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Ignion

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Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg272945#msg272945
« on: February 18, 2011, 01:02:44 AM »
NAME:
Pinocchio 2.0
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:life :life :life :life :life :Real Boy When Pinocchio 2.0 receives life energy, he turns into... ?
NAME:
Pinocchio X
ELEMENT:
Aether
COST:
2 :aether
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:life :life :life :life :Real Boy When Pinocchio X receives life energy, he turns into... ?
ART:
Ignion
IDEA:
Ignion
NOTES:
This card was re-worked on 2/18/11. This is my answer to the aether/life - life/aether challenge posted by EmeraldTiger @ http://elementscommunity.org/forum/index.php/topic,21305.0.html
Important Clarification: This is NOT PINOCCHIO. His name is "Pinocchio 2.0" who resides in the world of Elements. It seems some people have a problem with this, so just making sure to say it out loud. In addition, here is his story: There was once a doll loved by its owner dearly. The owner took great care of him and loved him just like a real son. But, one day, the owner was killed by an elemental creature. The doll thought, "Only if I was a real boy, I could have saved him. He cursed his powerlessness." The doll was burnt together with the owner's body. As the smoke ascended and reached aetherial domain, a miracle happened. The aetheric energy blended with the smoke began taking a shape of the doll. Pinocchio 2.0 was born. His wish still remains, "Only if I was a real boy...." He also joins the fight because he wants to find the creature that killed his owner.

SERIES:
NAME:
Pinocchio R
ELEMENT:
Life
COST:
10 :life
TYPE:
Creature
ATK|HP:
8|4
TEXT:
Half-Immortal: This card cannot be targetted by your opponent's card effects.
NAME:
Pinocchio RX
ELEMENT:
Life
COST:
12 :life
TYPE:
Creature
ATK|HP:
10|6
TEXT:
Half-Immortal: This card cannot be targetted by your opponent's card effects.
ART:
Ignion
IDEA:
Ignion
NOTES:
These cards are NOT OBTAINABLE, just like Malignant Cell.
SERIES:

Wynden

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg272951#msg272951
« Reply #1 on: February 18, 2011, 01:09:29 AM »
*facepalm*
You do realize that this card is broken with Rustler, right?

i.e. Rustler + 20 :light = +20 attack for Pinocchio & 40 :life

If you dropped this in a modded RoL Hope deck, you're almost guaranteed to win after you've set everything up - fractalling these, at the risk of a one turn delay due to fractal's ability, is a near instant win, with so much burst damage.

Offline EmeraldTiger

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg272962#msg272962
« Reply #2 on: February 18, 2011, 01:24:38 AM »
*facepalm*
You do realize that this card is broken with Rustler, right?

i.e. Rustler + 20 :light = +20 attack for Pinocchio & 40 :life

If you dropped this in a modded RoL Hope deck, you're almost guaranteed to win after you've set everything up - fractalling these, at the risk of a one turn delay due to fractal's ability, is a near instant win, with so much burst damage.
good catch i didn't notice that.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Ignion

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg272964#msg272964
« Reply #3 on: February 18, 2011, 01:26:44 AM »
I did have Rustler in mind when I created this card. That's still a 3 card combo (card to generate light, Rustler, & Pinocchio, not to mention you'll need to generate life and aether to summon Rustler and Pinocchio). It's not as easy as you make it sound. Plus, it'll take time to accumulate 20 :light. I doubt it'd be rule breaking like you are saying. I mean, right now, if you use fire deck, you can put out lava golem and phoenix + a couple more in just one turn. That's at least 14 ATTK in the initial turn (I often reduce my opponent's life to 80 in the first turn only), and the next turn, it'll be 16 or even 20+, depending on your draw. Compared to that, Rustler/Pinocchio combo is not over the edge, IMO.

As far as RoL deck goes, I'm actually one of those people who are against RoL deck. IMO, RoL deck is the problem, not this card. Hope should not be immaterial IMO, but we all know that's a debate for the different section of this forum, so we don't need to discuss that here.

But, I appreciate your input, and I could always make adjustments like:

- make it gain +1 ATTK at the end of every turn :life was generated

To be honest, I wanted to make it gain +1 ATTK every time "you lied," but I couldn't think of any game mechanism that would resemble lying. LOL

This is not so much about what I want for this card anyway. I just wanted to tackle the aether/life challenge, so whatever makes it work will be good.

Wynden

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg272990#msg272990
« Reply #4 on: February 18, 2011, 01:56:14 AM »
I'm not against the card's basis, but I think that something along the lines of a creature potentially gaining that much attack in one turn with only two cards - in reality, I know the quanta is an issue, but something with that kind of potential in a turn feels OP to me.

Well, with lying in mind, you could try something along the lines of a synergy with cards that will react to the opponent's cards, such as Mindgate. Maybe +1 attack every time a card owned by the opponent is stolen/mindgated/Precog'd/Cloaked/LS'd? It will open up a lot more potential combos, but it might do well to make this card either :darkness or :life if you do go with that. It'll take away the potential for high attack early in the game, but it, coupled with darkness' "Game Controlling" cards, it can be an interesting effect.

Side-note: I'm not one for RoL Hope decks either. After a month of playing them, I got really sick of them. What I'm trying to say is that just because Pinocchio isn't a rush card like :fire, late game it is really hard to balance. Just because the decks play two different styles - Rush & Stall - does not mean that it is not Broken. It just means that it isn't as useful if you're playing a Rush deck.

For example, take Chimera. Use it in early game, and it is near worthless. High cost, momentum, gravity pull, and a very low attack/HP, depending on the deck you're playing. Mid to Late game, it's a finisher. You get high damage and/or HP, so it acts as a meat shield or an EM creature with LS.

Ignion

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273000#msg273000
« Reply #5 on: February 18, 2011, 02:02:43 AM »
Thanks for the suggestion, Wynden. But, the very reason I made this card was to try the aether/life challenge posted by EmeraldTiger, so if I change the elements, it kinda defeats the whole purpose lol.

I wonder if I should change it to:

Every time :life healing effect is triggered, Pinocchio gains +1 ATTK

This would include druid staff.

By the way, just so people know, another reason I picked Pinocchio for this is because "Pinocchio wants to become a human boy." He wants "real life," so it's even more appropriate semantically. Aether is not quite "life," so I really think that it makes sense for Pinocchio 2.0 to power up in relation to life related activity.


Wynden

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273017#msg273017
« Reply #6 on: February 18, 2011, 02:29:33 AM »
That works from every point of view I can think of, but I highly doubt a deck like andrenastaves would bother including this. It's sorta slow and clunky in a way if that's the case, because Life/Aether isn't a very common combo other than frogtal anyways.

I think either increase the attack gain, or make it a pump-creature - +1 attack/ 5 :life.

If you think about it, the following are the 'healing' cards:
Feral Bond
Heal
Staves
*Luci
*:light Nymph
*Holy Light
*Drain Life
*Miracle
*SoG

With only ~3 cards to work with, it doesn't look promising for that ability - that said, andrenastaffs = +4 attack, and feral bond before its nerf would make this card pretty strong.

Ignion

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273079#msg273079
« Reply #7 on: February 18, 2011, 04:32:49 AM »
Good point, Wynden, but let's not forget that we can have 6 of each in a deck.
If you have multiple ferals on your field, and druid staff, you can gain like 3~4 ATTK per turn. I'd say that's pretty strong?

If not, I could also think of another mechanism like this:

Give 2 :life to Pinocchio to increase its status by +3 ATTK

 

Offline vrt

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273134#msg273134
« Reply #8 on: February 18, 2011, 07:21:02 AM »
This art isn't yours as you claim. Not only is the character by Walt Disney, the actual artwork is a licensed, commercial print.


http://www.freebirdsigns.com/shopexd.asp?id=40

So long and thanks for all the fish!

Ignion

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273172#msg273172
« Reply #9 on: February 18, 2011, 09:45:22 AM »
Actually, Pinocchio is not a character by Disney. It was created by Carlo Collodi. Disney merely used it to make a movie. And, this is "Pinocchio 2.0," not Pinocchio anyway.

But, thanks for pointing out that website. I wasn't planning on putting much effort into this (I wasn't even going to make an image) because I just wanted to try the challenge by EmeraldTiger, but I've changed my mind. I'll be re-doing everything. Stay tuned :)


Offline SnoWeb

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273176#msg273176
« Reply #10 on: February 18, 2011, 10:04:16 AM »
Do you really use Pinocchio as a fighting creature! Your opponent plays Vampires, Golems and dragons and you play Pinocchio!
You can't be serious! You expect that Pinocchio is able to deal more damage than a dragon?
I don't talk about the card itself. I just say a Pinocchio creature inside element is just moronic ...

Ignion

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Re: Pinocchio 2.0 | Pinocchio X http://elementscommunity.org/forum/index.php?topic=21352.msg273177#msg273177
« Reply #11 on: February 18, 2011, 10:09:41 AM »
lol again and again, this is NOT PINOCCHIO. "It's Pinocchio 2.0" It's a magical creature born of aether power with special tie to life.
Besides, with your logic, there shouldn't be frogs or scorpions in this game either. How do they really fight against dragons?  :P

 

blarg: