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Offline dragtomTopic starter

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rain-bow [mod-able] [bronze?] https://elementscommunity.org/forum/index.php?topic=52903.msg1115708#msg1115708
« on: December 16, 2013, 09:51:23 pm »
rain-bow, otherwise just known as waterbow.

:Water has a lot of build-in duo's.
This is actually perfect for a water-based rainbow.

[quantum pillar version will be inserted later]

:entropy has quite a few cards that actually fit in rainbows.
therefor, a PSN-build is well in place.

a version I'm currently stuck on, with suggestions from afdarenty:
Hover over cards for details, click for permalink
Deck import code : [Select]
5c1 5ie 5if 5if 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6ve 6ve 6ve 6ve 6ve 6ve 6ve 752 7gl 7gl 7gr 7gs 7h0 7t9 7t9 8pp

Hidden synergies:Tears work well with more pendulums. You get regularly a tower/pendulum from SoSe, allowing different nymphs with tear. You may steal a Tower/pendulum if you are low on that quanta. SoSe can give Mutation/Fallen druid, allowing mutation of singularities/cheap :water creatures...


The beauty is that there are a lot of modifications possible.
for example, with suggestions from blacksmith:
Hover over cards for details, click for permalink
Deck import code : [Select]
5c1 5ie 5ie 5if 5if 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6ve 6ve 6ve 6ve 6ve 6ve 6ve 752 7gl 7gl 7gs 7h0 7k6 7k6 7t9 7t9 8pp

I could make this list almost endless, so I'll list every card I considered.

Spoiler for list of cards that probably fit well:
note: the :water -cards that have an off-element ability, are placed in that element, to make it easier to sort on what types of quanta you already use!
Spoiler for entropy:
Super nova allows quick quanta
maxwell's demon some strong cc that can use overproduced :entropy
Improved mutation can be cast on singularities, or one of the :water creatures, once you've used the quanta for it's ability.
discord can seriously
shard of serendipity gives a card advantage, but it requires a rainbow with some entropy left. Which is the case.
Spoiler for death:
bone wall can stall a lot, even more so when you kill a few creatures. It will require a fair amount of quanta, though.
arsenic allows building up damage; it will become quite strong if the game lasts a while. Which it will, with some controll.
physalia is a small creature that can get some unblockable damage out early.  often an important damage source. Both viable upped and unupped.
Spoiler for gravity:
Unstoppable helps dealing with shields; nice if you get a few strong creatures (forest spectre, steam machine).
Elite Otyugh can speed up the proces of killing by quite a lot, but requires a lot of quanta as well.
Graviton Firemaster will grow big as the game goes on, for a fairly low price.
Shard of Focus Gives some PC, and later in the game you might heal up with a black hole.
Spoiler for earth:
Pulverizer gives a fair amount of pc.
Elite Graboid gives some quick damage
Basilisk Blood allows some very early stalling
Vanadium Warden allows repetitive stalling
Poseidon can seriously mess the opponent up if you get it early. In a PSN build, you can get it easily out by turn 2.
Spoiler for life:
Forest Spectre can grow huge later. Both viable upped and unupped.
Epinephrine works well if you have some low-damage creatures.
Spoiler for fire:
explosion pc.
Lava Destroyer high damage that can get higher if it survives. It may survive because lower-hp creatures are a big enough thread to use cc on. (mindflayer, physalia).
rage elixer can both serve as CC and an extra punch later, with all the growing creatures.
Steam Machine can deal a huge punch, but requires quite some quanta. Both viable upped and unupped.
Spoiler for water:
permafrost shield is expensive, but makes stalling a lot easier.
purifyif this deck would work in higher arena leagues, this can work vs all the SoSac's.
Arctic Octopus can help a lot with stalling, at a decent cost.
Puffer Fish will increase damage over the turns. Both viable upped and unupped.
Nymph's Tears in case of PSN. A purple nymph may cost quite a lot to use, but the effect is neat.
Inundation In case of few creatures or only :water creatures, this can be very good. It has a great synergy with octopus, warden, purple nymph, and all the other single-target CC.
Dessicationallows you to get a lot of :water quanta, while also introducing some mass-cc. Both viable upped and unupped.
Water Nymph is in case of quantum towers a solid choice. It will allow you to get a lot of nymphs, and thus a lot of control, healing, and/or damage.
Spoiler for light:
Elite Pegasus gives damage.
Improved Blessing gives some quick hp (and damage) to your growing creatures.
Morning Glory gives damage, and is untargetable.
Sanctuary may be a strong card to farm arena. It counters quite a few common cards (nightmare, discord, devourer). And it heals.
Spoiler for air:
Improved Fog gives some early stall, so you get time to draw your other stall.
Lightning Storm gives some mass-cc.
Toadfish gives some delayed, but cheap cc, while dealing damage at the same time. Both viable upped and unupped.
Spoiler for time:
Fate Egg because we can. Most creatures are actually nice, for the damage or the ability.
Rewind Some strong cc that gives you some more time to get your cards.
Electrum Hourglass gets you some more draw power.
Shard of Readiness allows you to continuosly use off-element abilities, even after you used all the quanta.
Spoiler for darkness:
Bloodsucker gives some more cheap single-target cc, although it is slow.
Improved Dusk helps a great deal with stalling for a fair cost.
Improved Steal gives some pc, which is just a little bit better, because you may steal towers from the quanta you are short of.
Cloak can protect your growing creatures untill they get big.
Spoiler for aether:
Twin Universe may duplicate a creature that has grown strong
Quintessence Protect a strong creature forever.
Mindflayer is a small creature with some strong cc. Both viable upped and unupped.

The combinations are endless, allowing for a huge potential.
So far, the win rate is already decently high for bronze. But I'm sure that there are better ways to do it.
Perhaps someone can come up with something?
be quick- time is quanta.

Offline Gandora

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Re: rain-bow [mod-able] [bronze?] https://elementscommunity.org/forum/index.php?topic=52903.msg1115723#msg1115723
« Reply #1 on: December 16, 2013, 10:32:08 pm »
Ah... Water-bow. Never seen one with SoSe or IM, but interesting choices.

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Re: rain-bow [mod-able] [bronze?] https://elementscommunity.org/forum/index.php?topic=52903.msg1115765#msg1115765
« Reply #2 on: December 17, 2013, 01:14:28 am »
Waterbows <3
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