. at the moment im always very low hp when i get each win. im not looking for EM's, just a quick draw at the possible upgraded card.

ATM this deck is 14-0 for me.

Offline bripod

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Re: AI4 farmer w/ animate weapon https://elementscommunity.org/forum/index.php?topic=55478.msg1151995#msg1151995
« Reply #1 on: August 19, 2014, 10:38:23 pm »
With Fahrenheit and Fire Lance you need to allow your Fire Q to grow... SoBe, while speeding up your draw, is working against you as far as your accumulation of Fire Q... Just something to think about...

Offline kyle1234513Topic starter

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Re: AI4 farmer w/ animate weapon https://elementscommunity.org/forum/index.php?topic=55478.msg1152000#msg1152000
« Reply #2 on: August 19, 2014, 11:32:42 pm »
With Fahrenheit and Fire Lance you need to allow your Fire Q to grow... SoBe, while speeding up your draw, is working against you as far as your accumulation of Fire Q... Just something to think about...

so then would it be better to take out all the shards and one Fahrenheit and one animated, and overall skim the deck to be closer to 30 cards?

Offline dawn to dusk

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Re: AI4 farmer w/ animate weapon https://elementscommunity.org/forum/index.php?topic=55478.msg1152045#msg1152045
« Reply #3 on: August 20, 2014, 09:14:53 am »
Another alternative is to add fire towers giving you the extra quanta. The SoBras can be given for the extra draw for the 40 card deck. 1 quanta for the SoBra won't cripple that much, especially since it will be fixed by a tower draw.

 

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