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Offline ShoriuTopic starter

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[Fun]Fast MutaGularity https://elementscommunity.org/forum/index.php?topic=61784.msg1230500#msg1230500
« on: April 12, 2016, 09:20:03 am »
Hello everyone,

I've looked for a while on this forum but didn't find what I was looking for. I'm looking to exploit SN and singularities with improved mutation, TU is next in order to have more and more powerfull creature (in the worst case scenario it can be use on the opponent to get a creature to improve).

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6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 7ee 7ee 7ee 7ee 7qb 7qb 7t9 7ti 808 808 808 80b 80b 80b 80b 80d 80d 81q 81q 81q 8pj



I'd like it to be effective at least against Silver but I'm having issue balancing my deck. Of course there is a huge part of RNG and that's what makes this deck fun to play, it can litteraly roll over the opponent, or can get beat up pretty badly....
I tried to include more stall in it but it didn't turn very well. Now I'm looking for fast draw in order to get my combo as fast as possible. Any input will be appreciated.

Thank you
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Offline joebob555

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Re: [Fun]Fast MutaGularity https://elementscommunity.org/forum/index.php?topic=61784.msg1230502#msg1230502
« Reply #1 on: April 12, 2016, 09:31:14 am »
Buffs like SoW, Blessing, Rage Potion, and Chaos Seed would make this more efficient -- though, I suppose it would also make it less random....

Offline ShoriuTopic starter

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Re: [Fun]Fast MutaGularity https://elementscommunity.org/forum/index.php?topic=61784.msg1230504#msg1230504
« Reply #2 on: April 12, 2016, 09:40:22 am »
Blessing is a good idea indeed, I don't use light quanta. SoW not so much because aether quanta is precious for the rush (almost the same for Chaos Seed) and rage potion is dangerous because there is a lot of CC.

I switched 1Shield and 1Mutation for 2 blessing. I'm testing it, thanks for the idea. Randomness isn't the ultimate goal of this deck, there's already plenty with mutation + TU ^^
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Offline joebob555

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Re: [Fun]Fast MutaGularity https://elementscommunity.org/forum/index.php?topic=61784.msg1230505#msg1230505
« Reply #3 on: April 12, 2016, 09:50:19 am »
Adrenaline is another option.. but it wouldn't really help you if you got a good mutation.

Offline Manuel

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Re: [Fun]Fast MutaGularity https://elementscommunity.org/forum/index.php?topic=61784.msg1230531#msg1230531
« Reply #4 on: April 12, 2016, 03:31:34 pm »
u was searching for this: http://elementscommunity.org/forum/trio-quartet/i-fell-in-love-with-a-cannonball/msg1061308/#msg1061308

like said in the comment of that deck, i would invert mark and pendulumns (a setup similar to voodoo bravery, where is pretty easy reach 20  :aether quanta against false gods, even easier against silver)

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6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7dm 7ee 7ee 7ee 7n0 7tb 80b 80b 80b 80b 80b 80b 8pu


u can even think to add sose
« Last Edit: April 12, 2016, 03:38:48 pm by Manuel »

Offline ShoriuTopic starter

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Re: [Fun]Fast MutaGularity https://elementscommunity.org/forum/index.php?topic=61784.msg1230546#msg1230546
« Reply #5 on: April 12, 2016, 06:12:05 pm »
Well thank for your help. It is indeed faster by switching mark and pendulum, I often had to wait too much to play mutation.

I guess it's only normal someone came up with the idea before me, sorry for this topic then ^^
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blarg: