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twinsbuster

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114149#msg114149
« Reply #12 on: July 14, 2010, 07:46:09 am »
Definately thunderstorm; its cheaper and requires only 1 element.  Several thunderstorms would damage the voodoo dolls causing direct damage, and would also put a big dent in the opponents creature contingent.
again, I don't understand how can you damage the dolls with thunderstorms...
so I asked, "Are you reeeeally sure?"

some ideas:
Bloodsuckers/Virus ---> why not Chrysaora? max. 15 dam anyway and no cumulative poison damage

Pandemonium/Unstable gas + fractal ---> too much element involved, may be strong in rainbow (Pandemonium may reverse some dolls too)

Eternity ---> reset its HP if angels will also heal opponents' life

gravity pull + Basilisk Blood ---> most potential, truly reflect physical damage

Kael Hate

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114150#msg114150
« Reply #13 on: July 14, 2010, 07:46:40 am »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.


Offline the dictator

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114151#msg114151
« Reply #14 on: July 14, 2010, 07:47:01 am »
Yes, but how would you make the thunderstorm target your creatures?

I see a nice synergy with rage potion ;)

This +2 times upped rage potion = 12 direct damage to opponent, and a 12|3 creatures on your side of the field.

Or, even better this + eclipse + 3 times unupped rage potion = 15 direct damage and a 17|1 creature for you.
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114152#msg114152
« Reply #15 on: July 14, 2010, 07:51:39 am »
Happy to see probably my favourite card idea, at least in the crucible being implemented (somehow)
However, I preferred the original, even though I understand (and had always understood) that while it is a great idea, it wouldn't be able to be implemented.
Still, this is a good take on the card idea. This isn't really as powerful/easily acsessible as Unstable Gas, but there are really only two ways to counter this (rewind-temporary, and quint-which would mean an opponents card is left unprotected)
The best combo seems to be with immolation (not that fire-rush and darkness have huge synergy), but I think that will be considered OP and will turn into an exception, much like rustler and shard of readiness.
Another potentially good combination would be with rage potion. Do the same damage as lightning, and also equip the creature for 5 attack a turn. Also, this creature is almost in a way, a mental quintessence. In PVP, people will be less likely to try to kill this (if it has even 10/5) just because they will take 5 damage. I think voodoo would also be a good status.

Anyhow, I like this card very much (though still not as much as the original   :D)
It might need some tweaking though, for more acsessibility.


Edit: Arrrgh..beaten to it by The Dictator. Gonna post it anyway though

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114153#msg114153
« Reply #16 on: July 14, 2010, 07:58:37 am »
Definately thunderstorm; its cheaper and requires only 1 element.  Several thunderstorms would damage the voodoo dolls causing direct damage, and would also put a big dent in the opponents creature contingent.
again, I don't understand how can you damage the dolls with thunderstorms...
so I asked, "Are you reeeeally sure?"
I confused thunderstorm with UG.  That's what I get for posting at 3 AM, lol.  In that case flying eagle eye could damage these guys in a hurry.

Offline teffy

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114154#msg114154
« Reply #17 on: July 14, 2010, 08:03:31 am »
The name doesn´t fit to elements.

Holy Flash could be a combo card, too.
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114160#msg114160
« Reply #18 on: July 14, 2010, 08:15:01 am »
I see combo with angels to heal this ugly doll :)

oh wait...will my opponent gain HP when I heal the doll?
It says inflict damage so I think it would only damage opponent

twinsbuster

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114164#msg114164
« Reply #19 on: July 14, 2010, 08:32:30 am »
It says inflict damage so I think it would only damage opponent
The name doesn´t fit to elements.

Holy Flash could be a combo card, too.
then a light darkness deck is done :)

voodoo doll
holy flash
drain bolt
arcangel

Offline coinich

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114183#msg114183
« Reply #20 on: July 14, 2010, 10:14:01 am »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.
Sorry Kael, but I have to disagree with you on this one.  Yes, assassim's card is a spell, not a creature, but it does create a creature on the player's side that reflects the damage done to it towards the original target creature.  Zanz simply skipped the spell stage, jumping straight to the creature, and made the target the opposing player's HP instead of another creature.

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114187#msg114187
« Reply #21 on: July 14, 2010, 10:21:20 am »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.
Sorry Kael, but I have to disagree with you on this one.  Yes, assassim's card is a spell, not a creature, but it does create a creature on the player's side that reflects the damage done to it towards the original target creature.  Zanz simply skipped the spell stage, jumping straight to the creature, and made the target the opposing player's HP instead of another creature.
And wrote that he likes the card, but it is too difficult to implement in its original form. (Linking to a particular creature).
Clearly inspired.

Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114192#msg114192
« Reply #22 on: July 14, 2010, 10:32:31 am »
i like it

miniwally

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114195#msg114195
« Reply #23 on: July 14, 2010, 10:43:39 am »
Cool never thought it'd get implemented not sure how it'd work but about what people are syaing with angel decks I think it might heal the opponent as well, also basilisk blood might increase targets max health so maybe a good counter could be earth nymphs on your side, not certain if it's going to work like that though.

 

anything
blarg: