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Elements the Game => Events and Competitions => Competitions => Topic started by: Kuroaitou on March 25, 2011, 05:22:34 am

Title: Voting: Card Design War! (The FINAL Round...)
Post by: Kuroaitou on March 25, 2011, 05:22:34 am
Voting for Card Design War #1 (Final Round)
Note: The Round number will obviously change as this progresses.


Even 'duel' will be separate from the other; voters should carefully look at each card duel to see who created the better idea with the given card art and specialized requirements. You may ONLY vote for one of the candidates for each poll. When the voting phase is over, all polls will be locked, and the final score will be shown on the brackets.

Good luck to all the candidates! :)


Final Round Special Requirements:
Congratulations to majofa!


FINAL DUEL:
(http://i911.photobucket.com/albums/ac319/pikachufan2164/Elements/PlasmaFlare.png)(http://i911.photobucket.com/albums/ac319/pikachufan2164/Elements/PlasmaSurge.png)
TOURNAMENT CARD IDEA - Curator approval not required - DO NOT MODIFY THIS PART
NOTES:
  • You cannot use the word, 'Elite', in the card NAME.
  • The COST of both cards must be an even number. (0, 2, 4, 6, 8, 10, 12...)
  • The COST of both cards must be a minimum of 7 quanta. (Example: Obsidian Dragon, Thorn Carapace, Rain of Fire)
  • The COST of both cards needs to be equal to the number of characters (numbers and letters) in your forum name. (Example: Kuroaitou = 9 letters; the card must cost 9 quanta)
  • If the card is a spell, it should not force the player to target something in order to work. (Examples: Black Hole, Nova, Heal, Purify, Poison, Precognition)
  • If the card is a spell, it must drain all quanta (of an element) the moment it is used (Examples: Miracle, Fractal)
Just by looking at the art, I could tell that it's from a plasma ball (yay for having a job at a science centre). The large bulb that's in the middle of a plasma ball reminded me of Spark and Ball Lightning emitting electricity. Thus, the idea was born. However, both of them have this habit of dying immediately after attacking unless it's buffed, so I decided to use the Photon as a creature base instead, as I intended on enhancing them with an activated ability.

The seven Photons summoned to your field by the spell are 1/1 creatures with the Momentum ability (they are not given +1/+1). If there are fewer than 7 empty creature slots on your side when cast, then the spell fills those ones up, but no more. Obviously, Photon-summoning effect does not occur if you have no empty creature slots left.

Lighting Strike is an activated ability that reads "0: Sacrifice this creature. Do 3 damage to target creature or player." As usual, the newly summoned creatures have "ability sickness" and must wait a turn before using Lightning Strike. This also gives the opponent one last chance to get rid of them with mass-CC.

The upgraded version brings a double-edged sword with its global Momentum buff. It can be used to secure a win by giving all your creatures Momentum and bypassing shields. However, if the player is not careful, it could lead to a win for the opponent, especially when they unleash surprise buffing or Sky Blitz to increase their damage potential, and then bypassing your shield.
(http://imageplay.net/img/m7Gbd175842/ImpSpirit.png)(http://imageplay.net/img/m7Gbd175841/FiendSpirit.png)
TOURNAMENT CARD IDEA - Curator approval not required - DO NOT MODIFY THIS PART
NOTES: This creature is airborne. This can target any creature or permanent in play - yours or your opponents. That may not seem that great, but there's a little more to it. If you use one of your opponent's abilities, they won't be able to use it, because it will still be in 'cooldown' during their turn. For creatures that have any kind of growth ability, the spirit gets the stat increase. In addition to using your opponent's ability, it also uses their quanta for the ability. So it can be a form of pseudo-denial.
You can use your opponent's Hourglass to draw cards for yourself.
You can use a Lava Golem to grow your own creature.
Does your opponent have an Otyugh? Have it eat your opponent's creatures and you get the stat gain. 8) (yes evil)
I'm sure there are many more uses for this ability.
- You cannot use the word, 'Elite', in the card NAME.
- The COST of both cards must be an even number. (0, 2, 4, 6, 8, 10, 12...)
- The COST of both cards needs to be equal to the number of characters (numbers and letters) in your forum name. (Example: Kuroaitou = 9 letters; the card must cost 9 quanta)
- If the card is a creature, it must have a passive skill. (Example: Airborne, Poisonous, Voodoo, Obsession)
- If the card is a creature, it must have a equivalent stats to a creature already in its element. (Example: If it's a Gravity creature, it could have stats of 0|3 like the Otyugh, or - 2|30 like the Elite Armagio. If it's a Time creature, it could have stats like Deja Vu with 1|1, etc.)

Title: Re: Voting: Card Design War! (Round 1)
Post by: Jocko on March 25, 2011, 05:28:46 am
Yess, finally :D
Well, im already voting, good luck Nepycros, and good card.
Title: Re: Voting: Card Design War! (Round 1)
Post by: Pineapple on March 25, 2011, 10:32:07 am
Next time, can you put the entire duel into one spoiler instead of two?
Title: Re: Voting: Card Design War! (Round 1)
Post by: karis on March 25, 2011, 11:09:48 am
even if it don't have this rule.  but i'm still add -1 point for card that have unupgrade name same with upgraded name ...

i'm don't vote for 3/10/13   and have a little comment for some duel

4. for me,  i'm wanna make a vote for gavsword...  i'm still think 0 quanta for 4/3 creature is a bit low...  and you can even mass it.  but when i'm see gavsword comment...  i'm think maybe you already don't wanna play in this compettition...   good bye   ^-^

12. i'm must say that i'm like this two card idea....   even if someone ever told me 'creature that have immaterial and momentum is imbalance'  but i'm still like it.   and about card that have a cost but don't rely on any element (but still wanna want air)  is also great idea for me  :P    but as i said.  -1 for card that have same name...    then i'm vote for patchx94

so deplored that i'm and retribution can't even fight each other....
Title: Re: Voting: Card Design War! (Round 1)
Post by: whitevo on March 25, 2011, 11:33:46 am
took a bit time to vote, but finally done.

My criterias how i voted:
I hope Onizuka, agentflare, Legit, Thalas will pass since to me they were the most creative ones.

Duel 13 (Kakerlake and coinich) that was a battle in my head. It was hard to decide. Both cards are amazing.
Title: Re: Voting: Card Design War! (Round 1)
Post by: gavsword on March 25, 2011, 12:47:09 pm
4. for me,  i'm wanna make a vote for gavsword...  i'm still think 0 quanta for 4/3 creature is a bit low...  and you can even mass it.  but when i'm see gavsword comment...  i'm think maybe you already don't wanna play in this compettition...   good bye   ^-^
Yeah I wish i could redo my comments, it does appear that way. Frankly I was swamped and busy all week and this card was in the back of my mind. When I finally get around to making it, the idea came out as the old inverse nightfall, which has been overdone and the people in chat happily told me the same thing. So I played around with this card for a while longer and it finally turned out the way it did and rushed to get it in before the deadline (beat it by about 4 minutes). I realized I had deleted my notes and at this point it was quite late, so I just did something very quick. But let me clarify this I DO WANT to be in this competition, I just feel Old Trees is a much better card designer than I am at this point and I was just complaining about having to face him in the first round.

So I began with the old and abused opposite of nightfall, went searching and found out how overdone it was. So I thought on a different scale. I feel like people do not want just another nightfall, because frankly Light and Life really don't need it. For light the only cards it would benefit would be crusaders, and it could cause some serious problems against a shield for RoL. In life the card would mess up the power of Adren on creatures, though I felt the defense boost would be nice. So I moved on to this idea, a cheaper version that boosted mainly the defense and would destroy nightfall when played. The response from chat again was hard counters = bad, and I agreed so I cut out the clause. Now it needed some sort of spice to it, something different from Nightfall. Well nightfall boosted attack and acted as an enabler for some of the 0 attack creatures. So daybreak would increase defense and... and what? It took me a while to finally come up with the concept of healing the creatures per turn, which I felt was useful, but not OP (it actually seems a little UP). I felt it fit Light and Life better than simple damage, but it also wasn't good enough for the cost of nightfall and eclipse. So I wanted to make it 3 :light | 2 :light, but then realized that this cost would not fit the requirements. So they both would be 2 :light. Now I really like this final card, though I still feel like the idea is not finished. I have plans to refine it (maybe with some help from OT and the CCC), but not until after the competition and war preparation.
I really do want to be here Good luck Old Trees, best of luck voting to everyone.
Title: Re: Voting: Card Design War! (Round 1)
Post by: GG on March 25, 2011, 12:50:55 pm
Pokeball has to be win. If it doesn't win, you people don't have souls.
Title: Re: Voting: Card Design War! (Round 1)
Post by: Pineapple on March 25, 2011, 01:19:33 pm
All kites are different.
Some are colorful, some are plain.
Some are made of wood, some are made of metal, some are even made of fabric.
Since they're so diverse, they shouldn't be bound to any single element of quanta, right?
There are as many kites in the sky as colors in the rainbow.
Therefore, they should cost Other quanta.

However, despite these differences, kites share something in common.
They all need wind to lift them off the ground...to soar into the clouds.
They all need :air.

I feel that Azure Kite | Sky Kite fits the picture perfectly. Meta-game wise, it gives a nice mid-range attacker for Air, the element that is always the one to surprise with quirky new mechanics (animate weapon, hax shield redux, sky blitz, wings). It's pretty cheap early on, but becomes expensive, and cannot be buffed. It also isn't affected by sky blitz, and can be destroyed/stolen. However, it gives many non-Air decks an alternative form of damage...it even opens up the possibilities of new Air duos.

The mass momentum "guardian" kite Legit thought up of also uses an interesting mechanic, I don't deny that. I just want to make sure everyone looks at both cards in Duel 12. May the best card win. :>
Title: Re: Voting: Card Design War! (Round 1)
Post by: PlayerOa on March 25, 2011, 01:39:46 pm
Please vote for PlayerOa at duel 10.
This is an idea that seriously needs to be in-game. Not a big card nor a small one.
Title: Re: Voting: Card Design War! (Round 1)
Post by: whitevo on March 25, 2011, 05:40:57 pm
Please vote for PlayerOa at duel 5.
This is an idea that seriously needs to be in-game. Not a big card nor a small one.
u mean in duel 10? since in duel 5 there are TheIdioticIdiot and Isei.

[whisper=PlayerOa] i did vote for you actually, since i like your card more than Sunnys, but still your card makes no sense, swap antimatter position or what? [/whisper]
Title: Re: Voting: Card Design War! (Round 1)
Post by: Jocko on March 25, 2011, 05:54:38 pm
[whisper=PlayerOa] i did vote for you actually, since i like your card more than Sunnys, but still your card makes no sense, swap antimatter position or what? [/whisper]
Yeah, i didn't quite get it either - both duel 10 cards were confusing to me.
Title: Re: Voting: Card Design War! (Round 1)
Post by: SunnyGreens on March 25, 2011, 07:02:27 pm
Sigh. I blame the new card creator. It leaves you so little space compared to the older ones! Either way it was tough to explain in such a small space, I guess I didn't do it well enough. So here is a brief explanation:

Duel 10 -- SunnyGreens -- "Iridescence"

You play the card and target a creature. For that turn and that turn only, whenever you spend a light quanta, you gain a free quanta of whatever type the creature you targeted was. So lets say you target a Crimson Dragon (a fire creature) with the Iridescence spell, and then you play a Pegasus card. The Pegasus costs 4 :light, so Iridescence would give you 4 :fire (since you targeted a fire creature). There is a cap on this spell of 10 quanta gained this way to avoid abuse. If you use Iridescence on a Light creature, it does not grant you free light quanta since this could also be abused. Instead, if you target a Light creature you will be given random quanta types.




Oh, and just in case...

Iridescence (http://en.wikipedia.org/wiki/Iridescence):
Iridescence (also known as goniochromism) is generally known as the property of certain surfaces which appear to change color as the angle of view or the angle of illuminaton changes. Iridescence is commonly seen in items such as soap bubbles, butterfly wings, and sea shells.
Title: Re: Voting: Card Design War! (Round 1)
Post by: funerallaughter on March 25, 2011, 07:12:44 pm
Sigh. I blame the new card creator. It leaves you so little space compared to the older ones! Either way it was tough to explain in such a small space, I guess I didn't do it well enough. So here is a brief explanation:

Duel 10 -- SunnyGreens -- "Iridescence"

You play the card and target a creature. For that turn and that turn only, whenever you spend a light quanta, you gain a free quanta of whatever type the creature you targeted was. So lets say you target a Crimson Dragon (a fire creature) with the Iridescence spell, and then you play a Pegasus card. The Pegasus costs 4 :light, so Iridescence would give you 4 :fire (since you targeted a fire creature). There is a cap on this spell of 10 quanta gained this way to avoid abuse. If you use Iridescence on a Light creature, it does not grant you free light quanta since this could also be abused. Instead, if you target a Light creature you will be given random quanta types.




Oh, and just in case...

Iridescence (http://en.wikipedia.org/wiki/Iridescence):
Iridescence (also known as goniochromism) is generally known as the property of certain surfaces which appear to change color as the angle of view or the angle of illuminaton changes. Iridescence is commonly seen in items such as soap bubbles, butterfly wings, and sea shells.
Sure wish you put this under your submission; this is a very interesting concept which helps give Light's role as a mass quanta generator to other elements for a turn, best wishes!
Title: Re: Voting: Card Design War! (Round 1)
Post by: PlayerOa on March 25, 2011, 07:26:21 pm
Please vote for PlayerOa at duel 5.
This is an idea that seriously needs to be in-game. Not a big card nor a small one.
u mean in duel 10? since in duel 5 there are TheIdioticIdiot and Isei.

[whisper=PlayerOa] i did vote for you actually, since i like your card more than Sunnys, but still your card makes no sense, swap antimatter position or what? [/whisper]
Fixed :)
Ok, let me explain.
You have 7 creatures at the middle of the field, and 2 at the upper and lower field. Those creatures goes to a random position on the field - same effect happend to the opponents field. This can be combined with flooding, bonewall (well, not so smart) etc.
Title: Re: Voting: Card Design War! (Round 1)
Post by: wavedash on March 25, 2011, 08:12:37 pm
The hardest decisions I ever had to make were which luck-based card I hated more.

Some pretty cool designs, though.
Title: Re: Voting: Card Design War! (Round 1)
Post by: Kuroaitou on March 25, 2011, 08:15:09 pm
[snip]

Side Note: Kuroaitou, I believe you made the first competition in which "blood shed" is not involved (creatures being killed/people being decked out/ or HP being lost)
I believe you meant to say 'War', instead of 'competition', no? ^^;;; Dragoon1140, vrt, Kamietsu, Yoyobro, Purity_Riot, and previous Competition Organizers have made several competitions without actual blood shed involved. ;) (See all the art, video, and other competitions for example)

Next time, can you put the entire duel into one spoiler instead of two?
Definitely. I've been getting suggestions at putting ALL of the duels within one spoiler, but that might not be as organized...




On that note folks, if you'd like to change your 'comments' after the card, please send me a P.M. with what you want to change, and I'll do it for you, but ONLY this time. The next round, I'll be editing the table code formatting so that there will be an area where you can add additional notes, but I won't make edits to those notes once that voting phase for that round starts.

Also, if there's any suggestions you'd like to make regarding the actual competition rules/regulations, please post them in the -ORIGINAL- competition topic here: http://elementscommunity.org/forum/index.php/topic,23197.0.html  :) Thanks again!
Title: Re: Voting: Card Design War! (Round 1)
Post by: jippy99 on March 25, 2011, 08:37:19 pm
If you don't vote for my lizard in duel 11, you will wish you were agile like it as I (insert random painful punishment here).
Title: Re: Voting: Card Design War! (Round 1)
Post by: whitevo on March 25, 2011, 09:05:09 pm
If you don't vote for my lizard in duel 11, you will wish you were agile like it as I (insert random painful punishment here).
dont worry, geekz_always_win has slightly out of balance card (and looks like upped phoenix, just unkillable), im sure u can make it to next round.

BTW, try not to make simple % cards effects, they are too common.
Title: Re: Voting: Card Design War! (Round 1)
Post by: Astrocyte on March 26, 2011, 03:19:54 am
Awesome contest idea with several close duels here. It's been a lot of fun looking at all the submissions and I'm looking forward to the next round.
Title: Re: Voting: Card Design War! (Round 1)
Post by: whitevo on March 26, 2011, 08:10:52 am
Awesome contest idea with several close duels here. It's been a lot of fun looking at all the submissions and I'm looking forward to the next round.


me too, i wish it would go faster like 48 hours.
and the worst thing yet, i couldn't join here, because didn't know this kind of tourny existed.
Title: Re: Voting: Card Design War! (Round 1)
Post by: agentflare on March 26, 2011, 11:55:39 am
Voting on some of these was almost heartbreaking. I came *this close to voting against myself, then realized how OP rohlfo's card is. Quite honestly, a few of these matches were really close and killed me to vote for one and not the other. Good luck to all contestants.

I voted by 3 categories:
1. Uniqueness- how unique is this card?
2. Balance- Is it balanced enough so that zanz could put it in the game? Balance is the mark of an awesome cardmaker.
3. Fun- if it was in the game, would it be fun to play against?
Title: Re: Voting: Card Design War! (Round 1)
Post by: rohlfo on March 26, 2011, 02:50:49 pm
Voting on some of these was almost heartbreaking. I came *this close to voting against myself, then realized how OP rohlfo's card is.
some are indeed really tough, I've still not voted on all, and might not be able to!

In response to mine being OP, I did worry about this, but I balaced if off the only card in the game to do something similar, black hole. It "burns" up to 36 quanta, and heals you for up to 36HP....now mine does only 10 burn (but more concentrated) and no heal.... Plus Sanctuary is in the game now...
Title: Re: Voting: Card Design War! (Round 1)
Post by: TheIdioticIdiot on March 26, 2011, 02:56:33 pm
Voting on some of these was almost heartbreaking. I came *this close to voting against myself, then realized how OP rohlfo's card is. Quite honestly, a few of these matches were really close and killed me to vote for one and not the other. Good luck to all contestants.

I voted by 3 categories:
1. Uniqueness- how unique is this card?
2. Balance- Is it balanced enough so that zanz could put it in the game? Balance is the mark of an awesome cardmaker.
3. Fun- if it was in the game, would it be fun to play against?
imo, ur card is more OP...
low summon cost
super ability (it's like a pulvy that costs less...)
and with the 0 cost, the upgraded one has great synergies with immo/cremation
low hp and no attack?
light has an in-element buff
Title: Re: Voting: Card Design War! (Round 1)
Post by: kitty45 on March 26, 2011, 03:11:57 pm
It was a hard desion to pick who, bbut I can tell OP cards when I see them
Title: Re: Voting: Card Design War! (Round 1)
Post by: agentflare on March 26, 2011, 03:55:08 pm
Voting on some of these was almost heartbreaking. I came *this close to voting against myself, then realized how OP rohlfo's card is. Quite honestly, a few of these matches were really close and killed me to vote for one and not the other. Good luck to all contestants.

I voted by 3 categories:
1. Uniqueness- how unique is this card?
2. Balance- Is it balanced enough so that zanz could put it in the game? Balance is the mark of an awesome cardmaker.
3. Fun- if it was in the game, would it be fun to play against?
imo, ur card is more OP...
low summon cost
super ability (it's like a pulvy that costs less...)
and with the 0 cost, the upgraded one has great synergies with immo/cremation
low hp and no attack?
light has an in-element buff
Explode= skill. Not reffering to the card. It's not a pulvy, it takes 1  :fire to convert its health to  :light not OP at all. Might actually be UP.
Title: Re: Voting: Card Design War! (Round 1)
Post by: TheIdioticIdiot on March 26, 2011, 05:29:11 pm
Voting on some of these was almost heartbreaking. I came *this close to voting against myself, then realized how OP rohlfo's card is. Quite honestly, a few of these matches were really close and killed me to vote for one and not the other. Good luck to all contestants.

I voted by 3 categories:
1. Uniqueness- how unique is this card?
2. Balance- Is it balanced enough so that zanz could put it in the game? Balance is the mark of an awesome cardmaker.
3. Fun- if it was in the game, would it be fun to play against?
imo, ur card is more OP...
low summon cost
super ability (it's like a pulvy that costs less...)
and with the 0 cost, the upgraded one has great synergies with immo/cremation
low hp and no attack?
light has an in-element buff
Explode= skill. Not reffering to the card. It's not a pulvy, it takes 1  :fire to convert its health to  :light not OP at all. Might actually be UP.
oh, sry, my bad...
Title: Re: Voting: Card Design War! (Round 1)
Post by: wizelsnarf on March 27, 2011, 12:49:26 am
this took like 30 minutes to do all the voting in. Can't wait for the next round when it will presumably only take 15 minutes.
Title: Re: Voting: Card Design War! (Round 1)
Post by: Jocko on March 27, 2011, 02:35:17 am
I'm so anxious. Hiding the results is soo evil
Title: Re: Voting: Card Design War! (Round 1)
Post by: Kuroaitou on March 28, 2011, 07:14:42 am
Alright. :) The polls/voting stage for Round 1 has ended, and brackets/match-ups will be updated accordingly. ^^
Title: Re: Voting: Card Design War! (Round 1)
Post by: funerallaughter on March 28, 2011, 07:26:18 am
gg Oni ^.^ best of luck to yous!!
Title: Re: Voting: Card Design War! (Round 1)
Post by: Tiko on March 28, 2011, 07:42:11 am
GG, Shantu ;]

 -- I knew it was a bad decision to make a card that's hard to spell..
Title: Re: Voting: Card Design War! (Round 1)
Post by: Pineapple on March 28, 2011, 10:19:33 am
GG, Legit. I knew I shouldn't have made my card in less than two minutes.  :P
Best of luck to you against coinich!
Title: Re: Voting: Card Design War! (Round 1)
Post by: Kakerlake on March 28, 2011, 10:27:52 am
GG coinich, that was quite a close one ;)
good luck in your next match vs Legit
Title: Re: Voting: Card Design War! (Round 1)
Post by: coinich on March 28, 2011, 11:39:52 am
Thanks.  I have a tough bracket between you two. :D
Title: Re: Voting: Card Design War! (Round 1)
Post by: GG on March 28, 2011, 12:15:33 pm
q_q how did pokeball lose? You peeps have no soul q_q
Title: Re: Voting: Card Design War! (Round 1)
Post by: rohlfo on March 28, 2011, 12:18:34 pm
wow, a lot were actually really close!
Congrats to all the winners, see you on the next one  :)
Title: Re: Voting: Card Design War! (Round 1)
Post by: PlayerOa on March 28, 2011, 12:38:18 pm
Whoo! :D
Se ya on the "battlefield" next round.
Title: Re: Voting: Card Design War! (Round 1)
Post by: Ekki on March 28, 2011, 01:08:31 pm
GG pika.
I guess it'll be the next time...
Title: Re: Voting: Card Design War! (Round 1)
Post by: Five In One on March 28, 2011, 06:28:41 pm
Oh well. Someone had to be the loser, right?

A lot of these were really good submissions. Keep it up, all who remain!
Title: Re: Voting: Card Design War! (Round 1)
Post by: johannhowitzer on March 28, 2011, 06:40:19 pm
Bosonic Shield is the best shield concept I've seen in a LONG time!
Title: Re: Voting: Card Design War! (Round 1)
Post by: agentflare on March 28, 2011, 07:56:38 pm
gg Rohlfo. It was close, and when I saw yours I was like: Damn, I should've thought of that.
A lot of these were really close. Good luck everyone who moved on. Better luck next time for those unlucky enough to be beaten by a few votes.
Title: Re: Voting: Card Design War! (Round 1)
Post by: OldTrees on March 28, 2011, 08:02:04 pm
@gavsword

Your entry is a really good one. I would urge you to remember to submit it to the crucible after the competition is completely over. In truth it has more potential to be a great card then my entry does because yours still can be improved. I would try simplifying and universalizing the effect.
Title: Re: Voting: Card Design War! (Round 1)
Post by: rohlfo on March 28, 2011, 08:53:58 pm
gg Rohlfo. It was close, and when I saw yours I was like: Damn, I should've thought of that.
A lot of these were really close. Good luck everyone who moved on. Better luck next time for those unlucky enough to be beaten by a few votes.
gg. Truth is I had loads of ideas (well, 6 to be precise), really hard to choose, and some you may yet see hit the smithy once I finalise them....I was so close to doing this idea instead I even had the card uploaded and ready:
(http://i190.photobucket.com/albums/z295/rohlfo/quantaburnunup.png)
There was a really obvious reason why this card wouldn't be that great which is why I changed it in the end but can't remember what it was lol

My third favourite idea of mine was to do a creature which caused a nova when it died, who knows how these would have done instead of what I did...
In general I think this war is great for coming up with great ideas  :)
Title: Re: Voting: Card Design War! (Round 1)
Post by: pikachufan2164 on March 28, 2011, 09:12:04 pm
GG pika.
I guess it'll be the next time...
GG to you too -- the wording on yours just needed a little more polishing (something like :darkness :darkness :darkness: Drown -- Target creature gets -0|-5 until end of turn) :)
Title: Re: Voting: Card Design War! (Round 1)
Post by: Astrocyte on March 29, 2011, 12:02:16 am
I'm not surprised that so many duels were decided by 5 votes or less. There are several cards here that I'd love to see in the game right now, and many with great potential.
Title: Re: Voting: Card Design War! (Round 1)
Post by: ZephyrPhantom on March 29, 2011, 12:43:35 am
GG Moonwalker.

I really liked your idea involving "living" and "dead" creatures - it really felt like  :life and it also doubled as a great field spell for many elements.  I honestly thought Snow Tiger was going to lose.

Hope to see you next time! :)
Title: Re: Voting: Card Design War! (Round 1)
Post by: gavsword on March 29, 2011, 12:58:55 am
@gavsword

Your entry is a really good one. I would urge you to remember to submit it to the crucible after the competition is completely over. In truth it has more potential to be a great card then my entry does because yours still can be improved. I would try simplifying and universalizing the effect.
Old Trees, I told you I had no right to be facing you in the first round :D. GG, keep going and win it all. I look forward to working with you in the future. GO FIGHT WIN!
Title: Re: Voting: Card Design War! (Round 1)
Post by: geekz_always_win on March 29, 2011, 06:46:11 am
Yay! I won!
Title: Re: Voting: Card Design War! (Round 1)
Post by: TheIdioticIdiot on March 30, 2011, 01:05:07 am
woah... won by 2 votes...
*phew*
thx guys...
and sry Isei, I liked your idea a lot, and I think it definitely deserves something, so:
(http://media.cakecentral.com/gallery/21337/normal_IMG_0298.JPG)
Title: Re: Voting: Card Design War! (Round 2)
Post by: Kuroaitou on April 01, 2011, 06:01:34 pm
Round 2 Voting has begun! Please take note of the new requirements for each card to have satisfied carefully, and vote for the better card per duel. :) Thanks.
Title: Re: Voting: Card Design War! (Round 2)
Post by: karis on April 01, 2011, 06:32:14 pm
come to think about my card....

can i'm add something into it note?   about 'hey!   my card have different cost.  one is  6  :water  and other one is 6 whatever'   if it don't get vote cuz don't have anyone see this different will make me feel so bad...

btw..  plz vote for me in duel 3   snowflake of ice.   ;D
Title: Re: Voting: Card Design War! (Round 2)
Post by: Kuroaitou on April 01, 2011, 06:35:19 pm
come to think about my card....

can i'm add something into it note?   about 'hey!   my card have different cost.  one is  6  :water  and other one is 6 whatever'   if it don't get vote cuz don't have anyone see this different will make me feel so bad...

btw..  plz vote for me in duel 3   snowflake of ice.   ;D
Well, unfortunately that goes beyond the scope of changes allowed. ;) I know what's wrong, but you'll have to deal with the consequences this time around karis. Sorry.
Title: Re: Voting: Card Design War! (Round 2)
Post by: karis on April 01, 2011, 06:42:18 pm
ah...   that's not your fault.  and thx for your fast reply to me   ;)
Title: Re: Voting: Card Design War! (Round 2)
Post by: majofa on April 01, 2011, 07:19:47 pm
agentflare's cards don't have a passive skill. If you look at the examples: Airborne, Poisonous, Swarm, Voodoo, Undead, etc.; the skills are consistent in what they do. I don't know, maybe I missed something? lol

oh well.... vote for me plz ;)
Title: Re: Voting: Card Design War! (Round 2)
Post by: Jappert on April 01, 2011, 07:21:28 pm
Fungal Growth is just... awesome.

Very original, fits the card, fits life. It's genious. Well done!
Title: Re: Voting: Card Design War! (Round 2)
Post by: majofa on April 01, 2011, 07:23:27 pm
A lot of the cards this time looked really cool, I'm looking forward to voting :)
Title: Re: Voting: Card Design War! (Round 2)
Post by: OldTrees on April 01, 2011, 07:26:58 pm
agentflare's cards don't have a passive skill. If you look at the examples: Airborne, Poisonous, Swarm, Voodoo, Undead, etc.; the skills are consistent in what they do. I don't know, maybe I missed something? lol

oh well.... vote for me plz ;)
Inspire is obviously meant to be a new passive ability.

All cards meet the requirements for the challenge. I would have reminded them beforehand if they did not.
Title: Re: Voting: Card Design War! (Round 2)
Post by: majofa on April 01, 2011, 07:30:56 pm
Well, I meant that the skill is different on each of his cards.
Title: Re: Voting: Card Design War! (Round 2)
Post by: OldTrees on April 01, 2011, 07:38:24 pm
Well, I meant that the skill is different on each of his cards.
Indeed this means that it would be better if the 2 passive abilities were named slightly differently.
Either that or a typo occurred.

Either of these would be a negative characteristic of the entry but should not be too significant.
Title: Re: Voting: Card Design War! (Round 2)
Post by: PlayerOa on April 04, 2011, 06:54:04 pm
Lost by one vote...
:(
Title: Re: Voting: Card Design War! (Round 2)
Post by: Jappert on April 04, 2011, 07:18:47 pm
Lost by one vote...
:(
You had my vote m8! It was a daring suggestion :D
Title: Re: Voting: Card Design War! (Round 2)
Post by: TheIdioticIdiot on April 04, 2011, 07:21:18 pm
Lost by one vote...
:(
well, I won by one vote...
Title: Re: Voting: Card Design War! (Round 2)
Post by: majofa on April 04, 2011, 07:38:20 pm
...and who says one vote can't make a difference.  (btw I voted for Blizzard and Red (Rising) Dawn.) ;)
Title: Re: Voting: Card Design War! (Round 2)
Post by: OldTrees on April 04, 2011, 08:52:05 pm
Wow some close victories. A sign that the judging and the competition will going to get much herder quickly.
Until next time Onizuka. Although the poll does not show it, I thought I had lost the battle and was tempted to vote for yours.

Congratulations on your well earned victory pikachufan2164. Good luck for the next design phase. :)
Title: Re: Voting: Card Design War! (Round 2)
Post by: funerallaughter on April 04, 2011, 08:52:53 pm
And I really loved the Hero card... XP
Congrats to all the Semi-Final qualifiers!
Title: Re: Voting: Card Design War! (Round 2)
Post by: ZephyrPhantom on April 04, 2011, 08:55:47 pm
GG everyone, and I am looking forward to the semifinals.  Lots of interesting concepts were definitley put up here this time.

...heh, there were definitley some close votes.
Title: Re: Voting: Card Design War! (Round 2)
Post by: Onizuka on April 04, 2011, 09:10:56 pm
Wow some close victories. A sign that the judging and the competition will going to get much herder quickly.
Until next time Onizuka. Although the poll does not show it, I thought I had lost the battle and was tempted to vote for yours.

Congratulations on your well earned victory pikachufan2164. Good luck for the next design phase. :)
I was positive that you were going to win, but I couldn't resist voting for myself :P
Good luck in the rest of the Card Design War.
Title: Re: Voting: Card Design War! (Round 2)
Post by: coinich on April 05, 2011, 02:13:49 am
3:2 margin, Feral Pidgeon won.  Good margin, good card. :)
Title: Re: Voting: Card Design War! (Round 2)
Post by: Nepycros on April 05, 2011, 02:15:13 am
Da-amn! 4:1 ratio. Nice job! Hope you get a bit further in the competition. You're up against alot of stronger opponents now...
Title: Re: Voting: Card Design War! (Round 2)
Post by: karis on April 05, 2011, 03:50:27 pm
only 1 vote!

ok.  thx every one for my vote   even if i'm lose, it's very fun!   ;D
Title: Re: Voting: Card Design War! (Round 2)
Post by: agentflare on April 05, 2011, 08:25:40 pm
Well, I meant that the skill is different on each of his cards.
Whoops, my mistake. It was meant to be: Symbol and Inspire, but it's too late to change it now. gg majofa.
Title: Re: Voting: Card Design War! (Round 3)
Post by: Thalas on April 11, 2011, 06:45:44 pm
I can only see first poll.


I can't vote for my card :'( :'(
Title: Re: Voting: Card Design War! (Round 3)
Post by: OldTrees on April 11, 2011, 08:10:10 pm
I can only see first poll.


I can't vote for my card :'( :'(
Problem confirmed. (although I can vote on mine but not on his or his competition.)
Title: Re: Voting: Card Design War! (Round 3)
Post by: Kuroaitou on April 12, 2011, 06:06:15 am
I can only see first poll.


I can't vote for my card :'( :'(
Problem confirmed. (although I can vote on mine but not on his or his competition.)
Okay, thanks to SG's amazingness, the plug-in for multiple poll options has been re-added, so you guys should now be able to vote for your duels. >.>

ONE DAY LEFT FOLKS! Hurry and vote now~
Title: Re: Voting: Card Design War! (Round 3)
Post by: Kuroaitou on April 12, 2011, 10:01:34 pm
Okay, the poll has been extended for an additional two days due to the forum domain issues from before. ^^;;; This will hopefully extend the deadline for voters who forgot about this competition when the domain crashed on the previous site. :)
Title: Re: Voting: Card Design War! (Round 3)
Post by: OldTrees on April 14, 2011, 10:00:51 pm
Congratulation pikachufan2164.
Title: Re: Voting: Card Design War! (Round 3)
Post by: TheIdioticIdiot on April 14, 2011, 10:15:55 pm
I... I...
I beat Zblader in a card design contest?
*utterly speechless*

ggs
Title: Re: Voting: Card Design War! (Round 3)
Post by: pikachufan2164 on April 14, 2011, 10:25:12 pm
GG, OldTrees -- I knew that the matchup would be tough, but I didn't actually think that I would win ^_^"

It's been a great pleasure to have the opportunity to clash card-designing brains with you :)
Title: Re: Voting: Card Design War! (Round 3)
Post by: ZephyrPhantom on April 14, 2011, 10:25:28 pm
I'm not suprised. My real life tends to happen to mirror what happens on elements, and it so happens that every card I voted for lost on the same day the RNG decided to make me have a terrible day.

GG TII.
Title: Re: Voting: Card Design War! (Round 3)
Post by: Legit on April 14, 2011, 10:49:50 pm
3 votes. Well played. Congratulations Thalas, and good luck.
Title: Re: Voting: Card Design War! (Round 3)
Post by: Thalas on April 15, 2011, 05:19:24 am
GG Legit and good luck with your other ideas in the CIA.

Now I'm really happy I have got 1/4 chance to win my first competition.
Title: Re: Voting: Card Design War! (Round 3)
Post by: Kuroaitou on April 15, 2011, 05:29:36 am
The battles are getting much more intense now. ;) - For anyone who manages to get into the final round (we're in the semi-finals now), please don't scream at me once the special requirements for the last round are revealed. ^^;;; Just saying it now. Congrats to all the people so far who've made it though. :3
Title: Re: Voting: Card Design War! (Round 4)
Post by: Kuroaitou on April 17, 2011, 05:50:29 am
Round 4 polls are now up! ^^;
Title: Re: Voting: Card Design War! (Round 4)
Post by: Astrocyte on April 17, 2011, 03:30:39 pm
Would love to see both of those Death cards get developed after the competition, great ideas.
Title: Re: Voting: Card Design War! (Round 4)
Post by: gavsword on April 17, 2011, 03:36:07 pm
I think TII and Pika just made my 2 favorite cards for the entire competition.
Title: Re: Voting: Card Design War! (Round 4)
Post by: RagingAlien on April 17, 2011, 06:38:21 pm
I am confused by Idiotic's card. It means that it will cause damage for every turn it was NOT in play?
Title: Re: Voting: Card Design War! (Round 4)
Post by: TheIdioticIdiot on April 17, 2011, 06:44:31 pm
I am confused by Idiotic's card. It means that it will cause damage for every turn it was NOT in play?
clarification, it will deal damage for every past turn, doesn't matter if it has been played in those turns or not

if you play it on turn 15, it will go back in time to every turn, and attack once (15 attacks)
if you play it on turn 7, on turn 15, it will go back in time to every previous turn, and attack once (15 attacks)

also, if your opponent a shield like ice shield, and this card gets frozen, each attack is like adrenaline
same goes with turtle shield
ex:
your opponent has ice shield from turn 2 to turn 4 (you destroyed it on turn 4)
you played this card on turn 6, it goes back in time
turn 1: attack once, deal 2 damage
turn 2: attack once, deal 1 damage (ice shield blocking 1 damage), and it gets frozen
turn 3: still frozen (2 more turns frozen)
turn 4: frozen (1 more turn)
turn 5: defrost, no attack
turn 6: one attack, deal 2 damage (ice shield was destroyed on turn 4)
Title: Re: Voting: Card Design War! (Round 4)
Post by: RagingAlien on April 17, 2011, 06:56:04 pm
ah. i see, i like it. voting your idea. :)
Title: Re: Voting: Card Design War! (Round 4)
Post by: majofa on April 20, 2011, 05:44:41 am
Thank you for your votes. I look forward to facing pika in the finals....  now we get to see the evilness kuro has in store for the finals.
Title: Re: Voting: Card Design War! (Round 4)
Post by: OldTrees on April 20, 2011, 06:20:09 am
Congratulations pikachufan2164 and majofa!
Title: Re: Voting: Card Design War! (Round 4)
Post by: pikachufan2164 on April 20, 2011, 12:14:08 pm
So I somehow managed to win the Battle of the Kaelcards O_o"

GG, TII. Congrats, majofa; I look forward to our final battle :)
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: Kuroaitou on April 24, 2011, 05:29:30 pm
...and the FINAL ROUND has begun! :o Who shall claim victory in the battle of endless creation?
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: RagingAlien on April 24, 2011, 08:30:46 pm
Wait- Imp Spirit targets Dim. Shield. what happens?
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: OldTrees on April 24, 2011, 08:32:45 pm
Wait- Imp Spirit targets Dim. Shield. what happens?
I assume it only works on Activated Active abilities not Automatic Active or Passive abilities.
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: PlayerOa on April 24, 2011, 09:23:14 pm
Wait- Imp Spirit targets Dim. Shield. what happens?
I assume it only works on Activated Active abilities not Automatic Active or Passive abilities.
That looks right.
Anyway, voted for that card. It could get a spot in those fat Timebows for faster drawing, along with many other, fun uses.
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: majofa on April 27, 2011, 02:17:52 am
I think this has been forgotten about :(
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: Genuinous on April 27, 2011, 02:34:51 am
The problem is that if nobody comments it just disappears.... There should be a way to keep such events on the top of the list...

This is an extremely tough vote. Wish I had 2 votes. Took 20 minutes to decide. Congratulations to both of you.
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: Scaredgirl on April 27, 2011, 05:39:55 am
I'm pretty sure who I will vote for.

Good luck to both.
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: majofa on April 27, 2011, 05:26:58 pm
Yay I won a non-pvp event :)

Thanks all for your votes.
Thanks to all the competitors, there were some really good cards in this competition.

And,
most importantly,
thanks to Kuroaitou for running such a fun and interesting competition.
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: pikachufan2164 on April 27, 2011, 05:28:48 pm
Congrats, majofa :)
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: PlayerOa on April 27, 2011, 05:29:17 pm
Yay I won a non-pvp event :)

Thanks all for your votes.
Thanks to all the competitors, there were some really good cards in this competition.

And,
most importantly,
thanks to Kuroaitou for running such a fun and interesting competition.
To be honest,  I think your three last cards was some of the most epic ones I've ever seen.
Gratz :)
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: TheIdioticIdiot on April 27, 2011, 05:42:16 pm
to conclude one of my fav competitions so far:

I learned a lot of card design from this competition. It's really hard to balance a super high cost card, which is why I think pika lost the last round.

Also, sometimes, simplicity is key
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: OldTrees on April 27, 2011, 05:49:11 pm
congrats majofa.

This was a great competition.
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: RagingAlien on April 27, 2011, 06:38:30 pm
Hoorah! Now i can use my card idea using the spaceship image! As soon as i get to the computer that had the image saved, that is. >_<
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: Jappert on April 27, 2011, 06:44:58 pm
gz Majofa! Well deserved win!

Also great event, good job to the people creating it! (Kuro and SG I guess?)
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: Kuroaitou on April 27, 2011, 06:48:12 pm
Congratulations to majofa for winning the FIRST Card Design War!
majofa, you will receive the following prizes:
-A fancy new icon: (http://elementscommunity.org/forum/awards/52d8d96046c7ba795f18dd91e6ee81d9_Majofaspecialaward.png)
-3 points in the Card Designer Rankings for winning a competition!
-A reward 'code'* to have two cards be given a free pass into the Crucible**.

*The code is sent by PM. This is not a code for any in-game redeemable prizes.
**The code itself can be used to ask me to move one Smithy (or archived) idea into the Crucible outside of the weekly Crucible checks. (i.e. - you don't have to wait for a Tuesday for your idea to move up)

Thank you all again for participating; this was very stressful to get done. ^^;; That said, please check out our next competition that's coming up soon! :)

Team Card Design:
Get in groups of 2 or more to design cards! But beware: the more designers in a group, the harder the rules will be...
Title: Re: Voting: Card Design War! (The FINAL Round...)
Post by: RagingAlien on April 27, 2011, 06:49:52 pm
ooh, gotta try joining that one! :D
blarg: majofa