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davidy22

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Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg276966#msg276966
« on: February 23, 2011, 11:21:31 am »
NAME:
Sacrificial Lamb
ELEMENT:
Light
COST:
:light
TYPE:
Creature
ATK|HP:
0|2
TEXT:
You may destroy this creature and play a card in your deck of your choice that is worth less or equal to 4 quanta
NAME:
Sacrificial Goat
ELEMENT:
Light
COST:
:light
TYPE:
Creature
ATK|HP:
0|4
TEXT:
You may destroy this creature and play a card in your deck of your choice that is worth less or equal to 4 quanta
ART:
Davidy22
IDEA:
Davidy22
NOTES:
Is the quanta cost too high for a creature that can spawn other creatures? Or too high for giving you the ability to play any creature that costs less than 5 quanta?
It should be a pretty frail creature, to give the opponent a chance to nuke it before it spawns something nasty. Bringing up an option window to choose your card WILL require extra coding, but it's work that will probably have to be done eventually. Finding the cards in your deck should be a relatively quick process, as the following code-

NumberCardsInSelectionMenu=0
for (i=0,i++,i=CardsLeft){
if (deck.type=creature and deck.cost<=4){
SelectionRange[NumberCardsInSelectionMenu]=deck;
NumberCardsInSelectionMenu++;
};

Would take almost half a second to execute, and that's assuming you have 60 cards in your deck. Building the selection menu shouldn't be long if that's stored in memory, and it can be re-used for all the other card ideas that could benefit from a menu as well.


The ability is a no-cost activation ability. That means that the enemy has a turn to find a way to kill the lamb before you activate it's ability.
SERIES:


EDIT: Made the changes that the curator reccomended. Is this ready for the crucible now? Can't be bothered to change the card image, look at the text below.

Offline ZephyrPhantom

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg277262#msg277262
« Reply #1 on: February 23, 2011, 09:10:05 pm »
Let me say this to start, you seem to know a good bit about coding. :)

Anyway, mechanic wise, it might be a bit strong, but this is balanced out by the high cost as well as the fact if you're trying to splash in too many creatures from other elements there could be dead draws.

davidy22

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg277497#msg277497
« Reply #2 on: February 24, 2011, 05:29:12 am »
The thought I had was that it could be used to ensure that a key card could be played early on in the game. If you only needed one copy of a card, you could also substitute having 6 copies of that card with having 6 copies of this card and one copy of your key card. in essence, you could have 12 copies of the card you needed in your hand. That's why I made the HP so low, and the quanta cost high-ish.

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg277601#msg277601
« Reply #3 on: February 24, 2011, 12:17:49 pm »
Use code below to submit idea.

Code: [Select]
[url=http://elementscommunity.org/forum/index.php/topic,21632.0.html]Sacrificial Lamb | Sacrificial Goat[/url]
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline Kuroaitou

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg281251#msg281251
« Reply #4 on: March 01, 2011, 11:37:15 pm »
CURATOR COMMENT
-Fix the COST section of the table so that it reads '6 :light' instead of '6 light quanta'. The COST should actually reflect the image's symbols

First off - WELCOME to the Card Ideas & Art (or CIA ;) ) board, davidy22!

In regards to your card concept... for the ability, does it automatically 'kill' itself when you click on it (basically, an activated ability), or is it triggered upon being played? If it's the former, you could probably make the card TEXT a little bit more elegant by having a '0' activation cost and free up some space. Aside from that part; while you certainly nailed the coding of it down (something that I love :) ), I'm wondering if this could be exploited with certain cards, but that's something that would be better analyzed by our more critical thinkers...

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg281252#msg281252
« Reply #5 on: March 01, 2011, 11:37:42 pm »


Skills!
So long and thanks for all the fish!

davidy22

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg281498#msg281498
« Reply #6 on: March 02, 2011, 05:47:06 am »
CURATOR COMMENT
-Fix the COST section of the table so that it reads '6 :light' instead of '6 light quanta'. The COST should actually reflect the image's symbols

First off - WELCOME to the Card Ideas & Art (or CIA ;) ) board, davidy22!

In regards to your card concept... for the ability, does it automatically 'kill' itself when you click on it (basically, an activated ability), or is it triggered upon being played? If it's the former, you could probably make the card TEXT a little bit more elegant by having a '0' activation cost and free up some space. Aside from that part; while you certainly nailed the coding of it down (something that I love :) ), I'm wondering if this could be exploited with certain cards, but that's something that would be better analyzed by our more critical thinkers...
It would be an activated ability, to give the opponent a chance to kill it off before you spawn something horrible.

I probably could improve the card text a little, thanks for the suggestion. I was aiming for a card that would lead to new kinds of decks being produced. I picked light because it has so few cards below 4 quanta, forcing people running a sacrificial lamb to dilute their quanta pool with a second type. I chose less than or equal to 4 because it was lower than the summoning cost, and it would limit the cards that you could play. This could be tied into later updates that might boost weak cards or have lost cost cards with epic abilities. I also miss the cards from other games that let you pull cards from your deck.

Part of why I made this card was also because I dislike the current idea of "synergy" that goes around.
Explicit synergy like the one shown in the Pulveriser (gravity/earth) can only apply to gravity/earth or rainbow decks. It's a linear solution that adds little depth to deckbuilding, as it can only be utilised by someone running a deck with both of the required elements. With a card like voodoo doll on the other hand, you could exercise a number of different strategies on it. You could gravity pull it, rage potion it, pandemonium spam, or just throw fireballs at your own voodoo dolls. Because its ability isn't tied to two specific elements, the possibilities for what you can do with it are only limited by your imagination. This card follows in voodoo doll's footsteps.
Skills!
Thanks!

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg361832#msg361832
« Reply #7 on: July 06, 2011, 03:26:44 pm »
CURATOR COMMENT:
-In your card image, the unupgraded card has "..." at the end. Please remove this.
-In your TEXT section of the table, please remove "0:" so it matches the card image text.
-Funny as it is, please remove your "LOLWUT" from the series section and leave it blank. I'm sure you don't plan on making an LOLWUT series. xD


Props for the epic art.
Also, boo! Necro!
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davidy22

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg363614#msg363614
« Reply #8 on: July 10, 2011, 05:50:13 am »
FIXD'D


I'm going to change the image later, when I'm bothered. The 0: is the cost, signifying that it's a no-cost activation ability as per korubasd- stupidly complicated name's suggestion.


Timerclock? You're a curator now? What happened to that web coding you wanted to get into?

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg366049#msg366049
« Reply #9 on: July 14, 2011, 06:23:01 pm »
FIXD'D
...not quite. ^^;

CURATOR COMMENT:
-In your TEXT section of the table, please remove "0:" so it matches the card image text.
I've decided to do something that I VERY RARELY do, which is personally modifying your post so that it can fit the Crucible standards. The reason for this is that the standards of the Crucible are there for a reason to ensure that the quality of the cards don't diminish even when they level up. I understand that you're a tad bit lazy to redo the image, but I'll bend my back over and just edit your table so that the TEXT and the card description match so that there aren't any discrepancies (until you fix the image with the '0:' part in it alongside the table later on). You can add the no-cost activation to your notes in the meanwhile.

That said, Timer is still into coding, and is currently working on various projects (including World of Elements ;) ). He got a position as a Card Curator for his supreme organizational skills, meticulous insight, and above all, ironically his coding abilities.

davidy22

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Re: Sacrificial Lamb | Sacrificial Goat https://elementscommunity.org/forum/index.php?topic=21632.msg366336#msg366336
« Reply #10 on: July 15, 2011, 06:19:17 am »
Why, how kind of you!
I've added the footnote to the text below. Awesome to see I'm finally in the crucible. Shame I only have one vote.


I hope timerclock isn't still calling SVG code. Show him inkscape, it'll speed up his work billionfold.

 

anything
blarg: