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Offline GlitchTopic starter

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53344#msg53344
« Reply #24 on: April 14, 2010, 09:31:32 pm »
Once you can grind False gods, yes.  But until then, no.

akromat

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53349#msg53349
« Reply #25 on: April 14, 2010, 09:35:38 pm »
 I thought that the way it works is that when you get a mastery, your coin reward is increased by your HP as a percent. If the reward is 50 coins and you master it with 100 hp, your reward is increased by 100% -- 50 + (50*1). If you get a mastery with 120 HP your reward is increased by 120% -- 50 + (50 *1.2) = 110.


Is this information incorrect?

Offline GlitchTopic starter

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53350#msg53350
« Reply #26 on: April 14, 2010, 09:36:57 pm »
Yes.  Lets look at two AI3 games.

Finished with full health: 40 coin
Finished with 99 health: 19 coin

The doubling is in addition to the percentage bonus.

akromat

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53354#msg53354
« Reply #27 on: April 14, 2010, 09:39:22 pm »
 Ahh. Duly noted.

Offline GlitchTopic starter

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53444#msg53444
« Reply #28 on: April 15, 2010, 12:16:45 am »
Does this card need changes, or can we just add it to the smithy or whatever?

Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53555#msg53555
« Reply #29 on: April 15, 2010, 06:58:10 am »
It needs to be un-buffable (adrenaline or multiple blessings would make this pure evil.

Maybe it could be an immortal card (cost should be increased) or turn it into a permanent. Like the idea though.

omerbey

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53559#msg53559
« Reply #30 on: April 15, 2010, 07:07:55 am »
this would be very bad if it attacked until it killed the opponent. it needs to be nerfed.

Offline GlitchTopic starter

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53603#msg53603
« Reply #31 on: April 15, 2010, 12:11:54 pm »
Nerfed how?

omgarm

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53610#msg53610
« Reply #32 on: April 15, 2010, 12:31:56 pm »
This card isn't OP at all.

If you get a dragon out before this then you're essentially doing no damage. One SoD would require 7 turns for this creature to show any effect. A maxed granite skin would require 4 adrenalined Wither Beasts plus another spare one just to negate that. A Diamond shield negates them completely. Antimatter owns you really hard.

Keep it like this. Great card.

omerbey

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg53624#msg53624
« Reply #33 on: April 15, 2010, 01:12:26 pm »
I was being sarcastic.
Naturally cards need to have a purpose and to be useful.

It's a good card.

Offline GlitchTopic starter

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg54789#msg54789
« Reply #34 on: April 17, 2010, 04:07:19 pm »
Edited OP to follow card idea format.

Offline Avenger

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Re: Wither Beast | Wither Monster https://elementscommunity.org/forum/index.php?topic=5106.msg63290#msg63290
« Reply #35 on: May 04, 2010, 02:42:12 pm »
Just a question, you wrote 'opponent', so it would deal unhealable damage to gravity pulling creatures as well?
It would be obviously good against the armagio/angel combo.


 

anything
blarg: