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Deck Ideas => Post Deck Ideas Here => Deck Compilations => Topic started by: CactusKing on January 04, 2017, 09:10:01 am

Title: Animation Fixation
Post by: CactusKing on January 04, 2017, 09:10:01 am
I must say, I am disappointed as for what passes as a gavels rush these days. It's disgusting. Poorly used flying weapons are crossing our borders illegally and stealing our jobs. They're sending swords that have lots of problems, and they're bringing those problems with us. They're bringing luciferin. They're bringing steals. They're paracites. And some, I assume, are good people.

But I have the solution! I am here to make animate weapon great again! BEHOLD!

by CactusKing
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6rl 6rl 6rl 6rl 6rl 6rl 744 744 744 744 74a 74a 74a 74c 74d 74d 74d 74f 752 752 75m 75m 75m 75m 7n2 7n2 7n2 7n2 7n2 7n2 8pl

Seen here beating AI4:
(http://imgur.com/a/TVuVZ)
(http://imgur.com/a/TVuVZ)

by ValerianFlame
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6rj 6rj 6rj 6rj 6rj 6rj 6u1 6u1 6u1 6u1 6u1 6u1 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7n2 7n2 7n2 7n2 7n2 7n2 7t9 7t9 7t9 8pt

by CactusKing
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5oi 5oi 5oi 5oi 5oi 5oi 6rr 6rr 6rr 6rr 6rr 6rr 7ms 7ms 7ms 7mt 7mt 7n5 7n7 7n7 7n8 7n8 7n8 7n9 7nq 7nq 7nq 7oe 7oe 7oe 8pr

by CactusKing
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7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dm 7dm 7dn 7dn 7dn 7dn 7dn 7dn 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7n2 7n2 7n2 7n2 7n2 8po

I am particularly proud of this one. It is the fastest animation rush in this collection

by ValerianFlame
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7dn 7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ee 7ee 7ee 7ee 7ee 7ee 7mt 7mt 7mt 7mt 7mt 7mt 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8po

by CactusKing
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6rl 6rl 74a 74a 75m 75m 75m 75m 75m 75m 75m 778 778 778 77c 77e 77e 77f 77f 77f 77f 77m 77m 77m 77m 7n2 7n2 7n2 7n2 7n2 8pm
Mass PC & CC, massive stalling capabilities with a good draw

by CactusKing
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4vm 4vm 4vm 5c5 5c5 5c5 6ts 6ts 6ts 6u5 6u5 6u5 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7ak 7an 7an 7an 7n2 7n2 7n2 7n2 7n2 7n2 8pn

by CactusKing
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6tv 6u5 6u5 6u5 6u5 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 745 745 745 74f 74f 74f 74f 74f 74f 7n2 7n2 7n2 8pl

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6u2 6u2 6u2 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 74a 74b 74b 74f 74f 74f 74f 7n2 7n2 7n2 8pl

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710 710 710 710 710 710 710 718 718 718 71a 71a 71a 71a 71a 71a 71u 71u 71u 71u 71u 7km 7km 7km 7n2 7n2 7n2 7n2 7n2 7q9 7q9 7q9 7q9 7q9 7q9 8pq

by ValerianFlame
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7ee 7ee 7ee 7ee 7ee 7ee 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n5 7n5 7n9 7n9 7nq 7nq 7nq 7nq 8po

by CactusKing
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7jo 7jo 7jo 7jo 7k1 7k1 7k1 7k1 7k1 7k1 7km 7km 7km 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 81q 81q 81q 81q 81q 81q 8pq

by CactusKing
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7jv 7jv 7jv 7jv 7jv 7k0 7n2 7n2 7n2 7n2 7n2 7t9 7t9 7ta 7tb 7tb 7tb 7tb 7tb 7tb 7ti 7um 7um 7um 7um 7um 7um 7um 7um 7um 8pq

by ValerianFlame
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77j 77j 77j 7gk 7gk 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7gs 7gs 7gs 7gs 7gs 7gs 7i6 7i6 7i6 7i6 7i6 7i6 7n2 7n2 7n2 7n2 7n2 7n2 8pm

by Exarp
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4vj 4vj 4vj 4vj 4vj 4vj 6u5 71a 7al 7ee 7ee 7ee 7ee 7ee 7ee 7gs 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 7nq 7nq 7tb 80e 8po

I made all these decks myself (except for a few more recently added by ValerianFlame). If any have been posted before please tell me so i can give credit to the original creators. The arsenic deck is an original variation of PDials.
Note that I didn't include screenshots for everything because it would have taken too long. If you reeeaaaallly want a picture of one of these decks beating AI4 please feel free to PM me. Spread the word and together we can make animate weapon great again.
Title: Re: Animation Fixation [Deck Compilation]
Post by: Mr Muffin on January 04, 2017, 09:09:06 pm
You want screenshots of these beating half bloods? Well here you go. By the way this thread should be here. http://elementscommunity.org/forum/deck-compilations/

(http://i.imgur.com/xSdd75I.png?1)
That eclipse was a bad idea but it came one turn before the kill turn. This took 1 attempt.
(http://i.imgur.com/R2uKivL.png?1)
This took 1 attempt.
(http://i.imgur.com/SqMAfbC.png?1)
I prefer regular pdials over this because of the antisynergy between flying arsenics and sundials. This took 1 attempt.
(http://i.imgur.com/733NfDg.png?1)
As you can see I ended 1 hp away from EM  :(. This took 1 attempt.
(http://i.imgur.com/EMpwERF.png?1)
I should have put the unstoppable on a warden if but it didn't matter because I drew the unstoppable 1 turn from kill turn. This took 2 attempts.
(http://i.imgur.com/3jxApmE.png?1)
On my first attempt I died with the enemy at 2 hp. This took 2 attempts.
(http://i.imgur.com/jjYY3an.png?1)
This took 2 attempts.
(http://i.imgur.com/L4mcehQ.png?1)
For some reason this decks screenshots weren't working for me so I made this in case anybody else has this problem. I had a rough time getting this screenshot so I think "standard" (I'm not sure how to build a great mono gravity) mono gravity might be better than flying gavels. This took 5 attempts.
Title: Re: Animation Fixation [Deck Compilation]
Post by: CactusKing on January 05, 2017, 03:40:01 am
I do have screenshots, i just didn't post them all. Thank you for proving my point though!
Title: Re: Animation Fixation [Deck Compilation]
Post by: antiaverage on January 05, 2017, 06:45:42 pm
Made some slight tweaks to Discord + Jade Staff

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6ts 6ts 6ts 6u5 6u5 6u5 6u6 6u6 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7ak 7al 7al 7al 7am 7an 7an 7an 7n2 7n2 7n2 7n2 7n2 8pn


It's actually quite a bit of fun, nice one!
Title: Re: Animation Fixation [Deck Compilation]
Post by: JonathanCrazyJ on January 05, 2017, 06:48:03 pm
Isn't the feral bond a bit odd with only 8 max creatures unless mito mutant?
Title: Re: Animation Fixation [Deck Compilation]
Post by: CactusKing on January 06, 2017, 12:13:08 am
Made some slight tweaks to Discord + Jade Staff

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6ts 6ts 6ts 6u5 6u5 6u5 6u6 6u6 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7ak 7al 7al 7al 7am 7an 7an 7an 7n2 7n2 7n2 7n2 7n2 8pn


It's actually quite a bit of fun, nice one!

I specifically included unupgraded elfs for CC and unupped druidic staffs because they generate +20 healing per turn with adrenalin instead of the +15 you get from jade staffs.
Title: Re: Animation Fixation [Deck Compilation]
Post by: antiaverage on January 06, 2017, 12:29:31 am
Isn't the feral bond a bit odd with only 8 max creatures unless mito mutant?

Put in more as a placeholder, not sure what I'd prefer there yet.

I specifically included unupgraded elfs for CC and unupped druidic staffs because they generate +20 healing per turn with adrenalin instead of the +15 you get from jade staffs.

Unupgraded Elfs have 3/2 instead of 3/3, which is worse for CC, the only advantage is they are cheaper by 1 quanta.

I agree with you about the staves.

Either way I was just sharing what I threw together to play with, it's not a commentary on your build nor provided as an improvement.
Title: Re: Animation Fixation [Deck Compilation]
Post by: Mr Muffin on January 06, 2017, 12:55:24 am
Isn't the feral bond a bit odd with only 8 max creatures unless mito mutant?

Put in more as a placeholder, not sure what I'd prefer there yet.



Though this probably isn't the best card to put there in this case a shard of gratitude > feral bond. Other options could be perhaps a giant frog, chaos power, or another epinephrine.

Title: Re: Animation Fixation [Deck Compilation]
Post by: antiaverage on January 06, 2017, 06:47:12 am
Though this probably isn't the best card to put there in this case a shard of gratitude > feral bond. Other options could be perhaps a giant frog, chaos power, or another epinephrine.

I was playing with Chaos Power being there before reading this, still not sure, but good suggestions. I'll try your other thoughts.
Title: Re: Animation Fixation
Post by: ValerianFlame on March 19, 2017, 02:06:16 am
Lycandirks
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6rj 6rj 6rj 6rj 6rj 6rj 6u1 6u1 6u1 6u1 6u1 6u1 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7n2 7n2 7n2 7n2 7n2 7n2 7t9 7t9 7t9 8pt
This deck is pretty trash when compared to other decks, but it was one of my first thoughts when making a dagger deck. The deck grew on me though, and it's probably one of my favorite non-cremarush decks.
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6rk 6rk 6rk 6rk 6rk 7jo 7jo 7jo 7jo 7jo 7jv 7jv 7jv 7jv 7jv 7jv 7k5 7k5 7k5 7k5 7la 7la 7la 7la 7la 7n2 7n2 7n2 7n2 7n2 8pq
Had trouble with this one, but while facing a half blood with crusaders, I got this idea.
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6rl 6rl 6rl 6rl 6rl 6rl 744 744 744 744 74a 74a 74a 74a 74i 74i 74i 74i 74i 74i 75m 75m 75m 75m 7n2 7n2 7n2 7n2 7n2 7n2 8pl
I also had trouble with this one, but I was able to make it work somehow. Yay for gravity decks! (Well, and air.)
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6rl 6rl 6rl 6rl 6rl 6rl 77g 77g 77g 77g 77g 77g 7n2 7n2 7n2 7n2 7n2 7n2 7qe 7qe 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pm
For an earth deck, I had to look for some guidance on the Wiki. I knew graboids could work, so I'd need time pends. My leftover time quanta could be spent on GotP, as it's a solid rush card.
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6rr 6rr 6rr 6rr 6rr 6rr 7ms 7ms 7ms 7ms 7mu 7mu 7mu 7mu 7mu 7mu 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 7oe 7oe 7oe 7oe 8pr
I wanted to make a Damseltal at first, but I knew that wouldn't work. I then tried for a deck like this, but with sky blitz. The quanta was too low for me to use sky blitz in most matches, so I went with this.
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6u5 6u5 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 74f 74f 74f 74f 74f 74f 752 752 7n2 7n2 7n2 7n2 7n2 7n2 8pl
I had a time with this deck, using discord to spread a lot of quanta. This deck was mostly speedbuilt, but whatever, I liked it.
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710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71a 71a 71a 7gl 7gl 7gl 7gl 7gl 7gl 7n2 7n2 7n2 7n2 7n2 7n2 8pp
This deck looks like it's very prone to bad draw, and in a way, it is. I had trouble making the deck to satisfy me, but in the end, this was my choice.
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744 744 744 744 744 744 744 744 744 744 744 744 74c 74c 74c 74c 74c 74c 74h 74h 74h 74h 7ee 7ee 7ee 7ee 7ee 7ee 7n2 7n2 7n2 7n2 7n2 7n2 8po
So far, this deck has given me the most trouble. I wanted to make an original catatitan deck, but I was worried that it wouldn't be "original" so I went with a catatitan with SoB
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778 778 77f 77f 77f 77f 77g 77g 77g 77g 77g 77g 78q 78q 7n2 7n2 7n2 7n2 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pm
The titan deck above didn't give me the most trouble, this did. I tried making a Earth/Gravity/Air, but that didn't work out too well for me. Then, I did something like this, but with more pulvy, AW, and SoR. I had to beat around the bush and take out some cards to make this deck even seem viable. To think this was the one card where I was like: "This will be easy."
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5c5 5c5 5c5 5c5 5c5 5c5 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7an 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8pr
Now for a slightly less original deck: Adrenastaves! Now for this one, I wanted to make it a little more original by adding SoFr, making the deck more prone to bad draw, but the staves also ignore shields (shields with -2 or -3 damage are a huge problem for some adrenastaves).
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7dn 7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ee 7ee 7ee 7ee 7ee 7ee 7mt 7mt 7mt 7mt 7mt 7mt 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8po
Cactus, Muffin and I had a discussion on his deck vs mine, and both of us had fair points. This deck is more prone to bad draw, but it is slightly faster imo.
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77j 77j 77j 7gk 7gk 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7gs 7gs 7gs 7gs 7gs 7gs 7i6 7i6 7i6 7i6 7i6 7i6 7n2 7n2 7n2 7n2 7n2 7n2 8pm
This one was easier to make than most of the other decks. It may have slightly unbalanced quanta generation, but it seems fine for an EQ Denial.
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7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8pq
This deck is kinda rushed, due to the over-quanta on Aether Pends, but I was paranoid about bad draw.
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7ee 7ee 7ee 7ee 7ee 7ee 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n5 7n5 7n9 7n9 7nq 7nq 7nq 7nq 8po
This deck wasn't a hassle to make. I love Fire/Air as a duo, not because of UG, but because of SoB Air Rushes. 21 damage with Sky Blitz and SoFr, PER EE? I'll take it! Plus, there is just enough quanta for everything, and the deck is consistent too.
Fun Fact: Upped SoB's Import Code is 7ee. Eagle's Eye acronym is EE. Eagle's Eye also does 7 damage. Coincidence?
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7n2 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q8 7q8 7q8 7q8 7qk 7qk 7qk 7qk 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8ps
I couldn't make a trolly deck (rip) so I figured: "Time is good at drawing things. Maybe if I get my cards out while the opponent can't" and then this happened.
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7n2 7n2 7n2 7n2 7n2 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7t9 7ta 7ta 7tb 7tb 7tb 7tb 7tb 7tf 7tf 7tf 7tf 7tf 7tf 7um 7um 7um 7um 8pt
At first I tried something involving eclipse and epinephrine, considering 8 damage converts to 17 damage. However, the deck seemed too inconsistent, so I went with a darkness rush with Gargoyles.
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7n2 7n2 7n2 7n2 808 808 808 808 808 808 80e 80e 80e 80e 80s 80s 80s 80s 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 8pu
Geez, I can safely say this one gave me THE most trouble out of all the animate weapon sets. I tried a good few archetypes before this mediocre deck, and I'm glad I don't have to do anything else.
Title: Re: Animation Fixation
Post by: Mr Muffin on March 19, 2017, 02:13:15 am

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7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8pq

Much too much aether quantum and probably quantum in general. A deck like thats quantum base should be mostly light towers with a few light pendulums with mark of aether. You could also replace some towers (if you do in fact change it to mostly towers) to either some (two would likely be best) improved miracles or more damage like a -2 light towers +2 archangels.
Title: Re: Animation Fixation
Post by: ValerianFlame on March 19, 2017, 02:20:40 am

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7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8pq

Much too much aether quantum and probably quantum in general. A deck like thats quantum base should be mostly light towers with a few light pendulums with mark of aether. You could also replace some towers (if you do in fact change it to mostly towers) to either some (two would likely be best) improved miracles or more damage like a -2 light towers +2 archangels.

I had to upgrade cards I didn't have upgraded, as I made a partly upgraded version in the actual game.
Title: Re: Animation Fixation
Post by: Solaris on March 19, 2017, 02:21:37 am
Fun topic. Here's my build + topic (http://elementscommunity.org/forum/rainbow-decks/flying-gavels-sobra-(fun)-(pvp)/msg1196996/#msg1196996) for a Animated Gavel deck, perhaps others looking to build one can draw some inspiration/ideas from it :)
Title: Re: Animation Fixation
Post by: CactusKing on March 19, 2017, 05:06:58 am
Edit: Added two of ValFlames decks to the original post. Stats would be appreciated.
Title: Re: Animation Fixation
Post by: Manuel on March 19, 2017, 06:10:45 pm
all are mine, all are dumb

long sword:

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5io 5io 6rk 6rk 6rk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gu 7gu 7gu 7h0 7h0 7i6 7i6 7i6 7i6 7i6 7i6 7n2 7n2 7n2 8pp


poison should help a little bit bypassing shields, early flying swords should help with the ttw; able to farm ai4

vamp dagger:

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6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 77f 7ee 7ee 7ee 7ee 7k5 7k5 7k5 7k5 7n0 7n0 7n2 7n2 7n2 7n2 7tb 7tb 7tb 80b 8pq


this is dumb af, still able to farm ai4

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4vj 4vj 4vj 4vj 4vj 6rk 6rk 6u1 6u2 6u2 7ae 7dm 7dm 7n2 7n2 7n2 7n2 7n2 7q4 7q4 7q4 7q4 7tb 7tb 7tb 7th 7th 7th 7th 80k 8pt



druidic staff:

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778 778 778 778 778 778 778 77m 77m 77m 77m 7al 7al 7al 7al 7ap 7ap 7hi 7hi 7hi 7hi 7i6 7i6 7i6 7i6 7i6 7n2 7n2 7n2 7n2 8pn


can't remember if this is mine, no pc but staves can heal and warden can cc

gavel:

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4vj 4vj 4vj 4vj 4vj 6rl 6rl 6rl 786 786 786 786 786 786 7ee 7ee 7hi 7hi 7hi 7hi 7hi 7hi 7n2 7n2 7n2 7nq 7nq 7nq 7nq 7nq 8pm


steam golem=gg

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4vj 4vj 4vj 4vj 4vj 6rl 6rl 6rl 6rl 6u1 6u2 6u2 6u2 74a 74a 77g 77g 7ae 7ae 7ee 7ee 7ee 7ee 7gn 7jv 7n2 7n2 7n2 7n2 80a 8pm


will post moar later
Title: Re: Animation Fixation
Post by: Exarp on March 19, 2017, 08:59:29 pm
I like a lot of the decks posted in this thread to some extend, especially the cremation fahrenheit by ValerianFlame.
I used to play with a very similar deck for a while a few years ago, before I took my really long break.
I had to do some searching, but I found my variant of it, which is pretty much the same with only 30 cards.

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7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ee 7ee 7ee 7ee 7ee 7mt 7mt 7mt 7mt 7mt 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8po
I never quite got it to work the way I wanted it to...

Anyway, I think I want to play around with animate weapon decks again now....
Title: Re: Animation Fixation
Post by: CactusKing on March 20, 2017, 10:07:57 am
Exarp that deck has 6 cremations and only 5 fodders, that might be the problem
Title: Re: Animation Fixation
Post by: Exarp on March 20, 2017, 12:38:45 pm
Exarp that deck has 6 cremations and only 5 fodders, that might be the problem
Actually, I originally made that deck with only 5 cremations, and I felt like I just didn't draw them when I needed them.
They're for consistency more than to make it look nice.
If I weren't so against decks that aren't 30 cards, I'd add that 6th damselfly.
I also used phoenixes instead of the damselflies, but that was too unreliable.
So I kinda just... left it as it was.

EDIT:
I found another one I used to use. It's probably posted on the forum somewhere, but I can't find it.
Basically it's a animated weapon rainbow with bravery and freedom.
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4vj 4vj 4vj 4vj 4vj 4vj 6u5 71a 7al 7ee 7ee 7ee 7ee 7ee 7ee 7gs 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 7nq 7nq 7tb 80e 8po
Title: Re: Animation Fixation
Post by: ValerianFlame on March 20, 2017, 07:20:51 pm
Exarp that deck has 6 cremations and only 5 fodders, that might be the problem
Actually, I originally made that deck with only 5 cremations, and I felt like I just didn't draw them when I needed them.
They're for consistency more than to make it look nice.
If I weren't so against decks that aren't 30 cards, I'd add that 6th damselfly.
I also used phoenixes instead of the damselflies, but that was too unreliable.
So I kinda just... left it as it was.

EDIT:
I found another one I used to use. It's probably posted on the forum somewhere, but I can't find it.
Basically it's a animated weapon rainbow with bravery and freedom.
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I like the Brave Free Weapons, but I'd suggest replacing the Electrocutor with a Pulvy. Just my opinion.
Title: Re: Animation Fixation
Post by: Exarp on March 20, 2017, 07:51:30 pm
I like the Brave Free Weapons, but I'd suggest replacing the Electrocutor with a Pulvy. Just my opinion.
Yeah, that works fine too. The choice is pretty much CC vs PC. Pulvy does cost 1 more though, so that could slow you down a little.
Actually... why not just use both and take out one of the freedoms? 6 animates supports 7 weapons.
Anyway, none of the weapons in this deck are fixed, and it's all preference. Just have fun with it and use it the way you want.

EDIT: I just tested it, and now I realize why I wasnt using a pulvy. You might want to use poseidon, and that uses earth quanta too
Title: Re: Animation Fixation
Post by: CactusKing on March 20, 2017, 08:32:20 pm
Thank you @Exarp. Added to original post, +Rep
Title: Re: Animation Fixation
Post by: Exarp on March 20, 2017, 09:01:32 pm
Thank you @Exarp. Added to original post, +Rep
Thanks man, I didn't expect that one.
Title: Re: Animation Fixation
Post by: ValerianFlame on March 20, 2017, 11:20:11 pm
I like the Brave Free Weapons, but I'd suggest replacing the Electrocutor with a Pulvy. Just my opinion.
Yeah, that works fine too. The choice is pretty much CC vs PC. Pulvy does cost 1 more though, so that could slow you down a little.
Actually... why not just use both and take out one of the freedoms? 6 animates supports 7 weapons.
Anyway, none of the weapons in this deck are fixed, and it's all preference. Just have fun with it and use it the way you want.

EDIT: I just tested it, and now I realize why I wasnt using a pulvy. You might want to use poseidon, and that uses earth quanta too

My bad, though you could use pulvy if you're going against a deck with less pillars and more actual permanents.
Title: Re: Animation Fixation
Post by: Exarp on March 21, 2017, 07:12:13 am
Here's another combo I always liked: vampiric daggers and druidic staves with epinaphrine, with some steals for PC.
As long as your opponent doesn't go nuts on CC, you'll probably win with EM.

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I also tried to pair druidic staff with eternity/readiness for unlimited CC, but it feels a bit sluggish.
A gravity shield can stop this deck in it's tracks, and I had some pretty bad luck encountering these against AI4. It's a shame that time/life doesn't have PC.
I still want to share it with the community though.

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Title: Re: Animation Fixation
Post by: CactusKing on April 02, 2017, 08:08:55 am
Creatureless fractal by CactusKing
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Behold
Title: Re: Animation Fixation
Post by: Manuel on April 02, 2017, 05:32:14 pm
i have some decks based on  :aether + daggers

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taken all from the forum
Title: Re: Animation Fixation
Post by: CactusKing on July 24, 2017, 07:51:53 am
Updated the DBH deck to make it faster.
blarg: CactusKing,ValerianFlame,Exarp